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halflife-sdk-steam/cl_dll/demo.h

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2000-06-05 00:00:00 +00:00
#if !defined( DEMOH )
#define DEMOH
#pragma once
// Types of demo messages we can write/parse
enum
{
TYPE_SNIPERDOT = 0,
TYPE_ZOOM
};
void Demo_WriteBuffer( int type, int size, unsigned char *buffer );
extern int g_demosniper;
extern int g_demosniperdamage;
extern float g_demosniperorg[3];
extern float g_demosniperangles[3];
extern float g_demozoom;
#endif