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halflife-sdk-steam/utils/common/lbmlib.h

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1999-04-07 00:00:00 +00:00
/***
*
2002-12-23 00:00:00 +00:00
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
1999-04-07 00:00:00 +00:00
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
****/
// lbmlib.h
typedef unsigned char UBYTE;
#ifndef _WINDOWS_
typedef short WORD;
#endif
typedef unsigned short UWORD;
typedef long LONG;
typedef enum
{
ms_none,
ms_mask,
ms_transcolor,
ms_lasso
} mask_t;
typedef enum
{
cm_none,
cm_rle1
} compress_t;
typedef struct
{
UWORD w,h;
WORD x,y;
UBYTE nPlanes;
UBYTE masking;
UBYTE compression;
UBYTE pad1;
UWORD transparentColor;
UBYTE xAspect,yAspect;
WORD pageWidth,pageHeight;
} bmhd_t;
extern bmhd_t bmhd; // will be in native byte order
void LoadLBM (char *filename, byte **picture, byte **palette);
int LoadBMP (const char* szFile, byte** ppbBits, byte** ppbPalette);
void WriteLBMfile (char *filename, byte *data, int width, int height
, byte *palette);
int WriteBMPfile (char *szFile, byte *pbBits, int width, int height, byte *pbPalette);