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halflife-sdk-steam/utils/qbsp2/merge.c

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1999-04-07 00:00:00 +00:00
/***
*
2002-12-23 00:00:00 +00:00
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
1999-04-07 00:00:00 +00:00
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
****/
// merge.c
#include "bsp5.h"
// #define CONTINUOUS_EPSILON 0.001
#define CONTINUOUS_EPSILON ON_EPSILON
/*
================
CheckColinear
================
*/
void CheckColinear (face_t *f)
{
int i, j;
vec3_t v1, v2;
for (i=0 ; i<f->numpoints ;i++)
{
// skip the point if the vector from the previous point is the same
// as the vector to the next point
j = (i - 1 < 0) ? f->numpoints - 1 : i - 1;
VectorSubtract (f->pts[i], f->pts[j], v1);
VectorNormalize (v1);
j = (i + 1 == f->numpoints) ? 0 : i + 1;
VectorSubtract (f->pts[j], f->pts[i], v2);
VectorNormalize (v2);
if (VectorCompare (v1, v2))
Error ("Colinear edge");
}
}
/*
=============
TryMerge
If two polygons share a common edge and the edges that meet at the
common points are both inside the other polygons, merge them
Returns NULL if the faces couldn't be merged, or the new face.
The originals will NOT be freed.
=============
*/
face_t *TryMerge (face_t *f1, face_t *f2)
{
vec_t *p1, *p2, *p3, *p4, *back;
face_t *newf;
int i, j, k, l;
vec3_t normal, delta, planenormal;
vec_t dot;
dplane_t *plane;
qboolean keep1, keep2;
if (f1->numpoints == -1 || f2->numpoints == -1)
return NULL;
if (f1->texturenum != f2->texturenum)
return NULL;
if (f1->contents != f2->contents)
return NULL;
//
// find a common edge
//
p1 = p2 = NULL; // stop compiler warning
j = 0; //
for (i=0 ; i<f1->numpoints ; i++)
{
p1 = f1->pts[i];
p2 = f1->pts[(i+1)%f1->numpoints];
for (j=0 ; j<f2->numpoints ; j++)
{
p3 = f2->pts[j];
p4 = f2->pts[(j+1)%f2->numpoints];
for (k=0 ; k<3 ; k++)
{
if (fabs(p1[k] - p4[k]) > EQUAL_EPSILON)
break;
if (fabs(p2[k] - p3[k]) > EQUAL_EPSILON)
break;
}
if (k==3)
break;
}
if (j < f2->numpoints)
break;
}
if (i == f1->numpoints)
return NULL; // no matching edges
//
// check slope of connected lines
// if the slopes are colinear, the point can be removed
//
plane = &dplanes[f1->planenum];
VectorCopy (plane->normal, planenormal);
back = f1->pts[(i+f1->numpoints-1)%f1->numpoints];
VectorSubtract (p1, back, delta);
CrossProduct (planenormal, delta, normal);
VectorNormalize (normal);
back = f2->pts[(j+2)%f2->numpoints];
VectorSubtract (back, p1, delta);
dot = DotProduct (delta, normal);
if (dot > CONTINUOUS_EPSILON)
return NULL; // not a convex polygon
keep1 = dot < -CONTINUOUS_EPSILON;
back = f1->pts[(i+2)%f1->numpoints];
VectorSubtract (back, p2, delta);
CrossProduct (planenormal, delta, normal);
VectorNormalize (normal);
back = f2->pts[(j+f2->numpoints-1)%f2->numpoints];
VectorSubtract (back, p2, delta);
dot = DotProduct (delta, normal);
if (dot > CONTINUOUS_EPSILON)
return NULL; // not a convex polygon
keep2 = dot < -CONTINUOUS_EPSILON;
//
// build the new polygon
//
if (f1->numpoints + f2->numpoints > MAXEDGES)
{
// Error ("TryMerge: too many edges!");
return NULL;
}
newf = NewFaceFromFace (f1);
// copy first polygon
for (k=(i+1)%f1->numpoints ; k != i ; k=(k+1)%f1->numpoints)
{
if (k==(i+1)%f1->numpoints && !keep2)
continue;
VectorCopy (f1->pts[k], newf->pts[newf->numpoints]);
newf->numpoints++;
}
// copy second polygon
for (l= (j+1)%f2->numpoints ; l != j ; l=(l+1)%f2->numpoints)
{
if (l==(j+1)%f2->numpoints && !keep1)
continue;
VectorCopy (f2->pts[l], newf->pts[newf->numpoints]);
newf->numpoints++;
}
return newf;
}
/*
===============
MergeFaceToList
===============
*/
qboolean mergedebug;
face_t *MergeFaceToList (face_t *face, face_t *list)
{
face_t *newf, *f;
for (f=list ; f ; f=f->next)
{
//CheckColinear (f);
if (mergedebug)
{
Draw_ClearWindow ();
Draw_DrawFace (face);
Draw_DrawFace (f);
Draw_SetBlack ();
}
newf = TryMerge (face, f);
if (!newf)
continue;
FreeFace (face);
f->numpoints = -1; // merged out
return MergeFaceToList (newf, list);
}
// didn't merge, so add at start
face->next = list;
return face;
}
/*
===============
FreeMergeListScraps
===============
*/
face_t *FreeMergeListScraps (face_t *merged)
{
face_t *head, *next;
head = NULL;
for ( ; merged ; merged = next)
{
next = merged->next;
if (merged->numpoints == -1)
FreeFace (merged);
else
{
merged->next = head;
head = merged;
}
}
return head;
}
/*
===============
MergePlaneFaces
===============
*/
void MergePlaneFaces (surface_t *plane)
{
face_t *f1, *next;
face_t *merged;
merged = NULL;
for (f1 = plane->faces ; f1 ; f1 = next)
{
next = f1->next;
merged = MergeFaceToList (f1, merged);
}
// chain all of the non-empty faces to the plane
plane->faces = FreeMergeListScraps (merged);
}
/*
============
MergeAll
============
*/
void MergeAll (surface_t *surfhead)
{
surface_t *surf;
int mergefaces;
face_t *f;
qprintf ("---- MergeAll ----\n");
mergefaces = 0;
for (surf = surfhead ; surf ; surf=surf->next)
{
MergePlaneFaces (surf);
Draw_ClearWindow ();
for (f=surf->faces ; f ; f=f->next)
{
Draw_DrawFace (f);
mergefaces++;
}
}
qprintf ("%i mergefaces\n", mergefaces);
}