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fteqw/engine/server
2010-07-25 15:07:19 +00:00
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botlib.h Attempting to fix what I broke. 2009-10-06 08:12:29 +00:00
net_preparse.c Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
pr_cmds.c Attempted to add support for divVerent's varlen protocol extension info. This is more silencing warnings than anything else. 2010-07-18 08:42:59 +00:00
pr_q1qvm.c Random hacks, ODE works in csqc. 2009-11-17 00:15:44 +00:00
progdefs.h Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
progs.h Random hacks, ODE works in csqc. 2009-11-17 00:15:44 +00:00
q2game.h Work In Progress branch. 2009-11-04 21:16:50 +00:00
q3g_public.h Rotating BSP fixes, hexen2 fixes, and a few extra bugs... 2006-03-23 19:22:12 +00:00
qwsvdef.h Fixed some stuff. Cygwin stuff compiles now, so maybe linux will too. I've not tested it though cos cygwin uses software gl rendering, and I'm impatient. Also boosted NUM_SPAWN_PARMS a little, so saved games will break. 2009-11-05 03:07:52 +00:00
savegame.c Fixes saved games. 2010-07-25 15:06:38 +00:00
server.h Fixes saved games. 2010-07-25 15:06:38 +00:00
sv_ccmds.c Fixes saved games. 2010-07-25 15:06:38 +00:00
sv_chat.c Trying to kill a few warnings. 2010-07-11 10:53:13 +00:00
sv_demo.c more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
sv_ents.c Attempted to add support for divVerent's varlen protocol extension info. This is more silencing warnings than anything else. 2010-07-18 08:42:59 +00:00
sv_init.c Cache PHS for large maps, because the loading time is insane for large maps. 2010-07-25 15:07:19 +00:00
sv_main.c Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
sv_master.c got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
sv_move.c Random hacks, ODE works in csqc. 2009-11-17 00:15:44 +00:00
sv_mvd.c Attempted to add support for divVerent's varlen protocol extension info. This is more silencing warnings than anything else. 2010-07-18 08:42:59 +00:00
sv_nchan.c Fixed mvd playback as correctly as I can think how. 2006-01-28 19:04:13 +00:00
sv_phys.c Trying to fix some leaks. 2010-07-12 22:46:37 +00:00
sv_rankin.c Fixed some stuff. Cygwin stuff compiles now, so maybe linux will too. I've not tested it though cos cygwin uses software gl rendering, and I'm impatient. Also boosted NUM_SPAWN_PARMS a little, so saved games will break. 2009-11-05 03:07:52 +00:00
sv_send.c Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
sv_sys_unix.c Fix dedicated servers. 2010-07-11 12:33:58 +00:00
sv_sys_win.c Attempted to add support for divVerent's varlen protocol extension info. This is more silencing warnings than anything else. 2010-07-18 08:42:59 +00:00
sv_user.c Trying to kill a few warnings. 2010-07-11 10:53:13 +00:00
svhl_game.c Work In Progress branch. 2009-11-04 21:16:50 +00:00
svhl_gcapi.h Work In Progress branch. 2009-11-04 21:16:50 +00:00
svhl_phys.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
svhl_world.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
svmodel.c Removed that function - it wasn't used. 2010-07-13 20:46:28 +00:00
svq2_ents.c Work In Progress branch. 2009-11-04 21:16:50 +00:00
svq2_game.c Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
svq3_game.c Fixed calling convention errors. 2010-01-10 13:15:06 +00:00
win_mysql.c What could possibly go wrong?... 2010-03-14 14:35:56 +00:00
win_mysql.h mysql includes and libmysql.dll loader code for win32 2008-04-14 07:47:30 +00:00
world.c Trying to fix some leaks. 2010-07-12 22:46:37 +00:00
worlda.s