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fteqw/engine/common/fs.h
Spoike ffc2a08589 pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
Added version+time+date to segfault lots.
try to use vbo+vao as needed.
added a manifest file in order to disable uac emulation and its virtual store lies.
particles now support a sort of namespace. eg: an effect called "cfg.effect" will load up the 'cfg' particle config and use its 'effect' effect (but not replace any explicit effects). You can still create particle effects called 'cfg.effect' with no issue.
Added support for fsarchive plugins.
Added a sys_register_file_associations command. .bsp not yet handled, but demo playback should work fine.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4324 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-03 04:28:08 +00:00

39 lines
2.2 KiB
C

#include "hash.h"
typedef struct
{
bucket_t buck;
int depth; /*shallower files will remove deeper files*/
} fsbucket_t;
extern hashtable_t filesystemhash; //this table is the one to build your hash references into
extern int fs_hash_dups; //for tracking efficiency. no functional use.
extern int fs_hash_files; //for tracking efficiency. no functional use.
struct searchpath_s;
typedef struct {
void (QDECL *GetDisplayPath)(void *handle, char *outpath, unsigned int pathsize);
void (QDECL *ClosePath)(void *handle);
void (QDECL *BuildHash)(void *handle, int depth, void (QDECL *FS_AddFileHash)(int depth, const char *fname, fsbucket_t *filehandle, void *pathhandle));
qboolean (QDECL *FindFile)(void *handle, flocation_t *loc, const char *name, void *hashedresult); //true if found (hashedresult can be NULL)
//note that if rawfile and offset are set, many Com_FileOpens will read the raw file
//otherwise ReadFile will be called instead.
void (QDECL *ReadFile)(void *handle, flocation_t *loc, char *buffer); //reads the entire file in one go (size comes from loc, so make sure the loc is valid, this is for performance with compressed archives)
int (QDECL *EnumerateFiles)(void *handle, const char *match, int (QDECL *func)(const char *fname, int fsize, void *parm, void *spath), void *parm);
void *(QDECL *OpenNew)(vfsfile_t *file, const char *desc); //returns a handle to a new pak/path
int (QDECL *GeneratePureCRC) (void *handle, int seed, int usepure);
vfsfile_t *(QDECL *OpenVFS)(void *handle, flocation_t *loc, const char *mode);
qboolean (QDECL *PollChanges)(void *handle); //returns true if there were changes
} searchpathfuncs_t;
//the stdio filesystem is special as that's the starting point of the entire filesystem
//warning: the handle is known to be a string pointer to the dir name
extern searchpathfuncs_t osfilefuncs;
vfsfile_t *QDECL VFSOS_Open(const char *osname, const char *mode);
vfsfile_t *FS_DecompressGZip(vfsfile_t *infile);
int FS_RegisterFileSystemType(void *module, const char *extension, searchpathfuncs_t *funcs, qboolean loadscan);
void FS_UnRegisterFileSystemType(int idx);
void FS_UnRegisterFileSystemModule(void *module);