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fteqw/engine/common/fs_pak.c
Spoike 27a59a0cbc LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
vulkan, wasapi, quake injector features added.
irc, avplug, cef plugins/drivers reworked/updated/added
openal reverb, doppler effects added.
'dir' console command now attempts to view clicked files.
lots of warning fixes, should now only be deprecation warnings for most targets (depending on compiler version anyway...).
SendEntity finally reworked to use flags properly.
effectinfo improved, other smc-targetted fixes.
mapcluster stuff now has support for linux.
.basebone+.baseframe now exist in ssqc.
qcc: -Fqccx supports qccx syntax, including qccx hacks. don't expect these to work in fteqw nor dp though.
qcc: rewrote function call handling to use refs rather than defs. this makes struct passing more efficient and makes the __out keyword usable with fields etc.
qccgui: can cope a little better with non-unicode files. can now represent most quake chars.
qcc: suppressed warnings from *extensions.qc

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5000 fc73d0e0-1445-4013-8a0c-d673dee63da5
2016-07-12 00:40:13 +00:00

594 lines
15 KiB
C

#include "quakedef.h"
#include "fs.h"
//
// in memory
//
typedef struct
{
fsbucket_t bucket;
char name[MAX_QPATH];
int filepos, filelen;
} mpackfile_t;
typedef struct pack_s
{
searchpathfuncs_t pub;
char descname[MAX_OSPATH];
int numfiles;
mpackfile_t *files;
void *mutex;
vfsfile_t *handle;
unsigned int filepos; //the pos the subfiles left it at (to optimize calls to vfs_seek)
int references; //seeing as all vfiles from a pak file use the parent's vfsfile, we need to keep the parent open until all subfiles are closed.
} pack_t;
//
// on disk
//
typedef struct
{
char name[56];
int filepos, filelen;
} dpackfile_t;
typedef struct
{
int filepos, filelen;
char name[8];
} dwadfile_t;
typedef struct
{
char id[4];
int dirofs;
int dirlen;
} dpackheader_t;
typedef struct
{
char id[4];
int dirlen;
int dirofs;
} dwadheader_t;
#define MAX_FILES_IN_PACK 2048
static void QDECL FSPAK_GetPathDetails(searchpathfuncs_t *handle, char *out, size_t outlen)
{
pack_t *pak = (pack_t*)handle;
*out = 0;
if (pak->references != 1)
Q_snprintfz(out, outlen, "(%i)", pak->references-1);
}
static void QDECL FSPAK_ClosePath(searchpathfuncs_t *handle)
{
qboolean stillopen;
pack_t *pak = (void*)handle;
if (!Sys_LockMutex(pak->mutex))
return; //ohnoes
stillopen = --pak->references > 0;
Sys_UnlockMutex(pak->mutex);
if (stillopen)
return; //not free yet
VFS_CLOSE (pak->handle);
Sys_DestroyMutex(pak->mutex);
if (pak->files)
Z_Free(pak->files);
Z_Free(pak);
}
static void QDECL FSPAK_BuildHash(searchpathfuncs_t *handle, int depth, void (QDECL *AddFileHash)(int depth, const char *fname, fsbucket_t *filehandle, void *pathhandle))
{
pack_t *pak = (void*)handle;
int i;
for (i = 0; i < pak->numfiles; i++)
{
AddFileHash(depth, pak->files[i].name, &pak->files[i].bucket, &pak->files[i]);
}
}
static unsigned int QDECL FSPAK_FLocate(searchpathfuncs_t *handle, flocation_t *loc, const char *filename, void *hashedresult)
{
mpackfile_t *pf = hashedresult;
int i;
pack_t *pak = (void*)handle;
// look through all the pak file elements
if (pf)
{ //is this a pointer to a file in this pak?
if (pf < pak->files || pf > pak->files + pak->numfiles)
return FF_NOTFOUND; //was found in a different path
}
else
{
for (i=0 ; i<pak->numfiles ; i++) //look for the file
{
if (!Q_strcasecmp (pak->files[i].name, filename))
{
pf = &pak->files[i];
break;
}
}
}
if (pf)
{
if (loc)
{
loc->index = pf - pak->files;
snprintf(loc->rawname, sizeof(loc->rawname), "%s", pak->descname);
loc->offset = pf->filepos;
loc->len = pf->filelen;
}
return FF_FOUND;
}
return FF_NOTFOUND;
}
static int QDECL FSPAK_EnumerateFiles (searchpathfuncs_t *handle, const char *match, int (QDECL *func)(const char *, qofs_t, time_t mtime, void *, searchpathfuncs_t *spath), void *parm)
{
pack_t *pak = (pack_t*)handle;
int num;
for (num = 0; num<(int)pak->numfiles; num++)
{
if (wildcmp(match, pak->files[num].name))
{
//FIXME: time 0? maybe use the pak's mtime?
if (!func(pak->files[num].name, pak->files[num].filelen, 0, parm, handle))
return false;
}
}
return true;
}
static int QDECL FSPAK_GeneratePureCRC(searchpathfuncs_t *handle, int seed, int crctype)
{
pack_t *pak = (void*)handle;
int result;
int *filecrcs;
int numcrcs=0;
int i;
filecrcs = BZ_Malloc((pak->numfiles+1)*sizeof(int));
filecrcs[numcrcs++] = seed;
for (i = 0; i < pak->numfiles; i++)
{
if (pak->files[i].filelen > 0)
{
filecrcs[numcrcs++] = pak->files[i].filepos ^ pak->files[i].filelen ^ QCRC_Block(pak->files[i].name, sizeof(56));
}
}
if (crctype)
result = Com_BlockChecksum(filecrcs, numcrcs*sizeof(int));
else
result = Com_BlockChecksum(filecrcs+1, (numcrcs-1)*sizeof(int));
BZ_Free(filecrcs);
return result;
}
typedef struct {
vfsfile_t funcs;
pack_t *parentpak;
qofs_t startpos;
qofs_t length;
qofs_t currentpos;
} vfspack_t;
static int QDECL VFSPAK_ReadBytes (struct vfsfile_s *vfs, void *buffer, int bytestoread)
{
vfspack_t *vfsp = (vfspack_t*)vfs;
int read;
if (bytestoread == 0)
return 0;
if (vfsp->currentpos - vfsp->startpos + bytestoread > vfsp->length)
bytestoread = vfsp->length - (vfsp->currentpos - vfsp->startpos);
if (bytestoread <= 0)
{
return -1;
}
if (Sys_LockMutex(vfsp->parentpak->mutex))
{
if (vfsp->parentpak->filepos != vfsp->currentpos)
VFS_SEEK(vfsp->parentpak->handle, vfsp->currentpos);
read = VFS_READ(vfsp->parentpak->handle, buffer, bytestoread);
vfsp->currentpos += read;
vfsp->parentpak->filepos = vfsp->currentpos;
Sys_UnlockMutex(vfsp->parentpak->mutex);
}
else
read = 0;
return read;
}
static int QDECL VFSPAK_WriteBytes (struct vfsfile_s *vfs, const void *buffer, int bytestoread)
{ //not supported.
Sys_Error("Cannot write to pak files\n");
return 0;
}
static qboolean QDECL VFSPAK_Seek (struct vfsfile_s *vfs, qofs_t pos)
{
vfspack_t *vfsp = (vfspack_t*)vfs;
if (pos > vfsp->length)
return false;
vfsp->currentpos = pos + vfsp->startpos;
return true;
}
static qofs_t QDECL VFSPAK_Tell (struct vfsfile_s *vfs)
{
vfspack_t *vfsp = (vfspack_t*)vfs;
return vfsp->currentpos - vfsp->startpos;
}
static qofs_t QDECL VFSPAK_GetLen (struct vfsfile_s *vfs)
{
vfspack_t *vfsp = (vfspack_t*)vfs;
return vfsp->length;
}
static qboolean QDECL VFSPAK_Close(vfsfile_t *vfs)
{
vfspack_t *vfsp = (vfspack_t*)vfs;
FSPAK_ClosePath(&vfsp->parentpak->pub); //tell the parent that we don't need it open any more (reference counts)
Z_Free(vfsp); //free ourselves.
return true;
}
static vfsfile_t *QDECL FSPAK_OpenVFS(searchpathfuncs_t *handle, flocation_t *loc, const char *mode)
{
pack_t *pack = (pack_t*)handle;
vfspack_t *vfs;
if (strcmp(mode, "rb"))
return NULL; //urm, unable to write/append
vfs = Z_Malloc(sizeof(vfspack_t));
vfs->parentpak = pack;
if (!Sys_LockMutex(pack->mutex))
{
Z_Free(vfs);
return NULL;
}
vfs->parentpak->references++;
Sys_UnlockMutex(pack->mutex);
vfs->startpos = loc->offset;
vfs->length = loc->len;
vfs->currentpos = vfs->startpos;
#ifdef _DEBUG
Q_strncpyz(vfs->funcs.dbgname, pack->files[loc->index].name, sizeof(vfs->funcs.dbgname));
#endif
vfs->funcs.Close = VFSPAK_Close;
vfs->funcs.GetLen = VFSPAK_GetLen;
vfs->funcs.ReadBytes = VFSPAK_ReadBytes;
vfs->funcs.Seek = VFSPAK_Seek;
vfs->funcs.Tell = VFSPAK_Tell;
vfs->funcs.WriteBytes = VFSPAK_WriteBytes; //not supported
return (vfsfile_t *)vfs;
}
static void QDECL FSPAK_ReadFile(searchpathfuncs_t *handle, flocation_t *loc, char *buffer)
{
vfsfile_t *f;
f = FSPAK_OpenVFS(handle, loc, "rb");
if (!f) //err...
return;
VFS_READ(f, buffer, loc->len);
VFS_CLOSE(f);
}
/*
=================
COM_LoadPackFile
Takes an explicit (not game tree related) path to a pak file.
Loads the header and directory, adding the files at the beginning
of the list so they override previous pack files.
=================
*/
searchpathfuncs_t *QDECL FSPAK_LoadArchive (vfsfile_t *file, const char *desc, const char *prefix)
{
dpackheader_t header;
int i;
// int j;
mpackfile_t *newfiles;
int numpackfiles;
pack_t *pack;
vfsfile_t *packhandle;
dpackfile_t info;
int read;
// unsigned short crc;
packhandle = file;
if (packhandle == NULL)
return NULL;
if (prefix && *prefix)
return NULL; //not supported at this time
read = VFS_READ(packhandle, &header, sizeof(header));
if (read < sizeof(header) || header.id[0] != 'P' || header.id[1] != 'A'
|| header.id[2] != 'C' || header.id[3] != 'K')
{
Con_Printf("%s is not a pak - %c%c%c%c\n", desc, header.id[0], header.id[1], header.id[2], header.id[3]);
return NULL;
}
header.dirofs = LittleLong (header.dirofs);
header.dirlen = LittleLong (header.dirlen);
numpackfiles = header.dirlen / sizeof(dpackfile_t);
// if (numpackfiles > MAX_FILES_IN_PACK)
// Sys_Error ("%s has %i files", packfile, numpackfiles);
// if (numpackfiles != PAK0_COUNT)
// com_modified = true; // not the original file
newfiles = (mpackfile_t*)Z_Malloc (numpackfiles * sizeof(mpackfile_t));
VFS_SEEK(packhandle, header.dirofs);
// fread (&info, 1, header.dirlen, packhandle);
// crc the directory to check for modifications
// crc = QCRC_Block((qbyte *)info, header.dirlen);
// QCRC_Init (&crc);
pack = (pack_t*)Z_Malloc (sizeof (pack_t));
// parse the directory
for (i=0 ; i<numpackfiles ; i++)
{
*info.name = '\0';
read = VFS_READ(packhandle, &info, sizeof(info));
if (read != sizeof(info))
{
Con_Printf("PAK file table truncated, only found %i files out of %i\n", i, numpackfiles);
numpackfiles = i;
break;
}
/*
for (j=0 ; j<sizeof(info) ; j++)
CRC_ProcessByte(&crc, ((qbyte *)&info)[j]);
*/
strcpy (newfiles[i].name, info.name);
newfiles[i].name[MAX_QPATH-1] = 0; //paranoid
COM_CleanUpPath(newfiles[i].name); //blooming tanks.
newfiles[i].filepos = LittleLong(info.filepos);
newfiles[i].filelen = LittleLong(info.filelen);
}
/*
if (crc != PAK0_CRC)
com_modified = true;
*/
strcpy (pack->descname, desc);
pack->handle = packhandle;
pack->numfiles = numpackfiles;
pack->files = newfiles;
pack->filepos = 0;
VFS_SEEK(packhandle, pack->filepos);
pack->references++;
pack->mutex = Sys_CreateMutex();
// Con_TPrintf ("Added packfile %s (%i files)\n", desc, numpackfiles);
pack->pub.fsver = FSVER;
pack->pub.GetPathDetails = FSPAK_GetPathDetails;
pack->pub.ClosePath = FSPAK_ClosePath;
pack->pub.BuildHash = FSPAK_BuildHash;
pack->pub.FindFile = FSPAK_FLocate;
pack->pub.ReadFile = FSPAK_ReadFile;
pack->pub.EnumerateFiles = FSPAK_EnumerateFiles;
pack->pub.GeneratePureCRC = FSPAK_GeneratePureCRC;
pack->pub.OpenVFS = FSPAK_OpenVFS;
return &pack->pub;
}
#ifdef DOOMWADS
searchpathfuncs_t *QDECL FSDWD_LoadArchive (vfsfile_t *packhandle, const char *desc, const char *prefix)
{
dwadheader_t header;
int i;
mpackfile_t *newfiles;
int numpackfiles;
pack_t *pack;
dwadfile_t info;
int section=0;
char sectionname[MAX_QPATH];
char filename[52];
char neatwadname[52];
if (packhandle == NULL)
return NULL;
if (prefix && *prefix)
return NULL; //not supported at this time
VFS_READ(packhandle, &header, sizeof(header));
if (header.id[1] != 'W' || header.id[2] != 'A' || header.id[3] != 'D')
return NULL; //not a doom wad
//doom wads come in two sorts. iwads and pwads.
//iwads are the master wads, pwads are meant to replace parts of the master wad.
//this is awkward, of course.
//we ignore the i/p bit for the most part, but with maps, pwads are given a prefixed name.
if (header.id[0] == 'I')
*neatwadname = '\0';
else if (header.id[0] == 'P')
{
COM_FileBase(desc, neatwadname, sizeof(neatwadname));
strcat(neatwadname, "#");
}
else
return NULL;
header.dirofs = LittleLong (header.dirofs);
header.dirlen = LittleLong (header.dirlen);
numpackfiles = header.dirlen;
newfiles = (mpackfile_t*)Z_Malloc (numpackfiles * sizeof(mpackfile_t));
VFS_SEEK(packhandle, header.dirofs);
//doom wads are awkward.
//they have no directory structure, except for start/end 'files'.
//they follow along the lines of lumps after the parent name.
//a map is the name of that map, and then a squence of the lumps that form that map (found by next-with-that-name).
//this is a problem for a real virtual filesystem, so we add a hack to recognise special names and expand them specially.
for (i=0 ; i<numpackfiles ; i++)
{
VFS_READ (packhandle, &info, sizeof(info));
strcpy (filename, info.name);
filename[8] = '\0';
Q_strlwr(filename);
newfiles[i].filepos = LittleLong(info.filepos);
newfiles[i].filelen = LittleLong(info.filelen);
switch(section) //be prepared to remap filenames.
{
newsection:
case 0:
if (info.filelen == 0)
{ //marker for something...
if (!strcmp(filename, "s_start"))
{
section = 2;
sprintf (newfiles[i].name, "sprites/%s", filename); //the model loader has a hack to recognise .dsp
break;
}
if (!strcmp(filename, "p_start"))
{
section = 3;
sprintf (newfiles[i].name, "patches/%s.pat", filename); //the map loader will find these.
break;
}
if (!strcmp(filename, "f_start"))
{
section = 4;
sprintf (newfiles[i].name, "flats/%s", filename); //the map loader will find these
break;
}
if ((filename[0] == 'e' && filename[2] == 'm') || !strncmp(filename, "map", 3))
{ //this is the start of a beutiful new map
section = 1;
strcpy(sectionname, filename);
sprintf (newfiles[i].name, "maps/%s%s.bsp", neatwadname, filename); //generate fake bsps to allow the server to find them
newfiles[i].filepos = 0;
newfiles[i].filelen = 4;
break;
}
if (!strncmp(filename, "gl_", 3) && ((filename[4] == 'e' && filename[5] == 'm') || !strncmp(filename+3, "map", 3)))
{ //this is the start of a beutiful new map
section = 5;
strcpy(sectionname, filename+3);
break;
}
}
sprintf (newfiles[i].name, "wad/%s", filename); //but there are many files that we don't recognise/know about. archive them off to keep the vfs moderatly clean.
break;
case 1: //map section
if (strcmp(filename, "things") &&
strcmp(filename, "linedefs") &&
strcmp(filename, "sidedefs") &&
strcmp(filename, "vertexes") &&
strcmp(filename, "segs") &&
strcmp(filename, "ssectors") &&
strcmp(filename, "nodes") &&
strcmp(filename, "sectors") &&
strcmp(filename, "reject") &&
strcmp(filename, "blockmap"))
{
section = 0;
goto newsection;
}
sprintf (newfiles[i].name, "maps/%s%s.%s", neatwadname, sectionname, filename);
break;
case 5: //glbsp output section
if (strcmp(filename, "gl_vert") &&
strcmp(filename, "gl_segs") &&
strcmp(filename, "gl_ssect") &&
strcmp(filename, "gl_pvs") &&
strcmp(filename, "gl_nodes"))
{
section = 0;
goto newsection;
}
sprintf (newfiles[i].name, "maps/%s%s.%s", neatwadname, sectionname, filename);
break;
case 2: //sprite section
if (!strcmp(filename, "s_end"))
{
section = 0;
goto newsection;
}
sprintf (newfiles[i].name, "sprites/%s", filename);
break;
case 3: //patches section
if (!strcmp(filename, "p_end"))
{
section = 0;
goto newsection;
}
sprintf (newfiles[i].name, "patches/%s.pat", filename);
break;
case 4: //flats section
if (!strcmp(filename, "f_end"))
{
section = 0;
goto newsection;
}
sprintf (newfiles[i].name, "flats/%s.raw", filename);
break;
}
}
pack = (pack_t*)Z_Malloc (sizeof (pack_t));
strcpy (pack->descname, desc);
pack->handle = packhandle;
pack->numfiles = numpackfiles;
pack->files = newfiles;
pack->filepos = 0;
VFS_SEEK(packhandle, pack->filepos);
pack->references++;
Con_TPrintf ("Added packfile %s (%i files)\n", desc, numpackfiles);
pack->mutex = Sys_CreateMutex();
pack->pub.fsver = FSVER;
pack->pub.GetPathDetails = FSPAK_GetPathDetails;
pack->pub.ClosePath = FSPAK_ClosePath;
pack->pub.BuildHash = FSPAK_BuildHash;
pack->pub.FindFile = FSPAK_FLocate;
pack->pub.ReadFile = FSPAK_ReadFile;
pack->pub.EnumerateFiles = FSPAK_EnumerateFiles;
pack->pub.GeneratePureCRC = FSPAK_GeneratePureCRC;
pack->pub.OpenVFS = FSPAK_OpenVFS;
return &pack->pub;
}
#endif