fb214142a3
lots of hexen2 fixes fixed clipped decals again, still not using any... fixed zips over 2g rewrote bloom to use glsl. should be slightly more usable now. lots more hexen2 fixes git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3957 fc73d0e0-1445-4013-8a0c-d673dee63da5
528 lines
10 KiB
INI
528 lines
10 KiB
INI
r_part t_rocket
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{
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texture "particles/fteparticlefont.tga"
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tcoords 1 1 63 63 256 2 64
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step 32
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scale 64
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alpha 0.6
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die 1
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randomvel 64
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veladd 10
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rotationspeed 90
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rotationstart 0 360
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rgb 16 32 16
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rgbrand 16 64 16
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gravity 200
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scalefactor 0.8
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scaledelta -10
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stains 2
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}
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r_part ce_white_smoke_05
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{
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model models/whtsmk1.spr 0 0 20 0.5
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}
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r_part ce_white_smoke_10
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{
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model models/whtsmk1.spr 0 0 10 0.5
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}
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r_part ce_white_smoke_15
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{
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model models/whtsmk1.spr 0 0 6.666 0.5
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}
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r_part ce_white_smoke_20
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{
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model models/whtsmk1.spr 0 0 5 0.5
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}
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r_part ce_white_smoke_50
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{
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model models/whtsmk1.spr 0 0 2 0.5
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}
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r_part ce_bluespark
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{
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model models/bspark.spr 0 0 20 1
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}
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r_part ce_yellowspark
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{
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model models/spark.spr 0 0 20 1
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}
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r_part ce_sm_circle_exp
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{
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model models/fcircle.spr 0 0 20 1
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}
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r_part ce_bg_circle_exp
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{
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model models/xplod29.spr 0 0 20 1
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}
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r_part ce_sm_white_flash
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{
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model models/sm_white.spr 0 0 20 1
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}
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r_part ce_white_flash
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{
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model models/gryspt.spr 0 0 20 0.4
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}
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r_part ce_yellowred_flash
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{
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model models/yr_flsh.spr 0 0 20 0.4
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}
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r_part ce_blue_flash
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{
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model models/bluflash.spr 0 0 20 0.4
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}
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r_part ce_sm_blue_flash
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{
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model models/sm_blue.spr 0 0 20 0.4
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}
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r_part ce_red_flash
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{
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model models/redspt.spr 0 0 20 0.4
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}
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r_part ce_sm_explosion
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{
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model models/sm_expld.spr 0 0 20 1
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}
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r_part ce_lg_explosion
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{
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model models/bg_expld.spr 0 0 20 1
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}
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r_part ce_floor_explosion
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{
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model models/fl_expld.spr 0 0 20 1
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}
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r_part ce_rider_death
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{
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}
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r_part ce_blue_explosion
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{
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model models/xpspblue.spr 0 0 20 1
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}
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r_part ce_green_smoke_05
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{
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model models/grnsmk1.spr 0 0 20 0.5
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}
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r_part ce_green_smoke_10
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{
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model models/grnsmk1.spr 0 0 10 0.5
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}
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r_part ce_green_smoke_15
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{
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model models/grnsmk1.spr 0 0 6.666 0.5
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}
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r_part ce_green_smoke_20
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{
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model models/grnsmk1.spr 0 0 5 0.5
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}
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// ce_grey_smoke
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r_part ce_grey_smoke_15
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{
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model models/grysmk1.spr 0 0 6.666 0.5
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}
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r_part ce_red_smoke
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{
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model models/redsmk1.spr 0 0 6.666 0.5
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}
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r_part ce_slow_white_smoke
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{
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model models/whtsmk1.spr 0 0 20 0.5
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}
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r_part ce_redspark
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{
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model models/rspark.spr 0 0 20 1
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}
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r_part ce_greenspark
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{
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model models/gspark.spr 0 0 20 1
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}
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r_part ce_telesmk1
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{
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model models/telesmk1.spr 0 0 15 1
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}
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r_part ce_telesmk2
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{
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model models/telesmk2.spr 0 0 15 1
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}
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r_part ce_icehit
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{
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model models/icehit.spr 0 0 20 0.5
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}
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r_part ce_medusa_hit
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{
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model models/medhit.spr 0 0 20 1
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}
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r_part ce_mezzo_reflect
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{
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model models/mezzoref.spr 0 0 20 1
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}
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r_part ce_floor_explosion2
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{
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model models/flrexpl2.spr 0 0 20 1
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}
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r_part ce_xbow_explosion
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{
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model models/xbowexpl.spr 0 0 20 1
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}
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r_part ce_new_explosion
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{
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model models/gen_expl.spr 0 0 20 1
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}
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r_part ce_magic_missile_explosion
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{
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model models/mm_expld.spr 0 0 20 1
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}
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// ce_ghost
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r_part ce_bone_explosion
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{
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model models/bonexpld.spr 0 0 20 1
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}
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// ce_redcloud
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r_part ce_teleporterpuffs
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{
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// model models/telesmk2.spr 0 0 20 1
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}
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// ce_teleporterbody
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// ce_boneshard
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// ce_boneshrapnel
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r_part ce_flamestream
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{
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model models/flamestr.spr 0 0 20 1
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}
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// ce_snow,
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// ce_gravitywell
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r_part ce_bldrn_expl
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{
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model models/xplsn_1.spr 0 0 20 1
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}
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// ce_acid_muzzfl
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r_part ce_acid_hit
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{
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model models/axplsn_2.spr 0 0 20 1
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}
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r_part ce_firewall_small
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{
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model models/firewal1.spr 0 0 20 1
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}
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r_part ce_firewall_medium
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{
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model models/firewal5.spr 0 0 20 1
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}
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r_part ce_firewall_large
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{
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model models/firewal4.spr 0 0 20 1
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}
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r_part ce_lball_expl
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{
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model models/Bluexp3.spr 0 0 20 1
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}
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r_part ce_acid_splat
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{
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model models/axplsn_1.spr 0 0 20 1
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}
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r_part ce_acid_expl
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{
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model models/axplsn_5.spr 0 0 20 1
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}
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r_part ce_fboom
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{
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model models/fboom.spr 0 0 20 1
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}
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// ce_chunk
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r_part ce_bomb
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{
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model models/pow.spr 0 0 20 1
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}
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r_part ce_brn_bounce
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{
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model models/spark.spr 0 0 20 1
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}
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r_part ce_lshock
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{
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model models/vorpshok.mdl 0 0 20 1
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}
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// ce_flamewall
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// ce_flamewall2
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r_part ce_floor_explosion3
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{
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model models/biggy.spr 0 0 20 1
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}
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r_part ce_boneshard
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{
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model models/boneshot.mdl 0 1 1 1
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rotationspeed 425
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veladd 2
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}
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r_part ce_boneshrapnel
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{
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model models/boneshrd.mdl 0 1 1 1
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rotationspeed 425
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veladd 2
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}
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r_part ce_chunk_greystone
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{
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model models/schunk1.mdl 0 1 0.25 1
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model models/schunk2.mdl 0 1 0.25 1
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model models/schunk3.mdl 0 1 0.25 1
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model models/schunk4.mdl 0 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_wood
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{
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model models/splnter1.mdl 0 1 0.25 1
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model models/splnter2.mdl 0 1 0.25 1
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model models/splnter3.mdl 0 1 0.25 1
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model models/splnter4.mdl 0 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_metal
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{
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model models/metlchk1.mdl 0 1 0.25 1
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model models/metlchk2.mdl 0 1 0.25 1
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model models/metlchk3.mdl 0 1 0.25 1
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model models/metlchk4.mdl 0 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_flesh
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{
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model models/flesh1.mdl 0 1 0.25 1
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model models/flesh2.mdl 0 1 0.25 1
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model models/flesh3.mdl 0 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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//r_part ce_chunk_fire
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//{
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//}
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r_part ce_chunk_clay
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{
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model models/clshard1.mdl 0 1 0.25 1
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model models/clshard2.mdl 0 1 0.25 1
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model models/clshard3.mdl 0 1 0.25 1
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model models/clshard4.mdl 0 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_leaves
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{
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model models/leafchk1.mdl 0 1 0.25 1
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model models/leafchk2.mdl 0 1 0.25 1
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model models/leafchk3.mdl 0 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_hay
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{
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model models/hay1.mdl 0 1 0.25 1
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model models/hay2.mdl 0 1 0.25 1
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model models/hay3.mdl 0 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_brownstone
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{
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model models/schunk1.mdl 1 1 0.25 1
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model models/schunk2.mdl 1 1 0.25 1
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model models/schunk3.mdl 1 1 0.25 1
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model models/schunk4.mdl 1 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_cloth
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{
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model models/clthchk1.mdl 0 1 0.25 1
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model models/clthchk2.mdl 0 1 0.25 1
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model models/clthchk3.mdl 0 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_wood_leaf
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{
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model models/splnter1.mdl 0 1 0.25 1
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model models/splnter2.mdl 0 1 0.25 1
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model models/splnter3.mdl 0 1 0.25 1
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model models/splnter4.mdl 0 1 0.25 1
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model models/leafchk1.mdl 0 1 0.25 1
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model models/leafchk2.mdl 0 1 0.25 1
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model models/leafchk3.mdl 0 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_wood_metal
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{
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model models/splnter1.mdl 0 1 0.25 1
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model models/splnter2.mdl 0 1 0.25 1
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model models/splnter3.mdl 0 1 0.25 1
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model models/splnter4.mdl 0 1 0.25 1
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model models/metlchk1.mdl 0 1 0.25 1
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model models/metlchk2.mdl 0 1 0.25 1
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model models/metlchk3.mdl 0 1 0.25 1
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model models/metlchk4.mdl 0 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_wood_stone
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{
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model models/splnter1.mdl 0 1 0.25 1
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model models/splnter2.mdl 0 1 0.25 1
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model models/splnter3.mdl 0 1 0.25 1
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model models/splnter4.mdl 0 1 0.25 1
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model models/schunk1.mdl 0 1 0.25 1
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model models/schunk2.mdl 0 1 0.25 1
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model models/schunk3.mdl 0 1 0.25 1
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model models/schunk4.mdl 0 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_metal_stone
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{
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model models/metlchk1.mdl 0 1 0.25 1
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model models/metlchk2.mdl 0 1 0.25 1
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model models/metlchk3.mdl 0 1 0.25 1
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model models/metlchk4.mdl 0 1 0.25 1
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model models/schunk1.mdl 0 1 0.25 1
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model models/schunk2.mdl 0 1 0.25 1
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model models/schunk3.mdl 0 1 0.25 1
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model models/schunk4.mdl 0 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_metal_cloth
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{
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model models/metlchk1.mdl 0 1 0.25 1
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model models/metlchk2.mdl 0 1 0.25 1
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model models/metlchk3.mdl 0 1 0.25 1
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model models/metlchk4.mdl 0 1 0.25 1
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model models/clthchk1.mdl 0 1 0.25 1
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model models/clthchk2.mdl 0 1 0.25 1
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model models/clthchk3.mdl 0 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_webs
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{
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model models/shard1.mdl 3 1 0.25 0.5
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model models/shard2.mdl 3 1 0.25 0.5
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model models/shard3.mdl 3 1 0.25 0.5
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model models/shard4.mdl 3 1 0.25 0.5
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model models/shard5.mdl 3 1 0.25 0.5
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randomvel 210 70 280
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spawnorg 0
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gravity 500
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rotationspeed 425
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}
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r_part ce_chunk_glass
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{
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model models/shard1.mdl 0 1 0.25 1
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model models/shard2.mdl 0 1 0.25 1
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model models/shard3.mdl 0 1 0.25 1
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model models/shard4.mdl 0 1 0.25 1
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model models/shard5.mdl 0 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_ice
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{
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model models/shard.mdl 0 1 0.25 0.5
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model models/shard.mdl 1 1 0.25 0.5
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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}
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r_part ce_chunk_clearglass
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{
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model models/shard1.mdl 1 1 0.25 0.5
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model models/shard2.mdl 1 1 0.25 0.5
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model models/shard3.mdl 1 1 0.25 0.5
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model models/shard4.mdl 1 1 0.25 0.5
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model models/shard5.mdl 1 1 0.25 0.5
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_redglass
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{
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model models/shard1.mdl 2 1 0.25 1
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model models/shard2.mdl 2 1 0.25 1
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model models/shard3.mdl 2 1 0.25 1
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model models/shard4.mdl 2 1 0.25 1
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model models/shard5.mdl 2 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_acid
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{
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model models/sucwp2p.mdl 0 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_meteor
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{
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model models/tempmetr.mdl 0 1 0.25 1
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randomvel 360
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_greenflesh
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{
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model models/sflesh1.mdl 0 1 0.25 1
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model models/sflesh2.mdl 0 1 0.25 1
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model models/sflesh3.mdl 0 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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r_part ce_chunk_bone
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{
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model models/clshard1.mdl 1 1 0.25 1
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model models/clshard2.mdl 1 1 0.25 1
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model models/clshard3.mdl 1 1 0.25 1
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model models/clshard4.mdl 1 1 0.25 1
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randomvel 210 70 280
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spawnorg 0
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gravity 800
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rotationspeed 425
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}
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