ac427ff76c
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5905 fc73d0e0-1445-4013-8a0c-d673dee63da5
6024 lines
161 KiB
C++
6024 lines
161 KiB
C++
#define FTEPLUGIN
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#define GLQUAKE //this is shit, but ensures index sizes come out the right size
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#include "../plugins/plugin.h"
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#include "com_mesh.h"
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#include "util.h"
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#define IQM_UNPACK (1u<<31) //animations will be unpacked into individual frames-as-animations (ie: no more framegroups)
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#define IQM_ALLPRIVATE (IQM_UNPACK)
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bool noext = false;
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bool verbose = false;
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bool quiet = false;
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struct ejoint
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{
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const char *name;
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int parent;
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ejoint() : name(NULL), parent(-1) {}
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};
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struct triangle { uint vert[3]; triangle() {} triangle(uint v0, uint v1, uint v2) { vert[0] = v0; vert[1] = v1; vert[2] = v2; } };
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vector<triangle> triangles, neighbors;
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struct mesh { uint name, material; uint firstvert, numverts; uint firsttri, numtris; mesh() : name(0), material(0), firstvert(0), numverts(0), firsttri(0), numtris(0) {} };
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vector<mesh> meshes;
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struct meshprop
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{
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uint contents;
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uint surfaceflags;
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uint body;
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uint geomset;
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uint geomid;
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float mindist;
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float maxdist;
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meshprop() : contents(0x02000000), surfaceflags(0), body(0), geomset(~0u), geomid(0), mindist(0), maxdist(0) {};
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};
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vector<meshprop> meshes_fte; //extra crap
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uint modelflags; //q1 uses this.
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struct event_fte
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{
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uint anim;
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float timestamp; //pose indexes.
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uint evcode;
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const char *evdata_str;
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uint evdata_idx;
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};
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vector<event_fte> events_fte;
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struct anim { uint name; uint firstframe, numframes; float fps; uint flags; anim() : name(0), firstframe(0), numframes(0), fps(0), flags(0) {} };
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vector<anim> anims;
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struct joint { int group; uint name; int parent; float pos[3], orient[4], scale[3]; joint() : name(0), parent(-1) { memset(pos, 0, sizeof(pos)); memset(orient, 0, sizeof(orient)); memset(scale, 0, sizeof(scale)); } };
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vector<joint> joints; //for meshes
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struct pose { const char *name; int parent; uint flags; float offset[10], scale[10]; pose() : name(NULL), parent(-1), flags(0) { memset(offset, 0, sizeof(offset)); memset(scale, 0, sizeof(scale)); } };
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vector<pose> poses; //aka: animation joints
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struct framebounds { Vec3 bbmin, bbmax; double xyradius, radius; framebounds() : bbmin(0, 0, 0), bbmax(0, 0, 0), xyradius(0), radius(0) {} };
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vector<framebounds> bounds;
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struct transform
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{
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Vec3 pos;
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Quat orient;
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Vec3 scale;
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transform() {}
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transform(const Vec3 &pos, const Quat &orient, const Vec3 &scale = Vec3(1, 1, 1)) : pos(pos), orient(orient), scale(scale) {}
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};
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struct frame
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{
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struct framepose
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{
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int remap;
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const char *bonename;
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int boneparent;
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transform tr;
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framepose() : bonename(""),boneparent(-1),tr() {}
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framepose(ejoint &j, transform t) : bonename(j.name),boneparent(j.parent),tr(t) {}
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};
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vector<framepose> pose;
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};
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vector<frame> frames;
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vector<char> stringdata, commentdata;
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uint numfverts; //verts generated so far
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struct boneoverride
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{
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const char *name;
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bool used;
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struct prop
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{
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const char *rename;
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int group;
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prop() : rename(NULL), group(-1) {}
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} props;
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boneoverride() : used(false), props(){}
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};
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vector<boneoverride> boneoverrides;
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struct meshoverride
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{
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const char *name;
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meshprop props;
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};
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vector<meshoverride> meshoverrides;
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struct hitbox
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{
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int body;
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const char *bone;
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Vec3 mins, maxs;
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};
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struct filespec
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{
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const char *file;
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const char *name;
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double fps;
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uint flags;
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int startframe;
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int endframe;
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meshprop meshprops;
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const char *materialprefix;
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bool ignoresurfname;
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Quat rotate;
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float scale;
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Vec3 translate;
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bool nomesh;
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bool noanim;
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vector<event_fte> events;
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filespec() { reset(); }
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void reset()
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{
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file = NULL;
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name = NULL;
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fps = 24;
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flags = 0;
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startframe = 0;
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endframe = -1;
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meshprops = meshprop();
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materialprefix = NULL;
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ignoresurfname = false;
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rotate = Quat(0, 0, 0, 1);
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scale = 1;
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translate = Vec3(0,0,0);
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nomesh = false;
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noanim = false;
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events.setsize(0);
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}
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};
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struct sharedstring
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{
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uint offset;
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sharedstring() {}
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sharedstring(const char *s) : offset(stringdata.length()) { stringdata.put(s, strlen(s)+1); }
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};
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static inline bool htcmp(const char *x, const sharedstring &s)
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{
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return htcmp(x, &stringdata[s.offset]);
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}
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hashtable<sharedstring, uint> stringoffsets;
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uint sharestring(const char *s)
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{
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if(stringdata.empty()) stringoffsets.access("", 0);
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return stringoffsets.access(s ? s : "", stringdata.length());
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}
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struct blendcombo
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{
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int sorted;
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double weights[4];
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uchar bones[4];
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blendcombo() : sorted(0) {}
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void reset() { sorted = 0; }
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void addweight(double weight, int bone)
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{
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if(weight <= 1e-3) return;
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loopk(sorted) if(weight > weights[k])
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{
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for(int l = min(sorted-1, 2); l >= k; l--)
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{
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weights[l+1] = weights[l];
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bones[l+1] = bones[l];
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}
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weights[k] = weight;
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bones[k] = bone;
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if(sorted<4) sorted++;
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return;
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}
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if(sorted>=4) return;
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weights[sorted] = weight;
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bones[sorted] = bone;
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sorted++;
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}
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void finalize()
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{
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loopj(4-sorted) { weights[sorted+j] = 0; bones[sorted+j] = 0; }
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if(sorted <= 0) return;
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double total = 0;
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loopj(sorted) total += weights[j];
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total = 1.0/total;
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loopj(sorted) weights[j] *= total;
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}
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void serialize(uchar *vweights) const
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{
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int total = 0;
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loopk(4) total += (vweights[k] = uchar(0.5 + weights[k]*255));
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if(sorted <= 0) return;
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while(total > 255)
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{
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loopk(4) if(vweights[k] > 0 && total > 255) { vweights[k]--; total--; }
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}
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while(total < 255)
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{
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loopk(4) if(vweights[k] < 255 && total < 255) { vweights[k]++; total++; }
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}
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}
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bool operator==(const blendcombo &c) { loopi(4) if(weights[i] != c.weights[i] || bones[i] != c.bones[i]) return false; return true; }
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bool operator!=(const blendcombo &c) { loopi(4) if(weights[i] != c.weights[i] || bones[i] != c.bones[i]) return true; return false; }
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};
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vector<Vec4> mpositions;
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vector<blendcombo> mblends;
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static bool parseindex(char *&c, int &val)
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{
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while(isspace(*c)) c++;
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char *end = NULL;
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int rval = strtol(c, &end, 10);
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if(c == end) return false;
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val = rval;
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c = end;
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return true;
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}
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static double parseattrib(char *&c, double ival = 0)
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{
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while(isspace(*c)) c++;
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char *end = NULL;
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double val = strtod(c, &end);
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if(c == end) val = ival;
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else c = end;
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return val;
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}
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static bool maybeparseattrib(char *&c, double &result)
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{
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while(isspace(*c)) c++;
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char *end = NULL;
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double val = strtod(c, &end);
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if(c == end) return false;
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c = end;
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result = val;
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return true;
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}
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#if 0
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static bool parsename(char *&c, char *buf, int bufsize = sizeof(string))
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{
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while(isspace(*c)) c++;
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char *end;
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if(*c == '"')
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{
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c++;
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end = c;
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while(*end && *end != '"') end++;
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copystring(buf, c, min(int(end-c+1), bufsize));
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if(*end == '"') end++;
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}
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else
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{
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end = c;
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while(*end && !isspace(*end)) end++;
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copystring(buf, c, min(int(end-c+1), bufsize));
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}
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if(c == end) return false;
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c = end;
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return true;
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}
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#endif
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static char *trimname(char *&c)
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{
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while(isspace(*c)) c++;
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char *start, *end;
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if(*c == '"')
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{
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c++;
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start = end = c;
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while(*end && *end != '"') end++;
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if(*end) { *end = '\0'; end++; }
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}
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else
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{
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start = end = c;
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while(*end && !isspace(*end)) end++;
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if(*end) { *end = '\0'; end++; }
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}
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c = end;
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return start;
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}
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static Vec4 parseattribs4(char *&c, const Vec4 &ival = Vec4(0, 0, 0, 0))
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{
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Vec4 val;
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loopk(4) val[k] = parseattrib(c, ival[k]);
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return val;
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}
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static Vec3 parseattribs3(char *&c, const Vec3 &ival = Vec3(0, 0, 0))
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{
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Vec3 val;
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loopk(3) val[k] = parseattrib(c, ival[k]);
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return val;
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}
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static blendcombo parseblends(char *&c)
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{
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blendcombo b;
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int index;
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while(parseindex(c, index))
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{
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double weight = parseattrib(c, 0);
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b.addweight(weight, index);
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}
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b.finalize();
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return b;
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}
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struct eanim
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{
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const char *name;
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int startframe, endframe;
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double fps;
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uint flags;
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eanim() : name(NULL), startframe(0), endframe(INT_MAX), fps(0), flags(0) {}
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};
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struct emesh
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{
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const char *name, *material;
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int firsttri;
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bool used;
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bool hasexplicits;
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meshprop explicits;
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emesh() : name(NULL), material(NULL), firsttri(0), used(false), hasexplicits(false) {}
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emesh(const char *name, const char *material, int firsttri = 0) : name(name), material(material), firsttri(firsttri), used(false), hasexplicits(false) {}
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};
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struct evarray
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{
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string name;
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uint type, format, size;
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evarray() : type(IQM_POSITION), format(IQM_FLOAT), size(3) { name[0] = '\0'; }
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evarray(uint type, uint format, uint size, const char *initname = "") : type(type), format(format), size(size) { copystring(name, initname); }
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};
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struct esmoothgroup
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{
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enum
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{
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F_USED = 1<<0,
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F_UVSMOOTH = 1<<1
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};
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int key;
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float angle;
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int flags;
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esmoothgroup() : key(-1), angle(-1), flags(0) {}
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};
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struct etriangle
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{
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int smoothgroup;
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uint vert[3], weld[3];
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etriangle()
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: smoothgroup(-1)
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{
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}
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etriangle(int v0, int v1, int v2, int smoothgroup = -1)
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: smoothgroup(smoothgroup)
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{
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vert[0] = v0;
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vert[1] = v1;
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vert[2] = v2;
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}
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};
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vector<Vec4> epositions, etexcoords, etangents, ecolors, ecustom[10];
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vector<Vec3> enormals, ebitangents;
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vector<blendcombo> eblends;
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vector<etriangle> etriangles;
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vector<esmoothgroup> esmoothgroups;
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vector<int> esmoothindexes;
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vector<uchar> esmoothedges;
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vector<ejoint> ejoints;
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vector<transform> eposes;
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vector<Matrix3x4> mjoints;
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vector<int> eframes;
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vector<eanim> eanims;
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vector<emesh> emeshes;
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vector<evarray> evarrays;
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hashtable<const char *, char *> enames;
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const char *getnamekey(const char *name)
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{
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char **exists = enames.access(name);
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if(exists) return *exists;
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char *key = newstring(name);
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enames[key] = key;
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return key;
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}
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struct weldinfo
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{
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int tri, vert;
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weldinfo *next;
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};
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void weldvert(const vector<Vec3> &norms, const Vec4 &pos, weldinfo *welds, int &numwelds, unionfind<int> &welder)
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{
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welder.clear();
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int windex = 0;
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for(weldinfo *w = welds; w; w = w->next, windex++)
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{
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etriangle &wt = etriangles[w->tri];
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esmoothgroup &wg = esmoothgroups[wt.smoothgroup];
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int vindex = windex + 1;
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for(weldinfo *v = w->next; v; v = v->next, vindex++)
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{
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etriangle &vt = etriangles[v->tri];
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esmoothgroup &vg = esmoothgroups[vt.smoothgroup];
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if(wg.key != vg.key) continue;
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if(norms[w->tri].dot(norms[v->tri]) < max(wg.angle, vg.angle)) continue;
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if(((wg.flags | vg.flags) & esmoothgroup::F_UVSMOOTH) &&
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etexcoords[wt.vert[w->vert]] != etexcoords[vt.vert[v->vert]])
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continue;
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if(esmoothindexes.length() > max(w->vert, v->vert) && esmoothindexes[w->vert] != esmoothindexes[v->vert])
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continue;
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if(esmoothedges.length())
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{
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int w0 = w->vert, w1 = (w->vert+1)%3, w2 = (w->vert+2)%3;
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const Vec4 &wp1 = epositions[wt.vert[w1]],
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&wp2 = epositions[wt.vert[w2]];
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int v0 = v->vert, v1 = (v->vert+1)%3, v2 = (v->vert+2)%3;
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const Vec4 &vp1 = epositions[vt.vert[v1]],
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&vp2 = epositions[vt.vert[v2]];
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int wf = esmoothedges[w->tri], vf = esmoothedges[v->tri];
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if((wp1 != vp1 || !(((wf>>w0)|(vf>>v0))&1)) &&
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(wp1 != vp2 || !(((wf>>w0)|(vf>>v2))&1)) &&
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(wp2 != vp1 || !(((wf>>w2)|(vf>>v0))&1)) &&
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(wp2 != vp2 || !(((wf>>w2)|(vf>>v2))&1)))
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continue;
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}
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welder.unite(windex, vindex, -1);
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}
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}
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windex = 0;
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for(weldinfo *w = welds; w; w = w->next, windex++)
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{
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etriangle &wt = etriangles[w->tri];
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wt.weld[w->vert] = welder.find(windex, -1, numwelds);
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if(wt.weld[w->vert] == uint(numwelds)) numwelds++;
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}
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}
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void smoothverts(bool areaweight = true)
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{
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if(etriangles.empty()) return;
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if(enormals.length())
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{
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loopv(etriangles)
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{
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etriangle &t = etriangles[i];
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loopk(3) t.weld[k] = t.vert[k];
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}
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return;
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}
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if(etexcoords.empty()) loopv(esmoothgroups) esmoothgroups[i].flags &= ~esmoothgroup::F_UVSMOOTH;
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if(esmoothedges.length()) while(esmoothedges.length() < etriangles.length()) esmoothedges.add(7);
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vector<Vec3> tarea, tnorms;
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loopv(etriangles)
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{
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etriangle &t = etriangles[i];
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Vec3 v0(epositions[t.vert[0]]),
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v1(epositions[t.vert[1]]),
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v2(epositions[t.vert[2]]);
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tnorms.add(tarea.add((v2 - v0).cross(v1 - v0)).normalize());
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}
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int nextalloc = 0;
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vector<weldinfo *> allocs;
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|
hashtable<Vec4, weldinfo *> welds(1<<12);
|
|
|
|
loopv(etriangles)
|
|
{
|
|
etriangle &t = etriangles[i];
|
|
loopk(3)
|
|
{
|
|
weldinfo **next = &welds.access(epositions[t.vert[k]], NULL);
|
|
if(! (nextalloc % 1024)) allocs.add(new weldinfo[1024]);
|
|
weldinfo &w = allocs[nextalloc/1024][nextalloc%1024];
|
|
nextalloc++;
|
|
w.tri = i;
|
|
w.vert = k;
|
|
w.next = *next;
|
|
*next = &w;
|
|
}
|
|
}
|
|
|
|
int numwelds = 0;
|
|
unionfind<int> welder;
|
|
enumerate(welds, Vec4, vpos, weldinfo *, vwelds, weldvert(tnorms, vpos, vwelds, numwelds, welder));
|
|
|
|
loopv(allocs) delete[] allocs[i];
|
|
|
|
loopi(numwelds) enormals.add(Vec3(0, 0, 0));
|
|
loopv(etriangles)
|
|
{
|
|
etriangle &t = etriangles[i];
|
|
loopk(3) enormals[t.weld[k]]+= areaweight ? tarea[i] : tnorms[i];
|
|
}
|
|
loopv(enormals) if(enormals[i] != Vec3(0, 0, 0)) enormals[i] = enormals[i].normalize();
|
|
}
|
|
|
|
struct sharedvert
|
|
{
|
|
int index, weld;
|
|
|
|
sharedvert() {}
|
|
sharedvert(int index, int weld) : index(index), weld(weld) {}
|
|
};
|
|
|
|
static inline bool htcmp(const sharedvert &v, const sharedvert &s)
|
|
{
|
|
if(epositions[v.index] != epositions[s.index]) return false;
|
|
if(etexcoords.length() && etexcoords[v.index] != etexcoords[s.index]) return false;
|
|
if(enormals.length() && enormals[v.weld] != enormals[s.weld]) return false;
|
|
if(eblends.length() && eblends[v.index] != eblends[s.index]) return false;
|
|
if(ecolors.length() && ecolors[v.index] != ecolors[s.index]) return false;
|
|
loopi(10) if(ecustom[i].length() && ecustom[i][v.index] != ecustom[i][s.index]) return false;
|
|
return true;
|
|
}
|
|
|
|
static inline uint hthash(const sharedvert &v)
|
|
{
|
|
return hthash(epositions[v.index]);
|
|
}
|
|
|
|
const struct vertexarraytype
|
|
{
|
|
const char *name;
|
|
int code;
|
|
} vatypes[] =
|
|
{
|
|
{ "position", IQM_POSITION },
|
|
{ "texcoord", IQM_TEXCOORD },
|
|
{ "normal", IQM_NORMAL },
|
|
{ "tangent", IQM_TANGENT },
|
|
{ "blendindexes", IQM_BLENDINDEXES },
|
|
{ "blendweights", IQM_BLENDWEIGHTS },
|
|
{ "color", IQM_COLOR },
|
|
{ "custom0", IQM_CUSTOM + 0 },
|
|
{ "custom1", IQM_CUSTOM + 1 },
|
|
{ "custom2", IQM_CUSTOM + 2 },
|
|
{ "custom3", IQM_CUSTOM + 3 },
|
|
{ "custom4", IQM_CUSTOM + 4 },
|
|
{ "custom5", IQM_CUSTOM + 5 },
|
|
{ "custom6", IQM_CUSTOM + 6 },
|
|
{ "custom7", IQM_CUSTOM + 7 },
|
|
{ "custom8", IQM_CUSTOM + 8 },
|
|
{ "custom9", IQM_CUSTOM + 9 }
|
|
};
|
|
|
|
int findvertexarraytype(const char *name)
|
|
{
|
|
loopi(sizeof(vatypes)/sizeof(vatypes[0]))
|
|
{
|
|
if(!strcasecmp(vatypes[i].name, name))
|
|
return vatypes[i].code;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
const struct vertexarrayformat
|
|
{
|
|
const char *name;
|
|
int code;
|
|
int size;
|
|
} vaformats[] =
|
|
{
|
|
{ "byte", IQM_BYTE, 1 },
|
|
{ "ubyte", IQM_UBYTE, 1 },
|
|
{ "short", IQM_SHORT, 2 },
|
|
{ "ushort", IQM_USHORT, 2 },
|
|
{ "int", IQM_INT, 4 },
|
|
{ "uint", IQM_UINT, 4 },
|
|
{ "half", IQM_HALF, 2 },
|
|
{ "float", IQM_FLOAT, 4 },
|
|
{ "double", IQM_DOUBLE, 8 }
|
|
};
|
|
|
|
int findvertexarrayformat(const char *name)
|
|
{
|
|
loopi(sizeof(vaformats)/sizeof(vaformats[0]))
|
|
{
|
|
if(!strcasecmp(vaformats[i].name, name))
|
|
return vaformats[i].code;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
struct vertexarray
|
|
{
|
|
uint type, flags, format, size, offset, count;
|
|
vector<uchar> vdata;
|
|
|
|
vertexarray(uint type, uint format, uint size) : type(type), flags(0), format(format), size(size), offset(0), count(0) {}
|
|
|
|
int formatsize() const
|
|
{
|
|
return vaformats[format].size;
|
|
}
|
|
|
|
int bytesize() const
|
|
{
|
|
return size * vaformats[format].size;
|
|
}
|
|
};
|
|
|
|
vector<sharedvert> vmap;
|
|
vector<vertexarray> varrays;
|
|
vector<uchar> vdata;
|
|
|
|
struct halfdata
|
|
{
|
|
ushort val;
|
|
|
|
halfdata(double d)
|
|
{
|
|
union
|
|
{
|
|
ullong i;
|
|
double d;
|
|
} conv;
|
|
conv.d = d;
|
|
ushort signbit = ushort((conv.i>>63)&1);
|
|
ushort mantissa = ushort((conv.i>>(52-10))&0x3FF);
|
|
int exponent = int((conv.i>>52)&0x7FF) - 1023 + 15;
|
|
if(exponent <= 0)
|
|
{
|
|
mantissa |= 0x400;
|
|
mantissa >>= min(1-exponent, 10+1);
|
|
exponent = 0;
|
|
}
|
|
else if(exponent >= 0x1F)
|
|
{
|
|
mantissa = 0;
|
|
exponent = 0x1F;
|
|
}
|
|
val = (signbit<<15) | (ushort(exponent)<<10) | mantissa;
|
|
}
|
|
};
|
|
|
|
template<> inline halfdata endianswap<halfdata>(halfdata n) { n.val = endianswap16(n.val); return n; }
|
|
|
|
template<int TYPE> static inline int remapindex(int i, const sharedvert &v) { return v.index; }
|
|
template<> inline int remapindex<IQM_NORMAL>(int i, const sharedvert &v) { return v.weld; }
|
|
template<> inline int remapindex<IQM_TANGENT>(int i, const sharedvert &v) { return i; }
|
|
|
|
template<class T, class U>
|
|
static inline void putattrib(T &out, const U &val) { out = T(val); }
|
|
|
|
template<class T, class U>
|
|
static inline void uroundattrib(T &out, const U &val, double scale) { out = T(clamp(0.5 + val*scale, 0.0, scale)); }
|
|
template<class T, class U>
|
|
static inline void sroundattrib(T &out, const U &val, double scale, double low, double high) { double n = val*scale*0.5; out = T(clamp(n < 0 ? ceil(n - 1) : floor(n), low, high)); }
|
|
|
|
template<class T, class U>
|
|
static inline void scaleattrib(T &out, const U &val) { putattrib(out, val); }
|
|
template<class U>
|
|
static inline void scaleattrib(char &out, const U &val) { sroundattrib(out, val, 255.0, -128.0, 127.0); }
|
|
template<class U>
|
|
static inline void scaleattrib(short &out, const U &val) { sroundattrib(out, val, 65535.0, -32768.0, 32767.0); }
|
|
template<class U>
|
|
static inline void scaleattrib(int &out, const U &val) { sroundattrib(out, val, 4294967295.0, -2147483648.0, 2147483647.0); }
|
|
template<class U>
|
|
static inline void scaleattrib(uchar &out, const U &val) { uroundattrib(out, val, 255.0); }
|
|
template<class U>
|
|
static inline void scaleattrib(ushort &out, const U &val) { uroundattrib(out, val, 65535.0); }
|
|
template<class U>
|
|
static inline void scaleattrib(uint &out, const U &val) { uroundattrib(out, val, 4294967295.0); }
|
|
|
|
template<int T>
|
|
static inline bool normalizedattrib() { return true; }
|
|
|
|
template<int TYPE, int FMT, class T, class U>
|
|
static inline void serializeattrib(const vertexarray &va, T *data, const U &attrib)
|
|
{
|
|
if(normalizedattrib<TYPE>()) switch(va.size)
|
|
{
|
|
case 4: scaleattrib(data[3], attrib.w);
|
|
case 3: scaleattrib(data[2], attrib.z);
|
|
case 2: scaleattrib(data[1], attrib.y);
|
|
case 1: scaleattrib(data[0], attrib.x);
|
|
}
|
|
else switch(va.size)
|
|
{
|
|
case 4: putattrib(data[3], attrib.w);
|
|
case 3: putattrib(data[2], attrib.z);
|
|
case 2: putattrib(data[1], attrib.y);
|
|
case 1: putattrib(data[0], attrib.x);
|
|
}
|
|
lilswap(data, va.size);
|
|
}
|
|
|
|
template<int TYPE, int FMT, class T>
|
|
static inline void serializeattrib(const vertexarray &va, T *data, const Vec3 &attrib)
|
|
{
|
|
if(normalizedattrib<TYPE>()) switch(va.size)
|
|
{
|
|
case 3: scaleattrib(data[2], attrib.z);
|
|
case 2: scaleattrib(data[1], attrib.y);
|
|
case 1: scaleattrib(data[0], attrib.x);
|
|
}
|
|
else switch(va.size)
|
|
{
|
|
case 3: putattrib(data[2], attrib.z);
|
|
case 2: putattrib(data[1], attrib.y);
|
|
case 1: putattrib(data[0], attrib.x);
|
|
}
|
|
lilswap(data, va.size);
|
|
}
|
|
|
|
template<int TYPE, int FMT, class T>
|
|
static inline void serializeattrib(const vertexarray &va, T *data, const blendcombo &blend)
|
|
{
|
|
if(TYPE == IQM_BLENDINDEXES)
|
|
{
|
|
switch(va.size)
|
|
{
|
|
case 4: putattrib(data[3], blend.bones[3]);
|
|
case 3: putattrib(data[2], blend.bones[2]);
|
|
case 2: putattrib(data[1], blend.bones[1]);
|
|
case 1: putattrib(data[0], blend.bones[0]);
|
|
}
|
|
}
|
|
else if(FMT == IQM_UBYTE)
|
|
{
|
|
uchar weights[4];
|
|
blend.serialize(weights);
|
|
switch(va.size)
|
|
{
|
|
case 4: putattrib(data[3], weights[3]);
|
|
case 3: putattrib(data[2], weights[2]);
|
|
case 2: putattrib(data[1], weights[1]);
|
|
case 1: putattrib(data[0], weights[0]);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch(va.size)
|
|
{
|
|
case 4: scaleattrib(data[3], blend.weights[3]);
|
|
case 3: scaleattrib(data[2], blend.weights[2]);
|
|
case 2: scaleattrib(data[1], blend.weights[1]);
|
|
case 1: scaleattrib(data[0], blend.weights[0]);
|
|
}
|
|
}
|
|
lilswap(data, va.size);
|
|
}
|
|
|
|
template<int TYPE, class T>
|
|
void setupvertexarray(const vector<T> &attribs, uint type, uint fmt, uint size, uint first)
|
|
{
|
|
const char *name = "";
|
|
loopv(evarrays) if(evarrays[i].type == type)
|
|
{
|
|
evarray &info = evarrays[i];
|
|
fmt = info.format;
|
|
size = (uint)clamp((int)info.size, 1, 4);
|
|
name = info.name;
|
|
break;
|
|
}
|
|
|
|
if(type >= IQM_CUSTOM)
|
|
{
|
|
if(!name[0])
|
|
{
|
|
defformatstring(customname, "custom%d", type-IQM_CUSTOM);
|
|
type = IQM_CUSTOM + sharestring(customname);
|
|
}
|
|
else type = IQM_CUSTOM + sharestring(name);
|
|
}
|
|
|
|
int k;
|
|
for (k = 0; k < varrays.length(); k++)
|
|
{
|
|
if (varrays[k].type == type && varrays[k].format == fmt && varrays[k].size == size)
|
|
break;
|
|
}
|
|
if (k == varrays.length())
|
|
varrays.add(vertexarray(type, fmt, size));
|
|
vertexarray &va = varrays[k];
|
|
if (va.count != first)
|
|
fatal("count != first"); //gaps are a problem.
|
|
va.count += vmap.length();
|
|
|
|
int totalsize = va.bytesize() * vmap.length();
|
|
uchar *data = va.vdata.reserve(totalsize);
|
|
va.vdata.advance(totalsize);
|
|
loopv(vmap)
|
|
{
|
|
const T &attrib = attribs[remapindex<TYPE>(i, vmap[i])];
|
|
switch(va.format)
|
|
{
|
|
case IQM_BYTE: serializeattrib<TYPE, IQM_BYTE>(va, (char *)data, attrib); break;
|
|
case IQM_UBYTE: serializeattrib<TYPE, IQM_UBYTE>(va, (uchar *)data, attrib); break;
|
|
case IQM_SHORT: serializeattrib<TYPE, IQM_SHORT>(va, (short *)data, attrib); break;
|
|
case IQM_USHORT: serializeattrib<TYPE, IQM_USHORT>(va, (ushort *)data, attrib); break;
|
|
case IQM_INT: serializeattrib<TYPE, IQM_INT>(va, (int *)data, attrib); break;
|
|
case IQM_UINT: serializeattrib<TYPE, IQM_UINT>(va, (uint *)data, attrib); break;
|
|
case IQM_HALF: serializeattrib<TYPE, IQM_HALF>(va, (halfdata *)data, attrib); break;
|
|
case IQM_FLOAT: serializeattrib<TYPE, IQM_FLOAT>(va, (float *)data, attrib); break;
|
|
case IQM_DOUBLE: serializeattrib<TYPE, IQM_DOUBLE>(va, (double *)data, attrib); break;
|
|
}
|
|
data += va.bytesize();
|
|
}
|
|
}
|
|
|
|
// linear speed vertex cache optimization from Tom Forsyth
|
|
|
|
#define MAXVCACHE 32
|
|
|
|
struct triangleinfo
|
|
{
|
|
bool used;
|
|
float score;
|
|
uint vert[3];
|
|
|
|
triangleinfo() {}
|
|
triangleinfo(uint v0, uint v1, uint v2)
|
|
{
|
|
vert[0] = v0;
|
|
vert[1] = v1;
|
|
vert[2] = v2;
|
|
}
|
|
};
|
|
|
|
struct vertexcache : listnode<vertexcache>
|
|
{
|
|
int index, rank;
|
|
float score;
|
|
int numuses;
|
|
triangleinfo **uses;
|
|
|
|
vertexcache() : index(-1), rank(-1), score(-1.0f), numuses(0), uses(NULL) {}
|
|
|
|
void calcscore()
|
|
{
|
|
if(numuses > 0)
|
|
{
|
|
score = 2.0f * powf(numuses, -0.5f);
|
|
if(rank >= 3) score += powf(1.0f - (rank - 3)/float(MAXVCACHE - 3), 1.5f);
|
|
else if(rank >= 0) score += 0.75f;
|
|
}
|
|
else score = -1.0f;
|
|
}
|
|
|
|
void removeuse(triangleinfo *t)
|
|
{
|
|
loopi(numuses) if(uses[i] == t)
|
|
{
|
|
uses[i] = uses[--numuses];
|
|
return;
|
|
}
|
|
}
|
|
};
|
|
|
|
void maketriangles(vector<triangleinfo> &tris, const vector<sharedvert> &mmap)
|
|
{
|
|
triangleinfo **uses = new triangleinfo *[3*tris.length()];
|
|
vertexcache *verts = new vertexcache[mmap.length()];
|
|
list<vertexcache> vcache;
|
|
|
|
loopv(tris)
|
|
{
|
|
triangleinfo &t = tris[i];
|
|
t.used = t.vert[0] == t.vert[1] || t.vert[1] == t.vert[2] || t.vert[2] == t.vert[0];
|
|
if(t.used) continue;
|
|
loopk(3) verts[t.vert[k]].numuses++;
|
|
}
|
|
triangleinfo **curuse = uses;
|
|
loopvrev(tris)
|
|
{
|
|
triangleinfo &t = tris[i];
|
|
if(t.used) continue;
|
|
loopk(3)
|
|
{
|
|
vertexcache &v = verts[t.vert[k]];
|
|
if(!v.uses) { curuse += v.numuses; v.uses = curuse; }
|
|
*--v.uses = &t;
|
|
}
|
|
}
|
|
loopv(mmap) verts[i].calcscore();
|
|
triangleinfo *besttri = NULL;
|
|
float bestscore = -1e16f;
|
|
loopv(tris)
|
|
{
|
|
triangleinfo &t = tris[i];
|
|
if(t.used) continue;
|
|
t.score = verts[t.vert[0]].score + verts[t.vert[1]].score + verts[t.vert[2]].score;
|
|
if(t.score > bestscore) { besttri = &t; bestscore = t.score; }
|
|
}
|
|
|
|
//int reloads = 0;
|
|
while(besttri)
|
|
{
|
|
besttri->used = true;
|
|
triangle &t = triangles.add();
|
|
loopk(3)
|
|
{
|
|
vertexcache &v = verts[besttri->vert[k]];
|
|
if(v.index < 0) { v.index = vmap.length(); vmap.add(mmap[besttri->vert[k]]); }
|
|
t.vert[k] = v.index;
|
|
v.removeuse(besttri);
|
|
if(v.rank >= 0) vcache.remove(&v)->rank = -1;
|
|
// else reloads++;
|
|
if(v.numuses <= 0) continue;
|
|
vcache.insertfirst(&v);
|
|
v.rank = 0;
|
|
}
|
|
int rank = 0;
|
|
for(vertexcache *v = vcache.first(); v != vcache.end(); v = v->next)
|
|
{
|
|
v->rank = rank++;
|
|
v->calcscore();
|
|
}
|
|
besttri = NULL;
|
|
bestscore = -1e16f;
|
|
for(vertexcache *v = vcache.first(); v != vcache.end(); v = v->next)
|
|
{
|
|
loopi(v->numuses)
|
|
{
|
|
triangleinfo &t = *v->uses[i];
|
|
t.score = verts[t.vert[0]].score + verts[t.vert[1]].score + verts[t.vert[2]].score;
|
|
if(t.score > bestscore) { besttri = &t; bestscore = t.score; }
|
|
}
|
|
}
|
|
while(vcache.size > MAXVCACHE) vcache.removelast()->rank = -1;
|
|
if(!besttri) loopv(tris)
|
|
{
|
|
triangleinfo &t = tris[i];
|
|
if(!t.used && t.score > bestscore) { besttri = &t; bestscore = t.score; }
|
|
}
|
|
}
|
|
// printf("reloads: %d, worst: %d, best: %d\n", reloads, tris.length()*3, mmap.length());
|
|
|
|
delete[] uses;
|
|
delete[] verts;
|
|
}
|
|
|
|
void calctangents(uint priortris, bool areaweight = true)
|
|
{
|
|
uint numverts = vmap.length();
|
|
Vec3 *tangent = new Vec3[2*numverts], *bitangent = tangent+numverts;
|
|
for (uint i = 0; i < 2*numverts; i++)
|
|
tangent[i] = Vec3(0,0,0);
|
|
for (int i = priortris; i < triangles.length(); i++)
|
|
{
|
|
const triangle &t = triangles[i];
|
|
sharedvert &i0 = vmap[t.vert[0]],
|
|
&i1 = vmap[t.vert[1]],
|
|
&i2 = vmap[t.vert[2]];
|
|
|
|
Vec3 v0(epositions[i0.index]), e1 = Vec3(epositions[i1.index]) - v0, e2 = Vec3(epositions[i2.index]) - v0;
|
|
|
|
double u1 = etexcoords[i1.index].x - etexcoords[i0.index].x, v1 = etexcoords[i1.index].y - etexcoords[i0.index].y,
|
|
u2 = etexcoords[i2.index].x - etexcoords[i0.index].x, v2 = etexcoords[i2.index].y - etexcoords[i0.index].y;
|
|
Vec3 u = e2*v1 - e1*v2,
|
|
v = e2*u1 - e1*u2;
|
|
|
|
if(e2.cross(e1).dot(v.cross(u)) < 0)
|
|
{
|
|
u = -u;
|
|
v = -v;
|
|
}
|
|
|
|
if(!areaweight)
|
|
{
|
|
u = u.normalize();
|
|
v = v.normalize();
|
|
}
|
|
|
|
loopj(3)
|
|
{
|
|
tangent[t.vert[j]] += u;
|
|
bitangent[t.vert[j]] += v;
|
|
}
|
|
}
|
|
loopv(vmap)
|
|
{
|
|
const Vec3 &n = enormals[vmap[i].weld],
|
|
&t = tangent[i],
|
|
&bt = bitangent[i];
|
|
etangents.add(Vec4((t - n*n.dot(t)).normalize(), n.cross(t).dot(bt) < 0 ? -1 : 1));
|
|
}
|
|
delete[] tangent;
|
|
}
|
|
|
|
struct neighborkey
|
|
{
|
|
uint e0, e1;
|
|
|
|
neighborkey() {}
|
|
neighborkey(uint i0, uint i1)
|
|
{
|
|
if(epositions[i0] < epositions[i1]) { e0 = i0; e1 = i1; }
|
|
else { e0 = i1; e1 = i0; }
|
|
}
|
|
|
|
uint hash() const { return hthash(epositions[e0]) + hthash(epositions[e1]); }
|
|
bool operator==(const neighborkey &n) const
|
|
{
|
|
return epositions[e0] == epositions[n.e0] && epositions[e1] == epositions[n.e1] &&
|
|
(eblends.empty() || (eblends[e0] == eblends[n.e0] && eblends[e1] == eblends[n.e1]));
|
|
}
|
|
};
|
|
|
|
static inline uint hthash(const neighborkey &n) { return n.hash(); }
|
|
static inline bool htcmp(const neighborkey &x, const neighborkey &y) { return x == y; }
|
|
|
|
struct neighborval
|
|
{
|
|
uint tris[2];
|
|
|
|
neighborval() {}
|
|
neighborval(uint i) { tris[0] = i; tris[1] = 0xFFFFFFFFU; }
|
|
|
|
void add(uint i)
|
|
{
|
|
if(tris[1] != 0xFFFFFFFFU) tris[0] = tris[1] = 0xFFFFFFFFU;
|
|
else if(tris[0] != 0xFFFFFFFFU) tris[1] = i;
|
|
}
|
|
|
|
int opposite(uint i) const
|
|
{
|
|
return tris[0] == i ? tris[1] : tris[0];
|
|
}
|
|
};
|
|
|
|
void makeneighbors(uint priortris)
|
|
{
|
|
hashtable<neighborkey, neighborval> nhash;
|
|
|
|
for(int i = priortris; i<triangles.length(); i++)
|
|
{
|
|
triangle &t = triangles[i];
|
|
for(int j = 0, p = 2; j < 3; p = j, j++)
|
|
{
|
|
neighborkey key(t.vert[p], t.vert[j]);
|
|
neighborval *val = nhash.access(key);
|
|
if(val) val->add(i);
|
|
else nhash[key] = neighborval(i);
|
|
}
|
|
}
|
|
|
|
for(int i = priortris; i<triangles.length(); i++)
|
|
{
|
|
triangle &t = triangles[i];
|
|
triangle &n = neighbors.add();
|
|
for(int j = 0, p = 2; j < 3; p = j, j++)
|
|
n.vert[p] = nhash[neighborkey(t.vert[p], t.vert[j])].opposite(i);
|
|
}
|
|
}
|
|
|
|
Quat erotate;
|
|
double escale = 1;
|
|
Vec3 emeshtrans(0, 0, 0);
|
|
Vec3 ejointtrans(0, 0, 0);
|
|
double gscale = 1;
|
|
Vec3 gmeshtrans(0,0,0);
|
|
|
|
void printlastmesh(void)
|
|
{
|
|
if (quiet)
|
|
return;
|
|
mesh &m = meshes[meshes.length()-1];
|
|
meshprop &fm = meshes_fte[meshes.length()-1];
|
|
printf(" %smesh %i:\tname=\"%s\",\tmat=\"%s\",\ttri=%i, vert=%i\n", fm.contents?"c":"r", meshes.length()-1,
|
|
&stringdata[m.name], &stringdata[m.material], m.numtris, m.numverts);
|
|
|
|
if (verbose)
|
|
{
|
|
if (noext)
|
|
printf(" writing mesh properties is disabled\n");
|
|
else
|
|
printf(" c=%#x sf=%#x b=%i gs=%i gi=%i nd=%g fd=%g\n", fm.contents, fm.surfaceflags, fm.body, fm.geomset, fm.geomid, fm.maxdist, fm.mindist);
|
|
}
|
|
}
|
|
|
|
void makemeshes(const filespec &spec)
|
|
{
|
|
if (spec.nomesh)
|
|
return;
|
|
/*
|
|
if (meshes.length())
|
|
return;
|
|
meshes.setsize(0);
|
|
meshes_fte.setsize(0);
|
|
triangles.setsize(0);
|
|
neighbors.setsize(0);
|
|
varrays.setsize(0);
|
|
vdata.setsize(0);
|
|
*/
|
|
int priorverts = numfverts;
|
|
int priortris = triangles.length();
|
|
|
|
hashtable<sharedvert, uint> mshare(1<<12);
|
|
vector<sharedvert> mmap;
|
|
vector<triangleinfo> tinfo;
|
|
|
|
if (!noext)
|
|
{
|
|
loopv(emeshes)
|
|
{
|
|
if (!emeshes[i].hasexplicits)
|
|
emeshes[i].explicits = spec.meshprops;
|
|
|
|
loopk(meshoverrides.length())
|
|
{
|
|
if (!strcmp(meshoverrides[k].name, emeshes[i].name))
|
|
{
|
|
emeshes[i].explicits = meshoverrides[k].props;
|
|
for (; k < meshoverrides.length()-1; k++)
|
|
meshoverrides[k] = meshoverrides[k+1];
|
|
meshoverrides.drop();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (spec.ignoresurfname)
|
|
{
|
|
loopv(emeshes)
|
|
{
|
|
emeshes[i].name = getnamekey("");
|
|
}
|
|
}
|
|
|
|
loopv(emeshes)
|
|
{
|
|
emesh &em1 = emeshes[i];
|
|
if(em1.used) continue;
|
|
for(int j = i; j < emeshes.length(); j++)
|
|
{
|
|
emesh &em = emeshes[j];
|
|
if(em.used) continue;
|
|
if(strcmp(em.name, em1.name) || strcmp(em.material, em1.material) || memcmp(&em.explicits, &em1.explicits, sizeof(em.explicits))) continue;
|
|
int lasttri = emeshes.inrange(j+1) ? emeshes[j+1].firsttri : etriangles.length();
|
|
for(int k = em.firsttri; k < lasttri; k++)
|
|
{
|
|
etriangle &et = etriangles[k];
|
|
triangleinfo &t = tinfo.add();
|
|
loopl(3)
|
|
{
|
|
sharedvert v(et.vert[l], et.weld[l]);
|
|
t.vert[l] = mshare.access(v, mmap.length());
|
|
if(!mmap.inrange(t.vert[l])) mmap.add(v);
|
|
}
|
|
}
|
|
em.used = true;
|
|
}
|
|
if(tinfo.empty()) continue;
|
|
|
|
mesh &m = meshes.add();
|
|
if (spec.materialprefix)
|
|
{
|
|
char material[512];
|
|
formatstring(material, "%s%s", spec.materialprefix, em1.material);
|
|
m.material = sharestring(material);
|
|
}
|
|
else
|
|
m.material = sharestring(em1.material);
|
|
if (!em1.name)
|
|
m.name = sharestring(em1.material);
|
|
else
|
|
m.name = sharestring(em1.name);
|
|
m.firsttri = triangles.length();
|
|
m.firstvert = numfverts+vmap.length();
|
|
maketriangles(tinfo, mmap);
|
|
m.numtris = triangles.length() - m.firsttri;
|
|
m.numverts = numfverts+vmap.length() - m.firstvert;
|
|
|
|
meshprop &mf = meshes_fte.add();
|
|
mf = em1.explicits;
|
|
|
|
printlastmesh();
|
|
|
|
mshare.clear();
|
|
mmap.setsize(0);
|
|
tinfo.setsize(0);
|
|
}
|
|
numfverts+=vmap.length();
|
|
|
|
if(triangles.length()) makeneighbors(priortris);
|
|
|
|
if(escale != 1) loopv(epositions) epositions[i] *= escale;
|
|
if(erotate != Quat(0, 0, 0, 1))
|
|
{
|
|
loopv(epositions) epositions[i].setxyz(erotate.transform(Vec3(epositions[i])));
|
|
loopv(enormals) enormals[i] = erotate.transform(enormals[i]);
|
|
loopv(etangents) etangents[i].setxyz(erotate.transform(Vec3(etangents[i])));
|
|
loopv(ebitangents) ebitangents[i] = erotate.transform(ebitangents[i]);
|
|
}
|
|
if(emeshtrans != Vec3(0, 0, 0)) loopv(epositions) epositions[i] += emeshtrans;
|
|
if(epositions.length()) setupvertexarray<IQM_POSITION>(epositions, IQM_POSITION, IQM_FLOAT, 3, priorverts);
|
|
if(etexcoords.length()) setupvertexarray<IQM_TEXCOORD>(etexcoords, IQM_TEXCOORD, IQM_FLOAT, 2, priorverts);
|
|
if(enormals.length()) setupvertexarray<IQM_NORMAL>(enormals, IQM_NORMAL, IQM_FLOAT, 3, priorverts);
|
|
if(etangents.length())
|
|
{
|
|
if(ebitangents.length() && enormals.length())
|
|
{
|
|
loopv(etangents) if(ebitangents.inrange(i) && enormals.inrange(i))
|
|
etangents[i].w = enormals[i].cross(Vec3(etangents[i])).dot(ebitangents[i]) < 0 ? -1 : 1;
|
|
}
|
|
setupvertexarray<IQM_TANGENT>(etangents, IQM_TANGENT, IQM_FLOAT, 4, priorverts);
|
|
}
|
|
else if(enormals.length() && etexcoords.length())
|
|
{
|
|
calctangents(priortris);
|
|
setupvertexarray<IQM_TANGENT>(etangents, IQM_TANGENT, IQM_FLOAT, 4, priorverts);
|
|
}
|
|
if(eblends.length())
|
|
{
|
|
if (ejoints.length() > 65535)
|
|
setupvertexarray<IQM_BLENDINDEXES>(eblends, IQM_BLENDINDEXES, IQM_UINT, 4, priorverts);
|
|
else if (ejoints.length() > 255)
|
|
setupvertexarray<IQM_BLENDINDEXES>(eblends, IQM_BLENDINDEXES, IQM_USHORT, 4, priorverts);
|
|
else
|
|
setupvertexarray<IQM_BLENDINDEXES>(eblends, IQM_BLENDINDEXES, IQM_UBYTE, 4, priorverts);
|
|
setupvertexarray<IQM_BLENDWEIGHTS>(eblends, IQM_BLENDWEIGHTS, IQM_UBYTE, 4, priorverts);
|
|
}
|
|
if(ecolors.length()) setupvertexarray<IQM_COLOR>(ecolors, IQM_COLOR, IQM_UBYTE, 4, priorverts);
|
|
loopi(10) if(ecustom[i].length()) setupvertexarray<IQM_CUSTOM>(ecustom[i], IQM_CUSTOM + i, IQM_FLOAT, 4, priorverts);
|
|
|
|
//make sure we keep this data in a usable form so that we can calc framebounds.
|
|
if(epositions.length())
|
|
{
|
|
Vec4 *o = mpositions.reserve(epositions.length());
|
|
mpositions.advance(epositions.length());
|
|
loopv(epositions)
|
|
o[i] = epositions[i];
|
|
}
|
|
if(eblends.length())
|
|
{
|
|
blendcombo *o = mblends.reserve(eblends.length());
|
|
mblends.advance(eblends.length());
|
|
loopv(eblends)
|
|
o[i] = eblends[i];
|
|
}
|
|
|
|
//the generated triangles currently refer to the imported arrays.
|
|
//make sure they refer to the final verts
|
|
if (priorverts)
|
|
for (int i = priortris; i < triangles.length(); i++)
|
|
{
|
|
triangles[i].vert[0] += priorverts;
|
|
triangles[i].vert[1] += priorverts;
|
|
triangles[i].vert[2] += priorverts;
|
|
}
|
|
}
|
|
|
|
void makebounds(framebounds &bb, Matrix3x4 *invbase, frame &frame)
|
|
{
|
|
vector<Matrix3x4> buf;
|
|
buf.growbuf(joints.length());
|
|
buf.setsize(joints.length());
|
|
|
|
//make sure all final bones have some value, even if its gibberish. should probably ignore verts that depend upon bones not defined in this animation.
|
|
//remap<0 means the bone was dropped.
|
|
loopv(buf) {buf[i] = Matrix3x4(Quat(0,0,0,1),Vec3(0,0,0));}
|
|
loopv(frame.pose) if (frame.pose[i].remap>=0)
|
|
{
|
|
int bone = frame.pose[i].remap;
|
|
int jparent = frame.pose[i].boneparent;
|
|
if (jparent >= 0) jparent = frame.pose[jparent].remap;
|
|
|
|
if(jparent >= 0) buf[bone] = buf[jparent] * Matrix3x4(frame.pose[i].tr.orient, frame.pose[i].tr.pos, frame.pose[i].tr.scale);
|
|
else buf[bone] = Matrix3x4(frame.pose[i].tr.orient, frame.pose[i].tr.pos, frame.pose[i].tr.scale);
|
|
}
|
|
|
|
loopv(frame.pose) buf[i] *= invbase[i];
|
|
loopv(mpositions)
|
|
{
|
|
const blendcombo &c = mblends[i];
|
|
Matrix3x4 m(Vec4(0, 0, 0, 0), Vec4(0, 0, 0, 0), Vec4(0, 0, 0, 0));
|
|
loopk(4) if(c.weights[k] > 0)
|
|
m += buf[c.bones[k]] * c.weights[k];
|
|
Vec3 p = m.transform(Vec3(mpositions[i]));
|
|
|
|
if(!i) bb.bbmin = bb.bbmax = p;
|
|
else
|
|
{
|
|
bb.bbmin.x = min(bb.bbmin.x, p.x);
|
|
bb.bbmin.y = min(bb.bbmin.y, p.y);
|
|
bb.bbmin.z = min(bb.bbmin.z, p.z);
|
|
bb.bbmax.x = max(bb.bbmax.x, p.x);
|
|
bb.bbmax.y = max(bb.bbmax.y, p.y);
|
|
bb.bbmax.z = max(bb.bbmax.z, p.z);
|
|
}
|
|
double xyradius = p.x*p.x + p.y*p.y;
|
|
bb.xyradius = max(bb.xyradius, xyradius);
|
|
bb.radius = max(bb.radius, xyradius + p.z*p.z);
|
|
}
|
|
if(bb.xyradius > 0) bb.xyradius = sqrt(bb.xyradius);
|
|
if(bb.radius > 0) bb.radius = sqrt(bb.radius);
|
|
}
|
|
|
|
void makerelativebasepose()
|
|
{
|
|
int numbasejoints = min(ejoints.length(), eframes.length() ? eframes[0] : eposes.length());
|
|
for(int i = numbasejoints-1; i >= 0; i--)
|
|
{
|
|
ejoint &ej = ejoints[i];
|
|
if(ej.parent < 0) continue;
|
|
transform &parent = eposes[ej.parent], &child = eposes[i];
|
|
child.pos = (-parent.orient).transform(child.pos - parent.pos);
|
|
child.orient = (-parent.orient)*child.orient;
|
|
child.scale = child.scale / parent.scale;
|
|
if(child.orient.w > 0) child.orient.flip();
|
|
}
|
|
}
|
|
|
|
bool forcejoints = false;
|
|
|
|
void printlastanim(void)
|
|
{
|
|
if (quiet)
|
|
return;
|
|
|
|
anim &a = anims[anims.length()-1];
|
|
if (a.numframes == 1)
|
|
printf(" frame %i:\tname=\"%s\"\tfps=%g, %s\n", anims.length()-1,
|
|
&stringdata[a.name], a.fps, (a.flags & IQM_LOOP)?"looped":"clamped");
|
|
else
|
|
printf(" anim %i:\tname=\"%s\",\tframes=%i, fps=%g, %s\n", anims.length()-1,
|
|
&stringdata[a.name], a.numframes, a.fps, (a.flags & IQM_LOOP)?"looped":"clamped");
|
|
|
|
loopv(events_fte)
|
|
{
|
|
if (events_fte[i].anim == (uint)anims.length()-1)
|
|
printf(" pose %g: %x \"%s\"\n", events_fte[i].timestamp*a.fps, events_fte[i].evcode, events_fte[i].evdata_str);
|
|
}
|
|
}
|
|
|
|
void printbones(int parent = -1, size_t ind = 1)
|
|
{
|
|
char prefix[256];
|
|
if (ind >= sizeof(prefix))
|
|
ind = sizeof(prefix)-1;
|
|
memset(prefix, ' ', ind);
|
|
prefix[ind] = 0;
|
|
|
|
loopv(joints)
|
|
{
|
|
if (joints[i].parent == parent)
|
|
{ //show as 1-based for consistency with quake.
|
|
if (parent == -1)
|
|
conoutf("%sbone %i:\tname=\"%s\"\tparent=NONE, group=%i (%f %f %f)", prefix, i+1, &stringdata[joints[i].name], joints[i].group, joints[i].pos[0], joints[i].pos[1], joints[i].pos[2]);
|
|
else
|
|
conoutf("%sbone %i:\tname=\"%s\"\tparent=%i, group=%i (%f %f %f)", prefix, i+1, &stringdata[joints[i].name], joints[i].parent+1, joints[i].group, joints[i].pos[0], joints[i].pos[1], joints[i].pos[2]);
|
|
printbones(i, ind+1);
|
|
}
|
|
}
|
|
}
|
|
void printbonelist()
|
|
{
|
|
loopv(joints)
|
|
{
|
|
conoutf("bone %i:\tname=\"%s\"\tparent=%i%s, group=%i", i+1, &stringdata[joints[i].name], joints[i].parent+1, joints[i].parent >= i?"(ERROR)":"", joints[i].group);
|
|
}
|
|
}
|
|
|
|
int findjoint(const char *name)
|
|
{
|
|
loopv(joints)
|
|
{
|
|
if (!strcmp(&stringdata[joints[i].name], name))
|
|
return i;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
bool floatcmp(float f1, float f2)
|
|
{
|
|
if (f1 != f2)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
void makeanims(const filespec &spec)
|
|
{
|
|
if(escale != 1) loopv(eposes) eposes[i].pos *= escale;
|
|
if(erotate != Quat(0, 0, 0, 1)) loopv(ejoints)
|
|
{
|
|
ejoint &ej = ejoints[i];
|
|
if(ej.parent < 0) for(int j = i; j < eposes.length(); j += ejoints.length())
|
|
{
|
|
transform &p = eposes[j];
|
|
p.orient = erotate * p.orient;
|
|
p.pos = erotate.transform(p.pos);
|
|
}
|
|
}
|
|
int numbasejoints = eframes.length() ? eframes[0] : eposes.length();
|
|
if(forcejoints || emeshes.length())
|
|
{
|
|
bool warned = false;
|
|
int *jr = new int[ejoints.length()];
|
|
loopv(ejoints)
|
|
{
|
|
ejoint &ej = ejoints[i];
|
|
jr[i] = findjoint(ej.name);
|
|
if (jr[i] >= 0)
|
|
{
|
|
bool rigmismatch = false;
|
|
if (warned || forcejoints)
|
|
continue;
|
|
joint &j = joints[jr[i]];
|
|
loopk(3) if (floatcmp(j.pos[k], eposes[i].pos[k] + (ej.parent>=0?0:ejointtrans[k]))) rigmismatch = true;
|
|
loopk(4) if (floatcmp(j.orient[k], eposes[i].orient[k])) rigmismatch = true;
|
|
loopk(3) if (floatcmp(j.scale[k], eposes[i].scale[k])) rigmismatch = true;
|
|
if (rigmismatch)
|
|
{
|
|
warned = true;
|
|
conoutf("warning: rig mismatch (bone %s)", ej.name);
|
|
}
|
|
continue;
|
|
}
|
|
jr[i] = joints.length();
|
|
joint &j = joints.add();
|
|
Matrix3x4 &m = mjoints.add();
|
|
const char *name = ej.name;
|
|
int group = -1;
|
|
loopvk(boneoverrides)
|
|
{
|
|
if (!strcmp(boneoverrides[k].name, name))
|
|
{
|
|
boneoverrides[k].used = true;
|
|
if (boneoverrides[k].props.rename)
|
|
name = boneoverrides[k].props.rename;
|
|
if (boneoverrides[k].props.group >= 0)
|
|
group = boneoverrides[k].props.group;
|
|
break;
|
|
}
|
|
}
|
|
j.name = sharestring(name);
|
|
if (ej.parent >= 0)
|
|
j.parent = findjoint(ejoints[ej.parent].name);
|
|
else
|
|
j.parent = -1;
|
|
if (group < 0 && j.parent >= 0)
|
|
group = joints[j.parent].group;
|
|
if (group < 0)
|
|
group = 0;
|
|
j.group = group;
|
|
if(i < numbasejoints)
|
|
{
|
|
m.invert(Matrix3x4(eposes[i].orient, eposes[i].pos + (ej.parent>=0?Vec3(0,0,0):ejointtrans), eposes[i].scale));
|
|
loopk(3) j.pos[k] = eposes[i].pos[k] + (ej.parent>=0?0:ejointtrans[k]);
|
|
loopk(4) j.orient[k] = eposes[i].orient[k];
|
|
loopk(3) j.scale[k] = eposes[i].scale[k];
|
|
}
|
|
else m.invert(Matrix3x4(Quat(0, 0, 0, 1), Vec3(0, 0, 0), Vec3(1, 1, 1)));
|
|
if(j.parent >= 0) m *= mjoints[j.parent];
|
|
}
|
|
loopv(eblends)
|
|
{
|
|
loopk(eblends[i].sorted)
|
|
{
|
|
int b = eblends[i].bones[k];
|
|
if (b >= ejoints.length())
|
|
b = 0;
|
|
else
|
|
b = jr[b];
|
|
eblends[i].bones[k] = b;
|
|
}
|
|
}
|
|
delete[] jr;
|
|
}
|
|
// loopv(spec.events)
|
|
// spec.events[i].evdata_idx = 0;
|
|
loopv(eanims)
|
|
{
|
|
eanim &ea = eanims[i];
|
|
if (ea.flags & IQM_UNPACK)
|
|
{ //some quake mods suck, and are unable to deal with animations
|
|
for (int j = ea.startframe, end = eanims.inrange(i+1) ? eanims[i+1].startframe : eframes.length(); j < end && j < ea.endframe; j++)
|
|
{
|
|
anim &a = anims.add();
|
|
char nname[256];
|
|
formatstring(nname, "%s_%i", ea.name, j+1-ea.startframe);
|
|
a.name = sharestring(nname);
|
|
a.firstframe = frames.length();
|
|
a.numframes = 0;
|
|
a.fps = ea.fps;
|
|
a.flags = ea.flags&~IQM_ALLPRIVATE;
|
|
|
|
int offset = eframes[j], range = (eframes.inrange(j+1) ? eframes[j+1] : eposes.length()) - offset;
|
|
if(range <= 0) continue;
|
|
frame &fr = frames.add();
|
|
loopk(min(range, ejoints.length())) fr.pose.add(frame::framepose(ejoints[k], eposes[offset + k]));
|
|
loopk(max(ejoints.length() - range, 0)) fr.pose.add(frame::framepose(ejoints[k], transform(Vec3(0, 0, 0), Quat(0, 0, 0, 1), Vec3(1, 1, 1))));
|
|
a.numframes++;
|
|
|
|
printlastanim();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
anim &a = anims.add();
|
|
a.name = sharestring(ea.name);
|
|
a.firstframe = frames.length();
|
|
a.numframes = 0;
|
|
a.fps = ea.fps;
|
|
a.flags = ea.flags&~IQM_ALLPRIVATE;
|
|
|
|
for(int j = ea.startframe, end = eanims.inrange(i+1) ? eanims[i+1].startframe : eframes.length(); j < end && j <= ea.endframe; j++)
|
|
{
|
|
int offset = eframes[j], range = (eframes.inrange(j+1) ? eframes[j+1] : eposes.length()) - offset;
|
|
if(range <= 0) continue;
|
|
frame &fr = frames.add();
|
|
loopk(min(range, ejoints.length()))
|
|
{
|
|
if (ejoints[k].parent < 0)
|
|
eposes[offset+k].pos += ejointtrans;
|
|
fr.pose.add(frame::framepose(ejoints[k], eposes[offset + k]));
|
|
}
|
|
loopk(max(ejoints.length() - range, 0))
|
|
{
|
|
if (ejoints[k].parent < 0)
|
|
fr.pose.add(frame::framepose(ejoints[k], transform(ejointtrans, Quat(0, 0, 0, 1), Vec3(1, 1, 1))));
|
|
else
|
|
fr.pose.add(frame::framepose(ejoints[k], transform(Vec3(0, 0, 0), Quat(0, 0, 0, 1), Vec3(1, 1, 1))));
|
|
}
|
|
a.numframes++;
|
|
}
|
|
loopvj(spec.events)
|
|
{
|
|
float p;
|
|
if (spec.events[j].anim == ~0u)
|
|
{
|
|
if (spec.events[j].timestamp < ea.startframe || spec.events[j].timestamp >= ea.startframe + a.numframes)
|
|
continue;
|
|
p = spec.events[j].timestamp - ea.startframe;
|
|
}
|
|
else
|
|
{
|
|
if (spec.events[j].anim != (uint)i)
|
|
continue;
|
|
else
|
|
p = spec.events[j].timestamp;
|
|
}
|
|
event_fte &ev = events_fte.add(spec.events[j]);
|
|
ev.anim = anims.length()-1;
|
|
ev.timestamp = p / a.fps;
|
|
}
|
|
printlastanim();
|
|
}
|
|
}
|
|
|
|
// loopv(spec.events) if (!spec.events[i].evdata_idx)
|
|
// {
|
|
// conoutf("event specifies invalid animation from %s", spec.file);
|
|
// }
|
|
}
|
|
|
|
bool resetimporter(const filespec &spec, bool reuse = false)
|
|
{
|
|
if(reuse)
|
|
{
|
|
ejoints.setsize(0);
|
|
evarrays.setsize(0);
|
|
|
|
return false;
|
|
}
|
|
|
|
vmap.setsize(0);
|
|
epositions.setsize(0);
|
|
etexcoords.setsize(0);
|
|
enormals.setsize(0);
|
|
etangents.setsize(0);
|
|
ebitangents.setsize(0);
|
|
ecolors.setsize(0);
|
|
loopi(10) ecustom[i].setsize(0);
|
|
eblends.setsize(0);
|
|
etriangles.setsize(0);
|
|
esmoothindexes.setsize(0);
|
|
esmoothedges.setsize(0);
|
|
esmoothgroups.setsize(0);
|
|
esmoothgroups.add();
|
|
ejoints.setsize(0);
|
|
eposes.setsize(0);
|
|
eframes.setsize(0);
|
|
eanims.setsize(0);
|
|
emeshes.setsize(0);
|
|
evarrays.setsize(0);
|
|
|
|
emeshtrans = gmeshtrans+spec.translate;
|
|
ejointtrans = spec.translate;
|
|
erotate = spec.rotate;
|
|
escale = gscale*spec.scale;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool parseiqe(stream *f)
|
|
{
|
|
const char *curmesh = getnamekey(""), *curmaterial = getnamekey("");
|
|
bool needmesh = true;
|
|
int fmoffset = 0;
|
|
char buf[512];
|
|
if(!f->getline(buf, sizeof(buf))) return false;
|
|
if(!strchr(buf, '#') || strstr(buf, "# Inter-Quake Export") != strchr(buf, '#')) return false;
|
|
while(f->getline(buf, sizeof(buf)))
|
|
{
|
|
char *c = buf;
|
|
while(isspace(*c)) ++c;
|
|
if(isalpha(c[0]) && isalnum(c[1]) && (!c[2] || isspace(c[2]))) switch(*c++)
|
|
{
|
|
case 'v':
|
|
switch(*c++)
|
|
{
|
|
case 'p': epositions.add(parseattribs4(c, Vec4(0, 0, 0, 1))); continue;
|
|
case 't': etexcoords.add(parseattribs4(c)); continue;
|
|
case 'n': enormals.add(parseattribs3(c)); continue;
|
|
case 'x':
|
|
{
|
|
Vec4 tangent(parseattribs3(c), 0);
|
|
Vec3 bitangent(0, 0, 0);
|
|
bitangent.x = parseattrib(c);
|
|
if(maybeparseattrib(c, bitangent.y))
|
|
{
|
|
bitangent.z = parseattrib(c);
|
|
ebitangents.add(bitangent);
|
|
}
|
|
else tangent.w = bitangent.x;
|
|
etangents.add(tangent);
|
|
continue;
|
|
}
|
|
case 'b': eblends.add(parseblends(c)); continue;
|
|
case 'c': ecolors.add(parseattribs4(c, Vec4(0, 0, 0, 1))); continue;
|
|
case '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9':
|
|
{
|
|
int n = c[-1] - '0';
|
|
ecustom[n].add(parseattribs4(c));
|
|
continue;
|
|
}
|
|
case 's':
|
|
parseindex(c, esmoothindexes.add());
|
|
continue;
|
|
}
|
|
break;
|
|
case 'p':
|
|
{
|
|
transform t;
|
|
switch(*c++)
|
|
{
|
|
case 'q':
|
|
{
|
|
t.pos = parseattribs3(c);
|
|
loopk(3) t.orient[k] = parseattrib(c);
|
|
t.orient.restorew();
|
|
double w = parseattrib(c, t.orient.w);
|
|
if(w != t.orient.w)
|
|
{
|
|
t.orient.w = w;
|
|
t.orient.normalize();
|
|
// double x2 = f.orient.x*f.orient.x, y2 = f.orient.y*f.orient.y, z2 = f.orient.z*f.orient.z, w2 = f.orient.w*f.orient.w, s2 = x2 + y2 + z2 + w2;
|
|
// f.orient.x = keepsign(f.orient.x, sqrt(max(1.0 - (w2 + y2 + z2) / s2, 0.0)));
|
|
// f.orient.y = keepsign(f.orient.y, sqrt(max(1.0 - (w2 + x2 + z2) / s2, 0.0)));
|
|
// f.orient.z = keepsign(f.orient.z, sqrt(max(1.0 - (w2 + x2 + y2) / s2, 0.0)));
|
|
// f.orient.w = keepsign(f.orient.w, sqrt(max(1.0 - (x2 + y2 + z2) / s2, 0.0)));
|
|
}
|
|
if(t.orient.w > 0) t.orient.flip();
|
|
t.scale = parseattribs3(c, Vec3(1, 1, 1));
|
|
eposes.add(t);
|
|
continue;
|
|
}
|
|
case 'm':
|
|
{
|
|
t.pos = parseattribs3(c);
|
|
Matrix3x3 m;
|
|
m.a = parseattribs3(c);
|
|
m.b = parseattribs3(c);
|
|
m.c = parseattribs3(c);
|
|
Vec3 mscale(Vec3(m.a.x, m.b.x, m.c.x).magnitude(), Vec3(m.a.y, m.b.y, m.c.y).magnitude(), Vec3(m.a.z, m.b.z, m.c.z).magnitude());
|
|
// check determinant for sign of scaling
|
|
if(m.determinant() < 0) mscale = -mscale;
|
|
m.a /= mscale;
|
|
m.b /= mscale;
|
|
m.c /= mscale;
|
|
t.orient = Quat(m);
|
|
if(t.orient.w > 0) t.orient.flip();
|
|
t.scale = parseattribs3(c, Vec3(1, 1, 1)) * mscale;
|
|
eposes.add(t);
|
|
continue;
|
|
}
|
|
case 'a':
|
|
{
|
|
t.pos = parseattribs3(c);
|
|
Vec3 rot = parseattribs3(c);
|
|
t.orient = Quat::fromangles(rot);
|
|
t.scale = parseattribs3(c, Vec3(1, 1, 1));
|
|
eposes.add(t);
|
|
continue;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 'f':
|
|
switch(*c++)
|
|
{
|
|
case 'a':
|
|
{
|
|
int i1 = 0, i2 = 0, i3 = 0;
|
|
if(!parseindex(c, i1) || !parseindex(c, i2)) continue;
|
|
if(needmesh)
|
|
{
|
|
emeshes.add(emesh(curmesh, curmaterial, etriangles.length()));
|
|
needmesh = false;
|
|
}
|
|
if(i1 < 0) i1 = max(epositions.length() + i1, 0);
|
|
if(i2 < 0) i2 = max(epositions.length() + i2, 0);
|
|
while(parseindex(c, i3))
|
|
{
|
|
if(i3 < 0) i3 = max(epositions.length() + i3, 0);
|
|
esmoothgroups.last().flags |= esmoothgroup::F_USED;
|
|
etriangles.add(etriangle(i1, i2, i3, esmoothgroups.length()-1));
|
|
i2 = i3;
|
|
}
|
|
continue;
|
|
}
|
|
case 'm':
|
|
{
|
|
int i1 = 0, i2 = 0, i3 = 0;
|
|
if(!parseindex(c, i1) || !parseindex(c, i2)) continue;
|
|
if(needmesh)
|
|
{
|
|
emeshes.add(emesh(curmesh, curmaterial, etriangles.length()));
|
|
needmesh = false;
|
|
}
|
|
i1 = i1 < 0 ? max(epositions.length() + i1, 0) : (fmoffset + i1);
|
|
i2 = i2 < 0 ? max(epositions.length() + i2, 0) : (fmoffset + i2);
|
|
while(parseindex(c, i3))
|
|
{
|
|
i3 = i3 < 0 ? max(epositions.length() + i3, 0) : (fmoffset + i3);
|
|
esmoothgroups.last().flags |= esmoothgroup::F_USED;
|
|
etriangles.add(etriangle(i1, i2, i3, esmoothgroups.length()-1));
|
|
i2 = i3;
|
|
}
|
|
continue;
|
|
}
|
|
case 's':
|
|
{
|
|
int i1 = 0, i2 = 0, i3 = 0;
|
|
uchar flags = 0;
|
|
if(!parseindex(c, i1) || !parseindex(c, i2) || !parseindex(c, i3)) continue;
|
|
flags |= clamp(i1, 0, 1);
|
|
flags |= clamp(i2, 0, 1)<<1;
|
|
flags |= clamp(i3, 0, 1)<<2;
|
|
esmoothgroups.last().flags |= esmoothgroup::F_USED;
|
|
while(parseindex(c, i3))
|
|
{
|
|
esmoothedges.add(flags | 4);
|
|
flags = 1 | ((flags & 4) >> 1) | (clamp(i3, 0, 1)<<2);
|
|
}
|
|
esmoothedges.add(flags);
|
|
continue;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
char *args = c;
|
|
while(*args && !isspace(*args)) args++;
|
|
if(!strncmp(c, "smoothgroup", max(int(args-c), 11)))
|
|
{
|
|
if(esmoothgroups.last().flags & esmoothgroup::F_USED) esmoothgroups.dup();
|
|
parseindex(args, esmoothgroups.last().key);
|
|
}
|
|
else if(!strncmp(c, "smoothangle", max(int(args-c), 11)))
|
|
{
|
|
if(esmoothgroups.last().flags & esmoothgroup::F_USED) esmoothgroups.dup();
|
|
double angle = parseattrib(args, 0);
|
|
esmoothgroups.last().angle = fabs(cos(clamp(angle, -180.0, 180.0) * M_PI/180));
|
|
}
|
|
else if(!strncmp(c, "smoothuv", max(int(args-c), 8)))
|
|
{
|
|
if(esmoothgroups.last().flags & esmoothgroup::F_USED) esmoothgroups.dup();
|
|
int val = 1;
|
|
if(parseindex(args, val) && val <= 0) esmoothgroups.last().flags &= ~esmoothgroup::F_UVSMOOTH;
|
|
else esmoothgroups.last().flags |= esmoothgroup::F_UVSMOOTH;
|
|
}
|
|
else if(!strncmp(c, "mesh", max(int(args-c), 4)))
|
|
{
|
|
curmesh = getnamekey(trimname(args));
|
|
if(emeshes.empty() || emeshes.last().name != curmesh) needmesh = true;
|
|
fmoffset = epositions.length();
|
|
|
|
#if 0
|
|
emesh &m = emeshes.add();
|
|
m.firsttri = etriangles.length();
|
|
fmoffset = epositions.length();
|
|
parsename(args, m.name);
|
|
#endif
|
|
}
|
|
else if(!strncmp(c, "material", max(int(args-c), 8)))
|
|
{
|
|
curmaterial = getnamekey(trimname(args));
|
|
if(emeshes.empty() || emeshes.last().material != curmaterial) needmesh = true;
|
|
// if(emeshes.length()) parsename(c, emeshes.last().material);
|
|
}
|
|
else if(!strncmp(c, "joint", max(int(args-c), 5)))
|
|
{
|
|
ejoint &j = ejoints.add();
|
|
j.name = getnamekey(trimname(args));
|
|
parseindex(args, j.parent);
|
|
}
|
|
else if(!strncmp(c, "vertexarray", max(int(args-c), 11)))
|
|
{
|
|
evarray &va = evarrays.add();
|
|
va.type = findvertexarraytype(trimname(args));
|
|
va.format = findvertexarrayformat(trimname(args));
|
|
va.size = strtol(args, &args, 10);
|
|
copystring(va.name, trimname(args));
|
|
}
|
|
else if(!strncmp(c, "animation", max(int(args-c), 9)))
|
|
{
|
|
eanim &a = eanims.add();
|
|
a.name = getnamekey(trimname(args));
|
|
a.startframe = eframes.length();
|
|
if(!eframes.length() || eframes.last() != eposes.length()) eframes.add(eposes.length());
|
|
}
|
|
else if(!strncmp(c, "frame", max(int(args-c), 5)))
|
|
{
|
|
if(eanims.length() && eframes.length() && eframes.last() != eposes.length()) eframes.add(eposes.length());
|
|
}
|
|
else if(!strncmp(c, "framerate", max(int(args-c), 9)))
|
|
{
|
|
if(eanims.length())
|
|
{
|
|
double fps = parseattrib(args);
|
|
eanims.last().fps = max(fps, 0.0);
|
|
}
|
|
}
|
|
else if(!strncmp(c, "loop", max(int(args-c), 4)))
|
|
{
|
|
if(eanims.length()) eanims.last().flags |= IQM_LOOP;
|
|
}
|
|
else if(!strncmp(c, "comment", max(int(args-c), 7)))
|
|
{
|
|
if(commentdata.length()) break;
|
|
for(;;)
|
|
{
|
|
size_t len = f->read(commentdata.reserve(1024), 1024);
|
|
commentdata.advance(len);
|
|
if(len < 1024) { commentdata.add('\0'); break; }
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool loadiqe(const char *filename, const filespec &spec)
|
|
{
|
|
int numfiles = 0;
|
|
while(filename)
|
|
{
|
|
const char *endfile = strchr(filename, ',');
|
|
const char *file = endfile ? newstring(filename, endfile-filename) : filename;
|
|
stream *f = openfile(file, "r");
|
|
if(f)
|
|
{
|
|
resetimporter(spec, numfiles > 0);
|
|
if(parseiqe(f)) numfiles++;
|
|
delete f;
|
|
}
|
|
|
|
if(!endfile) break;
|
|
|
|
delete[] file;
|
|
filename = endfile+1;
|
|
}
|
|
|
|
if(!numfiles) return false;
|
|
|
|
if(eanims.length() == 1)
|
|
{
|
|
eanim &a = eanims.last();
|
|
if(spec.name) a.name = spec.name;
|
|
if(spec.fps > 0) a.fps = spec.fps;
|
|
a.flags |= spec.flags;
|
|
if(spec.endframe >= 0) a.endframe = a.startframe + spec.endframe;
|
|
else if(spec.endframe < -1) a.endframe = a.startframe + max(eframes.length() - a.startframe + spec.endframe + 1, 0);
|
|
a.startframe += spec.startframe;
|
|
}
|
|
|
|
makeanims(spec);
|
|
if(emeshes.length())
|
|
{
|
|
smoothverts();
|
|
makemeshes(spec);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
struct md5weight
|
|
{
|
|
int joint;
|
|
double bias;
|
|
Vec3 pos;
|
|
};
|
|
|
|
struct md5vert
|
|
{
|
|
double u, v;
|
|
uint start, count;
|
|
};
|
|
|
|
struct md5hierarchy
|
|
{
|
|
const char *name;
|
|
int parent, flags, start;
|
|
};
|
|
|
|
vector<md5weight> weightinfo;
|
|
vector<md5vert> vertinfo;
|
|
|
|
void buildmd5verts()
|
|
{
|
|
loopv(vertinfo)
|
|
{
|
|
md5vert &v = vertinfo[i];
|
|
Vec3 pos(0, 0, 0);
|
|
loopk(v.count)
|
|
{
|
|
md5weight &w = weightinfo[v.start+k];
|
|
transform &j = eposes[w.joint];
|
|
pos += (j.orient.transform(w.pos) + j.pos)*w.bias;
|
|
}
|
|
epositions.add(Vec4(pos, 1));
|
|
etexcoords.add(Vec4(v.u, v.v, 0, 0));
|
|
|
|
blendcombo &c = eblends.add();
|
|
loopj(v.count)
|
|
{
|
|
md5weight &w = weightinfo[v.start+j];
|
|
c.addweight(w.bias, w.joint);
|
|
}
|
|
c.finalize();
|
|
}
|
|
}
|
|
|
|
void parsemd5mesh(stream *f, char *buf, size_t bufsize)
|
|
{
|
|
md5weight w;
|
|
md5vert v;
|
|
etriangle t(0, 0, 0, 0);
|
|
int index, firsttri = etriangles.length(), firstvert = vertinfo.length(), firstweight = weightinfo.length(), numtris = 0, numverts = 0, numweights = 0;
|
|
emesh m;
|
|
|
|
while(f->getline(buf, bufsize) && buf[0]!='}')
|
|
{
|
|
if(strstr(buf, "// meshes:"))
|
|
{
|
|
char *start = strchr(buf, ':')+1;
|
|
if(*start==' ') start++;
|
|
char *end = start + strlen(start)-1;
|
|
while(end >= start && isspace(*end)) end--;
|
|
end[1] = '\0';
|
|
m.name = getnamekey(start);
|
|
}
|
|
else if(strstr(buf, "shader"))
|
|
{
|
|
char *start = strchr(buf, '"'), *end = start ? strchr(start+1, '"') : NULL;
|
|
if(start && end)
|
|
{
|
|
*end = '\0';
|
|
m.material = getnamekey(start+1);
|
|
}
|
|
}
|
|
else if(sscanf(buf, " numverts %d", &numverts)==1)
|
|
{
|
|
numverts = max(numverts, 0);
|
|
if(numverts)
|
|
{
|
|
vertinfo.reserve(numverts);
|
|
vertinfo.advance(numverts);
|
|
}
|
|
}
|
|
else if(sscanf(buf, " numtris %d", &numtris)==1)
|
|
{
|
|
numtris = max(numtris, 0);
|
|
if(numtris)
|
|
{
|
|
etriangles.reserve(numtris);
|
|
etriangles.advance(numtris);
|
|
}
|
|
m.firsttri = firsttri;
|
|
}
|
|
else if(sscanf(buf, " numweights %d", &numweights)==1)
|
|
{
|
|
numweights = max(numweights, 0);
|
|
if(numweights)
|
|
{
|
|
weightinfo.reserve(numweights);
|
|
weightinfo.advance(numweights);
|
|
}
|
|
}
|
|
else if(sscanf(buf, " vert %d ( %lf %lf ) %u %u", &index, &v.u, &v.v, &v.start, &v.count)==5)
|
|
{
|
|
if(index>=0 && index<numverts)
|
|
{
|
|
v.start += firstweight;
|
|
vertinfo[firstvert + index] = v;
|
|
}
|
|
}
|
|
else if(sscanf(buf, " tri %d %u %u %u", &index, &t.vert[0], &t.vert[1], &t.vert[2])==4)
|
|
{
|
|
if(index>=0 && index<numtris)
|
|
{
|
|
loopk(3) t.vert[k] += firstvert;
|
|
etriangles[firsttri + index] = t;
|
|
}
|
|
}
|
|
else if(sscanf(buf, " weight %d %d %lf ( %lf %lf %lf ) ", &index, &w.joint, &w.bias, &w.pos.x, &w.pos.y, &w.pos.z)==6)
|
|
{
|
|
if(index>=0 && index<numweights) weightinfo[firstweight + index] = w;
|
|
}
|
|
}
|
|
|
|
if(numtris && numverts) emeshes.add(m);
|
|
}
|
|
|
|
bool loadmd5mesh(const char *filename, const filespec &spec)
|
|
{
|
|
stream *f = openfile(filename, "r");
|
|
if(!f) return false;
|
|
|
|
resetimporter(spec);
|
|
esmoothgroups[0].flags |= esmoothgroup::F_UVSMOOTH;
|
|
|
|
char buf[512];
|
|
while(f->getline(buf, sizeof(buf)))
|
|
{
|
|
int tmp;
|
|
if(sscanf(buf, " MD5Version %d", &tmp)==1)
|
|
{
|
|
if(tmp!=10) { delete f; return false; }
|
|
}
|
|
else if(sscanf(buf, " numJoints %d", &tmp)==1)
|
|
{
|
|
if(tmp<1 || (joints.length() && tmp != joints.length())) { delete f; return false; }
|
|
}
|
|
else if(sscanf(buf, " numMeshes %d", &tmp)==1)
|
|
{
|
|
if(tmp<1) { delete f; return false; }
|
|
}
|
|
else if(strstr(buf, "joints {"))
|
|
{
|
|
ejoint j;
|
|
transform p;
|
|
while(f->getline(buf, sizeof(buf)) && buf[0]!='}')
|
|
{
|
|
char *c = buf;
|
|
j.name = getnamekey(trimname(c));
|
|
if(sscanf(c, " %d ( %lf %lf %lf ) ( %lf %lf %lf )",
|
|
&j.parent, &p.pos.x, &p.pos.y, &p.pos.z,
|
|
&p.orient.x, &p.orient.y, &p.orient.z)==7)
|
|
{
|
|
p.orient.restorew();
|
|
p.scale = Vec3(1, 1, 1);
|
|
ejoints.add(j);
|
|
eposes.add(p);
|
|
}
|
|
}
|
|
}
|
|
else if(strstr(buf, "mesh {"))
|
|
{
|
|
parsemd5mesh(f, buf, sizeof(buf));
|
|
}
|
|
}
|
|
|
|
delete f;
|
|
|
|
buildmd5verts();
|
|
makeanims(spec);
|
|
smoothverts();
|
|
makemeshes(spec);
|
|
makerelativebasepose();
|
|
|
|
return true;
|
|
}
|
|
|
|
bool loadmd5anim(const char *filename, const filespec &spec)
|
|
{
|
|
stream *f = openfile(filename, "r");
|
|
if(!f) return false;
|
|
|
|
resetimporter(spec);
|
|
|
|
vector<md5hierarchy> hierarchy;
|
|
vector<transform> baseframe;
|
|
int animdatalen = 0, animframes = 0, frameoffset = eposes.length(), firstframe = eframes.length();
|
|
double framerate = 0;
|
|
double *animdata = NULL;
|
|
char buf[512];
|
|
while(f->getline(buf, sizeof(buf)))
|
|
{
|
|
int tmp;
|
|
if(sscanf(buf, " MD5Version %d", &tmp)==1)
|
|
{
|
|
if(tmp!=10) { delete f; return false; }
|
|
}
|
|
else if(sscanf(buf, " numJoints %d", &tmp)==1)
|
|
{
|
|
if(tmp<1) { delete f; return false; }
|
|
}
|
|
else if(sscanf(buf, " numFrames %d", &animframes)==1)
|
|
{
|
|
if(animframes<1) { delete f; return false; }
|
|
}
|
|
else if(sscanf(buf, " frameRate %lf", &framerate)==1);
|
|
else if(sscanf(buf, " numAnimatedComponents %d", &animdatalen)==1)
|
|
{
|
|
if(animdatalen>0) animdata = new double[animdatalen];
|
|
}
|
|
else if(strstr(buf, "bounds {"))
|
|
{
|
|
while(f->getline(buf, sizeof(buf)) && buf[0]!='}');
|
|
}
|
|
else if(strstr(buf, "hierarchy {"))
|
|
{
|
|
while(f->getline(buf, sizeof(buf)) && buf[0]!='}')
|
|
{
|
|
char *c = buf;
|
|
md5hierarchy h;
|
|
h.name = getnamekey(trimname(c));
|
|
if(sscanf(c, " %d %d %d", &h.parent, &h.flags, &h.start)==3)
|
|
hierarchy.add(h);
|
|
}
|
|
if(hierarchy.empty()) { delete f; return false; }
|
|
loopv(hierarchy)
|
|
{
|
|
md5hierarchy &h = hierarchy[i];
|
|
ejoint &j = ejoints.add();
|
|
j.name = h.name;
|
|
j.parent = h.parent;
|
|
}
|
|
}
|
|
else if(strstr(buf, "baseframe {"))
|
|
{
|
|
while(f->getline(buf, sizeof(buf)) && buf[0]!='}')
|
|
{
|
|
transform j;
|
|
if(sscanf(buf, " ( %lf %lf %lf ) ( %lf %lf %lf )", &j.pos.x, &j.pos.y, &j.pos.z, &j.orient.x, &j.orient.y, &j.orient.z)==6)
|
|
{
|
|
j.orient.restorew();
|
|
j.scale = Vec3(1, 1, 1);
|
|
baseframe.add(j);
|
|
}
|
|
}
|
|
if(baseframe.length()!=hierarchy.length()) { delete f; return false; }
|
|
eposes.reserve(animframes*baseframe.length());
|
|
eposes.advance(animframes*baseframe.length());
|
|
}
|
|
else if(sscanf(buf, " frame %d", &tmp)==1)
|
|
{
|
|
for(int numdata = 0; f->getline(buf, sizeof(buf)) && buf[0]!='}';)
|
|
{
|
|
for(char *src = buf, *next = src; numdata < animdatalen; numdata++, src = next)
|
|
{
|
|
animdata[numdata] = strtod(src, &next);
|
|
if(next <= src) break;
|
|
}
|
|
}
|
|
int offset = frameoffset + tmp*baseframe.length();
|
|
eframes.add(offset);
|
|
loopv(baseframe)
|
|
{
|
|
md5hierarchy &h = hierarchy[i];
|
|
transform j = baseframe[i];
|
|
if(h.start < animdatalen && h.flags)
|
|
{
|
|
double *jdata = &animdata[h.start];
|
|
if(h.flags&1) j.pos.x = *jdata++;
|
|
if(h.flags&2) j.pos.y = *jdata++;
|
|
if(h.flags&4) j.pos.z = *jdata++;
|
|
if(h.flags&8) j.orient.x = *jdata++;
|
|
if(h.flags&16) j.orient.y = *jdata++;
|
|
if(h.flags&32) j.orient.z = *jdata++;
|
|
j.orient.restorew();
|
|
}
|
|
eposes[offset + i] = j;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(animdata) delete[] animdata;
|
|
delete f;
|
|
|
|
eanim &a = eanims.add();
|
|
if(spec.name) a.name = getnamekey(spec.name);
|
|
else
|
|
{
|
|
string name;
|
|
copystring(name, filename);
|
|
char *end = strrchr(name, '.');
|
|
if(end) *end = '\0';
|
|
a.name = getnamekey(name);
|
|
}
|
|
a.startframe = firstframe;
|
|
a.fps = spec.fps > 0 ? spec.fps : framerate;
|
|
a.flags = spec.flags;
|
|
if(spec.endframe >= 0) a.endframe = a.startframe + spec.endframe;
|
|
else if(spec.endframe < -1) a.endframe = a.startframe + max(eframes.length() - a.startframe + spec.endframe + 1, 0);
|
|
a.startframe += spec.startframe;
|
|
|
|
makeanims(spec);
|
|
|
|
return true;
|
|
}
|
|
|
|
namespace smd
|
|
{
|
|
|
|
bool skipcomment(char *&curbuf)
|
|
{
|
|
while(*curbuf && isspace(*curbuf)) curbuf++;
|
|
switch(*curbuf)
|
|
{
|
|
case '#':
|
|
case ';':
|
|
case '\r':
|
|
case '\n':
|
|
case '\0':
|
|
return true;
|
|
case '/':
|
|
if(curbuf[1] == '/') return true;
|
|
break;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void skipsection(stream *f, char *buf, size_t bufsize)
|
|
{
|
|
while(f->getline(buf, bufsize))
|
|
{
|
|
char *curbuf = buf;
|
|
if(skipcomment(curbuf)) continue;
|
|
if(!strncmp(curbuf, "end", 3)) break;
|
|
}
|
|
}
|
|
|
|
void readname(char *&curbuf, char *name, size_t namesize)
|
|
{
|
|
char *curname = name;
|
|
while(*curbuf && isspace(*curbuf)) curbuf++;
|
|
bool allowspace = false;
|
|
if(*curbuf == '"') { curbuf++; allowspace = true; }
|
|
while(*curbuf)
|
|
{
|
|
char c = *curbuf++;
|
|
if(c == '"') break;
|
|
if(isspace(c) && !allowspace) break;
|
|
if(curname < &name[namesize-1]) *curname++ = c;
|
|
}
|
|
*curname = '\0';
|
|
}
|
|
|
|
void readnodes(stream *f, char *buf, size_t bufsize)
|
|
{
|
|
while(f->getline(buf, bufsize))
|
|
{
|
|
char *curbuf = buf;
|
|
if(skipcomment(curbuf)) continue;
|
|
if(!strncmp(curbuf, "end", 3)) break;
|
|
int id = strtol(curbuf, &curbuf, 10);
|
|
string name;
|
|
readname(curbuf, name, sizeof(name));
|
|
int parent = strtol(curbuf, &curbuf, 10);
|
|
if(id < 0 || id > 255 || parent > 255 || !name[0] || (ejoints.inrange(id) && ejoints[id].name)) continue;
|
|
ejoint j;
|
|
j.name = getnamekey(name);
|
|
j.parent = parent;
|
|
while(ejoints.length() <= id) ejoints.add();
|
|
ejoints[id] = j;
|
|
}
|
|
}
|
|
|
|
void readmaterial(char *&curbuf, char *mat, char *name, size_t matsize)
|
|
{
|
|
char *curmat = mat;
|
|
while(*curbuf && isspace(*curbuf)) curbuf++;
|
|
char *ext = NULL;
|
|
while(*curbuf)
|
|
{
|
|
char c = *curbuf++;
|
|
if(isspace(c)) break;
|
|
if(c == '.' && !ext) ext = curmat;
|
|
if(curmat < &mat[matsize-1]) *curmat++ = c;
|
|
}
|
|
*curmat = '\0';
|
|
if(!ext) ext = curmat;
|
|
memcpy(name, mat, ext - mat);
|
|
name[ext - mat] = '\0';
|
|
}
|
|
|
|
void readskeleton(stream *f, char *buf, size_t bufsize)
|
|
{
|
|
int frame = -1, firstpose = -1;
|
|
while(f->getline(buf, bufsize))
|
|
{
|
|
char *curbuf = buf;
|
|
if(skipcomment(curbuf)) continue;
|
|
if(sscanf(curbuf, " time %d", &frame) == 1) continue;
|
|
else if(!strncmp(curbuf, "end", 3)) break;
|
|
else if(frame != 0) continue;
|
|
int bone;
|
|
Vec3 pos, rot;
|
|
if(sscanf(curbuf, " %d %lf %lf %lf %lf %lf %lf", &bone, &pos.x, &pos.y, &pos.z, &rot.x, &rot.y, &rot.z) != 7)
|
|
continue;
|
|
if(!ejoints.inrange(bone))
|
|
continue;
|
|
if(firstpose < 0)
|
|
{
|
|
firstpose = eposes.length();
|
|
eposes.reserve(ejoints.length());
|
|
eposes.advance(ejoints.length());
|
|
}
|
|
transform p(pos, Quat::fromangles(rot));
|
|
eposes[firstpose + bone] = p;
|
|
}
|
|
}
|
|
|
|
void readtriangles(stream *f, char *buf, size_t bufsize)
|
|
{
|
|
emesh m;
|
|
while(f->getline(buf, bufsize))
|
|
{
|
|
char *curbuf = buf;
|
|
if(skipcomment(curbuf)) continue;
|
|
if(!strncmp(curbuf, "end", 3)) break;
|
|
string name, material;
|
|
readmaterial(curbuf, material, name, sizeof(material));
|
|
if(!m.name || strcmp(m.name, name))
|
|
{
|
|
if(m.name && etriangles.length() > m.firsttri) emeshes.add(m);
|
|
m.name = getnamekey(name);
|
|
m.material = getnamekey(material);
|
|
m.firsttri = etriangles.length();
|
|
}
|
|
Vec4 *pos = epositions.reserve(3) + 2, *tc = etexcoords.reserve(3) + 2;
|
|
Vec3 *norm = enormals.reserve(3) + 2;
|
|
blendcombo *c = eblends.reserve(3) + 2;
|
|
loopi(3)
|
|
{
|
|
char *curbuf;
|
|
do
|
|
{
|
|
if(!f->getline(buf, bufsize)) goto endsection;
|
|
curbuf = buf;
|
|
} while(skipcomment(curbuf));
|
|
int parent = -1, numlinks = 0, len = 0;
|
|
if(sscanf(curbuf, " %d %lf %lf %lf %lf %lf %lf %lf %lf %d%n", &parent, &pos->x, &pos->y, &pos->z, &norm->x, &norm->y, &norm->z, &tc->x, &tc->y, &numlinks, &len) < 9) goto endsection;
|
|
curbuf += len;
|
|
pos->w = 1;
|
|
tc->y = 1 - tc->y;
|
|
tc->z = tc->w = 0;
|
|
c->reset();
|
|
double pweight = 0, tweight = 0;
|
|
for(; numlinks > 0; numlinks--)
|
|
{
|
|
int bone = -1, len = 0;
|
|
double weight = 0;
|
|
if(sscanf(curbuf, " %d %lf%n", &bone, &weight, &len) < 2) break;
|
|
curbuf += len;
|
|
tweight += weight;
|
|
if(bone == parent) pweight += weight;
|
|
else c->addweight(weight, bone);
|
|
}
|
|
if(tweight < 1) pweight += 1 - tweight;
|
|
if(pweight > 0) c->addweight(pweight, parent);
|
|
c->finalize();
|
|
--pos;
|
|
--tc;
|
|
--norm;
|
|
--c;
|
|
}
|
|
etriangle &t = etriangles.add();
|
|
loopi(3) t.vert[i] = epositions.length() + i;
|
|
t.smoothgroup = 0;
|
|
epositions.advance(3);
|
|
enormals.advance(3);
|
|
etexcoords.advance(3);
|
|
eblends.advance(3);
|
|
}
|
|
endsection:
|
|
if(m.name && etriangles.length () > m.firsttri) emeshes.add(m);
|
|
}
|
|
|
|
int readframes(stream *f, char *buf, size_t bufsize)
|
|
{
|
|
int frame = -1, numframes = 0, lastbone = ejoints.length(), frameoffset = eposes.length();
|
|
while(f->getline(buf, bufsize))
|
|
{
|
|
char *curbuf = buf;
|
|
if(skipcomment(curbuf)) continue;
|
|
int nextframe = -1;
|
|
if(sscanf(curbuf, " time %d", &nextframe) == 1)
|
|
{
|
|
for(; lastbone < ejoints.length(); lastbone++) eposes[frameoffset + frame*ejoints.length() + lastbone] = eposes[frameoffset + lastbone];
|
|
if(nextframe >= numframes)
|
|
{
|
|
eposes.reserve(ejoints.length() * (nextframe + 1 - numframes));
|
|
loopi(nextframe - numframes)
|
|
{
|
|
eframes.add(eposes.length());
|
|
eposes.put(&eposes[frameoffset], ejoints.length());
|
|
}
|
|
eframes.add(eposes.length());
|
|
eposes.advance(ejoints.length());
|
|
numframes = nextframe + 1;
|
|
}
|
|
frame = nextframe;
|
|
lastbone = 0;
|
|
continue;
|
|
}
|
|
else if(!strncmp(curbuf, "end", 3)) break;
|
|
int bone;
|
|
Vec3 pos, rot;
|
|
if(sscanf(curbuf, " %d %lf %lf %lf %lf %lf %lf", &bone, &pos.x, &pos.y, &pos.z, &rot.x, &rot.y, &rot.z) != 7)
|
|
continue;
|
|
if(bone < 0 || bone >= ejoints.length())
|
|
continue;
|
|
for(; lastbone < bone; lastbone++) eposes[frameoffset + frame*ejoints.length() + lastbone] = eposes[frameoffset + lastbone];
|
|
lastbone++;
|
|
transform p(pos, Quat::fromangles(rot));
|
|
eposes[frameoffset + frame*ejoints.length() + bone] = p;
|
|
}
|
|
for(; lastbone < ejoints.length(); lastbone++) eposes[frameoffset + frame*ejoints.length() + lastbone] = eposes[frameoffset + lastbone];
|
|
return numframes;
|
|
}
|
|
|
|
}
|
|
|
|
bool loadsmd(const char *filename, const filespec &spec)
|
|
{
|
|
stream *f = openfile(filename, "r");
|
|
if(!f) return false;
|
|
|
|
resetimporter(spec);
|
|
|
|
char buf[512];
|
|
int version = -1, firstframe = eframes.length();
|
|
bool hastriangles = false;
|
|
while(f->getline(buf, sizeof(buf)))
|
|
{
|
|
char *curbuf = buf;
|
|
if(smd::skipcomment(curbuf)) continue;
|
|
if(sscanf(curbuf, " version %d", &version) == 1)
|
|
{
|
|
if(version != 1) { delete f; return false; }
|
|
}
|
|
else if(!strncmp(curbuf, "nodes", 5))
|
|
smd::readnodes(f, buf, sizeof(buf));
|
|
else if(!strncmp(curbuf, "triangles", 9))
|
|
{
|
|
smd::readtriangles(f, buf, sizeof(buf));
|
|
hastriangles = true;
|
|
}
|
|
else if(!strncmp(curbuf, "skeleton", 8))
|
|
smd::readframes(f, buf, sizeof(buf));
|
|
else if(!strncmp(curbuf, "vertexanimation", 15))
|
|
smd::skipsection(f, buf, sizeof(buf));
|
|
}
|
|
|
|
delete f;
|
|
|
|
if(hastriangles)
|
|
{
|
|
eframes.setsize(firstframe);
|
|
makeanims(spec);
|
|
smoothverts();
|
|
makemeshes(spec);
|
|
}
|
|
else
|
|
{
|
|
eanim &a = eanims.add();
|
|
if(spec.name) a.name = getnamekey(spec.name);
|
|
else
|
|
{
|
|
string name;
|
|
const char *shortname = filename;
|
|
shortname = strrchr(filename, '/');
|
|
if (shortname)
|
|
shortname++;
|
|
else
|
|
shortname = filename;
|
|
copystring(name, shortname);
|
|
char *end = strrchr(name, '.');
|
|
if(end) *end = '\0';
|
|
a.name = getnamekey(name);
|
|
}
|
|
a.startframe = firstframe;
|
|
a.fps = spec.fps;
|
|
a.flags = spec.flags;
|
|
if(spec.endframe >= 0) a.endframe = a.startframe + spec.endframe;
|
|
else if(spec.endframe < -1) a.endframe = a.startframe + max(eframes.length() - a.startframe + spec.endframe + 1, 0);
|
|
a.startframe += spec.startframe;
|
|
makeanims(spec);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
struct objvert { int attrib[3]; objvert() { attrib[0] = attrib[1] = attrib[2] = -1; } };
|
|
static inline uint hthash(const objvert &k) { return k.attrib[0] ^ k.attrib[1] ^ k.attrib[2]; };
|
|
static inline bool htcmp(const objvert &x, const objvert &y) { return x.attrib[0] == y.attrib[0] && x.attrib[1] == y.attrib[1] && x.attrib[2] == y.attrib[2]; }
|
|
|
|
void parseobjvert(char *s, vector<Vec3> &out)
|
|
{
|
|
Vec3 &v = out.add(Vec3(0, 0, 0));
|
|
while(isalpha(*s)) s++;
|
|
loopi(3)
|
|
{
|
|
v[i] = strtod(s, &s);
|
|
while(isspace(*s)) s++;
|
|
if(!*s) break;
|
|
}
|
|
}
|
|
|
|
struct mtlinfo{
|
|
const char *name;
|
|
const char *tex; //often null
|
|
Vec4 rgba; //often 1,1,1,1
|
|
mtlinfo(const char *matname) : name(getnamekey(matname)), tex(NULL),rgba(Vec4(1,1,1,1)) {}
|
|
};
|
|
static vector<mtlinfo> parsemtl(stream *f)
|
|
{
|
|
vector<mtlinfo> ret;
|
|
char buf[512];
|
|
mtlinfo dummy(""), *curmat = &dummy;
|
|
|
|
if (f)
|
|
while(f->getline(buf, sizeof(buf)))
|
|
{
|
|
char *c = buf;
|
|
while(isspace(*c)) c++;
|
|
if (*c == '#')
|
|
continue;
|
|
else if(!strncmp(c, "newmtl", 6) && isspace(c[6]))
|
|
{
|
|
while(isalpha(*c)) c++;
|
|
while(isspace(*c)) c++;
|
|
char *name = c;
|
|
size_t namelen = strlen(c);
|
|
while(namelen > 0 && isspace(name[namelen-1])) namelen--;
|
|
name[namelen] = 0;
|
|
|
|
curmat = &ret.add(mtlinfo(name));
|
|
}
|
|
else if(!strncmp(c, "Kd", 2) && isspace(c[2]))
|
|
{ //diffuse colours...
|
|
while(isalpha(*c)) c++;
|
|
while(isspace(*c)) c++;
|
|
loopi(3)
|
|
{
|
|
curmat->rgba[i] = strtod(c, &c);
|
|
while(isspace(*c)) c++;
|
|
if(!*c) break;
|
|
}
|
|
}
|
|
else if(!strncmp(c, "D", 1) && isspace(c[1]))
|
|
{ //'disolve', so basically alpha
|
|
while(isalpha(*c)) c++;
|
|
while(isspace(*c)) c++;
|
|
curmat->rgba[3] = strtod(c, &c);
|
|
}
|
|
else if(!strncmp(c, "map_Kd", 6) && isspace(c[6]))
|
|
{
|
|
while(isalpha(*c) || *c == '_') c++;
|
|
while(isspace(*c)) c++;
|
|
char *name = c;
|
|
size_t namelen = strlen(c);
|
|
while(namelen > 0 && isspace(name[namelen-1])) namelen--;
|
|
name[namelen] = 0;
|
|
curmat->tex = getnamekey(name);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool parseobj(stream *f)
|
|
{
|
|
vector<Vec3> attrib[3]; //coord, tangemt, normal.
|
|
char buf[512];
|
|
hashtable<objvert, int> verthash;
|
|
string meshname = "", matname = "", tmpname="";
|
|
int curmesh = -1, smooth = 0;
|
|
Vec4 col = {1,1,1,1};
|
|
|
|
vector<mtlinfo> mtl;
|
|
|
|
while(f->getline(buf, sizeof(buf)))
|
|
{
|
|
char *c = buf;
|
|
while(isspace(*c)) c++;
|
|
switch(*c)
|
|
{
|
|
case '#': continue;
|
|
case 'v':
|
|
if(isspace(c[1])) parseobjvert(c, attrib[0]);
|
|
else if(c[1]=='t') parseobjvert(c, attrib[1]);
|
|
else if(c[1]=='n') parseobjvert(c, attrib[2]);
|
|
break;
|
|
case 'g':
|
|
{
|
|
while(isalpha(*c)) c++;
|
|
while(isspace(*c)) c++;
|
|
char *name = c;
|
|
size_t namelen = strlen(name);
|
|
while(namelen > 0 && isspace(name[namelen-1])) namelen--;
|
|
copystring(meshname, name, min(namelen+1, sizeof(meshname)));
|
|
curmesh = -1;
|
|
break;
|
|
}
|
|
case 'm':
|
|
{
|
|
if(strncmp(c, "mtllib", 6)) continue;
|
|
while(isalpha(*c)) c++;
|
|
while(isspace(*c)) c++;
|
|
const char *name = c;
|
|
size_t namelen = strlen(name);
|
|
while(namelen > 0 && isspace(name[namelen-1])) namelen--;
|
|
copystring(tmpname, name, min(namelen+1, sizeof(tmpname)));
|
|
mtl = parsemtl(openfile(tmpname, "r"));
|
|
break;
|
|
}
|
|
case 'u':
|
|
{
|
|
if(strncmp(c, "usemtl", 6)) continue;
|
|
while(isalpha(*c)) c++;
|
|
while(isspace(*c)) c++;
|
|
const char *name = c;
|
|
size_t namelen = strlen(name);
|
|
while(namelen > 0 && isspace(name[namelen-1])) namelen--;
|
|
copystring(matname, name, min(namelen+1, sizeof(matname)));
|
|
col = Vec4(1,1,1,1);
|
|
|
|
loopv(mtl)
|
|
{ //if its an obj material, swap out the vertex colour+mat name for whatever the mtl file specifies.
|
|
if (!strcmp(matname, mtl[i].name))
|
|
{
|
|
col = mtl[i].rgba;
|
|
const char *tex = mtl[i].tex;
|
|
if (!tex)
|
|
tex = (col[3] < 1)?"whiteskin#VC#BLEND":"whiteskin#VC"; //not me being racist or anything...
|
|
copystring(matname, tex, sizeof(matname));
|
|
break;
|
|
}
|
|
}
|
|
|
|
curmesh = -1;
|
|
break;
|
|
}
|
|
case 's':
|
|
{
|
|
if(!isspace(c[1])) continue;
|
|
while(isalpha(*c)) c++;
|
|
while(isspace(*c)) c++;
|
|
int key = strtol(c, &c, 10);
|
|
smooth = -1;
|
|
loopv(esmoothgroups) if(esmoothgroups[i].key == key) { smooth = i; break; }
|
|
if(smooth < 0)
|
|
{
|
|
smooth = esmoothgroups.length();
|
|
esmoothgroups.add().key = key;
|
|
}
|
|
break;
|
|
}
|
|
case 'f':
|
|
{
|
|
if(curmesh < 0)
|
|
{
|
|
emesh m;
|
|
m.name = getnamekey(meshname);
|
|
m.material = getnamekey(matname);
|
|
m.firsttri = etriangles.length();
|
|
curmesh = emeshes.length();
|
|
emeshes.add(m);
|
|
verthash.clear();
|
|
}
|
|
int v0 = -1, v1 = -1;
|
|
while(isalpha(*c)) c++;
|
|
for(;;)
|
|
{
|
|
while(isspace(*c)) c++;
|
|
if(!*c) break;
|
|
objvert vkey;
|
|
loopi(3)
|
|
{
|
|
vkey.attrib[i] = strtol(c, &c, 10);
|
|
if(vkey.attrib[i] < 0) vkey.attrib[i] = attrib[i].length() + vkey.attrib[i];
|
|
else vkey.attrib[i]--;
|
|
if(!attrib[i].inrange(vkey.attrib[i])) vkey.attrib[i] = -1;
|
|
if(*c!='/') break;
|
|
c++;
|
|
}
|
|
int *index = verthash.access(vkey);
|
|
if(!index)
|
|
{
|
|
index = &verthash[vkey];
|
|
*index = epositions.length();
|
|
epositions.add(Vec4(vkey.attrib[0] < 0 ? Vec3(0, 0, 0) : attrib[0][vkey.attrib[0]].zxy(), 1));
|
|
if(vkey.attrib[2] >= 0) enormals.add(attrib[2][vkey.attrib[2]].zxy());
|
|
etexcoords.add(vkey.attrib[1] < 0 ? Vec4(0, 0, 0, 0) : Vec4(attrib[1][vkey.attrib[1]].x, 1-attrib[1][vkey.attrib[1]].y, 0, 0));
|
|
ecolors.add(col);
|
|
}
|
|
if(v0 < 0) v0 = *index;
|
|
else if(v1 < 0) v1 = *index;
|
|
else
|
|
{
|
|
etriangles.add(etriangle(*index, v1, v0, smooth));
|
|
v1 = *index;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool loadobj(const char *filename, const filespec &spec)
|
|
{
|
|
stream *f = openfile(filename, "r");
|
|
if(!f) return false;
|
|
|
|
int numfiles = 0;
|
|
while(filename)
|
|
{
|
|
const char *endfile = strchr(filename, ',');
|
|
const char *file = endfile ? newstring(filename, endfile-filename) : filename;
|
|
stream *f = openfile(file, "r");
|
|
if(f)
|
|
{
|
|
if(resetimporter(spec, numfiles > 0))
|
|
{
|
|
esmoothgroups[0].key = 0;
|
|
}
|
|
if(parseobj(f)) numfiles++;
|
|
delete f;
|
|
}
|
|
|
|
if(!endfile) break;
|
|
|
|
delete[] file;
|
|
filename = endfile+1;
|
|
}
|
|
|
|
if(!numfiles) return false;
|
|
|
|
smoothverts();
|
|
makemeshes(spec);
|
|
|
|
return true;
|
|
}
|
|
|
|
namespace fbx
|
|
{
|
|
struct token
|
|
{
|
|
enum { NONE, PROP, NUMBER, STRING, ARRAY, BEGIN, END, LINE };
|
|
int type;
|
|
union
|
|
{
|
|
char s[64];
|
|
double f;
|
|
int i;
|
|
};
|
|
|
|
token() : type(NONE) {}
|
|
};
|
|
|
|
struct tokenizer
|
|
{
|
|
stream *f;
|
|
char *pos;
|
|
char buf[4096];
|
|
|
|
void reset(stream *s) { f = s; pos = buf; buf[0] = '\0'; }
|
|
|
|
bool parse(token &t)
|
|
{
|
|
for(;;)
|
|
{
|
|
while(isspace(*pos)) pos++;
|
|
if(!*pos)
|
|
{
|
|
bool more = f->getline(buf, sizeof(buf));
|
|
pos = buf;
|
|
if(!more) { buf[0] = '\0'; return false; }
|
|
t.type = token::LINE;
|
|
return true;
|
|
}
|
|
size_t slen = 0;
|
|
switch(*pos)
|
|
{
|
|
case ',':
|
|
pos++;
|
|
continue;
|
|
case ';':
|
|
pos++;
|
|
while(*pos) pos++;
|
|
continue;
|
|
case '{':
|
|
pos++;
|
|
t.type = token::BEGIN;
|
|
return true;
|
|
case '}':
|
|
pos++;
|
|
t.type = token::END;
|
|
return true;
|
|
case '"':
|
|
pos++;
|
|
for(; *pos && *pos != '"'; pos++) if(slen < sizeof(t.s)-1) t.s[slen++] = *pos;
|
|
t.s[slen] = '\0';
|
|
if(*pos == '"') pos++;
|
|
t.type = token::STRING;
|
|
return true;
|
|
case '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9': case '.': case '-': case '+':
|
|
t.f = strtod(pos, &pos);
|
|
t.type = token::NUMBER;
|
|
return true;
|
|
case '*':
|
|
pos++;
|
|
t.i = int(strtol(pos, &pos, 10));
|
|
t.type = token::ARRAY;
|
|
return true;
|
|
default:
|
|
for(; *pos && !isspace(*pos) && *pos != ':'; pos++) if(slen < sizeof(t.s)-1) t.s[slen++] = *pos;
|
|
t.s[slen] = '\0';
|
|
if(*pos == ':') pos++;
|
|
t.type = token::PROP;
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
bool skipprop()
|
|
{
|
|
token t;
|
|
while(parse(t)) switch(t.type)
|
|
{
|
|
case token::LINE:
|
|
return true;
|
|
|
|
case token::BEGIN:
|
|
while(parse(t)) switch(t.type)
|
|
{
|
|
case token::PROP:
|
|
skipprop();
|
|
break;
|
|
case token::END:
|
|
return true;
|
|
}
|
|
return true;
|
|
|
|
case token::END:
|
|
return false;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool findbegin()
|
|
{
|
|
token t;
|
|
while(parse(t)) switch(t.type)
|
|
{
|
|
case token::LINE: return false;
|
|
case token::BEGIN: return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
template<class T>
|
|
bool readarray(vector<T> &vals, int size = 0)
|
|
{
|
|
if(!findbegin()) return false;
|
|
|
|
if(size > 0) vals.reserve(min(size, 1<<16));
|
|
token t;
|
|
while(parse(t)) switch(t.type)
|
|
{
|
|
case token::NUMBER: if(size <= 0 || vals.length() < size) vals.add(T(t.f)); break;
|
|
case token::END: return true;
|
|
}
|
|
return false;
|
|
}
|
|
};
|
|
|
|
struct node
|
|
{
|
|
enum { GEOM = 0, MODEL, MATERIAL, LIMB, CLUSTER, SKIN, CURVE, XFORM, ANIMLAYER, ANIMSTACK };
|
|
enum { TRANS = 0, ROT, SCALE };
|
|
|
|
virtual int type() = 0;
|
|
virtual ~node() {}
|
|
|
|
virtual void process() {}
|
|
virtual void finish() {}
|
|
};
|
|
|
|
struct namednode : node
|
|
{
|
|
string name;
|
|
|
|
namednode() { name[0] = 0; }
|
|
};
|
|
|
|
struct geomnode;
|
|
struct modelnode;
|
|
struct materialnode;
|
|
struct limbnode;
|
|
struct clusternode;
|
|
struct skinnode;
|
|
struct curvenode;
|
|
struct xformnode;
|
|
struct animlayernode;
|
|
struct animstacknode;
|
|
|
|
struct geomnode : node
|
|
{
|
|
int mesh, firstvert, lastvert, numverts;
|
|
modelnode *model;
|
|
vector<int> remap;
|
|
vector<blendcombo> blends;
|
|
|
|
geomnode() : mesh(-1), firstvert(-1), lastvert(-1), numverts(0), model(NULL) {}
|
|
int type() { return GEOM; }
|
|
|
|
void process();
|
|
void finish();
|
|
};
|
|
|
|
struct modelnode : namednode
|
|
{
|
|
materialnode *material;
|
|
Vec3 geomtrans, prerot, lcltrans, lclrot, lclscale;
|
|
|
|
modelnode() : material(NULL), geomtrans(0, 0, 0), prerot(0, 0, 0), lcltrans(0, 0, 0), lclrot(0, 0, 0), lclscale(1, 1, 1) {}
|
|
|
|
int type() { return MODEL; }
|
|
};
|
|
|
|
struct materialnode : namednode
|
|
{
|
|
int type() { return MATERIAL; }
|
|
};
|
|
|
|
struct limbnode : namednode
|
|
{
|
|
limbnode *parent;
|
|
int index;
|
|
Vec3 trans, rot, prerot, scale;
|
|
clusternode *cluster;
|
|
|
|
limbnode() : parent(NULL), index(-1), trans(0, 0, 0), rot(0, 0, 0), prerot(0, 0, 0), scale(1, 1, 1), cluster(NULL) {}
|
|
|
|
int type() { return LIMB; }
|
|
|
|
void process()
|
|
{
|
|
if(parent) ejoints[index].parent = parent->index;
|
|
}
|
|
|
|
void finish();
|
|
};
|
|
|
|
struct clusternode : node
|
|
{
|
|
skinnode *skin;
|
|
limbnode *limb;
|
|
vector<int> indexes;
|
|
vector<double> weights, transform, transformlink;
|
|
|
|
clusternode() : skin(NULL), limb(NULL) {}
|
|
|
|
int type() { return CLUSTER; }
|
|
|
|
void process();
|
|
};
|
|
|
|
struct skinnode : node
|
|
{
|
|
geomnode *geom;
|
|
|
|
skinnode() : geom(NULL) {}
|
|
|
|
int type() { return SKIN; }
|
|
};
|
|
|
|
struct curvenode : node
|
|
{
|
|
vector<double> vals;
|
|
|
|
int type() { return CURVE; }
|
|
|
|
bool varies() const
|
|
{
|
|
loopv(vals) if(vals[i] != vals[0]) return true;
|
|
return false;
|
|
}
|
|
};
|
|
|
|
struct xformnode : node
|
|
{
|
|
limbnode *limb;
|
|
int xform;
|
|
Vec3 val;
|
|
curvenode *curves[3];
|
|
|
|
xformnode() : limb(NULL), xform(-1), val(0, 0, 0) { curves[0] = curves[1] = curves[2] = NULL; }
|
|
|
|
void setcurve(int i, curvenode *c)
|
|
{
|
|
if(c->varies()) curves[i] = c;
|
|
else if(c->vals.length()) val[i] = c->vals[0];
|
|
}
|
|
|
|
int numframes()
|
|
{
|
|
int n = 0;
|
|
loopi(3) if(curves[i]) { if(!n) n = curves[i]->vals.length(); else if(n != curves[i]->vals.length()) n = -1; }
|
|
return n;
|
|
}
|
|
|
|
int type() { return XFORM; }
|
|
};
|
|
|
|
struct animlayernode : namednode
|
|
{
|
|
vector<xformnode *> xforms;
|
|
|
|
int numframes()
|
|
{
|
|
int n = 0;
|
|
loopv(xforms)
|
|
{
|
|
int xn = xforms[i]->numframes();
|
|
if(xn) { if(!n) n = xn; else if(n != xn) n = -1; }
|
|
}
|
|
return n;
|
|
}
|
|
|
|
int type() { return ANIMLAYER; }
|
|
};
|
|
|
|
struct animstacknode : namednode
|
|
{
|
|
vector<animlayernode *> layers;
|
|
double secs;
|
|
|
|
animstacknode() : secs(0) {}
|
|
|
|
int numframes()
|
|
{
|
|
int n;
|
|
loopv(layers)
|
|
{
|
|
int ln = layers[i]->numframes();
|
|
if(ln) { if(!n) n = ln; else if(n != ln) n = -1; }
|
|
}
|
|
return n;
|
|
}
|
|
|
|
int type() { return ANIMSTACK; }
|
|
|
|
void process();
|
|
};
|
|
|
|
hashtable<double, node *> nodes;
|
|
tokenizer p;
|
|
|
|
void parsegeometry()
|
|
{
|
|
token t;
|
|
if(!p.parse(t)) return;
|
|
if(t.type != token::NUMBER) { p.skipprop(); return; }
|
|
double id = t.f;
|
|
if(!p.findbegin()) return;
|
|
|
|
vector<double> verts, norms, uvs, colors;
|
|
vector<int> polyidxs, uvidxs, coloridxs;
|
|
while(p.parse(t)) switch(t.type)
|
|
{
|
|
case token::END:
|
|
goto endgeometry;
|
|
|
|
case token::PROP:
|
|
if(!strcmp(t.s, "Vertices")) p.readarray(verts);
|
|
else if(!strcmp(t.s, "PolygonVertexIndex")) p.readarray(polyidxs);
|
|
else if(!strcmp(t.s, "LayerElementNormal"))
|
|
{
|
|
if(p.findbegin())
|
|
{
|
|
while(p.parse(t)) switch(t.type)
|
|
{
|
|
case token::PROP:
|
|
if(!strcmp(t.s, "Normals")) p.readarray(norms);
|
|
else p.skipprop();
|
|
break;
|
|
case token::END:
|
|
goto endnormals;
|
|
}
|
|
endnormals:;
|
|
}
|
|
}
|
|
else if(!strcmp(t.s, "LayerElementUV"))
|
|
{
|
|
if(p.findbegin())
|
|
{
|
|
while(p.parse(t)) switch(t.type)
|
|
{
|
|
case token::PROP:
|
|
if(!strcmp(t.s, "UV")) p.readarray(uvs);
|
|
else if(!strcmp(t.s, "UVIndex")) p.readarray(uvidxs);
|
|
else p.skipprop();
|
|
break;
|
|
case token::END:
|
|
goto enduvs;
|
|
}
|
|
enduvs:;
|
|
}
|
|
}
|
|
else if(!strcmp(t.s, "LayerElementColor"))
|
|
{
|
|
if(p.findbegin())
|
|
{
|
|
while(p.parse(t)) switch(t.type)
|
|
{
|
|
case token::PROP:
|
|
if(!strcmp(t.s, "Colors")) p.readarray(colors);
|
|
else if(!strcmp(t.s, "ColorIndex")) p.readarray(coloridxs);
|
|
else p.skipprop();
|
|
break;
|
|
case token::END:
|
|
goto endcolors;
|
|
}
|
|
endcolors:;
|
|
}
|
|
}
|
|
else p.skipprop();
|
|
break;
|
|
}
|
|
endgeometry:
|
|
int poslen = epositions.length();
|
|
geomnode *n = new geomnode;
|
|
nodes[id] = n;
|
|
if(polyidxs.empty()) for(int i = 0; i + 2 < verts.length(); i += 3) epositions.add(Vec4(verts[i], verts[i+1], verts[i+2], 1));
|
|
else
|
|
{
|
|
loopv(polyidxs)
|
|
{
|
|
int idx = polyidxs[i];
|
|
if(idx < 0) idx = -(idx+1);
|
|
n->remap.add(idx);
|
|
idx *= 3;
|
|
epositions.add(Vec4(verts[idx], verts[idx+1], verts[idx+2], 1));
|
|
}
|
|
}
|
|
loopi(epositions.length() - poslen) eblends.add();
|
|
|
|
emesh m;
|
|
m.name = getnamekey("");
|
|
m.material = getnamekey("");
|
|
m.firsttri = etriangles.length();
|
|
for(int i = poslen; i + 2 < epositions.length(); i += 3)
|
|
etriangles.add(etriangle(i+1, i, i+2));
|
|
emeshes.add(m);
|
|
|
|
n->mesh = emeshes.length()-1;
|
|
n->firstvert = poslen;
|
|
n->lastvert = epositions.length();
|
|
n->numverts = verts.length()/3;
|
|
|
|
if(uvidxs.empty())
|
|
{
|
|
if(polyidxs.length() && uvs.length()/2 == verts.length()/3) loopv(polyidxs)
|
|
{
|
|
int idx = polyidxs[i];
|
|
if(idx < 0) idx = -(idx+1);
|
|
idx *= 2;
|
|
etexcoords.add(Vec4(uvs[idx], 1-uvs[idx+1], 0, 0));
|
|
}
|
|
else for(int i = 0; i + 1 < uvs.length(); i += 2) etexcoords.add(Vec4(uvs[i], 1-uvs[i+1], 0, 0));
|
|
}
|
|
else loopv(uvidxs)
|
|
{
|
|
int idx = 2*uvidxs[i];
|
|
etexcoords.add(Vec4(uvs[idx], 1-uvs[idx+1], 0, 0));
|
|
}
|
|
|
|
if(polyidxs.length() && norms.length() == verts.length()) loopv(polyidxs)
|
|
{
|
|
int idx = polyidxs[i];
|
|
if(idx < 0) idx = -(idx+1);
|
|
idx *= 3;
|
|
enormals.add(Vec3(norms[idx], norms[idx+1], norms[idx+2]));
|
|
}
|
|
else for(int i = 0; i + 2 < norms.length(); i += 3) enormals.add(Vec3(norms[i], norms[i+1], norms[i+2]));
|
|
|
|
if(coloridxs.empty())
|
|
{
|
|
if(polyidxs.length() && colors.length()/4 == verts.length()/3) loopv(polyidxs)
|
|
{
|
|
int idx = polyidxs[i];
|
|
if(idx < 0) idx = -(idx+1);
|
|
idx *= 4;
|
|
ecolors.add(Vec4(colors[idx], colors[idx+1], colors[idx+2], colors[idx+3]));
|
|
}
|
|
else for(int i = 0; i + 3 < colors.length(); i += 4) ecolors.add(Vec4(colors[i], colors[i+1], colors[i+2], colors[i+3]));
|
|
}
|
|
else loopv(coloridxs)
|
|
{
|
|
int idx = 4*coloridxs[i];
|
|
ecolors.add(Vec4(colors[idx], colors[idx+1], colors[idx+2], colors[idx+3]));
|
|
}
|
|
}
|
|
|
|
void parsemodel()
|
|
{
|
|
token id, name, type, t;
|
|
if(!p.parse(id) || !p.parse(name) || !p.parse(type)) return;
|
|
|
|
if(id.type != token::NUMBER || type.type != token::STRING || name.type != token::STRING) { p.skipprop(); return; }
|
|
|
|
char *str = name.s;
|
|
if(strstr(str, "Model::") == str) str += strlen("Model::");
|
|
if(!strcmp(type.s, "Mesh"))
|
|
{
|
|
modelnode *n = new modelnode;
|
|
copystring(n->name, str);
|
|
nodes[id.f] = n;
|
|
|
|
if(!p.findbegin()) return;
|
|
while(p.parse(t)) switch(t.type)
|
|
{
|
|
case token::END: return;
|
|
case token::PROP:
|
|
if(!strcmp(t.s, "Properties70"))
|
|
{
|
|
if(!p.findbegin()) return;
|
|
while(p.parse(t)) switch(t.type)
|
|
{
|
|
case token::END: goto endmeshprops;
|
|
case token::PROP:
|
|
if(!strcmp(t.s, "P"))
|
|
{
|
|
if(!p.parse(t)) return;
|
|
if(t.type == token::STRING)
|
|
{
|
|
if(!strcmp(t.s, "PreRotation"))
|
|
{
|
|
loopi(3) if(!p.parse(t)) return;
|
|
loopi(3) { if(!p.parse(t)) return; if(t.type != token::NUMBER) break; n->prerot[i] = t.f; }
|
|
}
|
|
else if(!strcmp(t.s, "GeometricTranslation"))
|
|
{
|
|
loopi(3) if(!p.parse(t)) return;
|
|
loopi(3) { if(!p.parse(t)) return; if(t.type != token::NUMBER) break; n->geomtrans[i] = t.f; }
|
|
}
|
|
else if(!strcmp(t.s, "Lcl Translation"))
|
|
{
|
|
loopi(3) if(!p.parse(t)) return;
|
|
loopi(3) { if(!p.parse(t)) return; if(t.type != token::NUMBER) break; n->lcltrans[i] = t.f; }
|
|
}
|
|
else if(!strcmp(t.s, "Lcl Rotation"))
|
|
{
|
|
loopi(3) if(!p.parse(t)) return;
|
|
loopi(3) { if(!p.parse(t)) return; if(t.type != token::NUMBER) break; n->lclrot[i] = t.f; }
|
|
}
|
|
else if(!strcmp(t.s, "Lcl Scaling"))
|
|
{
|
|
loopi(3) if(!p.parse(t)) return;
|
|
loopi(3) { if(!p.parse(t)) return; if(t.type != token::NUMBER) break; n->lclscale[i] = t.f; }
|
|
}
|
|
}
|
|
}
|
|
p.skipprop();
|
|
break;
|
|
}
|
|
endmeshprops:;
|
|
}
|
|
p.skipprop();
|
|
break;
|
|
}
|
|
}
|
|
else if(!strcmp(type.s, "LimbNode"))
|
|
{
|
|
limbnode *n = new limbnode;
|
|
copystring(n->name, str);
|
|
n->index = ejoints.length();
|
|
nodes[id.f] = n;
|
|
|
|
ejoint &j = ejoints.add();
|
|
j.name = getnamekey(str);
|
|
j.parent = -1;
|
|
eposes.add(transform(Vec3(0, 0, 0), Quat(0, 0, 0, 1)));
|
|
|
|
if(!p.findbegin()) return;
|
|
while(p.parse(t)) switch(t.type)
|
|
{
|
|
case token::END:
|
|
{
|
|
transform &x = eposes[n->index];
|
|
x.pos = n->trans;
|
|
x.orient = Quat::fromdegrees(n->rot);
|
|
x.scale = n->scale;
|
|
}
|
|
return;
|
|
case token::PROP:
|
|
if(!strcmp(t.s, "Properties70"))
|
|
{
|
|
if(!p.findbegin()) return;
|
|
while(p.parse(t)) switch(t.type)
|
|
{
|
|
case token::END: goto endlimbprops;
|
|
case token::PROP:
|
|
if(!strcmp(t.s, "P"))
|
|
{
|
|
if(!p.parse(t)) return;
|
|
if(t.type == token::STRING)
|
|
{
|
|
if(!strcmp(t.s, "PreRotation"))
|
|
{
|
|
loopi(3) if(!p.parse(t)) return;
|
|
loopi(3) { if(!p.parse(t)) return; if(t.type != token::NUMBER) break; n->prerot[i] = t.f; }
|
|
}
|
|
else if(!strcmp(t.s, "Lcl Translation"))
|
|
{
|
|
loopi(3) if(!p.parse(t)) return;
|
|
loopi(3) { if(!p.parse(t)) return; if(t.type != token::NUMBER) break; n->trans[i] = t.f; }
|
|
}
|
|
else if(!strcmp(t.s, "Lcl Rotation"))
|
|
{
|
|
loopi(3) if(!p.parse(t)) return;
|
|
loopi(3) { if(!p.parse(t)) return; if(t.type != token::NUMBER) break; n->rot[i] = t.f; }
|
|
}
|
|
else if(!strcmp(t.s, "Lcl Scaling"))
|
|
{
|
|
loopi(3) if(!p.parse(t)) return;
|
|
loopi(3) { if(!p.parse(t)) return; if(t.type != token::NUMBER) break; n->scale[i] = t.f; }
|
|
}
|
|
}
|
|
}
|
|
p.skipprop();
|
|
break;
|
|
}
|
|
endlimbprops:;
|
|
}
|
|
p.skipprop();
|
|
break;
|
|
}
|
|
}
|
|
|
|
p.skipprop();
|
|
}
|
|
|
|
void parsematerial()
|
|
{
|
|
token id, name;
|
|
if(!p.parse(id) || !p.parse(name)) return;
|
|
|
|
if(id.type == token::NUMBER)
|
|
{
|
|
if(name.type == token::STRING)
|
|
{
|
|
char *str = name.s;
|
|
if(strstr(str, "Material::") == str) str += strlen("Material::");
|
|
materialnode *n = new materialnode;
|
|
copystring(n->name, str);
|
|
nodes[id.f] = n;
|
|
}
|
|
}
|
|
|
|
p.skipprop();
|
|
}
|
|
|
|
void parsedeformer()
|
|
{
|
|
token id, name, type, t;
|
|
if(!p.parse(id) || !p.parse(name) || !p.parse(type)) return;
|
|
if(id.type != token::NUMBER || type.type != token::STRING || name.type != token::STRING)
|
|
{
|
|
p.skipprop();
|
|
return;
|
|
}
|
|
|
|
if(!strcmp(type.s, "Skin"))
|
|
{
|
|
skinnode *n = new skinnode;
|
|
nodes[id.f] = n;
|
|
}
|
|
else if(!strcmp(type.s, "Cluster"))
|
|
{
|
|
if(!p.findbegin()) return;
|
|
|
|
clusternode *n = new clusternode;
|
|
nodes[id.f] = n;
|
|
while(p.parse(t)) switch(t.type)
|
|
{
|
|
case token::END: return;
|
|
case token::PROP:
|
|
if(!strcmp(t.s, "Indexes")) p.readarray(n->indexes);
|
|
else if(!strcmp(t.s, "Weights")) p.readarray(n->weights);
|
|
else if(!strcmp(t.s, "Transform")) p.readarray(n->transform);
|
|
else if(!strcmp(t.s, "TransformLink")) p.readarray(n->transformlink);
|
|
else p.skipprop();
|
|
break;
|
|
}
|
|
return;
|
|
}
|
|
|
|
p.skipprop();
|
|
}
|
|
|
|
void parsecurve()
|
|
{
|
|
token id, t;
|
|
if(!p.parse(id)) return;
|
|
if(id.type != token::NUMBER) { p.skipprop(); return; }
|
|
curvenode *n = new curvenode;
|
|
nodes[id.f] = n;
|
|
while(p.parse(t)) switch(t.type)
|
|
{
|
|
case token::END: return;
|
|
case token::PROP:
|
|
if(!strcmp(t.s, "KeyValueFloat")) p.readarray(n->vals);
|
|
else p.skipprop();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void parsexform()
|
|
{
|
|
token id, t;
|
|
if(!p.parse(id)) return;
|
|
if(id.type != token::NUMBER) { p.skipprop(); return; }
|
|
if(!p.findbegin()) return;
|
|
xformnode *n = new xformnode;
|
|
nodes[id.f] = n;
|
|
while(p.parse(t)) switch(t.type)
|
|
{
|
|
case token::END: return;
|
|
case token::PROP:
|
|
if(!strcmp(t.s, "Properties70"))
|
|
{
|
|
if(!p.findbegin()) return;
|
|
while(p.parse(t)) switch(t.type)
|
|
{
|
|
case token::END: goto endprops;
|
|
case token::PROP:
|
|
if(!strcmp(t.s, "P"))
|
|
{
|
|
token name, type, val;
|
|
if(!p.parse(name) || !p.parse(type) || !p.parse(t) || !p.parse(t)) return;
|
|
if(name.type == token::STRING)
|
|
{
|
|
if(!strcmp(name.s, "d|X")) { if(p.parse(val) && val.type == token::NUMBER) n->val.x = val.f; }
|
|
else if(!strcmp(name.s, "d|Y")) { if(p.parse(val) && val.type == token::NUMBER) n->val.y = val.f; }
|
|
else if(!strcmp(name.s, "d|Z")) { if(p.parse(val) && val.type == token::NUMBER) n->val.z = val.f; }
|
|
}
|
|
}
|
|
p.skipprop();
|
|
break;
|
|
}
|
|
endprops:;
|
|
}
|
|
else p.skipprop();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void parseanimlayer()
|
|
{
|
|
token id, name;
|
|
if(!p.parse(id) || !p.parse(name)) return;
|
|
if(id.type != token::NUMBER || name.type != token::STRING) { p.skipprop(); return; }
|
|
|
|
char *str = name.s;
|
|
if(strstr(str, "AnimLayer::") == str) str += strlen("AnimLayer::");
|
|
animlayernode *n = new animlayernode;
|
|
copystring(n->name, str);
|
|
nodes[id.f] = n;
|
|
|
|
p.skipprop();
|
|
}
|
|
|
|
#define FBX_SEC 46186158000.0
|
|
|
|
void parseanimstack()
|
|
{
|
|
token id, name, t;
|
|
if(!p.parse(id) || !p.parse(name)) return;
|
|
if(id.type != token::NUMBER || name.type != token::STRING) { p.skipprop(); return; }
|
|
|
|
char *str = name.s;
|
|
if(strstr(str, "AnimStack::") == str) str += strlen("AnimStack::");
|
|
animstacknode *n = new animstacknode;
|
|
copystring(n->name, str);
|
|
nodes[id.f] = n;
|
|
|
|
if(!p.findbegin()) return;
|
|
while(p.parse(t)) switch(t.type)
|
|
{
|
|
case token::END: return;
|
|
case token::PROP:
|
|
if(!strcmp(t.s, "Properties70"))
|
|
{
|
|
if(!p.findbegin()) return;
|
|
while(p.parse(t)) switch(t.type)
|
|
{
|
|
case token::END: goto endprops;
|
|
case token::PROP:
|
|
if(!strcmp(t.s, "P"))
|
|
{
|
|
token name, type, val;
|
|
if(!p.parse(name) || !p.parse(type) || !p.parse(t) || !p.parse(t)) return;
|
|
if(name.type == token::STRING)
|
|
{
|
|
if(!strcmp(name.s, "LocalStop")) { if(p.parse(val) && val.type == token::NUMBER) n->secs = val.f / FBX_SEC; }
|
|
}
|
|
}
|
|
p.skipprop();
|
|
break;
|
|
}
|
|
endprops:;
|
|
}
|
|
else p.skipprop();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void parseobjects()
|
|
{
|
|
if(!p.findbegin()) return;
|
|
|
|
token t;
|
|
while(p.parse(t)) switch(t.type)
|
|
{
|
|
case token::END:
|
|
return;
|
|
|
|
case token::PROP:
|
|
if(!strcmp(t.s, "Geometry")) parsegeometry();
|
|
else if(!strcmp(t.s, "Model")) parsemodel();
|
|
else if(!strcmp(t.s, "Material")) parsematerial();
|
|
else if(!strcmp(t.s, "Deformer")) parsedeformer();
|
|
else if(!strcmp(t.s, "AnimationCurve")) parsecurve();
|
|
else if(!strcmp(t.s, "AnimationCurveNode")) parsexform();
|
|
else if(!strcmp(t.s, "AnimationLayer")) parseanimlayer();
|
|
else if(!strcmp(t.s, "AnimationStack")) parseanimstack();
|
|
else p.skipprop();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void parseconnection()
|
|
{
|
|
token type, from, to, prop;
|
|
if(!p.parse(type) || !p.parse(from) || !p.parse(to)) return;
|
|
if(type.type == token::STRING && from.type == token::NUMBER && to.type == token::NUMBER)
|
|
{
|
|
node *nf = nodes.find(from.f, NULL), *nt = nodes.find(to.f, NULL);
|
|
if(!strcmp(type.s, "OO") && nf && nt)
|
|
{
|
|
if(nf->type() == node::GEOM && nt->type() == node::MODEL)
|
|
((geomnode *)nf)->model = (modelnode *)nt;
|
|
else if(nf->type() == node::MATERIAL && nt->type() == node::MODEL)
|
|
((modelnode *)nt)->material = (materialnode *)nf;
|
|
else if(nf->type() == node::LIMB && nt->type() == node::LIMB)
|
|
((limbnode *)nf)->parent = (limbnode *)nt;
|
|
else if(nf->type() == node::CLUSTER && nt->type() == node::SKIN)
|
|
((clusternode *)nf)->skin = (skinnode *)nt;
|
|
else if(nf->type() == node::SKIN && nt->type() == node::GEOM)
|
|
((skinnode *)nf)->geom = (geomnode *)nt;
|
|
else if(nf->type() == node::LIMB && nt->type() == node::CLUSTER)
|
|
{
|
|
((clusternode *)nt)->limb = (limbnode *)nf;
|
|
((limbnode *)nf)->cluster = (clusternode *)nt;
|
|
}
|
|
else if(nf->type() == node::ANIMLAYER && nt->type() == node::ANIMSTACK)
|
|
((animstacknode *)nt)->layers.add((animlayernode *)nf);
|
|
else if(nf->type() == node::XFORM && nt->type() == node::ANIMLAYER)
|
|
((animlayernode *)nt)->xforms.add((xformnode *)nf);
|
|
}
|
|
else if(!strcmp(type.s, "OP") && nf && nt && p.parse(prop) && prop.type == token::STRING)
|
|
{
|
|
if(nf->type() == node::CURVE && nt->type() == node::XFORM)
|
|
{
|
|
if(!strcmp(prop.s, "d|X")) ((xformnode *)nt)->setcurve(0, (curvenode *)nf);
|
|
else if(!strcmp(prop.s, "d|Y")) ((xformnode *)nt)->setcurve(1, (curvenode *)nf);
|
|
else if(!strcmp(prop.s, "d|Z")) ((xformnode *)nt)->setcurve(2, (curvenode *)nf);
|
|
}
|
|
else if(nf->type() == node::XFORM && nt->type() == node::LIMB)
|
|
{
|
|
((xformnode *)nf)->limb = (limbnode *)nt;
|
|
if(!strcmp(prop.s, "Lcl Translation")) ((xformnode *)nf)->xform = xformnode::TRANS;
|
|
else if(!strcmp(prop.s, "Lcl Rotation")) ((xformnode *)nf)->xform = xformnode::ROT;
|
|
else if(!strcmp(prop.s, "Lcl Scaling")) ((xformnode *)nf)->xform = xformnode::SCALE;
|
|
}
|
|
}
|
|
}
|
|
p.skipprop();
|
|
}
|
|
|
|
void parseconnections()
|
|
{
|
|
if(!p.findbegin()) return;
|
|
|
|
token t;
|
|
while(p.parse(t)) switch(t.type)
|
|
{
|
|
case token::END:
|
|
return;
|
|
|
|
case token::PROP:
|
|
if(!strcmp(t.s, "C")) parseconnection();
|
|
else p.skipprop();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void geomnode::process()
|
|
{
|
|
if(model)
|
|
{
|
|
emeshes[mesh].name = getnamekey(model->name);
|
|
if(model->material) emeshes[mesh].material = getnamekey(model->material->name);
|
|
if(model->geomtrans != Vec3(0, 0, 0)) for(int i = firstvert; i < lastvert; i++) epositions[i] += model->geomtrans;
|
|
if(model->lclscale != Vec3(1, 1, 1))
|
|
{
|
|
for(int i = firstvert; i < lastvert; i++)
|
|
{
|
|
epositions[i].setxyz(model->lclscale * Vec3(epositions[i]));
|
|
}
|
|
}
|
|
if(model->lclrot != Vec3(0, 0, 0))
|
|
{
|
|
Quat lclquat = Quat::fromdegrees(model->lclrot);
|
|
for(int i = firstvert; i < lastvert; i++)
|
|
{
|
|
epositions[i].setxyz(lclquat.transform(Vec3(epositions[i])));
|
|
enormals[i] = lclquat.transform(enormals[i]);
|
|
}
|
|
}
|
|
if(model->prerot != Vec3(0, 0, 0))
|
|
{
|
|
Quat prequat = Quat::fromdegrees(model->prerot);
|
|
for(int i = firstvert; i < lastvert; i++)
|
|
{
|
|
epositions[i].setxyz(prequat.transform(Vec3(epositions[i])));
|
|
enormals[i] = prequat.transform(enormals[i]);
|
|
}
|
|
}
|
|
if(model->lcltrans != Vec3(0, 0, 0)) for(int i = firstvert; i < lastvert; i++) epositions[i] += model->lcltrans;
|
|
}
|
|
}
|
|
|
|
void clusternode::process()
|
|
{
|
|
if(!limb || limb->index > 255 || !skin || !skin->geom || indexes.length() != weights.length()) return;
|
|
geomnode *g = skin->geom;
|
|
if(g->blends.empty()) loopi(g->numverts) g->blends.add();
|
|
loopv(indexes)
|
|
{
|
|
int idx = indexes[i];
|
|
double weight = weights[i];
|
|
g->blends[idx].addweight(weight, limb->index);
|
|
}
|
|
}
|
|
|
|
void animstacknode::process()
|
|
{
|
|
if(layers.empty()) return;
|
|
animlayernode *l = layers[0];
|
|
int numframes = l->numframes();
|
|
if(numframes < 0) return;
|
|
|
|
eanim &a = eanims.add();
|
|
a.name = getnamekey(name);
|
|
a.startframe = eframes.length();
|
|
a.fps = secs > 0 ? numframes/secs : 0;
|
|
|
|
transform *poses = eposes.reserve(numframes*ejoints.length());
|
|
loopj(numframes)
|
|
{
|
|
eframes.add(eposes.length());
|
|
eposes.put(eposes.getbuf(), ejoints.length());
|
|
}
|
|
loopv(l->xforms)
|
|
{
|
|
xformnode &x = *l->xforms[i];
|
|
if(!x.limb) continue;
|
|
transform *dst = &poses[x.limb->index];
|
|
loopj(numframes)
|
|
{
|
|
Vec3 val = x.val;
|
|
loopk(3) if(x.curves[k]) val[k] = x.curves[k]->vals[j];
|
|
switch(x.xform)
|
|
{
|
|
case xformnode::TRANS: dst->pos = val; break;
|
|
case xformnode::ROT: dst->orient = Quat::fromdegrees(val); break;
|
|
case xformnode::SCALE: dst->scale = val; break;
|
|
}
|
|
dst += ejoints.length();
|
|
}
|
|
}
|
|
#if 0
|
|
loopv(eposes)
|
|
{
|
|
transform &t = eposes[i];
|
|
Matrix3x3 m(t.orient, t.scale);
|
|
Vec3 mscale(Vec3(m.a.x, m.b.x, m.c.x).magnitude(), Vec3(m.a.y, m.b.y, m.c.y).magnitude(), Vec3(m.a.z, m.b.z, m.c.z).magnitude());
|
|
if(m.determinant() < 0) mscale = -mscale;
|
|
m.a /= mscale;
|
|
m.b /= mscale;
|
|
m.c /= mscale;
|
|
Quat morient(m); if(morient.w > 0) morient.flip();
|
|
t.orient = morient;
|
|
t.scale = mscale;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void geomnode::finish()
|
|
{
|
|
if(blends.empty()) return;
|
|
|
|
loopv(blends) blends[i].finalize();
|
|
while(eblends.length() < lastvert) eblends.add();
|
|
if(remap.length()) loopv(remap) eblends[firstvert + i] = blends[remap[i]];
|
|
else loopv(blends) eblends[firstvert + i] = blends[i];
|
|
}
|
|
|
|
void limbnode::finish()
|
|
{
|
|
if(prerot == Vec3(0, 0, 0)) return;
|
|
Quat prequat = Quat::fromdegrees(prerot);
|
|
for(int i = index; i < eposes.length(); i += ejoints.length())
|
|
eposes[i].orient = prequat * eposes[i].orient;
|
|
}
|
|
|
|
bool checkversion(stream *f)
|
|
{
|
|
return f->getline(p.buf, sizeof(p.buf)) && strstr(p.buf, "FBX 7");
|
|
}
|
|
|
|
void parse(stream *f)
|
|
{
|
|
p.reset(f);
|
|
token t;
|
|
while(p.parse(t)) switch(t.type)
|
|
{
|
|
case token::PROP:
|
|
if(!strcmp(t.s, "Objects")) parseobjects();
|
|
else if(!strcmp(t.s, "Connections")) parseconnections();
|
|
else p.skipprop();
|
|
break;
|
|
}
|
|
enumerate(nodes, double, id, node *, n, { (void)id; n->process(); });
|
|
enumerate(nodes, double, id, node *, n, { (void)id; n->finish(); });
|
|
enumerate(nodes, double, id, node *, n, { (void)id; delete n; });
|
|
nodes.clear();
|
|
}
|
|
}
|
|
|
|
bool loadfbx(const char *filename, const filespec &spec)
|
|
{
|
|
int numfiles = 0;
|
|
while(filename)
|
|
{
|
|
const char *endfile = strchr(filename, ',');
|
|
const char *file = endfile ? newstring(filename, endfile-filename) : filename;
|
|
stream *f = openfile(file, "r");
|
|
if(f)
|
|
{
|
|
if(fbx::checkversion(f))
|
|
{
|
|
resetimporter(spec, numfiles > 0);
|
|
numfiles++;
|
|
fbx::parse(f);
|
|
}
|
|
delete f;
|
|
}
|
|
|
|
if(!endfile) break;
|
|
|
|
delete[] file;
|
|
filename = endfile+1;
|
|
}
|
|
|
|
if(!numfiles) return false;
|
|
|
|
if(eanims.length() == 1)
|
|
{
|
|
eanim &a = eanims.last();
|
|
if(spec.name) a.name = spec.name;
|
|
if(spec.fps > 0) a.fps = spec.fps;
|
|
a.flags |= spec.flags;
|
|
if(spec.endframe >= 0) a.endframe = a.startframe + spec.endframe;
|
|
else if(spec.endframe < -1) a.endframe = a.startframe + max(eframes.length() - a.startframe + spec.endframe + 1, 0);
|
|
a.startframe += spec.startframe;
|
|
}
|
|
|
|
erotate *= Quat(M_PI/2, Vec3(1, 0, 0));
|
|
|
|
makeanims(spec);
|
|
if(emeshes.length())
|
|
{
|
|
smoothverts();
|
|
makemeshes(spec);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
namespace fte
|
|
{
|
|
static vector<cvar_t*> cvars;
|
|
static plugfsfuncs_t cppfsfuncs;
|
|
static plugmodfuncs_t cppmodfuncs;
|
|
static plugcorefuncs_t cppplugfuncs;
|
|
static plugcvarfuncs_t cppcvarfuncs;
|
|
|
|
static cvar_t *Cvar_Create(const char *name, const char *defaultval, unsigned int flags, const char *description, const char *groupname)
|
|
{ //could maybe fill with environment settings perhaps? yuck.
|
|
cvar_t *v = NULL;
|
|
for (int i = 0; i < cvars.length(); i++)
|
|
if (!strcmp(cvars[i]->name, name))
|
|
return cvars[i];
|
|
if (!v)
|
|
{
|
|
v = cvars.add() = new cvar_t();
|
|
v->name = strdup(name);
|
|
v->string = strdup(defaultval);
|
|
v->value = atof(v->string);
|
|
v->ival = atoi(v->string);
|
|
}
|
|
return v;
|
|
};
|
|
|
|
static void SetupFTEPluginFuncs(void)
|
|
{
|
|
cppfsfuncs.OpenVFS = [](const char *filename, const char *mode, enum fs_relative relativeto)
|
|
{
|
|
stream *f = openfile(filename, "rb");
|
|
if (!f)
|
|
return (vfsfile_t*)nullptr;
|
|
struct cppfile_t : public vfsfile_t
|
|
{
|
|
static int ReadBytes (struct vfsfile_s *file, void *buffer, int bytestoread)
|
|
{
|
|
auto c = static_cast<cppfile_t*>(file);
|
|
return c->f->read(buffer, bytestoread);
|
|
}
|
|
static qboolean Seek (struct vfsfile_s *file, qofs_t pos)
|
|
{
|
|
auto c = static_cast<cppfile_t*>(file);
|
|
return c->f->seek(pos)?qtrue:qfalse;
|
|
}
|
|
static qofs_t Tell (struct vfsfile_s *file)
|
|
{
|
|
auto c = static_cast<cppfile_t*>(file);
|
|
return c->f->tell();
|
|
}
|
|
static qofs_t GetLen (struct vfsfile_s *file)
|
|
{
|
|
auto c = static_cast<cppfile_t*>(file);
|
|
return c->f->size();
|
|
}
|
|
static qboolean Close (struct vfsfile_s *file)
|
|
{
|
|
auto c = static_cast<cppfile_t*>(file);
|
|
c->f->close();
|
|
delete c;
|
|
return qtrue;
|
|
}
|
|
cppfile_t(stream *sourcefile):f(sourcefile)
|
|
{
|
|
vfsfile_t::ReadBytes = ReadBytes;
|
|
vfsfile_t::Seek = Seek;
|
|
vfsfile_t::Tell = Tell;
|
|
vfsfile_t::GetLen = GetLen;
|
|
vfsfile_t::Close = Close;
|
|
}
|
|
stream *f;
|
|
};
|
|
cppfile_t *c = new cppfile_t(f);
|
|
return static_cast<vfsfile_t*>(c);
|
|
};
|
|
|
|
cppmodfuncs.version = MODPLUGFUNCS_VERSION;
|
|
cppmodfuncs.RegisterModelFormatText = [](const char *formatname, char *magictext, qboolean (QDECL *load) (struct model_s *mod, void *buffer, size_t fsize))
|
|
{ //called explicitly because we're lame.
|
|
return 0;
|
|
};
|
|
cppmodfuncs.RegisterModelFormatMagic = [](const char *formatname, unsigned int magic, qboolean (QDECL *load) (struct model_s *mod, void *buffer, size_t fsize))
|
|
{ //called explicitly because we're lame.
|
|
return 0;
|
|
};
|
|
cppmodfuncs.ZG_Malloc = [](zonegroup_t *ctx, size_t size)
|
|
{
|
|
/*leak the memory, because we're lazy*/
|
|
void *ret = malloc(size);
|
|
memset(ret, 0, size);
|
|
return ret;
|
|
};
|
|
|
|
cppmodfuncs.ConcatTransforms = [](const float in1[3][4], const float in2[3][4], float out[3][4])
|
|
{
|
|
out[0][0] = in1[0][0] * in2[0][0] + in1[0][1] * in2[1][0] +
|
|
in1[0][2] * in2[2][0];
|
|
out[0][1] = in1[0][0] * in2[0][1] + in1[0][1] * in2[1][1] +
|
|
in1[0][2] * in2[2][1];
|
|
out[0][2] = in1[0][0] * in2[0][2] + in1[0][1] * in2[1][2] +
|
|
in1[0][2] * in2[2][2];
|
|
out[0][3] = in1[0][0] * in2[0][3] + in1[0][1] * in2[1][3] +
|
|
in1[0][2] * in2[2][3] + in1[0][3];
|
|
out[1][0] = in1[1][0] * in2[0][0] + in1[1][1] * in2[1][0] +
|
|
in1[1][2] * in2[2][0];
|
|
out[1][1] = in1[1][0] * in2[0][1] + in1[1][1] * in2[1][1] +
|
|
in1[1][2] * in2[2][1];
|
|
out[1][2] = in1[1][0] * in2[0][2] + in1[1][1] * in2[1][2] +
|
|
in1[1][2] * in2[2][2];
|
|
out[1][3] = in1[1][0] * in2[0][3] + in1[1][1] * in2[1][3] +
|
|
in1[1][2] * in2[2][3] + in1[1][3];
|
|
out[2][0] = in1[2][0] * in2[0][0] + in1[2][1] * in2[1][0] +
|
|
in1[2][2] * in2[2][0];
|
|
out[2][1] = in1[2][0] * in2[0][1] + in1[2][1] * in2[1][1] +
|
|
in1[2][2] * in2[2][1];
|
|
out[2][2] = in1[2][0] * in2[0][2] + in1[2][1] * in2[1][2] +
|
|
in1[2][2] * in2[2][2];
|
|
out[2][3] = in1[2][0] * in2[0][3] + in1[2][1] * in2[1][3] +
|
|
in1[2][2] * in2[2][3] + in1[2][3];
|
|
};
|
|
|
|
cppmodfuncs.GenMatrixPosQuat4Scale = [](const vec3_t pos, const vec4_t quat, const vec3_t scale, float result[12])
|
|
{
|
|
Matrix3x4 m = Matrix3x4(Quat(quat), Vec3(pos), Vec3(scale));
|
|
result[0] = m.a.x;
|
|
result[1] = m.b.x;
|
|
result[2] = m.c.x;
|
|
result[3] = m.a.w;
|
|
|
|
result[4] = m.a.y;
|
|
result[5] = m.b.y;
|
|
result[6] = m.c.y;
|
|
result[7] = m.b.w;
|
|
|
|
result[8] = m.a.z;
|
|
result[9] = m.b.z;
|
|
result[10] = m.c.z;
|
|
result[11] = m.c.w;
|
|
};
|
|
|
|
cppmodfuncs.GetTexture = [](const char *identifier, const char *subpath, unsigned int flags, void *fallbackdata, void *fallbackpalette, int fallbackwidth, int fallbackheight, uploadfmt_t fallbackfmt)
|
|
{
|
|
image_t *img = (image_t*)cppmodfuncs.ZG_Malloc(NULL, sizeof(*img)+strlen(identifier)+1);
|
|
img->ident = (char*)(img+1);
|
|
strcpy(img->ident, identifier);
|
|
img->flags = flags;
|
|
return img;
|
|
};
|
|
|
|
cppmodfuncs.AccumulateTextureVectors = [](vecV_t *const vc, vec2_t *const tc, vec3_t *nv, vec3_t *sv, vec3_t *tv, const index_t *idx, int numidx, qboolean calcnorms)
|
|
{ //once per surface that shares the set of verts
|
|
};
|
|
cppmodfuncs.NormaliseTextureVectors = [](vec3_t *n, vec3_t *s, vec3_t *t, int v, qboolean calcnorms)
|
|
{ //once per shared set of verts.
|
|
};
|
|
|
|
cppplugfuncs.GetEngineInterface = [](const char *interfacename, size_t structsize)
|
|
{
|
|
void *ret = nullptr;
|
|
if (!strcmp(interfacename, plugfsfuncs_name))
|
|
ret = &cppfsfuncs;
|
|
if (!strcmp(interfacename, plugmodfuncs_name))
|
|
ret = &cppmodfuncs;
|
|
return ret;
|
|
};
|
|
|
|
cppcvarfuncs.GetNVFDG = Cvar_Create;
|
|
}
|
|
extern "C"
|
|
{ //our plugin-style stuff has a few external dependancies not provided via pointers...
|
|
void ImgTool_SetupPalette(void);
|
|
qboolean QDECL Mod_LoadGLTFModel (struct model_s *mod, void *buffer, size_t fsize);
|
|
qboolean QDECL Mod_LoadGLBModel (struct model_s *mod, void *buffer, size_t fsize);
|
|
qboolean Plug_GLTF_Init(void);
|
|
plugcorefuncs_t *plugfuncs = &cppplugfuncs;
|
|
plugcmdfuncs_t *cmdfuncs;
|
|
plugcvarfuncs_t *cvarfuncs = &cppcvarfuncs;
|
|
void Q_strlcpy(char *d, const char *s, int n)
|
|
{
|
|
int i;
|
|
n--;
|
|
if (n < 0)
|
|
return; //this could be an error
|
|
|
|
for (i=0; *s; i++)
|
|
{
|
|
if (i == n)
|
|
break;
|
|
*d++ = *s++;
|
|
}
|
|
*d='\0';
|
|
}
|
|
void Q_strlcat(char *d, const char *s, int n)
|
|
{
|
|
if (n)
|
|
{
|
|
int dlen = strlen(d);
|
|
int slen = strlen(s)+1;
|
|
if (slen > (n-1)-dlen)
|
|
slen = (n-1)-dlen;
|
|
memcpy(d+dlen, s, slen);
|
|
d[n - 1] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
transform ftetransform(float bm[12], bool invert)
|
|
{
|
|
Matrix3x3 m(Vec3(bm[0], bm[1], bm[2]), Vec3(bm[4], bm[5], bm[6]), Vec3(bm[8], bm[9], bm[10]));
|
|
m.transpose();
|
|
Vec3 pos(bm[3], bm[7], bm[11]);
|
|
transform t;
|
|
|
|
Vec3 mscale(Vec3(m.a.x, m.b.x, m.c.x).magnitude(), Vec3(m.a.y, m.b.y, m.c.y).magnitude(), Vec3(m.a.z, m.b.z, m.c.z).magnitude());
|
|
// check determinant for sign of scaling
|
|
if(Matrix3x3(m).determinant() < 0) mscale = -mscale;
|
|
m.a /= mscale;
|
|
m.b /= mscale;
|
|
m.c /= mscale;
|
|
t.orient = Quat(m);
|
|
if(t.orient.w > 0) t.orient.flip();
|
|
t.scale = mscale;
|
|
|
|
if (invert)
|
|
{
|
|
// invert the translate
|
|
t.pos[0] = -(pos[0] * m.a[0] + pos[1] * m.a[1] + pos[2] * m.a[2]);
|
|
t.pos[1] = -(pos[0] * m.b[0] + pos[1] * m.b[1] + pos[2] * m.b[2]);
|
|
t.pos[2] = -(pos[0] * m.c[0] + pos[1] * m.c[1] + pos[2] * m.c[2]);
|
|
}
|
|
else
|
|
t.pos = pos;
|
|
return t;
|
|
}
|
|
|
|
bool loadfte(model_t *mod, const filespec &spec)
|
|
{ //import from fte's structs and convert to iqmtool's c++isms
|
|
if (mod->type != mod_alias)
|
|
return false; //err...
|
|
galiasinfo_t *surf = (galiasinfo_t*)mod->meshinfo;
|
|
if (surf)
|
|
{
|
|
resetimporter(spec);
|
|
|
|
if (surf->baseframeofs)
|
|
{
|
|
for (int b = 0; b < surf->numbones; b++)
|
|
{
|
|
transform p(ftetransform(surf->ofsbones[b].inverse, true));
|
|
|
|
//spit out the joint info
|
|
ejoint &j = ejoints.add();
|
|
j.name = surf->ofsbones[b].name;
|
|
j.parent = surf->ofsbones[b].parent;
|
|
|
|
//and the base pose
|
|
eposes.add(p);
|
|
}
|
|
makerelativebasepose();
|
|
|
|
#if 1 //import the animations
|
|
for (int animidx = 0; animidx < surf->numanimations; animidx++)
|
|
{
|
|
auto &anim = surf->ofsanimations[animidx];
|
|
int firstframe = eframes.length();
|
|
vector<float[12]> bonebuf;
|
|
|
|
for (int f = 0; f < anim.numposes; f++)
|
|
{
|
|
skeltype_t sk = anim.skeltype;
|
|
float time = f/anim.rate;
|
|
float *bonedata;
|
|
if (anim.GetRawBones)
|
|
bonedata = anim.GetRawBones(surf, &anim, time, bonebuf.reserve(surf->numbones)[0], surf->numbones);
|
|
else if (anim.boneofs)
|
|
bonedata = (float*)anim.boneofs;
|
|
else
|
|
bonedata = (float*)surf->baseframeofs, sk = SKEL_ABSOLUTE; //abs...
|
|
|
|
if (sk == SKEL_RELATIVE)
|
|
;
|
|
else
|
|
printf("Unusable skeletal type for import - %i\n", (int)sk);
|
|
|
|
eframes.add(eposes.length());
|
|
for (int b = 0; b < surf->numbones; b++, bonedata += 12)
|
|
eposes.add(ftetransform(bonedata, false));
|
|
}
|
|
|
|
|
|
eanim &a = eanims.add();
|
|
if(spec.name) a.name = getnamekey(spec.name);
|
|
else
|
|
{
|
|
string name;
|
|
copystring(name, mod->name);
|
|
char *end = strrchr(name, '.');
|
|
if(end) *end = '\0';
|
|
a.name = getnamekey(name);
|
|
}
|
|
a.startframe = firstframe;
|
|
a.fps = anim.rate;
|
|
a.flags = anim.loop?IQM_LOOP:0;
|
|
a.flags |= spec.flags;
|
|
a.endframe = eframes.length();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
for(; surf; surf = surf->nextsurf)
|
|
{
|
|
if (surf->shares_bones != 0)
|
|
continue;
|
|
|
|
if (surf->numindexes)
|
|
{
|
|
unsigned int firstvert=epositions.length();
|
|
for (int v = 0; v < surf->numverts; v++)
|
|
{
|
|
Vec3 pos(surf->ofs_skel_xyz[v][0], surf->ofs_skel_xyz[v][1], surf->ofs_skel_xyz[v][2]);
|
|
Vec3 norm;
|
|
if (surf->ofs_skel_norm)
|
|
norm = Vec3(surf->ofs_skel_norm[v][0], surf->ofs_skel_norm[v][1], surf->ofs_skel_norm[v][2]);
|
|
else
|
|
norm = Vec3(0,0,0);
|
|
|
|
etexcoords.add(Vec4(surf->ofs_st_array[v][0], surf->ofs_st_array[v][1], 0, 0));
|
|
if (surf->ofs_rgbaf)
|
|
ecolors.add(Vec4(surf->ofs_rgbaf[v][0], surf->ofs_rgbaf[v][1], surf->ofs_rgbaf[v][2], surf->ofs_rgbaf[v][3]));
|
|
else if (surf->ofs_rgbaub)
|
|
ecolors.add(Vec4(surf->ofs_rgbaub[v][0]/255.0, surf->ofs_rgbaub[v][1]/255.0, surf->ofs_rgbaub[v][2]/255.0, surf->ofs_rgbaub[v][3]/255.0));
|
|
|
|
// if (surf->ofs_skel_svect)
|
|
// etangents.add (Vec4(surf->ofs_skel_svect[v][0], surf->ofs_skel_svect[v][1], surf->ofs_skel_svect[v][2], 0));
|
|
// if (surf->ofs_skel_tvect)
|
|
// ebitangents.add(Vec3(surf->ofs_skel_tvect[v][0], surf->ofs_skel_tvect[v][1], surf->ofs_skel_tvect[v][2]));
|
|
|
|
if (surf->shares_bones == 0 && surf->ofs_skel_weight && surf->ofs_skel_idx)
|
|
{
|
|
blendcombo b = {};
|
|
//Vec3 newpos(0,0,0);
|
|
//Vec3 newnorm(0,0,0);
|
|
for (size_t w = 0; w < 4; w++)
|
|
{
|
|
//newpos += bonerepositions[surf->ofs_skel_idx[v][w]].transform(pos) * surf->ofs_skel_weight[v][w];
|
|
//newnorm += bonerepositions[surf->ofs_skel_idx[v][w]].transform3(norm) * surf->ofs_skel_weight[v][w];
|
|
if (surf->ofs_skel_weight[v][w] > 0)
|
|
b.addweight(surf->ofs_skel_weight[v][w], surf->ofs_skel_idx[v][w]);
|
|
}
|
|
b.finalize();
|
|
eblends.add(b);
|
|
//pos = newpos;
|
|
//norm = newnorm;
|
|
}
|
|
epositions.add(Vec4(pos));
|
|
enormals.add(norm);
|
|
}
|
|
|
|
//iqms don't support skins/skingroups themselves.
|
|
//we have only surface name and texture(aka material) name.
|
|
//so use the diffuse texture's name where we can
|
|
// a) its already processed properly so no ''path/model.gltf/sectionthatdoesntevenexistondisk' locations.
|
|
// b) its more likely to show something without needing to synthesize shaders/textures.
|
|
//we should probably cvar this.
|
|
const char *materialname;
|
|
if (surf->numskins && surf->ofsskins[0].numframes && surf->ofsskins[0].frame[0].texnums.base && *surf->ofsskins[0].frame[0].texnums.base->ident != '$')
|
|
materialname = surf->ofsskins[0].frame[0].texnums.base->ident;
|
|
else if (surf->numskins)
|
|
materialname = surf->ofsskins[0].name;
|
|
else
|
|
materialname = surf->surfacename;
|
|
|
|
if (surf->nummorphs)
|
|
printf("Morph targets on input surface \"%s\" \"%s\" cannot be supported\n", surf->surfacename, materialname);
|
|
|
|
emesh mesh(surf->surfacename, materialname, etriangles.length());
|
|
|
|
//add in some extra surface properties.
|
|
mesh.hasexplicits = true;
|
|
mesh.explicits.contents = surf->contents;
|
|
mesh.explicits.surfaceflags = surf->csurface.flags;
|
|
mesh.explicits.body = surf->surfaceid;
|
|
mesh.explicits.geomset = surf->geomset;
|
|
mesh.explicits.geomid = surf->geomid;
|
|
mesh.explicits.mindist = surf->mindist;
|
|
mesh.explicits.maxdist = surf->maxdist;
|
|
|
|
emeshes.add(mesh);
|
|
for (int idx = 0; idx+2 < surf->numindexes; idx+=3)
|
|
etriangles.add(etriangle(surf->ofs_indexes[idx+0]+firstvert, surf->ofs_indexes[idx+1]+firstvert, surf->ofs_indexes[idx+2]+firstvert));
|
|
}
|
|
}
|
|
makeanims(spec);
|
|
if (emeshes.length())
|
|
{
|
|
smoothverts();
|
|
makemeshes(spec);
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
bool loadglb(const char *filename, const filespec &spec)
|
|
{
|
|
bool ret = false;
|
|
model_t mod={};
|
|
stream *f = openfile(filename, "rb");
|
|
Q_strlcpy(mod.name, filename, sizeof(mod.name));
|
|
if (f)
|
|
{
|
|
size_t sz = f->size();
|
|
auto filebuf = new char[sz];
|
|
if (sz == f->read(filebuf, sz))
|
|
{
|
|
SetupFTEPluginFuncs();
|
|
if (Plug_GLTF_Init())
|
|
if (Mod_LoadGLBModel(&mod, filebuf, sz))
|
|
ret = loadfte(&mod, spec);
|
|
}
|
|
delete[] filebuf;
|
|
delete f;
|
|
}
|
|
return ret;
|
|
}
|
|
bool loadgltf(const char *filename, const filespec &spec)
|
|
{
|
|
bool ret = false;
|
|
model_t mod={};
|
|
stream *f = openfile(filename, "rb");
|
|
Q_strlcpy(mod.name, filename, sizeof(mod.name));
|
|
if (f)
|
|
{
|
|
size_t sz = f->size();
|
|
auto filebuf = new char[sz];
|
|
if (sz == f->read(filebuf, sz))
|
|
{
|
|
SetupFTEPluginFuncs();
|
|
if (Plug_GLTF_Init())
|
|
if (Mod_LoadGLTFModel(&mod, filebuf, sz))
|
|
ret = loadfte(&mod, spec);
|
|
}
|
|
delete[] filebuf;
|
|
delete f;
|
|
}
|
|
return ret;
|
|
}
|
|
}
|
|
|
|
void genhitboxes(vector<hitbox> &hitboxes)
|
|
{
|
|
//for half-life weenies that are too lazy to define their own hitmeshes
|
|
if (!hitboxes.length())
|
|
return;
|
|
|
|
filespec inspec;
|
|
inspec.reset();
|
|
resetimporter(inspec);
|
|
loopv(hitboxes)
|
|
{
|
|
hitbox &hb = hitboxes[i];
|
|
int bone = -1;
|
|
for (bone = 0; bone < joints.length(); bone++)
|
|
if (!strcasecmp(hb.bone, &stringdata[joints[bone].name]))
|
|
break;
|
|
if (bone == joints.length())
|
|
{
|
|
fatal("error: hitbox attached to invalid bone %s", hb.bone);
|
|
continue; //this hitbox is invalid
|
|
}
|
|
|
|
emesh &m = emeshes.add();
|
|
int firstvert = epositions.length();
|
|
m.firsttri = etriangles.length();
|
|
m.material = "textures/common/hitmesh"; //to be vaugely compatible with q3map2's default shader names
|
|
string tmp;
|
|
formatstring(tmp, "hitbox%i", hitboxes[i].body);
|
|
m.name = newstring(tmp);
|
|
m.hasexplicits = true;
|
|
m.explicits = {};
|
|
m.explicits.contents = 0x02000000;
|
|
m.explicits.surfaceflags = 0x80;
|
|
m.explicits.body = hitboxes[i].body;
|
|
m.explicits.geomset = ~0u;
|
|
|
|
//spit out some verts
|
|
Matrix3x4 bm(mjoints[bone]);
|
|
bm.invert();
|
|
for (int j = 0; j < 8; j++)
|
|
{
|
|
Vec3 p = Vec3((j&1)?hb.mins[0]:hb.maxs[0], (j&2)?hb.mins[1]:hb.maxs[1], (j&4)?hb.mins[2]:hb.maxs[2]);
|
|
p = bm.transform(p);
|
|
epositions.add(Vec4(p, 0));
|
|
enormals.add(p);
|
|
etexcoords.add(Vec4(0,0,0,0));
|
|
eblends.add(blendcombo()).addweight(1, bone);
|
|
}
|
|
|
|
//and some triangles for them
|
|
etriangles.add(etriangle(firstvert+2, firstvert+1, firstvert+0));
|
|
etriangles.add(etriangle(firstvert+2, firstvert+3, firstvert+1));
|
|
etriangles.add(etriangle(firstvert+4, firstvert+5, firstvert+6));
|
|
etriangles.add(etriangle(firstvert+5, firstvert+7, firstvert+6));
|
|
|
|
etriangles.add(etriangle(firstvert+0, firstvert+1, firstvert+4));
|
|
etriangles.add(etriangle(firstvert+1, firstvert+5, firstvert+4));
|
|
etriangles.add(etriangle(firstvert+6, firstvert+3, firstvert+2));
|
|
etriangles.add(etriangle(firstvert+6, firstvert+7, firstvert+3));
|
|
|
|
etriangles.add(etriangle(firstvert+4, firstvert+2, firstvert+0));
|
|
etriangles.add(etriangle(firstvert+4, firstvert+6, firstvert+2));
|
|
etriangles.add(etriangle(firstvert+1, firstvert+3, firstvert+5));
|
|
etriangles.add(etriangle(firstvert+3, firstvert+7, firstvert+5));
|
|
}
|
|
smoothverts();
|
|
makemeshes(inspec);
|
|
}
|
|
|
|
int framesize = 0;
|
|
vector<ushort> animdata;
|
|
|
|
#define QUANTIZE(offset, base, scale) ushort(0.5f + (float(offset) - base) / scale)
|
|
|
|
static int jsort(const void *va, const void *vb)
|
|
{
|
|
joint &a = joints[*(int*)va];
|
|
joint &b = joints[*(int*)vb];
|
|
|
|
if (a.group == b.group)
|
|
{
|
|
if (*(int*)va > *(int*)vb)
|
|
return 1;
|
|
else
|
|
return -1;
|
|
}
|
|
else if (a.group < b.group)
|
|
return -1;
|
|
else
|
|
return 1;
|
|
}
|
|
void calcanimdata()
|
|
{
|
|
hashtable<const char *, bool> bonewarnings;
|
|
|
|
//reorder the joints according to their groups, including a lookup so we can fix up other mappings
|
|
int *jointremap = new int[joints.length()];
|
|
int *jointremapinv = new int[joints.length()];
|
|
loopv(joints) jointremap[i] = i;
|
|
qsort(jointremap, joints.length(), sizeof(int), jsort);
|
|
vector<joint> oj;
|
|
joints.swap(oj);
|
|
bool dodgyorder = false;
|
|
loopv(oj)
|
|
jointremapinv[jointremap[i]] = i;
|
|
loopv(oj)
|
|
{
|
|
joint &j = joints.add(oj[jointremap[i]]);
|
|
if (j.parent >= 0)
|
|
{
|
|
j.parent = jointremapinv[j.parent];
|
|
if (j.parent >= i)
|
|
dodgyorder = true;
|
|
}
|
|
}
|
|
if (dodgyorder)
|
|
{
|
|
printbonelist();
|
|
fatal("Bone group reordering resulted in invalid order");
|
|
}
|
|
|
|
//try and ensure that the animation bone order matches the mesh bones
|
|
loopv(joints)
|
|
{
|
|
pose &j = poses.add();
|
|
j.name = &stringdata[joints[i].name];
|
|
j.parent = joints[i].parent;
|
|
loopk(10) { j.offset[k] = 1e16f; j.scale[k] = -1e16f; }
|
|
}
|
|
|
|
loopv(frames)
|
|
{
|
|
frame &fr = frames[i];
|
|
loopl(fr.pose.length())
|
|
{
|
|
frame::framepose &p = fr.pose[l];
|
|
p.remap = -1;
|
|
loopvk(poses)
|
|
{
|
|
// if (poses[k].parent == p.boneparent)
|
|
if (!strcmp(poses[k].name, p.bonename))
|
|
{
|
|
if (poses[k].parent == -1 || p.boneparent == -1)
|
|
{
|
|
if (poses[k].parent != -1 || p.boneparent != -1)
|
|
fatal("Error: bone %s has inconsistent parents\n", p.bonename);
|
|
}
|
|
else if (strcmp(poses[poses[k].parent].name, fr.pose[p.boneparent].bonename))
|
|
fatal("Error: bone %s has inconsistent parents (%s vs %s)\n", p.bonename, poses[poses[k].parent].name, fr.pose[p.boneparent].bonename);
|
|
p.remap = k;
|
|
break;
|
|
}
|
|
}
|
|
if(p.remap < 0)
|
|
{
|
|
//if we have a mesh, then any extra bones are surplus to requirements.
|
|
//otherwise we play safe and keep all (which is kinda awkward, because there's no way to name them in the output iqm).
|
|
if (!joints.empty())
|
|
{
|
|
if (!bonewarnings.find(p.bonename, false))
|
|
{
|
|
const char *a = "UNKNOWN";
|
|
loopvj(anims)
|
|
{
|
|
if ((uint)i >= anims[j].firstframe && (uint)i < anims[j].firstframe+anims[j].numframes)
|
|
{
|
|
a = &stringdata[anims[j].name];
|
|
break;
|
|
}
|
|
}
|
|
bonewarnings.access(p.bonename, true);
|
|
if (p.boneparent >= 0)
|
|
conoutf("warning: ignoring bone %s (parent %s) (surplus in %s)", p.bonename, fr.pose[p.boneparent].bonename, a);
|
|
else
|
|
conoutf("warning: ignoring bone %s (root) (surplus in %s)", p.bonename, a);
|
|
}
|
|
continue;
|
|
}
|
|
if (p.boneparent >= 0)
|
|
conoutf("bone %s (%s)", p.bonename, poses[p.boneparent].name);
|
|
else
|
|
conoutf("bone %s", p.bonename);
|
|
p.remap = poses.length();
|
|
pose &j = poses.add();
|
|
j.name = p.bonename;
|
|
j.parent = -1;
|
|
loopk(p.remap)
|
|
{
|
|
if (!strcmp(poses[k].name, fr.pose[p.boneparent].bonename))
|
|
{
|
|
j.parent = k;
|
|
break;
|
|
}
|
|
}
|
|
loopk(10) { j.offset[k] = 1e16f; j.scale[k] = -1e16f; }
|
|
}
|
|
|
|
pose &j = poses[p.remap];
|
|
transform &f = p.tr;
|
|
loopk(3)
|
|
{
|
|
j.offset[k] = min(j.offset[k], float(f.pos[k]));
|
|
j.scale[k] = max(j.scale[k], float(f.pos[k]));
|
|
}
|
|
loopk(4)
|
|
{
|
|
j.offset[3+k] = min(j.offset[3+k], float(f.orient[k]));
|
|
j.scale[3+k] = max(j.scale[3+k], float(f.orient[k]));
|
|
}
|
|
loopk(3)
|
|
{
|
|
j.offset[7+k] = min(j.offset[7+k], float(f.scale[k]));
|
|
j.scale[7+k] = max(j.scale[7+k], float(f.scale[k]));
|
|
}
|
|
}
|
|
}
|
|
loopv(poses)
|
|
{
|
|
pose &j = poses[i];
|
|
loopk(10)
|
|
{
|
|
j.scale[k] -= j.offset[k];
|
|
if(j.scale[k] >= 1e-10f) { framesize++; j.scale[k] /= 0xFFFF; j.flags |= 1<<k; }
|
|
else j.scale[k] = 0.0f;
|
|
}
|
|
}
|
|
#if 0
|
|
int runlength = 0, blocksize = 0, blocks = 0;
|
|
#define FLUSHVAL(val) \
|
|
if(!blocksize || (animdata.last() == val ? runlength >= 0xFF : runlength || blocksize > 0xFF)) \
|
|
{ \
|
|
animdata.add(0); \
|
|
animdata.add(val); \
|
|
blocksize = 1; \
|
|
runlength = 0; \
|
|
blocks++; \
|
|
} \
|
|
else if(animdata.last() == val) \
|
|
{ \
|
|
animdata[animdata.length()-blocksize-1] += 0x10; \
|
|
runlength++; \
|
|
} \
|
|
else \
|
|
{ \
|
|
animdata[animdata.length()-blocksize-1]++; \
|
|
animdata.add(val); \
|
|
blocksize++; \
|
|
}
|
|
loopv(joints)
|
|
{
|
|
joint &j = joints[i];
|
|
loopk(3) if(j.flags & (0x01<<k))
|
|
{
|
|
for(int l = i; l < frames.length(); l += poses.length())
|
|
{
|
|
transform &f = frames[l];
|
|
ushort val = QUANTIZE(f.pos[k], j.offset[k], j.scale[k]);
|
|
FLUSHVAL(val);
|
|
}
|
|
}
|
|
loopk(4) if(j.flags & (0x08<<k))
|
|
{
|
|
for(int l = i; l < frames.length(); l += poses.length())
|
|
{
|
|
transform &f = frames[l];
|
|
ushort val = QUANTIZE(f.orient[k], j.offset[3+k], j.scale[3+k]);
|
|
FLUSHVAL(val);
|
|
}
|
|
}
|
|
loopk(3) if(j.flags & (0x80<<k))
|
|
{
|
|
for(int l = i; l < frames.length(); l += poses.length())
|
|
{
|
|
transform &f = frames[l];
|
|
ushort val = QUANTIZE(f.scale[k], j.offset[7+k], j.scale[7+k]);
|
|
FLUSHVAL(val);
|
|
}
|
|
}
|
|
}
|
|
printf("%d frames of size %d/%d compressed from %d/%d to %d in %d blocks", frames.length()/poses.length(), framesize, poses.length()*9, framesize*frames.length()/poses.length(), poses.length()*9*frames.length()/poses.length(), animdata.length(), blocks);
|
|
#else
|
|
transform *tr = new transform[poses.length()];
|
|
char *def = new char[poses.length()];
|
|
loopvk(poses) {def[k]=0;}
|
|
loopv(frames)
|
|
{
|
|
frame &fr = frames[i];
|
|
loopvk(poses) {tr[k] = transform(Vec3(0,0,0),Quat(0,0,0,1)); def[k]|=1;}
|
|
loopvk(fr.pose) if (fr.pose[k].remap>=0) {tr[fr.pose[k].remap] = fr.pose[k].tr; def[fr.pose[k].remap] &= ~1;}
|
|
loopvk(poses)
|
|
{
|
|
if (def[k] == 1)
|
|
{ //if this bone didn't have any data and is still in an identity pose, warn about it.
|
|
def[k] |= 2;
|
|
const char *a = "UNKNOWN";
|
|
loopvj(anims)
|
|
{
|
|
if ((uint)i >= anims[j].firstframe && (uint)i < anims[j].firstframe+anims[j].numframes)
|
|
{
|
|
a = &stringdata[anims[j].name];
|
|
break;
|
|
}
|
|
}
|
|
conoutf("warning: bone %s defaulted (missing in %s)", poses[k].name, a);
|
|
}
|
|
pose &j = poses[k];
|
|
transform &f = tr[k];
|
|
loopk(3) if(j.flags & (0x01<<k)) animdata.add(QUANTIZE(f.pos[k], j.offset[k], j.scale[k]));
|
|
loopk(4) if(j.flags & (0x08<<k)) animdata.add(QUANTIZE(f.orient[k], j.offset[3+k], j.scale[3+k]));
|
|
loopk(3) if(j.flags & (0x80<<k)) animdata.add(QUANTIZE(f.scale[k], j.offset[7+k], j.scale[7+k]));
|
|
}
|
|
}
|
|
delete[] tr;
|
|
#endif
|
|
|
|
//combine the arrays into a single vertex data lump.
|
|
loopv(varrays)
|
|
{
|
|
vertexarray &va = varrays[i];
|
|
va.offset = vdata.length();
|
|
|
|
//align it, if needed
|
|
uint align = max(va.formatsize(), 8);
|
|
if(va.offset%align) { uint pad = align - va.offset%align; va.offset += pad; loopi(pad) vdata.add(0); }
|
|
|
|
//splurge the data out.
|
|
uchar *final = vdata.reserve(va.bytesize() * va.count);
|
|
uchar *src = &va.vdata[0];
|
|
if (va.type == IQM_BLENDINDEXES && (va.format == IQM_UBYTE || va.format == IQM_BYTE))
|
|
loopk(va.size*va.count) final[k] = jointremapinv[src[k]];
|
|
else if (va.type == IQM_BLENDINDEXES && (va.format == IQM_USHORT || va.format == IQM_SHORT))
|
|
loopk(va.size*va.count) ((ushort*)final)[k] = jointremapinv[((ushort*)src)[k]];
|
|
else if (va.type == IQM_BLENDINDEXES && (va.format == IQM_UINT || va.format == IQM_INT))
|
|
loopk(va.size*va.count) ((uint*)final)[k] = jointremapinv[((uint*)src)[k]];
|
|
else
|
|
memcpy(final, &va.vdata[0], va.bytesize() * va.count);
|
|
vdata.advance(va.bytesize() * va.count);
|
|
|
|
va.vdata.setsize(0); //no longer needed.
|
|
}
|
|
|
|
while(vdata.length()%4) vdata.add(0);
|
|
while(stringdata.length()%4) stringdata.add('\0');
|
|
while(commentdata.length()%4) commentdata.add('\0');
|
|
while(animdata.length()%2) animdata.add(0);
|
|
|
|
delete[] jointremap;
|
|
delete[] jointremapinv;
|
|
|
|
if (joints.length()) loopv(frames) makebounds(bounds.add(), mjoints.getbuf(), frames[i]);
|
|
}
|
|
|
|
bool writeiqm(const char *filename)
|
|
{
|
|
vector<iqmextension> extensions;
|
|
|
|
stream *f = openfile(filename, "wb");
|
|
if(!f) return false;
|
|
|
|
iqmheader hdr;
|
|
memset(&hdr, 0, sizeof(hdr));
|
|
copystring(hdr.magic, IQM_MAGIC, sizeof(hdr.magic));
|
|
hdr.version = IQM_VERSION;
|
|
hdr.filesize = sizeof(hdr);
|
|
hdr.flags = modelflags;
|
|
|
|
iqmextension *ext_meshes_fte = NULL;
|
|
if (meshes_fte.length())
|
|
{
|
|
ext_meshes_fte = &extensions.add();
|
|
ext_meshes_fte->name = sharestring("FTE_MESH");
|
|
}
|
|
iqmextension *ext_events_fte = NULL;
|
|
if (events_fte.length())
|
|
{
|
|
ext_events_fte = &extensions.add();
|
|
ext_events_fte->name = sharestring("FTE_EVENT");
|
|
|
|
loopv(events_fte)
|
|
{
|
|
event_fte &ev = events_fte[i];
|
|
ev.evdata_idx = sharestring(ev.evdata_str);
|
|
}
|
|
}
|
|
|
|
if(stringdata.length()) hdr.ofs_text = hdr.filesize, hdr.num_text = stringdata.length(), hdr.filesize += hdr.num_text;
|
|
hdr.num_meshes = meshes.length(); if(meshes.length()) hdr.ofs_meshes = hdr.filesize; hdr.filesize += meshes.length() * sizeof(iqmmesh);
|
|
uint voffset = hdr.filesize + varrays.length() * sizeof(iqmvertexarray);
|
|
hdr.num_vertexarrays = varrays.length(); if(varrays.length()) hdr.ofs_vertexarrays = hdr.filesize; hdr.filesize += varrays.length() * sizeof(iqmvertexarray);
|
|
uint valign = (8 - (hdr.filesize%8))%8;
|
|
voffset += valign;
|
|
hdr.filesize += valign + vdata.length();
|
|
hdr.num_vertexes = numfverts;
|
|
hdr.num_triangles = triangles.length(); if(triangles.length()) hdr.ofs_triangles = hdr.filesize; hdr.filesize += triangles.length() * sizeof(iqmtriangle);
|
|
if(neighbors.length()) hdr.ofs_adjacency = hdr.filesize, hdr.filesize += neighbors.length() * sizeof(iqmtriangle);
|
|
hdr.num_joints = joints.length(); if(joints.length()) hdr.ofs_joints = hdr.filesize; hdr.filesize += joints.length() * sizeof(iqmjoint);
|
|
hdr.num_poses = poses.length(); if(poses.length()) hdr.ofs_poses = hdr.filesize; hdr.filesize += poses.length() * sizeof(iqmpose);
|
|
hdr.num_anims = anims.length(); if(anims.length()) hdr.ofs_anims = hdr.filesize; hdr.filesize += anims.length() * sizeof(iqmanim);
|
|
hdr.num_frames = frames.length(); hdr.num_framechannels = framesize;
|
|
if(animdata.length()) hdr.ofs_frames = hdr.filesize, hdr.filesize += animdata.length() * sizeof(ushort);
|
|
if(bounds.length()) hdr.ofs_bounds = hdr.filesize, hdr.filesize += bounds.length() * sizeof(float[8]);
|
|
if(commentdata.length()) hdr.ofs_comment = hdr.filesize, hdr.num_comment = commentdata.length(), hdr.filesize += hdr.num_comment;
|
|
if (extensions.length()) hdr.ofs_extensions = hdr.filesize, hdr.num_extensions = extensions.length(), hdr.filesize += sizeof(iqmextension) * hdr.num_extensions;
|
|
if (ext_meshes_fte) ext_meshes_fte->ofs_data = hdr.filesize, ext_meshes_fte->num_data = meshes_fte.length()*sizeof(iqmext_fte_mesh), hdr.filesize += ext_meshes_fte->num_data;
|
|
if (ext_events_fte) ext_events_fte->ofs_data = hdr.filesize, ext_events_fte->num_data = events_fte.length()*sizeof(iqmext_fte_events), hdr.filesize += ext_events_fte->num_data;
|
|
|
|
lilswap(&hdr.version, (sizeof(hdr) - sizeof(hdr.magic))/sizeof(uint));
|
|
|
|
f->write(&hdr, sizeof(hdr));
|
|
|
|
if(stringdata.length()) f->write(stringdata.getbuf(), stringdata.length());
|
|
|
|
loopv(meshes)
|
|
{
|
|
mesh &m = meshes[i];
|
|
f->putlil(m.name);
|
|
f->putlil(m.material);
|
|
f->putlil(m.firstvert);
|
|
f->putlil(m.numverts);
|
|
f->putlil(m.firsttri);
|
|
f->putlil(m.numtris);
|
|
}
|
|
|
|
loopv(varrays)
|
|
{
|
|
vertexarray &v = varrays[i];
|
|
f->putlil(v.type);
|
|
f->putlil(v.flags);
|
|
f->putlil(v.format);
|
|
f->putlil(v.size);
|
|
f->putlil(voffset + v.offset);
|
|
}
|
|
|
|
loopi(valign) f->putchar(0);
|
|
f->write(vdata.getbuf(), vdata.length());
|
|
|
|
loopv(triangles)
|
|
{
|
|
triangle &t = triangles[i];
|
|
loopk(3) f->putlil(t.vert[k]);
|
|
}
|
|
|
|
loopv(neighbors)
|
|
{
|
|
triangle &t = neighbors[i];
|
|
loopk(3) f->putlil(t.vert[k]);
|
|
}
|
|
|
|
loopv(joints)
|
|
{
|
|
joint &j = joints[i];
|
|
f->putlil(j.name);
|
|
f->putlil(j.parent);
|
|
loopk(3) f->putlil(float(j.pos[k]));
|
|
loopk(4) f->putlil(float(j.orient[k]));
|
|
loopk(3) f->putlil(float(j.scale[k]));
|
|
}
|
|
|
|
loopv(poses)
|
|
{
|
|
pose &p = poses[i];
|
|
f->putlil(p.parent);
|
|
f->putlil(p.flags);
|
|
loopk(10) f->putlil(p.offset[k]);
|
|
loopk(10) f->putlil(p.scale[k]);
|
|
}
|
|
|
|
loopv(anims)
|
|
{
|
|
anim &a = anims[i];
|
|
f->putlil(a.name);
|
|
f->putlil(a.firstframe);
|
|
f->putlil(a.numframes);
|
|
f->putlil(a.fps);
|
|
f->putlil(a.flags);
|
|
}
|
|
|
|
loopv(animdata) f->putlil(animdata[i]);
|
|
|
|
loopv(bounds)
|
|
{
|
|
framebounds &b = bounds[i];
|
|
loopk(3) f->putlil(float(b.bbmin[k]));
|
|
loopk(3) f->putlil(float(b.bbmax[k]));
|
|
f->putlil(float(b.xyradius));
|
|
f->putlil(float(b.radius));
|
|
}
|
|
|
|
if(commentdata.length()) f->write(commentdata.getbuf(), commentdata.length());
|
|
|
|
loopv (extensions)
|
|
{
|
|
iqmextension &ext = extensions[i];
|
|
f->putlil(ext.name);
|
|
f->putlil(ext.num_data);
|
|
f->putlil(ext.ofs_data);
|
|
if (i == extensions.length()-1)
|
|
f->putlil(0);
|
|
else
|
|
f->putlil((uint)(hdr.ofs_extensions + (i+1)*sizeof(ext)));
|
|
}
|
|
|
|
if (ext_meshes_fte) loopv(meshes_fte)
|
|
{
|
|
meshprop &mf = meshes_fte[i];
|
|
f->putlil(mf.contents);
|
|
f->putlil(mf.surfaceflags);
|
|
f->putlil(mf.body);
|
|
f->putlil(mf.geomset);
|
|
f->putlil(mf.geomid);
|
|
f->putlil(mf.mindist);
|
|
f->putlil(mf.maxdist);
|
|
}
|
|
|
|
if (ext_events_fte) loopv(events_fte)
|
|
{
|
|
event_fte &ev = events_fte[i];
|
|
f->putlil(ev.anim);
|
|
f->putlil(ev.timestamp);
|
|
f->putlil(ev.evcode);
|
|
f->putlil(ev.evdata_idx);
|
|
}
|
|
|
|
delete f;
|
|
return true;
|
|
}
|
|
|
|
|
|
static uchar qmdl_bestnorm(Vec3 &v)
|
|
{
|
|
#define NUMVERTEXNORMALS 162
|
|
static float r_avertexnormals[NUMVERTEXNORMALS][3] = {
|
|
#include "anorms.h"
|
|
};
|
|
uchar best = 0;
|
|
float bestdot = -FLT_MAX, dot;
|
|
for (size_t i = 0; i < countof(r_avertexnormals); i++)
|
|
{
|
|
dot = DotProduct(v, r_avertexnormals[i]);
|
|
if (dot > bestdot)
|
|
{
|
|
bestdot = dot;
|
|
best = i;
|
|
}
|
|
}
|
|
return best;
|
|
}
|
|
struct qmdl_vertex_t
|
|
{
|
|
unsigned char v[3];
|
|
unsigned char normalIndex;
|
|
};
|
|
static bool writemdl(const char *filename, bool md16)
|
|
{
|
|
if (meshes.length() != 1)
|
|
{
|
|
conoutf("warning: mdl output requires exactly one mesh");
|
|
if (meshes.length() < 0)
|
|
return false; //must have ONE mesh only.
|
|
else
|
|
conoutf("using first...");
|
|
}
|
|
auto mesh = meshes[0]; //should probably favour the mesh with the most verts or something.
|
|
vertexarray *texcoords = NULL;
|
|
vertexarray *vertcoords = NULL;
|
|
vertexarray *vertnorm = NULL;
|
|
vertexarray *vertbones = NULL;
|
|
vertexarray *vertweights = NULL;
|
|
uint skinwidth = 0;
|
|
uint skinheight = 0;
|
|
Vec3 offset={0,0,0};
|
|
Vec3 scale={1,1,1};
|
|
uint numskins = 0;
|
|
vector<uchar> skindata;
|
|
unsigned char *paletteddata;
|
|
|
|
loopv(varrays)
|
|
{
|
|
if(varrays[i].type == IQM_TEXCOORD && varrays[i].format == IQM_FLOAT && varrays[i].size == 2)
|
|
texcoords = &varrays[i];
|
|
if(varrays[i].type == IQM_POSITION && varrays[i].format == IQM_FLOAT && varrays[i].size == 3)
|
|
vertcoords = &varrays[i];
|
|
if(varrays[i].type == IQM_NORMAL && varrays[i].format == IQM_FLOAT && varrays[i].size == 3)
|
|
vertnorm = &varrays[i];
|
|
if(varrays[i].type == IQM_BLENDINDEXES && varrays[i].format == IQM_UBYTE && varrays[i].size == 4)
|
|
vertbones = &varrays[i];
|
|
if(varrays[i].type == IQM_BLENDWEIGHTS && varrays[i].format == IQM_UBYTE && varrays[i].size == 4)
|
|
vertweights = &varrays[i];
|
|
}
|
|
if (!texcoords)
|
|
{
|
|
conoutf("warning: mdl output requires a float texcoord array");
|
|
return false; //must have some vertex coords...
|
|
}
|
|
if (!vertcoords)
|
|
{
|
|
conoutf("warning: mdl output requires a suitable vertex positions array...");
|
|
return false; //must have some vertex coords...
|
|
}
|
|
if (!vertnorm)
|
|
{
|
|
conoutf("warning: mdl output requires a suitable vertex normals array...");
|
|
return false; //must have some vertex coords...
|
|
}
|
|
float *tcdata = (float*)texcoords->vdata.getbuf();
|
|
|
|
//the actual mdl limit is really annoying to calculate.
|
|
if (mesh.numverts >= 1024)
|
|
conoutf("Writing mdl %s with %u verts exceeds regular limit of %u", filename, mesh.numverts, 1024);
|
|
|
|
//read the skin...
|
|
size_t filesize=0;
|
|
qbyte *filedata = NULL;
|
|
auto s = openfile(&stringdata[mesh.material], "rb");
|
|
if (s)
|
|
{
|
|
filesize = s->size();
|
|
filedata = (qbyte*)malloc(filesize);
|
|
s->read(filedata, filesize);
|
|
delete s;
|
|
}
|
|
//decode it...
|
|
fte::ImgTool_SetupPalette();
|
|
struct pendingtextureinfo *tex = NULL;
|
|
if (filedata)
|
|
tex = Image_LoadMipsFromMemory(IF_NOMIPMAP, &stringdata[mesh.material], &stringdata[mesh.material], filedata, filesize);
|
|
else
|
|
conoutf("could not open file %s", &stringdata[mesh.material]);
|
|
if (tex)
|
|
{ //okay, we have a valid image!
|
|
#if 1
|
|
//downsize it to work around glquake's limitations. square textures will generally end up 256*256 instead of 512*512 due to that stupid 480 height limit
|
|
int newwidth = tex->mip[0].width;
|
|
int newheight = tex->mip[0].height;
|
|
auto npotup = [](unsigned val)
|
|
{ //convert to npot, rounding up.
|
|
unsigned scaled = 1;
|
|
while(scaled < val)
|
|
scaled<<=1;
|
|
return scaled;
|
|
};
|
|
while (newwidth*newheight > 640*480/*GL_Upload8 limit*/ || npotup(newwidth)*npotup(newheight) > 1024*512/*GL_Upload32 limit, may be higher thanks to gl_max_size or gl_picmip but really that sucks*/ || newheight > 480/*Mod_LoadAliasModel limit -- weird MAX_LBM_HEIGHT check*/)
|
|
{
|
|
newwidth >>= 1;
|
|
newheight >>= 1;
|
|
}
|
|
auto resized = (tex->mip[0].width == newwidth&&tex->mip[0].height == newheight)?NULL:Image_ResampleTexture(tex->encoding, tex->mip[0].data, tex->mip[0].width, tex->mip[0].height, NULL, newwidth, newheight);
|
|
if (resized)
|
|
{
|
|
tex->mip[0].data = resized;
|
|
tex->mip[0].datasize = 0; /*o.O*/
|
|
tex->mip[0].width = newwidth;
|
|
tex->mip[0].height = newheight;
|
|
}
|
|
#endif
|
|
|
|
//palettize it, to match the q1 palette.
|
|
qboolean allowedformats[PTI_MAX] = {};
|
|
allowedformats[PTI_P8]=qtrue;
|
|
//FIXME: add hexen2's alpha stuff?
|
|
conoutf("Palettizing \"%s\" (%u*%u)", &stringdata[mesh.material], tex->mip[0].width, tex->mip[0].height);
|
|
Image_ChangeFormat(tex, allowedformats, PTI_INVALID, "foo");
|
|
|
|
skinwidth = tex->mip[0].width;
|
|
skinheight = tex->mip[0].height;
|
|
}
|
|
else
|
|
{ //texture coords are ints. if we don't have a large enough texture then we don't have much texture coord precision either, so use something reasonable.
|
|
skinwidth = 128;
|
|
skinheight = 128;
|
|
}
|
|
paletteddata = skindata.reserve(skinwidth*skinheight);
|
|
if (tex)
|
|
{
|
|
memcpy(paletteddata, tex->mip[0].data, skinwidth*skinheight);
|
|
*paletteddata^=1; //try to work around glquake's flood fill...
|
|
}
|
|
else
|
|
{ //fill with some sort of grey.
|
|
memset(paletteddata, 8, skinwidth*skinheight);
|
|
paletteddata[0] = 7; //work around flood filling...
|
|
}
|
|
skindata.advance(skinwidth*skinheight);
|
|
numskins++;
|
|
|
|
//we're going to need the transformed pose data, without any bone weights getting in the way.
|
|
vector<Vec3> vpos, vnorm;
|
|
Vec3 min={FLT_MAX,FLT_MAX,FLT_MAX}, max={-FLT_MAX,-FLT_MAX,-FLT_MAX};
|
|
if (!anims.length())
|
|
{
|
|
Vec3 *outv = vpos.reserve(mesh.numverts);
|
|
Vec3 *outn = vnorm.reserve(mesh.numverts);
|
|
|
|
auto invert = (float*)vertcoords->vdata.getbuf();
|
|
auto innorm = (float*)vertnorm->vdata.getbuf();
|
|
// auto inbones = (uchar*)vertbones->vdata.getbuf();
|
|
// auto inweights = (uchar*)vertweights->vdata.getbuf();
|
|
|
|
//FIXME: generate bone matricies from base pose? or just use the vertex data as-is...
|
|
for (uint i = mesh.firstvert; i < mesh.firstvert+mesh.numverts; i++, outv++, outn++)
|
|
{
|
|
//FIXME: generate vert's matrix
|
|
|
|
//transform each vert
|
|
*outv = Vec3(invert[i*3+0], invert[i*3+1], invert[i*3+2]);
|
|
|
|
//bound it to find the model's extents
|
|
for (uint c = 0; c < 3; c++)
|
|
{
|
|
if (min.v[c] > outv->v[c])
|
|
min.v[c] = outv->v[c];
|
|
if (max.v[c] < outv->v[c])
|
|
max.v[c] = outv->v[c];
|
|
}
|
|
|
|
*outn = Vec3(innorm[i*3+0], innorm[i*3+1], innorm[i*3+2]);
|
|
}
|
|
vpos.advance(mesh.numverts);
|
|
vnorm.advance(mesh.numverts);
|
|
}
|
|
else loopv(anims)
|
|
{
|
|
anim &a = anims[i];
|
|
Vec3 *outv = vpos.reserve(mesh.numverts*a.numframes);
|
|
Vec3 *outn = vnorm.reserve(mesh.numverts*a.numframes);
|
|
|
|
// Matrix3x4 bonepose[joints.length()];
|
|
vector<Matrix3x4> bonepose;
|
|
bonepose.reserve(joints.length());
|
|
|
|
auto invert = (float*)vertcoords->vdata.getbuf();
|
|
auto innorm = (float*)vertnorm->vdata.getbuf();
|
|
auto inbones = vertbones?(uchar*)vertbones->vdata.getbuf():NULL;
|
|
auto inweights = vertweights?(uchar*)vertweights->vdata.getbuf():NULL;
|
|
|
|
if (!inbones || !inweights)
|
|
printf("no bone indexes\n");
|
|
|
|
for (uint j = 0; j < a.numframes; j++)
|
|
{
|
|
//build absolute poses.
|
|
frame &fr = frames[a.firstframe+j];
|
|
for (int b = 0; b < fr.pose.length(); b++)
|
|
{
|
|
auto &frpose = fr.pose[b];
|
|
bonepose[b] = Matrix3x4(Quat(frpose.tr.orient), Vec3(frpose.tr.pos), Vec3(frpose.tr.scale));
|
|
if (frpose.boneparent >= 0)
|
|
bonepose[b] = bonepose[frpose.boneparent] * bonepose[b];
|
|
}
|
|
//done with parents... now we want to invert them
|
|
for (int b = 0; b < fr.pose.length(); b++)
|
|
{
|
|
Matrix3x4 invbind = Matrix3x4(mjoints[b]);
|
|
//invbind.invert();
|
|
bonepose[b] = bonepose[b] * invbind;
|
|
}
|
|
for (uint i = mesh.firstvert; i < mesh.numverts; i++, outv++, outn++)
|
|
{
|
|
//generate per-vert matrix...
|
|
Matrix3x4 blend;
|
|
blend *= 0;
|
|
if (inweights && inbones)
|
|
{
|
|
if (inweights[i*4+0]) blend += bonepose[inbones[i*4+0]] * (inweights[i*4+0]/255.0);
|
|
if (inweights[i*4+1]) blend += bonepose[inbones[i*4+1]] * (inweights[i*4+1]/255.0);
|
|
if (inweights[i*4+2]) blend += bonepose[inbones[i*4+2]] * (inweights[i*4+2]/255.0);
|
|
if (inweights[i*4+3]) blend += bonepose[inbones[i*4+3]] * (inweights[i*4+3]/255.0);
|
|
}
|
|
|
|
//transform each vert
|
|
*outv = blend.transform(Vec3(invert[i*3+0], invert[i*3+1], invert[i*3+2]));
|
|
|
|
//bound it to find the model's extents
|
|
for (uint c = 0; c < 3; c++)
|
|
{
|
|
if (min.v[c] > outv->v[c])
|
|
min.v[c] = outv->v[c];
|
|
if (max.v[c] < outv->v[c])
|
|
max.v[c] = outv->v[c];
|
|
}
|
|
|
|
*outn = blend.transform3(Vec3(innorm[i*3+0], innorm[i*3+1], innorm[i*3+2]));
|
|
}
|
|
vpos.advance(mesh.numverts);
|
|
vnorm.advance(mesh.numverts);
|
|
}
|
|
}
|
|
|
|
offset = min;
|
|
scale = (max-min)/255; //ignore low order info here
|
|
|
|
stream *f = openfile(filename, "wb");
|
|
if(!f) return false;
|
|
|
|
if (md16)
|
|
f->putlil((uint)(('M'<<0)|('D'<<8)|('1'<<16)|('6'<<24)));
|
|
else
|
|
f->putlil((uint)(('I'<<0)|('D'<<8)|('P'<<16)|('O'<<24)));
|
|
f->putlil((uint)6); //version
|
|
f->putlil((float)scale[0]);
|
|
f->putlil((float)scale[1]);
|
|
f->putlil((float)scale[2]);
|
|
f->putlil((float)offset[0]);
|
|
f->putlil((float)offset[1]);
|
|
f->putlil((float)offset[2]);
|
|
f->putlil(0.f); //radius
|
|
f->putlil(0.f); //eyeposx, never used afaik
|
|
f->putlil(0.f); //eyeposy
|
|
f->putlil(0.f); //eyeposz
|
|
|
|
f->putlil((uint)numskins);
|
|
f->putlil((uint)skinwidth);
|
|
f->putlil((uint)skinheight);
|
|
|
|
f->putlil((uint)mesh.numverts);
|
|
f->putlil((uint)mesh.numtris);
|
|
if (!anims.length())
|
|
f->putlil((uint)1); //numanims
|
|
else
|
|
f->putlil((uint)anims.length()); //numanims
|
|
|
|
f->putlil((uint)0); //synctype
|
|
f->putlil((uint)modelflags); //flags
|
|
f->putlil(0.f); //size
|
|
|
|
//skins
|
|
for (uint i = 0; i < numskins; i++)
|
|
{
|
|
f->putlil((uint)0); //ALIAS_SKIN_SINGLE
|
|
f->write(skindata.getbuf()+i*skinwidth*skinheight, skinwidth*skinheight);
|
|
}
|
|
//texcoords
|
|
for (uint i = mesh.firstvert; i < mesh.firstvert+mesh.numverts; i++)
|
|
{
|
|
float s = (tcdata[i*2+0])*skinwidth;
|
|
float t = (tcdata[i*2+1])*skinheight;
|
|
s -= 0.5; //glquake has some annoying half-texel offset thing.
|
|
t -= 0.5;
|
|
s = bound(0, s, skinwidth);
|
|
t = bound(0, t, skinwidth);
|
|
f->putlil((uint)(0?32:0)); //onseam. no verts are ever onseam for us, as we don't do that nonsense here.
|
|
f->putlil((int)s); //mdl texcoords are ints, in texels. which sucks, but what can you do...
|
|
f->putlil((int)t);
|
|
}
|
|
//tris
|
|
for (uint i = mesh.firsttri; i < mesh.firsttri+mesh.numtris; i++)
|
|
{
|
|
f->putlil((uint)1); //faces front. All are effectively front-facing for us. This avoids annoying tc additions.
|
|
f->putlil((uint)triangles[i].vert[0]);
|
|
f->putlil((uint)triangles[i].vert[1]);
|
|
f->putlil((uint)triangles[i].vert[2]);
|
|
}
|
|
//animations
|
|
vector<qmdl_vertex_t> high, low;
|
|
size_t voffset = 0;
|
|
|
|
if (!anims.length())
|
|
{
|
|
qmdl_vertex_t *th=high.reserve(mesh.numverts),*tl=low.reserve(mesh.numverts);
|
|
for (uint i = mesh.firstvert; i < mesh.numverts; i++, th++, tl++)
|
|
{
|
|
int l;
|
|
for (uint c = 0; c < 3; c++)
|
|
{
|
|
l = (((vpos[voffset][c]-offset[c])*256) / scale[c]);
|
|
if (l<0) l = 0;
|
|
if (l > 0xff00) l = 0xff00; //0xffff would exceed the bounds values, so don't use it.
|
|
th->v[c] = l>>8;
|
|
tl->v[c] = l&0xff;
|
|
}
|
|
tl->normalIndex = th->normalIndex = qmdl_bestnorm(vnorm[voffset]);
|
|
|
|
voffset++;
|
|
}
|
|
high.advance(mesh.numverts);
|
|
low.advance(mesh.numverts);
|
|
|
|
voffset = 0;
|
|
f->putlil((uint)0); //single-pose type
|
|
|
|
char name[16]="base";
|
|
qmdl_vertex_t min={{255,255,255}}, max={{0,0,0}};
|
|
for (uint k = 0; k < mesh.numverts; k++)
|
|
{
|
|
for (uint c = 0; c < 3; c++)
|
|
{
|
|
if (min.v[c] > high[voffset+k].v[c])
|
|
min.v[c] = high[voffset+k].v[c];
|
|
if (max.v[c] < high[voffset+k].v[c])
|
|
max.v[c] = high[voffset+k].v[c];
|
|
}
|
|
}
|
|
f->put(min);
|
|
f->put(max);
|
|
|
|
name[countof(name)-1] = 0;
|
|
for (uint k = 0; k < countof(name); k++)
|
|
f->put(name[k]);
|
|
|
|
f->write(&high[voffset], sizeof(qmdl_vertex_t)*mesh.numverts);
|
|
if (md16)
|
|
f->write(&low[voffset], sizeof(qmdl_vertex_t)*mesh.numverts);
|
|
voffset += mesh.numverts;
|
|
}
|
|
else
|
|
{
|
|
loopv(anims)
|
|
{
|
|
anim &a = anims[i];
|
|
for (uint j = 0; j < a.numframes; j++)
|
|
{
|
|
qmdl_vertex_t *th=high.reserve(mesh.numverts),*tl=low.reserve(mesh.numverts);
|
|
|
|
for (uint i = mesh.firstvert; i < mesh.numverts; i++, th++, tl++)
|
|
{
|
|
int l;
|
|
for (uint c = 0; c < 3; c++)
|
|
{
|
|
l = (((vpos[voffset][c]-offset[c])*256) / scale[c]);
|
|
if (l<0) l = 0;
|
|
if (l > 0xff00) l = 0xff00; //0xffff would exceed the bounds values, so don't use it.
|
|
th->v[c] = l>>8;
|
|
tl->v[c] = l&0xff;
|
|
}
|
|
tl->normalIndex = th->normalIndex = qmdl_bestnorm(vnorm[voffset]);
|
|
|
|
voffset++;
|
|
}
|
|
high.advance(mesh.numverts);
|
|
low.advance(mesh.numverts);
|
|
}
|
|
}
|
|
voffset = 0;
|
|
loopv(anims)
|
|
{
|
|
anim &a = anims[i];
|
|
if (a.numframes == 1)
|
|
f->putlil((uint)0); //single-pose type
|
|
else
|
|
{
|
|
f->putlil((uint)1); //anim type
|
|
f->putlil((uint)a.numframes);
|
|
|
|
qmdl_vertex_t min={{255,255,255}}, max={{0,0,0}};
|
|
for (uint k = 0; k < mesh.numverts*a.numframes; k++)
|
|
{
|
|
for (uint c = 0; c < 3; c++)
|
|
{
|
|
if (min.v[c] > high[voffset+k].v[c])
|
|
min.v[c] = high[voffset+k].v[c];
|
|
if (max.v[c] < high[voffset+k].v[c])
|
|
max.v[c] = high[voffset+k].v[c];
|
|
}
|
|
}
|
|
f->put(min);
|
|
f->put(max);
|
|
for (uint j = 0; j < a.numframes; j++)
|
|
f->putlil(1.0f/a.fps); //intervals. we use the same value for each
|
|
}
|
|
|
|
for (uint j = 0; j < a.numframes; j++)
|
|
{
|
|
char name[16]={0};
|
|
qmdl_vertex_t min={{255,255,255}}, max={{0,0,0}};
|
|
for (uint k = 0; k < mesh.numverts; k++)
|
|
{
|
|
for (uint c = 0; c < 3; c++)
|
|
{
|
|
if (min.v[c] > high[voffset+k].v[c])
|
|
min.v[c] = high[voffset+k].v[c];
|
|
if (max.v[c] < high[voffset+k].v[c])
|
|
max.v[c] = high[voffset+k].v[c];
|
|
}
|
|
}
|
|
f->put(min);
|
|
f->put(max);
|
|
|
|
strncpy(name, &stringdata[a.name], sizeof(name));
|
|
name[countof(name)-1] = 0;
|
|
for (uint k = 0; k < countof(name); k++)
|
|
f->put(name[k]);
|
|
|
|
f->write(&high[voffset], sizeof(qmdl_vertex_t)*mesh.numverts);
|
|
if (md16)
|
|
f->write(&low[voffset], sizeof(qmdl_vertex_t)*mesh.numverts);
|
|
voffset += mesh.numverts;
|
|
}
|
|
}
|
|
}
|
|
|
|
delete f;
|
|
return true;
|
|
}
|
|
static bool writeqmdl(const char *filename)
|
|
{
|
|
return writemdl(filename, false);
|
|
}
|
|
static bool writemd16(const char *filename)
|
|
{
|
|
return writemdl(filename, true);
|
|
}
|
|
|
|
static bool writemd3(const char *filename)
|
|
{
|
|
fprintf(stderr, "writemd3 is not implemented yet\n");
|
|
return false;
|
|
}
|
|
|
|
static void help(bool exitstatus, bool fullhelp)
|
|
{
|
|
fprintf(exitstatus != EXIT_SUCCESS ? stderr : stdout,
|
|
"-- FTE's Fork of Lee Salzman's iqm exporter --\n"
|
|
"Usage:\n"
|
|
"\n"
|
|
"./iqmtool cmdfile.cmd\n"
|
|
"./iqmtool [options] output.iqm mesh.iqe anim1.iqe ... animN.iqe\n"
|
|
"./iqmtool [options] output.iqm mesh.md5mesh anim1.md5anim ... animN.md5anim\n"
|
|
"./iqmtool [options] output.iqm mesh.smd anim1.smd ... animN.smd\n"
|
|
"./iqmtool [options] output.iqm mesh.fbx anim1.fbx ... animN.fbx\n"
|
|
"./iqmtool [options] output.iqm mesh.obj\n"
|
|
"./iqmtool [options] output.iqm source.gltf\n"
|
|
"\n"
|
|
"Basic commandline options:\n"
|
|
" --help Show full help.\n"
|
|
" -v Verbose\n"
|
|
" -q Quiet operation\n"
|
|
" -n Disable output of fte's iqm extensions\n"
|
|
);
|
|
|
|
if (fullhelp)
|
|
fprintf(exitstatus != EXIT_SUCCESS ? stderr : stdout,
|
|
"\n"
|
|
"For certain formats, IQE, OBJ, and FBX, it is possible to combine multiple mesh\n"
|
|
"files of the exact same vertex layout and skeleton by supplying them as\n"
|
|
"\"mesh1.iqe,mesh2.iqe,mesh3.iqe\", that is, a comma-separated list of the mesh\n"
|
|
"files (with no spaces) in place of the usual mesh filename.\n"
|
|
"\n"
|
|
"Legacy commandline options that affect mesh import for the next file:\n"
|
|
"\n"
|
|
" -s N Sets the output scale to N (float).\n"
|
|
" --meshtrans Z\n"
|
|
" --meshtrans X,Y,Z Translates a mesh by X,Y,Z (floats).\n"
|
|
" This does not affect the skeleton.\n"
|
|
" -j\n"
|
|
" --forcejoints Forces the exporting of joint information in animation"
|
|
" files without meshes.\n"
|
|
"\n"
|
|
"Legacy commandline options that affect the following animation file:\n"
|
|
"\n"
|
|
" --name A Sets the name of the animation to A.\n"
|
|
" --fps N Sets the FPS of the animation to N (float).\n"
|
|
" --loop Sets the loop flag for the animation.\n"
|
|
" --start N Sets the first frame of the animation to N (integer).\n"
|
|
" --end N Sets the last frame of the animation to N (integer).\n"
|
|
" --zup Source model is in quake's orientation.\n"
|
|
"\n"
|
|
"You can supply either a mesh file, animation files, or both.\n"
|
|
"Note that if an input mesh file is supplied, it must come before the animation\n"
|
|
"files in the file list.\n"
|
|
"The output IQM file will contain the supplied mesh and any supplied animations.\n"
|
|
"If no mesh is provided,the IQM file will simply contain the supplied animations\n"
|
|
"\n"
|
|
"Command script commands:\n"
|
|
" hitbox BODYNUM BONENAME x y z x y z\n"
|
|
" Attaches a hitbox surface around the specified bone\n"
|
|
" (in base pose). Gamecode knows which part of the model\n"
|
|
" was hit via the body value.\n"
|
|
" exec FILENAME Reads additional commands from the specified file.\n"
|
|
" Handy for shared animations.\n"
|
|
" modelflags FLAGS Specifies the model's flags, mostly for trail effects.\n"
|
|
" Known values are rocket, grenade, gib, rotate, tracer1,\n"
|
|
" zomgib, tracer2, tracer3, or 0xXXXXXXXX\n"
|
|
" mesh NAME MESHPROPS Overrides properties for a specific source surface.\n"
|
|
" bone NAME BONEPROPS Overrides properties for a specific bone.\n"
|
|
" ANIMPROPS Provides default values for following imported files.\n"
|
|
" import FILENAME [PROPS]\n"
|
|
" Loads the specified file, with per-file properties.\n"
|
|
" output FILENAME Specifies the iqm filename to write.\n"
|
|
" output_mdl FILENAME Specifies the (q1) mdl filename to write.\n"
|
|
"\n"
|
|
"Bone Properties:\n"
|
|
" rename NEWNAME Renames the bone accordingly.\n"
|
|
" group GROUPID Inherited from parents this allows resorting bones.\n"
|
|
"\n"
|
|
"Mesh Properties:\n"
|
|
" contents a[,b,c] Override surface content values for collisons\n"
|
|
" Accepted values are empty, solid, lava, slime, water,\n"
|
|
" fluid, fte_ladder, playerclip, monsterclip, body,\n"
|
|
" corpse, q2_ladder, fte_sky, q3_nodrop,\n"
|
|
" or 0xXXXXXXXX for custom values.\n"
|
|
" surfaceflags a[,b] Specifies explicit surface flags values.\n"
|
|
" Accepted values are nodraw, or custom 0xXXXXXXXX values.\n"
|
|
" body BODYNUM Specifies mod-specific body numbers.\n"
|
|
" geomset GROUP IDX Controls which geomset this surface is part of\n"
|
|
" lodrange min max Specifies a distance range within which to draw this lod\n"
|
|
"\n"
|
|
"Anim Properties:\n"
|
|
" name NAME Defines the output's name for this animation.\n"
|
|
" fps RATE Controls the playback rate.\n"
|
|
" loop Forces the animation(s) to loop.\n"
|
|
" clamp Forces the animation(s) to not loop.\n"
|
|
" unpack Extract each pose into its own single-pose 'animation'.\n"
|
|
" pack Undoes the effect of 'unpack'.\n"
|
|
" nomesh 1 Skips importing of meshes, getting animations only.\n"
|
|
" noanim 1 Skips importing of animations, for mesh import only.\n"
|
|
" materialprefix PRE Prefixes material names with the specified string.\n"
|
|
" ignoresurfname 1 Ignores source surface names.\n"
|
|
" start FRAME The Imported animation starts on this frame...\n"
|
|
" end FRAME ... and ends on this one.\n"
|
|
" rotate X Y Z Rotates the input model by the specified angles.\n"
|
|
" scale FACTOR Scales the input model by some value\n"
|
|
" origin X Y Z Translates the input model.\n"
|
|
" event reset Discard previously specified events\n"
|
|
" event [ANIMIDX:]TIME CODE \"VALUE\"\n"
|
|
" Inserts a model event into the relevant animation index.\n"
|
|
);
|
|
exit(exitstatus);
|
|
}
|
|
|
|
struct bitnames
|
|
{
|
|
const char *std;
|
|
const char *name;
|
|
unsigned int bits;
|
|
};
|
|
|
|
//chops up the input string, returning subsections of it, like strtok_r, except with more specific separators.
|
|
char *mystrtok(char **ctx)
|
|
{
|
|
char *ret = NULL;
|
|
char *p = *ctx;
|
|
//skip whitespace
|
|
while (*p == ' ' || *p == '\t' || *p == '\r' || *p == '\n')
|
|
p++;
|
|
if (!*p)
|
|
return NULL; //eof
|
|
if (*p == '\"')
|
|
{
|
|
ret = ++p;
|
|
while (*p && *p != '\"')
|
|
p++;
|
|
if (*p)
|
|
*p++ = '\0';
|
|
*ctx = p;
|
|
}
|
|
else
|
|
{
|
|
ret = p;
|
|
//we're screwed if we reach a quote without trailing whitespace, blame the user in that case.
|
|
while (*p && *p != ' ' && *p != '\t' && *p != '\r' && *p != '\n')
|
|
p++;
|
|
if (*p)
|
|
*p++ = '\0';
|
|
*ctx = p;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
unsigned int parsebits(bitnames *names, char **line)
|
|
{
|
|
unsigned int bits = 0;
|
|
char *comma;
|
|
for (char *value = mystrtok(line); value; value = comma)
|
|
{
|
|
comma = strchr(value, ',');
|
|
if (comma)
|
|
*comma++ = 0;
|
|
|
|
char *end;
|
|
strtoul(value, &end, 0);
|
|
if (end && !*end)
|
|
bits |= strtoul(value, NULL, 0);
|
|
else
|
|
{
|
|
size_t i;
|
|
char *std = value;
|
|
value = strchr(value, '_');
|
|
if (value)
|
|
*value++ = 0;
|
|
else
|
|
{
|
|
value = std;
|
|
std += strlen(std);
|
|
}
|
|
for (i = 0; names[i].name; i++)
|
|
{
|
|
if (!*std || !strcasecmp(names[i].std, std))
|
|
{
|
|
if (!strcasecmp(names[i].name, value))
|
|
{
|
|
bits |= names[i].bits;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (!names[i].name)
|
|
{ //stuff with no specific standard, mostly for consistency
|
|
if (!*names[i].std)
|
|
{
|
|
if (!strcasecmp(names[i].name, value))
|
|
{
|
|
bits |= names[i].bits;
|
|
break;
|
|
}
|
|
}
|
|
if (!names[i].name)
|
|
fatal("Unknown bit name: %s\n", value);
|
|
}
|
|
}
|
|
}
|
|
return bits;
|
|
}
|
|
|
|
bool parsebonefield(const char *tok, char **line, boneoverride::prop &spec, bool defaults)
|
|
{
|
|
if (!strcasecmp(tok, "rename"))
|
|
spec.rename = newstring(mystrtok(line));
|
|
else if (!strcasecmp(tok, "group"))
|
|
spec.group = atoi(mystrtok(line));
|
|
else
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
bool parsemeshfield(const char *tok, char **line, meshprop &spec, bool defaults)
|
|
{
|
|
if (!strcasecmp(tok, "contents"))
|
|
{
|
|
//these should be (mostly) compatible with q2+q3
|
|
bitnames contentnames[] = {
|
|
{"", "empty", 0x00000000},
|
|
{"", "solid", 0x00000001},
|
|
{"", "lava", 0x00000008},
|
|
{"", "slime", 0x00000010},
|
|
{"", "water", 0x00000020},
|
|
{"", "fluid", 0x00000038},
|
|
{"fte", "ladder", 0x00004000},
|
|
{"", "playerclip", 0x00010000},
|
|
{"", "monsterclip", 0x00010000},
|
|
{"", "body", 0x02000000},
|
|
{"", "corpse", 0x04000000},
|
|
{"q2", "ladder", 0x20000000},
|
|
{"fte", "sky", 0x80000000},{"q3", "nodrop", 0x80000000},
|
|
{NULL}
|
|
};
|
|
spec.contents = parsebits(contentnames, line);
|
|
}
|
|
else if (!strcasecmp(tok, "surfaceflags"))
|
|
{
|
|
bitnames surfaceflagnames[] = {
|
|
{"fte", "nodraw", 0x00000080},{"q3", "nodraw", 0x00000080},
|
|
{NULL}
|
|
};
|
|
spec.surfaceflags = parsebits(surfaceflagnames, line);
|
|
}
|
|
else if (!strcasecmp(tok, "body"))
|
|
spec.body = strtoul(mystrtok(line), NULL, 0);
|
|
else if (!strcasecmp(tok, "geomset"))
|
|
{
|
|
spec.geomset = strtoul(mystrtok(line), NULL, 0);
|
|
spec.geomid = strtoul(mystrtok(line), NULL, 0);
|
|
}
|
|
else if (!strcasecmp(tok, "lodrange"))
|
|
{
|
|
spec.mindist = atof(mystrtok(line));
|
|
spec.maxdist = atof(mystrtok(line));
|
|
}
|
|
else
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
bool parseanimfield(const char *tok, char **line, filespec &spec, bool defaults)
|
|
{
|
|
if (!strcasecmp(tok, "name") && !defaults)
|
|
spec.name = newstring(mystrtok(line));
|
|
else if (!strcasecmp(tok, "fps"))
|
|
spec.fps = atof(mystrtok(line));
|
|
else if (!strcasecmp(tok, "loop"))
|
|
spec.flags |= IQM_LOOP;
|
|
else if (!strcasecmp(tok, "clamp"))
|
|
spec.flags &= ~IQM_LOOP;
|
|
else if (!strcasecmp(tok, "unpack"))
|
|
spec.flags |= IQM_UNPACK;
|
|
else if (!strcasecmp(tok, "pack"))
|
|
spec.flags &= ~IQM_UNPACK;
|
|
else if (!strcasecmp(tok, "nomesh"))
|
|
spec.nomesh = !!strtoul(mystrtok(line), NULL, 0);
|
|
else if (!strcasecmp(tok, "noanim"))
|
|
spec.noanim = !!strtoul(mystrtok(line), NULL, 0);
|
|
else if (!strcasecmp(tok, "materialprefix"))
|
|
spec.materialprefix = newstring(mystrtok(line));
|
|
else if (!strcasecmp(tok, "ignoresurfname"))
|
|
spec.ignoresurfname = atoi(mystrtok(line));
|
|
else if(!strcasecmp(tok, "start"))
|
|
spec.startframe = max(atoi(mystrtok(line)), 0);
|
|
else if(!strcasecmp(tok, "end"))
|
|
spec.endframe = atoi(mystrtok(line));
|
|
else if (!strcasecmp(tok, "rotate"))
|
|
{
|
|
Vec3 ang;
|
|
ang.x = atof(mystrtok(line))*-M_PI/180;
|
|
ang.z = atof(mystrtok(line))*-M_PI/180;
|
|
ang.y = atof(mystrtok(line))*-M_PI/180;
|
|
spec.rotate = Quat::fromangles(ang);
|
|
}
|
|
else if (!strcasecmp(tok, "scale"))
|
|
spec.scale = atof(mystrtok(line));
|
|
else if (!strcasecmp(tok, "origin"))
|
|
{
|
|
spec.translate.x = atof(mystrtok(line));
|
|
spec.translate.y = atof(mystrtok(line));
|
|
spec.translate.z = atof(mystrtok(line));
|
|
}
|
|
else if (!strcasecmp(tok, "event"))
|
|
{
|
|
const char *poseidx = mystrtok(line);
|
|
char *dot;
|
|
if (!strcmp(poseidx, "reset"))
|
|
{
|
|
spec.events.setsize(0);
|
|
return true;
|
|
}
|
|
event_fte &ev = spec.events.add();
|
|
ev.anim = strtod(poseidx, &dot);
|
|
if (*dot == ':')
|
|
ev.timestamp = strtoul(dot+1, NULL, 0);
|
|
else
|
|
{
|
|
ev.timestamp = strtod(poseidx, &dot);
|
|
ev.anim = ~0u; //fix up according to poses...
|
|
}
|
|
ev.evcode = atoi(mystrtok(line));
|
|
ev.evdata_str = newstring(mystrtok(line));
|
|
}
|
|
else if (parsemeshfield(tok, line, spec.meshprops, defaults))
|
|
;
|
|
else
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
struct
|
|
{
|
|
const char *extname;
|
|
bool (*write)(const char *filename);
|
|
const char *cmdname;
|
|
const char *altcmdname;
|
|
} outputtypes[] =
|
|
{
|
|
{".vvm", writeiqm, "output_vvm"},
|
|
{".iqm", writeiqm, "output_iqm"},
|
|
{".mdl", writeqmdl, "output_qmdl"},
|
|
{".md16", writemd16, "output_md16"},
|
|
{".md3", writemd3, "output_md3"},
|
|
};
|
|
|
|
void parsecommands(char *filename, const char *outfiles[countof(outputtypes)], vector<filespec> &infiles, vector<hitbox> &hitboxes)
|
|
{
|
|
filespec defaultspec;
|
|
defaultspec.reset();
|
|
|
|
if (!quiet)
|
|
conoutf("execing %s", filename);
|
|
|
|
stream *f = openfile(filename, "rt");
|
|
if(!f)
|
|
{
|
|
fatal("Couldn't open command-file \"%s\"\n", filename);
|
|
return;
|
|
}
|
|
|
|
char buf[2048];
|
|
while(f->getline(buf, sizeof(buf)))
|
|
{
|
|
const char *tok;
|
|
char *line = buf;
|
|
tok = mystrtok(&line);
|
|
if (tok && *tok == '$')
|
|
tok++;
|
|
if (!tok)
|
|
continue;
|
|
else if (*tok == '#' || !strncasecmp(tok, "//", 2))
|
|
{ //comments
|
|
while (mystrtok(&line))
|
|
;
|
|
}
|
|
// else if (!strcasecmp(tok, "outputdir"))
|
|
// (void)mystrtok(&line);
|
|
else if (!strcasecmp(tok, "hitbox") || !strcasecmp(tok, "hbox"))
|
|
{
|
|
hitbox &hb = hitboxes.add();
|
|
hb.body = strtoul(mystrtok(&line), NULL, 0);
|
|
hb.bone = newstring(mystrtok(&line));
|
|
for (int i = 0; i < 3; i++)
|
|
hb.mins[i] = atof(mystrtok(&line));
|
|
for (int i = 0; i < 3; i++)
|
|
hb.maxs[i] = atof(mystrtok(&line));
|
|
}
|
|
else if (!strcasecmp(tok, "exec"))
|
|
parsecommands(mystrtok(&line), outfiles, infiles, hitboxes);
|
|
else if (!strcasecmp(tok, "modelflags"))
|
|
{
|
|
bitnames modelflagnames[] = {
|
|
{"q1", "rocket", 0x01},
|
|
{"q1", "grenade", 0x02},
|
|
{"q1", "gib", 0x04},
|
|
{"q1", "rotate", 0x08},
|
|
{"q1", "tracer1", 0x10},
|
|
{"q1", "zomgib", 0x20},
|
|
{"q1", "tracer2", 0x40},
|
|
{"q1", "tracer3", 0x80},
|
|
{NULL}
|
|
};
|
|
modelflags = parsebits(modelflagnames, &line);
|
|
}
|
|
|
|
else if (parseanimfield(tok, &line, defaultspec, true))
|
|
;
|
|
|
|
else if (!strcasecmp(tok, "mesh"))
|
|
{
|
|
meshoverride &mo = meshoverrides.add();
|
|
mo.name = newstring(mystrtok(&line));
|
|
mo.props = defaultspec.meshprops;
|
|
|
|
while(( tok = mystrtok(&line)))
|
|
{
|
|
//fixme: should probably separate this out.
|
|
if (parsemeshfield(tok, &line, mo.props, false))
|
|
;
|
|
else
|
|
{
|
|
printf("unknown mesh token \"%s\"\n", tok);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
else if (!strcasecmp(tok, "bone"))
|
|
{
|
|
boneoverride &mo = boneoverrides.add();
|
|
mo.name = newstring(mystrtok(&line));
|
|
mo.props = boneoverride::prop();
|
|
|
|
while(( tok = mystrtok(&line)))
|
|
{
|
|
//fixme: should probably separate this out.
|
|
if (parsebonefield(tok, &line, mo.props, false))
|
|
;
|
|
else
|
|
{
|
|
printf("unknown mesh token \"%s\"\n", tok);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
else if (!strcasecmp(tok, "import") || !strcasecmp(tok, "model") || !strcasecmp(tok, "scene") || !strcasecmp(tok, "animation"))
|
|
{
|
|
filespec inspec = defaultspec;
|
|
|
|
//first token is always the filename(s)
|
|
inspec.file = newstring(mystrtok(&line));
|
|
|
|
while(( tok = mystrtok(&line)))
|
|
{
|
|
if (parseanimfield(tok, &line, inspec, false))
|
|
;
|
|
else
|
|
{
|
|
printf("unknown scene token \"%s\"\n", tok);
|
|
break;
|
|
}
|
|
}
|
|
|
|
infiles.add(inspec);
|
|
}
|
|
else
|
|
{
|
|
size_t n, j;
|
|
if (!strcasecmp(tok, "output"))
|
|
tok = "output_iqm";
|
|
for (n = 0; n < countof(outputtypes); n++)
|
|
{
|
|
if (!strcasecmp(tok, outputtypes[n].cmdname))
|
|
{
|
|
outfiles[n] = newstring(mystrtok(&line));
|
|
for (j = 0; j < countof(outputtypes); j++)
|
|
{
|
|
if (n!=j && outfiles[j] && !strcasecmp(outfiles[n], outfiles[j]))
|
|
{
|
|
printf("cancelling %s\n", outputtypes[j].cmdname);
|
|
outfiles[j] = NULL;
|
|
break;
|
|
}
|
|
}
|
|
tok = "";
|
|
break;
|
|
}
|
|
}
|
|
if (*tok)
|
|
{
|
|
printf("unsupported command \"%s\"\n", tok);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if ((tok=mystrtok(&line)))
|
|
if (*tok)
|
|
printf("unexpected junk at end-of-line \"%s\" \"%s\"\n", buf, tok);
|
|
}
|
|
delete f;
|
|
}
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
if(argc <= 1) help(EXIT_FAILURE, false);
|
|
|
|
vector<filespec> infiles;
|
|
vector<hitbox> hitboxes;
|
|
filespec inspec;
|
|
const char *outfiles[countof(outputtypes)] = {};
|
|
for(int i = 1; i < argc; i++)
|
|
{
|
|
if(argv[i][0] == '-')
|
|
{
|
|
if(argv[i][1] == '-')
|
|
{
|
|
if(!strcasecmp(&argv[i][2], "set")) { if(i + 2 < argc) fte::Cvar_Create(argv[i+1], argv[i+2], 0, NULL, "cmdline");i+=2;}
|
|
else if(!strcasecmp(&argv[i][2], "cmd")) { if(i + 1 < argc) parsecommands(argv[++i], outfiles, infiles, hitboxes); }
|
|
else if(!strcasecmp(&argv[i][2], "noext")) noext = true;
|
|
else if(!strcasecmp(&argv[i][2], "fps")) { if(i + 1 < argc) inspec.fps = atof(argv[++i]); }
|
|
else if(!strcasecmp(&argv[i][2], "name")) { if(i + 1 < argc) inspec.name = argv[++i]; }
|
|
else if(!strcasecmp(&argv[i][2], "loop")) { inspec.flags |= IQM_LOOP; }
|
|
else if(!strcasecmp(&argv[i][2], "unpack")) { inspec.flags |= IQM_UNPACK; }
|
|
else if(!strcasecmp(&argv[i][2], "start")) { if(i + 1 < argc) inspec.startframe = max(atoi(argv[++i]), 0); }
|
|
else if(!strcasecmp(&argv[i][2], "end")) { if(i + 1 < argc) inspec.endframe = atoi(argv[++i]); }
|
|
else if(!strcasecmp(&argv[i][2], "scale")) { if(i + 1 < argc) inspec.scale = clamp(atof(argv[++i]), 1e-8, 1e8); }
|
|
else if(!strcasecmp(&argv[i][2], "rotate")) { if(i + 3 < argc) inspec.rotate = Quat::fromdegrees(-Vec3(atof(argv[i+1]),atof(argv[i+3]),atof(argv[i+2]))); i+=3;}
|
|
else if(!strcasecmp(&argv[i][2], "yup")) inspec.rotate = Quat::fromangles(Vec3(0,-M_PI,0));
|
|
else if(!strcasecmp(&argv[i][2], "zup")) inspec.rotate = Quat::fromdegrees(Vec3(0,-90,-90));
|
|
else if(!strcasecmp(&argv[i][2], "ignoresurfname")) inspec.ignoresurfname = true;
|
|
else if(!strcasecmp(&argv[i][2], "help")) help(EXIT_SUCCESS,true);
|
|
else if(!strcasecmp(&argv[i][2], "forcejoints")) forcejoints = true;
|
|
else if(!strcasecmp(&argv[i][2], "meshtrans"))
|
|
{
|
|
if(i + 1 < argc) switch(sscanf(argv[++i], "%lf , %lf , %lf", &gmeshtrans.x, &gmeshtrans.y, &gmeshtrans.z))
|
|
{
|
|
case 1: gmeshtrans = Vec3(0, 0, gmeshtrans.x); break;
|
|
}
|
|
}
|
|
}
|
|
else switch(argv[i][1])
|
|
{
|
|
case 'h':
|
|
help(EXIT_SUCCESS,true);
|
|
break;
|
|
case 's':
|
|
if(i + 1 < argc) gscale = clamp(atof(argv[++i]), 1e-8, 1e8);
|
|
break;
|
|
case 'j':
|
|
forcejoints = true;
|
|
break;
|
|
case 'v':
|
|
verbose = true;
|
|
break;
|
|
case 'q':
|
|
quiet = true;
|
|
break;
|
|
case 'n':
|
|
noext = true;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
const char *type = strrchr(argv[i], '.');
|
|
if (type && (!strcasecmp(type, ".cmd")||!strcasecmp(type, ".cfg")||!strcasecmp(type, ".txt")||!strcasecmp(type, ".qc"))) //.qc to humour halflife fanboys
|
|
parsecommands(argv[i], outfiles, infiles, hitboxes);
|
|
else
|
|
{
|
|
size_t j;
|
|
for (j = 0; j < countof(outfiles); j++)
|
|
if (outfiles[j])
|
|
break;
|
|
if(j == countof(outfiles))
|
|
{
|
|
for (j = countof(outfiles)-1; j > 0; j--)
|
|
if (type && !strcasecmp(type, outputtypes[j].extname))
|
|
break;
|
|
outfiles[j] = argv[i]; //first arg is the output name, if its not an export script thingie.
|
|
}
|
|
else
|
|
{
|
|
infiles.add(inspec).file = argv[i];
|
|
inspec.reset();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
size_t n;
|
|
for (n = 0; n < countof(outputtypes) && !outfiles[n]; n++);
|
|
if(n == countof(outfiles)) fatal("no output file specified");
|
|
if(infiles.empty())
|
|
{
|
|
if (outfiles[0])
|
|
{
|
|
infiles.add(inspec).file = outfiles[0];
|
|
inspec.reset();
|
|
outfiles[0] = NULL;
|
|
}
|
|
else
|
|
fatal("no input files specified");
|
|
}
|
|
|
|
if(gscale != 1) printf("scale: %f\n", escale);
|
|
if(gmeshtrans != Vec3(0, 0, 0)) printf("mesh translate: %f, %f, %f\n", gmeshtrans.x, gmeshtrans.y, gmeshtrans.z);
|
|
|
|
loopv(infiles)
|
|
{
|
|
const filespec &inspec = infiles[i];
|
|
const char *infile = inspec.file, *type = strrchr(infile, '.');
|
|
if (verbose)
|
|
conoutf("importing %s", infile);
|
|
if(!type) fatal("no file type: %s", infile);
|
|
else if(!strcasecmp(type, ".md5mesh"))
|
|
{
|
|
if(!loadmd5mesh(infile, inspec)) fatal("failed reading: %s", infile);
|
|
}
|
|
else if(!strcasecmp(type, ".md5anim"))
|
|
{
|
|
if(!loadmd5anim(infile, inspec)) fatal("failed reading: %s", infile);
|
|
}
|
|
else if(!strcasecmp(type, ".iqe"))
|
|
{
|
|
if(!loadiqe(infile, inspec)) fatal("failed reading: %s", infile);
|
|
}
|
|
else if(!strcasecmp(type, ".smd"))
|
|
{
|
|
if(!loadsmd(infile, inspec)) fatal("failed reading: %s", infile);
|
|
}
|
|
else if(!strcasecmp(type, ".fbx"))
|
|
{
|
|
if(!loadfbx(infile, inspec)) fatal("failed reading: %s", infile);
|
|
}
|
|
else if(!strcasecmp(type, ".obj"))
|
|
{
|
|
if(!loadobj(infile, inspec)) fatal("failed reading: %s", infile);
|
|
}
|
|
else if(!strcasecmp(type, ".glb"))
|
|
{
|
|
if(!fte::loadglb(infile, inspec)) fatal("failed reading: %s", infile);
|
|
}
|
|
else if(!strcasecmp(type, ".gltf"))
|
|
{
|
|
if(!fte::loadgltf(infile, inspec)) fatal("failed reading: %s", infile);
|
|
}
|
|
else fatal("unknown file type: %s", type);
|
|
}
|
|
|
|
genhitboxes(hitboxes);
|
|
|
|
loopv(boneoverrides) if (!boneoverrides[i].used)
|
|
conoutf("warning: bone \"%s\" overriden, but not present", boneoverrides[i].name);
|
|
|
|
if (noext && meshoverrides.length())
|
|
conoutf("warning: mesh overrides used, but iqm extensions disabled");
|
|
else loopv(meshoverrides)
|
|
conoutf("warning: mesh \"%s\" overriden, but not present", meshoverrides[i].name);
|
|
|
|
|
|
calcanimdata();
|
|
|
|
if (!quiet)
|
|
{
|
|
conoutf("bone list:");
|
|
printbones();
|
|
// printbonelist();
|
|
}
|
|
|
|
if (!quiet)
|
|
conoutf("");
|
|
|
|
for (size_t n = 0; n < countof(outputtypes); n++)
|
|
{
|
|
if (outfiles[n] != NULL)
|
|
{
|
|
if(outputtypes[n].write(outfiles[n]))
|
|
{
|
|
if (!quiet)
|
|
conoutf("exported: %s", outfiles[n]);
|
|
}
|
|
else fatal("failed writing: %s", outfiles[n]);
|
|
}
|
|
}
|
|
return EXIT_SUCCESS;
|
|
}
|
|
|