..
botlib.h
Me having lots of fun with voice chat.
2010-11-15 02:40:31 +00:00
net_preparse.c
bugfixes:
2014-10-11 19:39:45 +00:00
pr_cmds.c
rewrote some master server code to isolate games.
2014-12-23 15:26:42 +00:00
pr_lua.c
fix issue with more submodels than the precache model limit. bump model precache limit.
2014-09-17 03:04:08 +00:00
pr_q1qvm.c
fix issue with more submodels than the precache model limit. bump model precache limit.
2014-09-17 03:04:08 +00:00
progdefs.h
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
progs.h
fix issue with more submodels than the precache model limit. bump model precache limit.
2014-09-17 03:04:08 +00:00
q2game.h
Attempt to improve areaportal support. now networked (so visible clientside), but will probably break anyway, if doors open before players join. should also block some rtlights, although perhaps not completely.
2014-06-02 16:50:40 +00:00
q3g_public.h
------------------------------------------------------------------------
2013-03-12 22:44:00 +00:00
savegame.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
server.h
rewrote some master server code to isolate games.
2014-12-23 15:26:42 +00:00
sqlite3.h
added support for external capture plugins - and using avcodec as a plugin.c.
2012-11-27 03:23:19 +00:00
sv_ccmds.c
rewrote some master server code to isolate games.
2014-12-23 15:26:42 +00:00
sv_chat.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
sv_cluster.c
fix typo with menus.
2014-09-08 23:47:19 +00:00
sv_demo.c
rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it.
2014-03-30 08:55:06 +00:00
sv_ents.c
warn clients when stuff will be invisible due to protocol limits. this does not include extra features, only limits.
2014-12-02 02:00:41 +00:00
sv_init.c
preliminary first real attempt at letting the csqc draw loading screens. added some serverkey fields to query load progress.
2014-12-11 16:26:26 +00:00
sv_main.c
rewrote some master server code to isolate games.
2014-12-23 15:26:42 +00:00
sv_master.c
sdl2 support.
2014-02-07 08:38:40 +00:00
sv_move.c
fix ffov, for now.
2014-12-08 21:18:32 +00:00
sv_mvd.c
rewrote some master server code to isolate games.
2014-12-23 15:26:42 +00:00
sv_nchan.c
portal tweaks. prediction code can now use portals, but cannot actually predict them yet, for a couple of reasons.
2014-06-21 17:58:17 +00:00
sv_phys.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
sv_rankin.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
sv_send.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
sv_sql.c
fix ffov, for now.
2014-12-08 21:18:32 +00:00
sv_sql.h
rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it.
2014-03-30 08:55:06 +00:00
sv_sys_unix.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
sv_sys_win.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
sv_user.c
fix ffov, for now.
2014-12-08 21:18:32 +00:00
svhl_game.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
svhl_gcapi.h
added con_textsize to resize console separately from everything else.
2013-12-29 22:48:28 +00:00
svhl_phys.c
added con_textsize to resize console separately from everything else.
2013-12-29 22:48:28 +00:00
svhl_world.c
qwsvdef.h is no more. Many files changed because of this.
2013-03-31 04:21:08 +00:00
svq2_ents.c
updated qc key codes to match 2004+ dp builds.
2014-02-11 17:51:29 +00:00
svq2_game.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
svq3_game.c
write lightstyle changes into mvds.
2014-11-01 09:09:58 +00:00
world.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00