6a831e2f99
enabled ssl support in windows for plugins. updated jabber plugin. tweaked downloading logic in an effort to end the madness. Updated sql code to support sleeping the qc thread until query completion, as a more readable alternative to callbacks. Client updates should be more explicit now, removing a potential bug. networked terrain editing should now be in a better state. updated the dir command to show paths too (so when the same file is listed twice, the pak its in will at least be different). Many files changed because of this. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4273 fc73d0e0-1445-4013-8a0c-d673dee63da5
756 lines
18 KiB
C
756 lines
18 KiB
C
//read menu.h
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#include "quakedef.h"
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#include "winquake.h"
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#include "shader.h"
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#ifndef CLIENTONLY
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//=============================================================================
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/* LOAD/SAVE MENU */
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#define FTESAVEGAME_VERSION 25000
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typedef struct {
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int issave;
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int cursorpos;
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menutext_t *cursoritem;
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} loadsavemenuinfo_t;
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#define MAX_SAVEGAMES 20
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char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
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int loadable[MAX_SAVEGAMES];
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void M_ScanSaves (void)
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{
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int i, j;
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char line[MAX_OSPATH];
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vfsfile_t *f;
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int version;
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for (i=0 ; i<MAX_SAVEGAMES ; i++)
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{
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strcpy (m_filenames[i], "--- UNUSED SLOT ---");
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loadable[i] = false;
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snprintf (line, sizeof(line), "saves/s%i/info.fsv", i);
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f = FS_OpenVFS (line, "rb", FS_GAME);
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if (f)
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{
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VFS_GETS(f, line, sizeof(line));
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version = atoi(line);
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if (version < FTESAVEGAME_VERSION || version >= FTESAVEGAME_VERSION+GT_MAX)
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{
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Q_strncpyz (m_filenames[i], "Incompatible version", sizeof(m_filenames[i]));
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VFS_CLOSE (f);
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continue;
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}
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VFS_GETS(f, line, sizeof(line));
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Q_strncpyz (m_filenames[i], line, sizeof(m_filenames[i]));
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// change _ back to space
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for (j=0 ; j<SAVEGAME_COMMENT_LENGTH ; j++)
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if (m_filenames[i][j] == '_')
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m_filenames[i][j] = ' ';
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loadable[i] = true;
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VFS_CLOSE (f);
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continue;
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}
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}
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}
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void M_Menu_Save_f (void)
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{
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menuoption_t *op = NULL;
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menu_t *menu;
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int i;
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if (!sv.state)
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return;
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if (cl.intermission)
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return;
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key_dest = key_menu;
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m_state = m_complex;
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menu = M_CreateMenu(sizeof(loadsavemenuinfo_t));
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menu->data = menu+1;
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MC_AddCenterPicture (menu, 4, 24, "gfx/p_save.lmp");
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menu->cursoritem = (menuoption_t *)MC_AddRedText(menu, 8, 32, NULL, false);
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M_ScanSaves ();
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for (i=0 ; i< MAX_SAVEGAMES; i++)
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{
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op = (menuoption_t *)MC_AddConsoleCommandf(menu, 16, 32+8*i, m_filenames[i], "savegame s%i\nclosemenu\n", i);
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if (!menu->selecteditem)
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menu->selecteditem = op;
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}
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}
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void M_Menu_Load_f (void)
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{
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menuoption_t *op = NULL;
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menu_t *menu;
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int i;
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key_dest = key_menu;
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m_state = m_complex;
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menu = M_CreateMenu(sizeof(loadsavemenuinfo_t));
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menu->data = menu+1;
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MC_AddCenterPicture(menu, 4, 24, "gfx/p_load.lmp");
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menu->cursoritem = (menuoption_t *)MC_AddRedText(menu, 8, 32, NULL, false);
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M_ScanSaves ();
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for (i=0 ; i< MAX_SAVEGAMES; i++)
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{
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if (loadable[i])
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op = (menuoption_t *)MC_AddConsoleCommandf(menu, 16, 32+8*i, m_filenames[i], "loadgame s%i\nclosemenu\n", i);
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else
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MC_AddWhiteText(menu, 16, 32+8*i, m_filenames[i], false);
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if (!menu->selecteditem && op)
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menu->selecteditem = op;
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}
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}
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#endif
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void M_Menu_SinglePlayer_f (void)
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{
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menu_t *menu;
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#ifndef CLIENTONLY
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int mgt;
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menubutton_t *b;
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mpic_t *p;
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#endif
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key_dest = key_menu;
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m_state = m_complex;
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#ifdef CLIENTONLY
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menu = M_CreateMenu(0);
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MC_AddWhiteText(menu, 84, 12*8, "This build is unable", false);
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MC_AddWhiteText(menu, 84, 13*8, "to start a local game", false);
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MC_AddBox (menu, 60, 10*8, 25, 4);
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#else
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mgt = M_GameType();
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if (mgt == MGT_QUAKE2)
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{ //q2...
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menu = M_CreateMenu(0);
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MC_AddCenterPicture(menu, 4, 24, "pics/m_banner_game");
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menu->selecteditem = (menuoption_t*)
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MC_AddConsoleCommand (menu, 64, 40, "Easy", "closemenu; skill 0;deathmatch 0; coop 0;newgame\n");
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MC_AddConsoleCommand (menu, 64, 48, "Medium", "closemenu; skill 1;deathmatch 0; coop 0;newgame\n");
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MC_AddConsoleCommand (menu, 64, 56, "Hard", "closemenu; skill 2;deathmatch 0; coop 0;newgame\n");
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MC_AddConsoleCommand (menu, 64, 72, "Load Game", "menu_load\n");
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MC_AddConsoleCommand (menu, 64, 80, "Save Game", "menu_save\n");
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menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 48, 40, NULL, false);
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return;
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}
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else if (mgt == MGT_HEXEN2)
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{ //h2
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int y;
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int i;
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cvar_t *pc;
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qboolean havemp;
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static char *classlistmp[] = {
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"Paladin",
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"Crusader",
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"Necromancer",
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"Assasin",
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"Demoness"
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};
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menubutton_t *b;
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havemp = COM_FCheckExists("maps/keep1.bsp");
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menu = M_CreateMenu(0);
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MC_AddPicture(menu, 16, 0, 35, 176, "gfx/menu/hplaque.lmp");
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Cvar_Get("cl_playerclass", "1", CVAR_USERINFO|CVAR_ARCHIVE, "Hexen2");
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y = 64-20;
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if (!strncmp(Cmd_Argv(1), "class", 5))
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{
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int pnum;
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extern cvar_t cl_splitscreen;
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pnum = atoi(Cmd_Argv(1)+5);
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if (!pnum)
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pnum = 1;
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MC_AddCenterPicture(menu, 0, 60, "gfx/menu/title2.lmp");
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if (cl_splitscreen.ival)
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MC_AddBufferedText(menu, 80, (y+=8)+12, va("Player %i\n", pnum), false, true);
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for (i = 0; i < 4+havemp; i++)
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{
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b = MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, classlistmp[i],
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va("p%i setinfo cl_playerclass %i; menu_single %s %s\n",
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pnum,
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i+1,
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((pnum+1 > cl_splitscreen.ival+1)?"skill":va("class%i",pnum+1)),
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Cmd_Argv(2)));
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if (!menu->selecteditem)
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menu->selecteditem = (menuoption_t*)b;
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}
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}
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else if (!strncmp(Cmd_Argv(1), "skill", 5))
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{
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static char *skillnames[6][4] =
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{
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{
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"Easy",
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"Medium",
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"Hard",
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"Nightmare"
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},
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{
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"Apprentice",
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"Squire",
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"Adept",
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"Lord"
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},
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{
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"Gallant",
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"Holy Avenger",
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"Divine Hero",
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"Legend"
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},
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{
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"Sorcerer",
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"Dark Servant",
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"Warlock",
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"Lich King"
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},
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{
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"Rogue",
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"Cutthroat",
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"Executioner",
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"Widow Maker"
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},
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{
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"Larva",
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"Spawn",
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"Fiend",
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"She Bitch"
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}
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};
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char **sn = skillnames[0];
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pc = Cvar_Get("cl_playerclass", "1", CVAR_USERINFO|CVAR_ARCHIVE, "Hexen2");
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if (pc && (unsigned)pc->ival <= 5)
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sn = skillnames[pc->ival];
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MC_AddCenterPicture(menu, 0, 60, "gfx/menu/title5.lmp");
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for (i = 0; i < 4; i++)
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{
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b = MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, sn[i], va("skill %i; closemenu; disconnect; deathmatch 0; coop 0;wait;map %s\n", i, Cmd_Argv(2)));
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if (!menu->selecteditem)
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menu->selecteditem = (menuoption_t*)b;
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}
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}
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else
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{
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MC_AddCenterPicture(menu, 0, 60, "gfx/menu/title1.lmp");
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if (havemp)
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{
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menu->selecteditem = (menuoption_t*)
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MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, "New Mission", "menu_single class keep1\n");
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MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, "Old Mission", "menu_single class demo1\n");
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}
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else
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{
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menu->selecteditem = (menuoption_t*)
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MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, "New Game", "menu_single class demo1\n");
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}
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MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, "Save Game", "menu_save\n");
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MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, "Load Game", "menu_load\n");
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}
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/*
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pc = Cvar_Get("cl_playerclass", "1", CVAR_USERINFO|CVAR_ARCHIVE, "Hexen2");
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if (pc)
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MC_AddCvarCombo (menu, 64, y+=8, "Player class", pc, havemp?(const char **)classlistmp:(const char **)classlist, (const char **)(classvalues+havemp));
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y+=8;
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menu->selecteditem = (menuoption_t*)
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MC_AddConsoleCommand (menu, 64, y+=8, "Classic: Easy", "closemenu\nskill 0;deathmatch 0; coop 0;disconnect;wait;map demo1\n");
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MC_AddConsoleCommand (menu, 64, y+=8, "Classic: Medium", "closemenu\nskill 1;deathmatch 0; coop 0;disconnect;wait;map demo1\n");
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MC_AddConsoleCommand (menu, 64, y+=8, "Classic: Hard", "closemenu\nskill 2;deathmatch 0; coop 0;disconnect;wait;map demo1\n");
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y+=8;
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if (havemp)
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{
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MC_AddConsoleCommand(menu, 64, y+=8, "Expansion: Easy", "closemenu\nskill 0;deathmatch 0; coop 0;disconnect;wait;map keep1\n");
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MC_AddConsoleCommand(menu, 64, y+=8, "Expansion: Medium", "closemenu\nskill 1;deathmatch 0; coop 0;disconnect;wait;map keep1\n");
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MC_AddConsoleCommand(menu, 64, y+=8, "Expansion: Hard", "closemenu\nskill 2;deathmatch 0; coop 0;disconnect;wait;map keep1\n");
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y+=8;
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}
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MC_AddConsoleCommand (menu, 64, y+=8, "Load Game", "menu_load\n");
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MC_AddConsoleCommand (menu, 64, y+=8, "Save Game", "menu_save\n");
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*/
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menu->cursoritem = (menuoption_t *)MC_AddCursor(menu, 56, menu->selecteditem?menu->selecteditem->common.posy:0);
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return;
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}
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else if (QBigFontWorks())
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{
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menu = M_CreateMenu(0);
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MC_AddPicture(menu, 16, 4, 32, 144, "gfx/qplaque.lmp");
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MC_AddCenterPicture(menu, 0, 24, "gfx/p_option.lmp");
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menu->selecteditem = (menuoption_t*)
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MC_AddConsoleCommandQBigFont (menu, 72, 32, "New Game", "closemenu\nmaxclients 1;deathmatch 0;coop 0;map start\n");
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MC_AddConsoleCommandQBigFont (menu, 72, 52, "Load Game", "menu_load\n");
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MC_AddConsoleCommandQBigFont (menu, 72, 72, "Save Game", "menu_save\n");
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menu->cursoritem = (menuoption_t*)MC_AddCursor(menu, 54, 32);
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return;
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}
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else
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{ //q1
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menu = M_CreateMenu(0);
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MC_AddPicture(menu, 16, 4, 32, 144, "gfx/qplaque.lmp");
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MC_AddCenterPicture(menu, 4, 24, "gfx/p_option.lmp");
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}
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p = R2D_SafeCachePic("gfx/sp_menu.lmp");
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if (!p)
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{
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MC_AddBox (menu, 60, 10*8, 23, 4);
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MC_AddWhiteText(menu, 92, 12*8, "Could find file", false);
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MC_AddWhiteText(menu, 92, 13*8, "gfx/sp_menu.lmp", false);
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}
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else
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{
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MC_AddPicture(menu, 72, 32, 232, 64, "gfx/sp_menu.lmp");
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b = MC_AddConsoleCommand (menu, 16, 32, "", "closemenu\nmaxclients 1;deathmatch 0;coop 0;map start\n");
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menu->selecteditem = (menuoption_t *)b;
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b->common.width = p->width;
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b->common.height = 20;
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b = MC_AddConsoleCommand (menu, 16, 52, "", "menu_load\n");
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b->common.width = p->width;
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b->common.height = 20;
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b = MC_AddConsoleCommand (menu, 16, 72, "", "menu_save\n");
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b->common.width = p->width;
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b->common.height = 20;
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menu->cursoritem = (menuoption_t*)MC_AddCursor(menu, 54, 32);
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}
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#endif
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}
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typedef struct demoitem_s {
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qboolean isdir;
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int size;
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struct demoitem_s *next;
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struct demoitem_s *prev;
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char name[1];
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} demoitem_t;
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typedef struct {
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menucustom_t *list;
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demoitem_t *selected;
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demoitem_t *firstitem;
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int pathlen;
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char *command[64]; //these let the menu be used for nearly any sort of file browser.
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char *ext[64];
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int numext;
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demoitem_t *items;
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} demomenu_t;
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static void M_DemoDraw(int x, int y, menucustom_t *control, menu_t *menu)
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{
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char *text;
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demomenu_t *info = menu->data;
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demoitem_t *item, *lostit;
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int ty;
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ty = vid.height-24;
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item = info->selected;
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while(item)
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{
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if (info->firstitem == item)
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break;
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if (ty < y)
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{
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//we couldn't find it
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for (lostit = info->firstitem; lostit; lostit = lostit->prev)
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{
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if (info->selected == lostit)
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{
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item = lostit;
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break;
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}
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}
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info->firstitem = item;
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break;
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}
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item = item->prev;
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ty-=8;
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}
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if (!item)
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info->firstitem = info->items;
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item = info->firstitem;
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while(item)
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{
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if (y+8 >= vid.height)
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return;
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if (!item->isdir)
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text = va("%-32.32s%6iKB", item->name+info->pathlen, item->size/1024);
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else
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text = item->name+info->pathlen;
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if (item == info->selected)
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Draw_AltFunString(x, y+8, text);
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else
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Draw_FunString(x, y+8, text);
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y+=8;
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item = item->next;
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}
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}
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static void ShowDemoMenu (menu_t *menu, char *path);
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static qboolean M_DemoKey(menucustom_t *control, menu_t *menu, int key)
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{
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demomenu_t *info = menu->data;
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int i;
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switch (key)
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{
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case K_MWHEELUP:
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case K_UPARROW:
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if (info->selected && info->selected->prev)
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info->selected = info->selected->prev;
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return true;
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case K_MWHEELDOWN:
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case K_DOWNARROW:
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if (info->selected && info->selected->next)
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info->selected = info->selected->next;
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return true;
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case K_HOME:
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info->selected = info->items;
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return true;
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case K_END:
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info->selected = info->items;
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while(info->selected->next)
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info->selected = info->selected->next;
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return true;
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case K_PGUP:
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for (i = 0; i < 10; i++)
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{
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if (info->selected && info->selected->prev)
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info->selected = info->selected->prev;
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}
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return true;
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case K_PGDN:
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for (i = 0; i < 10; i++)
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{
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if (info->selected && info->selected->next)
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info->selected = info->selected->next;
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}
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return true;
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case K_ENTER:
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if (info->selected)
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{
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if (info->selected->isdir)
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ShowDemoMenu(menu, va("%s", info->selected->name));
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else
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{
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int extnum;
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for (extnum = 0; extnum < info->numext; extnum++)
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if (!stricmp(info->selected->name + strlen(info->selected->name)-4, info->ext[extnum]))
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break;
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if (extnum == info->numext) //wasn't on our list of extensions.
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extnum = 0;
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Cbuf_AddText(va("%s \"%s\"\n", info->command[extnum], info->selected->name), RESTRICT_LOCAL);
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M_ToggleMenu_f();
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}
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static int DemoAddItem(const char *filename, int size, void *parm, void *spath)
|
|
{
|
|
int extnum;
|
|
demomenu_t *menu = parm;
|
|
demoitem_t *link, *newi;
|
|
int side;
|
|
qboolean isdir;
|
|
char tempfname[MAX_QPATH];
|
|
|
|
char *i;
|
|
|
|
i = strchr(filename+menu->pathlen, '/');
|
|
if (i == NULL)
|
|
{
|
|
for (extnum = 0; extnum < menu->numext; extnum++)
|
|
if (!stricmp(filename + strlen(filename)-4, menu->ext[extnum]))
|
|
break;
|
|
|
|
if (extnum == menu->numext) //wasn't on our list of extensions.
|
|
return true;
|
|
isdir = false;
|
|
}
|
|
else
|
|
{
|
|
i++;
|
|
if (i-filename > sizeof(tempfname)-2)
|
|
return true; //too long to fit in our buffers anyway
|
|
strncpy(tempfname, filename, i-filename);
|
|
tempfname[i-filename] = 0;
|
|
filename = tempfname;
|
|
|
|
size = 0;
|
|
isdir = true;
|
|
}
|
|
|
|
if (!menu->items)
|
|
menu->items = newi = BZ_Malloc(sizeof(*newi) + strlen(filename));
|
|
else
|
|
{
|
|
link = menu->items;
|
|
for(;;)
|
|
{
|
|
if (link->isdir != isdir) //bias directories, so they sink
|
|
side = (link->isdir > isdir)?1:-1;
|
|
else
|
|
side = stricmp(link->name, filename);
|
|
if (side == 0)
|
|
return true; //already got this file
|
|
else if (side > 0)
|
|
{
|
|
if (!link->prev)
|
|
{
|
|
link->prev = newi = BZ_Malloc(sizeof(*newi) + strlen(filename));
|
|
break;
|
|
}
|
|
link = link->prev;
|
|
}
|
|
else
|
|
{
|
|
if (!link->next)
|
|
{
|
|
link->next = newi = BZ_Malloc(sizeof(*newi) + strlen(filename));
|
|
break;
|
|
}
|
|
link = link->next;
|
|
}
|
|
}
|
|
}
|
|
|
|
strcpy(newi->name, filename);
|
|
newi->size = size;
|
|
newi->isdir = isdir;
|
|
newi->prev = NULL;
|
|
newi->next = NULL;
|
|
|
|
return true;
|
|
}
|
|
|
|
//converts the binary tree into sorted linked list
|
|
static void M_Demo_Flatten(demomenu_t *info)
|
|
{
|
|
demoitem_t *btree = info->items, *item, *lastitem;
|
|
demoitem_t *listhead = NULL, *listlast = NULL;
|
|
|
|
while(btree)
|
|
{
|
|
if (!btree->prev)
|
|
{ //none on left side, descend down right removing head node
|
|
item = btree;
|
|
btree = btree->next;
|
|
}
|
|
else
|
|
{
|
|
item = btree;
|
|
lastitem = item;
|
|
for (;;)
|
|
{
|
|
if (!item->prev)
|
|
{
|
|
lastitem->prev = item->next;
|
|
break;
|
|
}
|
|
lastitem = item;
|
|
item = lastitem->prev;
|
|
}
|
|
}
|
|
if (listlast)
|
|
{
|
|
listlast->next = item;
|
|
item->prev = listlast;
|
|
listlast = item;
|
|
}
|
|
else
|
|
{
|
|
listhead = listlast = item;
|
|
item->prev = NULL;
|
|
}
|
|
}
|
|
if (listlast)
|
|
listlast->next = NULL;
|
|
info->items = listhead;
|
|
info->selected = listhead;
|
|
info->firstitem = listhead;
|
|
}
|
|
|
|
static void M_Demo_Flush (demomenu_t *info)
|
|
{
|
|
demoitem_t *item;
|
|
while (info->items)
|
|
{
|
|
item = info->items;
|
|
info->items = item->next;
|
|
BZ_Free(item);
|
|
}
|
|
info->items = NULL;
|
|
info->selected = NULL;
|
|
info->firstitem = NULL;
|
|
}
|
|
|
|
static void M_Demo_Remove (menu_t *menu)
|
|
{
|
|
demomenu_t *info = menu->data;
|
|
M_Demo_Flush(info);
|
|
}
|
|
|
|
static void ShowDemoMenu (menu_t *menu, char *path)
|
|
{
|
|
int c;
|
|
char *s;
|
|
char match[256];
|
|
while (!strcmp(path+strlen(path)-3, "../"))
|
|
{
|
|
c = 0;
|
|
for (s = path+strlen(path)-3; s >= path; s--)
|
|
{
|
|
if (*s == '/')
|
|
{
|
|
c++;
|
|
s[1] = '\0';
|
|
if (c == 2)
|
|
break;
|
|
}
|
|
}
|
|
if (c<2)
|
|
*path = '\0';
|
|
}
|
|
((demomenu_t*)menu->data)->selected = NULL;
|
|
((demomenu_t*)menu->data)->pathlen = strlen(path);
|
|
|
|
M_Demo_Flush(menu->data);
|
|
if (*path)
|
|
{
|
|
Q_snprintfz(match, sizeof(match), "%s../", path);
|
|
DemoAddItem(match, 0, menu->data, NULL);
|
|
}
|
|
Q_snprintfz(match, sizeof(match), "%s*", path);
|
|
|
|
COM_EnumerateFiles(match, DemoAddItem, menu->data);
|
|
M_Demo_Flatten(menu->data);
|
|
}
|
|
|
|
void M_Menu_Demos_f (void)
|
|
{
|
|
demomenu_t *info;
|
|
menu_t *menu;
|
|
|
|
key_dest = key_menu;
|
|
m_state = m_complex;
|
|
|
|
menu = M_CreateMenu(sizeof(demomenu_t));
|
|
menu->remove = M_Demo_Remove;
|
|
info = menu->data;
|
|
|
|
info->command[0] = "playdemo";
|
|
info->ext[0] = ".qwd";
|
|
info->command[1] = "playdemo";
|
|
info->ext[1] = ".dem";
|
|
info->command[2] = "playdemo";
|
|
info->ext[2] = ".dm2";
|
|
info->command[3] = "playdemo";
|
|
info->ext[3] = ".mvd";
|
|
//there are also qizmo demos (.qwz) out there...
|
|
//we don't support them, but if we were to ask quizmo to decode them for us, we could do.
|
|
info->numext = 4;
|
|
|
|
MC_AddWhiteText(menu, 24, 8, "Choose a Demo", false);
|
|
MC_AddWhiteText(menu, 16, 24, "\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37", false);
|
|
|
|
info->list = MC_AddCustom(menu, 0, 32, NULL, 0);
|
|
info->list->draw = M_DemoDraw;
|
|
info->list->key = M_DemoKey;
|
|
|
|
menu->selecteditem = (menuoption_t*)info->list;
|
|
|
|
ShowDemoMenu(menu, "");
|
|
}
|
|
|
|
void M_Menu_MediaFiles_f (void)
|
|
{
|
|
demomenu_t *info;
|
|
menu_t *menu;
|
|
|
|
key_dest = key_menu;
|
|
m_state = m_complex;
|
|
|
|
menu = M_CreateMenu(sizeof(demomenu_t));
|
|
menu->remove = M_Demo_Remove;
|
|
info = menu->data;
|
|
|
|
info->ext[0] = ".m3u";
|
|
info->command[0] = "mediaplaylist";
|
|
info->ext[1] = ".mp3";
|
|
info->command[1] = "mediaadd";
|
|
info->ext[2] = ".wav";
|
|
info->command[2] = "mediaadd";
|
|
info->ext[3] = ".ogg"; //will this ever be added properly?
|
|
info->command[3] = "mediaadd";
|
|
info->ext[4] = ".roq";
|
|
info->command[4] = "playfilm";
|
|
info->numext = 5;
|
|
|
|
#ifdef _WIN32 //avis are only playable on windows due to a windows dll being used to decode them.
|
|
info->ext[info->numext] = ".avi";
|
|
info->command[info->numext] = "playfilm";
|
|
info->numext++;
|
|
#endif
|
|
|
|
MC_AddWhiteText(menu, 24, 8, "Media List", false);
|
|
MC_AddWhiteText(menu, 16, 24, "\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37", false);
|
|
|
|
info->list = MC_AddCustom(menu, 0, 32, NULL, 0);
|
|
info->list->draw = M_DemoDraw;
|
|
info->list->key = M_DemoKey;
|
|
|
|
menu->selecteditem = (menuoption_t*)info->list;
|
|
|
|
ShowDemoMenu(menu, "");
|
|
}
|
|
|
|
|