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fteqw/engine/server/sv_sys_win.c
Spoike d396450a0a log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written.
fixed numerous shadowmapping bugs. actually seems to work now. appears to draw more lights than is actually needed, however.
changed how keyboard focus works. can now have menu+console open at once, although you probably need shift+escape to get at it.
fixed a few issues with nexuiz compat. there are *still* other issues.
greatly refactored cd playback code. cd driver code is now a backend only and does not provide its own commands. track remapping accepts named faketracks. worked around missing notifications in vista+, so looping will now work.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4491 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-08 14:28:11 +00:00

1240 lines
26 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "quakedef.h"
#include <sys/types.h>
#include <sys/timeb.h>
#ifdef SERVERONLY
#include <winsock.h>
#include <conio.h>
#ifdef MULTITHREAD
#include <process.h>
#endif
#ifndef MINIMAL
//#define USESERVICE
#endif
#define SERVICENAME DISTRIBUTION"SV"
static HANDLE hconsoleout;
#ifdef _DEBUG
#if _MSC_VER >= 1300
#define CATCHCRASH
#endif
#endif
#ifdef CATCHCRASH
#include "dbghelp.h"
typedef BOOL (WINAPI *MINIDUMPWRITEDUMP) (
HANDLE hProcess,
DWORD ProcessId,
HANDLE hFile,
MINIDUMP_TYPE DumpType,
PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam,
PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam,
PMINIDUMP_CALLBACK_INFORMATION CallbackParam
);
DWORD CrashExceptionHandler (DWORD exceptionCode, LPEXCEPTION_POINTERS exceptionInfo)
{
char dumpPath[1024];
HANDLE hProc = GetCurrentProcess();
DWORD procid = GetCurrentProcessId();
HANDLE dumpfile;
HMODULE hDbgHelp;
MINIDUMPWRITEDUMP fnMiniDumpWriteDump;
HMODULE hKernel;
BOOL (WINAPI *pIsDebuggerPresent)(void);
hKernel = LoadLibrary ("kernel32");
pIsDebuggerPresent = (void*)GetProcAddress(hKernel, "IsDebuggerPresent");
#ifdef GLQUAKE
GLVID_Crashed();
#endif
if (pIsDebuggerPresent ())
{
/*if we have a current window, minimize it to bring us out of fullscreen*/
return EXCEPTION_CONTINUE_SEARCH;
}
hDbgHelp = LoadLibrary ("DBGHELP");
if (hDbgHelp)
fnMiniDumpWriteDump = (MINIDUMPWRITEDUMP)GetProcAddress (hDbgHelp, "MiniDumpWriteDump");
else
fnMiniDumpWriteDump = NULL;
if (fnMiniDumpWriteDump)
{
if (MessageBox(NULL, "KABOOM! We crashed!\nBlame the monkey in the corner.\nI hope you saved your work.\nWould you like to take a dump now?", DISTRIBUTION " Sucks", MB_ICONSTOP|MB_YESNO) != IDYES)
{
if (pIsDebuggerPresent ())
{
//its possible someone attached a debugger while we were showing that message
return EXCEPTION_CONTINUE_SEARCH;
}
return EXCEPTION_EXECUTE_HANDLER;
}
/*take a dump*/
GetTempPath (sizeof(dumpPath)-16, dumpPath);
Q_strncatz(dumpPath, DISTRIBUTION"CrashDump.dmp", sizeof(dumpPath));
dumpfile = CreateFile (dumpPath, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
if (dumpfile)
{
MINIDUMP_EXCEPTION_INFORMATION crashinfo;
crashinfo.ClientPointers = TRUE;
crashinfo.ExceptionPointers = exceptionInfo;
crashinfo.ThreadId = GetCurrentThreadId ();
if (fnMiniDumpWriteDump(hProc, procid, dumpfile, MiniDumpWithIndirectlyReferencedMemory|MiniDumpWithDataSegs, &crashinfo, NULL, NULL))
{
CloseHandle(dumpfile);
MessageBox(NULL, va("You can find the crashdump at\n%s\nPlease send this file to someone.\n\nWarning: sensitive information (like your current user name) might be present in the dump.\nYou will probably want to compress it.", dumpPath), DISTRIBUTION " Sucks", 0);
return EXCEPTION_EXECUTE_HANDLER;
}
}
}
else
MessageBox(NULL, "Kaboom! Sorry. No MiniDumpWriteDump function.", DISTRIBUTION " Sucks", 0);
return EXCEPTION_EXECUTE_HANDLER;
}
#endif
void Sys_CloseLibrary(dllhandle_t *lib)
{
FreeLibrary((HMODULE)lib);
}
dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs)
{
int i;
HMODULE lib;
lib = LoadLibrary(name);
if (!lib)
return NULL;
if (funcs)
{
for (i = 0; funcs[i].name; i++)
{
*funcs[i].funcptr = GetProcAddress(lib, funcs[i].name);
if (!*funcs[i].funcptr)
break;
}
if (funcs[i].name)
{
Sys_CloseLibrary((dllhandle_t*)lib);
lib = NULL;
}
}
return (dllhandle_t*)lib;
}
void *Sys_GetAddressForName(dllhandle_t *module, const char *exportname)
{
if (!module)
return NULL;
return GetProcAddress((HINSTANCE)module, exportname);
}
#ifdef HLSERVER
char *Sys_GetNameForAddress(dllhandle_t *module, void *address)
{
//windows doesn't provide a function to do this, so we have to do it ourselves.
//this isn't the fastest way...
//halflife needs this function.
char *base = (char *)module;
IMAGE_DATA_DIRECTORY *datadir;
IMAGE_EXPORT_DIRECTORY *block;
IMAGE_NT_HEADERS *ntheader;
IMAGE_DOS_HEADER *dosheader = (void*)base;
int i, j;
DWORD *funclist;
DWORD *namelist;
SHORT *ordilist;
if (!dosheader || dosheader->e_magic != IMAGE_DOS_SIGNATURE)
return NULL; //yeah, that wasn't an exe
ntheader = (void*)(base + dosheader->e_lfanew);
if (!dosheader->e_lfanew || ntheader->Signature != IMAGE_NT_SIGNATURE)
return NULL; //urm, wait, a 16bit dos exe?
datadir = &ntheader->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT];
block = (IMAGE_EXPORT_DIRECTORY *)(base + datadir->VirtualAddress);
funclist = (DWORD*)(base+block->AddressOfFunctions);
namelist = (DWORD*)(base+block->AddressOfNames);
ordilist = (SHORT*)(base+block->AddressOfNameOrdinals);
for (i = 0; i < block->NumberOfFunctions; i++)
{
if (base+funclist[i] == address)
{
for (j = 0; j < block->NumberOfNames; j++)
{
if (ordilist[j] == i)
{
return base+namelist[i];
}
}
//it has no name. huh?
return NULL;
}
}
return NULL;
}
#endif
#include <fcntl.h>
#include <io.h>
#include <signal.h>
#include <shellapi.h>
#ifdef USESERVICE
qboolean asservice;
SERVICE_STATUS_HANDLE ServerServiceStatusHandle;
SERVICE_STATUS MyServiceStatus;
void CreateSampleService(qboolean create);
#endif
void PR_Deinit(void);
cvar_t sys_nostdout = {"sys_nostdout","0"};
cvar_t sys_colorconsole = {"sys_colorconsole", "1"};
HWND consolewindowhandle;
HWND hiddenwindowhandler;
int Sys_DebugLog(char *file, char *fmt, ...)
{
va_list argptr;
static char data[1024];
int fd;
va_start(argptr, fmt);
vsnprintf(data, sizeof(data)-1, fmt, argptr);
va_end(argptr);
fd = open(file, O_WRONLY | O_CREAT | O_APPEND, 0666);
if (fd)
{
write(fd, data, strlen(data));
close(fd);
return 0;
}
return 1; // error
};
/*
================
Sys_FileTime
================
*/
int Sys_FileTime (char *path)
{
FILE *f;
f = fopen(path, "rb");
if (f)
{
fclose(f);
return 1;
}
return -1;
}
/*
================
Sys_mkdir
================
*/
int _mkdir(const char *path);;
void Sys_mkdir (char *path)
{
_mkdir(path);
}
qboolean Sys_remove (char *path)
{
remove(path);
return true;
}
qboolean Sys_Rename (char *oldfname, char *newfname)
{
return !rename(oldfname, newfname);
}
int Sys_EnumerateFiles (const char *gpath, const char *match, int (*func)(const char *fname, int fsize, void *parm, searchpathfuncs_t *spath), void *parm, searchpathfuncs_t *spath)
{
HANDLE r;
WIN32_FIND_DATA fd;
char apath[MAX_OSPATH];
char file[MAX_OSPATH];
char *s;
int go;
Q_strncpyz(apath, match, sizeof(apath));
// sprintf(apath, "%s%s", gpath, match);
for (s = apath+strlen(apath)-1; s>= apath; s--)
{
if (*s == '/')
break;
}
s++;
*s = '\0';
Q_snprintfz(file, sizeof(file), "%s/%s", gpath, match);
r = FindFirstFile(file, &fd);
if (r==(HANDLE)-1)
return 1;
go = true;
do
{
if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) //is a directory
{
if (*fd.cFileName != '.')
{
Q_snprintfz(file, sizeof(file), "%s%s/", apath, fd.cFileName);
go = func(file, fd.nFileSizeLow, parm, spath);
}
}
else
{
Q_snprintfz(file, sizeof(file), "%s%s", apath, fd.cFileName);
go = func(file, fd.nFileSizeLow, parm, spath);
}
}
while(FindNextFile(r, &fd) && go);
FindClose(r);
return go;
}
/*
================
Sys_Error
================
*/
#include <process.h>
void Sys_Error (const char *error, ...)
{
va_list argptr;
char text[1024];
double end;
STARTUPINFO startupinfo;
PROCESS_INFORMATION processinfo;
va_start (argptr,error);
vsnprintf (text,sizeof(text)-1, error,argptr);
va_end (argptr);
// MessageBox(NULL, text, "Error", 0 /* MB_OK */ );
Sys_Printf ("ERROR: %s\n", text);
Con_Log(text);
NET_Shutdown(); //free sockets and stuff.
#ifdef USESERVICE
if (asservice)
Sys_Quit();
#endif
if (COM_CheckParm("-noreset"))
Sys_Quit();
Sys_Printf ("A new server will be started in 10 seconds unless you press a key\n");
//check for a key press, quitting if we get one in 10 secs
end = Sys_DoubleTime() + 10;
while(Sys_DoubleTime() < end)
{
Sleep(500); // don't burn up CPU with polling
if (_kbhit())
Sys_Quit();
}
Sys_Printf("\nLoading new instance of FTE...\n\n\n");
PR_Deinit(); //this takes a bit more mem
Rank_Flush();
#ifndef MINGW
fcloseall(); //make sure all files are written.
#endif
// system("dqwsv.exe"); //spawn a new server to take over. This way, if debugging, then any key will quit, otherwise the server will just spawn a new one.
memset(&startupinfo, 0, sizeof(startupinfo));
memset(&processinfo, 0, sizeof(processinfo));
CreateProcess(NULL,
GetCommandLine(),
NULL,
NULL,
false,
0,
NULL,
NULL,
&startupinfo,
&processinfo);
CloseHandle(processinfo.hProcess);
CloseHandle(processinfo.hThread);
Sys_Quit ();
exit (1); // this function is NORETURN type, complains without this
}
/*
================
Sys_Milliseconds
================
*/
unsigned int Sys_Milliseconds (void)
{
static DWORD starttime;
static qboolean first = true;
DWORD now;
// double t;
now = timeGetTime();
if (first) {
first = false;
starttime = now;
return 0.0;
}
/*
if (now < starttime) // wrapped?
{
double r;
r = (now) + (LONG_MAX - starttime);
starttime = now;
return r;
}
if (now - starttime == 0)
return 0.0;
*/
return (now - starttime);
}
/*
================
Sys_DoubleTime
================
*/
double Sys_DoubleTime (void)
{
double t;
struct _timeb tstruct;
static int starttime;
_ftime( &tstruct );
if (!starttime)
starttime = tstruct.time;
t = (tstruct.time-starttime) + tstruct.millitm*0.001;
return t;
}
/*
================
Sys_ConsoleInput
================
*/
char coninput_text[256];
int coninput_len;
char *Sys_ConsoleInput (void)
{
int c;
if (consolewindowhandle)
{
MSG msg;
while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE))
{
if (!GetMessage (&msg, NULL, 0, 0))
return NULL;
TranslateMessage (&msg);
DispatchMessage (&msg);
}
return NULL;
}
// read a line out
while (_kbhit())
{
c = _getch();
if (c == '\r')
{
coninput_text[coninput_len] = 0;
putch ('\n');
putch (']');
coninput_len = 0;
return coninput_text;
}
if (c == 8)
{
if (coninput_len)
{
putch (c);
putch (' ');
putch (c);
coninput_len--;
coninput_text[coninput_len] = 0;
}
continue;
}
if (c == '\t')
{
int i;
char *s = Cmd_CompleteCommand(coninput_text, true, true, 0, NULL);
if(s)
{
for (i = 0; i < coninput_len; i++)
putch('\b');
for (i = 0; i < coninput_len; i++)
putch(' ');
for (i = 0; i < coninput_len; i++)
putch('\b');
strcpy(coninput_text, s);
coninput_len = strlen(coninput_text);
printf("%s", coninput_text);
}
continue;
}
putch (c);
coninput_text[coninput_len] = c;
coninput_len++;
coninput_text[coninput_len] = 0;
if (coninput_len == sizeof(coninput_text))
coninput_len = 0;
}
return NULL;
}
void ApplyColour(unsigned int chr)
{
static int oldchar = CON_WHITEMASK;
chr &= CON_FLAGSMASK;
if (oldchar == chr)
return;
oldchar = chr;
if (hconsoleout)
{
unsigned short val = 0;
// bits 28-31 of the console chars match up to the attributes for
// the CHAR_INFO struct exactly
if (chr & CON_NONCLEARBG)
val = ((chr & (CON_FGMASK|CON_BGMASK)) >> CON_FGSHIFT);
else
{
int fg = (chr & CON_FGMASK) >> CON_FGSHIFT;
switch (fg)
{
case COLOR_BLACK: // reverse ^0 like the Linux version
val = BACKGROUND_RED|BACKGROUND_GREEN|BACKGROUND_BLUE;
break;
case COLOR_WHITE: // reset to defaults?
val = FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE; // use grey
break;
case COLOR_GREY:
val = FOREGROUND_INTENSITY; // color light grey as dark grey
break;
default:
val = fg; // send RGBI value as is
break;
}
}
if ((chr & CON_HALFALPHA) && (val & ~FOREGROUND_INTENSITY))
val &= ~FOREGROUND_INTENSITY; // strip intensity to fake alpha
SetConsoleTextAttribute(hconsoleout, val);
}
}
void Sys_PrintColouredChar(unsigned int chr)
{
DWORD dummy;
wchar_t wc;
if (chr & CON_HIDDEN)
return;
ApplyColour(chr);
wc = chr & CON_CHARMASK;
WriteConsoleW(hconsoleout, &wc, 1, &dummy, NULL);
}
/*
================
Sys_Printf
================
*/
#define MAXPRINTMSG 4096
void Sys_Printf (char *fmt, ...)
{
va_list argptr;
if (sys_nostdout.value)
return;
if (1)
{
char msg[MAXPRINTMSG];
unsigned char *t;
va_start (argptr,fmt);
vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
va_end (argptr);
{
int i;
for (i = 0; i < coninput_len; i++)
putch('\b');
putch('\b');
for (i = 0; i < coninput_len; i++)
putch(' ');
putch(' ');
for (i = 0; i < coninput_len; i++)
putch('\b');
putch('\b');
}
if (sys_colorconsole.value && hconsoleout)
{
conchar_t out[MAXPRINTMSG], *c, *end;
end = COM_ParseFunString(CON_WHITEMASK, msg, out, sizeof(out), false);
for (c = out; c < end; c++)
Sys_PrintColouredChar (*c);
ApplyColour(CON_WHITEMASK);
}
else
{
for (t = (unsigned char*)msg; *t; t++)
{
if (*t >= 146 && *t < 156)
*t = *t - 146 + '0';
if (*t >= 0x12 && *t <= 0x1b)
*t = *t - 0x12 + '0';
if (*t == 143)
*t = '.';
if (*t == 157 || *t == 158 || *t == 159)
*t = '-';
if (*t >= 128)
*t -= 128;
if (*t == 16)
*t = '[';
if (*t == 17)
*t = ']';
if (*t == 0x1c)
*t = 249;
}
printf("%s", msg);
}
if (coninput_len)
printf("]%s", coninput_text);
else
putch(']');
}
else
{
va_start (argptr,fmt);
vprintf (fmt,argptr);
va_end (argptr);
}
}
/*
================
Sys_Quit
================
*/
void Sys_Quit (void)
{
#ifdef USESERVICE
if (asservice)
{
MyServiceStatus.dwCurrentState = SERVICE_STOPPED;
MyServiceStatus.dwCheckPoint = 0;
MyServiceStatus.dwWaitHint = 0;
MyServiceStatus.dwWin32ExitCode = 0;
MyServiceStatus.dwServiceSpecificExitCode = 0;
SetServiceStatus (ServerServiceStatusHandle, &MyServiceStatus);
}
#endif
exit (0);
}
int restorecode;
LRESULT (CALLBACK Sys_WindowHandler)(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (uMsg == WM_USER)
{
if (lParam & 1)
{
}
else if ((lParam & 2 && restorecode == 0) ||
(lParam & 4 && restorecode == 1) ||
(lParam & 4 && restorecode == 2) )
{
// MessageBox(NULL, "Hello", "", 0);
restorecode++;
}
else if (lParam & 2 && restorecode == 3)
{
DestroyWindow(hWnd);
ShowWindow(consolewindowhandle, SW_SHOWNORMAL);
consolewindowhandle = NULL;
Cbuf_AddText("status\n", RESTRICT_LOCAL);
}
else if (lParam & 6)
{
restorecode = (lParam & 2)>0;
}
return 0;
}
return DefWindowProc (hWnd, uMsg, wParam, lParam);
}
void Sys_HideConsole(void)
{
HMODULE kernel32dll;
HWND (WINAPI *GetConsoleWindow)(void);
if (consolewindowhandle)
return; //err... already hidden... ?
restorecode = 0;
GetConsoleWindow = NULL;
kernel32dll = LoadLibrary("kernel32.dll");
consolewindowhandle = NULL;
if (kernel32dll)
{
GetConsoleWindow = (void*)GetProcAddress(kernel32dll, "GetConsoleWindow");
if (GetConsoleWindow)
consolewindowhandle = GetConsoleWindow();
FreeModule(kernel32dll); //works because the underlying code uses kernel32, so this decreases the reference count rather than closing it.
}
if (!consolewindowhandle)
{
char old[512];
#define STRINGH "Trying to hide" //msvc sucks
GetConsoleTitle(old, sizeof(old));
SetConsoleTitle(STRINGH);
consolewindowhandle = FindWindow(NULL, STRINGH);
SetConsoleTitle(old);
#undef STRINGH
}
if (consolewindowhandle)
{
WNDCLASS wc;
NOTIFYICONDATA d;
/* Register the frame class */
memset(&wc, 0, sizeof(wc));
wc.style = 0;
wc.lpfnWndProc = Sys_WindowHandler;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = GetModuleHandle(NULL);
wc.hIcon = 0;
wc.hCursor = LoadCursor (NULL,IDC_ARROW);
wc.hbrBackground = NULL;
wc.lpszMenuName = 0;
wc.lpszClassName = "DeadQuake";
RegisterClass (&wc);
hiddenwindowhandler = CreateWindow(wc.lpszClassName, "DeadQuake", 0, 0, 0, 16, 16, NULL, NULL, GetModuleHandle(NULL), NULL);
if (!hiddenwindowhandler)
{
Con_Printf("Failed to create window\n");
return;
}
ShowWindow(consolewindowhandle, SW_HIDE);
d.cbSize = sizeof(NOTIFYICONDATA);
d.hWnd = hiddenwindowhandler;
d.uFlags = NIF_ICON | NIF_TIP | NIF_MESSAGE;
d.hIcon = NULL;
d.uCallbackMessage = WM_USER;
d.uID = 0;
strcpy(d.szTip, "");
Shell_NotifyIcon(NIM_ADD, &d);
}
else
Con_Printf("Your OS doesn't seem to properly support the way this was implemented\n");
}
void Sys_ServerActivity(void)
{
HMODULE kernel32dll;
HWND (WINAPI *GetConsoleWindow)(void);
HWND wnd;
restorecode = 0;
GetConsoleWindow = NULL;
kernel32dll = LoadLibrary("kernel32.dll");
wnd = NULL;
if (kernel32dll)
{
GetConsoleWindow = (void*)GetProcAddress(kernel32dll, "GetConsoleWindow");
if (GetConsoleWindow)
wnd = GetConsoleWindow();
FreeModule(kernel32dll); //works because the underlying code uses kernel32, so this decreases the reference count rather than closing it.
}
if (!wnd)
{
char old[512];
#define STRINGF "About To Flash" //msvc sucks
GetConsoleTitle(old, sizeof(old));
SetConsoleTitle(STRINGF);
wnd = FindWindow(NULL, STRINGF);
SetConsoleTitle(old);
#undef STRINGF
}
if (wnd && GetActiveWindow() != wnd)
FlashWindow(wnd, true);
}
/*
=============
Sys_Init
Quake calls this so the system can register variables before host_hunklevel
is marked
=============
*/
void Sys_Init (void)
{
Cvar_Register (&sys_nostdout, "System controls");
Cvar_Register (&sys_colorconsole, "System controls");
Cmd_AddCommand("hide", Sys_HideConsole);
hconsoleout = GetStdHandle(STD_OUTPUT_HANDLE);
// SetConsoleCP(CP_UTF8);
// SetConsoleOutputCP(CP_UTF8);
}
void Sys_Shutdown (void)
{
}
/*
==================
main
==================
*/
char *newargv[256];
void Signal_Error_Handler (int sig)
{
Sys_Error("Illegal error occured");
}
void StartQuakeServer(void)
{
quakeparms_t parms;
static char bindir[MAX_OSPATH];
memset(&parms, 0, sizeof(parms));
TL_InitLanguages();
parms.argc = com_argc;
parms.argv = com_argv;
GetModuleFileName(NULL, bindir, sizeof(bindir)-1);
*COM_SkipPath(bindir) = 0;
parms.binarydir = bindir;
parms.basedir = ".";
SV_Init (&parms);
// run one frame immediately for first heartbeat
SV_Frame ();
}
#ifdef USESERVICE
int servicecontrol;
#endif
void ServerMainLoop(void)
{
double newtime, time, oldtime;
int delay = 1;
//
// main loop
//
oldtime = Sys_DoubleTime () - 0.1;
while (1)
{
NET_Sleep(delay, false);
// find time passed since last cycle
newtime = Sys_DoubleTime ();
time = newtime - oldtime;
oldtime = newtime;
delay = SV_Frame()*1000;
#ifdef USESERVICE
switch(servicecontrol)
{
case SERVICE_CONTROL_PAUSE:
// Initialization complete - report running status.
MyServiceStatus.dwCurrentState = SERVICE_PAUSED;
MyServiceStatus.dwCheckPoint = 0;
MyServiceStatus.dwWaitHint = 0;
SetServiceStatus (ServerServiceStatusHandle, &MyServiceStatus);
sv.paused |= 2;
break;
case SERVICE_CONTROL_CONTINUE:
// Initialization complete - report running status.
MyServiceStatus.dwCurrentState = SERVICE_RUNNING;
MyServiceStatus.dwCheckPoint = 0;
MyServiceStatus.dwWaitHint = 0;
SetServiceStatus (ServerServiceStatusHandle, &MyServiceStatus);
sv.paused &= ~2;
break;
case SERVICE_CONTROL_STOP: //leave the loop
return;
default:
break;
}
#endif
}
}
#ifdef USESERVICE
VOID WINAPI MyServiceCtrlHandler(DWORD dwControl)
{
servicecontrol = dwControl;
}
void WINAPI StartQuakeServerService (DWORD argc, LPTSTR *argv)
{
HKEY hk;
char path[MAX_OSPATH];
DWORD pathlen;
DWORD type;
asservice = true;
MyServiceStatus.dwServiceType = SERVICE_WIN32|SERVICE_INTERACTIVE_PROCESS;
MyServiceStatus.dwCurrentState = SERVICE_START_PENDING;
MyServiceStatus.dwControlsAccepted = SERVICE_ACCEPT_STOP |
SERVICE_ACCEPT_PAUSE_CONTINUE;
MyServiceStatus.dwWin32ExitCode = 0;
MyServiceStatus.dwServiceSpecificExitCode = 0;
MyServiceStatus.dwCheckPoint = 0;
MyServiceStatus.dwWaitHint = 0;
ServerServiceStatusHandle = RegisterServiceCtrlHandler(
SERVICENAME,
MyServiceCtrlHandler);
if (ServerServiceStatusHandle == (SERVICE_STATUS_HANDLE)0)
{
printf(" [MY_SERVICE] RegisterServiceCtrlHandler failed %d\n", GetLastError());
return;
}
RegOpenKey(HKEY_LOCAL_MACHINE, "Software\\"DISTRIBUTIONLONG"\\"FULLENGINENAME, &hk);
RegQueryValueEx(hk, "servicepath", 0, &type, NULL, &pathlen);
if (type == REG_SZ && pathlen < sizeof(path))
RegQueryValueEx(hk, "servicepath", 0, NULL, path, &pathlen);
RegCloseKey(hk);
SetCurrentDirectory(path);
COM_InitArgv (argc, argv);
StartQuakeServer();
// Handle error condition
if (!sv.state)
{
MyServiceStatus.dwCurrentState = SERVICE_STOPPED;
MyServiceStatus.dwCheckPoint = 0;
MyServiceStatus.dwWaitHint = 0;
MyServiceStatus.dwWin32ExitCode = 0;
MyServiceStatus.dwServiceSpecificExitCode = 0;
SetServiceStatus (ServerServiceStatusHandle, &MyServiceStatus);
return;
}
// Initialization complete - report running status.
MyServiceStatus.dwCurrentState = SERVICE_RUNNING;
MyServiceStatus.dwCheckPoint = 0;
MyServiceStatus.dwWaitHint = 0;
if (!SetServiceStatus (ServerServiceStatusHandle, &MyServiceStatus))
{
printf(" [MY_SERVICE] SetServiceStatus error %ld\n",GetLastError());
}
ServerMainLoop();
MyServiceStatus.dwCurrentState = SERVICE_STOPPED;
MyServiceStatus.dwCheckPoint = 0;
MyServiceStatus.dwWaitHint = 0;
MyServiceStatus.dwWin32ExitCode = 0;
MyServiceStatus.dwServiceSpecificExitCode = 0;
SetServiceStatus (ServerServiceStatusHandle, &MyServiceStatus);
return;
}
SERVICE_TABLE_ENTRY DispatchTable[] =
{
{ SERVICENAME, StartQuakeServerService },
{ NULL, NULL }
};
#endif
qboolean NET_Sleep(int msec, qboolean stdinissocket);
int main (int argc, char **argv)
{
#ifdef USESERVICE
if (StartServiceCtrlDispatcher( DispatchTable))
{
return true;
}
#endif
#ifdef CATCHCRASH
__try
#endif
{
COM_InitArgv (argc, (const char **)argv);
#ifdef USESERVICE
if (COM_CheckParm("-register"))
{
CreateSampleService(1);
return true;
}
if (COM_CheckParm("-unregister"))
{
CreateSampleService(0);
return true;
}
#endif
#ifndef _DEBUG
if (COM_CheckParm("-noreset"))
{
signal (SIGFPE, Signal_Error_Handler);
signal (SIGILL, Signal_Error_Handler);
signal (SIGSEGV, Signal_Error_Handler);
}
#endif
StartQuakeServer();
ServerMainLoop();
}
#ifdef CATCHCRASH
__except (CrashExceptionHandler(GetExceptionCode(), GetExceptionInformation()))
{
return 1;
}
#endif
return true;
}
#ifdef USESERVICE
void CreateSampleService(qboolean create)
{
BOOL deleted;
char path[MAX_OSPATH];
char exe[MAX_OSPATH];
SC_HANDLE schService;
SC_HANDLE schSCManager;
// Open a handle to the SC Manager database.
schSCManager = OpenSCManager(
NULL, // local machine
NULL, // ServicesActive database
SC_MANAGER_ALL_ACCESS); // full access rights
if (NULL == schSCManager)
{
Con_Printf("Failed to open SCManager (%d)\n", GetLastError());
return;
}
if (!GetModuleFileName(NULL, exe+1, sizeof(exe)-2))
{
Con_Printf("Path too long\n");
return;
}
GetCurrentDirectory(sizeof(path), path);
exe[0] = '\"';
exe[strlen(path)+1] = '\0';
exe[strlen(path)] = '\"';
if (!create)
{
schService = OpenServiceA(schSCManager, SERVICENAME, SERVICE_ALL_ACCESS);
if (schService)
{
deleted = DeleteService(schService);
}
}
else
{
HKEY hk;
RegOpenKey(HKEY_LOCAL_MACHINE, "Software\\"DISTRIBUTIONLONG"\\"FULLENGINENAME, &hk);
if (!hk)RegCreateKey(HKEY_LOCAL_MACHINE, "Software\\"DISTRIBUTIONLONG"\\"FULLENGINENAME, &hk);
RegSetValueEx(hk, "servicepath", 0, REG_SZ, path, strlen(path));
RegCloseKey(hk);
schService = CreateService(
schSCManager, // SCManager database
SERVICENAME, // name of service
FULLENGINENAME" Server", // service name to display
SERVICE_ALL_ACCESS, // desired access
SERVICE_WIN32_OWN_PROCESS|SERVICE_INTERACTIVE_PROCESS, // service type
SERVICE_AUTO_START, // start type
SERVICE_ERROR_NORMAL, // error control type
exe, // service's binary
NULL, // no load ordering group
NULL, // no tag identifier
NULL, // no dependencies
NULL, // LocalSystem account
NULL); // no password
}
if (schService == NULL)
{
Con_Printf("CreateService failed.\n");
return;
}
else
{
CloseServiceHandle(schService);
return;
}
}
#endif
void Sys_Sleep (double seconds)
{
Sleep(seconds * 1000);
}
/*
================
Sys_RandomBytes
================
*/
#include <wincrypt.h>
qboolean Sys_RandomBytes(qbyte *string, int len)
{
HCRYPTPROV prov;
if(!CryptAcquireContext( &prov, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT))
{
return false;
}
if(!CryptGenRandom(prov, len, (BYTE *)string))
{
CryptReleaseContext( prov, 0);
return false;
}
CryptReleaseContext(prov, 0);
return true;
}
#endif