d561772bb0
merged engine menus, native menus, game menus, plugin menus into a single layered menu interface, simplifying all the special-case input. engine confirmation prompts can now show regardless of underlaying menus, including above the console. skeletal formats can now provide their own way to build bones, for variable per-bone keyframes/interpolation methods/etc (used by gltf2). updated various plugins for the new api. removed qvm makefiles/scripts. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5530 fc73d0e0-1445-4013-8a0c-d673dee63da5
361 lines
12 KiB
C
361 lines
12 KiB
C
#include "../plugin.h"
|
|
extern plugnetfuncs_t *netfuncs;
|
|
extern plugfsfuncs_t *filefuncs;
|
|
|
|
#include "xml.h"
|
|
|
|
|
|
//configuration
|
|
|
|
//#define NOICE //if defined, we only do simple raw udp connections.
|
|
#define FILETRANSFERS //IBB only, speeds suck. autoaccept is forced on. no protection from mods stuffcmding sendfile commands. needs more extensive testing
|
|
#define QUAKECONNECT //including quake ICE connections (depends upon jingle)
|
|
#define VOIP //enables voice chat (depends upon jingle)
|
|
//#define VOIP_LEGACY //enables google-only voice chat compat. google have not kept up with the standardisation of jingle (aka: gingle).
|
|
//#define VOIP_LEGACY_ONLY //disables jingle feature (advert+detection only)
|
|
#define JINGLE //enables jingle signalling
|
|
|
|
#ifdef JINGLE
|
|
#include "../../engine/common/netinc.h"
|
|
#else
|
|
#undef VOIP
|
|
#undef VOIP_LEGACY
|
|
#endif
|
|
|
|
|
|
#define JCL_BUILD "5"
|
|
//#define DEFAULTDOMAIN "triptohell.info"
|
|
#define DEFAULTRESOURCE "Quake"
|
|
#define QUAKEMEDIAXMLNS "http://fteqw.com/protocol/quake"
|
|
#define DISCONODE "http://fteqw.com/ftexmpp" //some sort of client identifier
|
|
#define DEFAULTICEMODE ICEM_ICE
|
|
|
|
#define MEDIATYPE_QUAKE "quake"
|
|
#define MEDIATYPE_VIDEO "video"
|
|
#define MEDIATYPE_AUDIO "audio"
|
|
|
|
|
|
|
|
#define JCL_MAXMSGLEN 0x10000
|
|
|
|
//values are not on the wire or anything
|
|
#define CAP_VOICE (1u<<0) //supports voice
|
|
#define CAP_GOOGLE_VOICE (1u<<1) //google supports some old non-standard version of jingle.
|
|
#define CAP_VIDEO (1u<<2) //supports video calls
|
|
|
|
#define CAP_GAMEINVITE (1u<<3) //supports game invites. custom/private protocol
|
|
#define CAP_POKE (1u<<4) //can be slapped.
|
|
#define CAP_SIFT (1u<<5) //non-jingle file transfers
|
|
#define CAP_AVATARS (1u<<6) //can enable querying for user avatars, but cannot disable advertising our own.
|
|
|
|
//not actually capabilities, but just down to how we handle querying them.
|
|
#define CAP_QUERYING (1u<<29) //we've sent a query and are waiting for the response.
|
|
#define CAP_QUERIED (1u<<30) //feature capabilities are actually know.
|
|
#define CAP_QUERYFAILED (1u<<31) //caps request failed due to bad hash or some such.
|
|
|
|
//features that default to disabled.
|
|
#define CAP_DEFAULTENABLEDCAPS (CAP_VOICE/*|CAP_VIDEO*/|CAP_GAMEINVITE|CAP_POKE|CAP_AVATARS/*|CAP_SIFT*/|CAP_GOOGLE_VOICE)
|
|
|
|
typedef struct bresource_s
|
|
{
|
|
char bstatus[128]; //basic status
|
|
char fstatus[128]; //full status
|
|
char server[256];
|
|
int servertype; //0=none, 1=already a client, 2=joinable
|
|
int priority;
|
|
|
|
unsigned int buggycaps;
|
|
unsigned int caps;
|
|
char *client_node; //vendor name
|
|
char *client_ver; //cap hash value
|
|
char *client_hash; //cap hash method
|
|
char *client_ext; //deprecated. additionally queried
|
|
|
|
struct bresource_s *next;
|
|
|
|
char resource[1];
|
|
} bresource_t;
|
|
typedef struct buddy_s
|
|
{
|
|
bresource_t *resources;
|
|
bresource_t *defaultresource; //this is the one that last replied (must be null for chatrooms, so we only talk to the room in general)
|
|
bresource_t *ourselves; //this is set back to ourselves when in a chatroom
|
|
int defaulttimestamp;
|
|
qboolean askfriend;
|
|
qboolean friended;
|
|
qboolean vcardphotochanged;
|
|
enum {
|
|
BT_UNKNOWN, //this buddy isn't known...
|
|
BT_ROSTER, //this is a friend! or at least on our list of potential friends anyway.
|
|
BT_CHATROOM //we're treating this 'guy' as a MUC, each of their resources is a different person. which is weird.
|
|
} btype;
|
|
|
|
qboolean room_autojoin;
|
|
char *room_nick;
|
|
char *room_password;
|
|
char *room_topic;
|
|
|
|
char name[256];
|
|
char vcardphotohash[41];
|
|
qhandle_t image;
|
|
|
|
struct buddy_s *next;
|
|
char accountdomain[1]; //no resource on there
|
|
} buddy_t;
|
|
typedef struct jclient_s
|
|
{
|
|
int accountnum; //a private id to track which client links are associated with
|
|
|
|
char redirserveraddr[64]; //if empty, do an srv lookup.
|
|
|
|
enum
|
|
{
|
|
JCL_INACTIVE, //not trying to connect.
|
|
JCL_DEAD, //not connected. connection died or something.
|
|
JCL_AUTHING, //connected, but not able to send any info on it other than to auth
|
|
JCL_ACTIVE //we're connected, we got a buddy list and everything
|
|
} status;
|
|
unsigned int timeout; //reconnect/ping timer
|
|
char errormsg[256];
|
|
|
|
unsigned int enabledcapabilities;
|
|
|
|
qhandle_t socket;
|
|
|
|
qhandle_t rcon_pipe; //contains console prints
|
|
char rcon_peer[256]; //the name of the guy currently receiving console prints
|
|
|
|
//we buffer output for times when the outgoing socket is full.
|
|
//mostly this only happens at the start of the connection when the socket isn't actually open yet.
|
|
char *outbuf;
|
|
int outbufpos;
|
|
int outbuflen;
|
|
int outbufmax;
|
|
|
|
char bufferedinmessage[JCL_MAXMSGLEN+1]; //servers are required to be able to handle messages no shorter than a specific size.
|
|
//which means we need to be able to handle messages when they get to us.
|
|
//servers can still handle larger messages if they choose, so this might not be enough.
|
|
int bufferedinammount;
|
|
|
|
char defaultdest[256];
|
|
|
|
//config info
|
|
char serveraddr[64]; //if empty, do an srv lookup.
|
|
int serverport;
|
|
char domain[256];
|
|
char username[256];
|
|
char resource[256];
|
|
char certificatedomain[256];
|
|
int forcetls; //-1=off, 0=ifpossible, 1=fail if can't upgrade, 2=old-style tls
|
|
qboolean savepassword;
|
|
|
|
char fulljid[256]; //this is our full username@domain/resource string
|
|
char barejid[256]; //this is our bare username@domain string
|
|
char localalias[256];//this is what's shown infront of outgoing messages. >> by default until we can get our name.
|
|
char vcardphotohash[20]; //20-byte sha1 hash.
|
|
enum
|
|
{
|
|
VCP_UNKNOWN,
|
|
VCP_NONE,
|
|
VCP_KNOWN
|
|
} vcardphotohashstatus;
|
|
qboolean vcardphotohashchanged; //forces a presence send.
|
|
|
|
int instreampos;
|
|
|
|
qboolean connecting; //still waiting for intial stream tag
|
|
qboolean connected; //fully on server and authed and everything.
|
|
qboolean issecure; //tls enabled (either upgraded or initially)
|
|
int streamdebug; //echo the stream to subconsoles
|
|
|
|
qboolean preapproval; //server supports presence preapproval
|
|
|
|
char curquakeserver[2048];
|
|
char defaultnamespace[2048]; //should be 'jabber:client' or blank (and spammy with all the extra xmlns attribs)
|
|
|
|
struct sasl_ctx_s
|
|
{
|
|
char *username; //might be different from the account name, but probably isn't.
|
|
char *domain; //might be different from the account domain, but probably isn't.
|
|
qboolean issecure; //tls enabled (either upgraded or initially)
|
|
int socket;
|
|
|
|
//this stuff should be saved
|
|
char password_plain[256]; //plain password. scrubbed if we auth using a hashed auth.
|
|
qbyte password_hash[256]; //safer password, not encrypted, but stored hashed.
|
|
size_t password_hash_size;
|
|
char password_validity[256]; //internal string used to check that the salt was unchanged
|
|
|
|
struct saslmethod_s *authmethod; //null name = oauth2->saslmethod
|
|
qboolean allowauth_plainnontls; //allow plain plain
|
|
qboolean allowauth_plaintls; //allow tls plain
|
|
qboolean allowauth_digestmd5; //allow digest-md5 auth
|
|
qboolean allowauth_scramsha1; //allow scram-sha-1 auth
|
|
qboolean allowauth_oauth2; //use oauth2 where possible
|
|
|
|
struct
|
|
{
|
|
char authnonce[256];
|
|
} digest;
|
|
|
|
struct
|
|
{
|
|
qboolean plus;
|
|
char authnonce[256];
|
|
char authvhash[20];
|
|
char authcbindtype[20];
|
|
char authcbinding[256];
|
|
hashfunc_t *hashfunc;
|
|
size_t hashsize;
|
|
} scram;
|
|
|
|
struct
|
|
{
|
|
char saslmethod[64];
|
|
char obtainurl[256];
|
|
char refreshurl[256];
|
|
char clientid[256];
|
|
char clientsecret[256];
|
|
char *useraccount;
|
|
char *scope;
|
|
char *accesstoken; //one-shot access token
|
|
char *refreshtoken; //long-term token that we can use to get new access tokens
|
|
char *authtoken; //short-term authorisation token, usable to get an access token (and a refresh token if we're lucky)
|
|
} oauth2;
|
|
} sasl;
|
|
|
|
struct iq_s
|
|
{
|
|
struct iq_s *next;
|
|
char id[64];
|
|
int timeout;
|
|
qboolean (*callback) (struct jclient_s *jcl, struct subtree_s *tree, struct iq_s *iq);
|
|
void *usrptr;
|
|
char to[1];
|
|
} *pendingiqs;
|
|
|
|
#ifdef JINGLE
|
|
struct c2c_s
|
|
{
|
|
struct c2c_s *next;
|
|
qboolean accepted; //connection is going
|
|
qboolean creator; //true if we're the creator.
|
|
unsigned int peercaps;
|
|
qboolean displayed; //temp flag for displaying jingle sessions with people that are not on our buddy list for whatever reasons
|
|
|
|
struct
|
|
{
|
|
char name[64]; //uniquely identifies the content within the session.
|
|
enum iceproto_e mediatype;
|
|
enum icemode_e method; //ICE_RAW or ICE_ICE. this is what the peer asked for. updated if we degrade it.
|
|
struct icestate_s *ice;
|
|
char *peeraddr;
|
|
int peerport;
|
|
} content[3];
|
|
int contents;
|
|
|
|
char *with;
|
|
char sid[1];
|
|
} *c2c;
|
|
#endif
|
|
|
|
#ifdef FILETRANSFERS
|
|
struct ft_s
|
|
{
|
|
struct ft_s *next;
|
|
char fname[MAX_QPATH];
|
|
int size;
|
|
int sizedone;
|
|
char *with;
|
|
char md5hash[16];
|
|
int privateid;
|
|
char iqid[64];
|
|
char sid[64];
|
|
int blocksize;
|
|
unsigned short seq;
|
|
qhandle_t file;
|
|
qhandle_t stream;
|
|
qboolean begun; //handshake
|
|
qboolean eof;
|
|
qboolean transmitting; //we're offering
|
|
qboolean allowed; //if false, don't handshake the transfer
|
|
|
|
struct
|
|
{
|
|
char jid[128];
|
|
char host[40];
|
|
int port;
|
|
} streamhosts[16];
|
|
int nexthost;
|
|
enum
|
|
{
|
|
STRM_IDLE,
|
|
STRM_AUTH,
|
|
STRM_AUTHED,
|
|
STRM_ACTIVE
|
|
} streamstatus;
|
|
char indata[64]; //only for handshake data
|
|
int inlen;
|
|
|
|
enum
|
|
{
|
|
FT_NOTSTARTED,
|
|
FT_IBB, //in-band bytestreams
|
|
FT_BYTESTREAM //aka: relay
|
|
} method;
|
|
} *ft;
|
|
int privateidseq;
|
|
#endif
|
|
|
|
|
|
//persistant achived info about buddies, to avoid spamming the server every time we connect
|
|
//such things might result in lag mid game!
|
|
struct buddyinfo_s
|
|
{
|
|
struct buddyinfo_s *next;
|
|
char *image;
|
|
char *imagehash;
|
|
char *imagemime;
|
|
char accountdomain[1];
|
|
} *buddyinfo;
|
|
|
|
buddy_t *buddies;
|
|
struct iq_s *avatarupdate; //we only grab one buddy's photo at a time, this is to avoid too much spam.
|
|
} jclient_t;
|
|
|
|
|
|
#ifdef JINGLE
|
|
extern icefuncs_t *piceapi;
|
|
#endif
|
|
|
|
|
|
qboolean NET_DNSLookup_SRV(const char *host, char *out, int outlen);
|
|
|
|
//xmpp functionality
|
|
struct iq_s *JCL_SendIQNode(jclient_t *jcl, qboolean (*callback) (jclient_t *jcl, xmltree_t *tree, struct iq_s *iq), const char *iqtype, const char *target, xmltree_t *node, qboolean destroynode);
|
|
void JCL_AddClientMessagef(jclient_t *jcl, const char *fmt, ...);
|
|
void JCL_AddClientMessageString(jclient_t *jcl, const char *msg);
|
|
qboolean JCL_FindBuddy(jclient_t *jcl, const char *jid, buddy_t **buddy, bresource_t **bres, qboolean create);
|
|
void JCL_ForgetBuddy(jclient_t *jcl, buddy_t *buddy, bresource_t *bres);
|
|
|
|
//quake functionality
|
|
void JCL_GenLink(jclient_t *jcl, char *out, int outlen, const char *action, const char *context, const char *contextres, const char *sid, const char *txtfmt, ...);
|
|
void Con_SubPrintf(const char *subname, const char *format, ...);
|
|
void XMPP_ConversationPrintf(const char *context, const char *title, qboolean takefocus, char *format, ...);
|
|
|
|
//jingle functions
|
|
void JCL_Join(jclient_t *jcl, const char *target, const char *sid, qboolean allow, int protocol);
|
|
void JCL_JingleTimeouts(jclient_t *jcl, qboolean killall);
|
|
//jingle iq message handlers
|
|
qboolean JCL_HandleGoogleSession(jclient_t *jcl, xmltree_t *tree, const char *from, const char *id);
|
|
qboolean JCL_ParseJingle(jclient_t *jcl, xmltree_t *tree, const char *from, const char *id);
|
|
|
|
void XMPP_FT_AcceptFile(jclient_t *jcl, int fileid, qboolean accept);
|
|
qboolean XMPP_FT_OfferAcked(jclient_t *jcl, xmltree_t *x, struct iq_s *iq);
|
|
qboolean XMPP_FT_ParseIQSet(jclient_t *jcl, const char *iqfrom, const char *iqid, xmltree_t *tree);
|
|
void XMPP_FT_SendFile(jclient_t *jcl, const char *console, const char *to, const char *fname);
|
|
void XMPP_FT_Frame(jclient_t *jcl);
|
|
|
|
void Base64_Add(const char *s, int len);
|
|
char *Base64_Finish(void);
|
|
int Base64_Decode(char *out, int outlen, const char *src, int srclen);
|