cfd20f4f06
Try to fix problems caused by (auto)save's screenshots Added code to allow falling back on stbi for when libpng/libjpeg are not compiled it, at eukara's request. Handle .exr image files as suggested by eukara, when the appropriate library is available. Fix mipmaps etc for half-float files. Enable support for stbi's special gif loader, loading gifs as an 2darray texture. Add code for threading the qcvm's tempstring recycling, disabled due to paranoia but does otherwise help xonotic perf (at the cost of extra ram). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5548 fc73d0e0-1445-4013-8a0c-d673dee63da5
1506 lines
35 KiB
C
1506 lines
35 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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#include "winquake.h"
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#include "shader.h"
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#include "cl_master.h"
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menu_t *topmenu;
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menu_t *promptmenu;
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void Menu_KeyEvent(qboolean isdown, int deviceid, int key, int unicode)
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{
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if (promptmenu && promptmenu->keyevent)
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promptmenu->keyevent(promptmenu, isdown, deviceid, key, unicode);
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else if (topmenu && topmenu->keyevent)
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topmenu->keyevent(topmenu, isdown, deviceid, key, unicode);
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else if (isdown)
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Key_Dest_Remove(kdm_menu); //it doesn't want it then...
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}
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static void Menu_UpdateFocus(void)
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{
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if (!promptmenu || !promptmenu->keyevent)
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Key_Dest_Remove(kdm_prompt); //can't take key presses, so don't take keys.
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if (promptmenu && promptmenu->cursor)
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key_dest_absolutemouse |= kdm_prompt;
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else
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key_dest_absolutemouse &= ~kdm_prompt;
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if (!topmenu || !topmenu->keyevent)
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Key_Dest_Remove(kdm_menu); //can't take key presses, so don't take keys.
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if (topmenu && topmenu->cursor)
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key_dest_absolutemouse |= kdm_menu;
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else
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key_dest_absolutemouse &= ~kdm_menu;
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}
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qboolean Menu_IsLinked(menu_t *menu)
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{
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menu_t *link;
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for (link = topmenu; link; link = link->prev)
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{
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if (menu == link)
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return true;
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}
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return false;
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}
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menu_t *Menu_FindContext(void *ctx)
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{
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menu_t *link;
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for (link = promptmenu; link; link = link->prev)
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{
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if (link->ctx == ctx)
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return link;
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}
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for (link = topmenu; link; link = link->prev)
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{
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if (link->ctx == ctx)
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return link;
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}
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return NULL;
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}
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void Menu_Unlink(menu_t *menu)
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{
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menu_t **link;
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for (link = &promptmenu; *link; link = &(*link)->prev)
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{
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if (menu == *link)
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{
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*link = menu->prev;
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if (menu->release)
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menu->release(menu);
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Menu_UpdateFocus();
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return;
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}
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}
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for (link = &topmenu; *link; link = &(*link)->prev)
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{
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if (menu == *link)
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{
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*link = menu->prev;
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if (menu->release)
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menu->release(menu);
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Menu_UpdateFocus();
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return;
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}
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}
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}
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void Menu_Push(menu_t *menu, qboolean prompt)
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{
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if (!Menu_IsLinked(menu))
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{ //only link once.
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if (prompt)
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{
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menu->prev = promptmenu;
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promptmenu = menu;
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}
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else
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{
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menu->prev = topmenu;
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topmenu = menu;
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}
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}
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if (menu == promptmenu)
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{
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Key_Dest_Add(kdm_prompt);
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Menu_UpdateFocus();
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}
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if (menu == topmenu)
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{
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Key_Dest_Add(kdm_menu);
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Menu_UpdateFocus();
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}
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}
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void Menu_PopAll(void)
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{
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menu_t **menus, *menu;
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size_t count, i;
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//first loop to count them
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for (count = 0, menu = topmenu; menu; menu = menu->prev)
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{
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if (menu->persist)
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continue;
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count++;
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}
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menus = alloca(sizeof(*menus)*count);
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//second loop to track them
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for (i = 0, menu = topmenu; i < count && menu; menu = menu->prev)
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{
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if (menu->persist)
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continue;
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menus[i++] = menu;
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}
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//third link to actually unlink them safely without unlinking multiple times etc (grr menuqc mods re-grabbing focus when closing)
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for (i = 0; i < count; i++)
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Menu_Unlink(menus[i]);
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}
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void Menu_Draw(void)
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{
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#ifdef MENU_DAT
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//shitty always-drawn crap
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MP_Draw();
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#endif
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//draw whichever menu has focus
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if (topmenu && topmenu->drawmenu)
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topmenu->drawmenu(topmenu);
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}
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void Prompts_Draw(void)
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{
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//prompts always appear over the top of everything else, particuarly other menus.
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if (promptmenu && promptmenu->drawmenu)
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promptmenu->drawmenu(promptmenu);
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}
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void M_DrawScalePic (int x, int y, int w, int h, mpic_t *pic)
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{
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R2D_ScalePic (x + ((vid.width - 320)>>1), y, w, h, pic);
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}
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void M_DrawTextBox (int x, int y, int width, int lines)
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{
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mpic_t *p;
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int cx, cy;
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int n;
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// draw left side
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cx = x;
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cy = y;
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p = R2D_SafeCachePic ("gfx/box_tl.lmp");
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switch(R_GetShaderSizes(p, NULL, NULL, false))
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{
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case -1:
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return; //still pending
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case 0:
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R2D_ImageColours(0.0, 0.0, 0.0, 1.0);
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R2D_FillBlock(x + ((vid.width - 320)>>1), y, width*8+16, lines*8+16);
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R2D_ImageColours(1.0, 1.0, 1.0, 1.0);
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return;
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}
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M_DrawScalePic (cx, cy, 8, 8, p);
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p = R2D_SafeCachePic ("gfx/box_ml.lmp");
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if (p)
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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M_DrawScalePic (cx, cy, 8, 8, p);
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}
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p = R2D_SafeCachePic ("gfx/box_bl.lmp");
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if (p)
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M_DrawScalePic (cx, cy+8, 8, 8, p);
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// draw middle
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cx += 8;
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while (width > 0)
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{
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cy = y;
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p = R2D_SafeCachePic ("gfx/box_tm.lmp");
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if (p)
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M_DrawScalePic (cx, cy, 16, 8, p);
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p = R2D_SafeCachePic ("gfx/box_mm.lmp");
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if (p)
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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if (n == 1)
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{
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p = R2D_SafeCachePic ("gfx/box_mm2.lmp");
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if (!p)
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break;
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}
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M_DrawScalePic (cx, cy, 16, 8, p);
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}
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p = R2D_SafeCachePic ("gfx/box_bm.lmp");
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if (p)
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M_DrawScalePic (cx, cy+8, 16, 8, p);
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width -= 2;
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cx += 16;
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}
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// draw right side
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cy = y;
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p = R2D_SafeCachePic ("gfx/box_tr.lmp");
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if (p)
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M_DrawScalePic (cx, cy, 8, 8, p);
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p = R2D_SafeCachePic ("gfx/box_mr.lmp");
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if (p)
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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M_DrawScalePic (cx, cy, 8, 8, p);
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}
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p = R2D_SafeCachePic ("gfx/box_br.lmp");
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if (p)
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M_DrawScalePic (cx, cy+8, 8, 8, p);
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}
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int QDECL M_FindKeysForBind (int bindmap, const char *command, int *keylist, int *keymods, int keycount)
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{
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int count;
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int j, m;
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int l, p;
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char *b;
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int firstmod, lastmod;
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l = strlen(command);
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count = 0;
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if (bindmap > 0 && bindmap <= KEY_MODIFIER_ALTBINDMAP)
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{
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//bindmaps don't support modifiers
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firstmod = (bindmap-1)|KEY_MODIFIER_ALTBINDMAP;
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lastmod = firstmod+1;
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}
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else
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{
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firstmod = 0;
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lastmod = KEY_MODIFIER_ALTBINDMAP;
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}
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for (j=0 ; j<K_MAX ; j++)
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{
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for (m = firstmod; m < lastmod; m++)
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{
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b = keybindings[j][m];
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if (!b)
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continue;
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if (!strncmp (b, command, l) && (!b[l] || b[l] == ' ' || b[l] == ';'))
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{
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//if ctrl_a and ctrl_shift_a do the same thing, don't report ctrl_shift_a because its redundant.
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for (p = firstmod; p < m; p++)
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{
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if (p&~m) //ignore shift_a if we're checking ctrl_a
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continue;
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if (keybindings[j][p] && !strcmp(keybindings[j][p], b))
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break; //break+continue
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}
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if (p != m)
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continue;
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keylist[count] = j;
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if (keymods)
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keymods[count] = m;
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count++;
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if (count == keycount)
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return count;
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}
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}
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}
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for (j = count; j < keycount; j++)
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{
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keylist[j] = -1;
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if (keymods)
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keymods[j] = 0;
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}
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return count;
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}
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int M_FindKeysForCommand (int bindmap, int pnum, const char *command, int *keylist, int *keymods, int keycount)
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{
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char prefix[5];
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if (*command == '+' || *command == '-')
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{
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prefix[0] = *command;
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prefix[1] = 0;
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if (pnum != 0)
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{
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prefix[1] = 'p';
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prefix[2] = '0'+pnum;
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prefix[3] = ' ';
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prefix[4] = 0;
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}
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command++;
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}
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else
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{
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prefix[0] = 0;
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if (pnum != 0)
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{
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prefix[0] = 'p';
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prefix[1] = '0'+pnum;
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prefix[2] = ' ';
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prefix[3] = 0;
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}
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}
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return M_FindKeysForBind(bindmap, va("%s%s", prefix, command), keylist, keymods, keycount);
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}
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/*
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================
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M_ToggleMenu_f
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================
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*/
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void M_ToggleMenu_f (void)
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{
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if (topmenu)
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{
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Key_Dest_Add(kdm_menu);
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return;
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}
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#ifdef CSQC_DAT
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if (CSQC_ConsoleCommand(-1, "togglemenu"))
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{
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Key_Dest_Remove(kdm_console|kdm_cwindows);
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return;
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}
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#endif
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#ifdef MENU_DAT
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if (MP_Toggle(1))
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{
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Key_Dest_Remove(kdm_console|kdm_cwindows);
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return;
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}
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#endif
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#ifdef MENU_NATIVECODE
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if (mn_entry)
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{
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mn_entry->Toggle(1);
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Key_Dest_Remove(kdm_console|kdm_cwindows);
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return;
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}
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#endif
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#ifdef VM_UI
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if (UI_OpenMenu())
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return;
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#endif
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#ifndef NOBUILTINMENUS
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M_Menu_Main_f ();
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Key_Dest_Remove(kdm_console|kdm_cwindows);
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#endif
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}
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/*
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================
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M_Restart_f
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================
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*/
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void M_Init_Internal (void);
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void M_Restart_f(void)
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{
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M_Shutdown(false);
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if (!strcmp(Cmd_Argv(1), "off"))
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{ //explicitly restart the engine's menu. not the menuqc crap
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//don't even start csqc menus.
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M_Init_Internal();
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}
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else
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M_Reinit();
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}
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//=============================================================================
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/* Various callback-based prompts */
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typedef struct
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{
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menu_t m;
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void (*callback)(void *, int);
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void *ctx;
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int lines;
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const char *messages;
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const char *buttons[3];
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int kbutton, mbutton;
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} promptmenu_t;
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static qboolean Prompt_MenuKeyEvent(struct menu_s *gm, qboolean isdown, unsigned int devid, int key, int unicode)
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{
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promptmenu_t *m = (promptmenu_t*)gm;
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int action;
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void (*callback)(void *, int) = m->callback;
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void *ctx = m->ctx;
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extern qboolean keydown[];
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if ((!isdown) != (key==K_MOUSE1))
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return false; //don't care about releases, unless mouse1.
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if (key == 'n' || key == 'N')
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action = 1;
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else if (key == 'y' || key == 'Y')
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action = 0;
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else if (key==K_RIGHTARROW || key==K_GP_DPAD_RIGHT || key==K_DOWNARROW || key==K_GP_DPAD_DOWN || (key == K_TAB && !keydown[K_LSHIFT] && !keydown[K_RSHIFT]))
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{
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for(;;)
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{
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m->kbutton++;
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if (m->kbutton >= 3)
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m->kbutton -= 3;
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if (m->buttons[m->kbutton])
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break;
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}
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return true;
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}
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else if (key == K_LEFTARROW || key == K_GP_DPAD_LEFT || key==K_UPARROW || key==K_GP_DPAD_UP || key==K_TAB)
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{
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for(;;)
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{
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m->kbutton--;
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if (m->kbutton < 0)
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m->kbutton += 3;
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if (m->buttons[m->kbutton])
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break;
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}
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return true;
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}
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else if (key == K_ESCAPE || key == K_GP_BACK || key == K_MOUSE2)
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action = -1;
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else if (key == K_ENTER || key == K_KP_ENTER || key == K_MOUSE1 || key == K_GP_A)
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{
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if (key == K_MOUSE1)
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action = m->mbutton;
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else
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action = m->kbutton;
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if (action == -1) //nothing focused
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return false;
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if (action == 2) //convert buttons to actions...
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action = -1;
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}
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else
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return false; // no idea what that is
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m->callback = NULL; //so the remove handler can't fire.
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Menu_Unlink(&m->m);
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if (callback)
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callback(ctx, action);
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return true;
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}
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static void Prompt_Draw(struct menu_s *g)
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{
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promptmenu_t *m = (promptmenu_t*)g;
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int x = 64;
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int y = 76;
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int w = 224;
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int h = m->lines*8+16;
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int i;
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const char *msg = m->messages;
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int bx[4];
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x = ((vid.width-w)>>1);
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Draw_TextBox(x-8, y, w/8, h/8);
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y+=8;
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for (i = 0; i < m->lines; i++, msg = msg+strlen(msg)+1)
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{
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Draw_FunStringWidth(x, y, msg, w, 2, false);
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y+=8;
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}
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y+=8;
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m->mbutton = -1;
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bx[0] = x;
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bx[1] = x+w/3;
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bx[2] = x+w-w/3;
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bx[3] = x+w;
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if (mousecursor_y >= y && mousecursor_y <= y+8)
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{
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for (i = 0; i < 3; i++)
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{
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if (m->buttons[i] && mousecursor_x >= bx[i] && mousecursor_x < bx[i+1])
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m->mbutton = i;
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}
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}
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for (i = 0; i < 3; i++)
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{
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if (m->buttons[i])
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{
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if (m->mbutton == i)
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{
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float alphamax = 0.5, alphamin = 0.2;
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R2D_ImageColours(.5,.4,0,(sin(realtime*2)+1)*0.5*(alphamax-alphamin)+alphamin);
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R2D_FillBlock(bx[i], y, bx[i+1]-bx[i], 8);
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R2D_ImageColours(1,1,1,1);
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}
|
|
Draw_FunStringWidth(bx[i], y, m->buttons[i], bx[i+1]-bx[i], 2, m->kbutton==i);
|
|
}
|
|
}
|
|
}
|
|
static void Prompt_Release(struct menu_s *gm)
|
|
{
|
|
promptmenu_t *m = (promptmenu_t*)gm;
|
|
void (*callback)(void *, int) = m->callback;
|
|
void *ctx = m->ctx;
|
|
m->callback = NULL;
|
|
|
|
if (callback)
|
|
callback(ctx, -1);
|
|
Z_Free(m);
|
|
}
|
|
void Menu_Prompt (void (*callback)(void *, int), void *ctx, const char *messages, char *optionyes, char *optionno, char *optioncancel)
|
|
{
|
|
promptmenu_t *m;
|
|
char *t;
|
|
|
|
m = (promptmenu_t*)Z_Malloc(sizeof(*m) + strlen(messages)+(optionyes?strlen(optionyes):0)+(optionno?strlen(optionno):0)+(optioncancel?strlen(optioncancel):0)+7);
|
|
|
|
m->m.cursor = &key_customcursor[kc_console];
|
|
/*void (*videoreset) (struct menu_s *); //called after a video mode switch / shader reload.
|
|
void (*release) (struct menu_s *); //
|
|
qboolean (*keyevent)(struct menu_s *, qboolean isdown, unsigned int devid, int key, int unicode); //true if key was handled
|
|
qboolean (*mousemove)(struct menu_s *, qboolean abs, unsigned int devid, float x, float y);
|
|
qboolean (*joyaxis) (struct menu_s *, unsigned int devid, int axis, float val);
|
|
void (*drawmenu) (struct menu_s *);
|
|
*/
|
|
m->m.drawmenu = Prompt_Draw;
|
|
m->m.keyevent = Prompt_MenuKeyEvent;
|
|
m->m.release = Prompt_Release;
|
|
m->mbutton = -1;
|
|
m->kbutton = -1;
|
|
Menu_Push(&m->m, true);
|
|
|
|
m->callback = callback;
|
|
m->ctx = ctx;
|
|
|
|
t = (char*)(m+1);
|
|
if (optionyes)
|
|
{
|
|
m->buttons[0] = t;
|
|
strcpy(t, optionyes);
|
|
t += strlen(t)+1;
|
|
}
|
|
if (optionno)
|
|
{
|
|
m->buttons[1] = t;
|
|
strcpy(t, optionno);
|
|
t += strlen(t)+1;
|
|
}
|
|
if (optioncancel)
|
|
{
|
|
m->buttons[2] = t;
|
|
strcpy(t, optioncancel);
|
|
t += strlen(t)+1;
|
|
}
|
|
|
|
m->messages = t;
|
|
strcpy(t, messages);
|
|
|
|
for(messages = t; t;)
|
|
{
|
|
t = strchr(t, '\n');
|
|
if (t)
|
|
*t++ = 0;
|
|
m->lines++;
|
|
}
|
|
}
|
|
|
|
#ifndef NOBUILTINMENUS
|
|
|
|
void M_Menu_Audio_f (void);
|
|
void M_Menu_Demos_f (void);
|
|
void M_Menu_Mods_f (void);
|
|
void M_Menu_ModelViewer_f(void);
|
|
void M_Menu_ModelViewer_c(int argn, const char *partial, struct xcommandargcompletioncb_s *ctx);
|
|
|
|
void M_ConfigureNetSubsystem(void);
|
|
|
|
cvar_t m_helpismedia = CVAR("m_helpismedia", "0");
|
|
cvar_t m_preset_chosen = CVARF("m_preset_chosen", "0", CVAR_ARCHIVE);
|
|
|
|
//=============================================================================
|
|
/* Support Routines */
|
|
|
|
void M_Print (int cx, int cy, qbyte *str)
|
|
{
|
|
Draw_AltFunString(cx + ((vid.width - 320)>>1), cy, str);
|
|
}
|
|
void M_PrintWhite (int cx, int cy, qbyte *str)
|
|
{
|
|
Draw_FunString(cx + ((vid.width - 320)>>1), cy, str);
|
|
}
|
|
|
|
void M_BuildTranslationTable(unsigned int pc, unsigned int top, unsigned int bottom, unsigned int *translationTable)
|
|
{
|
|
int j;
|
|
#ifdef HEXEN2
|
|
if (h2playertranslations && pc)
|
|
{
|
|
int i;
|
|
unsigned int color_offsets[5] = {2*14*256,0,1*14*256,2*14*256,2*14*256};
|
|
unsigned char *colorA, *colorB, *sourceA, *sourceB;
|
|
colorA = h2playertranslations + 256 + color_offsets[pc-1];
|
|
colorB = colorA + 256;
|
|
sourceA = colorB + (top * 256);
|
|
sourceB = colorB + (bottom * 256);
|
|
for(i=0;i<255;i++)
|
|
{
|
|
if (bottom > 0 && (colorB[i] != 255))
|
|
{
|
|
if (bottom >= 16)
|
|
{
|
|
unsigned int v = d_8to24rgbtable[colorB[i]];
|
|
v = max(max((v>>0)&0xff, (v>>8)&0xff), (v>>16)&0xff);
|
|
*((unsigned char*)&translationTable[i]+0) = (((bottom&0xff0000)>>16)*v)>>8;
|
|
*((unsigned char*)&translationTable[i]+1) = (((bottom&0x00ff00)>> 8)*v)>>8;
|
|
*((unsigned char*)&translationTable[i]+2) = (((bottom&0x0000ff)>> 0)*v)>>8;
|
|
*((unsigned char*)&translationTable[i]+3) = 0xff;
|
|
}
|
|
else
|
|
translationTable[i] = d_8to24rgbtable[sourceB[i]] | 0xff000000;
|
|
}
|
|
else if (top > 0 && (colorA[i] != 255))
|
|
{
|
|
if (top >= 16)
|
|
{
|
|
unsigned int v = d_8to24rgbtable[colorA[i]];
|
|
v = max(max((v>>0)&0xff, (v>>8)&0xff), (v>>16)&0xff);
|
|
*((unsigned char*)&translationTable[i]+0) = (((top&0xff0000)>>16)*v)>>8;
|
|
*((unsigned char*)&translationTable[i]+1) = (((top&0x00ff00)>> 8)*v)>>8;
|
|
*((unsigned char*)&translationTable[i]+2) = (((top&0x0000ff)>> 0)*v)>>8;
|
|
*((unsigned char*)&translationTable[i]+3) = 0xff;
|
|
}
|
|
else
|
|
translationTable[i] = d_8to24rgbtable[sourceA[i]] | 0xff000000;
|
|
}
|
|
else
|
|
translationTable[i] = d_8to24rgbtable[i] | 0xff000000;
|
|
}
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
for(j=0;j<255;j++)
|
|
{
|
|
if (j >= TOP_RANGE && j < TOP_RANGE + (1<<4))
|
|
{
|
|
if (top >= 16)
|
|
{
|
|
*((unsigned char*)&translationTable[j]+0) = (((top&0xff0000)>>16)**((unsigned char*)&d_8to24rgbtable[j&15]+0))>>8;
|
|
*((unsigned char*)&translationTable[j]+1) = (((top&0x00ff00)>> 8)**((unsigned char*)&d_8to24rgbtable[j&15]+1))>>8;
|
|
*((unsigned char*)&translationTable[j]+2) = (((top&0x0000ff)>> 0)**((unsigned char*)&d_8to24rgbtable[j&15]+2))>>8;
|
|
*((unsigned char*)&translationTable[j]+3) = 0xff;
|
|
}
|
|
else
|
|
translationTable[j] = d_8to24rgbtable[top<8?j-TOP_RANGE+(top<<4):(top<<4)+15-(j-TOP_RANGE)] | 0xff000000;
|
|
}
|
|
else if (j >= BOTTOM_RANGE && j < BOTTOM_RANGE + (1<<4))
|
|
{
|
|
if (bottom >= 16)
|
|
{
|
|
*((unsigned char*)&translationTable[j]+0) = (((bottom&0xff0000)>>16)**((unsigned char*)&d_8to24rgbtable[j&15]+0))>>8;
|
|
*((unsigned char*)&translationTable[j]+1) = (((bottom&0x00ff00)>> 8)**((unsigned char*)&d_8to24rgbtable[j&15]+1))>>8;
|
|
*((unsigned char*)&translationTable[j]+2) = (((bottom&0x0000ff)>> 0)**((unsigned char*)&d_8to24rgbtable[j&15]+2))>>8;
|
|
*((unsigned char*)&translationTable[j]+3) = 0xff;
|
|
}
|
|
else
|
|
translationTable[j] = d_8to24rgbtable[bottom<8?j-BOTTOM_RANGE+(bottom<<4):(bottom<<4)+15-(j-BOTTOM_RANGE)] | 0xff000000;
|
|
}
|
|
else
|
|
translationTable[j] = d_8to24rgbtable[j] | 0xff000000;
|
|
}
|
|
}
|
|
translationTable[255] = 0; //alpha
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
void M_CloseMenu_f (void)
|
|
{
|
|
if (!Key_Dest_Has(kdm_menu))
|
|
return;
|
|
M_RemoveAllMenus(false);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* KEYS MENU */
|
|
|
|
typedef struct {
|
|
char *command;
|
|
char *name;
|
|
} bindnames_t;
|
|
|
|
bindnames_t qwbindnames[] =
|
|
{
|
|
{"+attack", "attack "},
|
|
{"impulse 10", "change weapon "},
|
|
{"impulse 12", "prev weapon "},
|
|
{"+jump", "jump / swim up"},
|
|
{"+forward", "walk forward "},
|
|
{"+back", "backpedal "},
|
|
{"+left", "turn left "},
|
|
{"+right", "turn right "},
|
|
{"+speed", "run "},
|
|
{"+moveleft", "step left "},
|
|
{"+moveright", "step right "},
|
|
{"+strafe", "sidestep "},
|
|
{"+lookup", "look up "},
|
|
{"+lookdown", "look down "},
|
|
{"centerview", "center view "},
|
|
{"+mlook", "mouse look "},
|
|
{"+klook", "keyboard look "},
|
|
{"+moveup", "swim up "},
|
|
{"+movedown", "swim down "},
|
|
#ifdef VOICECHAT
|
|
{"+voip", "voice chat "},
|
|
#endif
|
|
{NULL}
|
|
};
|
|
|
|
#ifdef Q2CLIENT
|
|
bindnames_t q2bindnames[] =
|
|
{
|
|
{"+attack", "attack "},
|
|
{"cmd weapnext", "next weapon "},
|
|
{"cmd weapprev", "prev weapon "},
|
|
{"+forward", "walk forward "},
|
|
{"+back", "backpedal "},
|
|
{"+left", "turn left "},
|
|
{"+right", "turn right "},
|
|
{"+speed", "run "},
|
|
{"+moveleft", "step left "},
|
|
{"+moveright", "step right "},
|
|
{"+strafe", "sidestep "},
|
|
{"+lookup", "look up "},
|
|
{"+lookdown", "look down "},
|
|
{"centerview", "center view "},
|
|
{"+mlook", "mouse look "},
|
|
{"+klook", "keyboard look "},
|
|
{"+moveup", "up / jump "},
|
|
{"+movedown", "down / crouch "},
|
|
|
|
{"cmd inven", "inventory "},
|
|
{"cmd invuse", "use item "},
|
|
{"cmd invdrop", "drop item "},
|
|
{"cmd invprev", "prev item "},
|
|
{"cmd invnext", "next item "},
|
|
|
|
{"cmd help", "help computer "},
|
|
{NULL}
|
|
};
|
|
#endif
|
|
|
|
|
|
bindnames_t h2bindnames[] =
|
|
{
|
|
{"+attack", "attack "},
|
|
{"impulse 10", "change weapon "},
|
|
{"+jump", "jump / swim up"},
|
|
{"+forward", "walk forward "},
|
|
{"+back", "backpedal "},
|
|
{"+left", "turn left "},
|
|
{"+right", "turn right "},
|
|
{"+speed", "run "},
|
|
{"+moveleft", "step left "},
|
|
{"+moveright", "step right "},
|
|
{"+strafe", "sidestep "},
|
|
{"+crouch", "crouch "},
|
|
{"+lookup", "look up "},
|
|
{"+lookdown", "look down "},
|
|
{"centerview", "center view "},
|
|
{"+mlook", "mouse look "},
|
|
{"+klook", "keyboard look "},
|
|
{"+moveup", "swim up "},
|
|
{"+movedown", "swim down "},
|
|
{"impulse 13", "lift object "},
|
|
{"invuse", "use inv item "},
|
|
{"impulse 44", "drop inv item "},
|
|
{"+showinfo", "full inventory"},
|
|
{"+showdm", "info / frags "},
|
|
//{"toggle_dm", "toggle frags "},
|
|
{"+infoplaque", "objectives "}, //requires pulling info out of the mod... on the client.
|
|
{"invleft", "inv move left "},
|
|
{"invright", "inv move right"},
|
|
{"impulse 100", "inv:torch "},
|
|
{"impulse 101", "inv:qrtz flask"},
|
|
{"impulse 102", "inv:mystic urn"},
|
|
{"impulse 103", "inv:krater "},
|
|
{"impulse 104", "inv:chaos devc"},
|
|
{"impulse 105", "inv:tome power"},
|
|
{"impulse 106", "inv:summon stn"},
|
|
{"impulse 107", "inv:invisiblty"},
|
|
{"impulse 108", "inv:glyph "},
|
|
{"impulse 109", "inv:boots "},
|
|
{"impulse 110", "inv:repulsion "},
|
|
{"impulse 111", "inv:bo peep "},
|
|
{"impulse 112", "inv:flight "},
|
|
{"impulse 113", "inv:force cube"},
|
|
{"impulse 114", "inv:icon defn "},
|
|
#ifdef VOICECHAT
|
|
{"+voip", "voice chat "},
|
|
#endif
|
|
{NULL}
|
|
};
|
|
|
|
bindnames_t *bindnames;
|
|
int numbindnames;
|
|
|
|
int keys_cursor;
|
|
int bind_grab;
|
|
|
|
void M_Menu_Keys_f (void)
|
|
{
|
|
int y;
|
|
emenu_t *menu;
|
|
vfsfile_t *bindslist;
|
|
#if MAX_SPLITS > 1
|
|
extern cvar_t cl_splitscreen;
|
|
#endif
|
|
|
|
menu = M_CreateMenu(0);
|
|
switch(M_GameType())
|
|
{
|
|
#ifdef Q2CLIENT
|
|
case MGT_QUAKE2:
|
|
MC_AddCenterPicture(menu, 0, 60, "pics/m_banner_customize.pcx");
|
|
y = 48;
|
|
bindnames = q2bindnames;
|
|
break;
|
|
#endif
|
|
#ifdef HEXEN2
|
|
case MGT_HEXEN2:
|
|
MC_AddCenterPicture(menu, 0, 60, "gfx/menu/title6.lmp");
|
|
y = 64;
|
|
bindnames = h2bindnames;
|
|
break;
|
|
#endif
|
|
default:
|
|
MC_AddCenterPicture(menu, 4, 24, "gfx/ttl_cstm.lmp");
|
|
y = 48;
|
|
bindnames = qwbindnames;
|
|
break;
|
|
}
|
|
|
|
#if MAX_SPLITS > 1
|
|
if (cl.splitclients || cl_splitscreen.ival || cl_forceseat.ival)
|
|
{
|
|
static char *texts[MAX_SPLITS+2] =
|
|
{
|
|
"Depends on device",
|
|
"Player 1",
|
|
"Player 2",
|
|
#if MAX_SPLITS >= 3
|
|
"Player 3",
|
|
#endif
|
|
#if MAX_SPLITS >= 4
|
|
"Player 4",
|
|
#endif
|
|
NULL
|
|
};
|
|
static char *values[MAX_SPLITS+1] =
|
|
{
|
|
"0",
|
|
"1",
|
|
"2",
|
|
#if MAX_SPLITS >= 3
|
|
"3",
|
|
#endif
|
|
#if MAX_SPLITS >= 4
|
|
"4"
|
|
#endif
|
|
};
|
|
MC_AddCvarCombo(menu, 16, 170, y, "Force client", &cl_forceseat, (const char **)texts, (const char **)values);
|
|
y+=8;
|
|
}
|
|
#endif
|
|
|
|
bindslist = FS_OpenVFS("bindlist.lst", "rb", FS_GAME);
|
|
if (bindslist)
|
|
{
|
|
char line[1024];
|
|
while(VFS_GETS(bindslist, line, sizeof(line)))
|
|
{
|
|
char *cmd, *desc, *tip;
|
|
Cmd_TokenizeString(line, false, false);
|
|
cmd = Cmd_Argv(0);
|
|
desc = Cmd_Argv(1);
|
|
tip = Cmd_Argv(2);
|
|
if (*cmd)
|
|
{
|
|
if (strcmp(cmd, "-")) //lines with a command of "-" are spacers/comments.
|
|
MC_AddBind(menu, (320-(int)vid.width)/2, 170, y, desc, cmd, tip);
|
|
else if (*desc)
|
|
MC_AddRedText(menu, (320-(int)vid.width)/2, 170, y, desc, true);
|
|
y += 8;
|
|
}
|
|
}
|
|
VFS_CLOSE(bindslist);
|
|
return;
|
|
}
|
|
|
|
MC_AddFrameStart(menu, 48+8);
|
|
while (bindnames->name)
|
|
{
|
|
MC_AddBind(menu, 16, 170, y, bindnames->name, bindnames->command, NULL);
|
|
y += 8;
|
|
bindnames++;
|
|
}
|
|
MC_AddFrameEnd(menu, 48+8);
|
|
}
|
|
|
|
void M_UnbindCommand (const char *command)
|
|
{
|
|
int j;
|
|
int l;
|
|
char *b;
|
|
int m;
|
|
|
|
l = strlen(command);
|
|
|
|
for (j=0 ; j<256 ; j++)
|
|
{ //FIXME: not sure what to do about bindmaps here. oh well.
|
|
for (m = 0; m < KEY_MODIFIERSTATES; m++)
|
|
{
|
|
b = keybindings[j][m];
|
|
if (!b)
|
|
continue;
|
|
if (!strncmp (b, command, l) )
|
|
Key_SetBinding (j, m, "", RESTRICT_LOCAL);
|
|
}
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* HELP MENU */
|
|
|
|
int help_page;
|
|
int num_help_pages;
|
|
|
|
struct
|
|
{
|
|
char *pattern;
|
|
int base;
|
|
} helpstyles[] =
|
|
{
|
|
{"gfx/help%i.dxt",0}, //quake extended
|
|
{"gfx/help%i.tga",0}, //quake extended
|
|
{"gfx/help%i.png",0}, //quake extended
|
|
{"gfx/help%i.jpeg",0}, //quake extended
|
|
{"gfx/help%i.lmp",0}, //quake
|
|
{"gfx/menu/help%02i.lmp",1} //hexen2
|
|
};
|
|
|
|
void M_Help_Draw (emenu_t *m)
|
|
{
|
|
int i;
|
|
mpic_t *pic = NULL;
|
|
for (i = 0; i < sizeof(helpstyles)/sizeof(helpstyles[0]) && !pic; i++)
|
|
{
|
|
pic = R2D_SafeCachePic(va(helpstyles[i].pattern, help_page+helpstyles[i].base));
|
|
if (R_GetShaderSizes(pic, NULL, NULL, true) <= 0)
|
|
pic = NULL;
|
|
}
|
|
if (!pic)
|
|
M_Menu_Main_f ();
|
|
else
|
|
{
|
|
//define default aspect ratio
|
|
int width = 320;
|
|
int height = 200;
|
|
|
|
//figure out which axis we're meeting.
|
|
if (vid.width/(float)width > vid.height/(float)height)
|
|
{
|
|
width = width * (vid.height/(float)height);
|
|
height = vid.height;
|
|
}
|
|
else
|
|
{
|
|
height = height * (vid.width/(float)width);
|
|
width = vid.width;
|
|
}
|
|
R2D_ScalePic ((vid.width-width)/2, (vid.height-height)/2, width, height, pic);
|
|
}
|
|
}
|
|
qboolean M_Help_Key (int key, emenu_t *m)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_GP_BACK:
|
|
case K_MOUSE2:
|
|
M_Menu_Main_f ();
|
|
return true;
|
|
|
|
case K_UPARROW:
|
|
case K_RIGHTARROW:
|
|
case K_KP_RIGHTARROW:
|
|
case K_GP_DPAD_RIGHT:
|
|
case K_MOUSE1:
|
|
S_LocalSound ("misc/menu2.wav");
|
|
if (++help_page >= num_help_pages)
|
|
help_page = 0;
|
|
return true;
|
|
|
|
case K_DOWNARROW:
|
|
case K_LEFTARROW:
|
|
case K_KP_LEFTARROW:
|
|
case K_GP_DPAD_LEFT:
|
|
S_LocalSound ("misc/menu2.wav");
|
|
if (--help_page < 0)
|
|
help_page = num_help_pages-1;
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void M_Menu_Help_f (void)
|
|
{
|
|
int i;
|
|
emenu_t *helpmenu = M_CreateMenu(0);
|
|
|
|
helpmenu->predraw = M_Help_Draw;
|
|
helpmenu->key = M_Help_Key;
|
|
|
|
help_page = 0;
|
|
|
|
num_help_pages = 1;
|
|
while(num_help_pages < 100)
|
|
{
|
|
for (i = 0; i < sizeof(helpstyles)/sizeof(helpstyles[0]); i++)
|
|
{
|
|
if (COM_FCheckExists(va(helpstyles[i].pattern, num_help_pages+helpstyles[i].base)))
|
|
break;
|
|
}
|
|
if (i == sizeof(helpstyles)/sizeof(helpstyles[0]))
|
|
break;
|
|
num_help_pages++;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* QUIT MENU */
|
|
|
|
static char *quitMessage [] =
|
|
{
|
|
/* .........1.........2.... */
|
|
"Are you gonna quit\n"
|
|
"this game just like\n"
|
|
"everything else?",
|
|
|
|
"Milord, methinks that\n"
|
|
"thou art a lowly\n"
|
|
"quitter. Is this true?",
|
|
|
|
"Do I need to bust your\n"
|
|
"face open for trying\n"
|
|
"to quit?",
|
|
|
|
"Man, I oughta smack you\n"
|
|
"for trying to quit!\n"
|
|
"Press Y to get\n"
|
|
"smacked out.",
|
|
|
|
"Press Y to quit like a\n"
|
|
"big loser in life.\n"
|
|
"Press N to stay proud\n"
|
|
"and successful!",
|
|
|
|
"If you press Y to\n"
|
|
"quit, I will summon\n"
|
|
"Satan all over your\n"
|
|
"hard drive!",
|
|
|
|
"Um, Asmodeus dislikes\n"
|
|
"his children trying to\n"
|
|
"quit. Press Y to return\n"
|
|
"to your Tinkertoys.",
|
|
|
|
"If you quit now, I'll\n"
|
|
"throw a blanket-party\n"
|
|
"for you next time!",
|
|
};
|
|
|
|
|
|
|
|
/* char *cmsg[] = {
|
|
// 0123456789012345678901234567890123456789
|
|
"0 QuakeWorld",
|
|
"1 version " VSTR2(VERSION),
|
|
"1modified by Forethought Entertainment",
|
|
"0Based on QuakeWorld Version 2.40",
|
|
"1",
|
|
"0Additional Programming",
|
|
"1 David Walton",
|
|
"1",
|
|
"0Id Software is not responsible for",
|
|
"0providing technical support for",
|
|
"0QUAKEWORLD(tm). (c)1996 Id Software,",
|
|
"0Inc. All Rights Reserved.",
|
|
"0QUAKEWORLD(tm) is a trademark of Id",
|
|
"0Software, Inc.",
|
|
"1NOTICE: THE COPYRIGHT AND TRADEMARK",
|
|
"1NOTICES APPEARING IN YOUR COPY OF",
|
|
"1QUAKE(r) ARE NOT MODIFIED BY THE USE",
|
|
"1OF QUAKEWORLD(tm) AND REMAIN IN FULL",
|
|
"1FORCE.",
|
|
"0NIN(r) is a registered trademark",
|
|
"0licensed to Nothing Interactive, Inc.",
|
|
"0All rights reserved. Press y to exit",
|
|
NULL };*/
|
|
|
|
void Cmd_WriteConfig_f(void);
|
|
static void M_Menu_DoQuit(void *ctx, int option)
|
|
{
|
|
if (option == 0) //'yes - quit'
|
|
Cmd_ExecuteString("menu_quit force\n", RESTRICT_LOCAL);
|
|
// else if (option == 1) //'no - don't quit'
|
|
// else if (option == -1) //'cancel - don't quit'
|
|
}
|
|
static void M_Menu_DoQuitSave(void *ctx, int option)
|
|
{
|
|
if (option == 0) //'yes - save-and-quit'
|
|
Cmd_ExecuteString("menu_quit forcesave\n", RESTRICT_LOCAL);
|
|
else if (option == 1) //'no - nosave-and-quit'
|
|
Cmd_ExecuteString("menu_quit force\n", RESTRICT_LOCAL);
|
|
// else if (option == -1) //'cancel - don't quit'
|
|
}
|
|
|
|
//quit menu
|
|
void M_Menu_Quit_f (void)
|
|
{
|
|
int mode;
|
|
extern cvar_t cfg_save_auto;
|
|
char *arg = Cmd_Argv(1);
|
|
|
|
#ifdef CL_MASTER
|
|
MasterInfo_WriteServers();
|
|
#endif
|
|
|
|
if (!strcmp(arg, "force"))
|
|
mode = 0;
|
|
else if (!strcmp(arg, "forcesave") || cfg_save_auto.ival)
|
|
{
|
|
Cmd_ExecuteString("cfg_save", RESTRICT_LOCAL);
|
|
mode = 0;
|
|
}
|
|
else if (!strcmp(arg, "save"))
|
|
mode = 2;
|
|
else
|
|
{ //prompt to save, but not otherwise.
|
|
if (Cvar_UnsavedArchive())
|
|
mode = 2;
|
|
else
|
|
{
|
|
if (!strcmp(arg, "prompt"))
|
|
mode = 1;
|
|
else if (!strcmp(arg, "noprompt"))
|
|
mode = 0;
|
|
else
|
|
mode = 1;
|
|
}
|
|
}
|
|
|
|
switch(mode)
|
|
{
|
|
case 0:
|
|
#ifndef FTE_TARGET_WEB
|
|
CL_Disconnect (NULL);
|
|
Sys_Quit ();
|
|
#endif
|
|
break;
|
|
case 2:
|
|
Menu_Prompt (M_Menu_DoQuitSave, NULL, "You have unsaved settings\nWould you like to\nsave them now?", "Yes", "No", "Cancel");
|
|
break;
|
|
case 1:
|
|
Menu_Prompt (M_Menu_DoQuit, NULL, quitMessage[rand()%countof(quitMessage)], "Quit", NULL, "Cancel");
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* Menu Subsystem */
|
|
|
|
void M_Menu_ServerList2_f(void);
|
|
void M_QuickConnect_f(void);
|
|
|
|
void M_Menu_MediaFiles_f (void);
|
|
void M_Menu_FPS_f (void);
|
|
void M_Menu_Lighting_f (void);
|
|
void M_Menu_Render_f (void);
|
|
void M_Menu_Textures_f (void);
|
|
void M_Menu_Teamplay_f (void);
|
|
void M_Menu_Teamplay_Locations_f (void);
|
|
void M_Menu_Teamplay_Needs_f (void);
|
|
void M_Menu_Teamplay_Items_f (void);
|
|
void M_Menu_Teamplay_Items_Armor_f (void);
|
|
void M_Menu_Teamplay_Items_Weapons_f (void);
|
|
void M_Menu_Teamplay_Items_Powerups_f (void);
|
|
void M_Menu_Teamplay_Items_Ammo_Health_f (void);
|
|
void M_Menu_Teamplay_Items_Team_Fortress_f (void);
|
|
void M_Menu_Teamplay_Items_Status_Location_Misc_f (void);
|
|
void M_Menu_Network_f(void);
|
|
void M_Menu_Singleplayer_Cheats_f (void);
|
|
void M_Menu_Particles_f (void);
|
|
void M_Menu_Audio_Speakers_f (void);
|
|
void Menu_DownloadStuff_f (void);
|
|
static qboolean internalmenusregistered;
|
|
void M_Init_Internal (void)
|
|
{
|
|
#ifdef MENU_DAT
|
|
MP_Shutdown();
|
|
#endif
|
|
|
|
if (internalmenusregistered)
|
|
return;
|
|
internalmenusregistered = true;
|
|
|
|
#if !defined(CLIENTONLY) && defined(SAVEDGAMES)
|
|
Cmd_AddCommand ("menu_save", M_Menu_Save_f);
|
|
Cmd_AddCommand ("menu_load", M_Menu_Load_f);
|
|
Cmd_AddCommand ("menu_loadgame", M_Menu_Load_f); //q2...
|
|
#endif
|
|
Cmd_AddCommand ("menu_single", M_Menu_SinglePlayer_f);
|
|
Cmd_AddCommand ("menu_multi", M_Menu_MultiPlayer_f);
|
|
|
|
Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
|
|
Cmd_AddCommand ("help", M_Menu_Help_f);
|
|
Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
|
|
Cmd_AddCommand ("menu_mods", M_Menu_Mods_f);
|
|
|
|
#ifdef CL_MASTER
|
|
Cmd_AddCommand ("menu_slist", M_Menu_ServerList2_f);
|
|
#endif
|
|
Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
|
|
Cmd_AddCommand ("menu_newmulti", M_Menu_GameOptions_f);
|
|
|
|
Cmd_AddCommand ("menu_main", M_Menu_Main_f); //I've moved main to last because that way tab give us main and not quit.
|
|
|
|
Cmd_AddCommand ("menu_options", M_Menu_Options_f);
|
|
Cmd_AddCommand ("menu_video", M_Menu_Video_f);
|
|
Cmd_AddCommand ("menu_audio", M_Menu_Audio_f);
|
|
#ifndef __CYGWIN__
|
|
Cmd_AddCommand ("menu_speakers", M_Menu_Audio_Speakers_f);
|
|
#endif
|
|
Cmd_AddCommand ("menu_spcheats", M_Menu_Singleplayer_Cheats_f);
|
|
Cmd_AddCommand ("menu_fps", M_Menu_FPS_f);
|
|
Cmd_AddCommand ("menu_render" , M_Menu_Render_f);
|
|
Cmd_AddCommand ("menu_lighting", M_Menu_Lighting_f);
|
|
Cmd_AddCommand ("menu_textures", M_Menu_Textures_f);
|
|
Cmd_AddCommand ("menu_teamplay", M_Menu_Teamplay_f);
|
|
Cmd_AddCommand ("menu_teamplay_locations", M_Menu_Teamplay_Locations_f);
|
|
Cmd_AddCommand ("menu_teamplay_needs", M_Menu_Teamplay_Needs_f);
|
|
Cmd_AddCommand ("menu_teamplay_items", M_Menu_Teamplay_Items_f);
|
|
Cmd_AddCommand ("menu_teamplay_armor", M_Menu_Teamplay_Items_Armor_f);
|
|
Cmd_AddCommand ("menu_teamplay_weapons", M_Menu_Teamplay_Items_Weapons_f);
|
|
Cmd_AddCommand ("menu_teamplay_powerups", M_Menu_Teamplay_Items_Powerups_f);
|
|
Cmd_AddCommand ("menu_teamplay_ammo_health", M_Menu_Teamplay_Items_Ammo_Health_f);
|
|
Cmd_AddCommand ("menu_teamplay_team_fortress", M_Menu_Teamplay_Items_Team_Fortress_f);
|
|
Cmd_AddCommand ("menu_teamplay_status_location_misc", M_Menu_Teamplay_Items_Status_Location_Misc_f);
|
|
Cmd_AddCommand ("menu_particles", M_Menu_Particles_f);
|
|
Cmd_AddCommand ("menu_network", M_Menu_Network_f);
|
|
|
|
#ifdef CL_MASTER
|
|
Cmd_AddCommand ("quickconnect", M_QuickConnect_f);
|
|
#endif
|
|
}
|
|
|
|
void M_DeInit_Internal (void)
|
|
{
|
|
M_RemoveAllMenus(true);
|
|
|
|
if (!internalmenusregistered)
|
|
return;
|
|
internalmenusregistered = false;
|
|
|
|
#ifndef CLIENTONLY
|
|
Cmd_RemoveCommand ("menu_save");
|
|
Cmd_RemoveCommand ("menu_load");
|
|
Cmd_RemoveCommand ("menu_loadgame"); //q2...
|
|
#endif
|
|
Cmd_RemoveCommand ("menu_single");
|
|
Cmd_RemoveCommand ("menu_multi");
|
|
|
|
Cmd_RemoveCommand ("menu_keys");
|
|
Cmd_RemoveCommand ("help");
|
|
Cmd_RemoveCommand ("menu_quit");
|
|
Cmd_RemoveCommand ("menu_mods");
|
|
|
|
#ifdef CL_MASTER
|
|
Cmd_RemoveCommand ("menu_slist");
|
|
#endif
|
|
Cmd_RemoveCommand ("menu_setup");
|
|
Cmd_RemoveCommand ("menu_newmulti");
|
|
|
|
Cmd_RemoveCommand ("menu_options");
|
|
Cmd_RemoveCommand ("menu_video");
|
|
Cmd_RemoveCommand ("menu_audio");
|
|
Cmd_RemoveCommand ("menu_speakers");
|
|
Cmd_RemoveCommand ("menu_teamplay");
|
|
Cmd_RemoveCommand ("menu_teamplay_locations");
|
|
Cmd_RemoveCommand ("menu_teamplay_needs");
|
|
Cmd_RemoveCommand ("menu_teamplay_items");
|
|
Cmd_RemoveCommand ("menu_teamplay_armor");
|
|
Cmd_RemoveCommand ("menu_teamplay_weapons");
|
|
Cmd_RemoveCommand ("menu_teamplay_powerups");
|
|
Cmd_RemoveCommand ("menu_teamplay_ammo_health");
|
|
Cmd_RemoveCommand ("menu_teamplay_team_fortress");
|
|
Cmd_RemoveCommand ("menu_teamplay_status_location_misc");
|
|
Cmd_RemoveCommand ("menu_spcheats");
|
|
Cmd_RemoveCommand ("menu_fps");
|
|
Cmd_RemoveCommand ("menu_render");
|
|
Cmd_RemoveCommand ("menu_lighting");
|
|
Cmd_RemoveCommand ("menu_textures");
|
|
Cmd_RemoveCommand ("menu_particles");
|
|
Cmd_RemoveCommand ("menu_network");
|
|
|
|
|
|
Cmd_RemoveCommand ("menu_main"); //I've moved main to last because that way tab gives us main and not quit.
|
|
Cmd_RemoveCommand ("quickconnect");
|
|
}
|
|
|
|
void M_Shutdown(qboolean total)
|
|
{
|
|
#ifdef MENU_NATIVECODE
|
|
MN_Shutdown();
|
|
#endif
|
|
#ifdef MENU_DAT
|
|
MP_Shutdown();
|
|
#endif
|
|
M_RemoveAllMenus(!total);
|
|
M_DeInit_Internal();
|
|
}
|
|
|
|
void M_Reinit(void)
|
|
{
|
|
#ifdef MENU_NATIVECODE
|
|
if (!MN_Init())
|
|
#endif
|
|
#ifdef MENU_DAT
|
|
if (!MP_Init())
|
|
#endif
|
|
{
|
|
M_Init_Internal();
|
|
|
|
(void)CSQC_UnconnectedInit();
|
|
}
|
|
}
|
|
|
|
void FPS_Preset_f(void);
|
|
void M_MenuPop_f(void);
|
|
|
|
//menu.dat is loaded later... after the video and everything is up.
|
|
void M_Init (void)
|
|
{
|
|
Cmd_AddCommand("menu_restart", M_Restart_f);
|
|
Cmd_AddCommand("togglemenu", M_ToggleMenu_f);
|
|
Cmd_AddCommand("closemenu", M_CloseMenu_f);
|
|
Cmd_AddCommand("fps_preset", FPS_Preset_f);
|
|
Cmd_AddCommand("menupop", M_MenuPop_f);
|
|
|
|
//server browser is kinda complex, and has clipboard integration which we need to sandbox a little
|
|
#ifdef CL_MASTER
|
|
Cmd_AddCommand ("menu_servers", M_Menu_ServerList2_f);
|
|
#endif
|
|
//downloads menu needs sandboxing, so cannot be provided by qc.
|
|
#ifdef PACKAGEMANAGER
|
|
Cmd_AddCommand ("menu_download", Menu_DownloadStuff_f);
|
|
#endif
|
|
#ifndef MINIMAL
|
|
Cmd_AddCommandAD ("modelviewer", M_Menu_ModelViewer_f, M_Menu_ModelViewer_c, "View a model...");
|
|
#endif
|
|
//demo menu is allowed to see outside of the quakedir. you can't replicate that in qc's sandbox.
|
|
Cmd_AddCommand ("menu_demo", M_Menu_Demos_f);
|
|
#ifdef HAVE_JUKEBOX
|
|
Cmd_AddCommand ("menu_mediafiles", M_Menu_MediaFiles_f);
|
|
#endif
|
|
|
|
|
|
|
|
Cvar_Register(&m_preset_chosen, "Menu thingumiebobs");
|
|
Cvar_Register(&m_helpismedia, "Menu thingumiebobs");
|
|
|
|
Media_Init();
|
|
#ifdef CL_MASTER
|
|
M_Serverlist_Init();
|
|
#endif
|
|
M_Script_Init();
|
|
|
|
M_Reinit();
|
|
}
|
|
//end builtin-menu code.
|
|
#else
|
|
void M_Init_Internal (void){}
|
|
void M_DeInit_Internal (void){}
|
|
void M_Shutdown(qboolean total)
|
|
{
|
|
#ifdef MENU_NATIVECODE
|
|
MN_Shutdown();
|
|
#endif
|
|
#ifdef MENU_DAT
|
|
MP_Shutdown();
|
|
#endif
|
|
}
|
|
void M_Reinit(void)
|
|
{
|
|
#ifdef MENU_NATIVECODE
|
|
if (!MN_Init())
|
|
#endif
|
|
#ifdef MENU_DAT
|
|
if (!MP_Init())
|
|
#endif
|
|
{
|
|
(void)CSQC_UnconnectedInit();
|
|
}
|
|
}
|
|
void M_Init (void)
|
|
{
|
|
Cmd_AddCommand("menu_restart", M_Restart_f);
|
|
Cmd_AddCommand("togglemenu", M_ToggleMenu_f);
|
|
|
|
Media_Init();
|
|
M_Reinit();
|
|
}
|
|
#endif
|
|
|
|
|
|
// Generic function to choose which game menu to draw
|
|
int M_GameType (void)
|
|
{
|
|
static int cached;
|
|
static unsigned int cachedrestarts;
|
|
|
|
if (FS_Restarted(&cachedrestarts))
|
|
{
|
|
struct
|
|
{
|
|
int gametype;
|
|
char *path;
|
|
} configs[] =
|
|
{
|
|
{MGT_QUAKE1, "gfx/sp_menu.lmp"},
|
|
#ifdef Q2CLIENT
|
|
{MGT_QUAKE2, "pics/m_banner_game.pcx"},
|
|
#endif
|
|
#ifdef HEXEN2
|
|
{MGT_HEXEN2, "gfx/menu/title2.lmp"},
|
|
#endif
|
|
{0, NULL}
|
|
};
|
|
int bd = COM_FDepthFile(configs[0].path, true);
|
|
int i;
|
|
cached = configs[0].gametype;
|
|
for (i = 1; configs[i].path; i++)
|
|
{
|
|
int gd = COM_FDepthFile(configs[i].path, true);
|
|
if (bd > gd)
|
|
{
|
|
bd = gd;
|
|
cached = configs[i].gametype;
|
|
}
|
|
}
|
|
}
|
|
|
|
return cached;
|
|
}
|
|
|
|
|