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fteqw/engine/common/zone.c
Spoike 6d36834f8e Reworked client support for DPP5+. less code now, its much more graceful.
added waterfog command. waterfog overrides regular fog only when the view is in water.
fixed 64bit printf format specifiers. should work better on winxp64.
fixed some spec angle weirdness.
fixed viewsize 99.99 weirdness with ezhud.
fixed extra offset on the console (exhibited in 64bit builds, but not limited to).
fixed .avi playback, can now actually display frames again.
reimplemented line sparks.
fixed r_editlights_save flipping the light's pitch.
fixed issue with oggs failing to load.
fixed condump to cope with unicode properly.
made sv_bigcoords default except in quake. hexen2 kinda needs it for bsp angle precision.
fixed nq server to not stall weirdly on map changes.
fixed qwprogs svc_cdtrack not bugging out with nq clients on the server.
fixed restart command to load the last map run by the server, instead of start.bsp (when idle)
optimised d3d9 renderer a little. now uses less draw calls, especially with complex scenes. seems to get higher framerates than opengl now.
fixed d3d9 renderer to not bug out quite so much when run fullscreen (shader subsystem is now correctly initialised).
fixed a couple of bugs from font change. also now supports utf-8 in a few more places.
r_editlights_reload no longer generates rtlights inside the void. this resolves a few glitches (but should also help framerates a little).
fixed so corona-only lights won't generate shadowmaps and waste lots of time.
removed lots of #defines from qclib. I should never have made them in the first place, but I was lazy. obviously there's more left that I cba to remove yet.
fixed nested calls with variant-vectors. this fixes csaddon's light editor.
fixed qcc hc calling conventions using redundant stores.
disabled keywords can still be used by using __keyword instead.
fixed ftegccgui grep feature.
fixed motionless-dog qcc bug.
tweaked qcc warnings a little. -Wall is now a viable setting. you should be able to fix all those warnings.
fixed qw svc_intermission + dpp5+ clients bug.
fixed annoying spam about disconnecting in hexen2.
rewrote status command a little to cope with ipv6 addresses more gracefully
fixed significant stall when hibernating/debugging a server with a player sitting on it.
fixed truelightning.
fixed rocketlight overriding pflags.
fixed torches vanishing on vid_restart.
fixed issue with decal scaling.
fixed findentityfield builtin.
fixed fteqcc issue with ptr+1
fixed use of arrays inside class functions.
fixed/implemented fteqcc emulation of pointer opcodes.
added __inout keyword to fteqcc, so that it doesn't feel so horrendous.
fixed sizeof(*foo)
fixed *struct = struct;
fixed recursive structs.
fixed fteqcc warning report.
fixed sdl2 controller support, hopefully.
attempted to implement xinput, including per-player audio playback.
slightly fixed relaxed attitude to mouse focus when running fullscreen.
fixed weird warnings/errors with 'ent.arrayhead' terms. now generates sane errors.
implemented bindmaps (for csqc).
fixed crashing bug with eprint builtin.
implemented subset of music_playlist_* functionality. significant changes to music playback.
fixed some more dpcsqc compat.
fixed binds menu. now displays and accepts modifiers.
fixed issues with huge lightmaps.
fixed protocol determinism with dp clients connecting to fte servers. the initial getchallenge request now inhibits vanilla nq connection requests.
implemented support for 'dupe' userinfo key, allowing clients to request client->server packet duplication. should probably queue them tbh.
implemented sv_saveentfile command.
fixed resume after breaking inside a stepped-over function.
fixed erroneous footer after debugging.
(I wonder just how many things I broke with these fixes)

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-26 10:56:18 +00:00

734 lines
14 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Z_zone.c
#include "quakedef.h"
#ifdef _WIN32
#include "winquake.h"
#endif
#define NOZONE
#ifdef _DEBUG
//#define MEMDEBUG 8192 //Debugging adds sentinels (the number is the size - I have the ram)
#endif
//must be multiple of 4.
#define TEMPDEBUG 4
#define ZONEDEBUG 4
#define HUNKDEBUG 4
//these need to be defined because it makes some bits of code simpler
#ifndef HUNKDEBUG
#define HUNKDEBUG 0
#endif
#ifndef ZONEDEBUG
#define ZONEDEBUG 0
#endif
#ifndef TEMPDEBUG
#define TEMPDEBUG 0
#endif
#if ZONEDEBUG>0 || HUNKDEBUG>0 || TEMPDEBUG>0
qbyte sentinalkey;
#endif
#define TAGLESS 1
int zmemtotal;
int zmemdelta;
typedef struct memheader_s {
int size;
int tag;
} memheader_t;
typedef struct zone_s {
struct zone_s *next;
struct zone_s *pvdn; // down if first, previous if not
memheader_t mh;
} zone_t;
zone_t *zone_head;
#ifdef MULTITHREAD
void *zonelock;
#endif
#if 0
static void Z_DumpTree(void)
{
zone_t *zone;
zone_t *nextlist;
zone_t *t;
zone_t *prev;
zone = zone_head;
while(zone)
{
nextlist = zone->pvdn;
fprintf(stderr, " +-+ %016x (tag: %08x)\n", zone, zone->mh.tag);
prev = zone;
t = zone->next;
while(t)
{
if (t->pvdn != prev)
fprintf(stderr, "Previous link failure\n");
prev = t;
t = t->next;
}
while(zone)
{
fprintf(stderr, " +-- %016x\n", zone);
zone = zone->next;
}
zone = nextlist;
}
}
#endif
void *VARGS Z_TagMalloc(int size, int tag)
{
zone_t *zone;
zone = (zone_t *)malloc(size + sizeof(zone_t));
if (!zone)
Sys_Error("Z_Malloc: Failed on allocation of %i bytes", size);
Q_memset(zone, 0, size + sizeof(zone_t));
zone->mh.tag = tag;
zone->mh.size = size;
#ifdef MULTITHREAD
if (zonelock)
Sys_LockMutex(zonelock);
#endif
#if 0
fprintf(stderr, "Before alloc:\n");
Z_DumpTree();
fprintf(stderr, "\n");
#endif
if (zone_head == NULL)
zone_head = zone;
else
{
zone_t *s = zone_head;
while (s && s->mh.tag != tag)
s = s->pvdn;
if (s)
{ // tag match
zone->next = s->next;
if (s->next)
s->next->pvdn = zone;
zone->pvdn = s;
s->next = zone;
}
else
{
zone->pvdn = zone_head;
// if (s->next)
// s->next->pvdn = zone;
zone_head = zone;
}
}
#if 0
fprintf(stderr, "After alloc:\n");
Z_DumpTree();
fprintf(stderr, "\n");
#endif
#ifdef MULTITHREAD
if (zonelock)
Sys_UnlockMutex(zonelock);
#endif
return (void *)(zone + 1);
}
#ifdef USE_MSVCRT_DEBUG
void *ZF_MallocNamed(int size, char *file, int line)
{
return _calloc_dbg(size, 1, _NORMAL_BLOCK, file, line);
}
void *Z_MallocNamed(int size, char *file, int line)
{
void *mem = ZF_MallocNamed(size, file, line);
if (!mem)
Sys_Error("Z_Malloc: Failed on allocation of %i bytes", size);
return mem;
}
#else
void *ZF_Malloc(int size)
{
#ifdef ANDROID
void *ret = NULL;
//android is linux, but not gnu and thus not posix...
ret = memalign(max(sizeof(float)*4, sizeof(void*)), size);
if (ret)
memset(ret, 0, size);
return ret;
#elif defined(__linux__)
void *ret = NULL;
if (!posix_memalign(&ret, max(sizeof(float)*4, sizeof(void*)), size))
memset(ret, 0, size);
return ret;
#else
return calloc(size, 1);
#endif
}
void *Z_Malloc(int size)
{
void *mem = ZF_Malloc(size);
if (!mem)
Sys_Error("Z_Malloc: Failed on allocation of %i bytes", size);
return mem;
}
#endif
void VARGS Z_TagFree(void *mem)
{
zone_t *zone = ((zone_t *)mem) - 1;
#if 0
fprintf(stderr, "Before free:\n");
Z_DumpTree();
fprintf(stderr, "\n");
#endif
#ifdef MULTITHREAD
if (zonelock)
Sys_LockMutex(zonelock);
#endif
if (zone->next)
zone->next->pvdn = zone->pvdn;
if (zone->pvdn && zone->pvdn->mh.tag == zone->mh.tag)
zone->pvdn->next = zone->next;
else
{ // zone is first entry in a tag list
zone_t *s = zone_head;
if (zone != s)
{ // traverse and update down list
while (s->pvdn != zone)
s = s->pvdn;
if (zone->next)
s->pvdn = zone->next;
else
s->pvdn = zone->pvdn;
}
}
if (zone == zone_head)
{ // freeing head node so update head pointer
if (zone->next) // move to next, pvdn should be maintained properly
zone_head = zone->next;
else // no more entries with this tag so move head down
zone_head = zone->pvdn;
}
#if 0
fprintf(stderr, "After free:\n");
Z_DumpTree();
fprintf(stderr, "\n");
#endif
#ifdef MULTITHREAD
if (zonelock)
Sys_UnlockMutex(zonelock);
#endif
free(zone);
}
void VARGS Z_Free(void *mem)
{
free(mem);
}
void VARGS Z_FreeTags(int tag)
{
zone_t *taglist;
zone_t *t;
#ifdef MULTITHREAD
if (zonelock)
Sys_LockMutex(zonelock);
#endif
if (zone_head)
{
if (zone_head->mh.tag == tag)
{ // just pull off the head
taglist = zone_head;
zone_head = zone_head->pvdn;
}
else
{ // search for tag list and isolate it
zone_t *z;
z = zone_head;
while (z->pvdn != NULL && z->pvdn->mh.tag != tag)
z = z->pvdn;
if (z->pvdn == NULL)
taglist = NULL;
else
{
taglist = z->pvdn;
z->pvdn = z->pvdn->pvdn;
}
}
}
else
taglist = NULL;
#ifdef MULTITHREAD
if (zonelock)
Sys_UnlockMutex(zonelock);
#endif
// actually free list
while (taglist != NULL)
{
t = taglist->next;
free(taglist);
taglist = t;
}
}
//close enough
#ifndef SIZE_MAX
#define SIZE_MAX ((size_t)-1)
#endif
qboolean ZF_ReallocElements(void **ptr, size_t *elements, size_t newelements, size_t elementsize)
{
void *n;
size_t oldsize;
size_t newsize;
//protect against malicious overflows
if (newelements > SIZE_MAX / elementsize)
return false;
oldsize = *elements * elementsize;
newsize = newelements * elementsize;
n = BZ_Realloc(*ptr, newsize);
if (!n)
return false;
if (newsize > oldsize)
memset((char*)n+oldsize, 0, newsize - oldsize);
*elements = newelements;
*ptr = n;
return true;
}
/*
void *Z_Realloc(void *data, int newsize)
{
memheader_t *memref;
if (!data)
return Z_Malloc(newsize);
memref = ((memheader_t *)data) - 1;
if (memref[0].tag != TAGLESS)
{ // allocate a new block and copy since we need to maintain the lists
zone_t *zone = ((zone_t *)data) - 1;
int size = zone->mh.size;
if (size != newsize)
{
void *newdata = Z_Malloc(newsize);
if (size > newsize)
size = newsize;
memcpy(newdata, data, size);
Z_Free(data);
data = newdata;
}
}
else
{
int oldsize = memref[0].size;
memref = realloc(memref, newsize + sizeof(memheader_t));
memref->size = newsize;
if (newsize > oldsize)
memset((qbyte *)memref + sizeof(memheader_t) + oldsize, 0, newsize - oldsize);
data = ((memheader_t *)memref) + 1;
}
return data;
}
*/
#ifdef USE_MSVCRT_DEBUG
void *BZF_MallocNamed(int size, char *file, int line) //BZ_MallocNamed but allowed to fail - like straight malloc.
{
void *mem;
mem = _malloc_dbg(size, _NORMAL_BLOCK, file, line);
if (mem)
{
zmemdelta += size;
zmemtotal += size;
}
return mem;
}
#else
void *BZF_Malloc(int size) //BZ_Malloc but allowed to fail - like straight malloc.
{
void *mem;
mem = malloc(size);
if (mem)
{
zmemdelta += size;
zmemtotal += size;
}
return mem;
}
#endif
#ifdef USE_MSVCRT_DEBUG
void *BZ_MallocNamed(int size, char *file, int line) //BZ_MallocNamed but allowed to fail - like straight malloc.
{
void *mem = BZF_MallocNamed(size, file, line);
if (!mem)
Sys_Error("BZ_Malloc: Failed on allocation of %i bytes", size);
return mem;
}
#else
void *BZ_Malloc(int size) //Doesn't clear. The expectation is a large file, rather than sensitive data structures.
{
void *mem = BZF_Malloc(size);
if (!mem)
Sys_Error("BZ_Malloc: Failed on allocation of %i bytes", size);
return mem;
}
#endif
#ifdef USE_MSVCRT_DEBUG
void *BZF_ReallocNamed(void *data, int newsize, char *file, int line)
{
return _realloc_dbg(data, newsize, _NORMAL_BLOCK, file, line);
}
void *BZ_ReallocNamed(void *data, int newsize, char *file, int line)
{
void *mem = BZF_ReallocNamed(data, newsize, file, line);
if (!mem)
Sys_Error("BZ_Realloc: Failed on reallocation of %i bytes", newsize);
return mem;
}
#else
void *BZF_Realloc(void *data, int newsize)
{
return realloc(data, newsize);
}
void *BZ_Realloc(void *data, int newsize)
{
void *mem = BZF_Realloc(data, newsize);
if (!mem)
Sys_Error("BZ_Realloc: Failed on reallocation of %i bytes", newsize);
return mem;
}
#endif
void BZ_Free(void *data)
{
free(data);
}
typedef struct zonegroupblock_s
{
union
{
struct zonegroupblock_s *next;
vec4_t align16;
};
} zonegroupblock_t;
#ifdef USE_MSVCRT_DEBUG
#undef ZG_Malloc
void *QDECL ZG_Malloc(zonegroup_t *ctx, int size){return ZG_MallocNamed(ctx, size, "ZG_Malloc", size);}
void *ZG_MallocNamed(zonegroup_t *ctx, int size, char *file, int line)
#else
void *QDECL ZG_Malloc(zonegroup_t *ctx, int size)
#endif
{
zonegroupblock_t *newm;
size += sizeof(zonegroupblock_t); //well, at least the memory will be pointer aligned...
#ifdef USE_MSVCRT_DEBUG
newm = Z_MallocNamed(size, file, line);
#else
newm = Z_Malloc(size);
#endif
newm->next = ctx->first;
ctx->first = newm;
ctx->bytes += size;
return(void*)(newm+1);
}
void ZG_FreeGroup(zonegroup_t *ctx)
{
zonegroupblock_t *old;
while(ctx->first)
{
old = ctx->first;
ctx->first = old->next;
BZ_Free(old);
}
ctx->bytes = 0;
}
//============================================================================
/*
=================
Hunk_TempAlloc
Return space from the top of the hunk
clears old temp.
=================
*/
typedef struct hnktemps_s {
struct hnktemps_s *next;
#if TEMPDEBUG>0
int len;
#endif
} hnktemps_t;
hnktemps_t *hnktemps;
void Hunk_TempFree(void)
{
hnktemps_t *nt;
COM_AssertMainThread("Hunk_TempFree");
while (hnktemps)
{
#if TEMPDEBUG>0
int i;
qbyte *buf;
buf = (qbyte *)(hnktemps+1);
for (i = 0; i < TEMPDEBUG; i++)
{
if (buf[i] != sentinalkey)
Sys_Error ("Hunk_Check: corrupt sentinal");
}
buf+=TEMPDEBUG;
//app data
buf += hnktemps->len;
for (i = 0; i < TEMPDEBUG; i++)
{
if (buf[i] != sentinalkey)
Sys_Error ("Hunk_Check: corrupt sentinal");
}
#endif
nt = hnktemps->next;
free(hnktemps);
hnktemps = nt;
}
}
//allocates without clearing previous temp.
//safer than my hack that fuh moaned about...
void *Hunk_TempAllocMore (int size)
{
void *buf;
#if TEMPDEBUG>0
hnktemps_t *nt;
COM_AssertMainThread("Hunk_TempAllocMore");
nt = (hnktemps_t*)malloc(size + sizeof(hnktemps_t) + TEMPDEBUG*2);
if (!nt)
return NULL;
nt->next = hnktemps;
nt->len = size;
hnktemps = nt;
buf = (void *)(nt+1);
memset(buf, sentinalkey, TEMPDEBUG);
buf = (char *)buf + TEMPDEBUG;
memset(buf, 0, size);
memset((char *)buf + size, sentinalkey, TEMPDEBUG);
return buf;
#else
hnktemps_t *nt;
COM_AssertMainThread("Hunk_TempAllocMore");
nt = (hnktemps_t*)malloc(size + sizeof(hnktemps_t));
if (!nt)
return NULL;
nt->next = hnktemps;
hnktemps = nt;
buf = (void *)(nt+1);
memset(buf, 0, size);
return buf;
#endif
}
void *Hunk_TempAlloc (int size)
{
Hunk_TempFree();
return Hunk_TempAllocMore(size);
}
/*
===============================================================================
CACHE MEMORY
===============================================================================
*/
void Cache_Flush(void)
{
//this generically named function is hyjacked to flush models and sounds, as well as ragdolls etc
#ifdef RAGDOLL
rag_flushdolls(true);
#endif
#ifndef SERVERONLY
S_Purge(false);
#endif
Mod_Purge(MP_FLUSH);
#ifndef SERVERONLY
Image_Purge();
#endif
}
static void Hunk_Print_f (void)
{
Con_Printf("Z Delta: %iKB\n", zmemdelta/1024); zmemdelta = 0;
Con_Printf("Z Total: %iKB\n", zmemtotal/1024);
//note: Zone memory isn't tracked reliably. we don't track the mem that is freed, so it'll just climb and climb
//we don't track reallocs either.
#if 0
{
zone_t *zone;
int zoneused = 0;
int zoneblocks = 0;
for(zone = zone_head; zone; zone=zone->next)
{
zoneused += zone->size + sizeof(zone_t);
zoneblocks++;
}
Con_Printf("Zone: %i containing %iKB\n", zoneblocks, zoneused/1024);
}
#endif
#ifdef USE_MSVCRT_DEBUG
{
static struct _CrtMemState savedstate;
static qboolean statesaved;
_CrtMemDumpAllObjectsSince(statesaved?&savedstate:NULL);
_CrtMemCheckpoint(&savedstate);
statesaved = true;
}
#endif
}
void Cache_Init(void)
{
Cmd_AddCommand ("flush", Cache_Flush);
Cmd_AddCommand ("hunkprint", Hunk_Print_f);
#if 0
Cmd_AddCommand ("zoneprint", Zone_Print_f);
#endif
#ifdef NAMEDMALLOCS
Cmd_AddCommand ("zonegroups", Zone_Groups_f);
#endif
}
//============================================================================
/*
========================
Memory_Init
========================
*/
void Memory_Init (void)
{
#if 0 //ndef NOZONE
int p;
int zonesize = DYNAMIC_SIZE;
#endif
#if ZONEDEBUG>0 || HUNKDEBUG>0 || TEMPDEBUG>0||CACHEDEBUG>0
srand(time(0));
sentinalkey = rand() & 0xff;
#endif
Cache_Init ();
#ifdef MULTITHREAD
if (!zonelock)
zonelock = Sys_CreateMutex(); // this can fail!
#endif
#if 0 //ndef NOZONE
p = COM_CheckParm ("-zone");
if (p)
{
if (p < com_argc-1)
zonesize = Q_atoi (com_argv[p+1]) * 1024;
else
Sys_Error ("Memory_Init: you must specify a size in KB after -zone");
}
mainzone = Hunk_AllocName ( zonesize, "zone" );
Z_ClearZone (mainzone, zonesize);
#endif
}
void Memory_DeInit(void)
{
Hunk_TempFree();
Cache_Flush();
#ifdef MULTITHREAD
if (zonelock)
{
Sys_DestroyMutex(zonelock);
zonelock = NULL;
}
#endif
}