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fteqw/engine/d3d
Spoike 946b5d6f52 lots of useless stuff.
will attempt to load doom3 maps.
_gl_fog 1 and friends can be used to activate fog, still needs tweeks for use, not a final feature at all.
added gl_screenangle which rotates the screen, including hud.
seems to be some nvidia driver issue. may need end-tasking after video shuts down (including from-fullscreen vid_restarts).
double-frees on glsl shaders is now supposedly fixed.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3735 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-25 04:22:14 +00:00
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d3d_backend.c lots of useless stuff. 2011-02-25 04:22:14 +00:00
d3d_image.c Fix for recent timing issues, hopefully. 2011-01-04 02:56:16 +00:00
vid_d3d.c lots of useless stuff. 2011-02-25 04:22:14 +00:00