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fteqw/engine/server/sv_sql.h
Spoike c4d3497054 some Q2 compat tweaks. moved all q2 temp-ents to particle scripts.
PF_VarString can now shortcircuit, directly returning the first argument (which also bypasses related length limitations). this required const correctness fixes.
r_showshaders cvar reports the wall texture being pointed at.
improve dp compat in a number of areas, should now mostly be able to run xonotic 0.8.2, but will need some more extra cvars/defaults/stuff.
fix q3bsp loader race condition.
fix dpm loader multi-surface issue.
remove limit on stringbuffer count.
don't poll xinput (because its disturbingly slow), instead wait for some window message before re-checking.
fixed splitscreen saved games.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5140 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-14 16:38:44 +00:00

126 lines
4.5 KiB
C

#ifndef SV_SQL_H
#define SV_SQL_H
#ifdef USE_MYSQL
#ifdef _WIN32
#include <windows.h>
#endif
#include <mysql/mysql.h>
#endif
#ifdef USE_SQLITE
typedef struct
{
char *ptr;
int len;
} sqliteresult_t;
#endif
#define SQL_CONNECT_STRUCTPARAMS 2
#define SQL_CONNECT_PARAMS 4
typedef enum
{
SQLDRV_MYSQL,
SQLDRV_SQLITE, /* NOT IN YET */
SQLDRV_INVALID
} sqldrv_t;
typedef struct queryrequest_s
{
int srvid;
int num; /* query number reference */
struct queryrequest_s *nextqueue; /* next request in queue */
struct queryrequest_s *nextreq; /* next request in queue */
struct queryresult_s *results; /* chain of received results */
enum
{
SR_NEW,
SR_PENDING,
SR_PARTIAL, //
SR_FINISHED, //waiting for close
SR_ABORTED //don't notify. destroy on finish.
} state; //maintained by main thread. worker *may* check for aborted state as a way to quickly generate an error.
qboolean (*callback)(struct queryrequest_s *req, int firstrow, int numrows, int numcols, qboolean eof); /* called on main thread once complete */
struct
{
qboolean persistant; /* persistant query */
int qccallback; /* callback function reference */
int selfent; /* self entity on call */
float selfid; /* self entity id on call */
int otherent; /* other entity on call */
float otherid; /* other entity id on call */
void *thread;
} user; /* sql code does not write anything in this struct */
char query[1]; /* query to run */
} queryrequest_t;
typedef struct queryresult_s
{
struct queryrequest_s *request; /* corresponding request */
struct queryresult_s *next; /* next result in queue */
int rows; /* rows contained in single result set */
int firstrow; /* 0 on first result block */
int columns; /* fields */
qboolean eof; /* end of query reached */
void *result; /* result set from mysql */
#if 0
char **resultset; /* stored result set from partial fetch */
#endif
char error[1]; /* error string, "" if none */
} queryresult_t;
typedef struct sqlserver_s
{
void *thread; /* worker thread for server */
sqldrv_t driver; /* driver type */
#ifdef USE_MYSQL
MYSQL *mysql; /* mysql server */
#endif
#ifdef USE_SQLITE
struct sqlite3 *sqlite;
#endif
volatile qboolean active; /* set to false to kill thread */
volatile qboolean terminated; /* set by the worker to say that it won't block (for long) and can be joined */
void *requestcondv; /* lock and conditional variable for queue read/write */
void *resultlock; /* mutex for queue read/write */
int querynum; /* next reference number for queries */
queryrequest_t *requests; /* list of pending and persistant requests */
queryrequest_t *requestqueue; /* query requests queue */
queryrequest_t *requestslast; /* query requests queue last link */
queryresult_t *results; /* query results queue */
queryresult_t *resultslast; /* query results queue last link */
queryresult_t *serverresult; /* most recent (orphaned) server error result */
char **connectparams; /* connect parameters (0 = host, 1 = user, 2 = pass, 3 = defaultdb) */
} sqlserver_t;
/* prototypes */
void SQL_Init(void);
void SQL_KillServers(void);
void SQL_DeInit(void);
sqlserver_t *SQL_GetServer (int serveridx, qboolean inactives);
queryrequest_t *SQL_GetQueryRequest (sqlserver_t *server, int queryidx);
queryresult_t *SQL_GetQueryResult (sqlserver_t *server, int queryidx, int row);
//void SQL_DeallocResult(sqlserver_t *server, queryresult_t *qres);
void SQL_ClosePersistantResult(sqlserver_t *server, queryresult_t *qres);
void SQL_CloseResult(sqlserver_t *server, queryresult_t *qres);
void SQL_CloseRequest(sqlserver_t *server, queryrequest_t *qres, qboolean force);
void SQL_CloseAllResults(sqlserver_t *server);
char *SQL_ReadField (sqlserver_t *server, queryresult_t *qres, int row, int col, qboolean fields, size_t *resultsize);
int SQL_NewServer(const char *driver, const char **paramstr);
int SQL_NewQuery(sqlserver_t *server, qboolean (*callback)(queryrequest_t *req, int firstrow, int numrows, int numcols, qboolean eof), const char *str, queryrequest_t **reqout); //callback will be called on the main thread once the result is back
void SQL_Disconnect(sqlserver_t *server);
void SQL_Escape(sqlserver_t *server, const char *src, char *dst, int dstlen);
const char *SQL_Info(sqlserver_t *server);
qboolean SQL_Available(void);
void SQL_ServerCycle (void);
extern cvar_t sql_driver;
extern cvar_t sql_host;
extern cvar_t sql_username;
extern cvar_t sql_password;
extern cvar_t sql_defaultdb;
#define SQLCVAROPTIONS "SQL Defaults"
#endif