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Spoike b937bb8161 server now claims to be proquake-compatible, so will use 16bit angles for proquake and its nq clones.
fixed an angle size issue with fitzquake. this was not an issue when only the rmq protocol was used as the server forced all angles to 16bit anyway, but does matter if the server is using the same basic protocol without angle extensions.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4108 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-01 14:29:44 +00:00
..
anorms.h
bymorphed.h
bymorphed.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
cd_linux.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
cd_null.c
cd_sdl.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
cd_win.c committing for fixes for OMC 2011-10-27 15:46:36 +00:00
cdaudio.h
cl_cam.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
cl_cg.c Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
cl_demo.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
cl_ents.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
cl_ignore.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
cl_ignore.h
cl_input.c server now claims to be proquake-compatible, so will use 16bit angles for proquake and its nq clones. 2012-10-01 14:29:44 +00:00
cl_main.c server now claims to be proquake-compatible, so will use 16bit angles for proquake and its nq clones. 2012-10-01 14:29:44 +00:00
cl_master.h Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
cl_parse.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
cl_plugin.inc Android tweeks 2012-07-05 19:42:36 +00:00
cl_pred.c r_wireframe. requires cheats. 2012-08-04 01:35:52 +00:00
cl_screen.c random fixes. 2012-08-04 11:28:39 +00:00
cl_tent.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
cl_ui.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
clhl_game.c Android tweeks 2012-07-05 19:42:36 +00:00
client.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
clq2_cin.c Fix a couple of things I noticed while playing in linux. 2011-01-29 19:53:38 +00:00
clq2_ents.c Android tweeks 2012-07-05 19:42:36 +00:00
clq3_parse.c r_wireframe. requires cheats. 2012-08-04 01:35:52 +00:00
clq3defs.h Work In Progress branch. 2009-11-04 21:16:50 +00:00
console.c console should activate on android 2012-07-20 01:46:05 +00:00
fragstats.c Work In Progress branch. 2009-11-04 21:16:50 +00:00
image.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
in_droid.c Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables. 2012-07-14 16:25:18 +00:00
in_generic.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
in_macos.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
in_morphos.c Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables. 2012-07-14 16:25:18 +00:00
in_morphos.h
in_raw.h
in_sdl.c Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables. 2012-07-14 16:25:18 +00:00
in_win.c Android tweeks 2012-07-05 19:42:36 +00:00
input.h Couple of tweeks, breakages, and fixes. 2011-09-05 01:48:23 +00:00
keys.c Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables. 2012-07-14 16:25:18 +00:00
keys.h Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables. 2012-07-14 16:25:18 +00:00
lhfont.h
m_download.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
m_items.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
m_master.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
m_mp3.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
m_multi.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
m_options.c Added some 16:9 video resolutions in the options menu 2012-06-16 08:58:36 +00:00
m_script.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
m_single.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
menu.c Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
menu.h Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
merged.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
modelgen.h new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm 2011-03-03 17:09:15 +00:00
net_master.c Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables. 2012-07-14 16:25:18 +00:00
p_classic.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
p_null.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
p_script.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
pr_csqc.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
pr_menu.c Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables. 2012-07-14 16:25:18 +00:00
pr_skelobj.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
q2.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
q2anorms.h
q2m_flash.c
quakedef.h misc fixes, mostly for q3bsp+no pvs. 2012-07-07 05:17:43 +00:00
r_2d.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
r_d3.c Android tweeks 2012-07-05 19:42:36 +00:00
r_part.c Gave terrain limited thickness, re-added support for holes with clipping. 2012-07-21 04:43:31 +00:00
r_partset.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
r_partset.h A couple of changes. 2011-12-05 15:23:40 +00:00
r_surf.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
render.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
renderer.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
renderque.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
renderque.h Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
resource.h Visual Studio sucks. Needed to change this to get the damn thing to compile it. 2010-05-24 23:35:55 +00:00
roq.h
roq_read.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
sbar.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
sbar.h csqc's getplayerkey's "voipspeaking" or "voiploudness" are now implemented. the later works only for the local player, the former will report true only if the server is echoing. 2010-11-21 03:39:12 +00:00
screen.h random fixes. 2012-08-04 11:28:39 +00:00
skin.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
snd_al.c Android tweeks 2012-07-05 19:42:36 +00:00
snd_alsa.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_directx.c Android tweeks 2012-07-05 19:42:36 +00:00
snd_dma.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
snd_droid.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_linux.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_macos.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_mem.c Android tweeks 2012-07-05 19:42:36 +00:00
snd_mix.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
snd_morphos.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_mp3.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
snd_ov.c Android tweeks 2012-07-05 19:42:36 +00:00
snd_sdl.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_sndio.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
snd_win.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
sound.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
spritegn.h
sys_axfte.cpp A couple of changes. 2011-12-05 15:23:40 +00:00
sys_droid.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
sys_linux.c bizzare... 2012-07-14 16:36:19 +00:00
sys_morphos.c Use dynload.library by default. dlopen() and friends will now only work on MorphOS 2.0+. 2012-05-10 12:56:18 +00:00
sys_npfte.c A couple of changes. 2011-12-05 15:23:40 +00:00
sys_plugfte.c A couple of changes. 2011-12-05 15:23:40 +00:00
sys_plugfte.h committing for fixes for OMC 2011-10-27 15:46:36 +00:00
sys_sdl.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
sys_win.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
teamplay.c
textedit.c A couple of changes. 2011-12-05 15:23:40 +00:00
valid.c added DP_QC_ENTITYSTRING builtins. 2012-01-24 04:24:14 +00:00
vid.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
view.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
view.h Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
wad.c r_wireframe. requires cheats. 2012-08-04 01:35:52 +00:00
wad.h Android tweeks 2012-07-05 19:42:36 +00:00
winamp.h
winquake.h committing for fixes for OMC 2011-10-27 15:46:36 +00:00
winquake.rc Trimmed some dead files. 2012-09-30 05:52:03 +00:00
zqtp.c Android tweeks 2012-07-05 19:42:36 +00:00