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fteqw/engine/client/m_master.c
Spoike 7dc01f7362 android port updated. egl now handled by native code, which means we now have proper control over everything and can default to gles2. requires android 2.0+. vulkan-on-android renderer added, but not tested.
added .ktx image support as an alternative to .dds, primarily for etc2 compression (which should work on all gles3 devices, or gl4.3), only known representations will work.
rework z-fighting workaround. now only enabled on known vanilla maps.
added splitscreen option to the singleplayer menu.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5154 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-10-13 17:50:28 +00:00

1365 lines
39 KiB
C

#include "quakedef.h"
#if defined(CL_MASTER) && !defined(NOBUILTINMENUS)
#include "cl_master.h"
#include "shader.h"
//filtering
static cvar_t sb_sortcolumn = CVARF("sb_sortcolumn", "0", CVAR_ARCHIVE);
static cvar_t sb_filtertext = CVARF("sb_filtertext", "", CVAR_NOSAVE);
static cvar_t sb_hideempty = CVARF("sb_hideempty", "0", CVAR_ARCHIVE);
static cvar_t sb_hidenotempty = CVARF("sb_hidenotempty", "0", CVAR_ARCHIVE);
static cvar_t sb_hidefull = CVARF("sb_hidefull", "0", CVAR_ARCHIVE);
static cvar_t sb_hidedead = CVARF("sb_hidedead", "1", CVAR_ARCHIVE);
static cvar_t sb_hidenetquake = CVARF("sb_hidenetquake", "0", CVAR_ARCHIVE);
static cvar_t sb_hidequakeworld = CVARF("sb_hidequakeworld","0", CVAR_ARCHIVE);
static cvar_t sb_hideproxies = CVARF("sb_hideproxies", "1", CVAR_ARCHIVE);
static cvar_t sb_showping = CVARF("sb_showping", "1", CVAR_ARCHIVE);
static cvar_t sb_showaddress = CVARF("sb_showaddress", "0", CVAR_ARCHIVE);
static cvar_t sb_showmap = CVARF("sb_showmap", "0", CVAR_ARCHIVE);
static cvar_t sb_showgamedir = CVARF("sb_showgamedir", "0", CVAR_ARCHIVE);
static cvar_t sb_showplayers = CVARF("sb_showplayers", "1", CVAR_ARCHIVE);
static cvar_t sb_showfraglimit = CVARF("sb_showfraglimit", "0", CVAR_ARCHIVE);
static cvar_t sb_showtimelimit = CVARF("sb_showtimelimit", "0", CVAR_ARCHIVE);
static cvar_t sb_alpha = CVARF("sb_alpha", "0.7", CVAR_ARCHIVE);
vrect_t joinbutton, specbutton;
static float refreshedtime;
static int isrefreshing;
static int serverpreview;
extern cvar_t slist_writeserverstxt;
extern cvar_t slist_cacheinfo;
static void CalcFilters(menu_t *menu);
void M_Serverlist_Init(void)
{
char *grp = "Server Browser Vars";
Cvar_Register(&sb_alpha, grp);
Cvar_Register(&sb_hideempty, grp);
Cvar_Register(&sb_hidenotempty, grp);
Cvar_Register(&sb_hidefull, grp);
Cvar_Register(&sb_hidedead, grp);
Cvar_Register(&sb_hidenetquake, grp);
Cvar_Register(&sb_hidequakeworld, grp);
Cvar_Register(&sb_hideproxies, grp);
Cvar_Register(&sb_filtertext, grp);
Cvar_Register(&sb_sortcolumn, grp);
Cvar_Register(&sb_showping, grp);
Cvar_Register(&sb_showaddress, grp);
Cvar_Register(&sb_showmap, grp);
Cvar_Register(&sb_showgamedir, grp);
Cvar_Register(&sb_showplayers, grp);
Cvar_Register(&sb_showfraglimit, grp);
Cvar_Register(&sb_showtimelimit, grp);
Cvar_Register(&slist_writeserverstxt, grp);
Cvar_Register(&slist_cacheinfo, grp);
}
typedef struct {
int servers_top;
int visibleslots;
int scrollpos;
int selectedpos;
int filtermodcount;
int numslots;
qboolean stillpolling;
qbyte filter[8];
menuedit_t *filtertext;
char refreshtext[64];
qboolean sliderpressed;
menupicture_t *mappic;
} serverlist_t;
static void SL_DrawColumnTitle (int *x, int y, int xlen, int mx, char *str, qboolean recolor, qbyte clr, qboolean *filldraw)
{
int xmin;
if (x == NULL)
xmin = 0;
else
xmin = (*x - xlen);
if (recolor)
str = va("^&%c-%s", clr, str);
if (mx >= xmin && !(*filldraw))
{
*filldraw = true;
R2D_ImageColours((sin(realtime*4.4)*0.25)+0.5, (sin(realtime*4.4)*0.25)+0.5, 0.08, 1.0);
R2D_FillBlock(xmin, y, xlen, 8);
R2D_ImageColours(1,1,1,1);
}
Draw_FunStringWidth(xmin, y, str, xlen, false, false);
if (x != NULL)
*x -= xlen + 8;
}
static void SL_TitlesDraw (int x, int y, menucustom_t *ths, menu_t *menu)
{
int sf = Master_GetSortField();
int mx = mousecursor_x;
qboolean filldraw = false;
qbyte clr;
if (Master_GetSortDescending())
clr = 'D';
else
clr = 'B';
x = ths->common.width;
if (mx > x || mousecursor_y < y || mousecursor_y >= y+8)
filldraw = true;
if (sb_showtimelimit.value) {SL_DrawColumnTitle(&x, y, 3*8, mx, "tl", (sf==SLKEY_TIMELIMIT), clr, &filldraw);}
if (sb_showfraglimit.value) {SL_DrawColumnTitle(&x, y, 3*8, mx, "fl", (sf==SLKEY_FRAGLIMIT), clr, &filldraw);}
if (sb_showplayers.value) {SL_DrawColumnTitle(&x, y, 5*8, mx, "plyrs", (sf==SLKEY_NUMHUMANS), clr, &filldraw);}
if (sb_showmap.value) {SL_DrawColumnTitle(&x, y, 8*8, mx, "map", (sf==SLKEY_MAP), clr, &filldraw);}
if (sb_showgamedir.value) {SL_DrawColumnTitle(&x, y, 8*8, mx, "gamedir", (sf==SLKEY_GAMEDIR), clr, &filldraw);}
if (sb_showping.value) {SL_DrawColumnTitle(&x, y, 3*8, mx, "png", (sf==SLKEY_PING), clr, &filldraw);}
if (sb_showaddress.value) {SL_DrawColumnTitle(&x, y, 21*8, mx, "address", (sf==SLKEY_ADDRESS), clr, &filldraw);}
SL_DrawColumnTitle(NULL, y, x, mx, "hostname ", (sf==SLKEY_NAME), clr, &filldraw);
}
static qboolean SL_TitlesKey (menucustom_t *ths, menu_t *menu, int key, unsigned int unicode)
{
int x;
int mx = mousecursor_x/8;
int sortkey;
qboolean descending;
char sortchar = 0;
if (key != K_MOUSE1)
return false;
do {
x = ths->common.width/8;
if (mx > x) return false; //out of bounds
if (sb_showtimelimit.value) {x-=4;if (mx > x) {sortkey = SLKEY_TIMELIMIT; sortchar='t'; break;}}
if (sb_showfraglimit.value) {x-=4;if (mx > x) {sortkey = SLKEY_FRAGLIMIT; sortchar='f'; break;}}
if (sb_showplayers.value) {x-=6;if (mx > x) {sortkey = SLKEY_NUMHUMANS; sortchar='p'; break;}}
if (sb_showmap.value) {x-=9;if (mx > x) {sortkey = SLKEY_MAP; sortchar='m'; break;}}
if (sb_showgamedir.value) {x-=9;if (mx > x) {sortkey = SLKEY_GAMEDIR; sortchar='g'; break;}}
if (sb_showping.value) {x-=4;if (mx > x) {sortkey = SLKEY_PING; sortchar='l'; break;}}
if (sb_showaddress.value) {x-=22;if (mx > x) {sortkey = SLKEY_ADDRESS; sortchar='a'; break;}}
sortkey = SLKEY_NAME; sortchar='n'; break;
} while (0);
// if (sortkey == SLKEY_ADDRESS)
// return true;
switch(sortkey)
{
case SLKEY_NUMPLAYERS:
case SLKEY_NUMHUMANS:
//favour descending order (low first)
descending = Master_GetSortField()!=sortkey||!Master_GetSortDescending();
break;
default:
//favour ascending order (low first)
descending = Master_GetSortField()==sortkey&&!Master_GetSortDescending();
break;
}
if (descending)
Cvar_Set(&sb_sortcolumn, va("-%c", sortchar));
else
Cvar_Set(&sb_sortcolumn, va("+%c", sortchar));
Master_SetSortField(sortkey, descending);
Master_SortServers();
return true;
}
typedef enum {
ST_NORMALQW,
ST_FTESERVER,
ST_QUAKE2,
ST_QUAKE3,
ST_NETQUAKE,
ST_QTV,
ST_PROXY,
ST_FAVORITE,
MAX_SERVERTYPES
} servertypes_t;
static float serverbackcolor[MAX_SERVERTYPES * 2][3] =
{
{0.08, 0.08, 0.08}, // default
{0.16, 0.16, 0.16},
{0.14, 0.07, 0.07}, // FTE server
{0.28, 0.14, 0.14},
{0.04, 0.09, 0.04}, // Quake 2
{0.08, 0.18, 0.08},
{0.05, 0.05, 0.12}, // Quake 3
{0.10, 0.10, 0.24},
{0.12, 0.08, 0.02}, // NetQuake
{0.24, 0.16, 0.04},
{0.10, 0.05, 0.10}, // FTEQTV
{0.20, 0.10, 0.20},
{0.10, 0.05, 0.10}, // qizmo
{0.20, 0.10, 0.20},
{0.01, 0.13, 0.13}, // Favorite
{0.02, 0.26, 0.26}
};
static float serverhighlight[MAX_SERVERTYPES][3] =
{
{0.35, 0.35, 0.45}, // Default
{0.60, 0.30, 0.30}, // FTE Server
{0.25, 0.45, 0.25}, // Quake 2
{0.20, 0.20, 0.60}, // Quake 3
{0.40, 0.40, 0.25}, // NetQuake
{0.45, 0.20, 0.45}, // FTEQTV
{0.45, 0.20, 0.45}, // qizmo
{0.10, 0.60, 0.60} // Favorite
};
static servertypes_t flagstoservertype(int flags)
{
if (flags & SS_FAVORITE)
return ST_FAVORITE;
if (flags & SS_PROXY)
{
if (flags & SS_FTESERVER)
return ST_QTV;
else
return ST_PROXY;
}
#ifdef _DEBUG
if (flags & SS_FTESERVER)
return ST_FTESERVER;
#endif
switch(flags & SS_PROTOCOLMASK)
{
case SS_NETQUAKE:
case SS_DARKPLACES:
return ST_NETQUAKE;
case SS_QUAKE2:
return ST_QUAKE2;
case SS_QUAKE3:
return ST_QUAKE3;
case SS_QUAKEWORLD:
return ST_NORMALQW;
case SS_UNKNOWN:
return ST_NORMALQW;
default:
return ST_FTESERVER; //bug
}
}
static void SL_ServerDraw (int x, int y, menucustom_t *ths, menu_t *menu)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
serverinfo_t *si;
int thisone = ths->dint + info->scrollpos;
servertypes_t stype;
char adr[MAX_ADR_SIZE];
if (sb_filtertext.modified != info->filtermodcount)
CalcFilters(menu);
si = Master_SortedServer(thisone);
if (si)
{
x = ths->common.width;
stype = flagstoservertype(si->special);
if (thisone == info->selectedpos)
{
R2D_ImageColours(
serverhighlight[(int)stype][0],
serverhighlight[(int)stype][1],
serverhighlight[(int)stype][2],
1.0);
}
else if (thisone == info->scrollpos + (int)(mousecursor_y-info->servers_top)/8 && mousecursor_x < x)
R2D_ImageColours((sin(realtime*4.4)*0.25)+0.5, (sin(realtime*4.4)*0.25)+0.5, 0.08, sb_alpha.value);
else if (selectedserver.inuse && NET_CompareAdr(&si->adr, &selectedserver.adr))
R2D_ImageColours(((sin(realtime*4.4)*0.25)+0.5) * 0.5, ((sin(realtime*4.4)*0.25)+0.5)*0.5, 0.08*0.5, sb_alpha.value);
else
{
R2D_ImageColours(
serverbackcolor[(int)stype * 2 + (thisone & 1)][0],
serverbackcolor[(int)stype * 2 + (thisone & 1)][1],
serverbackcolor[(int)stype * 2 + (thisone & 1)][2],
sb_alpha.value);
}
R2D_FillBlock(0, y, ths->common.width, 8);
R2D_ImageColours(1,1,1,1);
if (sb_showtimelimit.value) {Draw_FunStringWidth((x-3*8), y, va("%i", si->tl), 3*8, false, false); x-=4*8;}
if (sb_showfraglimit.value) {Draw_FunStringWidth((x-3*8), y, va("%i", si->fl), 3*8, false, false); x-=4*8;}
if (sb_showplayers.value) {Draw_FunStringWidth((x-5*8), y, va("%2i/%2i", si->numhumans, si->maxplayers), 5*8, false, false); x-=6*8;}
if (sb_showmap.value) {Draw_FunStringWidth((x-8*8), y, si->map, 8*8, false, false); x-=9*8;}
if (sb_showgamedir.value) {Draw_FunStringWidth((x-8*8), y, si->gamedir, 8*8, false, false); x-=9*8;}
if (sb_showping.value) {Draw_FunStringWidth((x-3*8), y, va("%i", si->ping), 3*8, false, false); x-=4*8;}
if (sb_showaddress.value) {Draw_FunStringWidth((x-21*8), y, NET_AdrToString(adr, sizeof(adr), &si->adr), 21*8, false, false); x-=22*8;}
Draw_FunStringWidth(0, y, si->name, x, false, false);
}
}
void MC_EditBox_Key(menuedit_t *edit, int key, unsigned int unicode);
static qboolean SL_ServerKey (menucustom_t *ths, menu_t *menu, int key, unsigned int unicode)
{
static int lastclick;
int curtime;
int oldselection;
serverlist_t *info = (serverlist_t*)(menu + 1);
serverinfo_t *server;
extern qboolean keydown[];
qboolean ctrl = keydown[K_LCTRL] || keydown[K_RCTRL];
if (key == K_MOUSE1)
{
oldselection = info->selectedpos;
info->selectedpos = info->scrollpos + (mousecursor_y-info->servers_top)/8;
server = Master_SortedServer(info->selectedpos);
selectedserver.inuse = true;
SListOptionChanged(server);
if (server)
{
snprintf(info->mappic->picturename, 32, "levelshots/%s", server->map);
if (!*server->map || !R2D_SafeCachePic(info->mappic->picturename))
snprintf(info->mappic->picturename, 32, "levelshots/nomap");
}
else
{
snprintf(info->mappic->picturename, 32, "levelshots/nomap");
return true;
}
curtime = Sys_Milliseconds();
if (lastclick > curtime || lastclick < curtime-250)
{ //shouldn't happen, or too old a click
lastclick = curtime;
return true;
}
if (oldselection == info->selectedpos)
serverpreview = true;
return true;
}
else if (ctrl && key == 'f')
{
server = Master_SortedServer(info->selectedpos);
if (server)
{
server->special ^= SS_FAVORITE;
}
}
else if (key == K_ENTER || key == K_KP_ENTER || key == K_GP_START || (ctrl && (key == 's' || key == 'j')) || key == K_SPACE)
{
server = Master_SortedServer(info->selectedpos);
if (server)
{
serverpreview = true;
selectedserver.inuse = true;
SListOptionChanged(server);
}
return true;
}
else
{
MC_EditBox_Key(info->filtertext, key, unicode);
return true;
}
return false;
}
static void SL_PreDraw (menu_t *menu)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
Master_CheckPollSockets();
if (isrefreshing)
{
if (!CL_QueryServers())
{
//extra second, to ensure we got replies
if (isrefreshing != 2)
{
isrefreshing = 2;
refreshedtime = Sys_DoubleTime()+1;
}
}
else
isrefreshing = 1; //something new came up
if (isrefreshing == 2)
{
if (refreshedtime < Sys_DoubleTime())
{
isrefreshing = false;
Master_SortServers();
}
}
}
info->numslots = Master_NumSorted();
snprintf(info->refreshtext, sizeof(info->refreshtext), "Refresh - %u/%u/%u\n", info->numslots, Master_NumAlive(), Master_TotalCount());
}
void NET_SendPollPacket(int len, void *data, netadr_t to);
static void SL_PostDraw (menu_t *menu)
{
static char *helpstrings[] =
{
"rmb: cancel",
"j: join",
"o: observe",
"b: join with automatic best route",
"v: say server info",
"ctrl-v: say_team server info",
"c: copy server info to clipboard",
"ctrl-c: copy server info only to clipboard",
"i: view serverinfo",
"k: toggle this info"
};
char buf[64];
serverlist_t *info = (serverlist_t*)(menu + 1);
Master_CheckPollSockets();
if (serverpreview)
{
serverinfo_t *server = selectedserver.inuse?Master_InfoForServer(&selectedserver.adr):NULL;
int h = 0;
int w = 240;
if (server && selectedserver.refreshtime < realtime)
{
selectedserver.refreshtime = realtime + 4;
server->sends++;
#ifdef NQPROT
//we might have gotten stuck. reset the poll
if ((server->special&SS_PROTOCOLMASK) == SS_NETQUAKE)
{ //start spamming the server to get all of its details. silly protocols.
selectedserver.lastplayer = 0;
*selectedserver.lastrule = 0;
SZ_Clear(&net_message);
net_message.packing = SZ_RAWBYTES;
net_message.currentbit = 0;
MSG_WriteLong(&net_message, 0);// save space for the header, filled in later
MSG_WriteByte(&net_message, CCREQ_PLAYER_INFO);
MSG_WriteByte(&net_message, selectedserver.lastplayer);
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
NET_SendPollPacket(net_message.cursize, net_message.data, server->adr);
SZ_Clear(&net_message);
MSG_WriteLong(&net_message, 0);// save space for the header, filled in later
MSG_WriteByte(&net_message, CCREQ_RULE_INFO);
MSG_WriteString(&net_message, selectedserver.lastrule);
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
NET_SendPollPacket(net_message.cursize, net_message.data, server->adr);
SZ_Clear(&net_message);
}
else
#endif
Master_QueryServer(server);
}
R2D_ImageColours(1,1,1,1);
if (server && server->moreinfo)
{
int lx, x, y, i;
int skins = 0;
if (serverpreview == 4)
{
//count the number of proxies the best route will need
serverinfo_t *prox;
for (h = 1, prox = server; prox; h++, prox = prox->prevpeer)
;
w += 120;
}
else if (serverpreview == 3)
h = countof(helpstrings);
else if (serverpreview == 2)
{
for (i = 0; ; i++)
{
char *key = Info_KeyForNumber(server->moreinfo->info, i);
if (!strcmp(key, "hostname") || !strcmp(key, "status")) //these are part of the header
;
else if (*key)
h++;
else
break;
}
}
else
{
h += server->moreinfo->numplayers+2;
for (i = 0; i < server->moreinfo->numplayers; i++)
{
if (*server->moreinfo->players[i].skin && strcmp(server->moreinfo->players[i].skin, "base"))
{
skins = true;
w += 8*8+8;
break;
}
}
}
h += 4;
h *= 8;
Draw_TextBox(vid.width/2 - w/2-12, vid.height/2 - h/2 - 8-8, w/8+1, h/8+1);
lx = vid.width/2 - w/2;
y = vid.height/2 - h/2 - 4;
x = lx;
Draw_FunStringWidth (x, y, Info_ValueForKey(server->moreinfo->info, "hostname"), w, 2, false);
y += 8;
Draw_FunStringWidth (x, y, Info_ValueForKey(server->moreinfo->info, "status"), w, 2, false);
y += 8;
Draw_FunStringWidth (x, y, NET_AdrToString(buf, sizeof(buf), &server->adr), w, 2, false);
y += 8;
Draw_FunStringWidth (x, y, "^Ue01d^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01f", w, 2, false);
y+=8;
if (serverpreview == 4)
{
serverinfo_t *prox;
for (prox = server; prox; prox = prox->prevpeer)
{
Draw_FunStringWidth (x, y, va("%i", prox->cost), 32-8, true, false);
Draw_FunStringWidth (x + 32, y, NET_AdrToString(buf, sizeof(buf), &prox->adr), w/2 - 8 - 32, true, false);
Draw_FunStringWidth (x + w/2, y, prox->name, w/2, false, false);
y += 8;
}
}
else if (serverpreview == 3)
{
x = lx;
for (i = 0; i < countof(helpstrings); i++)
{
Draw_FunStringWidth (x, y, helpstrings[i], w, false, false);
y += 8;
}
}
else if (serverpreview == 2)
{
for (i = 0; ; i++)
{
char *key = Info_KeyForNumber(server->moreinfo->info, i);
if (!strcmp(key, "hostname") || !strcmp(key, "status"))
;
else if (*key)
{
char *value = Info_ValueForKey(server->moreinfo->info, key);
x = lx;
Draw_FunStringWidth (x, y, key, w/2 - 8, true, true);
x+=w/2;
Draw_FunStringWidth (x, y, value, w/2, false, false);
y += 8;
}
else
break;
}
}
else
{
int teamplay = atoi(Info_ValueForKey(server->moreinfo->info, "teamplay"));
x = lx;
Draw_FunStringWidth (x, y, "^mFrgs", 28, true, false);
x += 32+8;
Draw_FunStringWidth (x, y, "^mPng", 28, true, false);
x += 3*8+8;
if (teamplay)
{
Draw_FunStringWidth (x, y, "^mTeam", 4*8, false, false);
x += 4*8+8;
Draw_FunStringWidth (x, y, "^mName", 12*8, false, false);
}
else
{
Draw_FunStringWidth (x, y, "^mName", 16*8, false, false);
}
if (skins)
{
Draw_FunStringWidth (lx+w-(8*8+8), y, "^mSkin", 8*8, false, false);
x = lx+w;
}
y+=8;
for (i = 0; i < server->moreinfo->numplayers; i++)
{
x = lx;
if (server->moreinfo->players[i].isspec&1)
Draw_FunStringWidth (x, y, "spec", 32, true, false);
else
{
R2D_ImagePaletteColour (Sbar_ColorForMap(server->moreinfo->players[i].topc), 1.0);
R2D_FillBlock (x, y+1, 32, 3);
R2D_ImagePaletteColour (Sbar_ColorForMap(server->moreinfo->players[i].botc), 1.0);
R2D_FillBlock (x, y+4, 32, 4);
R2D_ImageColours (1.0, 1.0, 1.0, 1.0);
Draw_FunStringWidth (x, y, va("%3i", server->moreinfo->players[i].frags), 32-4, true, false);
}
x += 32+8;
if (server->moreinfo->players[i].isspec&2)
Draw_FunStringWidth (x-8, y, "bot", 3*8+8, true, false);
else
Draw_FunStringWidth (x-8, y, va("%3i", server->moreinfo->players[i].ping), 3*8+8, true, false);
x += 3*8+8;
if (teamplay)
{
Draw_FunStringWidth (x, y, server->moreinfo->players[i].team, 4*8, false, false);
x += 4*8+8;
}
if (skins)
{
Draw_FunStringWidth (x, y, server->moreinfo->players[i].name, lx+w-(8*8+8)-x, false, false);
x += lx+w-(8*8+8)-x;
Draw_FunStringWidth (x, y, server->moreinfo->players[i].skin, 8*8, false, false);
}
else
Draw_FunStringWidth (x, y, server->moreinfo->players[i].name, lx+w-x, false, false);
y += 8;
}
Draw_FunStringWidth (lx, y, "^h(left/rightarrow for different info)", w, false, false);
}
}
else
{
Draw_TextBox(vid.width/2 - 100-12, vid.height/2 - 32, 200/8, 64/8);
Draw_FunStringWidth(vid.width/2 - 100, vid.height/2 - 8, "Querying server", 200, 2, false);
Draw_FunStringWidth(vid.width/2 - 100, vid.height/2 + 0, "Please wait", 200, 2, false);
}
if ((server->special & SS_PROTOCOLMASK) == SS_QUAKEWORLD)
{
int lx = vid.width/2 - w/2;
int y = vid.height/2 - h/2 - 4 + h;
int bh, bw;
qboolean active = false;
bw = w+16+12;
bh = 24;
// lx += bw-12;
bw = strlen("Observe")*8 + 24;
bw = ((bw+15)/16) * 16; //width must be a multiple of 16
// lx -= bw;
specbutton.x = lx;
specbutton.y = y;
specbutton.width = bw + 16;
specbutton.height = bh + 16;
R2D_ImageColours(1,1,1,1);
Draw_TextBox(lx, y, bw/8, bh/8);
y += 8;
lx += 8;
if (mousecursor_x >= specbutton.x && mousecursor_x < specbutton.x+specbutton.width)
if (mousecursor_y >= specbutton.y && mousecursor_y < specbutton.y+specbutton.height)
active = true;
Draw_FunStringWidth(lx, y + (bh-8)/2, "Observe", bw, 2, active);y+=8;
}
{
int lx = vid.width/2 - w/2;
int y = vid.height/2 - h/2 - 4 + h;
int bw, bh;
qboolean active = false;
bw = w+16;
bh = 24;
lx += w-12;
bw = strlen("Join")*8 + 24;
bw = ((bw+15)/16) * 16; //width must be a multiple of 16
lx -= bw;
joinbutton.x = lx;
joinbutton.y = y;
joinbutton.width = bw + 16;
joinbutton.height = bh + 16;
R2D_ImageColours(1,1,1,1);
Draw_TextBox(lx, y, bw/8, bh/8);
y += 8;
lx += 8;
if (mousecursor_x >= joinbutton.x && mousecursor_x < joinbutton.x+joinbutton.width)
if (mousecursor_y >= joinbutton.y && mousecursor_y < joinbutton.y+joinbutton.height)
active = true;
Draw_FunStringWidth(lx, y + (bh-8)/2, "Join", bw, 2, active);y+=8;
}
}
else if (isrefreshing)
{
R2D_ImageColours(1,1,1,1);
Draw_TextBox(vid.width/2 - 100-12, vid.height/2 - 32, 200/8, 64/8);
Draw_FunStringWidth(vid.width/2 - 100, vid.height/2 - 8, "Refreshing, please wait", 200, 2, false);
Draw_FunStringWidth(vid.width/2 - 100, vid.height/2 + 0, va("%i of %i", Master_NumPolled(), Master_TotalCount()), 200, 2, false);
}
else if (!info->numslots)
{
R2D_ImageColours(1,1,1,1);
if (!Master_TotalCount())
{
Draw_FunStringWidth(0, vid.height/2 - 8, "No servers found", vid.width, 2, false);
Draw_FunStringWidth(0, vid.height/2 + 0, "Check internet connection", vid.width, 2, false);
}
else if (!Master_NumAlive())
{
Draw_FunStringWidth(0, vid.height/2 - 8, "No servers responding", vid.width, 2, false);
Draw_FunStringWidth(0, vid.height/2 + 0, "Check udp internet connection", vid.width, 2, false);
}
else
{
Draw_FunStringWidth(0, vid.height/2 - 8, "All servers were filtered out", vid.width, 2, false);
Draw_FunStringWidth(0, vid.height/2 + 0, "Change filter settings", vid.width, 2, false);
}
}
}
static qboolean SL_Key (int key, menu_t *menu)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
if (serverpreview)
{
char buf[64];
serverinfo_t *server = selectedserver.inuse?Master_InfoForServer(&selectedserver.adr):NULL;
extern qboolean keydown[];
qboolean ctrldown = keydown[K_LCTRL] || keydown[K_RCTRL];
if (key == K_ESCAPE || key == K_GP_BACK || key == K_MOUSE2)
{
serverpreview = false;
return true;
}
else if (key == K_MOUSE1)
{
if (mousecursor_x >= joinbutton.x && mousecursor_x < joinbutton.x+joinbutton.width)
if (mousecursor_y >= joinbutton.y && mousecursor_y < joinbutton.y+joinbutton.height)
{
serverpreview = false;
goto dojoin;
}
if (mousecursor_x >= specbutton.x && mousecursor_x < specbutton.x+joinbutton.width)
if (mousecursor_y >= specbutton.y && mousecursor_y < specbutton.y+joinbutton.height)
{
serverpreview = false;
goto dospec;
}
return true;
}
else if (key == 'i')
{
serverpreview = ((serverpreview==2)?1:2);
return true;
}
else if (key == 'k')
{
serverpreview = ((serverpreview==3)?1:3);
return true;
}
else if (key == K_LEFTARROW || key == K_KP_LEFTARROW || key == K_GP_DPAD_LEFT)
{
if (--serverpreview < 1)
serverpreview = 4;
if (serverpreview == 4)
Master_FindRoute(server->adr);
return true;
}
else if (key == K_RIGHTARROW || key == K_KP_RIGHTARROW || key == K_GP_DPAD_RIGHT)
{
if (++serverpreview > 4)
serverpreview = 1;
if (serverpreview == 4)
Master_FindRoute(server->adr);
return true;
}
else if (key == 'b' && serverpreview != 4)
{
Master_FindRoute(server->adr);
serverpreview = 4;
}
else if (key == 'b' || key == 'o' || key == 'j' || key == K_ENTER || key == K_KP_ENTER || key != K_GP_START) //join
{
if (key == 's' || key == 'o')
{
dospec:
Cbuf_AddText("spectator 1\n", RESTRICT_LOCAL);
}
else if (key == 'j')
{
dojoin:
Cbuf_AddText("spectator 0\n", RESTRICT_LOCAL);
}
//which connect command are we using?
if ((server->special & SS_PROTOCOLMASK) == SS_NETQUAKE)
Cbuf_AddText("nqconnect ", RESTRICT_LOCAL);
else
Cbuf_AddText("connect ", RESTRICT_LOCAL);
//output the server's address
Cbuf_AddText(va("%s", NET_AdrToString(buf, sizeof(buf), &server->adr)), RESTRICT_LOCAL);
if (serverpreview == 4 || key == 'b')
{ //and postfix it with routing info if we're going for a proxied route.
if (serverpreview != 4)
Master_FindRoute(server->adr);
for (server = server->prevpeer; server; server = server->prevpeer)
Cbuf_AddText(va("@%s", NET_AdrToString(buf, sizeof(buf), &server->adr)), RESTRICT_LOCAL);
}
Cbuf_AddText("\n", RESTRICT_LOCAL);
M_RemoveAllMenus(true);
return true;
}
else if (server && key == 'c' && ctrldown) //copy to clip
{
Sys_SaveClipboard(NET_AdrToString(buf, sizeof(buf), &server->adr));
return true;
}
else if (server && (key == 'v' || key == 'c')) //say to current server
{
char *s;
char safename[128];
Q_strncpyz(safename, server->name, sizeof(safename));
//ALWAYS sanitize your inputs.
while((s = strchr(safename, ';')))
*s = ' ';
while((s = strchr(safename, '\n')))
*s = ' ';
if (key == 'c')
Sys_SaveClipboard(va("%s - %s\n", server->name, NET_AdrToString(buf, sizeof(buf), &server->adr)));
else if (ctrldown)
Cbuf_AddText(va("say_team %s - %s\n", server->name, NET_AdrToString(buf, sizeof(buf), &server->adr)), RESTRICT_LOCAL);
else
Cbuf_AddText(va("say %s - %s\n", server->name, NET_AdrToString(buf, sizeof(buf), &server->adr)), RESTRICT_LOCAL);
return true;
}
//eat (nearly) all keys
else if (!(key == K_UPARROW || key == K_KP_UPARROW || key == K_GP_DPAD_UP || key == K_DOWNARROW || key == K_KP_DOWNARROW || key == K_GP_DPAD_DOWN))
return true;
}
if (key == K_HOME)
{
info->scrollpos = 0;
info->selectedpos = 0;
}
else if (key == K_END)
{
info->selectedpos = info->numslots-1;
info->scrollpos = info->selectedpos - (vid.height-16-7)/8+8;
}
else if (key == K_PGDN)
info->selectedpos += 10;
else if (key == K_PGUP)
info->selectedpos -= 10;
else if (key == K_DOWNARROW || key == K_KP_DOWNARROW || key == K_GP_DPAD_DOWN)
info->selectedpos += 1;
else if (key == K_UPARROW || key == K_KP_UPARROW || key == K_GP_DPAD_UP)
info->selectedpos -= 1;
else if (key == K_MWHEELUP)
info->selectedpos -= 3;
else if (key == K_MWHEELDOWN)
info->selectedpos += 3;
else
return false;
{
serverinfo_t *server;
server = Master_SortedServer(info->selectedpos);
// selectedserver.inuse = true;
// SListOptionChanged(server);
if (server)
{
snprintf(info->mappic->picturename, 32, "levelshots/%s", server->map);
if (!*server->map || !R2D_SafeCachePic(info->mappic->picturename))
snprintf(info->mappic->picturename, 32, "levelshots/nomap");
}
else
{
snprintf(info->mappic->picturename, 32, "levelshots/nomap");
}
if (/*serverpreview &&*/ server)
{
selectedserver.inuse = true;
SListOptionChanged(server);
if (serverpreview == 4)
Master_FindRoute(server->adr);
}
}
if (info->selectedpos < 0)
info->selectedpos = 0;
if (info->selectedpos > info->numslots-1)
info->selectedpos = info->numslots-1;
if (info->scrollpos < info->selectedpos - info->visibleslots)
info->scrollpos = info->selectedpos - info->visibleslots;
if (info->selectedpos < info->scrollpos)
info->scrollpos = info->selectedpos;
return true;
}
static void SL_ServerPlayer (int x, int y, menucustom_t *ths, menu_t *menu)
{
if (selectedserver.inuse)
{
if (selectedserver.detail)
if (ths->dint < selectedserver.detail->numplayers)
{
int i = ths->dint;
if (selectedserver.detail->players[i].isspec&1)
Draw_FunStringWidth (x, y, "spectator", 32, false, false);
else
{
R2D_ImagePaletteColour (Sbar_ColorForMap(selectedserver.detail->players[i].topc), 1.0);
R2D_FillBlock (x, y, 32, 4);
R2D_ImagePaletteColour (Sbar_ColorForMap(selectedserver.detail->players[i].botc), 1.0);
R2D_FillBlock (x, y+4, 32, 4);
R2D_ImageColours (1.0, 1.0, 1.0, 1.0);
Draw_FunStringWidth (x, y, va("%3i", selectedserver.detail->players[i].frags), 32-4, true, false);
}
Draw_FunStringWidth (x+36, y, selectedserver.detail->players[i].name, 128-36, false, false);
}
}
}
static void SL_SliderDraw (int x, int y, menucustom_t *ths, menu_t *menu)
{
extern qboolean keydown[K_MAX];
serverlist_t *info = (serverlist_t*)(menu + 1);
mpic_t *pic;
R2D_ImageColours(1,1,1,1);
pic = R2D_SafeCachePic("scrollbars/slidebg.tga");
if (pic && R_GetShaderSizes(pic, NULL, NULL, false)>0)
{
R2D_ScalePic(x + ths->common.width - 8, y+8, 8, ths->common.height-16, pic);
pic = R2D_SafeCachePic("scrollbars/arrow_up.tga");
R2D_ScalePic(x + ths->common.width - 8, y, 8, 8, pic);
pic = R2D_SafeCachePic("scrollbars/arrow_down.tga");
R2D_ScalePic(x + ths->common.width - 8, y + ths->common.height - 8, 8, 8, pic);
y += ((info->scrollpos) / ((float)info->numslots - info->visibleslots)) * (float)(ths->common.height-(64+16-1));
y += 8;
pic = R2D_SafeCachePic("scrollbars/slider.tga");
R2D_ScalePic(x + ths->common.width - 8, y, 8, 64, pic);
}
else
{
R2D_ImageColours(0.1, 0.1, 0.2, 1.0);
R2D_FillBlock(x, y, ths->common.width, ths->common.height);
y += ((info->scrollpos) / ((float)info->numslots - info->visibleslots)) * (ths->common.height-8);
R2D_ImageColours(0.35, 0.35, 0.55, 1.0);
R2D_FillBlock(x, y, 8, 8);
R2D_ImageColours(1,1,1,1);
}
if (keydown[K_MOUSE1])
if (mousecursor_x >= ths->common.posx && mousecursor_x < ths->common.posx + ths->common.width)
if (mousecursor_y >= ths->common.posy && mousecursor_y < ths->common.posy + ths->common.height)
info->sliderpressed = true;
if (info->sliderpressed)
{
if (keydown[K_MOUSE1])
{
float my;
serverlist_t *info = (serverlist_t*)(menu + 1);
my = mousecursor_y;
my -= ths->common.posy;
if (R_GetShaderSizes(R2D_SafeCachePic("scrollbars/slidebg.tga"), NULL, NULL, false)>0)
{
my -= 32+8;
my /= ths->common.height - (64+16);
}
else
my /= ths->common.height;
my *= (info->numslots-info->visibleslots);
if (my > info->numslots-info->visibleslots-1)
my = info->numslots-info->visibleslots-1;
if (my < 0)
my = 0;
info->scrollpos = my;
}
else
info->sliderpressed = false;
}
}
static qboolean SL_SliderKey (menucustom_t *ths, menu_t *menu, int key, unsigned int unicode)
{
if (key == K_MOUSE1)
{
float my;
serverlist_t *info = (serverlist_t*)(menu + 1);
my = mousecursor_y;
my -= ths->common.posy;
if (R_GetShaderSizes(R2D_SafeCachePic("scrollbars/slidebg.tga"), NULL, NULL, false)>0)
{
my -= 32+8;
my /= ths->common.height - (64+16);
}
else
my /= ths->common.height;
my *= (info->numslots-info->visibleslots);
if (my > info->numslots-info->visibleslots-1)
my = info->numslots-info->visibleslots-1;
if (my < 0)
my = 0;
info->scrollpos = my;
info->sliderpressed = true;
return true;
}
return false;
}
static void CalcFilters(menu_t *menu)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
info->filtermodcount = sb_filtertext.modified;
Master_ClearMasks();
// Master_SetMaskInteger(false, SLKEY_PING, 0, SLIST_TEST_GREATEREQUAL);
Master_SetMaskInteger(false, SLKEY_BASEGAME, SS_UNKNOWN, SLIST_TEST_NOTEQUAL);
if (info->filter[1] && info->filter[2])
Master_SetMaskInteger(false, SLKEY_FLAGS, SS_PROXY, SLIST_TEST_CONTAINS);
else
{
if (info->filter[1]) Master_SetMaskInteger(false, SLKEY_BASEGAME, SS_NETQUAKE, SLIST_TEST_NOTEQUAL);
if (info->filter[1]) Master_SetMaskInteger(false, SLKEY_BASEGAME, SS_DARKPLACES, SLIST_TEST_NOTEQUAL);
if (info->filter[2]) Master_SetMaskInteger(false, SLKEY_BASEGAME, SS_QUAKEWORLD, SLIST_TEST_NOTEQUAL);
}
if (info->filter[3]) Master_SetMaskInteger(false, SLKEY_FLAGS, SS_PROXY, SLIST_TEST_NOTCONTAIN);
if (!info->filter[5]) Master_SetMaskInteger(false, SLKEY_FLAGS, SS_FAVORITE, SLIST_TEST_CONTAINS);
if (info->filter[6]) Master_SetMaskInteger(false, SLKEY_NUMHUMANS, 0, SLIST_TEST_NOTEQUAL);
if (info->filter[7]) Master_SetMaskInteger(false, SLKEY_FREEPLAYERS, 0, SLIST_TEST_NOTEQUAL);
if (*sb_filtertext.string) Master_SetMaskString(false, SLKEY_NAME, sb_filtertext.string, SLIST_TEST_CONTAINS);
Master_SortServers();
}
static qboolean SL_ReFilter (menucheck_t *option, menu_t *menu, chk_set_t set)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
switch(set)
{
case CHK_CHECKED:
return !info->filter[option->bits];
case CHK_TOGGLE:
if (option->bits>0)
{
info->filter[option->bits] ^= 1;
Cvar_Set(&sb_hidenetquake, info->filter[1]?"1":"0");
Cvar_Set(&sb_hidequakeworld, info->filter[2]?"1":"0");
Cvar_Set(&sb_hideproxies, info->filter[3]?"1":"0");
Cvar_Set(&sb_hideempty, info->filter[6]?"1":"0");
Cvar_Set(&sb_hidefull, info->filter[7]?"1":"0");
}
CalcFilters(menu);
return true;
}
return true;
}
static void SL_Remove (menu_t *menu)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
Cvar_Set(&sb_hidenetquake, info->filter[1]?"1":"0");
Cvar_Set(&sb_hidequakeworld, info->filter[2]?"1":"0");
Cvar_Set(&sb_hideproxies, info->filter[3]?"1":"0");
Cvar_Set(&sb_hideempty, info->filter[6]?"1":"0");
Cvar_Set(&sb_hidefull, info->filter[7]?"1":"0");
}
static qboolean SL_DoRefresh (menuoption_t *opt, menu_t *menu, int key)
{
MasterInfo_Refresh();
isrefreshing = true;
return true;
}
void M_Menu_ServerList2_f(void)
{
int i, y, x;
menu_t *menu;
menucustom_t *cust;
serverlist_t *info;
qboolean descending;
int sortkey;
char *sc;
if (!qrenderer)
{
Cbuf_AddText("wait; menu_servers\n", Cmd_ExecLevel);
return;
}
serverpreview = false; //in case it was lingering.
Key_Dest_Remove(kdm_console);
Key_Dest_Add(kdm_emenu);
menu = M_CreateMenu(sizeof(serverlist_t));
menu->predraw = SL_PreDraw;
menu->postdraw = SL_PostDraw;
menu->key = SL_Key;
menu->remove = SL_Remove;
info = (serverlist_t*)(menu + 1);
y = 16;
cust = MC_AddCustom(menu, 0, y, NULL, 0);
cust->draw = SL_TitlesDraw;
cust->key = SL_TitlesKey;
cust->common.height = 8;
cust->common.width = vid.width-8;
y+=8;
info->servers_top = y;
info->visibleslots = (vid.height-info->servers_top - 64);
cust = MC_AddCustom(menu, vid.width-8, 16, NULL, 0);
cust->draw = SL_SliderDraw;
cust->key = SL_SliderKey;
cust->common.height = info->visibleslots;
cust->common.width = 8;
info->visibleslots = (info->visibleslots-8)/8;
for (i = 0, y = info->servers_top; i <= info->visibleslots; y +=8, i++)
{
cust = MC_AddCustom(menu, 0, y, NULL, i);
if (i==0)
menu->selecteditem = (menuoption_t*)&cust->common;
cust->draw = SL_ServerDraw;
cust->key = SL_ServerKey;
cust->common.height = 8;
cust->common.width = vid.width-8;
cust->common.noselectionsound = true;
}
menu->dontexpand = true;
i = 0;
for (x = 256; x < vid.width-64; x += 128)
{
for (y = vid.height-64+8; y < vid.height; y += 8, i++)
{
cust = MC_AddCustom(menu, x+16, y, NULL, i);
cust->draw = SL_ServerPlayer;
cust->key = NULL;
cust->common.height = 8;
cust->common.width = 0;
}
}
strcpy(info->refreshtext, "Refresh");
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*1, "Ping ", &sb_showping, 1);
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*2, "Address ", &sb_showaddress, 1);
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*3, "Map ", &sb_showmap, 1);
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*4, "Gamedir ", &sb_showgamedir, 1);
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*5, "Players ", &sb_showplayers, 1);
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*6, "Fraglimit", &sb_showfraglimit, 1);
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*7, "Timelimit", &sb_showtimelimit, 1);
#ifdef NQPROT
if (M_GameType() == MGT_QUAKE1)
{
MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*1, "Show NQ ", SL_ReFilter, 1);
MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*2, "Show QW ", SL_ReFilter, 2);
}
#endif
MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*3, "Show Proxies", SL_ReFilter, 3);
info->filtertext =
MC_AddEditCvar (menu, 128, 200, vid.height - 64+8*4, "Filter ", sb_filtertext.name, true);
MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*5, "Only Favs ", SL_ReFilter, 5);
MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*6, "Show Empty", SL_ReFilter, 6);
MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*7, "Show Full ", SL_ReFilter, 7);
MC_AddCommand(menu, 64, 320, 0, info->refreshtext, SL_DoRefresh);
info->filter[1] = !!sb_hidenetquake.value;
info->filter[2] = !!sb_hidequakeworld.value;
info->filter[3] = !!sb_hideproxies.value;
info->filter[5] = true;//!sb_showonlyfavourites.value;
info->filter[6] = !!sb_hideempty.value;
info->filter[7] = !!sb_hidefull.value;
info->mappic = (menupicture_t *)MC_AddPicture(menu, vid.width - 64, vid.height - 64, 64, 64, "012345678901234567890123456789012");
descending = false;
sc = sb_sortcolumn.string;
if (*sc == '-')
descending = true;
else if (*sc == '+')
descending = false;
else
sc--;
sc++;
switch(*sc)
{
case 't': sortkey = SLKEY_TIMELIMIT; break;
case 'f': sortkey = SLKEY_FRAGLIMIT; break;
case 'p': sortkey = SLKEY_NUMHUMANS; break;
case 'm': sortkey = SLKEY_MAP; break;
case 'g': sortkey = SLKEY_GAMEDIR; break;
case 'l': sortkey = SLKEY_PING; break;
case 'a': sortkey = SLKEY_ADDRESS; break;
case 'n': sortkey = SLKEY_NAME; break;
default: sortkey = SLKEY_PING; break;
}
Master_SetSortField(sortkey, descending);
if (!Master_TotalCount())
{
MasterInfo_Refresh();
isrefreshing = true;
}
CalcFilters(menu);
}
static float quickconnecttimeout;
static void M_QuickConnect_PreDraw(menu_t *menu)
{
serverinfo_t *best = NULL;
serverinfo_t *s;
char adr[MAX_ADR_SIZE];
int ping;
Master_CheckPollSockets(); //see if we were told something important.
CL_QueryServers();
if (Sys_DoubleTime() > quickconnecttimeout)
{
quickconnecttimeout = Sys_DoubleTime() + 15;
for (ping = 50; ping < 200 && !best; ping += 50)
{
for (s = firstserver; s; s = s->next)
{
if (!s->maxplayers) //no response?
continue;
if (s->players == s->maxplayers)
continue; //server is full already
if (s->special & SS_PROXY)
continue; //don't quickconnect to a proxy. their player counts are often wrong (especially with qtv)
if (s->ping < ping) //don't like servers with too high a ping
{
if (s->numhumans > 0)
{
if (best)
if (best->numhumans > s->numhumans)
continue; //go for the one with most players
best = s;
}
}
}
}
if (best)
{
Con_Printf("Quick connect found %s (gamedir %s, players %i/%i/%i, ping %ims)\n", best->name, best->gamedir, best->numhumans, best->players, best->maxplayers, best->ping);
if ((best->special & SS_PROTOCOLMASK) == SS_NETQUAKE)
Cbuf_AddText(va("nqconnect %s\n", NET_AdrToString(adr, sizeof(adr), &best->adr)), RESTRICT_LOCAL);
else
Cbuf_AddText(va("join %s\n", NET_AdrToString(adr, sizeof(adr), &best->adr)), RESTRICT_LOCAL);
M_ToggleMenu_f();
return;
}
//retry
MasterInfo_Refresh();
isrefreshing = true;
}
}
static qboolean M_QuickConnect_Key (int key, menu_t *menu)
{
return false;
}
static void M_QuickConnect_Remove (menu_t *menu)
{
}
static qboolean M_QuickConnect_Cancel (menuoption_t *opt, menu_t *menu, int key)
{
return false;
}
static void M_QuickConnect_DrawStatus (int x, int y, menucustom_t *ths, menu_t *menu)
{
Draw_FunString(x, y, va("Polling, %i secs\n", (int)(quickconnecttimeout - Sys_DoubleTime() + 0.9)));
}
void M_QuickConnect_f(void)
{
menucustom_t *cust;
menu_t *menu;
Key_Dest_Add(kdm_emenu);
MasterInfo_Refresh();
isrefreshing = true;
quickconnecttimeout = Sys_DoubleTime() + 5;
menu = M_CreateMenu(sizeof(serverlist_t));
menu->predraw = M_QuickConnect_PreDraw;
menu->key = M_QuickConnect_Key;
menu->remove = M_QuickConnect_Remove;
cust = MC_AddCustom(menu, 64, 64, NULL, 0);
cust->draw = M_QuickConnect_DrawStatus;
cust->common.height = 8;
cust->common.width = vid.width-8;
MC_AddCommand(menu, 64, 0, 128, "Refresh", SL_DoRefresh);
MC_AddCommand(menu, 64, 0, 136, "Cancel", M_QuickConnect_Cancel);
}
#endif