fa9252cefa
demo menu can now leave quake dir. scissor+line rendering abstracted from csqc. added a rain particle effect to the 'high' particle set. added support for parsing ezquake's koi stuff. Still only generates utf-8. implemented some string-buffer builtins from dp that have been stubs for quite some time. http code now supports/uses gzipped downloads properly. added support for non-blocking tcp connects. #pragma optimize makes more sense with the gui version now. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4397 fc73d0e0-1445-4013-8a0c-d673dee63da5
146 lines
4.2 KiB
C
146 lines
4.2 KiB
C
#ifndef _VM_H
|
|
#define _VM_H
|
|
|
|
#ifdef _WIN32
|
|
#define EXPORT_FN __cdecl
|
|
#else
|
|
#define EXPORT_FN
|
|
#endif
|
|
|
|
#if __STDC_VERSION__ >= 199901L
|
|
//C99 has a stdint header which hopefully contains an intptr_t
|
|
//its optional... but if its not in there then its unlikely you'll actually be able to get the engine to a stage where it *can* load anything
|
|
#include <stdint.h>
|
|
#define qintptr_t intptr_t
|
|
#define quintptr_t uintptr_t
|
|
#else
|
|
#if defined(_WIN64)
|
|
#define qintptr_t __int64
|
|
#define FTE_WORDSIZE 64
|
|
#elif defined(_WIN32)
|
|
#define qintptr_t __int32
|
|
#define FTE_WORDSIZE 32
|
|
#else
|
|
#if __WORDSIZE == 64
|
|
#define qintptr_t long long
|
|
#define FTE_WORDSIZE 64
|
|
#else
|
|
#define qintptr_t long
|
|
#define FTE_WORDSIZE 32
|
|
#endif
|
|
#endif
|
|
#define quintptr_t unsigned qintptr_t
|
|
#endif
|
|
|
|
#ifndef FTE_WORDSIZE
|
|
#ifdef __WORDSIZE
|
|
#define FTE_WORDSIZE __WORDSIZE
|
|
#else
|
|
#define FTE_WORDSIZE 32
|
|
#endif
|
|
#endif
|
|
|
|
typedef qintptr_t (EXPORT_FN *sys_calldll_t) (qintptr_t arg, ...);
|
|
typedef int (*sys_callqvm_t) (void *offset, quintptr_t mask, int fn, const int *arg);
|
|
|
|
typedef struct vm_s vm_t;
|
|
|
|
// for syscall users
|
|
#define VM_LONG(x) (*(int*)&(x)) //note: on 64bit platforms, the later bits can contain junk
|
|
#define VM_FLOAT(x) (*(float*)&(x)) //note: on 64bit platforms, the later bits can contain junk
|
|
#define VM_POINTER(x) ((x)?(void*)((char *)offset+((x)%mask)):NULL)
|
|
#define VM_OOB(p,l) (p + l >= mask || VM_POINTER(p) < offset)
|
|
// ------------------------- * interface * -------------------------
|
|
|
|
void VM_PrintInfo(vm_t *vm);
|
|
vm_t *VM_Create(const char *name, sys_calldll_t syscalldll, sys_callqvm_t syscallqvm);
|
|
void VM_Destroy(vm_t *vm);
|
|
//qboolean VM_Restart(vm_t *vm);
|
|
qintptr_t VARGS VM_Call(vm_t *vm, qintptr_t instruction, ...);
|
|
qboolean VM_NonNative(vm_t *vm);
|
|
void *VM_MemoryBase(vm_t *vm);
|
|
quintptr_t VM_MemoryMask(vm_t *vm);
|
|
|
|
|
|
|
|
//plugin functions
|
|
#ifdef PLUGINS
|
|
qboolean Plug_CenterPrintMessage(char *buffer, int clientnum);
|
|
qboolean Plug_ChatMessage(char *buffer, int talkernum, int tpflags);
|
|
void Plug_Command_f(void);
|
|
int Plug_ConnectionlessClientPacket(char *buffer, int size);
|
|
qboolean Plug_ConsoleLink(char *text, char *info);
|
|
void Plug_DrawReloadImages(void);
|
|
void Plug_Initialise(qboolean fromgamedir);
|
|
void Plug_Shutdown(qboolean preliminary);
|
|
qboolean Plug_Menu_Event(int eventtype, int param);
|
|
void Plug_ResChanged(void);
|
|
void Plug_SBar(playerview_t *pv);
|
|
qboolean Plug_ServerMessage(char *buffer, int messagelevel);
|
|
void Plug_Tick(void);
|
|
qboolean Plugin_ExecuteString(void);
|
|
#endif
|
|
|
|
|
|
#define VM_TOSTRCACHE(a) VMQ3_StringToHandle(VM_POINTER(a))
|
|
#define VM_FROMSTRCACHE(a) VMQ3_StringFromHandle(a)
|
|
char *VMQ3_StringFromHandle(int handle);
|
|
int VMQ3_StringToHandle(char *str);
|
|
void VMQ3_FlushStringHandles(void);
|
|
|
|
#ifdef VM_UI
|
|
qboolean UI_Command(void);
|
|
void UI_Init (void);
|
|
void UI_Start (void);
|
|
void UI_Stop (void);
|
|
qboolean UI_OpenMenu(void);
|
|
void UI_Restart_f(void);
|
|
qboolean UI_Q2LayoutChanged(void);
|
|
void UI_StringChanged(int num);
|
|
qboolean UI_MousePosition(int xpos, int ypos);
|
|
int UI_MenuState(void);
|
|
qboolean UI_KeyPress(int key, int unicode, qboolean down);
|
|
void UI_Reset(void);
|
|
void UI_DrawMenu(void);
|
|
qboolean UI_DrawStatusBar(int scores);
|
|
qboolean UI_DrawIntermission(void);
|
|
qboolean UI_DrawFinale(void);
|
|
int UI_MenuState(void);
|
|
|
|
//sans botlib
|
|
struct pc_token_s;
|
|
int Script_LoadFile(char *filename);
|
|
void Script_Free(int handle);
|
|
int Script_Read(int handle, struct pc_token_s *token);
|
|
void Script_Get_File_And_Line(int handle, char *filename, int *line);
|
|
#endif
|
|
|
|
#define VM_FS_READ 0
|
|
#define VM_FS_WRITE 1
|
|
#define VM_FS_APPEND 2
|
|
#define VM_FS_APPEND2 3 //I don't know, don't ask me. look at q3 source
|
|
int VM_fopen (char *name, int *handle, int fmode, int owner);
|
|
int VM_FRead (char *dest, int quantity, int fnum, int owner);
|
|
void VM_fclose (int fnum, int owner);
|
|
void VM_fcloseall (int owner);
|
|
int VM_GetFileList(char *path, char *ext, char *output, int buffersize);
|
|
|
|
#ifdef VM_CG
|
|
void CG_Stop (void);
|
|
void CG_Start (void);
|
|
int CG_Refresh(void);
|
|
qboolean CG_Command(void);
|
|
qboolean CG_KeyPress(int key, int unicode, int down);
|
|
#endif
|
|
|
|
typedef struct {
|
|
int handle;
|
|
int modificationCount;
|
|
float value;
|
|
int integer;
|
|
char string[256];
|
|
} q3vmcvar_t;
|
|
int VMQ3_Cvar_Register(q3vmcvar_t *v, char *name, char *defval, int flags);
|
|
int VMQ3_Cvar_Update(q3vmcvar_t *v);
|
|
|
|
#endif
|