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fteqw/plugins/plugin.h
Spoike 9dbf5b5837 changed to not load gamecode from quake paths, to avoid issues with buggy quakeworld clients that will freely download stuff from anywhere (not sure what to do about ktx, but it can be reenabled with a cvar).
image_width is now only set by a single function.
tweaked scancode inputs slightly. added support for printscreen binds.
changed the way gamma works. glsl gamma now used when running windows, or hardware gamma is not available. removed gl_contrast+gl_brightness.
q2 gamecode support no longer has a system componant. this means that ports only need the generic stuff.
misc tweaks to the d3d11 renderer.
added brief descriptions to many builtins. need to add comments to constants, globals, and fields too, somehow.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4355 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-11 14:02:55 +00:00

329 lines
11 KiB
C

#ifndef __PLUGIN_H__
#define __PLUGIN_H__
#ifdef FTEPLUGIN
#include "quakedef.h"
#endif
#ifdef Q3_VM
typedef int qintptr_t;
typedef unsigned int quintptr_t;
typedef unsigned int size_t;
typedef signed int ssize_t;
#define TESTBI 1
#ifdef TESTBI
# define EBUILTIN(t, n, args) extern t (*n) args
# define BUILTINR(t, n, args) t (*n) args
# define BUILTIN(t, n, args) t (*n) args
# define BUILTINISVALID(n) (n!=NULL && (funcptr_t)n != (funcptr_t)&BadBuiltin)
# define CHECKBUILTIN(n) n = (funcptr_t)Plug_GetEngineFunction(#n);if (n==NULL) {n = (funcptr_t)&BadBuiltin;Con_Print("Warning: builtin "#n" is not supported by the engine\n");}
#else
//qvms just call the return value, and the engine works out which one it called.
# define EBUILTIN(t, n, args) extern t (*n) args
# define BUILTINR(t, n, args) t (*n) args
# define BUILTIN(t, n, args) t (*n) args
# define CHECKBUILTIN(n) n = (funcptr_t)Plug_GetEngineFunction(#n);
# define BUILTINISVALID(n) (n!=NULL)
#endif
#define double float //all floats are 32bit, qvm stuff
typedef char *va_list;
#define va_start(va,f) (va = (char *)&f + sizeof(int))
#define va_arg(va, type) (*(type *)((va += sizeof(int)) - sizeof(int)))
#define va_end(va) (va = NULL)
#define NULL (void*)0
void *malloc(int size);
void free(void *mem);
char *strstr(char *str, const char *sub);
void strlcpy(char *d, const char *s, int n);
char *strchr(char *str, char sub);
float atof(char *str);
int atoi(char *str);
#define strcasecmp stricmp
void BadBuiltin(void);
#else
#define strcasecmp stricmp
#include <string.h>
#include <stdlib.h>
#include <stdarg.h>
#include <math.h>
#ifndef _VM_H
#ifdef _WIN64
typedef long long qintptr_t;
typedef unsigned long long quintptr_t;
#else
typedef long qintptr_t;
typedef unsigned long quintptr_t;
#endif
#endif
#ifndef _WIN32
#define NATIVEEXPORT __attribute__((visibility("default")))
#endif
#ifndef FTEPLUGIN
#define pPlug_GetEngineFunction Plug_GetEngineFunction
#define pCon_Print Con_Print
#define pCvar_GetFloat Cvar_GetFloat
#define pSys_Error Sys_Error
#define pPlug_ExportToEngine Plug_ExportToEngine
#endif
#ifdef __cplusplus
extern "C" {
#endif
//DLLs need a wrapper to add the extra parameter and call a boring function.
#define TEST
#ifdef FTEPLUGIN
#define EBUILTIN(t, n, args) extern qintptr_t BUILTIN_##n; t p##n args
#define BUILTINR(t, n, args) qintptr_t BUILTIN_##n; t p##n args {qintptr_t res; if (!BUILTINISVALID(n))pSys_Error("Builtin "#n" is not valid\n");res = plugin_syscall(BUILTIN_##n ARGNAMES); return *(t*)&res;}
#define BUILTIN(t, n, args) qintptr_t BUILTIN_##n; t p##n args {if (!BUILTINISVALID(n))pSys_Error("Builtin "#n" is not valid\n");plugin_syscall(BUILTIN_##n ARGNAMES);}
#elif defined(TEST)
#define EBUILTIN(t, n, args) extern qintptr_t BUILTIN_##n; t n args
#define BUILTINR(t, n, args) qintptr_t BUILTIN_##n; t n args {qintptr_t res; if (!BUILTINISVALID(n))Sys_Error("Builtin "#n" is not valid\n");res = plugin_syscall(BUILTIN_##n ARGNAMES); return *(t*)&res;}
#define BUILTIN(t, n, args) qintptr_t BUILTIN_##n; t n args {if (!BUILTINISVALID(n))Sys_Error("Builtin "#n" is not valid\n");plugin_syscall(BUILTIN_##n ARGNAMES);}
#else
#define EBUILTIN(t, n, args) extern qintptr_t BUILTIN_##n; t n args
#define BUILTINR(t, n, args) qintptr_t BUILTIN_##n; t n args {qintptr_t res = plugin_syscall(BUILTIN_##n ARGNAMES); return *(t*)&res;}
#define BUILTIN(t, n, args) qintptr_t BUILTIN_##n; t n args {plugin_syscall(BUILTIN_##n ARGNAMES);}
#endif
#define CHECKBUILTIN(n) BUILTIN_##n = (qintptr_t)pPlug_GetEngineFunction(#n);
#define BUILTINISVALID(n) (BUILTIN_##n != 0)
#ifndef QDECL
#ifdef _WIN32
#define QDECL __cdecl
#else
#define QDECL
#endif
#endif
extern qintptr_t (*plugin_syscall)( qintptr_t arg, ... );
void Q_strlcpy(char *d, const char *s, int n);
int Q_snprintf(char *buffer, size_t maxlen, const char *format, ...);
int Q_vsnprintf(char *buffer, size_t maxlen, const char *format, va_list vargs);
#endif
#ifndef NATIVEEXPORT
#define NATIVEEXPORT
#endif
#ifdef FTEPLUGIN
#define qfalse false
#define qtrue true
#else
#ifdef __cplusplus
typedef enum {qfalse, qtrue} qboolean;
#else
typedef enum {qfalse, qtrue} qboolean;
#define false qfalse
#define true qtrue
#endif
typedef float vec3_t[3];
typedef unsigned char qbyte;
#endif
typedef int qhandle_t;
typedef void* funcptr_t;
#define PLUGMAX_SCOREBOARDNAME 64
typedef struct {
int topcolour;
int bottomcolour;
int frags;
char name[PLUGMAX_SCOREBOARDNAME];
int ping;
int pl;
int starttime;
int userid;
int spectator;
char userinfo[1024];
char team[8];
} plugclientinfo_t;
//Basic builtins:
EBUILTIN(funcptr_t, Plug_GetEngineFunction, (const char *funcname)); //set up in vmMain, use this to get all other builtins
#ifndef Q3_VM
EBUILTIN(qboolean, Plug_ExportNative, (const char *funcname, void *func)); //set up in vmMain, use this to get all other builtins
#endif
EBUILTIN(void, Con_Print, (const char *text)); //on to main console.
EBUILTIN(void, Con_SubPrint, (const char *subname, const char *text)); //on to sub console.
EBUILTIN(void, Con_RenameSub, (char *oldname, char *newname)); //rename a console.
EBUILTIN(int, Con_IsActive, (char *conname));
EBUILTIN(void, Con_SetActive, (char *conname));
EBUILTIN(void, Con_Destroy, (char *conname));
EBUILTIN(void, Con_NameForNum, (int connum, char *conname, int connamelen));
EBUILTIN(void, Sys_Error, (char *message)); //abort the entire engine.
EBUILTIN(unsigned int, Sys_Milliseconds, ());
EBUILTIN(int, Cmd_AddCommand, (char *buffer)); //abort the entire engine.
EBUILTIN(void, Cmd_Args, (char *buffer, int bufsize)); //abort the entire engine.
EBUILTIN(void, Cmd_Argv, (int argnum, char *buffer, int bufsize)); //abort the entire engine.
EBUILTIN(int, Cmd_Argc, (void)); //abort the entire engine.
EBUILTIN(void, Cmd_AddText, (char *text, qboolean insert));
EBUILTIN(void, Cmd_Tokenize, (char *msg)); //abort the entire engine.
EBUILTIN(void, Cvar_SetString, (char *name, char *value));
EBUILTIN(void, Cvar_SetFloat, (char *name, float value));
EBUILTIN(qboolean, Cvar_GetString, (char *name, char *retstring, int sizeofretstring));
EBUILTIN(float, Cvar_GetFloat, (char *name));
EBUILTIN(qhandle_t, Cvar_Register, (char *name, char *defaultval, int flags, char *grouphint));
EBUILTIN(int, Cvar_Update, (qhandle_t handle, int *modificationcount, char *stringv, float *floatv)); //stringv is 256 chars long, don't expect this function to do anything if modification count is unchanged.
EBUILTIN(void, GetPluginName, (int plugnum, char *buffer, int bufsize));
EBUILTIN(void, LocalSound, (char *soundname));
EBUILTIN(int, CL_GetStats, (int pnum, unsigned int *stats, int maxstats));
EBUILTIN(int, GetPlayerInfo, (int pnum, plugclientinfo_t *info));
EBUILTIN(int, LocalPlayerNumber, (void));
EBUILTIN(void, GetServerInfo, (char *info, int infolen));
EBUILTIN(void, SetUserInfo, (char *key, char *value));
EBUILTIN(void, GetLocationName, (float *pos, char *buffer, int bufferlen));
EBUILTIN(void, Menu_Control, (int mnum));
#define MENU_CLEAR 0
#define MENU_GRAB 1
EBUILTIN(int, Key_GetKeyCode, (char *keyname));
EBUILTIN(qhandle_t, Draw_LoadImage, (char *name, qboolean iswadimage)); //wad image is ONLY for loading out of q1 gfx.wad
EBUILTIN(int, Draw_Image, (float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t image));
EBUILTIN(void, Draw_Fill, (float x, float y, float w, float h));
EBUILTIN(void, Draw_Line, (float x1, float y1, float x2, float y2));
EBUILTIN(void, Draw_Character, (int x, int y, unsigned int character));
EBUILTIN(void, Draw_Colourp, (int palcol));
EBUILTIN(void, Draw_Colour3f, (float r, float g, float b));
EBUILTIN(void, Draw_Colour4f, (float r, float g, float b, float a));
EBUILTIN(void, SCR_CenterPrint, (char *s));
EBUILTIN(void, S_RawAudio, (int sourceid, void *data, int speed, int samples, int channels, int width));
EBUILTIN(int, ReadInputBuffer, (void *inputbuffer, int buffersize));
EBUILTIN(int, UpdateInputBuffer, (void *inputbuffer, int bytes));
EBUILTIN(int, FS_Open, (char *name, qhandle_t *handle, int mode));
EBUILTIN(void, FS_Close, (qhandle_t handle));
EBUILTIN(int, FS_Write, (qhandle_t handle, void *data, int len));
EBUILTIN(int, FS_Read, (qhandle_t handle, void *data, int len));
EBUILTIN(int, FS_Seek, (qhandle_t handle, unsigned int offsetlow, unsigned int offsethigh));
EBUILTIN(qhandle_t, Net_TCPConnect, (char *ip, int port));
EBUILTIN(qhandle_t, Net_TCPListen, (char *ip, int port, int maxcount));
EBUILTIN(qhandle_t, Net_Accept, (qhandle_t socket, char *address, int addresssize));
EBUILTIN(int, Net_Recv, (qhandle_t socket, void *buffer, int len));
EBUILTIN(int, Net_Send, (qhandle_t socket, void *buffer, int len));
EBUILTIN(void, Net_Close, (qhandle_t socket));
#define N_WOULDBLOCK -1
#define NET_CLIENTPORT -1
#define NET_SERVERPORT -2
#ifdef Q3_VM
EBUILTIN(void, memcpy, (void *, void *, int len));
EBUILTIN(void, memmove, (void *, void *, int len));
EBUILTIN(void, memset, (void *, int, int len));
EBUILTIN(float, sqrt, (float f));
EBUILTIN(float, cos, (float f));
EBUILTIN(float, sin, (float f));
#endif
typedef qintptr_t (*export_t) (qintptr_t *args);
char *va(char *format, ...);
qintptr_t Plug_Init(qintptr_t *args);
qboolean Plug_Export(const char *name, export_t func);
void Con_Printf(const char *format, ...);
void Con_DPrintf(const char *format, ...); //not a particuarly efficient implementation, so beware.
void Sys_Errorf(const char *format, ...);
void Q_strncpyz(char *d, const char *s, int n);
#define PLUG_SHARED_BEGIN(t,p,b) \
{ \
t *p; \
char inputbuffer[8192]; \
*(b) = ReadInputBuffer(inputbuffer, sizeof(inputbuffer)); \
if (*(b)) \
p = (t*)inputbuffer; \
else \
p = NULL;
#define PLUG_SHARED_END(p,b) UpdateInputBuffer(inputbuffer, b);}
//
// qvm_api.c
//
//int vsnprintf(char *buffer, size_t maxlen, const char *format, va_list vargs);
typedef struct {
char *name;
char string[256];
char *group;
int flags;
float value;
qhandle_t handle;
int modificationcount;
} vmcvar_t;
typedef struct {
int width;
int height;
} vmvideo_t;
#ifdef _VM_H
#define vid ohnoes
#else
extern vmvideo_t vid;
#endif
#define VMCvar_SetString(c,v) \
do{ \
strcpy(c->string, v); \
c->value = (float)atof(v); \
Cvar_SetString(c->name, c->string); \
} while (0)
#define VMCvar_SetFloat(c,v) \
do { \
snprintf(c->string, sizeof(c->string), "%f", v);\
c->value = (float)(v); \
Cvar_SetFloat(c->name, c->value); \
} while(0) \
#ifndef MAX_INFO_KEY
#define MAX_INFO_KEY 64
#endif
char *Info_ValueForKey (char *s, const char *key);
void Info_RemoveKey (char *s, const char *key);
void Info_RemovePrefixedKeys (char *start, char prefix);
void Info_RemoveNonStarKeys (char *start);
void Info_SetValueForKey (char *s, const char *key, const char *value, int maxsize);
void Info_SetValueForStarKey (char *s, const char *key, const char *value, int maxsize);
#ifdef __cplusplus
}
#endif
#endif