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fteqw/engine/server
Spoike 775f6abc0f tweaks to try to get a more sane gui debug protocol.
gui debugging works with -dedicated. actual dedicated servers still not tested.
preliminary hack to support directly loading .map files without compiling. stable but buggy, not really yet worth using. attempted to rework entity lump parsing to work properly with threads.
reworked colour clears. gl_clear now clears *BEFORE* csqc is called. also, now also supports a range of colours. use 8 for black.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4818 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-07 13:34:05 +00:00
..
botlib.h Me having lots of fun with voice chat. 2010-11-15 02:40:31 +00:00
net_preparse.c bugfixes: 2014-10-11 19:39:45 +00:00
pr_cmds.c tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
pr_lua.c fix issue with more submodels than the precache model limit. bump model precache limit. 2014-09-17 03:04:08 +00:00
pr_q1qvm.c fix issue with more submodels than the precache model limit. bump model precache limit. 2014-09-17 03:04:08 +00:00
progdefs.h tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
progs.h update qccgui debugging to show current values on mouse-over, for more friendly debugging. 2015-01-02 05:20:56 +00:00
q2game.h Attempt to improve areaportal support. now networked (so visible clientside), but will probably break anyway, if doors open before players join. should also block some rtlights, although perhaps not completely. 2014-06-02 16:50:40 +00:00
q3g_public.h ------------------------------------------------------------------------ 2013-03-12 22:44:00 +00:00
savegame.c update qccgui debugging to show current values on mouse-over, for more friendly debugging. 2015-01-02 05:20:56 +00:00
server.h rewrote some master server code to isolate games. 2014-12-23 15:26:42 +00:00
sqlite3.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
sv_ccmds.c tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
sv_chat.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sv_cluster.c fix typo with menus. 2014-09-08 23:47:19 +00:00
sv_demo.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sv_ents.c warn clients when stuff will be invisible due to protocol limits. this does not include extra features, only limits. 2014-12-02 02:00:41 +00:00
sv_init.c tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
sv_main.c tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
sv_master.c sdl2 support. 2014-02-07 08:38:40 +00:00
sv_move.c fix ffov, for now. 2014-12-08 21:18:32 +00:00
sv_mvd.c rewrote some master server code to isolate games. 2014-12-23 15:26:42 +00:00
sv_nchan.c portal tweaks. prediction code can now use portals, but cannot actually predict them yet, for a couple of reasons. 2014-06-21 17:58:17 +00:00
sv_phys.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sv_rankin.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sv_send.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sv_sql.c fix ffov, for now. 2014-12-08 21:18:32 +00:00
sv_sql.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sv_sys_unix.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sv_sys_win.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sv_user.c tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
svhl_game.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
svhl_gcapi.h added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
svhl_phys.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
svhl_world.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
svq2_ents.c updated qc key codes to match 2004+ dp builds. 2014-02-11 17:51:29 +00:00
svq2_game.c update qccgui debugging to show current values on mouse-over, for more friendly debugging. 2015-01-02 05:20:56 +00:00
svq3_game.c write lightstyle changes into mvds. 2014-11-01 09:09:58 +00:00
world.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00