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fteqw/engine/client
Spoike 9cd988a836 Added csqc->ssqc requests.
Fixed up cl_indepphysics. Sending is fully independent, bar sync points.
Fixed so #if 0 works in qc code.
Fixed up error conditions in qclib when features are not supported.
The webpage generator will now refcount properly.
Fixed error conditions when using glsl shaders.
If MULTITHREAD is defined, r_loadlit will not light inside a separate thread.
We now generate VBOs for bsp objects. Shaders/rtlights don't use them yet.
Fixed up MVD/multiview playback a bit. It now looks like it works! (cl_hightrack will no longer track the same person in all views).
Fixed error conditions when attempting to download versioned csprogs.
Reduced the number of places that a q3-style marked up string is expanded. I think there are a couple places left still though. Approximated ezquake colour codes.
Memory mapped read file access in win32, where we can. Not sure about this. Lets see how things pan out.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3195 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 10:11:17 +00:00
..
anorms.h
bymorphed.h Interact properly with window managers. Fullscreen support needs testing a bit tbh. 2007-07-23 11:48:53 +00:00
bymorphed.ico
cd_linux.c fix cd stuff 2006-05-09 00:36:25 +00:00
cd_null.c
cd_sdl.c fix cd stuff 2006-05-09 00:36:25 +00:00
cd_win.c Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs. 2007-06-20 00:02:54 +00:00
cdaudio.h
cl_cam.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
cl_cg.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
cl_demo.c Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
cl_ents.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
cl_ignore.c Minor update... 2008-11-09 22:29:28 +00:00
cl_ignore.h
cl_input.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
cl_main.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
cl_master.h Big fat-off commit. 2009-04-01 22:03:56 +00:00
cl_parse.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
cl_plugin.inc Minor update... 2008-11-09 22:29:28 +00:00
cl_pred.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
cl_screen.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
cl_tent.c Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
cl_ui.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
clhl_game.c added cprint console command. 2009-04-19 00:50:42 +00:00
client.h Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
clq2_cin.c SP_#? -> CON_#? 2007-09-23 15:28:06 +00:00
clq2_ents.c d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
clq3_parse.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
clq3defs.h Minor update... 2008-11-09 22:29:28 +00:00
console.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
crosshairs.dat
fragstats.c So we can steal ezquake's fragstats files without warnings appearing 2007-08-30 18:23:57 +00:00
image.c GCC-built plugins no longer insta-crash. Go Mozilla! You rule!... 2009-04-03 07:31:54 +00:00
in_macos.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
in_morphos.c Caps lock, work! 2009-02-07 00:02:03 +00:00
in_morphos.h Added copyright header. 2007-09-09 14:28:59 +00:00
in_raw.h attempted vs2008 compile fix 2009-01-18 01:47:48 +00:00
in_sdl.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
in_win.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
input.h Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
keys.c Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
keys.h We now have a really crappy gl renderer for macosx. 2007-09-23 22:00:19 +00:00
lhfont.h
m_download.c d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
m_items.c possible sw linux build fix, add tooltip code (but no tooltip text associated with anything yet) 2009-04-19 10:50:31 +00:00
m_master.c Ruleset expanded with ruleset_allow_localvolume. Set to 0 in 'nqr' and 'strict'. Made NET_AdrToString return a non-static pointer. 2008-06-08 14:37:57 +00:00
m_mp3.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
m_multi.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
m_options.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
m_script.c Fixed warnings related to passing (char **) when (const char **) is excpected, just casting. 2007-08-20 02:13:51 +00:00
m_single.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
menu.c Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
menu.h possible sw linux build fix, add tooltip code (but no tooltip text associated with anything yet) 2009-04-19 10:50:31 +00:00
merged.h added cprint console command. 2009-04-19 00:50:42 +00:00
modelgen.h mdl version 3 support, misc fixes 2006-03-13 23:20:49 +00:00
mymad.c
net_master.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
p_classic.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
p_null.c d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
p_script.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
pr_csqc.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
pr_menu.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
q2.ico
q2anorms.h
q2m_flash.c Sigh, I suck. 2006-07-08 23:31:11 +00:00
quakedef.h Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
r_bulleten.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
r_bulleten.h
r_efrag.c d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
r_part.c My monthly commit. I wonder what I broke. 2009-03-03 01:52:30 +00:00
r_partset.c cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes 2006-06-02 17:42:36 +00:00
r_partset.h support r_particlesdesc chain loading; use r_particledesc "x;y;etc" to load multiple configs, removed shaft effect from spikeset, created new tsshaft set and added it into sets, change r_particlesdesc default to "spikeset;tsshaft" 2006-05-07 01:49:06 +00:00
render.h Big fat-off commit. 2009-04-01 22:03:56 +00:00
renderer.c added cprint console command. 2009-04-19 00:50:42 +00:00
renderque.c d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
renderque.h d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
resource.h
roq.h
roq_read.c
sbar.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
sbar.h Minor update... 2008-11-09 22:29:28 +00:00
screen.h added cprint console command. 2009-04-19 00:50:42 +00:00
skin.c Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
snd_alsa.c Try and get alsa to start up and work a bit more reliably, an impossible task, I know. 2009-05-20 17:28:15 +00:00
snd_directx.c The different aspects of directx are now activated independently from each other, allowing greater custom build control. 2009-03-07 04:37:24 +00:00
snd_dma.c Strip out some dead code 2009-05-20 17:25:48 +00:00
snd_linux.c thier -> their 2007-12-23 20:28:40 +00:00
snd_macos.c We now have a really crappy gl renderer for macosx. 2007-09-23 22:00:19 +00:00
snd_mem.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
snd_mix.c Fix a crash that happens with a too long uptime. 2007-10-03 09:09:08 +00:00
snd_mixa.s clean up mixer code, should solve some problems with popping noises, AVI sound recording needs testing 2006-05-09 07:26:14 +00:00
snd_morphos.c Added copyright header. 2007-09-09 14:28:59 +00:00
snd_mp3.c
snd_ov.c Minor update... 2008-11-09 22:29:28 +00:00
snd_sdl.c
snd_win.c SP_#? -> CON_#? 2007-09-23 15:28:06 +00:00
sound.h Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
spritegn.h
sys_dosa.s
sys_linux.c Stuff should compile a little better with GCC now. 2009-04-02 22:25:54 +00:00
sys_morphos.c I blame bigfoot 2009-04-03 06:36:00 +00:00
sys_npqtv.c Tweeked the filesystem some more, now prompts if a game directory could not be found. 2009-04-12 16:57:30 +00:00
sys_sdl.c oh hey look i can code without looking at the specs oh wait 2009-04-07 03:41:24 +00:00
sys_win.c don't flash when already the active window 2009-04-18 23:48:35 +00:00
sys_wina.s
teamplay.c s/thier/their 2007-10-05 17:43:26 +00:00
textedit.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
valid.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
vid.h No more HandlePause crap. 2007-09-23 15:20:46 +00:00
view.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
view.h d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
wad.c Minor update... 2008-11-09 22:29:28 +00:00
wad.h Big fat-off commit. 2009-04-01 22:03:56 +00:00
winamp.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
winquake.h Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
winquake.rc Big fat-off commit. 2009-04-01 22:03:56 +00:00
zqtp.c Big fat-off commit. 2009-04-01 22:03:56 +00:00