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fteqw/engine/common/cvar.c

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C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// cvar.c -- dynamic variable tracking
#include "quakedef.h"
#include "shader.h"
cvar_group_t *cvar_groups;
//static bucket_t *cvar_buckets[1024];
//static hashtable_t cvar_hash;
typedef struct {
size_t maxentries;
size_t numentries;
struct
{
const char *string;
void *data;
} entry[1];
} abucket_t;
typedef struct {
abucket_t **bucket;
unsigned int numbuckets;
} ahashtable_t; //not thread-safe
static abucket_t *cvar_buckets[1024];
static ahashtable_t cvar_hash = {cvar_buckets, countof(cvar_buckets)};
unsigned int Hash_KeyInsensitive(const char *name, unsigned int modulus);
void *AHash_GetInsensitive(ahashtable_t *table, const char *name)
{
abucket_t *b = table->bucket[Hash_KeyInsensitive(name, table->numbuckets)];
size_t i;
if (b)
for (i = 0; i < b->numentries; i++)
{
if (!strcasecmp(b->entry[i].string, name))
return b->entry[i].data;
}
return NULL;
}
void AHash_RemoveDataInsensitive(ahashtable_t *table, const char *name, void *data)
{
abucket_t *b = table->bucket[Hash_KeyInsensitive(name, table->numbuckets)];
size_t i;
for (i = 0; i < b->numentries; i++)
{
if (b->entry[i].data == data && !strcasecmp(b->entry[i].string, name))
{
//strip it.
b->numentries--;
//shift everything down.
if (b->numentries > i)
memmove(&b->entry[i], &b->entry[i+1], sizeof(*b->entry)*(b->numentries-i));
break;
}
}
}
void AHash_AddInsensitive(ahashtable_t *table, const char *name, void *data)
{
unsigned int idx = Hash_KeyInsensitive(name, table->numbuckets);
abucket_t *b = table->bucket[idx];
if (!b)
{ //nothing there!...
b = table->bucket[idx] = BZ_Malloc(sizeof(*b));
b->numentries = 0;
b->maxentries = countof(b->entry);
}
else if (b->numentries == b->maxentries)
{ //can't add anything new
size_t n = b->maxentries*2;
table->bucket[idx] = BZ_Malloc(sizeof(*b)-sizeof(b->entry) + sizeof(b->entry)*n);
memcpy(table->bucket[idx]->entry, b->entry, sizeof(b->entry[0])*b->numentries);
table->bucket[idx]->numentries = b->numentries;
table->bucket[idx]->maxentries = n;
BZ_Free(b);
b = table->bucket[idx];
}
b->entry[b->numentries].data = data;
b->entry[b->numentries].string = name;
b->numentries++;
}
void AHash_Cleanup(ahashtable_t *table)
{
size_t i;
for (i = 0; i < table->numbuckets; i++)
{
if (table->bucket[i] && !table->bucket[i]->numentries)
{
BZ_Free(table->bucket[i]);
table->bucket[i] = NULL;
}
}
}
int cvar_watched;
//cvar_t *cvar_vars;
static char *cvar_null_string = "";
static char *cvar_zero_string = "0";
static char *cvar_one_string = "1";
static char *Cvar_DefaultAlloc(char *str)
{
char *c;
if (str[0] == '\0')
return cvar_null_string;
if (str[0] == '0' && str[1] == '\0')
return cvar_zero_string;
if (str[0] == '1' && str[1] == '\0')
return cvar_one_string;
c = (char *)Z_Malloc(strlen(str)+1);
Q_strcpy(c, str);
return c;
}
void Cvar_DefaultFree(char *str)
{
if (str == cvar_null_string)
return;
else if (str == cvar_zero_string)
return;
else if (str == cvar_one_string)
return;
else
Z_Free(str);
}
/*
============
Cvar_FindVar
============
*/
cvar_t *Cvar_FindVar (const char *var_name)
{
return AHash_GetInsensitive(&cvar_hash, var_name);
/*
cvar_group_t *grp;
cvar_t *var;
for (grp=cvar_groups ; grp ; grp=grp->next)
for (var=grp->cvars ; var ; var=var->next)
{
if (!Q_strcasecmp (var_name, var->name))
return var;
if (var->name2 && !Q_strcasecmp (var_name, var->name2))
return var;
}
*/
return NULL;
}
static cvar_group_t *Cvar_FindGroup (const char *group_name)
{
cvar_group_t *grp;
for (grp=cvar_groups ; grp ; grp=grp->next)
if (!Q_strcasecmp (group_name, grp->name))
return grp;
return NULL;
}
static cvar_group_t *Cvar_GetGroup(const char *gname)
{
cvar_group_t *g;
if (!gname)
gname = "Miscilaneous vars";
g = Cvar_FindGroup(gname);
if (g)
return g;
g = (cvar_group_t*)Z_Malloc(sizeof(cvar_group_t) + strlen(gname)+1);
g->name = (char*)(g+1);
strcpy((char*)g->name, gname);
g->next = NULL;
g->next = cvar_groups;
cvar_groups = g;
return g;
}
// converts a given single cvar flag into a human readable string
static char *Cvar_FlagToName(int flag)
{
switch (flag)
{
case CVAR_ARCHIVE:
return "archive";
case CVAR_USERINFO:
return "userinfo";
case CVAR_SERVERINFO:
return "serverinfo";
case CVAR_NOSET:
return "noset";
case CVAR_MAPLATCH:
return "latch";
case CVAR_POINTER:
return "pointer";
case CVAR_NOTFROMSERVER:
return "noserver";
case CVAR_USERCREATED:
return "userset";
case CVAR_CHEAT:
return "cheat";
case CVAR_SEMICHEAT:
return "semicheat";
case CVAR_RENDERERLATCH:
return "renderlatch";
case CVAR_VIDEOLATCH:
return "videolatch";
case CVAR_SERVEROVERRIDE:
return "serverlatch";
case CVAR_RENDERERCALLBACK:
return "rendercallback";
case CVAR_NOUNSAFEEXPAND:
return "nounsafeexpand";
case CVAR_RULESETLATCH:
return "rulesetlatch";
case CVAR_SHADERSYSTEM:
return "shadersystem";
case CVAR_NOSAVE:
return "nosave";
case CVAR_TELLGAMECODE:
return "autocvar";
case CVAR_CONFIGDEFAULT:
return "";
case CVAR_NORESET:
return "noreset";
}
return NULL;
}
//lists commands, also prints restriction level
#define CLF_RAW 0x1
#define CLF_LEVEL 0x2
#define CLF_ALTNAME 0x4
#define CLF_VALUES 0x8
#define CLF_DEFAULT 0x10
#define CLF_LATCHES 0x20
#define CLF_FLAGS 0x40
#define CLF_FLAGMASK 0x80
#define CLF_CHANGEDONLY 0x100
void Cvar_List_f (void)
{
cvar_group_t *grp;
cvar_t *cmd;
char *var, *search, *gsearch;
int gnum, i, num = 0;
int listflags = 0, cvarflags = 0;
int total = 0;
char strtmp[512];
char *col;
static char *cvarlist_help =
"cvarlist list all cvars matching given parameters\n"
"Syntax: cvarlist [-FLdhlrv] [-f flag] [-g group] [cvar]\n"
" -c includes only the cvars that have been changed from their defaults\n"
" -F shows cvar flags\n"
" -L shows latched values\n"
" -a shows cvar alternate names\n"
" -d shows default cvar values\n"
" -f shows only cvars with a matching flag, more than one -f can be used\n"
" -g shows only cvar groups using wildcards in group\n"
" -h shows this help message\n"
" -l shows cvar restriction levels\n"
" -r removes group and list headers\n"
" -v shows current values\n"
" cvar indicates the cvar to show, wildcards (*,?) accepted\n"
"Cvar flags are:"
;
if (Cmd_Argc() == 1)
goto showhelp;
gsearch = search = NULL;
for (i = 1; i < Cmd_Argc(); i++)
{
var = Cmd_Argv(i);
if (*var == '-')
{
// short options
for (var++; *var; var++)
{
switch (*var)
{
case 'g':
// fix this so we can search for multiple groups
i++;
if (i >= Cmd_Argc())
{
Con_Printf("Missing parameter for -g\nUse cvarlist -h for help\n");
return;
}
gsearch = Cmd_Argv(i);
break;
case 'c':
listflags |= CLF_CHANGEDONLY;
break;
case 'a':
listflags |= CLF_ALTNAME;
break;
case 'l':
listflags |= CLF_LEVEL;
break;
case 'r':
listflags |= CLF_RAW;
break;
case 'v':
listflags |= CLF_VALUES;
break;
case 'd':
listflags |= CLF_DEFAULT;
break;
case 'L':
listflags |= CLF_LATCHES;
break;
case 'f':
{
char *tmpv;
listflags |= CLF_FLAGMASK;
i++;
if (i >= Cmd_Argc())
{
Con_Printf("Missing parameter for -f\nUse cvarlist -h for help\n");
return;
}
tmpv = Cmd_Argv(i);
for (num = 1; num <= CVAR_LASTFLAG; num <<= 1)
{
char *tmp;
tmp = Cvar_FlagToName(num);
if (tmp && !stricmp(tmp, tmpv))
{
cvarflags |= num;
break;
}
}
if (num > CVAR_LASTFLAG)
{
Con_Printf("Invalid cvar flag name\nUse cvarlist -h for help\n");
return;
}
}
break;
case 'F':
listflags |= CLF_FLAGS;
break;
case 'h':
showhelp:
// list options
Con_Printf("%s", cvarlist_help);
for (num = 1; num <= CVAR_LASTFLAG; num <<= 1)
{
// no point caring about the content of var at this point
var = Cvar_FlagToName(num);
if (var)
Con_Printf(" %s", var);
}
Con_Printf("\n\n");
return;
case '-':
break;
default:
Con_Printf("Invalid option for cvarlist\nUse cvarlist -h for help\n");
return;
}
}
}
else
search = var;
}
// this is sane.. hopefully
if (gsearch)
Q_strlwr(gsearch);
if (search)
Q_strlwr(search);
for (grp=cvar_groups ; grp ; grp=grp->next)
{
// list only cvars with group search substring
if (gsearch)
{
Q_strncpyz(strtmp, grp->name, 512);
Q_strlwr(strtmp);
if (!wildcmp(gsearch, strtmp))
continue;
}
gnum = 0;
for (cmd=grp->cvars ; cmd ; cmd=cmd->next)
{
// list only non-restricted cvars
if ((cmd->restriction?cmd->restriction:rcon_level.ival) > Cmd_ExecLevel)
continue;
// list only cvars with search substring
if (search)
{
Q_strncpyz(strtmp, cmd->name, 512);
Q_strlwr(strtmp);
if (!wildcmp(search, strtmp))
{
if (cmd->name2)
{
Q_strncpyz(strtmp, cmd->name2, 512);
Q_strlwr(strtmp);
if (!wildcmp(search, strtmp))
continue;
}
else
continue;
}
}
// list only cvars with matching flags
if ((listflags & CLF_FLAGMASK) && !(cmd->flags & cvarflags))
continue;
if ((listflags & CLF_CHANGEDONLY) && ((cmd->flags & (CVAR_NOSET|CVAR_NOSAVE)) || (cmd->defaultstr && !strcmp(cmd->string, cmd->defaultstr))))
continue;
// print cvar list header
if (!(listflags & CLF_RAW) && !num)
Con_TPrintf("^aCVar list:\n");
// print group header
if (!(listflags & CLF_RAW) && !gnum)
Con_Printf("^a%s --\n", grp->name);
// print restriction level
if (listflags & CLF_LEVEL)
Con_Printf("(%i) ", cmd->restriction);
// print cvar name
if (!cmd->defaultstr || !strcmp(cmd->string, cmd->defaultstr))
col = S_COLOR_GREEN; //cvar has default value, woo.
else if (cmd->flags & CVAR_ARCHIVE)
col = S_COLOR_RED; //cvar will persist. oh noes.
else
col = S_COLOR_YELLOW; //cvar is changed, but won't be saved to a config so w/e.
if (cmd->flags & CVAR_NOUNSAFEEXPAND)
Con_Printf("^[%s%s\\type\\%s\\tip\\"S_COLOR_YELLOW"%s^]", col, cmd->name, cmd->name, cmd->description?cmd->description:""); //cvar is changed, but won't be saved to a config so w/e.
else
Con_Printf("^[%s%s\\type\\%s %s\\tip\\Default: %s\nCurrent: %s\n\n"S_COLOR_YELLOW"%s^]", col, cmd->name, cmd->name,cmd->string, cmd->defaultstr,cmd->string, cmd->description?cmd->description:""); //cvar is changed, but won't be saved to a config so w/e.
total++;
// print current value
if (cmd->flags & CVAR_NOUNSAFEEXPAND)
;
else
{
if (listflags & CLF_VALUES)
{
if (*cmd->string)
Con_Printf(" %s", cmd->string);
}
// print default value
if (cmd->defaultstr && (listflags & CLF_DEFAULT))
Con_Printf(", default \"%s\"", cmd->defaultstr);
}
// print alternate name
if ((listflags & CLF_ALTNAME) && cmd->name2)
Con_Printf(", alternate %s", cmd->name2);
// print cvar flags
if (listflags & CLF_FLAGS)
{
for (i = 1; i <= CVAR_LASTFLAG; i <<= 1)
{
if (i & cmd->flags)
{
var = Cvar_FlagToName(i);
if (var)
Con_Printf(" %s", var);
}
}
}
// print latched value
if (listflags & CLF_LATCHES)
{
if (cmd->flags & CVAR_NOUNSAFEEXPAND)
;
else if (cmd->latched_string)
Con_Printf(", latched as \"%s\"", cmd->latched_string);
}
// print new line to finish individual cvar
Con_Printf("\n");
num++;
gnum++;
}
// print new line to seperate groups
if (!(listflags & CLF_RAW) && gnum)
Con_Printf("\n");
}
if (search && !strcmp(search, "*"))
Con_Printf("%i cvars\n", total);
}
//default values are meant to be constants.
//sometimes that just doesn't make sense.
//so provide a safe way to change it (MUST be initialised to NULL so that it doesn't get freed)
void Cvar_SetEngineDefault(cvar_t *var, char *val)
{
qboolean wasdefault = (var->defaultstr == var->enginevalue);
Z_Free(var->enginevalue);
if (val)
var->enginevalue = Z_StrDup(val);
else
var->enginevalue = NULL;
if (wasdefault)
var->defaultstr = var->enginevalue;
}
void Cvar_LockDefaults_f(void)
{
cvar_group_t *grp;
cvar_t *cmd;
for (grp=cvar_groups ; grp ; grp=grp->next)
{
for (cmd=grp->cvars ; cmd ; cmd=cmd->next)
{
if (cmd->flags & (CVAR_NOSET | CVAR_CHEAT))
continue;
if (strcmp(cmd->string, cmd->defaultstr))
{
if (cmd->defaultstr != cmd->enginevalue)
Cvar_DefaultFree(cmd->defaultstr);
cmd->defaultstr = Cvar_DefaultAlloc(cmd->string);
}
}
}
}
void Cvar_PurgeDefaults_f(void)
{
cvar_group_t *grp;
cvar_t *cmd;
for (grp=cvar_groups ; grp ; grp=grp->next)
{
for (cmd=grp->cvars ; cmd ; cmd=cmd->next)
{
if (!cmd->enginevalue)
continue; //can't reset the cvar's default if its an engine cvar.
if (cmd->flags & CVAR_NOSET)
continue;
if (cmd->defaultstr != cmd->enginevalue)
{
Cvar_DefaultFree(cmd->defaultstr);
cmd->defaultstr = cmd->enginevalue;
}
}
}
}
//we're changing games. reset everything to engine defaults and kill all user cvars
static void Cvar_Free(cvar_t *tbf);
void Cvar_GamedirChange(void)
{
cvar_t *var, **link;
cvar_group_t *grp;
for (grp = cvar_groups; grp; grp = grp->next)
{
for (link = &grp->cvars; (var=*link); )
{
if (var->flags & CVAR_NORESET)
; //don't reset it (nor kill it).
else if (var->enginevalue)
Cvar_ForceSet(var, var->enginevalue);
else if (var->flags & CVAR_POINTER)
{
*link = var->next;
Z_Free(var->string);
if (var->defaultstr != var->enginevalue)
Cvar_DefaultFree(var->defaultstr);
if (var->latched_string)
Z_Free(var->latched_string);
if (var->name)
AHash_RemoveDataInsensitive(&cvar_hash, var->name, var);
if (var->name2)
AHash_RemoveDataInsensitive(&cvar_hash, var->name2, var);
Z_Free(var);
continue;
}
link = &(*link)->next;
}
}
}
void Cvar_ResetAll_f(void)
{
cvar_group_t *grp;
cvar_t *var;
unsigned int bitmask; //the bits to care about
unsigned int bitmaskvalue; //must match this value
char *cmd = Cmd_Argv(0);
if (!Q_strcasecmp(cmd, "cvar_resettodefaults_saveonly"))
bitmask = CVAR_NORESET|CVAR_NOSET|CVAR_SAVE, bitmaskvalue = CVAR_SAVE;
else if (!Q_strcasecmp(cmd, "cvar_resettodefaults_nosaveonly"))
bitmask = CVAR_NORESET|CVAR_NOSET|CVAR_SAVE, bitmaskvalue = 0;
else //others...
bitmask = CVAR_NORESET|CVAR_NOSET, bitmaskvalue = 0;
for (grp=cvar_groups ; grp ; grp=grp->next)
{
for (var=grp->cvars ; var ; var=var->next)
{
if (!var->enginevalue)
continue; //can't reset the cvar's default if its an engine cvar.
if ((var->flags & bitmask) != bitmaskvalue)
continue;
if (var->defaultstr != var->enginevalue)
{
Cvar_DefaultFree(var->defaultstr);
var->defaultstr = var->enginevalue;
}
}
}
}
#define CRF_ALTNAME 0x1
void Cvar_Reset_f (void)
{
cvar_group_t *grp;
cvar_t *cmd;
int i, listflags=0, exclflags;
char *var;
char *search, *gsearch;
char strtmp[512];
char *resetval;
char *pendingval;
search = gsearch = NULL;
exclflags = 0;
// parse command line options
for (i = 1; i < Cmd_Argc(); i++)
{
var = Cmd_Argv(i);
if (*var == '-')
{
// short options
for (var++; *var; var++)
{
switch (*var)
{
case 'a':
listflags |= CRF_ALTNAME;
break;
case 'g':
// fix this so we can search for multiple groups
i++;
if (i >= Cmd_Argc())
{
Con_Printf("Missing parameter for -g\nUse cvarlist -h for help\n");
return;
}
gsearch = Cmd_Argv(i);
break;
case 'u':
exclflags |= CVAR_USERCREATED;
case 'h':
Con_Printf("cvarreset resets all cvars to default values matching given parameters\n"
"Syntax: cvarreset [-ahu] (-g group)/cvar\n"
" -a matches cvar against alternate cvar names\n"
" -g matches using wildcards in group\n"
" -h shows this help message\n"
" -u excludes user cvars\n"
" cvar indicates the cvars to reset, wildcards (*, ?) accepted\n"
"A -g or cvar is required\n");
return;
default:
Con_Printf("Invalid option for cvarreset\nUse cvarreset -h for help\n");
return;
}
}
}
else
search = var;
}
if (!search && !gsearch)
{
Con_Printf("No group or cvars given\nUse cvarreset -h for help\n");
return;
}
// this should be sane.. hopefully
if (search)
Q_strlwr(search);
if (gsearch)
Q_strlwr(gsearch);
if (search && !strcmp(search, "*"))
search = NULL;
if (gsearch && !strcmp(gsearch, "*"))
gsearch = NULL;
for (grp=cvar_groups ; grp ; grp=grp->next)
{
if (gsearch)
{
Q_strncpyz(strtmp, grp->name, 512);
Q_strlwr(strtmp);
if (!wildcmp(gsearch, strtmp))
continue;
}
for (cmd=grp->cvars ; cmd ; cmd=cmd->next)
{
// reset only non-restricted cvars
if ((cmd->restriction?cmd->restriction:rcon_level.ival) > Cmd_ExecLevel)
continue;
// don't reset cvars with matched flags
if (exclflags & cmd->flags)
continue;
// reset only cvars with search substring
if (search)
{
Q_strncpyz(strtmp, cmd->name, 512);
Q_strlwr(strtmp);
if (!wildcmp(search, strtmp))
{
if ((listflags & CRF_ALTNAME) && cmd->name2)
{
Q_strncpyz(strtmp, cmd->name2, 512);
Q_strlwr(strtmp);
if (!wildcmp(search, strtmp))
continue;
}
else
continue;
}
}
if ((cmd->flags & CVAR_NOSET) && !search)
continue;
if (cmd->flags & CVAR_NORESET)
continue;
// reset cvar to default only if its okay to do so
if (cmd->defaultstr)
resetval = cmd->defaultstr;
else if (cmd->enginevalue)
resetval = cmd->enginevalue;
else
continue; //no idea what to reset it to.
pendingval = cmd->string;
if (cmd->latched_string)
pendingval = cmd->latched_string;
if (strcmp(resetval, pendingval))
Cvar_Set(cmd, resetval);
}
}
}
/*
============
Cvar_VariableValue
============
*/
float Cvar_VariableValue (const char *var_name)
{
cvar_t *var;
var = Cvar_FindVar (var_name);
if (!var)
return 0;
return Q_atof (var->string);
}
/*
============
Cvar_VariableString
============
*/
char *Cvar_VariableString (const char *var_name)
{
cvar_t *var;
var = Cvar_FindVar (var_name);
if (!var)
return cvar_null_string;
return var->string;
}
void Cvar_SetNamed (const char *var_name, const char *newvalue)
{
cvar_t *var;
var = Cvar_FindVar (var_name);
if (!var)
return;
Cvar_Set(var, newvalue);
}
/*
============
Cvar_CompleteVariable
============
*/
/* moved to cmd_compleatevariable
char *Cvar_CompleteVariable (char *partial)
{
cvar_group_t *grp;
cvar_t *cvar;
int len;
len = Q_strlen(partial);
if (!len)
return NULL;
// check exact match
for (grp=cvar_groups ; grp ; grp=grp->next)
for (cvar=grp->cvars ; cvar ; cvar=cvar->next)
if (!strcmp (partial,cvar->name))
return cvar->name;
// check partial match
for (grp=cvar_groups ; grp ; grp=grp->next)
for (cvar=grp->cvars ; cvar ; cvar=cvar->next)
if (!Q_strncmp (partial,cvar->name, len))
return cvar->name;
return NULL;
}
*/
static qboolean cvar_archivedvaluechanged;
qboolean Cvar_UnsavedArchive(void)
{
return cvar_archivedvaluechanged;
}
void Cvar_ConfigChanged(void)
{
cvar_archivedvaluechanged = true;
}
void Cvar_Saved(void)
{
cvar_archivedvaluechanged = false;
}
/*
============
Cvar_Set
============
*/
static cvar_t *Cvar_SetCore (cvar_t *var, const char *value, qboolean force)
{ //fixme: force should probably be a latch bitmask
char *latch=NULL;
qboolean changed;
COM_AssertMainThread("Cvar_SetCore");
if (!var)
return NULL;
if ((var->flags & CVAR_WATCHED) || cvar_watched == 2)
Con_Printf("Cvar Set: %s to %s\n", var->name, value);
if ((var->flags & CVAR_NOSET) && !force)
{
Con_Printf ("variable %s is readonly\n", var->name);
return NULL;
}
if (!value)
value = var->defaultstr;
if (force)
;
else if (0)//var->flags & CVAR_SERVEROVERRIDE && !force)
latch = "variable %s is under server control - latched\n";
else if (var->flags & CVAR_MAPLATCH && (sv_state || cls_state))
latch = "variable %s is latched and will be applied for the start of the next map\n";
// else if (var->flags & CVAR_LATCHFLUSH)
// latch = "variable %s is latched (type flush)\n";
#ifdef HAVE_CLIENT
else if (var->flags & CVAR_VIDEOLATCH && qrenderer != QR_NONE)
latch = "variable %s will be changed after a vid_restart\n";
else if (var->flags & CVAR_RENDERERLATCH && qrenderer != QR_NONE)
latch = "variable %s will be changed after a vid_reload\n";
#endif
else if (var->flags & CVAR_RULESETLATCH)
latch = "variable %s is latched due to current ruleset\n";
#ifdef HAVE_CLIENT
else if (var->flags & CVAR_CHEAT && !cls.allow_cheats && cls.state)
latch = "variable %s is a cheat variable - latched\n";
else if (var->flags & CVAR_SEMICHEAT && !cls.allow_semicheats && cls.state)
latch = "variable %s is a cheat variable - latched\n";
#endif
if ((var->flags & CVAR_WARNONCHANGE) && cl_warncmd.ival)
{
if (var->defaultstr && strcmp(var->defaultstr, value)) //warn if its different from the default
if (!var->enginevalue || strcmp(var->enginevalue, value)) //unless it matches the ENGINE's default, in which case its probably still okay.
Con_Printf (CON_WARNING"WARNING: %s has been set to \"%s\". This is NOT recommended!\n", var->name, value);
}
if (latch)
{
if (cl_warncmd.value)
{ //FIXME: flag that there's a latched cvar instead of spamming prints.
//FIXME: apply pending rendererlatches vith a vid_reload when leaving the console/menu.
if (var->latched_string)
{ //already latched
if (strcmp(var->latched_string, value))
Con_Printf (latch, var->name);
}
else
{ //new latch
if (strcmp(var->string, value))
Con_Printf (latch, var->name);
}
}
if (var->latched_string && !strcmp(var->latched_string, value)) //no point, this would force the same
return NULL;
Cvar_ConfigChanged();
if (var->latched_string)
Z_Free(var->latched_string);
if (!strcmp(var->string, value)) //latch to the original value? remove the latch.
{
var->latched_string = NULL;
return NULL;
}
var->latched_string = (char*)Z_Malloc(strlen(value)+1);
strcpy(var->latched_string, value);
return NULL;
}
#ifdef HAVE_SERVER
if (var->flags & CVAR_SERVERINFO)
{
InfoBuf_SetKey (&svs.info, var->name, value);
}
#endif
#ifdef HAVE_CLIENT
if (var->flags & CVAR_SHADERSYSTEM)
{
if (var->string && value)
if (strcmp(var->string, value))
Shader_NeedReload(false);
}
if (var->flags & CVAR_USERINFO)
{
char *old = InfoBuf_ValueForKey(&cls.userinfo[0], var->name);
if (strcmp(old, value)) //only spam the server if it actually changed
{ //this helps with config execs
InfoBuf_SetKey (&cls.userinfo[0], var->name, value);
}
}
#endif
latch = var->string;//save off the old value (so cvar_set(var, var->string) works)
changed = (!latch) || strcmp(latch, value);
var->flags &= ~CVAR_TEAMPLAYTAINT;
if (changed)
{
var->string = Z_StrDup (value);
var->value = Q_atof (var->string);
var->ival = Q_atoi (var->string);
{
char *str = COM_Parse(var->string);
var->vec4[0] = atof(com_token);
str = COM_Parse(str);
var->vec4[1] = atof(com_token);
str = COM_Parse(str);
var->vec4[2] = atof(com_token);
if (!str || !*str)
var->vec4[3] = 1;
else
{
str = COM_Parse(str);
var->vec4[3] = atof(com_token);
}
}
if (latch)
{ //don't do this on registration.
var->modified=true; //only modified if it changed.
var->modifiedcount++;
if (var->callback)
var->callback(var, latch);
if (var->flags & CVAR_TELLGAMECODE)
{
#ifdef HAVE_SERVER
SVQ1_CvarChanged(var);
#endif
#ifdef HAVE_CLIENT
#ifdef MENU_DAT
MP_CvarChanged(var);
#endif
#ifdef CSQC_DAT
CSQC_CvarChanged(var);
#endif
#endif
}
}
if ((var->flags & CVAR_ARCHIVE) && !(var->flags & CVAR_SERVEROVERRIDE) && cl_warncmd.ival)
{
if (var->latched_string)
{
if (strcmp(var->latched_string, value))
Cvar_ConfigChanged();
}
else
{
if (!latch || strcmp(latch, value))
Cvar_ConfigChanged();
}
}
Z_Free (latch); // free the old value string
}
if (var->latched_string) //we may as well have this here.
{
Z_Free(var->latched_string);
var->latched_string = NULL;
}
return var;
}
qboolean Cvar_ApplyLatchFlag(cvar_t *var, char *value, unsigned int newflag, unsigned int ignoreflags)
{
qboolean result = true;
char *latch;
var->flags &= ~newflag;
latch = var->latched_string;
var->latched_string = NULL;
if (!latch)
{
#ifdef warningmsg
#pragma warningmsg("this means the callback will never be called")
#endif
latch = Z_StrDup(var->string);
// var->string = NULL;
}
ignoreflags = var->flags & ignoreflags; //figure out which latching flags we're ignoring
var->flags -= ignoreflags; //and clear them
Cvar_ForceSet(var, value);
var->flags |= ignoreflags; //give them back.
if (var->latched_string)
{ //something else latched it
Z_Free(var->latched_string);
var->latched_string = NULL;
result = false;
}
else
var->flags |= newflag;
if (latch)
{
if (!strcmp(var->string, latch))
Z_Free(latch); //don't allow a latch to be the same as the current value
else
var->latched_string = latch;
}
return result;
}
#ifdef HAVE_CLIENT
void Cvar_ForceCheatVars(qboolean semicheats, qboolean absolutecheats)
{ //this either unlatches if the cheat type is allowed, or enforces a default for full cheats and blank for semicheats.
//this is clientside only.
//if a value is enforced, it is latched to the old value.
cvar_group_t *grp;
cvar_t *var;
char *latch;
for (grp=cvar_groups ; grp ; grp=grp->next)
for (var=grp->cvars ; var ; var=var->next)
{
if (!(var->flags & (CVAR_CHEAT|CVAR_SEMICHEAT)))
continue;
if (var->flags & CVAR_SERVEROVERRIDE) //server has control over it. don't force it away.
continue;
latch = var->latched_string;
var->latched_string = NULL;
if (!latch)
latch = Z_StrDup(var->string);
if (var->flags & CVAR_CHEAT)
{
if (!absolutecheats)
{
if (var->enginevalue)
Cvar_ForceSet(var, var->enginevalue);
else
Cvar_ForceSet(var, var->defaultstr);
}
else
Cvar_ForceSet(var, latch);
}
else if (var->flags & CVAR_SEMICHEAT)
{
if (var->flags & CVAR_RULESETLATCH)
; //this is too problematic. the ruleset should cover it.
else if (!semicheats)
Cvar_ForceSet(var, "");
else
Cvar_ForceSet(var, latch);
}
if (latch)
{
if (!strcmp(var->string, latch))
Z_Free(latch);
else
var->latched_string = latch;
}
}
Validation_Apply_Ruleset();
}
#endif
int Cvar_ApplyLatches(int latchflag, qboolean clearflag)
{
int result = 0;
cvar_group_t *grp;
cvar_t *var;
int mask = ~0;
int of;
if (clearflag) //these flags are cleared from cvars.
mask = ~latchflag;
for (grp=cvar_groups ; grp ; grp=grp->next)
for (var=grp->cvars ; var ; var=var->next)
{
if (var->flags & latchflag)
{
if (var->latched_string)
{
of = var->flags;
var->flags &= ~latchflag;
Cvar_Set(var, var->latched_string);
var->flags = of;
result++;
}
var->flags &= mask;
}
}
return result;
}
cvar_t *Cvar_Set (cvar_t *var, const char *value)
{
return Cvar_SetCore(var, value, false);
}
cvar_t *Cvar_ForceSet (cvar_t *var, const char *value)
{
return Cvar_SetCore(var, value, true);
}
/*
============
Cvar_SetValue
============
*/
void Cvar_SetValue (cvar_t *var, float value)
{
char val[32];
char *e, *p;
// if (value == (int)value)
// sprintf (val, "%i",(int)value); //make it look nicer.
// else
sprintf (val, "%f",value);
p = strchr(val, '.');
if (p)
{
e = p + strlen(p);
while (e > p && e[-1] == '0')
e--;
if (e[-1] == '.')
e--;
*e = 0;
}
Cvar_Set (var, val);
}
void Cvar_ForceSetValue (cvar_t *var, float value)
{
char val[32];
// if (value == (int)value)
// sprintf (val, "%i",(int)value); //make it look nicer.
// else
sprintf (val, "%g",value);
Cvar_ForceSet (var, val);
}
static void Cvar_Free(cvar_t *tbf)
{
cvar_t *var;
cvar_group_t *grp;
if (!(tbf->flags & CVAR_POINTER))
return; //only freeable if it was a pointer to begin with.
for (grp=cvar_groups ; grp ; grp=grp->next)
{
if (grp->cvars == tbf)
{
grp->cvars = tbf->next;
goto unlinked;
}
if (grp->cvars)
for (var=grp->cvars ; var->next ; var=var->next)
{
if (var->next == tbf)
{
var->next = tbf->next;
goto unlinked;
}
}
}
unlinked:
Z_Free(tbf->string);
if (tbf->defaultstr != tbf->enginevalue)
Cvar_DefaultFree(tbf->defaultstr);
if (tbf->latched_string)
Z_Free(tbf->latched_string);
AHash_RemoveDataInsensitive(&cvar_hash, tbf->name, tbf);
if (tbf->name2)
AHash_RemoveDataInsensitive(&cvar_hash, tbf->name2, tbf);
Z_Free(tbf);
}
/*
============
Cvar_RegisterVariable
Adds a freestanding variable to the variable list.
============
*/
qboolean Cvar_Register (cvar_t *variable, const char *groupname)
{
cvar_t *old;
cvar_group_t *group;
char *initial;
if (variable->defaultstr)
initial = variable->defaultstr;
else if (variable->enginevalue)
initial = variable->enginevalue;
else if (variable->string)
initial = variable->string;
else
initial = "";
// check to see if it has already been defined
old = Cvar_FindVar (variable->name);
if (!old && variable->name2)
old = Cvar_FindVar (variable->name2);
if (old)
{
if ((old->flags & CVAR_POINTER) && !(variable->flags & CVAR_POINTER))
{
group = Cvar_GetGroup(groupname);
variable->modified = old->modified;
variable->modifiedcount = old->modifiedcount;
variable->flags |= (old->flags & CVAR_ARCHIVE);
// link the variable in
variable->next = group->cvars;
variable->restriction = old->restriction; //exe registered vars
group->cvars = variable;
// make sure it can be zfreed
variable->string = (char*)Z_Malloc (1);
//cheat prevention - engine set default is the one that stays.
if (initial != variable->enginevalue)
variable->defaultstr = Cvar_DefaultAlloc(initial);
else
variable->defaultstr = initial;
// set it through the function to be consistant
if (old->latched_string)
Cvar_SetCore (variable, old->latched_string, true);
else
Cvar_SetCore (variable, old->string, true);
Cvar_Free(old);
AHash_AddInsensitive(&cvar_hash, variable->name, variable);
if (variable->name2)
AHash_AddInsensitive(&cvar_hash, variable->name2, variable);
return true;
}
Con_Printf ("Can't register variable %s, already defined\n", variable->name);
return false;
}
// check for overlap with a command
if (Cmd_Exists (variable->name))
{
Con_Printf ("Cvar_RegisterVariable: %s is a command\n", variable->name);
return false;
}
if (variable->name2 && (Cmd_Exists (variable->name2) || Cvar_FindVar (variable->name2)))
{
Con_Printf ("Cvar_RegisterVariable: %s is a command/exists\n", variable->name2);
variable->name2 = NULL;
}
group = Cvar_GetGroup(groupname);
// link the variable in
variable->next = group->cvars;
variable->restriction = 0; //exe registered vars
group->cvars = variable;
AHash_AddInsensitive(&cvar_hash, variable->name, variable);
if (variable->name2)
AHash_AddInsensitive(&cvar_hash, variable->name2, variable);
variable->string = NULL;
if (initial != variable->enginevalue)
variable->defaultstr = Cvar_DefaultAlloc(initial);
else
variable->defaultstr = initial;
// set it through the function to be consistant
Cvar_SetCore (variable, initial, true);
return true;
}
cvar_t *Cvar_Get2(const char *name, const char *defaultvalue, int flags, const char *description, const char *group)
{
cvar_t *var;
var = Cvar_FindVar(name);
if (var)
{
#ifdef HAVE_CLIENT
if ((flags & CVAR_USERINFO) && !(var->flags & CVAR_USERINFO))
{
var->flags |= CVAR_USERINFO;
InfoBuf_SetKey(&cls.userinfo[0], var->name, var->string);
}
#endif
#ifdef HAVE_SERVER
if ((flags & CVAR_SERVERINFO) && !(var->flags & CVAR_SERVERINFO))
{
var->flags |= CVAR_SERVERINFO;
InfoBuf_SetKey (&svs.info, var->name, var->string);
}
#endif
return var;
}
if (!description || !*description)
description = NULL;
//don't allow cvars with certain funny chars in their name. ever. such things get really messy when saved in configs or whatever.
if (!*name || strchr(name, '\"') || strchr(name, '^') || strchr(name, '$') || strchr(name, ' ') || strchr(name, '\t') || strchr(name, '\r') || strchr(name, '\n') || strchr(name, ';'))
return NULL;
var = (cvar_t*)Z_Malloc(sizeof(cvar_t)+strlen(name)+1+(description?(strlen(description)+1):0));
var->name = (char *)(var+1);
strcpy(var->name, name);
var->string = (char*)defaultvalue;
var->flags = flags|CVAR_POINTER|CVAR_USERCREATED;
var->modifiedcount = 1; //this counter always starts at 1, for q3 compat
if (description)
{
char *desc = var->name+strlen(var->name)+1;
strcpy(desc, description);
var->description = desc;
}
if (!Cvar_Register(var, group))
{
Z_Free(var);
return NULL;
}
return var;
}
//prevent the client from altering the cvar until they change map or the server resets the var to the default.
void Cvar_LockFromServer(cvar_t *var, const char *str)
{
char *oldlatch;
if (!(var->flags & CVAR_SERVEROVERRIDE))
{
Con_DPrintf("Server taking control of cvar %s (%s)\n", var->name, str);
var->flags |= CVAR_SERVEROVERRIDE;
}
oldlatch = var->latched_string;
if (oldlatch) //maintaining control
var->latched_string = NULL;
else //taking control
{
oldlatch = (char*)Z_Malloc(strlen(var->string)+1);
strcpy(oldlatch, var->string);
}
Cvar_SetCore (var, str, true); //will use all, quote included
var->latched_string = oldlatch; //keep track of the original value.
}
/*
============
Cvar_Command
Handles variable inspection and changing from the console
============
*/
qboolean Cvar_Command (cvar_t *v, int level)
{
char *str;
char buffer[65536];
int olev;
// check variables
if (!v)
return false;
if (level==RESTRICT_TEAMPLAY || (v->restriction?v->restriction:rcon_level.ival) > level)
{
Con_TPrintf ("You do not have the priveledges for %s\n", v->name);
return true;
}
if (v->flags & CVAR_NOTFROMSERVER && Cmd_IsInsecure())
{
Con_TPrintf ("Server tried setting %s cvar\n", v->name);
return true;
}
// perform a variable print or set
if (Cmd_Argc() == 1)
{
if (v->latched_string)
{
if (v->flags & CVAR_MAPLATCH)
{
Con_TPrintf ("\"%s\" is currently \"%s\"\n", v->name, COM_QuotedString(v->string, buffer, sizeof(buffer), true));
Con_TPrintf ("Will be changed to \"%s\" on the next map\n", COM_QuotedString(v->latched_string, buffer, sizeof(buffer), true));
}
else if (v->flags & CVAR_VIDEOLATCH)
{
Con_TPrintf ("\"%s\" is \"%s\"\n", v->name, COM_QuotedString(v->string, buffer, sizeof(buffer), true));
Con_TPrintf ("Will be changed to \"%s\" on vid_restart\n", COM_QuotedString(v->latched_string, buffer, sizeof(buffer), true));
}
else if (v->flags & CVAR_RENDERERLATCH)
{
Con_TPrintf ("\"%s\" is \"%s\"\n", v->name, COM_QuotedString(v->string, buffer, sizeof(buffer), true));
Con_TPrintf ("Will be changed to \"%s\" on vid_reload\n", COM_QuotedString(v->latched_string, buffer, sizeof(buffer), true));
}
else
{
Con_TPrintf ("\"%s\" is \"%s\"\n", v->name, COM_QuotedString(v->latched_string, buffer, sizeof(buffer), true));
Con_TPrintf ("Effective value is \"%s\"\n", COM_QuotedString(v->string, buffer, sizeof(buffer), true));
}
if (v->defaultstr)
Con_TPrintf("Default: \"%s\"\n", COM_QuotedString(v->defaultstr, buffer, sizeof(buffer), true));
}
else
{
if (v->defaultstr && !strcmp(v->string, v->defaultstr))
Con_TPrintf ("\"%s\" is \"%s\" (default)\n", v->name, COM_QuotedString(v->string, buffer, sizeof(buffer), true));
else
{
Con_TPrintf ("\"%s\" is \"%s\"\n", v->name, COM_QuotedString(v->string, buffer, sizeof(buffer), true));
if (v->defaultstr)
Con_TPrintf("Default: \"%s\"\n", COM_QuotedString(v->defaultstr, buffer, sizeof(buffer), true));
}
}
return true;
}
if (Cmd_Argc() == 2)
str = Cmd_Argv(1);
else
str = Cmd_Args();
if (v->flags & CVAR_NOSET)
{
if (cl_warncmd.value || developer.value)
Con_TPrintf ("Cvar %s may not be set via the console\n", v->name);
return true;
}
olev = Cmd_ExecLevel;
Cmd_ExecLevel = level;
#ifdef HAVE_CLIENT
if (v->flags & CVAR_USERINFO)
{
int seat = CL_TargettedSplit(true);
if (Cmd_FromGamecode() && cls.protocol == CP_QUAKEWORLD)
{ //don't bother even changing the cvar locally, just update the server's version.
//fixme: quake2/quake3 latching.
CL_SendSeatClientCommand(true, seat, "setinfo %s %s", v->name, COM_QuotedString(str, buffer, sizeof(buffer), false));
}
else
CL_SetInfo(seat, v->name, str);
Cmd_ExecLevel = olev;
return true;
}
if (v->flags & CVAR_SERVEROVERRIDE)
{
if (Cmd_FromGamecode())
{
if (!v->defaultstr || !strcmp(v->defaultstr, str)) //returning to default
{
v->flags &= ~CVAR_SERVEROVERRIDE;
if (v->latched_string)
str = v->latched_string; //set to the latched
}
else
{
Cvar_LockFromServer(v, str);
Cmd_ExecLevel = olev;
return true;
}
}
//let cvar_set latch if needed.
}
else if (Cmd_FromGamecode())
{//it's not latched yet
if (v->defaultstr && strcmp(v->defaultstr, str))
{ //lock the cvar, unless it's going to it's default value.
Cvar_LockFromServer(v, str);
Cmd_ExecLevel = olev;
return true;
}
}
#endif
Cmd_ExecLevel = 0;//just to try to detect any bugs that could happen from this
Cvar_Set (v, str); //will use all, quote included
Cmd_ExecLevel = olev;
return true;
}
static char *Cvar_AddDescription(char *buffer, size_t sizeofbuffer, const char *line, const char *cvardesc)
{
if (!cvardesc || !*cvardesc || strlen(line)+100 > sizeofbuffer)
Q_snprintfz(buffer, sizeofbuffer, "%s\n", line);
else
{
//fixme: de-funstring.
char *out = buffer, *outend = out+sizeofbuffer-2; // 2 for \n\0
int i,pad;
Q_snprintfz(out, outend-out, "%s", line);
out += strlen(out);
pad = (strlen(line)+8) & ~7;
if (pad < 24)
pad = 24;
for(i = out-buffer; i < pad; i++)
*out++ = ' ';
*out++ = '/';
*out++ = '/';
for (;;)
{
if (!*cvardesc || out == outend)
{
*out++ = '\n';
break;
}
if (*cvardesc == '\n')
{
cvardesc++;
*out++ = '\n';
if (out + pad + 2 >= outend)
break;
for(i = 0; i < pad; i++)
*out++ = ' ';
*out++ = '/';
*out++ = '/';
}
else
*out++ = *cvardesc++;
}
*out = 0;
}
return buffer;
}
/*
============
Cvar_WriteVariables
Writes lines containing "set variable value" for all variables
with the archive flag set to true.
============
*/
void Cvar_WriteVariables (vfsfile_t *f, qboolean all)
{
qboolean writtengroupheader;
cvar_group_t *grp;
cvar_t *var;
char *val;
char *s;
char buffer[65536];
for (grp=cvar_groups ; grp ; grp=grp->next)
{
writtengroupheader = false;
for (var = grp->cvars ; var ; var = var->next)
if (var->flags & CVAR_ARCHIVE || (all && var != &cl_warncmd))
{
//yeah, don't force-save readonly cvars.
if (var->flags & (CVAR_NOSET|CVAR_NOSAVE))
continue;
if (!writtengroupheader)
{
writtengroupheader = true;
s = va("\n// %s\n", grp->name);
VFS_WRITE(f, s, strlen(s));
}
val = var->string; //latched vars should act differently.
if (var->latched_string)
val = var->latched_string;
if (var->flags & CVAR_USERCREATED)
{
if (var->flags & CVAR_ARCHIVE)
s = va("seta %s %s", var->name, COM_QuotedString(val, buffer, sizeof(buffer), false));
else
s = va("set %s %s", var->name, COM_QuotedString(val, buffer, sizeof(buffer), false));
}
else
s = va("%s %s", var->name, COM_QuotedString(val, buffer, sizeof(buffer), false));
s = Cvar_AddDescription(buffer, sizeof(buffer), s, var->description);
VFS_WRITE(f, s, strlen(s));
}
}
}
void Cvar_Hook(cvar_t *cvar, void (QDECL *callback) (struct cvar_s *var, char *oldvalue))
{
cvar->callback = callback;
}
void Cvar_Unhook(cvar_t *cvar)
{
cvar->callback = NULL;
}
void Cvar_ForceCallback(cvar_t *var)
{
if (var)
if (var->callback)
var->callback(var, var->string);
}
void Cvar_ApplyCallbacks(int callbackflag)
{
cvar_group_t *grp;
cvar_t *var;
for (grp=cvar_groups ; grp ; grp=grp->next)
for (var=grp->cvars ; var ; var=var->next)
{
if (var->flags & callbackflag)
{
if (var->callback)
var->callback(var, var->string);
}
}
}
// standard callbacks
void QDECL Cvar_Limiter_ZeroToOne_Callback(struct cvar_s *var, char *oldvalue)
{
if (var->value > 1)
{
Cvar_ForceSet(var, "1");
return;
}
else if (var->value < 0)
{
Cvar_ForceSet(var, "0");
return;
}
}
void Cvar_Init(void)
{
memset(cvar_buckets, 0, sizeof(cvar_buckets));
//Hash_InitTable(&cvar_hash, sizeof(cvar_buckets)/Hash_BytesForBuckets(1), cvar_buckets);
}
void Cvar_Shutdown(void)
{
cvar_t *var;
cvar_group_t *grp;
while(cvar_groups)
{
while(cvar_groups->cvars)
{
var = cvar_groups->cvars;
cvar_groups->cvars = var->next;
if (var->defaultstr != var->enginevalue)
{
Cvar_DefaultFree(var->defaultstr);
var->defaultstr = NULL;
}
Z_Free(var->latched_string);
Z_Free(var->string);
AHash_RemoveDataInsensitive(&cvar_hash, var->name, var);
if (var->name2)
AHash_RemoveDataInsensitive(&cvar_hash, var->name2, var);
if (var->flags & CVAR_POINTER)
Z_Free(var);
else
{
var->string = NULL;
var->latched_string = NULL;
}
}
grp = cvar_groups;
cvar_groups = grp->next;
Z_Free(grp);
}
AHash_Cleanup(&cvar_hash);
}