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Spoike 97579ebfbb bugfixes:
hexen2 players now have colourmaps again. doesn't crash with rgb player colours.
hexen2 colour previews now work (as well as they did in actual hexen2, anyway)
fix possible issue with 'bad type - needs fixing'
color command now longer omits 0 values when displaying.
readded support for all hexen2 palette lookup types.
fixed some hexen2 image positions.
using premultiplied alpha for pics as an easy fix for hexen2's various ugly halos.
the checkerboard texture is back!
fix q1 maps that have more than 32k clipplanes.
new features:
when associated with mdl etc file extensions, now opens up the modelviewer. also potentially changes gamedir (this applies to bsps too).
multiplayer setup menu now supports selecting rgb colours (lower colour remains with the 14 team colours). press shift for the normal/hue colour selection instead. 
attempt to use bgra for texture uploads by default where available. reimplement possible support for 16bit textures.
attempt to implement gamepad support for web port. untested, but should be completeish.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4764 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-10-11 19:39:45 +00:00
..
anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
bymorphed.h Interact properly with window managers. Fullscreen support needs testing a bit tbh. 2007-07-23 11:48:53 +00:00
bymorphed.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
cd_linux.c fix some non-windows builds. 2013-10-08 16:31:53 +00:00
cd_null.c fix non-windows ports. 2013-10-09 00:16:32 +00:00
cd_sdl.c sdl2 support. 2014-02-07 08:38:40 +00:00
cd_win.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
cdaudio.h log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written. 2013-10-08 14:28:11 +00:00
cl_cam.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
cl_cg.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
cl_demo.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
cl_ents.c bugfixes: 2014-10-11 19:39:45 +00:00
cl_ignore.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
cl_ignore.h blah 2005-11-30 21:39:27 +00:00
cl_input.c bugfixes: 2014-10-11 19:39:45 +00:00
cl_main.c bugfixes: 2014-10-11 19:39:45 +00:00
cl_master.h updated mapcluster mode a little, should be more robust now. also supports cross-server events. 2014-09-02 02:44:43 +00:00
cl_parse.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
cl_plugin.inc threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
cl_pred.c fix times/pausing with pure csqc. 2014-10-06 21:03:08 +00:00
cl_screen.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
cl_tent.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
cl_ui.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
clhl_game.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
client.h fix player skins to be reliable. 2014-10-06 17:55:39 +00:00
clq2_cin.c sdl2 support. 2014-02-07 08:38:40 +00:00
clq2_ents.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
clq3_parse.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
clq3defs.h rewrite download code detect rates and get the best speeds practical. 2014-06-12 23:08:42 +00:00
console.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
fragstats.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
image.c bugfixes: 2014-10-11 19:39:45 +00:00
in_generic.c fix touchscreen controls again... oops. 2014-09-02 06:01:03 +00:00
in_morphos.c couple of compile fixes. 2012-10-14 11:20:14 +00:00
in_morphos.h Added copyright header. 2007-09-09 14:28:59 +00:00
in_raw.h attempted vs2008 compile fix 2009-01-18 01:47:48 +00:00
in_sdl.c map command now strips parms+spawnflags. use changelevel if you want to keep that (unlike nq, we still won't kick players). 2014-08-25 07:35:41 +00:00
in_win.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
input.h bugfixes: 2014-10-11 19:39:45 +00:00
keys.c fix touchscreen controls again... oops. 2014-09-02 06:01:03 +00:00
keys.h updated mapcluster mode a little, should be more robust now. also supports cross-server events. 2014-09-02 02:44:43 +00:00
lhfont.h Stole lh's font, for use without gamedata. 2005-01-05 08:02:25 +00:00
m_download.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
m_items.c bugfixes: 2014-10-11 19:39:45 +00:00
m_master.c fix typo with menus. 2014-09-08 23:47:19 +00:00
m_mp3.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
m_multi.c bugfixes: 2014-10-11 19:39:45 +00:00
m_options.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
m_script.c fix typo with menus. 2014-09-08 23:47:19 +00:00
m_single.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
menu.c bugfixes: 2014-10-11 19:39:45 +00:00
menu.h bugfixes: 2014-10-11 19:39:45 +00:00
merged.h bugfixes: 2014-10-11 19:39:45 +00:00
modelgen.h new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm 2011-03-03 17:09:15 +00:00
net_master.c updated mapcluster mode a little, should be more robust now. also supports cross-server events. 2014-09-02 02:44:43 +00:00
p_classic.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
p_null.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
p_script.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
pr_clcmd.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
pr_csqc.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
pr_menu.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
pr_skelobj.c added multiple joystick support in windows. 2014-07-12 06:56:17 +00:00
q2.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
q2anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
q2m_flash.c added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default. 2014-05-10 13:42:13 +00:00
quake.manifest preliminary bidi support. 2014-06-30 21:57:35 +00:00
quakedef.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
r_2d.c bugfixes: 2014-10-11 19:39:45 +00:00
r_d3.c slightly better doom3 compat 2013-07-29 17:36:44 +00:00
r_part.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
r_partset.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
r_partset.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
r_surf.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
render.h bugfixes: 2014-10-11 19:39:45 +00:00
renderer.c bugfixes: 2014-10-11 19:39:45 +00:00
renderque.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
renderque.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
resource.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
roq.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
roq_read.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sbar.c bugfixes: 2014-10-11 19:39:45 +00:00
sbar.h splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
screen.h updated mapcluster mode a little, should be more robust now. also supports cross-server events. 2014-09-02 02:44:43 +00:00
skin.c fix player skins to be reliable. 2014-10-06 17:55:39 +00:00
snd_al.c bugfixes: 2014-10-11 19:39:45 +00:00
snd_alsa.c Fix various warnings. 2013-05-11 05:03:07 +00:00
snd_directx.c I got into a discussion with gb. added fps_preset vanilla. this enables all sorts of vanillary things, even more so than faithful (which disables them again). 2014-08-15 02:20:41 +00:00
snd_dma.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
snd_droid.c I got into a discussion with gb. added fps_preset vanilla. this enables all sorts of vanillary things, even more so than faithful (which disables them again). 2014-08-15 02:20:41 +00:00
snd_linux.c misc fixes, tweaks, and hacks. 2014-08-03 14:47:47 +00:00
snd_macos.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_mem.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
snd_mix.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
snd_morphos.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_mp3.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
snd_ov.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
snd_sdl.c pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching. 2013-05-03 04:28:08 +00:00
snd_sndio.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
snd_win.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sound.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
spritegn.h added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
sys_axfte.cpp splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
sys_droid.c I got into a discussion with gb. added fps_preset vanilla. this enables all sorts of vanillary things, even more so than faithful (which disables them again). 2014-08-15 02:20:41 +00:00
sys_linux.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
sys_morphos.c sdl2 support. 2014-02-07 08:38:40 +00:00
sys_npfte.c ------------------------------------------------------------------------ 2013-03-12 23:06:15 +00:00
sys_plugfte.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sys_plugfte.h ------------------------------------------------------------------------ 2013-03-12 22:37:28 +00:00
sys_sdl.c fix recent prediction issue. 2014-07-02 03:20:40 +00:00
sys_win.c bugfixes: 2014-10-11 19:39:45 +00:00
teamplay.c stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings. 2013-11-29 14:36:47 +00:00
textedit.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
valid.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
vid.h bugfixes: 2014-10-11 19:39:45 +00:00
vid_headless.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
view.c bugfixes: 2014-10-11 19:39:45 +00:00
view.h changed to not load gamecode from quake paths, to avoid issues with buggy quakeworld clients that will freely download stuff from anywhere (not sure what to do about ktx, but it can be reenabled with a cvar). 2013-05-11 14:02:55 +00:00
wad.c bugfixes: 2014-10-11 19:39:45 +00:00
wad.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
winamp.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
winquake.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
winquake.rc threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
zqtp.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00