9c59fafc3e
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
745 lines
16 KiB
C
745 lines
16 KiB
C
//contains routines for blending images (as well as blitting 32bit to 8bit type stuff)
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#include "quakedef.h"
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#include "d_local.h"
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#include "r_local.h"
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void MakeVideoPalette(void);
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int t_numtables;
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qbyte p1multitable[] = {1, 99, 49, 97, 48, 19, 47, 93, 23, 91, 9, 89, 22, 87, 43, 17, 21, 83, 41, 81, 4, 79, 39, 77, 19, 3, 37, 73, 18, 71, 7, 69, 17, 67, 33, 13, 16, 63, 31, 61, 3, 59, 29, 57, 14, 11, 27, 53, 13, 51, 1, 49, 12, 47, 23, 9, 11, 43, 21, 41, 2, 39, 19, 37, 9, 7, 17, 33, 8, 31, 3, 29, 7, 27, 13, 1, 6, 23, 11, 21, 1, 19, 9, 17, 4, 3, 7, 13, 3, 11, 1, 9, 2, 7, 3, 1, 1, 3, 1, 1, 0};
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qbyte p2multitable[] = {0, 1, 1, 3, 2, 1, 3, 7, 2, 9, 1, 11, 3, 13, 7, 3, 4, 17, 9, 19, 1, 21, 11, 23, 6, 1, 13, 27, 7, 29, 3, 31, 8, 33, 17, 7, 9, 37, 19, 39, 2, 41, 21, 43, 11, 9, 23, 47, 12, 49, 1, 51, 13, 53, 27, 11, 14, 57, 29, 59, 3, 61, 31, 63, 16, 13, 33, 67, 17, 69, 7, 71, 18, 73, 37, 3, 19, 77, 39, 79, 4, 81, 41, 83, 21, 17, 43, 87, 22, 89, 9, 91, 23, 93, 47, 19, 24, 97, 49, 99, 1};
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tlookup *t_lookup;
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tlookupp *t_curlookupp;
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int t_curtable;
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int t_numtables;
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int t_numtablesinv;//numtables/65546
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int t_state;
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#define palette host_basepal
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#define _abs(x) ((x)*(x))
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void R_ReverseTable(int table)
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{
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int p, p2, temp;
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for (p = 0; p < 256; p++)
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for (p2 = p+1; p2 < 256; p2++)
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{
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temp = (t_lookup[table])[p][p2];
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(t_lookup[table])[p][p2] = (t_lookup[table])[p2][p];
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(t_lookup[table])[p2][p] = temp;
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}
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}
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void R_CalcTransTable(int table, int level)
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{
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FILE * f;
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int p;
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int p2;
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int r, g, b, j;
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int i;
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unsigned char *pa;
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int m, rvr;
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int dif, curdif;
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qbyte p1multi;
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qbyte p2multi;
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qbyte pixdivide;
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p1multi = p1multitable[level];
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p2multi = p2multitable[level];
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pixdivide = p1multi + p2multi;
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if (level > 99) // trivial generate for p2
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{
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for (p = 0; p < 256; p++)
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for (p2 = 0; p2 < 256; p2++)
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(t_lookup[table])[p][p2] = p2;
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return;
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}
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if (level < 1) // trivial generate for p
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{
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for (p = 0; p < 256; p++)
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for (p2 = 0; p2 < 256; p2++)
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(t_lookup[table])[p][p2] = p;
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return;
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}
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if (level > 50)
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{
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level = 100 - level;
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rvr = 1;
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}
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else
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rvr = 0;
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COM_FOpenFile (va("data/ttable%i.dat", (int) level) , &f); //we can ignore the filesize return value
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if (f)
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{
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if (fread (t_lookup[table], 256, 256, f) == 256)
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{
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if (rvr)
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R_ReverseTable(table);
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fclose(f);
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return;
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}
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fclose(f);
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}
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Con_Printf("Generating transtable %i%%\n", level);
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for (p = 0; p < 256; p++)
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{
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j = p*3;
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for (p2 = 0; p2 < 256; p2++)
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{
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dif = 0x7fffffff;
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m=0;
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i = p2*3;
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r = (palette[j+0] * p1multi + palette[i+0] * p2multi) / pixdivide;
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g = (palette[j+1] * p1multi + palette[i+1] * p2multi) / pixdivide;
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b = (palette[j+2] * p1multi + palette[i+2] * p2multi) / pixdivide;
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for (i = 0,pa=palette; i < 256-16; i++,pa+=3)
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{
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curdif = _abs(r - pa[0]) + _abs(g - pa[1]) + _abs(b - pa[2]);
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if (curdif <= 0) //force 0
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{
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m = i;
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break;
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}
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if (curdif < dif)
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{
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dif = curdif;
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m = i;
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}
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}
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(t_lookup[table])[p][p2] = m;
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}
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}
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if (r_transtablewrite.value)
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{
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COM_CreatePath(va("%s/data/", com_gamedir));
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#if 1
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f = fopen (va("%s/data/ttable%i.dat", com_gamedir, (int) level), "wb");
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if (f)
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{
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if (fwrite (t_lookup[table], 256, 256, f) != 256)
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{
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Con_Printf("Couldn't write data to \"data/ttable%i.dat\"\n", (int) level);
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fclose(f);
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if (rvr)
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R_ReverseTable(table); // make sure it gets reversed if needed
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return;
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}
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fclose(f);
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}
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else
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Con_Printf("Couldn't write data to \"data/ttable%i.dat\"\n", (int) level);
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#else
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COM_WriteFile(va("data/ttable%i.dat", (int)level, t_lookup[table], 256*256);
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#endif
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}
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if (rvr) // just reverse it here instead of having to do reversed writes
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R_ReverseTable(table);
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}
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void D_InitTrans(void)
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{
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int i;
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int table;
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if (t_lookup)
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BZ_Free(t_lookup);
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//no trans palette yet..
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Con_SafePrintf("Making/loading transparency lookup tables\nPlease wait...\n");
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MakeVideoPalette();
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t_numtables = 5;
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i = r_transtables.value;
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if (i > 0 && i < 50) // might need a max bound sanity check here
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{
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t_numtables = i;
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}
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if ((i = COM_CheckParm("-ttables")) != 0)
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{
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t_numtables = Q_atoi(com_argv[i+1]);
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if (t_numtables < 1)
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t_numtables = 1;
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if (t_numtables > 50)
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t_numtables = 50;
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}
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t_numtablesinv = ((float)65536/t_numtables)+1;//65546/numtables
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t_state = TT_ZERO;
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t_curtable=0;
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//t_lookup = Hunk_AllocName(sizeof(tlookup)*t_numtables, "Transtables");
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t_lookup = BZ_Malloc(sizeof(tlookup)*t_numtables);
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t_curlookupp = t_lookup[t_curtable];
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if (r_transtablehalf.value)
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{
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t_state = TT_ZERO|TT_USEHALF;
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for (table = 0; table < t_numtables; table++)
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R_CalcTransTable(table, (int)floor(((table+1)/(float)(t_numtables*2+1))*100 + 0.5));
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}
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else
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{
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if (t_numtables == 1)
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R_CalcTransTable(0, 50);
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else if (t_numtables == 2)
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{
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R_CalcTransTable(0, 33);
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R_CalcTransTable(1, 67);
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}
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else
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{
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for (table = 0; table < t_numtables; table++)
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R_CalcTransTable(table, (int)floor(100/((float)(t_numtables-1)/table) + 0.5));
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}
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}
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Con_Printf("Done\n");
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}
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#ifndef Trans
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byte _fastcall Trans(byte p, byte p2)
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{
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return t_curlookupp[p][p2];
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}
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#endif
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/*
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void Set_TransLevelI(int level)
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{
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t_curtable = level/(100.0f/(t_numtables-1));
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t_curlookupp = t_lookup[t_curtable];
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}
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*/
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void Set_TransLevelF(float level) //MUST be between 0 and 1
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{
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if (level>1)
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level = 1;
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if (t_state & TT_USEHALF)
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{
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t_state = TT_ZERO;
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t_curtable = floor(level*(t_numtables*2+1) + 0.5);
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if (t_curtable > t_numtables)
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{
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t_curtable = (t_numtables*2+1)-t_curtable;
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t_state = TT_REVERSE|TT_ONE;
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}
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if (t_curtable > 0)
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{
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t_state &= ~(TT_ZERO|TT_ONE);
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t_curlookupp = t_lookup[t_curtable-1];
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}
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t_state |= TT_USEHALF;
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}
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else if (t_numtables == 1)
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{
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if (level < 0.33)
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t_state = TT_ZERO;
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else if (level > 0.67)
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t_state = TT_ONE;
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else
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t_state = 0;
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}
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else if (t_numtables == 2)
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{
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if (level > 0.75)
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t_state = TT_ONE;
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else if (level > 0.50)
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{
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t_state = 0;
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t_curtable = 1;
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t_curlookupp = t_lookup[t_curtable];
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}
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else if (level > 0.25)
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{
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t_state = 0;
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t_curtable = 0;
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t_curlookupp = t_lookup[t_curtable];
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}
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else
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t_state = TT_ZERO;
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}
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else
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{
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t_curtable = level*t_numtables;
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if (t_curtable >= t_numtables)
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t_state = TT_ONE;
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else if (t_curtable <= 0)
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t_state = TT_ZERO;
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else
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{
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t_state = 0;
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t_curlookupp = t_lookup[t_curtable];
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}
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}
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}
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qbyte *palxxxto8;
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int palmask[3];
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int palshift[3];
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#define FindPallete(r,g,b) palxxxto8[((r&palmask[0])>>palshift[0]) | ((g&palmask[1])<<palshift[1]) | ((b&palmask[2])<<palshift[2])]
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//#define FindPallete(r,g,b) (pal777to8[r>>1][g>>1][b>>1])
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qbyte GetPalette(int red, int green, int blue)
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{
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if (palxxxto8) //fast precalculated method
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return FindPallete(red,green,blue);
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else //slow, horrible method.
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{
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int i, best=15;
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int bestdif=256*256*256, curdif;
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extern qbyte *host_basepal;
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qbyte *pa;
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#define _abs(x) ((x)*(x))
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pa = host_basepal;
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for (i = 0; i < 256; i++, pa+=3)
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{
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curdif = _abs(red - pa[0]) + _abs(green - pa[1]) + _abs(blue - pa[2]);
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if (curdif < bestdif)
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{
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if (curdif<1)
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return i;
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bestdif = curdif;
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best = i;
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}
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}
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return best;
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}
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}
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void MakeVideoPalette(void)
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{
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// pal77 *temp;
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qbyte *temp;
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int r, g, b;
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int rs, gs, bs, size;
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int rstep, gstep, bstep;
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int gshift, bshift;
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FILE *f;
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char filename[11];
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if (strlen(r_palconvbits.string) < 3)
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{
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// r5g6b5 is default
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rs = 5;
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gs = 6;
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bs = 5;
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}
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else
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{
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// convert to int
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rs = r_palconvbits.string[0] - '0';
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gs = r_palconvbits.string[1] - '0';
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bs = r_palconvbits.string[2] - '0';
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// limit to 4-8 (can't have 3 because the forumla breaks)
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if (rs < 4)
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rs = 4;
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else if (rs > 8)
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rs = 8;
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if (gs < 4)
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gs = 4;
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else if (gs > 8)
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gs = 8;
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if (bs < 4)
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bs = 4;
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else if (bs > 8)
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bs = 8;
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}
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Q_strcpy(filename, "rgb000.pal");
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filename[3] = rs + '0';
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filename[4] = gs + '0';
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filename[5] = bs + '0';
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palshift[0] = 1<<rs;
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palshift[1] = 1<<gs;
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palshift[2] = 1<<bs;
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size = palshift[0]*palshift[1]*palshift[2];
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gshift = rs;
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bshift = rs+gs;
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rs = 8-rs;
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gs = 8-gs;
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bs = 8-bs;
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rstep = 1<<rs;
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gstep = 1<<gs;
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bstep = 1<<bs;
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palmask[0] = 0xff ^ (rstep - 1);
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palmask[1] = 0xff ^ (gstep - 1);
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palmask[2] = 0xff ^ (bstep - 1);
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palxxxto8 = Hunk_AllocName(size, "RGB data");
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if (!palxxxto8)
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BZ_Free(palxxxto8);
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palxxxto8 = NULL;
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temp = BZ_Malloc(size);
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COM_FOpenFile (filename, &f);
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if (f)
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{
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fread(temp, 1, size, f); //cached
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fclose(f);
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palxxxto8 = temp;
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// update shifts
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palshift[0] = rs;
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palshift[1] = (8 - palshift[0]) - gs;
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palshift[2] = palshift[1] + (8 - bs);
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return;
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}
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rstep >>= 1;
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gstep >>= 1;
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bstep >>= 1;
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for (r = palshift[0] - 1; r >= 0; r--)
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for (g = palshift[1] - 1; g >= 0; g--)
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for (b = palshift[2] - 1; b >= 0; b--)
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{
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temp[r+(g<<gshift)+(b<<bshift)] = GetPalette((r<<rs)+rstep, (g<<gs)+gstep, (b<<bs)+bstep);
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}
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palxxxto8 = temp;
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// update shifts
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palshift[0] = rs;
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palshift[1] = (8 - palshift[0]) - gs;
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palshift[2] = palshift[1] + (8 - bs);
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if (r_palconvwrite.value)
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COM_WriteFile(filename, palxxxto8, size);
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}
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void MediaSW_ShowFrame8bit(qbyte *framedata, int inwidth, int inheight, qbyte *palette)
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{
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int y, x;
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D_EnableBackBufferAccess (); // of all overlay stuff if drawing directly
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if (r_pixbytes == 1)
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{
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qbyte *dest, *src;
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int lines=vid.conheight;
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int v;
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int f, fstep;
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dest = vid.conbuffer;
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for (y=0 ; y<lines ; y++, dest += vid.conrowbytes)
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{
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v = (vid.conheight - lines + y)*inheight/vid.conheight;
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src = framedata + v*inwidth*4;
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{
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f = 0;
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fstep = ((inwidth)*0x10000)/vid.conwidth;
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for (x=0 ; x<vid.conwidth ; x+=4)
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{
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dest[x] = FindPallete(src[(f>>16)*4], src[(f>>16)*4+1], src[(f>>16)*4+2]);
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f += fstep;
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dest[x+1] = FindPallete(src[(f>>16)*4], src[(f>>16)*4+1], src[(f>>16)*4+2]);
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f += fstep;
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dest[x+2] = FindPallete(src[(f>>16)*4], src[(f>>16)*4+1], src[(f>>16)*4+2]);
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f += fstep;
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dest[x+3] = FindPallete(src[(f>>16)*4], src[(f>>16)*4+1], src[(f>>16)*4+2]);
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f += fstep;
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}
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}
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}
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}
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else if (r_pixbytes == 2)
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{
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extern int redbits, redshift;
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extern int greenbits, greenshift;
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extern int bluebits, blueshift;
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unsigned short *dest;
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qbyte *src;
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int lines=vid.conheight;
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int v;
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int f, fstep;
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dest = (unsigned short *)vid.conbuffer;
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for (y=0 ; y<lines ; y++, dest += vid.conrowbytes)
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{
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v = (vid.conheight - lines + y)*inheight/vid.conheight;
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src = framedata + v*inwidth*4;
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{
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f = 0;
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fstep = ((inwidth)*0x10000)/vid.conwidth;
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for (x=0 ; x<vid.conwidth; x++) //sw 32 bit rendering is bgrx
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{
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dest[x] = (((src[(f>>16)*4]*(1<<redbits))/256)<<redshift) + (((src[(f>>16)*4+1]*(1<<greenbits))/256)<<greenshift) + (((src[(f>>16)*4+2]*(1<<bluebits))/256)<<blueshift);
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f += fstep;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (r_pixbytes == 4)
|
|
{
|
|
qbyte *dest, *src;
|
|
int lines=vid.conheight;
|
|
int v;
|
|
int f, fstep;
|
|
|
|
dest = vid.conbuffer;
|
|
|
|
for (y=0 ; y<lines ; y++, dest += vid.conrowbytes*4)
|
|
{
|
|
v = (vid.conheight - lines + y)*inheight/vid.conheight;
|
|
src = framedata + v*inwidth*4;
|
|
{
|
|
f = 0;
|
|
fstep = ((inwidth)*0x10000)/vid.conwidth;
|
|
for (x=0 ; x<vid.conwidth*4 ; x+=4) //sw 32 bit rendering is bgrx
|
|
{
|
|
dest[x] = src[(f>>16)*4+2];
|
|
dest[x+1] = src[(f>>16)*4+1];
|
|
dest[x+2] = src[(f>>16)*4];
|
|
f += fstep;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
Sys_Error("24 bit rendering?");
|
|
|
|
D_DisableBackBufferAccess (); // for adapters that can't stay mapped in
|
|
|
|
SCR_SetUpToDrawConsole();
|
|
if (scr_con_current)
|
|
SCR_DrawConsole (false);
|
|
|
|
M_Draw(0);
|
|
}
|
|
|
|
void MediaSW_ShowFrameRGBA_32(qbyte *framedata, int inwidth, int inheight) //top down
|
|
{
|
|
int y, x;
|
|
|
|
D_EnableBackBufferAccess (); // of all overlay stuff if drawing directly
|
|
if (r_pixbytes == 1)
|
|
{
|
|
qbyte *dest, *src;
|
|
int lines=vid.conheight;
|
|
int v;
|
|
int f, fstep;
|
|
|
|
dest = vid.conbuffer;
|
|
|
|
for (y=0 ; y<lines ; y++, dest += vid.conrowbytes)
|
|
{
|
|
v = (vid.conheight - lines + y)*inheight/vid.conheight;
|
|
src = framedata + v*inwidth*4;
|
|
{
|
|
f = 0;
|
|
fstep = ((inwidth)*0x10000)/vid.conwidth;
|
|
for (x=0 ; x<vid.conwidth ; x+=4)
|
|
{
|
|
dest[x] = FindPallete(src[(f>>16)*4], src[(f>>16)*4+1], src[(f>>16)*4+2]);
|
|
f += fstep;
|
|
dest[x+1] = FindPallete(src[(f>>16)*4], src[(f>>16)*4+1], src[(f>>16)*4+2]);
|
|
f += fstep;
|
|
dest[x+2] = FindPallete(src[(f>>16)*4], src[(f>>16)*4+1], src[(f>>16)*4+2]);
|
|
f += fstep;
|
|
dest[x+3] = FindPallete(src[(f>>16)*4], src[(f>>16)*4+1], src[(f>>16)*4+2]);
|
|
f += fstep;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (r_pixbytes == 2)
|
|
{
|
|
extern int redbits, redshift;
|
|
extern int greenbits, greenshift;
|
|
extern int bluebits, blueshift;
|
|
|
|
unsigned short *dest;
|
|
qbyte *src;
|
|
int lines=vid.conheight;
|
|
int v;
|
|
int f, fstep;
|
|
|
|
dest = (unsigned short *)vid.conbuffer;
|
|
|
|
for (y=0 ; y<lines ; y++, dest += vid.conrowbytes)
|
|
{
|
|
v = (vid.conheight - lines + y)*inheight/vid.conheight;
|
|
src = framedata + v*inwidth*4;
|
|
{
|
|
f = 0;
|
|
fstep = ((inwidth)*0x10000)/vid.conwidth;
|
|
for (x=0 ; x<vid.conwidth; x++) //sw 32 bit rendering is bgrx
|
|
{
|
|
dest[x] = (((src[(f>>16)*4]*(1<<redbits))/256)<<redshift) + (((src[(f>>16)*4+1]*(1<<greenbits))/256)<<greenshift) + (((src[(f>>16)*4+2]*(1<<bluebits))/256)<<blueshift);
|
|
f += fstep;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (r_pixbytes == 4)
|
|
{
|
|
qbyte *dest, *src;
|
|
int lines=vid.conheight;
|
|
int v;
|
|
int f, fstep;
|
|
|
|
dest = vid.conbuffer;
|
|
|
|
for (y=0 ; y<lines ; y++, dest += vid.conrowbytes*4)
|
|
{
|
|
v = (vid.conheight - lines + y)*inheight/vid.conheight;
|
|
src = framedata + v*inwidth*4;
|
|
{
|
|
f = 0;
|
|
fstep = ((inwidth)*0x10000)/vid.conwidth;
|
|
for (x=0 ; x<vid.conwidth*4 ; x+=4) //sw 32 bit rendering is bgrx
|
|
{
|
|
dest[x] = src[(f>>16)*4+2];
|
|
dest[x+1] = src[(f>>16)*4+1];
|
|
dest[x+2] = src[(f>>16)*4];
|
|
f += fstep;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
Sys_Error("24 bit rendering?");
|
|
|
|
D_DisableBackBufferAccess (); // for adapters that can't stay mapped in
|
|
|
|
SCR_SetUpToDrawConsole();
|
|
if (scr_con_current)
|
|
SCR_DrawConsole (false);
|
|
}
|
|
|
|
void MediaSW_ShowFrameBGR_24_Flip(qbyte *framedata, int inwidth, int inheight) //input is bottom up...
|
|
{
|
|
int y, x;
|
|
|
|
D_EnableBackBufferAccess (); // of all overlay stuff if drawing directly
|
|
if (r_pixbytes == 1)
|
|
{
|
|
qbyte *dest, *src;
|
|
int lines=vid.conheight;
|
|
int v;
|
|
int f, fstep;
|
|
|
|
dest = vid.conbuffer;
|
|
|
|
for (y=0 ; y<lines ; y++, dest += vid.conrowbytes)
|
|
{
|
|
v = (lines - y)*inheight/vid.conheight;
|
|
src = framedata + v*inwidth*3;
|
|
{
|
|
f = 0;
|
|
fstep = ((inwidth)*0x10000)/vid.conwidth;
|
|
for (x=0 ; x<vid.conwidth ; x+=4)
|
|
{
|
|
dest[x] = FindPallete(src[(f>>16)*3+2], src[(f>>16)*3+1], src[(f>>16)*3]);
|
|
f += fstep;
|
|
dest[x+1] = FindPallete(src[(f>>16)*3+2], src[(f>>16)*3+1], src[(f>>16)*3]);
|
|
f += fstep;
|
|
dest[x+2] = FindPallete(src[(f>>16)*3+2], src[(f>>16)*3+1], src[(f>>16)*3]);
|
|
f += fstep;
|
|
dest[x+3] = FindPallete(src[(f>>16)*3+2], src[(f>>16)*3+1], src[(f>>16)*3]);
|
|
f += fstep;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (r_pixbytes == 2)
|
|
{
|
|
extern int redbits, redshift;
|
|
extern int greenbits, greenshift;
|
|
extern int bluebits, blueshift;
|
|
|
|
unsigned short *dest;
|
|
qbyte *src;
|
|
int lines=vid.conheight;
|
|
int v;
|
|
int f, fstep;
|
|
|
|
dest = (unsigned short *)vid.conbuffer;
|
|
|
|
for (y=0 ; y<lines ; y++, dest += vid.conrowbytes)
|
|
{
|
|
v = (lines - y)*inheight/vid.conheight;
|
|
src = framedata + v*inwidth*3;
|
|
{
|
|
f = 0;
|
|
fstep = ((inwidth)*0x10000)/vid.conwidth;
|
|
for (x=0 ; x<vid.conwidth; x++) //sw 32 bit rendering is bgrx
|
|
{
|
|
dest[x] = (((src[(f>>16)*3+2]*(1<<redbits))/256)<<redshift) + (((src[(f>>16)*3+1]*(1<<greenbits))/256)<<greenshift) + (((src[(f>>16)*3+0]*(1<<bluebits))/256)<<blueshift);
|
|
f += fstep;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (r_pixbytes == 4)
|
|
{
|
|
unsigned int *dest;
|
|
qbyte *src;
|
|
int lines=vid.conheight;
|
|
int v;
|
|
int f, fstep;
|
|
|
|
dest = (unsigned int *)vid.conbuffer;
|
|
|
|
for (y=0 ; y<lines ; y++, dest += vid.conrowbytes)
|
|
{
|
|
v = (lines - y)*inheight/vid.conheight;
|
|
src = framedata + v*inwidth*3;
|
|
{
|
|
f = 0;
|
|
fstep = ((inwidth)*0x10000)/vid.conwidth;
|
|
for (x=0 ; x<vid.conwidth ; x++) //sw 32 bit rendering is bgrx
|
|
{
|
|
*(dest+x) = *(int *)(src + (f>>16)*3);
|
|
f += fstep;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
Sys_Error("24 bit rendering?");
|
|
|
|
D_DisableBackBufferAccess (); // for adapters that can't stay mapped in
|
|
|
|
SCR_SetUpToDrawConsole();
|
|
if (scr_con_current)
|
|
SCR_DrawConsole (false);
|
|
}
|