..
altwater.glsl
try to fix ripplemaps.
2013-03-17 12:11:47 +00:00
bloom_blur.glsl
tcpconnect fixes
2012-01-17 07:57:46 +00:00
bloom_filter.glsl
added args to the bloom shader for better tweekage.
2012-05-11 01:57:00 +00:00
bloom_final.glsl
added args to the bloom shader for better tweekage.
2012-05-11 01:57:00 +00:00
colourtint.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
crepuscular_opaque.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
crepuscular_rays.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
crepuscular_sky.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
default2d.glsl
fix for a silly bug.
2012-08-04 11:31:00 +00:00
defaultadditivesprite.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
defaultfill.glsl
my bulk commits didn't include include file additions. these are needed.
2013-03-13 22:54:47 +00:00
defaultgammacb.glsl
changed to not load gamecode from quake paths, to avoid issues with buggy quakeworld clients that will freely download stuff from anywhere (not sure what to do about ktx, but it can be reenabled with a cvar).
2013-05-11 14:02:55 +00:00
defaultskin.glsl
I got into a discussion with gb. added fps_preset vanilla. this enables all sorts of vanillary things, even more so than faithful (which disables them again).
2014-08-15 02:20:41 +00:00
defaultsky.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
defaultsprite.glsl
add support for symlinks in zips.
2014-01-13 02:42:25 +00:00
defaultwall.glsl
add support for symlinks in zips.
2014-01-13 02:42:25 +00:00
defaultwarp.glsl
------------------------------------------------------------------------
2013-03-12 23:13:39 +00:00
depthonly.glsl
log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written.
2013-10-08 14:28:11 +00:00
drawflat_wall.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
lpp_depthnorm.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
lpp_light.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
lpp_wall.glsl
I got into a discussion with gb. added fps_preset vanilla. this enables all sorts of vanillary things, even more so than faithful (which disables them again).
2014-08-15 02:20:41 +00:00
menutint.glsl
my bulk commits didn't include include file additions. these are needed.
2013-03-13 22:54:47 +00:00
postproc_fisheye.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
postproc_panorama.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
rtlight.glsl
add support for symlinks in zips.
2014-01-13 02:42:25 +00:00
terrain.glsl
add support for symlinks in zips.
2014-01-13 02:42:25 +00:00
underwaterwarp.glsl
fix nq bob (also fixes show_speed in nq)
2014-08-19 06:08:23 +00:00