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fteqw/quakec/menusys/menu/main.qc
Spoike eccfe6b560 d3d11: stripped the reflection stuff from the d3d11 renderer. we'll do that stuff explicitly instead of having to deal with microsoft's api. its just more reliable.
openal: doppler now applies to openal more consistently.
vulkan: vk_loadglsl cvar enables vk_nv_glsl_shader, with support for existing glsl shaders (still no permutations for now). needs !!samps stuff.
vulkan: r_renderscale now partly works. r_fxaa also works under specific circumstances. needs more work. still no bloom or projections stuff.
menu_download: got a few tweaks to improve it, including zips. I still want to handle engine updates with this stuff, but that can wait for later.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5008 fc73d0e0-1445-4013-8a0c-d673dee63da5
2016-07-26 11:47:59 +00:00

107 lines
4.6 KiB
C++

/*
The main / root menu.
Just a load of text with console commands attached.
Choice of buttons available is somewhat dynamic.
There's also some generic kludge crap in here, like menu background tints
*/
/*
Adds a background tint to a (typically) exmenu parent.
In FTE, we use built-in stuff to give a sepia effect.
In DP, we just tint it black.
*/
nonstatic void(mitem_frame m) addmenuback =
{
if (iscachedpic("menutint")) //fte internal hacks! meh, admit it. its cool.
m.add(spawn (mitem_pic, item_text:"menutint", item_alpha:0.5),
RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_PARENT_MAX, [0, 0], [0, 0]);
else
m.add(spawn (mitem_fill, item_rgb:'0 0 0.01', item_alpha:0.5),
RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_PARENT_MAX, [0, 0], [0, 0]);
};
/*
helper functions to avoid blowing up in older clients.
*/
#define dp(dpc,qwc) (cvar_type(dpc)?dpc:qwc)
float(string cmd) assumetruecheckcommand =
{
if (!checkextension("FTE_QC_CHECKCOMMAND"))
return TRUE;
return checkcommand(cmd);
};
float(string cmd) assumefalsecheckcommand =
{
if (!checkextension("FTE_QC_CHECKCOMMAND"))
return FALSE;
return checkcommand(cmd);
};
nonstatic void(mitem_desktop desktop) M_Main =
{
local float y;
local mitem_exmenu m;
//no dupes please.
m = (mitem_exmenu)desktop.findchildtext(_("Main Menu"));
if (m)
{
m.totop();
return;
}
//create a fullscreen frame
m = spawn(mitem_exmenu, item_text:_("Main Menu"), item_flags:IF_SELECTABLE);
desktop.add(m, RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_PARENT_MAX, '0 0', '0 0');
desktop.item_focuschange(m, IF_KFOCUSED);
m.totop();
// m.item_flags |= IF_NOKILL;
// m.adda(menuitempic_spawn ("gfx/qplaque.lmp", '32 144'), '16 4');
y = 7*-16/2;
//draw title art above the options
mitem_pic banner = spawn(mitem_pic, item_text:"gfx/ttl_main.lmp", item_size_y:24, item_flags:IF_CENTERALIGN);
m.add(banner, RS_X_MIN_PARENT_MID|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MID|RS_Y_MAX_PARENT_MID, [(160-banner.item_size_x)*0.5, y-32], [(160+banner.item_size_x)*0.5, y-8]);
//a macro, in a desperate attempt at readability
#define menuitemtext_cladd16(m,t,c,y) m.addm(spawn(mitem_text, item_text:t, item_command:c, item_scale:16, item_flags:IF_CENTERALIGN), [0, y], [160, y+16])
#ifdef CSQC
if (serverkey("constate") != "disconnected") {menuitemtext_cladd16(m, _("Return To Game"), "m_pop", y); y += 16;}
if (serverkey("constate") != "disconnected") {menuitemtext_cladd16(m, isserver?_("End Game"):_("Disconnect"),"m_pop;disconnect", y); y += 16;} else
#endif
#ifdef CSQC
if (checkextension("FTE_CSQC_SERVERBROWSER"))
#endif
{menuitemtext_cladd16(m, _("Join Server"), "m_pop;m_servers", y); y += 16;}
if (assumetruecheckcommand("map")) {menuitemtext_cladd16(m, _("New Game"), "m_pop;m_newgame", y); y += 16;}
if (assumefalsecheckcommand("menu_demo")) {menuitemtext_cladd16(m, _("Demos"), "m_pop;menu_demo", y); y += 16;}
if (assumetruecheckcommand("save") && (isserver()||dp_workarounds)) {menuitemtext_cladd16(m, _("Save"), "m_pop;m_save", y); y += 16;}
if (assumetruecheckcommand("load")) {menuitemtext_cladd16(m, _("Load"), "m_pop;m_load", y); y += 16;}
if (assumefalsecheckcommand("cef")) {menuitemtext_cladd16(m, _("Browser"), "m_pop;cef google.com", y); y += 16;}
if (assumefalsecheckcommand("xmpp")) {menuitemtext_cladd16(m, _("Social"), "m_pop;xmpp", y); y += 16;}
if (assumefalsecheckcommand("irc")) {menuitemtext_cladd16(m, _("IRC"), "m_pop;irc /info", y); y += 16;}
if (assumefalsecheckcommand("menu_download")) {menuitemtext_cladd16(m, _("Updates+Packages"), "m_pop;menu_download", y); y += 16;}
if (assumefalsecheckcommand("qi")) {menuitemtext_cladd16(m, _("Quake Injector"), "m_pop;qi", y); y += 16;}
{menuitemtext_cladd16(m, _("Options"), "m_pop;m_options", y); y += 16;}
{menuitemtext_cladd16(m, _("Quit"), "m_pop;m_quit", y); y += 16;}
#if 1//def CSQC
//spinny quad/pent, for the luls
local string it = (random()<0.9)?"progs/quaddama.mdl":"progs/invulner.mdl";
m.add(spawn (mitem_spinnymodel, item_text: it), RS_X_MIN_PARENT_MID|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MID|RS_Y_MAX_PARENT_MID, [-160, 12*-16/2], [0, 12*16/2]);
#else
//menuqc doesn't support entities. shove some random crappy static image there instead.
local mitem_pic plaque = spawn (mitem_pic, item_text:"gfx/qplaque.lmp", item_alpha:1);
m.addm(plaque, [(-160-plaque.item_size_x)*0.5, 12*-16/2], [(-160+plaque.item_size_x)*0.5, 12*16/2]);
#endif
addmenuback(m);
};