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FTE QuakeWorld - a magical QuakeWorld engine
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Spoike 83ec5e427f Things should compile again now.
Reverted clipping change, its not stable enough.
Optimised player prediction/tracing.
Framerates are a little more competitive now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3549 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-13 09:49:38 +00:00
engine Things should compile again now. 2010-07-13 09:49:38 +00:00
fteqtv Tweeks to the d3d renderer. Supports various shader features now. Other changes/fixes/breakages also. 2010-05-01 22:47:47 +00:00
plugins Work In Progress branch. 2009-11-04 21:16:50 +00:00
q3asm2 Redefine snprintf for Windows. 2008-06-27 19:16:15 +00:00
quakec Work in DP didn't work in DP. 2009-08-29 18:59:48 +00:00
specs Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00