7c6eb18a76
android gets a couple more gamepad buttons. gamepads now have separate keybindings. I've created some default binds for mods that are unaware of gamepad buttons. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5142 fc73d0e0-1445-4013-8a0c-d673dee63da5
2434 lines
62 KiB
C
2434 lines
62 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// in_win.c -- windows 95 mouse and joystick code
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// 02/21/97 JCB Added extended DirectInput code to support external controllers.
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#include "quakedef.h"
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#include "winquake.h"
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//#include "dosisms.h"
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#ifndef WINRT
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#define USINGRAWINPUT
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#ifdef USINGRAWINPUT
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#include "in_raw.h"
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#endif
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void INS_Accumulate (void);
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#define AVAIL_XINPUT
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#ifdef AVAIL_XINPUT
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//#define AVAIL_XINPUT_DLL "xinput9_1_0.dll"
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#define AVAIL_XINPUT_DLL "xinput1_3.dll"
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typedef struct _XINPUT_GAMEPAD {
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WORD wButtons;
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BYTE bLeftTrigger;
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BYTE bRightTrigger;
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SHORT sThumbLX;
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SHORT sThumbLY;
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SHORT sThumbRX;
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SHORT sThumbRY;
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} XINPUT_GAMEPAD, *PXINPUT_GAMEPAD;
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typedef struct _XINPUT_STATE {
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DWORD dwPacketNumber;
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XINPUT_GAMEPAD Gamepad;
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} XINPUT_STATE, *PXINPUT_STATE;
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typedef struct _XINPUT_VIBRATION {
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WORD wLeftMotorSpeed;
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WORD wRightMotorSpeed;
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} XINPUT_VIBRATION, *PXINPUT_VIBRATION;
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DWORD (WINAPI *pXInputGetState)(DWORD dwUserIndex, XINPUT_STATE *pState);
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DWORD (WINAPI *pXInputSetState)(DWORD dwUserIndex, XINPUT_VIBRATION *pState);
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DWORD (WINAPI *pXInputGetDSoundAudioDeviceGuids)(DWORD dwUserIndex, GUID* pDSoundRenderGuid, GUID* pDSoundCaptureGuid);
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enum
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{
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XINPUT_GAMEPAD_DPAD_UP = 0x0001,
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XINPUT_GAMEPAD_DPAD_DOWN = 0x0002,
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XINPUT_GAMEPAD_DPAD_LEFT = 0x0004,
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XINPUT_GAMEPAD_DPAD_RIGHT = 0x0008,
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XINPUT_GAMEPAD_START = 0x0010,
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XINPUT_GAMEPAD_BACK = 0x0020,
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XINPUT_GAMEPAD_LEFT_THUMB = 0x0040,
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XINPUT_GAMEPAD_RIGHT_THUMB = 0x0080,
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XINPUT_GAMEPAD_LEFT_SHOULDER = 0x0100,
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XINPUT_GAMEPAD_RIGHT_SHOULDER = 0x0200,
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XINPUT_GAMEPAD_A = 0x1000,
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XINPUT_GAMEPAD_B = 0x2000,
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XINPUT_GAMEPAD_X = 0x4000,
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XINPUT_GAMEPAD_Y = 0x8000
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};
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static qboolean xinput_useaudio;
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#endif
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#ifdef AVAIL_DINPUT
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#ifndef DIRECTINPUT_VERSION
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#define DIRECTINPUT_VERSION 0x0700
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#endif
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#include <dinput.h>
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#define DINPUT_BUFFERSIZE 16
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#define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
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HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion,
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LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
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#endif
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#define DINPUT_VERSION_DX3 0x0300
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#define DINPUT_VERSION_DX7 0x0700
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// mouse variables
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static cvar_t in_dinput = CVARFD("in_dinput","0", CVAR_ARCHIVE, "Enables the use of dinput for mouse movements");
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static cvar_t in_xinput = CVARFD("in_xinput","1", CVAR_ARCHIVE, "Enables the use of xinput for controllers.\nNote that if you have a headset plugged in, that headset will be used for audio playback if no specific audio device is configured.");
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static cvar_t in_builtinkeymap = CVARF("in_builtinkeymap", "0", CVAR_ARCHIVE);
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static cvar_t in_simulatemultitouch = CVAR("in_simulatemultitouch", "0");
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static cvar_t in_nonstandarddeadkeys = CVARD("in_nonstandarddeadkeys", "1", "Discard input events that result in multiple keys. Only the last key will be used. This results in behaviour that differs from eg notepad. To use a dead key, press it twice instead of the dead key followed by space.");
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static cvar_t xinput_leftvibrator = CVARFD("xinput_leftvibrator","0", CVAR_ARCHIVE, "");
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static cvar_t xinput_rightvibrator = CVARFD("xinput_rightvibrator","0", CVAR_ARCHIVE, "");
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static cvar_t m_accel_noforce = CVAR("m_accel_noforce", "0");
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static cvar_t m_threshold_noforce = CVAR("m_threshold_noforce", "0");
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static cvar_t cl_keypad = CVAR("cl_keypad", "1");
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extern float multicursor_x[8], multicursor_y[8];
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extern qboolean multicursor_active[8];
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POINT current_mouse_pos;
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typedef struct {
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union {
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HANDLE rawinputhandle;
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} handles;
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char sysname[MAX_OSPATH];
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int qdeviceid;
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} keyboard_t;
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typedef struct {
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union {
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HANDLE rawinputhandle; // raw input
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} handles;
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char sysname[MAX_OSPATH];
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int numbuttons;
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int oldbuttons;
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int qdeviceid; /*the device id controls which player slot it controls, if splitscreen splits it that way*/
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} mouse_t;
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static mouse_t sysmouse;
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static qboolean restore_spi;
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static int originalmouseparms[3], newmouseparms[3] = {0, 0, 0};
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qboolean mouseinitialized;
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static qboolean mouseparmsvalid, mouseactivatetoggle;
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qboolean mouseshowtoggle = 1;
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unsigned int uiWheelMessage;
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qboolean mouseactive;
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// joystick defines and variables
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// where should defines be moved?
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#define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
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#define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball
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#define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
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// none of these cvars are saved over a session
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// this means that advanced controller configuration needs to be executed
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// each time. this avoids any problems with getting back to a default usage
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// or when changing from one controller to another. this way at least something
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// works.
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static cvar_t in_joystick = CVARAF("joystick","0", "in_joystick", CVAR_ARCHIVE);
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static qboolean joy_advancedinit;
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static DWORD joy_flags;
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#define MAX_JOYSTICKS 8
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static struct wjoy_s {
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qboolean isxinput; //xinput device
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enum
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{
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DS_UNKNOWN,
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DS_PRESENT,
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DS_NOTPRESENT
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} devstate;
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unsigned int id; //windows id. device id is the index.
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unsigned int devid; //quake id (generally player index)
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DWORD numbuttons;
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qboolean haspov;
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DWORD povstate;
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DWORD oldpovstate;
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DWORD buttonstate;
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DWORD oldbuttonstate;
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soundcardinfo_t *audiodev;
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} wjoy[MAX_JOYSTICKS];
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static int joy_count;
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#ifdef AVAIL_DINPUT
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static const GUID fGUID_XAxis = {0xA36D02E0, 0xC9F3, 0x11CF, {0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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static const GUID fGUID_YAxis = {0xA36D02E1, 0xC9F3, 0x11CF, {0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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static const GUID fGUID_ZAxis = {0xA36D02E2, 0xC9F3, 0x11CF, {0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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static const GUID fGUID_SysMouse = {0x6F1D2B60, 0xD5A0, 0x11CF, {0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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static const GUID fIID_IDirectInputDevice7A = {0x57d7c6bc, 0x2356, 0x11d3, {0x8e, 0x9d, 0x00, 0xC0, 0x4f, 0x68, 0x44, 0xae}};
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static const GUID fIID_IDirectInput7A = {0x9a4cb684, 0x236d, 0x11d3, {0x8e, 0x9d, 0x00, 0xc0, 0x4f, 0x68, 0x44, 0xae}};
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// devices
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static LPDIRECTINPUT g_pdi;
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static LPDIRECTINPUTDEVICE g_pMouse;
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static qboolean dinput_acquired;
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static HINSTANCE hInstDI;
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// current DirectInput version in use, 0 means using no DirectInput
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static int dinput;
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typedef struct MYDATA {
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LONG lX; // X axis goes here
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LONG lY; // Y axis goes here
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LONG lZ; // Z axis goes here
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BYTE bButtonA; // One button goes here
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BYTE bButtonB; // Another button goes here
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BYTE bButtonC; // Another button goes here
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BYTE bButtonD; // Another button goes here
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#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
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BYTE bButtonE; // DX7 buttons
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BYTE bButtonF;
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BYTE bButtonG;
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BYTE bButtonH;
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#endif
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} MYDATA;
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static DIOBJECTDATAFORMAT rgodf[] = {
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{ &fGUID_XAxis, FIELD_OFFSET(MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
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{ &fGUID_YAxis, FIELD_OFFSET(MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
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{ &fGUID_ZAxis, FIELD_OFFSET(MYDATA, lZ), 0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
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{ 0, FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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{ 0, FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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{ 0, FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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{ 0, FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
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{ 0, FIELD_OFFSET(MYDATA, bButtonE), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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{ 0, FIELD_OFFSET(MYDATA, bButtonF), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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{ 0, FIELD_OFFSET(MYDATA, bButtonG), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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{ 0, FIELD_OFFSET(MYDATA, bButtonH), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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#endif
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};
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#define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
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static DIDATAFORMAT df = {
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sizeof(DIDATAFORMAT), // this structure
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sizeof(DIOBJECTDATAFORMAT), // size of object data format
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DIDF_RELAXIS, // absolute axis coordinates
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sizeof(MYDATA), // device data size
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NUM_OBJECTS, // number of objects
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rgodf, // and here they are
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};
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#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
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// DX7 devices
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static LPDIRECTINPUT7 g_pdi7;
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static LPDIRECTINPUTDEVICE7 g_pMouse7;
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// DX7 specific calls
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#define iDirectInputCreateEx(a,b,c,d,e) pDirectInputCreateEx(a,b,c,d,e)
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static HRESULT (WINAPI *pDirectInputCreateEx)(HINSTANCE hinst,
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DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter);
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#endif
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#else
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#define dinput 0
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#endif
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static JOYINFOEX ji;
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// raw input specific defines
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#ifdef USINGRAWINPUT
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// defines
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#define MAX_RI_DEVICE_SIZE 128
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#define INIT_RIBUFFER_SIZE (sizeof(RAWINPUTHEADER)+sizeof(RAWMOUSE))
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#define RI_RAWBUTTON_MASK 0x000003E0
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#define RI_INVALID_POS 0x80000000
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// raw input dynamic functions
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typedef INT (WINAPI *pGetRawInputDeviceList)(OUT PRAWINPUTDEVICELIST pRawInputDeviceList, IN OUT PINT puiNumDevices, IN UINT cbSize);
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typedef INT(WINAPI *pGetRawInputData)(IN HRAWINPUT hRawInput, IN UINT uiCommand, OUT LPVOID pData, IN OUT PINT pcbSize, IN UINT cbSizeHeader);
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typedef INT(WINAPI *pGetRawInputDeviceInfoA)(IN HANDLE hDevice, IN UINT uiCommand, OUT LPVOID pData, IN OUT PINT pcbSize);
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typedef BOOL (WINAPI *pRegisterRawInputDevices)(IN PCRAWINPUTDEVICE pRawInputDevices, IN UINT uiNumDevices, IN UINT cbSize);
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static pGetRawInputDeviceList _GRIDL;
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static pGetRawInputData _GRID;
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static pGetRawInputDeviceInfoA _GRIDIA;
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static pRegisterRawInputDevices _RRID;
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static keyboard_t *rawkbd;
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static mouse_t *rawmice;
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static int rawmicecount;
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static int rawkbdcount;
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static RAWINPUT *raw;
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static int ribuffersize;
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static cvar_t in_rawinput_mice = CVARD("in_rawinput", "0", "Enables rawinput support for mice in XP onwards. Rawinput permits independant device identification (ie: splitscreen clients can each have their own mouse)");
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static cvar_t in_rawinput_keyboard = CVARD("in_rawinput_keyboard", "0", "Enables rawinput support for keyboards in XP onwards as well as just mice.");
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static cvar_t in_rawinput_rdp = CVARD("in_rawinput_rdp", "0", "Activate Remote Desktop Protocol devices too.");
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void INS_RawInput_MouseDeRegister(void);
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int INS_RawInput_MouseRegister(void);
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void INS_RawInput_KeyboardDeRegister(void);
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int INS_RawInput_KeyboardRegister(void);
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void INS_RawInput_DeInit(void);
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#endif
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// forward-referenced functions
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void INS_StartupJoystick (void);
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void INS_JoyMove (float *movements, int pnum);
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/*
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===========
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Force_CenterView_f
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===========
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*/
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void Force_CenterView_f (void)
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{
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cl.playerview[0].viewangles[PITCH] = 0;
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}
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/*
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===========
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INS_UpdateClipCursor
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===========
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*/
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void INS_UpdateClipCursor (void)
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{
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if (mouseinitialized && mouseactive && !dinput)
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{
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ClipCursor (&window_rect);
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}
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}
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/*
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===========
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INS_ShowMouse
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===========
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*/
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static void INS_ShowMouse (void)
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{
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if (!mouseshowtoggle)
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{
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ShowCursor (TRUE);
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mouseshowtoggle = 1;
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}
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}
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/*
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===========
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INS_HideMouse
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===========
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*/
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static void INS_HideMouse (void)
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{
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if (mouseshowtoggle)
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{
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ShowCursor (FALSE);
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mouseshowtoggle = 0;
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}
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}
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//scan for an unused device id for joysticks (now that something was pressed).
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static int Joy_AllocateDevID(void)
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{
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extern cvar_t cl_splitscreen;
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int id = 0, j;
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for (id = 0; ; id++)
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{
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for (j = 0; j < joy_count; j++)
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{
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if (wjoy[j].devid == id)
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break;
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}
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if (j == joy_count)
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{
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if (id > cl_splitscreen.ival && !*cl_splitscreen.string)
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cl_splitscreen.ival = id;
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return id;
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}
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}
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}
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#ifdef USINGRAWINPUT
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static int Mouse_AllocateDevID(void)
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{
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extern cvar_t cl_splitscreen;
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int id = 0, j;
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for (id = 0; ; id++)
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{
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for (j = 0; j < rawmicecount; j++)
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{
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if (rawmice[j].qdeviceid == id)
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break;
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}
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if (j == rawmicecount)
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{
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if (id > cl_splitscreen.ival && !*cl_splitscreen.string)
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cl_splitscreen.ival = id;
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return id;
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}
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}
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}
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static int Keyboard_AllocateDevID(void)
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{
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extern cvar_t cl_splitscreen;
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int id = 0, j;
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for (id = 0; ; id++)
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{
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for (j = 0; j < rawkbdcount; j++)
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{
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if (rawkbd[j].qdeviceid == id)
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break;
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}
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if (j == rawkbdcount)
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{
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if (id > cl_splitscreen.ival && !*cl_splitscreen.string)
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cl_splitscreen.ival = id;
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return id;
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}
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}
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}
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#endif
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/*
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===========
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INS_ActivateMouse
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===========
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|
*/
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static void INS_ActivateMouse (void)
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{
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mouseactivatetoggle = true;
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if (mouseinitialized && !mouseactive)
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{
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#ifdef AVAIL_DINPUT
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#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
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if (dinput >= DINPUT_VERSION_DX7)
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{
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if (g_pMouse7)
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{
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if (!dinput_acquired)
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{
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IDirectInputDevice7_Acquire(g_pMouse7);
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dinput_acquired = true;
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}
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}
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else
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|
{
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return;
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}
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}
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else
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|
#endif
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if (dinput)
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{
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if (g_pMouse)
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|
{
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|
if (!dinput_acquired)
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{
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IDirectInputDevice_Acquire(g_pMouse);
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dinput_acquired = true;
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}
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|
}
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|
else
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|
{
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return;
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|
}
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|
}
|
|
else
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|
#endif
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|
{
|
|
#ifdef USINGRAWINPUT
|
|
if (rawmicecount > 0)
|
|
{
|
|
if (INS_RawInput_MouseRegister())
|
|
{
|
|
Con_SafePrintf("Raw input: unable to register raw input for mice, deinitializing\n");
|
|
INS_RawInput_MouseDeRegister();
|
|
}
|
|
}
|
|
if (rawkbdcount > 0)
|
|
{
|
|
if (INS_RawInput_KeyboardRegister())
|
|
{
|
|
Con_SafePrintf("Raw input: unable to register raw input for keyboard, deinitializing\n");
|
|
INS_RawInput_KeyboardDeRegister();
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (mouseparmsvalid)
|
|
{
|
|
SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
|
|
restore_spi = true;
|
|
}
|
|
|
|
SetCursorPos (window_center_x, window_center_y);
|
|
SetCapture (mainwindow);
|
|
ClipCursor (&window_rect);
|
|
}
|
|
|
|
mouseactive = true;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
INS_DeactivateMouse
|
|
===========
|
|
*/
|
|
static void INS_DeactivateMouse (void)
|
|
{
|
|
mouseactivatetoggle = false;
|
|
|
|
if (mouseinitialized && mouseactive)
|
|
{
|
|
#ifdef AVAIL_DINPUT
|
|
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
|
|
if (dinput >= DINPUT_VERSION_DX7)
|
|
{
|
|
if (g_pMouse7)
|
|
{
|
|
if (dinput_acquired)
|
|
{
|
|
IDirectInputDevice_Unacquire(g_pMouse7);
|
|
dinput_acquired = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
#endif
|
|
if (dinput)
|
|
{
|
|
if (g_pMouse)
|
|
{
|
|
if (dinput_acquired)
|
|
{
|
|
IDirectInputDevice_Unacquire(g_pMouse);
|
|
dinput_acquired = false;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
#ifdef USINGRAWINPUT
|
|
if (rawmicecount > 0)
|
|
INS_RawInput_MouseDeRegister();
|
|
#endif
|
|
|
|
if (restore_spi)
|
|
SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
|
|
|
|
ClipCursor (NULL);
|
|
ReleaseCapture ();
|
|
}
|
|
|
|
mouseactive = false;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===========
|
|
INS_SetQuakeMouseState
|
|
===========
|
|
*/
|
|
void INS_SetQuakeMouseState (void)
|
|
{
|
|
if (mouseactivatetoggle)
|
|
INS_ActivateMouse ();
|
|
else
|
|
INS_DeactivateMouse();
|
|
}
|
|
|
|
/*
|
|
===========
|
|
INS_RestoreOriginalMouseState
|
|
===========
|
|
*/
|
|
void INS_RestoreOriginalMouseState (void)
|
|
{
|
|
if (mouseactivatetoggle)
|
|
{
|
|
INS_DeactivateMouse ();
|
|
mouseactivatetoggle = true;
|
|
}
|
|
|
|
// try to redraw the cursor so it gets reinitialized, because sometimes it
|
|
// has garbage after the mode switch
|
|
ShowCursor (TRUE);
|
|
ShowCursor (FALSE);
|
|
}
|
|
|
|
|
|
|
|
|
|
void INS_UpdateGrabs(int fullscreen, int activeapp)
|
|
{
|
|
int grabmouse;
|
|
|
|
if (!activeapp)
|
|
grabmouse = false;
|
|
else if (fullscreen || in_simulatemultitouch.ival || _windowed_mouse.value)
|
|
{
|
|
if (!Key_MouseShouldBeFree())
|
|
grabmouse = true;
|
|
else
|
|
grabmouse = false;
|
|
}
|
|
else
|
|
grabmouse = false;
|
|
|
|
if (activeapp)
|
|
{
|
|
if (
|
|
#ifdef TEXTEDITOR
|
|
!editormodal &&
|
|
#endif
|
|
!SCR_HardwareCursorIsActive() && (fullscreen || in_simulatemultitouch.ival || _windowed_mouse.value) && (fullscreen || (current_mouse_pos.x >= window_rect.left && current_mouse_pos.y >= window_rect.top && current_mouse_pos.x <= window_rect.right && current_mouse_pos.y <= window_rect.bottom)))
|
|
{
|
|
INS_HideMouse();
|
|
}
|
|
else
|
|
{
|
|
INS_ShowMouse();
|
|
grabmouse = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
INS_ShowMouse();
|
|
grabmouse = false;
|
|
}
|
|
|
|
#ifdef HLCLIENT
|
|
//halflife gamecode does its own mouse control... yes this is vile.
|
|
if (grabmouse)
|
|
{
|
|
if (CLHL_GamecodeDoesMouse())
|
|
grabmouse = 2;
|
|
}
|
|
|
|
if (grabmouse == 2)
|
|
{
|
|
INS_DeactivateMouse();
|
|
CLHL_SetMouseActive(true);
|
|
return;
|
|
}
|
|
|
|
CLHL_SetMouseActive(false);
|
|
#endif
|
|
|
|
if (grabmouse)
|
|
INS_ActivateMouse();
|
|
else
|
|
INS_DeactivateMouse();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef AVAIL_DINPUT
|
|
BOOL CALLBACK INS_EnumerateDI7Devices(LPCDIDEVICEINSTANCE inst, LPVOID parm)
|
|
{
|
|
Con_DPrintf("EnumerateDevices found: %s\n", inst->tszProductName);
|
|
|
|
return DIENUM_CONTINUE;
|
|
}
|
|
/*
|
|
===========
|
|
INS_InitDInput
|
|
===========
|
|
*/
|
|
int INS_InitDInput (void)
|
|
{
|
|
HRESULT hr;
|
|
DIPROPDWORD dipdw = {
|
|
{
|
|
sizeof(DIPROPDWORD), // diph.dwSize
|
|
sizeof(DIPROPHEADER), // diph.dwHeaderSize
|
|
0, // diph.dwObj
|
|
DIPH_DEVICE, // diph.dwHow
|
|
},
|
|
DINPUT_BUFFERSIZE, // dwData
|
|
};
|
|
|
|
if (!hInstDI)
|
|
{
|
|
hInstDI = Sys_LoadLibrary("dinput.dll", NULL);
|
|
|
|
if (hInstDI == NULL)
|
|
{
|
|
Con_SafePrintf ("Couldn't load dinput.dll\n");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
|
|
if (!pDirectInputCreateEx)
|
|
pDirectInputCreateEx = (void *)GetProcAddress(hInstDI,"DirectInputCreateEx");
|
|
|
|
if (pDirectInputCreateEx) // use DirectInput 7
|
|
{
|
|
// register with DirectInput and get an IDirectInput to play with.
|
|
hr = iDirectInputCreateEx(global_hInstance, DINPUT_VERSION_DX7, &fIID_IDirectInput7A, (void**)&g_pdi7, NULL);
|
|
|
|
if (FAILED(hr))
|
|
return 0;
|
|
|
|
IDirectInput7_EnumDevices(g_pdi7, 0, &INS_EnumerateDI7Devices, NULL, DIEDFL_ATTACHEDONLY);
|
|
|
|
// obtain an interface to the system mouse device.
|
|
hr = IDirectInput7_CreateDeviceEx(g_pdi7, &fGUID_SysMouse, &fIID_IDirectInputDevice7A, (void**)&g_pMouse7, NULL);
|
|
|
|
if (FAILED(hr)) {
|
|
Con_SafePrintf ("Couldn't open DI7 mouse device\n");
|
|
return 0;
|
|
}
|
|
|
|
// set the data format to "mouse format".
|
|
hr = IDirectInputDevice7_SetDataFormat(g_pMouse7, &df);
|
|
|
|
if (FAILED(hr)) {
|
|
Con_SafePrintf ("Couldn't set DI7 mouse format\n");
|
|
return 0;
|
|
}
|
|
|
|
// set the cooperativity level.
|
|
hr = IDirectInputDevice7_SetCooperativeLevel(g_pMouse7, mainwindow,
|
|
DISCL_EXCLUSIVE | DISCL_FOREGROUND);
|
|
|
|
if (FAILED(hr)) {
|
|
Con_SafePrintf ("Couldn't set DI7 coop level\n");
|
|
return 0;
|
|
}
|
|
|
|
// set the buffer size to DINPUT_BUFFERSIZE elements.
|
|
// the buffer size is a DWORD property associated with the device
|
|
hr = IDirectInputDevice7_SetProperty(g_pMouse7, DIPROP_BUFFERSIZE, &dipdw.diph);
|
|
|
|
if (FAILED(hr)) {
|
|
Con_SafePrintf ("Couldn't set DI7 buffersize\n");
|
|
return 0;
|
|
}
|
|
|
|
return DINPUT_VERSION_DX7;
|
|
}
|
|
#endif
|
|
|
|
if (!pDirectInputCreate)
|
|
{
|
|
pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA");
|
|
|
|
if (!pDirectInputCreate)
|
|
{
|
|
Con_SafePrintf ("Couldn't get DI3 proc addr\n");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// register with DirectInput and get an IDirectInput to play with.
|
|
hr = iDirectInputCreate(global_hInstance, DINPUT_VERSION_DX3, &g_pdi, NULL);
|
|
|
|
if (FAILED(hr))
|
|
{
|
|
return 0;
|
|
}
|
|
IDirectInput_EnumDevices(g_pdi, 0, &INS_EnumerateDI7Devices, NULL, DIEDFL_ATTACHEDONLY);
|
|
|
|
// obtain an interface to the system mouse device.
|
|
hr = IDirectInput_CreateDevice(g_pdi, &fGUID_SysMouse, &g_pMouse, NULL);
|
|
|
|
if (FAILED(hr))
|
|
{
|
|
Con_SafePrintf ("Couldn't open DI3 mouse device\n");
|
|
return 0;
|
|
}
|
|
|
|
// set the data format to "mouse format".
|
|
hr = IDirectInputDevice_SetDataFormat(g_pMouse, &df);
|
|
|
|
if (FAILED(hr))
|
|
{
|
|
Con_SafePrintf ("Couldn't set DI3 mouse format\n");
|
|
return 0;
|
|
}
|
|
|
|
// set the cooperativity level.
|
|
hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
|
|
DISCL_EXCLUSIVE | DISCL_FOREGROUND);
|
|
|
|
if (FAILED(hr))
|
|
{
|
|
Con_SafePrintf ("Couldn't set DI3 coop level\n");
|
|
return 0;
|
|
}
|
|
|
|
|
|
// set the buffer size to DINPUT_BUFFERSIZE elements.
|
|
// the buffer size is a DWORD property associated with the device
|
|
hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph);
|
|
|
|
if (FAILED(hr))
|
|
{
|
|
Con_SafePrintf ("Couldn't set DI3 buffersize\n");
|
|
return 0;
|
|
}
|
|
|
|
return DINPUT_VERSION_DX3;
|
|
}
|
|
|
|
void INS_CloseDInput (void)
|
|
{
|
|
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
|
|
if (g_pMouse7)
|
|
{
|
|
IDirectInputDevice7_Release(g_pMouse7);
|
|
g_pMouse7 = NULL;
|
|
}
|
|
if (g_pdi7)
|
|
{
|
|
IDirectInput7_Release(g_pdi7);
|
|
g_pdi7 = NULL;
|
|
}
|
|
pDirectInputCreateEx = NULL;
|
|
#endif
|
|
if (g_pMouse)
|
|
{
|
|
IDirectInputDevice_Release(g_pMouse);
|
|
g_pMouse = NULL;
|
|
}
|
|
if (g_pdi)
|
|
{
|
|
IDirectInput_Release(g_pdi);
|
|
g_pdi = NULL;
|
|
}
|
|
if (hInstDI)
|
|
{
|
|
FreeLibrary(hInstDI);
|
|
hInstDI = NULL;
|
|
pDirectInputCreate = NULL;
|
|
}
|
|
|
|
}
|
|
#endif
|
|
|
|
#ifdef USINGRAWINPUT
|
|
void INS_RawInput_MouseDeRegister(void)
|
|
{
|
|
RAWINPUTDEVICE Rid;
|
|
|
|
// deregister raw input
|
|
Rid.usUsagePage = 0x01;
|
|
Rid.usUsage = 0x02;
|
|
Rid.dwFlags = RIDEV_REMOVE;
|
|
Rid.hwndTarget = NULL;
|
|
|
|
(*_RRID)(&Rid, 1, sizeof(Rid));
|
|
}
|
|
|
|
void INS_RawInput_KeyboardDeRegister(void)
|
|
{
|
|
RAWINPUTDEVICE Rid;
|
|
|
|
// deregister raw input
|
|
Rid.usUsagePage = 0x01;
|
|
Rid.usUsage = 0x06;
|
|
Rid.dwFlags = RIDEV_REMOVE;
|
|
Rid.hwndTarget = NULL;
|
|
|
|
(*_RRID)(&Rid, 1, sizeof(Rid));
|
|
}
|
|
|
|
void INS_RawInput_DeInit(void)
|
|
{
|
|
if (rawmicecount > 0)
|
|
INS_RawInput_MouseDeRegister();
|
|
if (rawkbdcount > 0)
|
|
INS_RawInput_KeyboardDeRegister();
|
|
rawmicecount = 0;
|
|
rawkbdcount = 0;
|
|
Z_Free(rawmice);
|
|
rawmice = NULL;
|
|
Z_Free(rawkbd);
|
|
rawkbd = NULL;
|
|
Z_Free(raw);
|
|
raw = NULL;
|
|
memset(multicursor_active, 0, sizeof(multicursor_active));
|
|
}
|
|
#endif
|
|
|
|
#ifdef USINGRAWINPUT
|
|
// raw input registration functions
|
|
int INS_RawInput_MouseRegister(void)
|
|
{
|
|
// This function registers to receive the WM_INPUT messages
|
|
RAWINPUTDEVICE Rid; // Register only for mouse messages from wm_input.
|
|
|
|
//register to get wm_input messages
|
|
Rid.usUsagePage = 0x01;
|
|
Rid.usUsage = 0x02;
|
|
Rid.dwFlags = RIDEV_NOLEGACY; // adds HID mouse and also ignores legacy mouse messages
|
|
Rid.hwndTarget = NULL;
|
|
|
|
// Register to receive the WM_INPUT message for any change in mouse (buttons, wheel, and movement will all generate the same message)
|
|
if (!(*_RRID)(&Rid, 1, sizeof(Rid)))
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int INS_RawInput_KeyboardRegister(void)
|
|
{
|
|
RAWINPUTDEVICE Rid;
|
|
|
|
Rid.usUsagePage = 0x01;
|
|
Rid.usUsage = 0x06;
|
|
Rid.dwFlags = RIDEV_NOLEGACY | RIDEV_APPKEYS | RIDEV_NOHOTKEYS; // fetch everything, disable hotkey behavior (should cvar?)
|
|
Rid.hwndTarget = NULL;
|
|
|
|
if (!(*_RRID)(&Rid, 1, sizeof(Rid)))
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int INS_RawInput_Register(void)
|
|
{
|
|
if (INS_RawInput_MouseRegister())
|
|
return !in_rawinput_keyboard.ival || INS_RawInput_KeyboardRegister();
|
|
return 0;
|
|
}
|
|
|
|
int INS_RawInput_IsRDPDevice(char *cDeviceString)
|
|
{
|
|
// mouse is \\?\Root#RDP_MOU#, keyboard is \\?\Root#RDP_KBD#"
|
|
char cRDPString[] = "\\\\?\\Root#RDP_";
|
|
int i;
|
|
|
|
if (strlen(cDeviceString) < strlen(cRDPString)) {
|
|
return 0;
|
|
}
|
|
|
|
for (i = strlen(cRDPString) - 1; i >= 0; i--)
|
|
{
|
|
if (cDeviceString[i] != cRDPString[i])
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
void INS_RawInput_Init(void)
|
|
{
|
|
// "0" to exclude, "1" to include
|
|
PRAWINPUTDEVICELIST pRawInputDeviceList;
|
|
int inputdevices, i, j, mtemp, ktemp;
|
|
char dname[MAX_RI_DEVICE_SIZE];
|
|
|
|
// Return 0 if rawinput is not available
|
|
HMODULE user32 = LoadLibrary("user32.dll");
|
|
if (!user32)
|
|
{
|
|
Con_SafePrintf("Raw input: unable to load user32.dll\n");
|
|
return;
|
|
}
|
|
_RRID = (pRegisterRawInputDevices)GetProcAddress(user32,"RegisterRawInputDevices");
|
|
if (!_RRID)
|
|
{
|
|
Con_SafePrintf("Raw input: function RegisterRawInputDevices is not available\n");
|
|
return;
|
|
}
|
|
_GRIDL = (pGetRawInputDeviceList)GetProcAddress(user32,"GetRawInputDeviceList");
|
|
if (!_GRIDL)
|
|
{
|
|
Con_SafePrintf("Raw input: function GetRawInputDeviceList is not available\n");
|
|
return;
|
|
}
|
|
_GRIDIA = (pGetRawInputDeviceInfoA)GetProcAddress(user32,"GetRawInputDeviceInfoA");
|
|
if (!_GRIDIA)
|
|
{
|
|
Con_SafePrintf("Raw input: function GetRawInputDeviceInfoA is not available\n");
|
|
return;
|
|
}
|
|
_GRID = (pGetRawInputData)GetProcAddress(user32,"GetRawInputData");
|
|
if (!_GRID)
|
|
{
|
|
Con_SafePrintf("Raw input: function GetRawInputData is not available\n");
|
|
return;
|
|
}
|
|
|
|
rawmicecount = 0;
|
|
rawmice = NULL;
|
|
raw = NULL;
|
|
ribuffersize = 0;
|
|
|
|
// 1st call to GetRawInputDeviceList: Pass NULL to get the number of devices.
|
|
if ((*_GRIDL)(NULL, &inputdevices, sizeof(RAWINPUTDEVICELIST)) != 0)
|
|
{
|
|
Con_SafePrintf("Raw input: unable to count raw input devices\n");
|
|
return;
|
|
}
|
|
|
|
// Allocate the array to hold the DeviceList
|
|
pRawInputDeviceList = Z_Malloc(sizeof(RAWINPUTDEVICELIST) * inputdevices);
|
|
|
|
// 2nd call to GetRawInputDeviceList: Pass the pointer to our DeviceList and GetRawInputDeviceList() will fill the array
|
|
if ((*_GRIDL)(pRawInputDeviceList, &inputdevices, sizeof(RAWINPUTDEVICELIST)) == -1)
|
|
{
|
|
Con_SafePrintf("Raw input: unable to get raw input device list\n");
|
|
return;
|
|
}
|
|
|
|
// Loop through all devices and count the mice
|
|
for (i = 0, mtemp = 0, ktemp = 0; i < inputdevices; i++)
|
|
{
|
|
j = MAX_RI_DEVICE_SIZE;
|
|
|
|
// Get the device name and use it to determine if it's the RDP Terminal Services virtual device.
|
|
if ((*_GRIDIA)(pRawInputDeviceList[i].hDevice, RIDI_DEVICENAME, dname, &j) < 0)
|
|
dname[0] = 0;
|
|
|
|
if (!(in_rawinput_rdp.value) && INS_RawInput_IsRDPDevice(dname)) // use rdp (cvar)
|
|
continue;
|
|
|
|
switch (pRawInputDeviceList[i].dwType)
|
|
{
|
|
case RIM_TYPEMOUSE:
|
|
if (!in_rawinput_mice.ival)
|
|
continue;
|
|
|
|
mtemp++;
|
|
break;
|
|
case RIM_TYPEKEYBOARD:
|
|
if (!in_rawinput_keyboard.ival)
|
|
continue;
|
|
|
|
ktemp++;
|
|
break;
|
|
default: // (RIM_TYPEHID) support joysticks?
|
|
break;
|
|
}
|
|
}
|
|
|
|
// exit out if no devices found
|
|
if (!mtemp && !ktemp)
|
|
{
|
|
Con_SafePrintf("Raw input: no usable device found\n");
|
|
return;
|
|
}
|
|
|
|
// Loop again and bind devices
|
|
rawmice = (mouse_t *)Z_Malloc(sizeof(mouse_t) * mtemp);
|
|
rawkbd = (keyboard_t *)Z_Malloc(sizeof(keyboard_t) * ktemp);
|
|
for (i = 0; i < inputdevices; i++)
|
|
{
|
|
j = MAX_RI_DEVICE_SIZE;
|
|
|
|
// Get the device name and use it to determine if it's the RDP Terminal Services virtual device.
|
|
if ((*_GRIDIA)(pRawInputDeviceList[i].hDevice, RIDI_DEVICENAME, dname, &j) < 0)
|
|
dname[0] = 0;
|
|
|
|
if (!(in_rawinput_rdp.value) && INS_RawInput_IsRDPDevice(dname)) // use rdp (cvar)
|
|
continue;
|
|
|
|
switch (pRawInputDeviceList[i].dwType)
|
|
{
|
|
case RIM_TYPEMOUSE:
|
|
if (!in_rawinput_mice.ival)
|
|
continue;
|
|
|
|
// set handle
|
|
rawmice[rawmicecount].handles.rawinputhandle = pRawInputDeviceList[i].hDevice;
|
|
Q_strncpyz(rawmice[rawmicecount].sysname, dname, sizeof(rawmice[rawmicecount].sysname));
|
|
rawmice[rawmicecount].numbuttons = 16;
|
|
rawmice[rawmicecount].oldbuttons = 0;
|
|
rawmice[rawmicecount].qdeviceid = DEVID_UNSET;
|
|
rawmicecount++;
|
|
break;
|
|
case RIM_TYPEKEYBOARD:
|
|
if (!in_rawinput_keyboard.ival)
|
|
continue;
|
|
|
|
rawkbd[rawkbdcount].handles.rawinputhandle = pRawInputDeviceList[i].hDevice;
|
|
Q_strncpyz(rawkbd[rawkbdcount].sysname, dname, sizeof(rawkbd[rawkbdcount].sysname));
|
|
rawkbd[rawkbdcount].qdeviceid = DEVID_UNSET;
|
|
rawkbdcount++;
|
|
break;
|
|
default:
|
|
continue;
|
|
}
|
|
|
|
// print pretty message about device
|
|
dname[MAX_RI_DEVICE_SIZE - 1] = 0;
|
|
for (mtemp = strlen(dname); mtemp >= 0; mtemp--)
|
|
{
|
|
if (dname[mtemp] == '#')
|
|
{
|
|
dname[mtemp + 1] = 0;
|
|
break;
|
|
}
|
|
}
|
|
Con_DPrintf("Raw input type %i: [%i] %s\n", (int)pRawInputDeviceList[i].dwType, i, dname);
|
|
}
|
|
|
|
|
|
// free the RAWINPUTDEVICELIST
|
|
Z_Free(pRawInputDeviceList);
|
|
|
|
// alloc raw input buffer
|
|
raw = BZ_Malloc(INIT_RIBUFFER_SIZE);
|
|
ribuffersize = INIT_RIBUFFER_SIZE;
|
|
|
|
Con_SafePrintf("Raw input: initialized with %i mice and %i keyboards\n", rawmicecount, rawkbdcount);
|
|
|
|
return; // success
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
===========
|
|
INS_StartupMouse
|
|
===========
|
|
*/
|
|
void INS_StartupMouse (void)
|
|
{
|
|
if ( COM_CheckParm ("-nomouse") )
|
|
return;
|
|
|
|
mouseinitialized = true;
|
|
|
|
//make sure it can't get stuck
|
|
INS_DeactivateMouse ();
|
|
|
|
#ifdef AVAIL_DINPUT
|
|
if (in_dinput.value)
|
|
{
|
|
dinput = INS_InitDInput ();
|
|
|
|
if (dinput)
|
|
{
|
|
Con_SafePrintf ("DirectInput initialized, version %i\n", (dinput >> 8 & 0xFF));
|
|
}
|
|
else
|
|
{
|
|
Con_SafePrintf ("DirectInput not initialized\n");
|
|
}
|
|
}
|
|
else
|
|
dinput = 0;
|
|
|
|
if (!dinput)
|
|
#endif
|
|
{
|
|
if (!mouseparmsvalid)
|
|
mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0);
|
|
|
|
if (mouseparmsvalid)
|
|
{
|
|
if ( m_accel_noforce.value )
|
|
newmouseparms[2] = originalmouseparms[2];
|
|
|
|
if ( m_threshold_noforce.value )
|
|
{
|
|
newmouseparms[0] = originalmouseparms[0];
|
|
newmouseparms[1] = originalmouseparms[1];
|
|
}
|
|
}
|
|
}
|
|
|
|
sysmouse.numbuttons = 10;
|
|
|
|
// if a fullscreen video mode was set before the mouse was initialized,
|
|
// set the mouse state appropriately
|
|
if (mouseactivatetoggle)
|
|
INS_ActivateMouse ();
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
INS_Init
|
|
===========
|
|
*/
|
|
void INS_ReInit (void)
|
|
{
|
|
#ifdef USINGRAWINPUT
|
|
if (in_rawinput_mice.ival || in_rawinput_keyboard.ival)
|
|
{
|
|
INS_RawInput_Init();
|
|
}
|
|
#endif
|
|
|
|
INS_StartupMouse ();
|
|
INS_StartupJoystick ();
|
|
// INS_ActivateMouse();
|
|
}
|
|
|
|
void INS_Init (void)
|
|
{
|
|
//keyboard variables
|
|
Cvar_Register (&cl_keypad, "Input Controls");
|
|
|
|
#ifdef AVAIL_DINPUT
|
|
Cvar_Register (&in_dinput, "Input Controls");
|
|
#endif
|
|
#ifdef AVAIL_XINPUT
|
|
Cvar_Register (&in_xinput, "Input Controls");
|
|
Cvar_Register (&xinput_leftvibrator, "Input Controls");
|
|
Cvar_Register (&xinput_rightvibrator, "Input Controls");
|
|
#endif
|
|
Cvar_Register (&in_builtinkeymap, "Input Controls");
|
|
Cvar_Register (&in_nonstandarddeadkeys, "Input Controls");
|
|
Cvar_Register (&in_simulatemultitouch, "Input Controls");
|
|
|
|
Cvar_Register (&m_accel_noforce, "Input Controls");
|
|
Cvar_Register (&m_threshold_noforce, "Input Controls");
|
|
|
|
// this looks strange but quake cmdline definitions
|
|
// and MS documentation don't agree with each other
|
|
if (COM_CheckParm ("-noforcemspd"))
|
|
Cvar_Set(&m_accel_noforce, "1");
|
|
|
|
if (COM_CheckParm ("-noforcemaccel"))
|
|
Cvar_Set(&m_threshold_noforce, "1");
|
|
|
|
if (COM_CheckParm ("-noforcemparms"))
|
|
{
|
|
Cvar_Set(&m_accel_noforce, "1");
|
|
Cvar_Set(&m_threshold_noforce, "1");
|
|
}
|
|
|
|
if (COM_CheckParm ("-dinput"))
|
|
Cvar_Set(&in_dinput, "1");
|
|
|
|
// joystick variables
|
|
Cvar_Register (&in_joystick, "Joystick variables");
|
|
|
|
Cmd_AddCommand ("force_centerview", Force_CenterView_f);
|
|
|
|
uiWheelMessage = RegisterWindowMessageA ( "MSWHEEL_ROLLMSG" );
|
|
|
|
#ifdef USINGRAWINPUT
|
|
Cvar_Register (&in_rawinput_mice, "Input Controls");
|
|
Cvar_Register (&in_rawinput_keyboard, "Input Controls");
|
|
Cvar_Register (&in_rawinput_rdp, "Input Controls");
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
===========
|
|
INS_Shutdown
|
|
===========
|
|
*/
|
|
void INS_Shutdown (void)
|
|
{
|
|
INS_DeactivateMouse ();
|
|
INS_ShowMouse ();
|
|
|
|
mouseinitialized = false;
|
|
mouseparmsvalid = false;
|
|
|
|
#ifdef AVAIL_DINPUT
|
|
INS_CloseDInput();
|
|
#endif
|
|
#ifdef USINGRAWINPUT
|
|
INS_RawInput_DeInit();
|
|
#endif
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
INS_MouseEvent
|
|
===========
|
|
a mouse button was pressed/released, mstate is the current set of buttons pressed.
|
|
*/
|
|
void INS_MouseEvent (int mstate)
|
|
{
|
|
int i;
|
|
|
|
if (dinput && mouseactive)
|
|
return;
|
|
|
|
#ifdef HLCLIENT
|
|
if (CLHL_MouseEvent(mstate))
|
|
return;
|
|
#endif
|
|
|
|
if (1)//mouseactive || (key_dest != key_game))
|
|
{
|
|
// perform button actions
|
|
for (i=0 ; i<sysmouse.numbuttons ; i++)
|
|
{
|
|
if ( (mstate & (1<<i)) &&
|
|
!(sysmouse.oldbuttons & (1<<i)) )
|
|
{
|
|
IN_KeyEvent (sysmouse.qdeviceid, true, K_MOUSE1 + i, 0);
|
|
}
|
|
|
|
if ( !(mstate & (1<<i)) &&
|
|
(sysmouse.oldbuttons & (1<<i)) )
|
|
{
|
|
IN_KeyEvent (sysmouse.qdeviceid, false, K_MOUSE1 + i, 0);
|
|
}
|
|
}
|
|
|
|
sysmouse.oldbuttons = mstate;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===========
|
|
INS_MouseMove
|
|
===========
|
|
*/
|
|
void INS_MouseMove (float *movements, int pnum)
|
|
{
|
|
#ifdef AVAIL_DINPUT
|
|
if (dinput && mouseactive)
|
|
{
|
|
DIDEVICEOBJECTDATA od;
|
|
DWORD dwElements;
|
|
HRESULT hr;
|
|
int xd = 0, yd = 0, zd = 0;
|
|
|
|
for (;;)
|
|
{
|
|
dwElements = 1;
|
|
|
|
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
|
|
if (dinput >= DINPUT_VERSION_DX7)
|
|
{
|
|
hr = IDirectInputDevice7_GetDeviceData(g_pMouse7,
|
|
sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
|
|
|
|
if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
|
|
{
|
|
dinput_acquired = true;
|
|
IDirectInputDevice7_Acquire(g_pMouse7);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
hr = IDirectInputDevice_GetDeviceData(g_pMouse,
|
|
sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
|
|
|
|
if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
|
|
{
|
|
dinput_acquired = true;
|
|
IDirectInputDevice_Acquire(g_pMouse);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Unable to read data or no data available */
|
|
if (FAILED(hr) || dwElements == 0)
|
|
{
|
|
break;
|
|
}
|
|
|
|
/* Look at the element to see what happened */
|
|
|
|
switch (od.dwOfs)
|
|
{
|
|
case DIMOFS_X:
|
|
xd += od.dwData;
|
|
break;
|
|
|
|
case DIMOFS_Y:
|
|
yd += od.dwData;
|
|
break;
|
|
|
|
case DIMOFS_Z:
|
|
zd += od.dwData;
|
|
break;
|
|
|
|
case DIMOFS_BUTTON0:
|
|
case DIMOFS_BUTTON1:
|
|
case DIMOFS_BUTTON2:
|
|
case DIMOFS_BUTTON3:
|
|
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
|
|
case DIMOFS_BUTTON4:
|
|
case DIMOFS_BUTTON5:
|
|
case DIMOFS_BUTTON6:
|
|
case DIMOFS_BUTTON7:
|
|
#endif
|
|
IN_KeyEvent(sysmouse.qdeviceid, (od.dwData & 0x80)?true:false, K_MOUSE1 + ((od.dwOfs - DIMOFS_BUTTON0) / (DIMOFS_BUTTON1-DIMOFS_BUTTON0)), 0);
|
|
break;
|
|
}
|
|
}
|
|
if (xd || yd || zd)
|
|
IN_MouseMove(sysmouse.qdeviceid, false, xd, yd, zd, 0);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
INS_Accumulate();
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
INS_Move
|
|
===========
|
|
*/
|
|
void INS_Move (float *movements, int pnum)
|
|
{
|
|
if (vid.activeapp && !Minimized)
|
|
{
|
|
INS_MouseMove (movements, pnum);
|
|
INS_JoyMove (movements, pnum);
|
|
}
|
|
else
|
|
INS_Accumulate();
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
INS_Accumulate
|
|
===========
|
|
potentially called multiple times per frame.
|
|
*/
|
|
void INS_Accumulate (void)
|
|
{
|
|
if (mouseactive && !dinput)
|
|
{
|
|
//if you have two programs side by side that both think that they own the mouse cursor then there are certain race conditions when switching between them
|
|
//when alt+tabbing, windows won't wait for a response, so we may have already lost focus by the time we get here, and none of our internal state will know about it.
|
|
//fte won't grab the mouse until its actually inside the window, but other programs don't have similar delays.
|
|
//so when switching to other quake ports, expect fte to detect the oter engine's setcursorpos as a really big mouse move.
|
|
|
|
RECT cliprect;
|
|
if (GetClipCursor (&cliprect) && !(
|
|
cliprect.left >= window_rect.left &&
|
|
cliprect.right <= window_rect.right &&
|
|
cliprect.top >= window_rect.top &&
|
|
cliprect.bottom <= window_rect.bottom
|
|
))
|
|
; //cliprect now covers some area outside of where we asked for.
|
|
else
|
|
#ifdef USINGRAWINPUT
|
|
//raw input disables the system mouse, to avoid dupes
|
|
if (!rawmicecount)
|
|
#endif
|
|
{
|
|
GetCursorPos (¤t_mouse_pos);
|
|
SetCursorPos (window_center_x, window_center_y);
|
|
|
|
if (current_mouse_pos.x - window_center_x || current_mouse_pos.y - window_center_y)
|
|
IN_MouseMove(sysmouse.qdeviceid, false, current_mouse_pos.x - window_center_x, current_mouse_pos.y - window_center_y, 0, 0);
|
|
}
|
|
else
|
|
{
|
|
// force the mouse to the center, so there's room to move (rawinput ignore this apparently)
|
|
SetCursorPos (window_center_x, window_center_y);
|
|
}
|
|
}
|
|
|
|
if (!mouseactive)
|
|
{
|
|
extern int window_x, window_y;
|
|
GetCursorPos (¤t_mouse_pos);
|
|
|
|
IN_MouseMove(sysmouse.qdeviceid, true, current_mouse_pos.x-window_x, current_mouse_pos.y-window_y, 0, 0);
|
|
return;
|
|
}
|
|
}
|
|
|
|
#ifdef USINGRAWINPUT
|
|
void INS_RawInput_MouseRead(void)
|
|
{
|
|
int i, tbuttons, j;
|
|
mouse_t *mouse;
|
|
|
|
// find mouse in our mouse list
|
|
for (i = 0; i < rawmicecount; i++)
|
|
{
|
|
if (rawmice[i].handles.rawinputhandle == raw->header.hDevice)
|
|
break;
|
|
}
|
|
|
|
if (i == rawmicecount) // we're not tracking this device
|
|
return;
|
|
mouse = &rawmice[i];
|
|
|
|
if (mouse->qdeviceid == DEVID_UNSET)
|
|
{
|
|
if ((raw->data.mouse.usButtonFlags & (RI_MOUSE_BUTTON_1_DOWN|RI_MOUSE_BUTTON_2_DOWN|RI_MOUSE_BUTTON_3_DOWN|RI_MOUSE_BUTTON_4_DOWN|RI_MOUSE_BUTTON_5_DOWN|RI_MOUSE_WHEEL))
|
|
|| (raw->data.mouse.ulRawButtons & RI_RAWBUTTON_MASK) || raw->data.mouse.lLastX || raw->data.mouse.lLastY)
|
|
{
|
|
mouse->qdeviceid = Mouse_AllocateDevID();
|
|
}
|
|
else
|
|
return;
|
|
}
|
|
|
|
multicursor_active[mouse->qdeviceid&7] = 0;
|
|
|
|
// movement
|
|
if (raw->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE)
|
|
{
|
|
if (in_simulatemultitouch.ival)
|
|
{
|
|
multicursor_active[mouse->qdeviceid&7] = true;
|
|
multicursor_x[mouse->qdeviceid&7] = raw->data.mouse.lLastX;
|
|
multicursor_y[mouse->qdeviceid&7] = raw->data.mouse.lLastY;
|
|
}
|
|
IN_MouseMove(mouse->qdeviceid, true, raw->data.mouse.lLastX, raw->data.mouse.lLastY, 0, 0);
|
|
}
|
|
else // RELATIVE
|
|
{
|
|
if (in_simulatemultitouch.ival)
|
|
{
|
|
multicursor_active[mouse->qdeviceid&7] = true;
|
|
multicursor_x[mouse->qdeviceid&7] += raw->data.mouse.lLastX;
|
|
multicursor_y[mouse->qdeviceid&7] += raw->data.mouse.lLastY;
|
|
multicursor_x[mouse->qdeviceid&7] = bound(0, multicursor_x[mouse->qdeviceid&7], vid.pixelwidth);
|
|
multicursor_y[mouse->qdeviceid&7] = bound(0, multicursor_y[mouse->qdeviceid&7], vid.pixelheight);
|
|
IN_MouseMove(mouse->qdeviceid, true, multicursor_x[mouse->qdeviceid&7], multicursor_y[mouse->qdeviceid&7], 0, 0);
|
|
}
|
|
else
|
|
IN_MouseMove(mouse->qdeviceid, false, raw->data.mouse.lLastX, raw->data.mouse.lLastY, 0, 0);
|
|
}
|
|
|
|
// buttons
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_1_DOWN)
|
|
IN_KeyEvent(mouse->qdeviceid, true, K_MOUSE1, 0);
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_1_UP)
|
|
IN_KeyEvent(mouse->qdeviceid, false, K_MOUSE1, 0);
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_2_DOWN)
|
|
IN_KeyEvent(mouse->qdeviceid, true, K_MOUSE2, 0);
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_2_UP)
|
|
IN_KeyEvent(mouse->qdeviceid, false, K_MOUSE2, 0);
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_3_DOWN)
|
|
IN_KeyEvent(mouse->qdeviceid, true, K_MOUSE3, 0);
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_3_UP)
|
|
IN_KeyEvent(mouse->qdeviceid, false, K_MOUSE3, 0);
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_4_DOWN)
|
|
IN_KeyEvent(mouse->qdeviceid, true, K_MOUSE4, 0);
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_4_UP)
|
|
IN_KeyEvent(mouse->qdeviceid, false, K_MOUSE4, 0);
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_5_DOWN)
|
|
IN_KeyEvent(mouse->qdeviceid, true, K_MOUSE5, 0);
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_5_UP)
|
|
IN_KeyEvent(mouse->qdeviceid, false, K_MOUSE5, 0);
|
|
|
|
// mouse wheel
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_WHEEL)
|
|
{ // If the current message has a mouse_wheel message
|
|
if ((SHORT)raw->data.mouse.usButtonData > 0)
|
|
{
|
|
IN_KeyEvent(mouse->qdeviceid, true, K_MWHEELUP, 0);
|
|
IN_KeyEvent(mouse->qdeviceid, false, K_MWHEELUP, 0);
|
|
}
|
|
if ((SHORT)raw->data.mouse.usButtonData < 0)
|
|
{
|
|
IN_KeyEvent(mouse->qdeviceid, true, K_MWHEELDOWN, 0);
|
|
IN_KeyEvent(mouse->qdeviceid, false, K_MWHEELDOWN, 0);
|
|
}
|
|
}
|
|
|
|
// extra buttons
|
|
tbuttons = raw->data.mouse.ulRawButtons & RI_RAWBUTTON_MASK;
|
|
for (j=6 ; j<rawmice[i].numbuttons ; j++)
|
|
{
|
|
if ( (tbuttons & (1<<j)) && !(rawmice[i].oldbuttons & (1<<j)) )
|
|
{
|
|
IN_KeyEvent (mouse->qdeviceid, true, K_MOUSE1 + j, 0);
|
|
}
|
|
|
|
if ( !(tbuttons & (1<<j)) && (rawmice[i].oldbuttons & (1<<j)) )
|
|
{
|
|
IN_KeyEvent (mouse->qdeviceid, false, K_MOUSE1 + j, 0);
|
|
}
|
|
}
|
|
|
|
rawmice[i].oldbuttons &= ~RI_RAWBUTTON_MASK;
|
|
rawmice[i].oldbuttons |= tbuttons;
|
|
}
|
|
|
|
void INS_RawInput_KeyboardRead(void)
|
|
{
|
|
int i;
|
|
qboolean down;
|
|
WPARAM wParam;
|
|
LPARAM lParam;
|
|
|
|
for (i = 0; i < rawkbdcount; i++)
|
|
{
|
|
if (rawkbd[i].handles.rawinputhandle == raw->header.hDevice)
|
|
break;
|
|
}
|
|
|
|
if (i == rawkbdcount) // not tracking this device
|
|
return;
|
|
|
|
if (rawkbd[i].qdeviceid == DEVID_UNSET)
|
|
rawkbd[i].qdeviceid = Keyboard_AllocateDevID();
|
|
|
|
down = !(raw->data.keyboard.Flags & RI_KEY_BREAK);
|
|
wParam = raw->data.keyboard.VKey ;//(-down) & 0xC0000000;
|
|
lParam = (MapVirtualKey(raw->data.keyboard.VKey, 0)<<16) | ((!!(raw->data.keyboard.Flags & RI_KEY_E0))<<24);
|
|
|
|
INS_TranslateKeyEvent(wParam, lParam, down, rawkbd[i].qdeviceid, true);
|
|
}
|
|
|
|
void INS_RawInput_Read(HANDLE in_device_handle)
|
|
{
|
|
int dwSize;
|
|
|
|
// get raw input
|
|
if ((*_GRID)((HRAWINPUT)in_device_handle, RID_INPUT, NULL, &dwSize, sizeof(RAWINPUTHEADER)) == -1)
|
|
{
|
|
Con_Printf("Raw input: unable to add to get size of raw input header.\n");
|
|
return;
|
|
}
|
|
|
|
if (dwSize > ribuffersize)
|
|
{
|
|
ribuffersize = dwSize;
|
|
raw = (RAWINPUT *)BZ_Realloc(raw, dwSize);
|
|
}
|
|
|
|
if ((*_GRID)((HRAWINPUT)in_device_handle, RID_INPUT, raw, &dwSize, sizeof(RAWINPUTHEADER)) != dwSize ) {
|
|
Con_Printf("Raw input: unable to add to get raw input header.\n");
|
|
return;
|
|
}
|
|
|
|
INS_RawInput_MouseRead();
|
|
INS_RawInput_KeyboardRead();
|
|
}
|
|
#else
|
|
void INS_RawInput_Read(HANDLE in_device_handle)
|
|
{
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
===================
|
|
INS_ClearStates
|
|
===================
|
|
*/
|
|
void INS_ClearStates (void)
|
|
{
|
|
|
|
if (mouseactive)
|
|
{
|
|
memset(&sysmouse, 0, sizeof(sysmouse));
|
|
sysmouse.numbuttons = 10;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
INS_StartupJoystick
|
|
===============
|
|
*/
|
|
static void INS_StartupJoystickId(unsigned int id)
|
|
{
|
|
JOYCAPS jc;
|
|
MMRESULT mmr;
|
|
struct wjoy_s *joy;
|
|
if (joy_count == MAX_JOYSTICKS)
|
|
return;
|
|
joy = &wjoy[joy_count];
|
|
memset(joy, 0, sizeof(*joy));
|
|
joy->id = id;
|
|
joy->devid = DEVID_UNSET;//1+joy_count; //FIXME: this is a hack. make joysticks 1-based. this means mouse0 controls 1st player, joy0 controls 2nd player (controls wrap so joy1 controls 1st player too.
|
|
|
|
// get the capabilities of the selected joystick
|
|
// abort startup if command fails
|
|
memset (&jc, 0, sizeof(jc));
|
|
if ((mmr = joyGetDevCaps (joy->id, &jc, sizeof(jc))) != JOYERR_NOERROR)
|
|
{
|
|
Con_Printf ("joystick %03x not found -- invalid joystick capabilities (%x)\n", id, mmr);
|
|
return;
|
|
}
|
|
|
|
// save the joystick's number of buttons and POV status
|
|
joy->numbuttons = jc.wNumButtons;
|
|
joy->haspov = jc.wCaps & JOYCAPS_HASPOV;
|
|
|
|
// mark the joystick as available and advanced initialization not completed
|
|
// this is needed as cvars are not available during initialization
|
|
|
|
joy_advancedinit = false;
|
|
|
|
joy_count++;
|
|
}
|
|
static void IN_XInput_SetupAudio(struct wjoy_s *joy)
|
|
{
|
|
#ifdef AVAIL_XINPUT
|
|
char audiodevicename[MAX_QPATH];
|
|
wchar_t mssuck[MAX_QPATH];
|
|
static GUID GUID_NULL;
|
|
GUID gplayback = GUID_NULL;
|
|
GUID gcapture = GUID_NULL;
|
|
|
|
if (joy->audiodev)
|
|
{
|
|
S_ShutdownCard(joy->audiodev);
|
|
joy->audiodev = NULL;
|
|
}
|
|
|
|
if (!xinput_useaudio)
|
|
return;
|
|
|
|
if (!joy->isxinput)
|
|
return;
|
|
if (joy->devid == DEVID_UNSET)
|
|
return;
|
|
|
|
if (pXInputGetDSoundAudioDeviceGuids(joy->id, &gplayback, &gcapture) != ERROR_SUCCESS)
|
|
return; //probably not plugged in
|
|
|
|
if (!memcmp(&gplayback, &GUID_NULL, sizeof(gplayback)))
|
|
return; //we have a controller, but no headset.
|
|
|
|
StringFromGUID2(&gplayback, mssuck, sizeof(mssuck)/sizeof(mssuck[0]));
|
|
narrowen(audiodevicename, sizeof(audiodevicename), mssuck);
|
|
Con_Printf("Controller %i uses audio device %s\n", joy->id, audiodevicename);
|
|
joy->audiodev = S_SetupDeviceSeat("DirectSound", audiodevicename, joy->devid);
|
|
#endif
|
|
}
|
|
void INS_SetupControllerAudioDevices(qboolean enabled)
|
|
{
|
|
#ifdef AVAIL_XINPUT
|
|
int i;
|
|
|
|
if (!pXInputGetDSoundAudioDeviceGuids)
|
|
return;
|
|
|
|
xinput_useaudio = enabled;
|
|
for (i = 0; i < joy_count; i++)
|
|
IN_XInput_SetupAudio(&wjoy[i]);
|
|
#endif
|
|
}
|
|
void INS_StartupJoystick (void)
|
|
{
|
|
unsigned int id, numdevs;
|
|
MMRESULT mmr;
|
|
|
|
// assume no joysticks
|
|
joy_count = 0;
|
|
|
|
#ifdef AVAIL_XINPUT
|
|
if (in_xinput.ival)
|
|
{
|
|
static dllhandle_t *xinput;
|
|
if (!xinput)
|
|
{
|
|
dllfunction_t funcs[] =
|
|
{
|
|
{(void**)&pXInputGetState, "XInputGetState"},
|
|
{(void**)&pXInputSetState, "XInputSetState"},
|
|
{NULL}
|
|
};
|
|
xinput = Sys_LoadLibrary(AVAIL_XINPUT_DLL, funcs);
|
|
|
|
if (xinput)
|
|
pXInputGetDSoundAudioDeviceGuids = Sys_GetAddressForName(xinput, "XInputGetDSoundAudioDeviceGuids");
|
|
}
|
|
if (pXInputGetState)
|
|
{
|
|
for (id = 0; id < 4; id++)
|
|
{
|
|
if (joy_count == countof(wjoy))
|
|
break;
|
|
memset(&wjoy[id], 0, sizeof(wjoy[id]));
|
|
wjoy[joy_count].isxinput = true;
|
|
wjoy[joy_count].id = id;
|
|
wjoy[joy_count].devid = DEVID_UNSET;//id;
|
|
wjoy[joy_count].numbuttons = 18; //xinput supports 16 buttons, we emulate two more with the two triggers.
|
|
joy_count++;
|
|
}
|
|
Con_Printf("XInput is enabled (max %i controllers)\n", id);
|
|
}
|
|
else
|
|
Con_Printf("XInput not installed\n");
|
|
}
|
|
#endif
|
|
|
|
// abort startup if user requests no joystick
|
|
if (!in_joystick.ival )
|
|
return;
|
|
|
|
// verify joystick driver is present
|
|
if ((numdevs = joyGetNumDevs ()) == 0)
|
|
{
|
|
Con_Printf ("joystick not found -- driver not present\n");
|
|
return;
|
|
}
|
|
|
|
mmr = JOYERR_UNPLUGGED;
|
|
|
|
// cycle through the joystick ids for the first valid one
|
|
for (id=0 ; id<numdevs ; id++)
|
|
{
|
|
memset (&ji, 0, sizeof(ji));
|
|
ji.dwSize = sizeof(ji);
|
|
ji.dwFlags = JOY_RETURNCENTERED;
|
|
|
|
if ((mmr = joyGetPosEx (id, &ji)) == JOYERR_NOERROR)
|
|
{
|
|
INS_StartupJoystickId(id);
|
|
}
|
|
}
|
|
|
|
if (joy_count)
|
|
Con_Printf ("found %i joysticks\n", joy_count);
|
|
else
|
|
Con_DPrintf ("found no joysticks\n");
|
|
}
|
|
|
|
/*
|
|
===========
|
|
INS_Commands
|
|
===========
|
|
*/
|
|
void INS_Commands (void)
|
|
{
|
|
int i;
|
|
DWORD buttonstate, povstate;
|
|
unsigned int idx;
|
|
struct wjoy_s *joy;
|
|
|
|
static const int xinputjbuttons[] =
|
|
{
|
|
K_GP_DPAD_UP,
|
|
K_GP_DPAD_DOWN,
|
|
K_GP_DPAD_LEFT,
|
|
K_GP_DPAD_RIGHT,
|
|
K_GP_START,
|
|
K_GP_BACK,
|
|
K_GP_LEFT_THUMB,
|
|
K_GP_RIGHT_THUMB,
|
|
|
|
K_GP_LEFT_SHOULDER,
|
|
K_GP_RIGHT_SHOULDER,
|
|
K_GP_GUIDE, //officially, this is 'reserved'
|
|
K_GP_UNKNOWN, //reserved
|
|
K_GP_A,
|
|
K_GP_B,
|
|
K_GP_X,
|
|
K_GP_Y,
|
|
|
|
//not part of xinput specs, but appended by us from analog triggers
|
|
K_GP_LEFT_TRIGGER,
|
|
K_GP_RIGHT_TRIGGER
|
|
};
|
|
static const int mmjbuttons[32] =
|
|
{
|
|
K_JOY1,
|
|
K_JOY2,
|
|
K_JOY3,
|
|
K_JOY4,
|
|
//yes, aux1-4 skipped for compat with other quake engines.
|
|
K_AUX5,
|
|
K_AUX6,
|
|
K_AUX7,
|
|
K_AUX8,
|
|
K_AUX9,
|
|
K_AUX10,
|
|
K_AUX11,
|
|
K_AUX12,
|
|
K_AUX13,
|
|
K_AUX14,
|
|
K_AUX15,
|
|
K_AUX16,
|
|
K_AUX17,
|
|
K_AUX18,
|
|
K_AUX19,
|
|
K_AUX20,
|
|
K_AUX21,
|
|
K_AUX22,
|
|
K_AUX23,
|
|
K_AUX24,
|
|
K_AUX25,
|
|
K_AUX26,
|
|
K_AUX27,
|
|
K_AUX28,
|
|
//29-32 used for the pov stuff, so lets switch back to aux1-4 to avoid wastage
|
|
K_AUX1,
|
|
K_AUX2,
|
|
K_AUX3,
|
|
K_AUX4
|
|
};
|
|
|
|
|
|
for (idx = 0; idx < joy_count; idx++)
|
|
{
|
|
joy = &wjoy[idx];
|
|
|
|
// loop through the joystick buttons
|
|
// key a joystick event or auxillary event for higher number buttons for each state change
|
|
buttonstate = joy->buttonstate;
|
|
if (buttonstate != joy->oldbuttonstate)
|
|
{
|
|
if (joy->devid == DEVID_UNSET)
|
|
{
|
|
joy->devid = Joy_AllocateDevID();
|
|
IN_XInput_SetupAudio(joy);
|
|
}
|
|
|
|
if (joy->isxinput)
|
|
{
|
|
for (i=0 ; i < joy->numbuttons ; i++)
|
|
{
|
|
if ( (buttonstate & (1<<i)) && !(joy->oldbuttonstate & (1<<i)) )
|
|
Key_Event (joy->devid, xinputjbuttons[i], 0, true);
|
|
|
|
if ( !(buttonstate & (1<<i)) && (joy->oldbuttonstate & (1<<i)) )
|
|
Key_Event (joy->devid, xinputjbuttons[i], 0, false);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i=0 ; i < joy->numbuttons ; i++)
|
|
{
|
|
if ( (buttonstate & (1<<i)) && !(joy->oldbuttonstate & (1<<i)) )
|
|
Key_Event (joy->devid, mmjbuttons[i], 0, true);
|
|
|
|
if ( !(buttonstate & (1<<i)) && (joy->oldbuttonstate & (1<<i)) )
|
|
Key_Event (joy->devid, mmjbuttons[i], 0, false);
|
|
}
|
|
}
|
|
joy->oldbuttonstate = buttonstate;
|
|
}
|
|
|
|
if (joy->haspov)
|
|
{
|
|
// convert POV information into 4 bits of state information
|
|
// this avoids any potential problems related to moving from one
|
|
// direction to another without going through the center position
|
|
povstate = 0;
|
|
if(joy->povstate != JOY_POVCENTERED)
|
|
{
|
|
if (joy->povstate == JOY_POVFORWARD)
|
|
povstate |= 0x01;
|
|
if (joy->povstate == JOY_POVRIGHT)
|
|
povstate |= 0x02;
|
|
if (joy->povstate == JOY_POVBACKWARD)
|
|
povstate |= 0x04;
|
|
if (joy->povstate == JOY_POVLEFT)
|
|
povstate |= 0x08;
|
|
}
|
|
if (joy->oldpovstate != povstate)
|
|
{
|
|
if (joy->devid == DEVID_UNSET)
|
|
joy->devid = Joy_AllocateDevID();
|
|
|
|
// determine which bits have changed and key an auxillary event for each change
|
|
for (i=0 ; i < 4 ; i++)
|
|
{
|
|
if ( (povstate & (1<<i)) && !(joy->oldpovstate & (1<<i)) )
|
|
{
|
|
Key_Event (joy->devid, K_AUX29 + i, 0, true);
|
|
}
|
|
|
|
if ( !(povstate & (1<<i)) && (joy->oldpovstate & (1<<i)) )
|
|
{
|
|
Key_Event (joy->devid, K_AUX29 + i, 0, false);
|
|
}
|
|
}
|
|
joy->oldpovstate = povstate;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void INS_DeviceChanged(void *ctx, void *data, size_t a ,size_t b)
|
|
{ //called on WM_DEVICECHANGE
|
|
unsigned int idx;
|
|
for (idx = 0; idx < joy_count; idx++)
|
|
{
|
|
wjoy[idx].devstate = DS_UNKNOWN;
|
|
}
|
|
}
|
|
/*
|
|
===============
|
|
INS_ReadJoystick
|
|
===============
|
|
*/
|
|
static qboolean INS_ReadJoystick (struct wjoy_s *joy)
|
|
{
|
|
if (joy->devstate != DS_NOTPRESENT)
|
|
{ //xinput samples all basically say to poll, but that gives really shit performance.
|
|
//instead we wait until our window thread gets a WM_DEVICECHANGE before we restart polling an inactive device.
|
|
//this can safe us a couple ms each frame.
|
|
|
|
#ifdef AVAIL_XINPUT
|
|
if (joy->isxinput)
|
|
{
|
|
XINPUT_STATE xistate;
|
|
XINPUT_VIBRATION vibrator;
|
|
HRESULT hr;
|
|
memset(&xistate, 0, sizeof(xistate));
|
|
hr = pXInputGetState(joy->id, &xistate);
|
|
|
|
if (in_xinput.ival == 2)
|
|
{
|
|
Con_Printf("xi%i %s, b:%#x r:%u,%u l:%u,%u t:%u,%u\n", joy->id, (hr==ERROR_SUCCESS)?"success":va("%lx", hr), xistate.Gamepad.wButtons,
|
|
xistate.Gamepad.sThumbRX, xistate.Gamepad.sThumbRY,
|
|
xistate.Gamepad.sThumbLX,xistate.Gamepad.sThumbLY,
|
|
xistate.Gamepad.bLeftTrigger,xistate.Gamepad.bRightTrigger);
|
|
}
|
|
else if (in_xinput.ival == 3 && joy->id == 0)
|
|
{
|
|
//I don't have a controller to test this with, so we fake stuff.
|
|
POINT p;
|
|
GetCursorPos(&p);
|
|
hr = ERROR_SUCCESS;
|
|
xistate.Gamepad.wButtons = rand() & 0xfff0;
|
|
xistate.Gamepad.sThumbRX = 0;//(p.x/1920.0)*0xffff - 0x8000;
|
|
xistate.Gamepad.sThumbRY = 0;//(p.y/1080.0)*0xffff - 0x8000;
|
|
xistate.Gamepad.sThumbLX = (p.x/1920.0)*0xffff - 0x8000;
|
|
xistate.Gamepad.sThumbLY = (p.y/1080.0)*0xffff - 0x8000;
|
|
xistate.Gamepad.bLeftTrigger = 0;
|
|
xistate.Gamepad.bRightTrigger = 0;
|
|
}
|
|
|
|
if (hr == ERROR_SUCCESS)
|
|
{ //ERROR_SUCCESS
|
|
//do we care about the dwPacketNumber?
|
|
joy->devstate = DS_PRESENT;
|
|
joy->buttonstate = xistate.Gamepad.wButtons & 0xffff;
|
|
|
|
if (xistate.Gamepad.bLeftTrigger >= 128)
|
|
joy->buttonstate |= 0x10000;
|
|
if (xistate.Gamepad.bRightTrigger >= 128)
|
|
joy->buttonstate |= 0x20000;
|
|
|
|
if (joy->devid != DEVID_UNSET)
|
|
{
|
|
IN_JoystickAxisEvent(joy->devid, GPAXIS_LT_RIGHT, xistate.Gamepad.sThumbLX / 32768.0);
|
|
IN_JoystickAxisEvent(joy->devid, GPAXIS_LT_DOWN, xistate.Gamepad.sThumbLY / 32768.0);
|
|
IN_JoystickAxisEvent(joy->devid, GPAXIS_LT_TRIGGER, xistate.Gamepad.bLeftTrigger/255.0);
|
|
IN_JoystickAxisEvent(joy->devid, GPAXIS_RT_RIGHT, xistate.Gamepad.sThumbRX / 32768.0);
|
|
IN_JoystickAxisEvent(joy->devid, GPAXIS_RT_DOWN, xistate.Gamepad.sThumbRY / 32768.0);
|
|
IN_JoystickAxisEvent(joy->devid, GPAXIS_RT_TRIGGER, xistate.Gamepad.bRightTrigger/255.0);
|
|
|
|
vibrator.wLeftMotorSpeed = xinput_leftvibrator.value * 0xffff;
|
|
vibrator.wRightMotorSpeed = xinput_rightvibrator.value * 0xffff;
|
|
pXInputSetState(joy->id, &vibrator);
|
|
}
|
|
return true;
|
|
}
|
|
else if (hr == ERROR_DEVICE_NOT_CONNECTED)
|
|
joy->devstate = DS_NOTPRESENT;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
memset (&ji, 0, sizeof(ji));
|
|
ji.dwSize = sizeof(ji);
|
|
ji.dwFlags = joy_flags;
|
|
|
|
if (joyGetPosEx (joy->id, &ji) == JOYERR_NOERROR)
|
|
{
|
|
joy->devstate = DS_PRESENT;
|
|
joy->povstate = ji.dwPOV;
|
|
joy->buttonstate = ji.dwButtons;
|
|
if (joy->devid != DEVID_UNSET)
|
|
{
|
|
IN_JoystickAxisEvent(joy->devid, GPAXIS_LT_RIGHT, (ji.dwXpos - 32768.0) / 32768);
|
|
IN_JoystickAxisEvent(joy->devid, GPAXIS_LT_DOWN, (ji.dwYpos - 32768.0) / 32768);
|
|
IN_JoystickAxisEvent(joy->devid, GPAXIS_LT_AUX, (ji.dwZpos - 32768.0) / 32768);
|
|
IN_JoystickAxisEvent(joy->devid, GPAXIS_RT_RIGHT, (ji.dwRpos - 32768.0) / 32768);
|
|
IN_JoystickAxisEvent(joy->devid, GPAXIS_RT_DOWN, (ji.dwUpos - 32768.0) / 32768);
|
|
IN_JoystickAxisEvent(joy->devid, GPAXIS_RT_AUX, (ji.dwVpos - 32768.0) / 32768);
|
|
}
|
|
return true;
|
|
}
|
|
else
|
|
joy->devstate = DS_NOTPRESENT;
|
|
}
|
|
}
|
|
|
|
joy->povstate = 0;
|
|
joy->buttonstate = 0;
|
|
if (joy->devid != DEVID_UNSET)
|
|
{
|
|
IN_JoystickAxisEvent(joy->devid, 0, 0);
|
|
IN_JoystickAxisEvent(joy->devid, 1, 0);
|
|
IN_JoystickAxisEvent(joy->devid, 2, 0);
|
|
IN_JoystickAxisEvent(joy->devid, 3, 0);
|
|
IN_JoystickAxisEvent(joy->devid, 4, 0);
|
|
IN_JoystickAxisEvent(joy->devid, 5, 0);
|
|
}
|
|
|
|
// read error occurred
|
|
// turning off the joystick seems too harsh for 1 read error,
|
|
// but what should be done?
|
|
// Con_Printf ("INS_ReadJoystick: no response\n");
|
|
// joy_avail = false;
|
|
return false;
|
|
}
|
|
|
|
static void INS_JoyMovePtr (struct wjoy_s *joy, float *movements, int pnum)
|
|
{
|
|
int wpnum;
|
|
|
|
/*each device will be processed when its player comes to be processed*/
|
|
wpnum = cl.splitclients;
|
|
if (wpnum < 1)
|
|
wpnum = 1;
|
|
if (cl_forceseat.ival)
|
|
wpnum = (cl_forceseat.ival-1) % wpnum;
|
|
else
|
|
wpnum = joy->devid % wpnum;
|
|
if (wpnum != pnum)
|
|
return;
|
|
|
|
|
|
// collect the joystick data, if possible
|
|
if (INS_ReadJoystick (joy) != true)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
/*
|
|
===========
|
|
INS_JoyMove
|
|
===========
|
|
*/
|
|
void INS_JoyMove (float *movements, int pnum)
|
|
{
|
|
unsigned int idx;
|
|
for (idx = 0; idx < joy_count; idx++)
|
|
{
|
|
INS_JoyMovePtr(&wjoy[idx], movements, pnum);
|
|
}
|
|
}
|
|
|
|
void INS_EnumerateDevices(void *ctx, void(*callback)(void *ctx, const char *type, const char *devicename, unsigned int *qdevid))
|
|
{
|
|
int idx;
|
|
|
|
for (idx = 0; idx < rawkbdcount; idx++)
|
|
callback(ctx, "keyboard", rawkbd[idx].sysname?rawkbd[idx].sysname:va("rawk%i", idx), &rawkbd[idx].qdeviceid);
|
|
callback(ctx, "keyboard", "system", NULL);
|
|
|
|
for (idx = 0; idx < rawmicecount; idx++)
|
|
callback(ctx, "mouse", rawmice[idx].sysname?rawmice[idx].sysname:va("raw%i", idx), &rawmice[idx].qdeviceid);
|
|
|
|
#ifdef AVAIL_DINPUT
|
|
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
|
|
if (dinput >= DINPUT_VERSION_DX7 && g_pMouse7)
|
|
callback(ctx, "mouse", "di7", NULL);
|
|
else
|
|
#endif
|
|
if (dinput && g_pMouse)
|
|
callback(ctx, "mouse", "di", NULL);
|
|
#endif
|
|
callback(ctx, "mouse", "system", NULL);
|
|
|
|
for (idx = 0; idx < joy_count; idx++)
|
|
{
|
|
int odevid = wjoy[idx].devid;
|
|
if (wjoy[idx].isxinput)
|
|
callback(ctx, "joy", va("xi%i", wjoy[idx].id), &wjoy[idx].devid);
|
|
else
|
|
callback(ctx, "joy", va("mmj%i", wjoy[idx].id), &wjoy[idx].devid);
|
|
if (odevid != wjoy[idx].devid)
|
|
IN_XInput_SetupAudio(&wjoy[idx]);
|
|
}
|
|
}
|
|
|
|
static unsigned short scantokey[] =
|
|
{
|
|
// 0 1 2 3 4 5 6 7
|
|
// 8 9 A B C D E F
|
|
0, 27, '1', '2', '3', '4', '5', '6', // 0
|
|
'7', '8', '9', '0', '-', '=', K_BACKSPACE, 9, // 0
|
|
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', // 1
|
|
'o', 'p', '[', ']', K_ENTER, K_LCTRL, 'a', 's', // 1
|
|
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', // 2
|
|
'\'', '`', K_LSHIFT, '\\', 'z', 'x', 'c', 'v', // 2
|
|
'b', 'n', 'm', ',', '.', '/', K_RSHIFT, K_KP_STAR, // 3
|
|
K_LALT, ' ', K_CAPSLOCK, K_F1, K_F2, K_F3, K_F4, K_F5, // 3
|
|
K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, K_SCRLCK, K_KP_HOME, // 4
|
|
K_KP_UPARROW,K_KP_PGUP, K_KP_MINUS, K_KP_LEFTARROW,K_KP_5, K_KP_RIGHTARROW,K_KP_PLUS, K_KP_END, // 4
|
|
K_KP_DOWNARROW,K_KP_PGDN,K_KP_INS, K_KP_DEL, 0, 0, 0, K_F11, // 5
|
|
K_F12, 0, 0, 0, 0, 0, 0, 0, // 5
|
|
0, 0, 0, 0, 0, '\\', 0, 0, // 6
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 6
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 7
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 7
|
|
// 0 1 2 3 4 5 6 7
|
|
// 8 9 A B C D E F
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 8
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 8
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 9
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 9
|
|
0, 0, 0, 0, 0, 0, 0, 0, // a
|
|
0, 0, 0, 0, 0, 0, 0, 0, // a
|
|
0, 0, 0, 0, 0, 0, 0, 0, // b
|
|
0, 0, 0, 0, 0, 0, 0, 0, // b
|
|
0, 0, 0, 0, 0, 0, 0, 0, // c
|
|
0, 0, 0, 0, 0, 0, 0, 0, // c
|
|
0, 0, 0, 0, 0, 0, 0, 0, // d
|
|
0, 0, 0, 0, 0, 0, 0, 0, // d
|
|
0, 0, 0, 0, 0, 0, 0, 0, // e
|
|
0, 0, 0, 0, 0, 0, 0, 0, // e
|
|
0, 0, 0, 0, 0, 0, 0, 0, // f
|
|
0, 0, 0, 0, 0, 0, 0, 0, // f
|
|
// 0 1 2 3 4 5 6 7
|
|
// 8 9 A B C D E F
|
|
0, 27, '1', '2', '3', '4', '5', '6', // 0
|
|
'7', '8', '9', '0', '-', '=', K_BACKSPACE, 9, // 0
|
|
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', // 1
|
|
'o', 'p', '[', ']', K_KP_ENTER, K_RCTRL, 'a', 's', // 1
|
|
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', // 2
|
|
'\'', '`', K_SHIFT, '\\', 'z', 'x', 'c', 'v', // 2
|
|
'b', 'n', 'm', ',', '.', K_KP_SLASH, K_SHIFT, K_PRINTSCREEN,// 3
|
|
K_RALT, ' ', K_CAPSLOCK, K_F1, K_F2, K_F3, K_F4, K_F5, // 3
|
|
K_F6, K_F7, K_F8, K_F9, K_F10, K_KP_NUMLOCK,K_SCRLCK, K_HOME, // 4
|
|
K_UPARROW, K_PGUP, '-', K_LEFTARROW,0, K_RIGHTARROW,'+', K_END, // 4
|
|
K_DOWNARROW,K_PGDN, K_INS, K_DEL, 0, 0, 0, K_F11, // 5
|
|
K_F12, 0, 0, 0, 0, 0, 0, 0, // 5
|
|
0, 0, 0, 0, 0, '\\', 0, 0, // 6
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 6
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 7
|
|
0, 0, 0, 0, 0, 0, 0, 0 // 7
|
|
// 0 1 2 3 4 5 6 7
|
|
// 8 9 A B C D E F
|
|
};
|
|
|
|
/*
|
|
=======
|
|
MapKey
|
|
|
|
Map from windows to quake keynums
|
|
=======
|
|
*/
|
|
static int MapKey (int vkey)
|
|
{
|
|
int key;
|
|
key = (vkey>>16)&511;
|
|
|
|
if (key < sizeof(scantokey) / sizeof(scantokey[0]))
|
|
key = scantokey[key];
|
|
else
|
|
key = 0;
|
|
if (!cl_keypad.ival)
|
|
{
|
|
switch(key)
|
|
{
|
|
case K_KP_HOME: return '7';
|
|
case K_KP_UPARROW: return '8';
|
|
case K_KP_PGUP: return '9';
|
|
case K_KP_LEFTARROW: return '4';
|
|
case K_KP_5: return '5';
|
|
case K_KP_RIGHTARROW: return '6';
|
|
case K_KP_END: return '1';
|
|
case K_KP_DOWNARROW: return '2';
|
|
case K_KP_PGDN: return '3';
|
|
case K_KP_ENTER: return K_ENTER;
|
|
case K_KP_INS: return '0';
|
|
case K_KP_DEL: return '.';
|
|
case K_KP_SLASH: return '/';
|
|
case K_KP_MINUS: return '-';
|
|
case K_KP_PLUS: return '+';
|
|
case K_KP_STAR: return '*';
|
|
case K_KP_EQUALS: return '=';
|
|
}
|
|
}
|
|
if (key == 0)
|
|
Con_DPrintf("key 0x%02x has no translation\n", key);
|
|
|
|
return key;
|
|
}
|
|
|
|
void INS_TranslateKeyEvent(WPARAM wParam, LPARAM lParam, qboolean down, int qdeviceid, qboolean genkeystate)
|
|
{
|
|
extern cvar_t in_builtinkeymap;
|
|
int qcode;
|
|
int unicode;
|
|
int chars;
|
|
extern int keyshift[K_MAX];
|
|
extern int shift_down;
|
|
|
|
qcode = MapKey(lParam);
|
|
|
|
if (WinNT && !in_builtinkeymap.value)
|
|
{
|
|
BYTE keystate[256];
|
|
WCHAR wchars[2];
|
|
|
|
if (genkeystate)
|
|
{
|
|
extern qboolean keydown[K_MAX];
|
|
memset(keystate, 0, sizeof(keystate));
|
|
//128 for held.
|
|
//1 for toggled (ie: caps / num)
|
|
keystate[VK_LSHIFT] = 128*!!keydown[K_LSHIFT];
|
|
keystate[VK_RSHIFT] = 128*!!keydown[K_RSHIFT];
|
|
keystate[VK_LCONTROL] = 128*!!keydown[K_LCTRL];
|
|
keystate[VK_RCONTROL] = 128*!!keydown[K_RCTRL];
|
|
keystate[VK_LMENU] = 128*!!keydown[K_LALT];
|
|
keystate[VK_RMENU] = 128*!!keydown[K_RALT];
|
|
|
|
//seems to matter
|
|
keystate[VK_SHIFT] = keystate[VK_LSHIFT]|keystate[VK_RSHIFT];
|
|
keystate[VK_CONTROL] = keystate[VK_LCONTROL]|keystate[VK_RCONTROL];
|
|
keystate[VK_MENU] = keystate[VK_LMENU]|keystate[VK_RMENU];
|
|
|
|
keystate[VK_NUMLOCK] = 1; //doesn't seem to matter?
|
|
}
|
|
else
|
|
GetKeyboardState(keystate);
|
|
chars = ToUnicode(wParam, HIWORD(lParam), keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0);
|
|
|
|
if (chars > 0)
|
|
{
|
|
if (!in_nonstandarddeadkeys.ival)
|
|
{
|
|
for (unicode = 0; unicode < chars-1; unicode++)
|
|
IN_KeyEvent(qdeviceid, down, 0, wchars[unicode]);
|
|
}
|
|
unicode = wchars[chars-1];
|
|
}
|
|
else unicode = 0;
|
|
}
|
|
else
|
|
{
|
|
unicode = (qcode < 128)?qcode:0;
|
|
if (shift_down && unicode < K_MAX && keyshift[unicode])
|
|
unicode = keyshift[unicode];
|
|
}
|
|
IN_KeyEvent(qdeviceid, down, qcode, unicode);
|
|
}
|
|
|
|
|
|
#ifndef APPCOMMAND_BROWSER_BACKWARD //added in win2k (but was probably used before that too)
|
|
#define APPCOMMAND_BROWSER_BACKWARD 1
|
|
#define APPCOMMAND_BROWSER_FORWARD 2
|
|
#define APPCOMMAND_BROWSER_REFRESH 3
|
|
#define APPCOMMAND_BROWSER_STOP 4
|
|
#define APPCOMMAND_BROWSER_SEARCH 5
|
|
#define APPCOMMAND_BROWSER_FAVORITES 6
|
|
#define APPCOMMAND_BROWSER_HOME 7
|
|
#define APPCOMMAND_VOLUME_MUTE 8
|
|
#define APPCOMMAND_VOLUME_DOWN 9
|
|
#define APPCOMMAND_VOLUME_UP 10
|
|
#define APPCOMMAND_MEDIA_NEXTTRACK 11
|
|
#define APPCOMMAND_MEDIA_PREVIOUSTRACK 12
|
|
#define APPCOMMAND_MEDIA_STOP 13
|
|
#define APPCOMMAND_MEDIA_PLAY_PAUSE 14
|
|
#define APPCOMMAND_LAUNCH_MAIL 15
|
|
#define APPCOMMAND_LAUNCH_MEDIA_SELECT 16
|
|
#define APPCOMMAND_LAUNCH_APP1 17
|
|
#define APPCOMMAND_LAUNCH_APP2 18
|
|
#define APPCOMMAND_BASS_DOWN 19
|
|
#define APPCOMMAND_BASS_BOOST 20
|
|
#define APPCOMMAND_BASS_UP 21
|
|
#define APPCOMMAND_TREBLE_DOWN 22
|
|
#define APPCOMMAND_TREBLE_UP 23
|
|
#endif
|
|
#ifndef APPCOMMAND_MICROPHONE_VOLUME_MUTE //added in winxp
|
|
#define APPCOMMAND_MICROPHONE_VOLUME_MUTE 24
|
|
#define APPCOMMAND_MICROPHONE_VOLUME_DOWN 25
|
|
#define APPCOMMAND_MICROPHONE_VOLUME_UP 26
|
|
#define APPCOMMAND_HELP 27
|
|
#define APPCOMMAND_FIND 28
|
|
#define APPCOMMAND_NEW 29
|
|
#define APPCOMMAND_OPEN 30
|
|
#define APPCOMMAND_CLOSE 31
|
|
#define APPCOMMAND_SAVE 32
|
|
#define APPCOMMAND_PRINT 33
|
|
#define APPCOMMAND_UNDO 34
|
|
#define APPCOMMAND_REDO 35
|
|
#define APPCOMMAND_COPY 36
|
|
#define APPCOMMAND_CUT 37
|
|
#define APPCOMMAND_PASTE 38
|
|
#define APPCOMMAND_REPLY_TO_MAIL 39
|
|
#define APPCOMMAND_FORWARD_MAIL 40
|
|
#define APPCOMMAND_SEND_MAIL 41
|
|
#define APPCOMMAND_SPELL_CHECK 42
|
|
#define APPCOMMAND_DICTATE_OR_COMMAND_CONTROL_TOGGLE 43
|
|
#define APPCOMMAND_MIC_ON_OFF_TOGGLE 44
|
|
#define APPCOMMAND_CORRECTION_LIST 45
|
|
#define APPCOMMAND_MEDIA_PLAY 46
|
|
#define APPCOMMAND_MEDIA_PAUSE 47
|
|
#define APPCOMMAND_MEDIA_RECORD 48
|
|
#define APPCOMMAND_MEDIA_FAST_FORWARD 49
|
|
#define APPCOMMAND_MEDIA_REWIND 50
|
|
#define APPCOMMAND_MEDIA_CHANNEL_UP 51
|
|
#define APPCOMMAND_MEDIA_CHANNEL_DOWN 52
|
|
#endif
|
|
|
|
int INS_AppCommand(LPARAM lParam)
|
|
{
|
|
int qkey = 0;
|
|
switch(HIWORD(lParam)&0xfff)
|
|
{
|
|
case APPCOMMAND_BROWSER_BACKWARD: qkey = K_MM_BACK; break;
|
|
case APPCOMMAND_BROWSER_FAVORITES: qkey = K_MM_FAVORITES; break;
|
|
case APPCOMMAND_BROWSER_FORWARD: qkey = K_MM_FORWARD; break;
|
|
case APPCOMMAND_BROWSER_HOME: qkey = K_MM_HOME; break;
|
|
case APPCOMMAND_BROWSER_REFRESH: qkey = K_MM_REFRESH; break;
|
|
case APPCOMMAND_BROWSER_SEARCH: qkey = K_SEARCH; break;
|
|
case APPCOMMAND_BROWSER_STOP: qkey = K_MM_STOP; break;
|
|
// case APPCOMMAND_VOLUME_MUTE: qkey = K_MM_MUTE; break;
|
|
case APPCOMMAND_VOLUME_UP: qkey = K_VOLUP; break;
|
|
case APPCOMMAND_VOLUME_DOWN: qkey = K_VOLDOWN; break;
|
|
|
|
// I want to use these, but that would fuck up external music players.
|
|
// case APPCOMMAND_MEDIA_NEXTTRACK:
|
|
// case APPCOMMAND_MEDIA_PREVIOUSTRACK:
|
|
// case APPCOMMAND_MEDIA_STOP:
|
|
// case APPCOMMAND_MEDIA_PLAY_PAUSE:
|
|
default:
|
|
return false;
|
|
}
|
|
IN_KeyEvent(0, true, qkey, 0);
|
|
IN_KeyEvent(0, false, qkey, 0);
|
|
return true;
|
|
return false;
|
|
}
|
|
#endif
|