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fteqw/engine/dotnet2005
Spoike 528b27b719 Hopefully improves lighting on players, they won't look so garishly ugly any more.
Also added powerup shells. Could do with some glsl, or a texture or something. Defaults to off.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3781 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-25 03:25:22 +00:00
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ftequake.sln asm is dead. 2011-03-05 12:29:33 +00:00
ftequake.vcproj Hopefully improves lighting on players, they won't look so garishly ugly any more. 2011-04-25 03:25:22 +00:00
ftequake_SDL.vcproj Made fixes to dotnet2005 that would affect 2008 & 2010 when converted, target's were missing OpenAL (snd_al.c) and some merged targets still had USE_D3D (C++ FakeGL wrapper) 2011-03-13 11:47:53 +00:00
gas2masm.vcproj Undo my mistake in #3513 2010-02-07 09:07:09 +00:00
npfte.vcproj asm is dead. 2011-03-05 12:29:33 +00:00
npqtv.vcproj What could possibly go wrong?... 2010-03-14 14:35:56 +00:00
resource.h Work In Progress branch. 2009-11-04 21:16:50 +00:00