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fteqw/engine/shaders
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WIP: linear fog mode (required for Source Engine compatible fog) (#223)
* r_fog_linear implementation for GLSL and Vulkan path

* Linear fog in the non-GLSL backend
2024-10-20 19:12:16 -07:00
..
glsl add panini projection (#288) 2024-10-20 11:25:43 -07:00
hlsl9 Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
hlsl11 Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
vulkan WIP: linear fog mode (required for Source Engine compatible fog) (#223) 2024-10-20 19:12:16 -07:00
generatebuiltinsl.c add panini projection (#288) 2024-10-20 11:25:43 -07:00
Makefile add panini projection (#288) 2024-10-20 11:25:43 -07:00
makevulkanblob.c Add vk_khr_ray_query support as an option instead of using shadowmaps. 2024-07-14 19:58:25 +01:00