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fteqw/engine/d3d
Spoike dbfd69f572 preliminary support for qc rendertargets with d3d11. I took some shortcuts so try not to combine it with other render target stuff just yet.
flipped gl qc rendertargets to logically be top-down. the joys of weird matricies is a sight to behold.
try to fix threading dependency on recent versions of windows.
break some other related stuff.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4768 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-10-14 16:42:48 +00:00
..
d3d11_backend.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
d3d11_image.c preliminary support for qc rendertargets with d3d11. I took some shortcuts so try not to combine it with other render target stuff just yet. 2014-10-14 16:42:48 +00:00
d3d11_shader.c bugfixes: 2014-10-11 19:39:45 +00:00
d3d_backend.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
d3d_image.c bugfixes: 2014-10-11 19:39:45 +00:00
d3d_shader.c bugfixes: 2014-10-11 19:39:45 +00:00
vid_d3d.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
vid_d3d11.c preliminary support for qc rendertargets with d3d11. I took some shortcuts so try not to combine it with other render target stuff just yet. 2014-10-14 16:42:48 +00:00