1
0
Fork 0
forked from fte/fteqw
fteqw/engine/client/m_mp3.c
TimeServ de51889f62 transtable/palconvbits updates
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@143 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-06 01:18:24 +00:00

2180 lines
50 KiB
C

//mp3 menu and track selector.
//was origonally an mp3 track selector, now handles lots of media specific stuff - like q3 films!
//should rename to m_media.c
#include "quakedef.h"
#include "glquake.h"//fixme
//pal77* pal777to8;
qbyte *palxxxto8;
#define FindPallete(r,g,b) palxxxto8[((r&palmask[0])>>palshift[0]) | ((g&palmask[1])<<palshift[1]) | ((b&palmask[2])<<palshift[2])]
//#define FindPallete(r,g,b) (pal777to8[r>>1][g>>1][b>>1])
qbyte GetPalette(int red, int green, int blue)
{
if (palxxxto8) //fast precalculated method
return FindPallete(red,green,blue);
else //slow, horrible method.
{
int i, best=15;
int bestdif=256*256*256, curdif;
extern qbyte *host_basepal;
qbyte *pa;
#define _abs(x) ((x)*(x))
pa = host_basepal;
for (i = 0; i < 256; i++, pa+=3)
{
curdif = _abs(red - pa[0]) + _abs(green - pa[1]) + _abs(blue - pa[2]);
if (curdif < bestdif)
{
if (curdif<1)
return i;
bestdif = curdif;
best = i;
}
}
return best;
}
}
void MakeVideoPalette(void)
{
// pal77 *temp;
qbyte *temp;
int r, g, b;
int rs, gs, bs, size;
int rstep, gstep, bstep;
int gshift, bshift;
FILE *f;
char filename[11];
if (strlen(r_palconvbits.string) < 3)
{
// r5g6b5 is default
rs = 5;
gs = 6;
bs = 5;
}
else
{
// convert to int
rs = r_palconvbits.string[0] - '0';
gs = r_palconvbits.string[1] - '0';
bs = r_palconvbits.string[2] - '0';
// limit to 4-8 (can't have 3 because the forumla breaks)
if (rs < 4)
rs = 4;
else if (rs > 8)
rs = 8;
if (gs < 4)
gs = 4;
else if (gs > 8)
gs = 8;
if (bs < 4)
bs = 4;
else if (bs > 8)
bs = 8;
}
Q_strcpy(filename, "rgb000.pal");
filename[3] = rs + '0';
filename[4] = gs + '0';
filename[5] = bs + '0';
palshift[0] = 1<<rs;
palshift[1] = 1<<gs;
palshift[2] = 1<<bs;
size = palshift[0]*palshift[1]*palshift[2];
gshift = rs;
bshift = rs+gs;
rs = 8-rs;
gs = 8-gs;
bs = 8-bs;
rstep = 1<<rs;
gstep = 1<<gs;
bstep = 1<<bs;
palmask[0] = 0xff ^ (rstep - 1);
palmask[1] = 0xff ^ (gstep - 1);
palmask[2] = 0xff ^ (bstep - 1);
palxxxto8 = Hunk_AllocName(size, "RGB data");
if (!palxxxto8)
BZ_Free(palxxxto8);
palxxxto8 = NULL;
temp = BZ_Malloc(size);
COM_FOpenFile (filename, &f);
if (f)
{
fread(temp, 1, size, f); //cached
fclose(f);
palxxxto8 = temp;
// update shifts
palshift[0] = rs;
palshift[1] = (8 - palshift[0]) - gs;
palshift[2] = palshift[1] + (8 - bs);
return;
}
rstep >>= 1;
gstep >>= 1;
bstep >>= 1;
for (r = palshift[0] - 1; r >= 0; r--)
for (g = palshift[1] - 1; g >= 0; g--)
for (b = palshift[2] - 1; b >= 0; b--)
{
temp[r+(g<<gshift)+(b<<bshift)] = GetPalette((r<<rs)+rstep, (g<<gs)+gstep, (b<<bs)+bstep);
}
palxxxto8 = temp;
// update shifts
palshift[0] = rs;
palshift[1] = (8 - palshift[0]) - gs;
palshift[2] = palshift[1] + (8 - bs);
if (r_palconvwrite.value)
COM_WriteFile(filename, palxxxto8, size);
}
#if !defined(__CYGWIN__) && !defined(NOMEDIA)
#include "winquake.h"
#ifdef _WIN32
#define WINAMP
#endif
#ifdef WINAMP
#include "winamp.h"
HWND hwnd_winamp;
#endif
#ifdef SWQUAKE
#include "d_local.h"
#endif
qboolean Media_EvaluateNextTrack(void);
typedef struct mediatrack_s{
char filename[128];
char nicename[128];
int length;
struct mediatrack_s *next;
} mediatrack_t;
static mediatrack_t currenttrack;
int lasttrackplayed;
int media_playing=true;//try to continue from the standard playlist
cvar_t media_shuffle = {"media_shuffle", "1"};
cvar_t media_repeat = {"media_repeat", "1"};
#ifdef WINAMP
cvar_t media_hijackwinamp = {"media_hijackwinamp", "0"};
#endif
int selectedoption=-1;
int numtracks;
int nexttrack=-1;
mediatrack_t *tracks;
char media_iofilename[MAX_OSPATH]="";
int loadedtracknames;
#ifdef WINAMP
qboolean WinAmp_GetHandle (void)
{
if ((hwnd_winamp = FindWindow("Winamp", NULL)))
return true;
if ((hwnd_winamp = FindWindow("Winamp v1.x", NULL)))
return true;
*currenttrack.nicename = '\0';
return false;
}
qboolean WinAmp_StartTune(char *name)
{
int trys;
int pos;
COPYDATASTRUCT cds;
if (!WinAmp_GetHandle())
return false;
//FIXME: extract from fs if it's in a pack.
//FIXME: always give absolute path
cds.dwData = IPC_PLAYFILE;
cds.lpData = (void *) name;
cds.cbData = strlen((char *) cds.lpData)+1; // include space for null char
SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_DELETE);
SendMessage(hwnd_winamp,WM_COPYDATA,(WPARAM)NULL,(LPARAM)&cds);
SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)0,IPC_STARTPLAY );
for (trys = 1000; trys; trys--)
{
pos = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETOUTPUTTIME);
if (pos>100 && SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETOUTPUTTIME)>=0) //tune has started
break;
Sleep(10); //give it a chance.
if (!WinAmp_GetHandle())
break;
}
return true;
}
void WinAmp_Think(void)
{
int pos;
int len;
if (!WinAmp_GetHandle())
return;
pos = bgmvolume.value*255;
if (pos > 255) pos = 255;
if (pos < 0) pos = 0;
PostMessage(hwnd_winamp, WM_WA_IPC,pos,IPC_SETVOLUME);
//optimise this to reduce calls?
pos = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETOUTPUTTIME);
len = SendMessage(hwnd_winamp,WM_WA_IPC,1,IPC_GETOUTPUTTIME)*1000;
if ((pos > len || pos <= 100) && len != -1)
if (Media_EvaluateNextTrack())
WinAmp_StartTune(currenttrack.filename);
}
#endif
void Media_Seek (float time)
{
soundcardinfo_t *sc;
#ifdef WINAMP
if (media_hijackwinamp.value)
{
int pos;
if (WinAmp_GetHandle())
{
pos = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETOUTPUTTIME);
pos += time*1000;
PostMessage(hwnd_winamp,WM_WA_IPC,pos,IPC_JUMPTOTIME);
WinAmp_Think();
}
}
#endif
for (sc = sndcardinfo; sc; sc=sc->next)
{
sc->channel[MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS].pos += sc->sn.speed*time;
sc->channel[MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS].end += sc->sn.speed*time;
if (sc->channel[MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS].pos < 0)
{
sc->channel[MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS].end -= sc->channel[MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS].pos;
sc->channel[MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS].pos=0;
}
//if we seek over the end, ignore it. The sound playing code will spot that.
}
}
void Media_FForward_f(void)
{
float time = atoi(Cmd_Argv(1));
if (!time)
time = 15;
Media_Seek(time);
}
void Media_Rewind_f (void)
{
float time = atoi(Cmd_Argv(1));
if (!time)
time = 15;
Media_Seek(-time);
}
qboolean Media_EvaluateNextTrack(void)
{
mediatrack_t *track;
int trnum;
if (!tracks)
return false;
if (nexttrack>=0)
{
trnum = nexttrack;
for (track = tracks; track; track=track->next)
{
if (!trnum)
{
memcpy(&currenttrack, track->filename, sizeof(mediatrack_t));
lasttrackplayed = nexttrack;
break;
}
trnum--;
}
nexttrack = -1;
}
else
{
if (media_shuffle.value)
nexttrack=((float)(rand()&0x7fff)/0x7fff)*numtracks;
else
{
nexttrack = lasttrackplayed+1;
if (nexttrack >= numtracks)
{
if (media_repeat.value)
nexttrack = 0;
else
{
*currenttrack.filename='\0';
*currenttrack.nicename='\0';
nexttrack = -1;
media_playing = false;
return false;
}
}
}
trnum = nexttrack;
for (track = tracks; track; track=track->next)
{
if (!trnum)
{
memcpy(&currenttrack, track->filename, sizeof(mediatrack_t));
lasttrackplayed = nexttrack;
break;
}
trnum--;
}
nexttrack = -1;
}
return true;
}
//flushes music channel on all soundcards, and the tracks that arn't decoded yet.
void Media_Clear (void)
{
sfx_t *s;
soundcardinfo_t *sc;
for (sc = sndcardinfo; sc; sc=sc->next)
{
sc->channel[MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS].end = 0;
s = sc->channel[MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS].sfx;
sc->channel[MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS].sfx = NULL;
if (s)
if (s->decoder)
if (!S_IsPlayingSomewhere(s)) //if we aint playing it elsewhere, free it compleatly.
{
s->decoder->abort(s);
}
}
}
//actually, this func just flushes and states that it should be playing. the ambientsound func actually changes the track.
void Media_Next_f (void)
{
Media_Clear();
media_playing=true;
#ifdef WINAMP
if (media_hijackwinamp.value)
{
if (WinAmp_GetHandle())
if (Media_EvaluateNextTrack())
WinAmp_StartTune(currenttrack.filename);
}
#endif
}
void M_Menu_Media_f (void) {
key_dest = key_menu;
m_state = m_media;
m_entersound = true;
}
void Media_LoadTrackNames (char *listname);
#define MEDIA_MIN -8
#define MEDIA_VOLUME -8
#define MEDIA_REWIND -7
#define MEDIA_FASTFORWARD -6
#define MEDIA_CLEARLIST -5
#define MEDIA_ADDTRACK -4
#define MEDIA_ADDLIST -3
#define MEDIA_SHUFFLE -2
#define MEDIA_REPEAT -1
void M_Media_Draw (void)
{
qpic_t *p;
mediatrack_t *track;
int y;
int op, i;
#define MP_Hightlight(x,y,text,hl) (hl?M_PrintWhite(x, y, text):M_Print(x, y, text))
p = Draw_CachePic ("gfx/p_option.lmp");
M_DrawPic ( (320-p->width)/2, 4, p);
if (!bgmvolume.value)
M_Print (12, 32, "Not playing - no volume");
else if (!*currenttrack.nicename)
{
if (!tracks)
M_Print (12, 32, "Not playing - no track to play");
else
{
#ifdef WINAMP
if (!WinAmp_GetHandle())
M_Print (12, 32, "Please start WinAmp 2");
else
#endif
M_Print (12, 32, "Not playing - switched off");
}
}
else
{
M_Print (12, 32, "Currently playing:");
M_Print (12, 40, currenttrack.nicename);
}
op = selectedoption - (vid.height-52)/16;
if (op + (vid.height-52)/8>numtracks)
op = numtracks - (vid.height-52)/8;
if (op < MEDIA_MIN)
op = MEDIA_MIN;
y=52;
while(op < 0)
{
switch(op)
{
case MEDIA_VOLUME:
MP_Hightlight (12, y, "Volume", op == selectedoption);
y+=8;
break;
case MEDIA_CLEARLIST:
MP_Hightlight (12, y, "Clear all", op == selectedoption);
y+=8;
break;
case MEDIA_FASTFORWARD:
MP_Hightlight (12, y, ">> Fast Forward", op == selectedoption);
y+=8;
break;
case MEDIA_REWIND:
MP_Hightlight (12, y, "<< Rewind", op == selectedoption);
y+=8;
break;
case MEDIA_ADDTRACK:
MP_Hightlight (12, y, "Add Track", op == selectedoption);
if (op == selectedoption)
M_PrintWhite (12+9*8, y, media_iofilename);
y+=8;
break;
case MEDIA_ADDLIST:
MP_Hightlight (12, y, "Add List", op == selectedoption);
if (op == selectedoption)
M_PrintWhite (12+9*8, y, media_iofilename);
y+=8;
break;
case MEDIA_SHUFFLE:
if (media_shuffle.value)
MP_Hightlight (12, y, "Shuffle on", op == selectedoption);
else
MP_Hightlight (12, y, "Shuffle off", op == selectedoption);
y+=8;
break;
case MEDIA_REPEAT:
if (media_shuffle.value)
{
if (media_repeat.value)
MP_Hightlight (12, y, "Repeat on", op == selectedoption);
else
MP_Hightlight (12, y, "Repeat off", op == selectedoption);
}
else
{
if (media_repeat.value)
MP_Hightlight (12, y, "(Repeat on)", op == selectedoption);
else
MP_Hightlight (12, y, "(Repeat off)", op == selectedoption);
}
y+=8;
break;
}
op++;
}
for (track = tracks, i=0; track && i<op; track=track->next, i++);
for (; track; track=track->next, y+=8, op++)
{
if (op == selectedoption)
M_PrintWhite (12, y, track->nicename);
else
M_Print (12, y, track->nicename);
}
}
char compleatenamepath[MAX_OSPATH];
char compleatenamename[MAX_OSPATH];
qboolean compleatenamemultiple;
int Com_CompleatenameCallback(char *name, int size, void *data)
{
if (*compleatenamename)
compleatenamemultiple = true;
strcpy(compleatenamename, name);
return true;
}
void Com_CompleateOSFileName(char *name)
{
char *ending;
compleatenamemultiple = false;
strcpy(compleatenamepath, name);
ending = COM_SkipPath(compleatenamepath);
if (compleatenamepath!=ending)
ending[-1] = '\0'; //strip a slash
*compleatenamename='\0';
Sys_EnumerateFiles(NULL, va("%s*", name), Com_CompleatenameCallback, NULL);
Sys_EnumerateFiles(NULL, va("%s*.*", name), Com_CompleatenameCallback, NULL);
if (*compleatenamename)
strcpy(name, compleatenamename);
}
void M_Media_Key (int key)
{
int dir;
if (key == K_ESCAPE)
M_Menu_Main_f();
else if (key == K_RIGHTARROW || key == K_LEFTARROW)
{
if (key == K_RIGHTARROW)
dir = 1;
else dir = -1;
switch(selectedoption)
{
case MEDIA_VOLUME:
bgmvolume.value += dir * 0.1;
if (bgmvolume.value < 0)
bgmvolume.value = 0;
if (bgmvolume.value > 1)
bgmvolume.value = 1;
Cvar_SetValue (&bgmvolume, bgmvolume.value);
break;
default:
if (selectedoption >= 0)
Media_Next_f();
break;
}
}
else if (key == K_DOWNARROW)
{
selectedoption++;
if (selectedoption>=numtracks)
selectedoption = numtracks-1;
}
else if (key == K_PGDN)
{
selectedoption+=10;
if (selectedoption>=numtracks)
selectedoption = numtracks-1;
}
else if (key == K_UPARROW)
{
selectedoption--;
if (selectedoption < MEDIA_MIN)
selectedoption = MEDIA_MIN;
}
else if (key == K_PGUP)
{
selectedoption-=10;
if (selectedoption < MEDIA_MIN)
selectedoption = MEDIA_MIN;
}
else if (key == K_DEL)
{
if (selectedoption>=0)
{
mediatrack_t *prevtrack=NULL, *tr;
int num=0;
tr=tracks;
while(tr)
{
if (num == selectedoption)
{
if (prevtrack)
prevtrack->next = tr->next;
else
tracks = tr->next;
Z_Free(tr);
numtracks--;
break;
}
prevtrack = tr;
tr=tr->next;
num++;
}
}
}
else if (key == K_ENTER)
{
switch(selectedoption)
{
case MEDIA_FASTFORWARD:
Media_Seek(15);
break;
case MEDIA_REWIND:
Media_Seek(-15);
break;
case MEDIA_CLEARLIST:
{
mediatrack_t *prevtrack;
while(tracks)
{
prevtrack = tracks;
tracks=tracks->next;
Z_Free(prevtrack);
numtracks--;
}
if (numtracks!=0)
{
numtracks=0;
Con_SafePrintf("numtracks should be 0\n");
}
}
break;
case MEDIA_ADDTRACK:
if (*media_iofilename)
{
mediatrack_t *newtrack;
newtrack = Z_Malloc(sizeof(mediatrack_t));
Q_strncpyz(newtrack->filename, media_iofilename, sizeof(newtrack->filename));
Q_strncpyz(newtrack->nicename, COM_SkipPath(media_iofilename), sizeof(newtrack->filename));
newtrack->length = 0;
newtrack->next = tracks;
tracks = newtrack;
numtracks++;
}
break;
case MEDIA_ADDLIST:
if (*media_iofilename)
Media_LoadTrackNames(media_iofilename);
break;
case MEDIA_SHUFFLE:
Cvar_Set(&media_shuffle, media_shuffle.value?"0":"1");
break;
case MEDIA_REPEAT:
Cvar_Set(&media_repeat, media_repeat.value?"0":"1");
break;
default:
if (selectedoption>=0)
{
media_playing = true;
nexttrack = selectedoption;
Media_Next_f();
}
break;
}
}
else
{
if (selectedoption == MEDIA_ADDLIST || selectedoption == MEDIA_ADDTRACK)
{
if (key == K_TAB)
Com_CompleateOSFileName(media_iofilename);
else if (key == K_BACKSPACE)
{
dir = strlen(media_iofilename);
if (dir)
media_iofilename[dir-1] = '\0';
}
else if ((key >= 'a' && key <= 'z') || (key >= '0' && key <= '9') || key == '/' || key == '_' || key == '.' || key == ':')
{
dir = strlen(media_iofilename);
media_iofilename[dir] = key;
media_iofilename[dir+1] = '\0';
}
}
else if (selectedoption>=0)
{
mediatrack_t *prevtrack, *tr;
int num=0;
tr=tracks;
while(tr)
{
if (num == selectedoption)
break;
prevtrack = tr;
tr=tr->next;
num++;
}
if (!tr)
return;
if (key == K_BACKSPACE)
{
dir = strlen(tr->nicename);
if (dir)
tr->nicename[dir-1] = '\0';
}
else if ((key >= 'a' && key <= 'z') || (key >= '0' && key <= '9') || key == '/' || key == '_' || key == '.' || key == ':' || key == '&' || key == '|' || key == '#' || key == '\'' || key == '\"' || key == '\\' || key == '*' || key == '@' || key == '!' || key == '(' || key == ')' || key == '%' || key == '^' || key == '?' || key == '[' || key == ']' || key == ';' || key == ':' || key == '+' || key == '-' || key == '=')
{
dir = strlen(tr->nicename);
tr->nicename[dir] = key;
tr->nicename[dir+1] = '\0';
}
}
}
}
//safeprints only.
void Media_LoadTrackNames (char *listname)
{
char *lineend;
char *len;
char *filename;
char *trackname;
mediatrack_t *newtrack;
char *data = COM_LoadTempFile(listname);
loadedtracknames=true;
if (!data)
return;
if (!Q_strncasecmp(data, "#extm3u", 7))
{
data = strchr(data, '\n')+1;
for(;;)
{
lineend = strchr(data, '\n');
if (Q_strncasecmp(data, "#extinf:", 8))
{
if (!lineend)
return;
Con_SafePrintf("Bad m3u file\n");
return;
}
len = data+8;
trackname = strchr(data, ',')+1;
if (!trackname)
return;
lineend[-1]='\0';
filename = data = lineend+1;
lineend = strchr(data, '\n');
if (lineend)
{
lineend[-1]='\0';
data = lineend+1;
}
newtrack = Z_Malloc(sizeof(mediatrack_t));
#ifndef _WIN32 //crossplatform - lcean up any dos names
if (filename[1] == ':')
{
snprintf(newtrack->filename, sizeof(newtrack->filename)-1, "/mnt/%c/%s", filename[0]-'A'+'a', filename+3);
while((filename = strchr(newtrack->filename, '\\')))
*filename = '/';
}
else
#endif
Q_strncpyz(newtrack->filename, filename, sizeof(newtrack->filename));
Q_strncpyz(newtrack->nicename, trackname, sizeof(newtrack->filename));
newtrack->length = atoi(len);
newtrack->next = tracks;
tracks = newtrack;
numtracks++;
if (!lineend)
return;
}
}
else
{
for(;;)
{
trackname = filename = data;
lineend = strchr(data, '\n');
if (!lineend && !*data)
break;
lineend[-1]='\0';
data = lineend+1;
newtrack = Z_Malloc(sizeof(mediatrack_t));
Q_strncpyz(newtrack->filename, filename, sizeof(newtrack->filename));
Q_strncpyz(newtrack->nicename, COM_SkipPath(trackname), sizeof(newtrack->filename));
newtrack->length = 0;
newtrack->next = tracks;
tracks = newtrack;
numtracks++;
if (!lineend)
break;
}
}
}
//safeprints only.
char *Media_NextTrack(void)
{
#ifdef WINAMP
if (media_hijackwinamp.value)
{
WinAmp_Think();
return NULL;
}
#endif
if (bgmvolume.value <= 0 || !media_playing)
return NULL;
if (!loadedtracknames)
Media_LoadTrackNames("sound/media.m3u");
if (!tracks)
{
*currenttrack.filename='\0';
*currenttrack.nicename='\0';
lasttrackplayed=-1;
media_playing = false;
return NULL;
}
// if (cursndcard == sndcardinfo) //figure out the next track (primary sound card, we could actually get different tracks on different cards (and unfortunatly do))
// {
Media_EvaluateNextTrack();
// }
return currenttrack.filename;
}
//Avi files are specific to windows. Bit of a bummer really.
#if defined(_WIN32) && !defined(MINGW)
#define WINAVI
#endif
#undef dwFlags
#undef lpFormat
#undef lpData
#undef cbData
#undef lTime
///temporary residence for media handling
#include "roq.h"
int filmtexture;
roq_info *roqfilm;
sfxcache_t *moviesoundbuffer;
sfx_t mediaaudio = {
"movieaudio",
{NULL, true},
NULL
};
qbyte *staticfilmimage; //rgba
int imagewidth;
int imageheight;
#ifdef WINAVI
#undef CDECL //windows is stupid at times.
#define CDECL __cdecl
#include <vfw.h>
AVISTREAMINFO psi; // Pointer To A Structure Containing Stream Info
PAVISTREAM pavivideo=NULL;
PAVISTREAM pavisound=NULL;
PAVIFILE pavi=NULL;
PGETFRAME pgf=NULL;
LPWAVEFORMAT pWaveFormat;
HWND capturewindow;
int aviinited;
int filmwidth;
int filmheight;
float filmfps;
int num_frames;
int currentframe;
float filmstarttime;
int soundpos;
#pragma comment( lib, "vfw32.lib" )
#endif
#define MFT_CAPTURE 5 //fixme
media_filmtype_t media_filmtype;
int filmnwidth;
int filmnheight;
qboolean Media_PlayFilm(char *name)
{
char *dot;
sfx_t *s;
soundcardinfo_t *sc;
switch(media_filmtype) //shut down the old media.
{
case MFT_ROQ:
roq_close(roqfilm);
roqfilm=NULL;
for (sc = sndcardinfo; sc; sc=sc->next)
{
s = sc->channel[NUM_AMBIENTS].sfx;
if (s && s == &mediaaudio)
{
sc->channel[NUM_AMBIENTS].pos = 0;
sc->channel[NUM_AMBIENTS].end = 0;
sc->channel[NUM_AMBIENTS].sfx = NULL;
}
}
break;
case MFT_STATIC:
BZ_Free(staticfilmimage);
staticfilmimage = NULL;
break;
#ifdef WINAVI
case MFT_AVI:
AVIStreamGetFrameClose(pgf);
AVIStreamEndStreaming(pavivideo);
AVIStreamRelease(pavivideo);
// AVIFileRelease(pavi);
for (sc = sndcardinfo; sc; sc=sc->next)
{
s = sc->channel[NUM_AMBIENTS].sfx;
if (s && s == &mediaaudio)
{
sc->channel[NUM_AMBIENTS].pos = 0;
sc->channel[NUM_AMBIENTS].end = 0;
sc->channel[NUM_AMBIENTS].sfx = NULL;
}
}
break;
#endif
case MFT_CIN:
CIN_FinishCinematic();
break;
#if 0
case MFT_CAPTURE:
if (capturewindow)
{
capCaptureStop(capturewindow);
capDriverDisconnect(capturewindow);
DestroyWindow(capturewindow);
}
break;
#endif
}
media_filmtype = MFT_NONE;
if (!name || !*name) //clear only.
return false;
dot = strchr(name, '.'); //q2 cinematics work like this.
if (dot && (!strcmp(dot, ".pcx") || !strcmp(dot, ".tga") || !strcmp(dot, ".png") || !strcmp(dot, ".jpg")))
{
char fullname[MAX_QPATH];
qbyte *file;
qbyte *ReadPCXFile(qbyte *buf, int length, int *width, int *height);
qbyte *ReadTargaFile(qbyte *buf, int length, int *width, int *height, int asgrey);
qbyte *ReadJPEGFile(qbyte *infile, int length, int *width, int *height);
qbyte *ReadPNGFile(qbyte *buf, int length, int *width, int *height);
sprintf(fullname, "pics/%s", name);
file = COM_LoadMallocFile(fullname); //read file
if (!file)
return false;
if ((staticfilmimage = ReadPCXFile(file, com_filesize, &imagewidth, &imageheight)) || //convert to 32 rgba if not corrupt
(staticfilmimage = ReadTargaFile(file, com_filesize, &imagewidth, &imageheight, false)) ||
#ifdef AVAIL_JPEGLIB
(staticfilmimage = ReadJPEGFile(file, com_filesize, &imagewidth, &imageheight)) ||
#endif
#ifdef AVAIL_PNGLIB
(staticfilmimage = ReadPNGFile(file, com_filesize, &imagewidth, &imageheight)) ||
#endif
0)
{
BZ_Free(file); //got image data
}
else
{
Con_Printf("Static cinematic format not supported.\n"); //not supported format
return false;
}
Con_ClearNotify();
if (key_dest != key_console)
scr_con_current=0;
media_filmtype = MFT_STATIC;
#ifndef RGLQUAKE
MakeVideoPalette();
#endif
return true;
}
if (dot && (!strcmp(dot, ".cin")))
{
if (CIN_PlayCinematic(name))
media_filmtype = MFT_CIN;
return true;
}
if ((roqfilm = roq_open(name)))
{
Con_ClearNotify();
if (key_dest != key_console)
scr_con_current=0;
media_filmtype = MFT_ROQ;
#ifndef RGLQUAKE
MakeVideoPalette();
#endif
return true;
}
#ifdef WINAVI
#if 0
if (dot && (!strcmp(dot, ".cap")))
{
char drivername[256];
capturewindow = capCreateCaptureWindow("Capture Window", WS_OVERLAPPEDWINDOW, 0, 0, 512, 512, mainwindow, 0);
ShowWindow(capturewindow, SW_NORMAL);
capDriverConnect(capturewindow, atoi(name));
drivername[0] = '\0';
capDriverGetName(capturewindow, drivername, sizeof(drivername));
// capDlgVideoSource(capturewindow);
capCaptureSequenceNoFile(capturewindow);
Con_Printf("%s", drivername);
media_filmtype = MFT_CAPTURE;
return false;
}
#endif
if (!aviinited)
{
aviinited=true;
AVIFileInit();
}
if (!AVIFileOpen(&pavi, name, OF_READ, NULL))//!AVIStreamOpenFromFile(&pavi, name, streamtypeVIDEO, 0, OF_READ, NULL))
{
if (AVIFileGetStream(pavi, &pavivideo, streamtypeVIDEO, 0)) //retrieve video stream
{
AVIFileRelease(pavi);
Con_Printf("%s contains no video stream\n", name);
return false;
}
if (AVIFileGetStream(pavi, &pavisound, streamtypeAUDIO, 0)) //retrieve audio stream
{
Con_Printf("%s contains no audio stream\n", name);
pavisound=NULL;
}
AVIFileRelease(pavi);
//play with video
AVIStreamInfo(pavivideo, &psi, sizeof(psi));
filmwidth=psi.rcFrame.right-psi.rcFrame.left; // Width Is Right Side Of Frame Minus Left
filmheight=psi.rcFrame.bottom-psi.rcFrame.top; // Height Is Bottom Of Frame Minus Top
num_frames=AVIStreamLength(pavivideo); // The Last Frame Of The Stream
filmfps=1000.0f*(float)num_frames/(float)AVIStreamSampleToTime(pavivideo,num_frames); // Calculate Rough Milliseconds Per Frame
for (filmnwidth = 1; filmnwidth<filmwidth; filmnwidth*=2)
;
for (filmnheight = 1; filmnheight<filmheight; filmnheight*=2)
;
AVIStreamBeginStreaming(pavivideo, 0, num_frames, 100);
pgf=AVIStreamGetFrameOpen(pavivideo, NULL);
currentframe=0;
filmstarttime = Sys_DoubleTime();
soundpos=0;
//play with sound
if (pavisound)
{
LONG lSize;
LPBYTE pChunk;
AVIStreamRead(pavisound, 0, AVISTREAMREAD_CONVENIENT, NULL, 0, &lSize, NULL);
if (!lSize)
pWaveFormat = NULL;
else
{
pChunk = BZ_Malloc(sizeof(qbyte)*lSize);
if(AVIStreamReadFormat(pavisound, AVIStreamStart(pavisound), pChunk, &lSize))
{
// error
Con_Printf("Failiure reading sound info\n");
}
pWaveFormat = (LPWAVEFORMAT)pChunk;
}
if (!pWaveFormat)
{
Con_Printf("VFW is broken\n");
AVIStreamRelease(pavisound);
pavisound=NULL;
}
else if (pWaveFormat->wFormatTag != 1)
{
Con_Printf("Audio stream is not PCM\n"); //FIXME: so that it no longer is...
AVIStreamRelease(pavisound);
pavisound=NULL;
}
}
Con_ClearNotify();
if (key_dest != key_console)
scr_con_current=0;
media_filmtype = MFT_AVI;
MakeVideoPalette();
return true;
}
#endif
Con_Printf("Failed to find file %s\n", name);
return false;
}
void Media_ShowFrame8bit(qbyte *framedata, int inwidth, int inheight, qbyte *palette) //bgrandupsidedown is hackily done. It should be a temporary buffer that also indicates stuff.
{
#ifdef RGLQUAKE
if (qrenderer == QR_OPENGL)
{
if (!filmtexture)
{
filmtexture=texture_extension_number;
texture_extension_number++;
}
GL_Set2D ();
GL_Bind(filmtexture);
GL_Upload8Pal24(framedata, palette, inwidth, inheight, false, false); //we may need to rescale the image
// glTexImage2D (GL_TEXTURE_2D, 0, 3, roqfilm->width, roqfilm->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, framedata);
// glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_max);
// glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
glDisable(GL_BLEND);
glDisable(GL_ALPHA_TEST);
glBegin(GL_QUADS);
glTexCoord2f(0, 0);
glVertex2f(0, 0);
glTexCoord2f(0, 1);
glVertex2f(0, vid.height);
glTexCoord2f(1, 1);
glVertex2f(vid.width, vid.height);
glTexCoord2f(1, 0);
glVertex2f(vid.width, 0);
glEnd();
glEnable(GL_ALPHA_TEST);
}
else
#endif
#ifdef SWQUAKE
if (qrenderer == QR_SOFTWARE)
{
int y, x;
D_EnableBackBufferAccess (); // of all overlay stuff if drawing directly
if (r_pixbytes == 1)
{
qbyte *dest, *src;
int lines=vid.conheight;
int v;
int f, fstep;
dest = vid.conbuffer;
for (y=0 ; y<lines ; y++, dest += vid.conrowbytes)
{
v = (vid.conheight - lines + y)*inheight/vid.conheight;
src = framedata + v*inwidth*4;
{
f = 0;
fstep = ((inwidth)*0x10000)/vid.conwidth;
for (x=0 ; x<vid.conwidth ; x+=4)
{
dest[x] = FindPallete(src[(f>>16)*4], src[(f>>16)*4+1], src[(f>>16)*4+2]);
f += fstep;
dest[x+1] = FindPallete(src[(f>>16)*4], src[(f>>16)*4+1], src[(f>>16)*4+2]);
f += fstep;
dest[x+2] = FindPallete(src[(f>>16)*4], src[(f>>16)*4+1], src[(f>>16)*4+2]);
f += fstep;
dest[x+3] = FindPallete(src[(f>>16)*4], src[(f>>16)*4+1], src[(f>>16)*4+2]);
f += fstep;
}
}
}
}
else if (r_pixbytes == 2)
{
extern int redbits, redshift;
extern int greenbits, greenshift;
extern int bluebits, blueshift;
unsigned short *dest;
qbyte *src;
int lines=vid.conheight;
int v;
int f, fstep;
dest = (unsigned short *)vid.conbuffer;
for (y=0 ; y<lines ; y++, dest += vid.conrowbytes)
{
v = (vid.conheight - lines + y)*inheight/vid.conheight;
src = framedata + v*inwidth*4;
{
f = 0;
fstep = ((inwidth)*0x10000)/vid.conwidth;
for (x=0 ; x<vid.conwidth; x++) //sw 32 bit rendering is bgrx
{
dest[x] = (((src[(f>>16)*4]*(1<<redbits))/256)<<redshift) + (((src[(f>>16)*4+1]*(1<<greenbits))/256)<<greenshift) + (((src[(f>>16)*4+2]*(1<<bluebits))/256)<<blueshift);
f += fstep;
}
}
}
}
else if (r_pixbytes == 4)
{
qbyte *dest, *src;
int lines=vid.conheight;
int v;
int f, fstep;
dest = vid.conbuffer;
for (y=0 ; y<lines ; y++, dest += vid.conrowbytes*4)
{
v = (vid.conheight - lines + y)*inheight/vid.conheight;
src = framedata + v*inwidth*4;
{
f = 0;
fstep = ((inwidth)*0x10000)/vid.conwidth;
for (x=0 ; x<vid.conwidth*4 ; x+=4) //sw 32 bit rendering is bgrx
{
dest[x] = src[(f>>16)*4+2];
dest[x+1] = src[(f>>16)*4+1];
dest[x+2] = src[(f>>16)*4];
f += fstep;
}
}
}
}
else
Sys_Error("24 bit rendering?");
D_DisableBackBufferAccess (); // for adapters that can't stay mapped in
}
else
#endif
Sys_Error("Bad renderer in Media_ShowFrame");
SCR_SetUpToDrawConsole();
if (scr_con_current)
SCR_DrawConsole (false);
M_Draw(0);
}
void Media_ShowFrame(qbyte *framedata, int inwidth, int inheight, qbyte *bgrandupsidedown) //bgrandupsidedown is hackily done. It should be a temporary buffer that also indicates stuff.
{
int y, x;
#ifdef RGLQUAKE
if (qrenderer == QR_OPENGL)
{
if (bgrandupsidedown) //this is for avi files. (blooming windows programmers...)
{ //convert it.
int v;
unsigned int f, fstep;
qbyte *src, *dest;
dest = bgrandupsidedown;
//change from bgr bottomup to rgba bottomdown
for (y=1 ; y<=filmnheight ; y++)
{
v = ((filmnheight - y)*(float)inheight/filmnheight);
src = framedata + v*(inwidth*3);
{
f = 0;
fstep = ((inwidth)*0x10000)/filmnwidth;
for (x=filmnwidth ; x&3 ; x--) //do the odd ones first. (bigger condition)
{
*dest++ = src[(f>>16)*3+2];
*dest++ = src[(f>>16)*3+1];
*dest++ = src[(f>>16)*3+0];
*dest++ = 255;
f += fstep;
}
for ( ; x ; x-=4) //loop through the remaining chunks.
{
dest[0] = src[(f>>16)*3+2];
dest[1] = src[(f>>16)*3+1];
dest[2] = src[(f>>16)*3+0];
dest[3] = 255;
f += fstep;
dest[4] = src[(f>>16)*3+2];
dest[5] = src[(f>>16)*3+1];
dest[6] = src[(f>>16)*3+0];
dest[7] = 255;
f += fstep;
dest[8] = src[(f>>16)*3+2];
dest[9] = src[(f>>16)*3+1];
dest[10] = src[(f>>16)*3+0];
dest[11] = 255;
f += fstep;
dest[12] = src[(f>>16)*3+2];
dest[13] = src[(f>>16)*3+1];
dest[14] = src[(f>>16)*3+0];
dest[15] = 255;
f += fstep;
dest += 16;
}
}
}
}
if (!filmtexture)
{
filmtexture=texture_extension_number;
texture_extension_number++;
}
GL_Set2D ();
GL_Bind(filmtexture);
GL_Upload32("", (unsigned *)framedata, inwidth, inheight, false, false); //we may need to rescale the image
// glTexImage2D (GL_TEXTURE_2D, 0, 3, roqfilm->width, roqfilm->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, framedata);
// glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_max);
// glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
glDisable(GL_BLEND);
glDisable(GL_ALPHA_TEST);
glBegin(GL_QUADS);
glTexCoord2f(0, 0);
glVertex2f(0, 0);
glTexCoord2f(0, 1);
glVertex2f(0, vid.height);
glTexCoord2f(1, 1);
glVertex2f(vid.width, vid.height);
glTexCoord2f(1, 0);
glVertex2f(vid.width, 0);
glEnd();
glEnable(GL_ALPHA_TEST);
}
else
#endif
#ifdef SWQUAKE
if (qrenderer == QR_SOFTWARE)
{
D_EnableBackBufferAccess (); // of all overlay stuff if drawing directly
if (r_pixbytes == 1)
{
qbyte *dest, *src;
int lines=vid.conheight;
int v;
int f, fstep;
dest = vid.conbuffer;
if (bgrandupsidedown)
{
for (y=0 ; y<lines ; y++, dest += vid.conrowbytes)
{
v = (lines - y)*inheight/vid.conheight;
src = framedata + v*inwidth*3;
{
f = 0;
fstep = ((inwidth)*0x10000)/vid.conwidth;
for (x=0 ; x<vid.conwidth ; x+=4)
{
dest[x] = FindPallete(src[(f>>16)*3+2], src[(f>>16)*3+1], src[(f>>16)*3]);
f += fstep;
dest[x+1] = FindPallete(src[(f>>16)*3+2], src[(f>>16)*3+1], src[(f>>16)*3]);
f += fstep;
dest[x+2] = FindPallete(src[(f>>16)*3+2], src[(f>>16)*3+1], src[(f>>16)*3]);
f += fstep;
dest[x+3] = FindPallete(src[(f>>16)*3+2], src[(f>>16)*3+1], src[(f>>16)*3]);
f += fstep;
}
}
}
}
else
{
for (y=0 ; y<lines ; y++, dest += vid.conrowbytes)
{
v = (vid.conheight - lines + y)*inheight/vid.conheight;
src = framedata + v*inwidth*4;
{
f = 0;
fstep = ((inwidth)*0x10000)/vid.conwidth;
for (x=0 ; x<vid.conwidth ; x+=4)
{
dest[x] = FindPallete(src[(f>>16)*4], src[(f>>16)*4+1], src[(f>>16)*4+2]);
f += fstep;
dest[x+1] = FindPallete(src[(f>>16)*4], src[(f>>16)*4+1], src[(f>>16)*4+2]);
f += fstep;
dest[x+2] = FindPallete(src[(f>>16)*4], src[(f>>16)*4+1], src[(f>>16)*4+2]);
f += fstep;
dest[x+3] = FindPallete(src[(f>>16)*4], src[(f>>16)*4+1], src[(f>>16)*4+2]);
f += fstep;
}
}
}
}
}
else if (r_pixbytes == 2)
{
if (bgrandupsidedown)
{
extern int redbits, redshift;
extern int greenbits, greenshift;
extern int bluebits, blueshift;
unsigned short *dest;
qbyte *src;
int lines=vid.conheight;
int v;
int f, fstep;
dest = (unsigned short *)vid.conbuffer;
for (y=0 ; y<lines ; y++, dest += vid.conrowbytes)
{
v = (lines - y)*inheight/vid.conheight;
src = framedata + v*inwidth*3;
{
f = 0;
fstep = ((inwidth)*0x10000)/vid.conwidth;
for (x=0 ; x<vid.conwidth; x++) //sw 32 bit rendering is bgrx
{
dest[x] = (((src[(f>>16)*3+2]*(1<<redbits))/256)<<redshift) + (((src[(f>>16)*3+1]*(1<<greenbits))/256)<<greenshift) + (((src[(f>>16)*3+0]*(1<<bluebits))/256)<<blueshift);
f += fstep;
}
}
}
}
else
{
extern int redbits, redshift;
extern int greenbits, greenshift;
extern int bluebits, blueshift;
unsigned short *dest;
qbyte *src;
int lines=vid.conheight;
int v;
int f, fstep;
dest = (unsigned short *)vid.conbuffer;
for (y=0 ; y<lines ; y++, dest += vid.conrowbytes)
{
v = (vid.conheight - lines + y)*inheight/vid.conheight;
src = framedata + v*inwidth*4;
{
f = 0;
fstep = ((inwidth)*0x10000)/vid.conwidth;
for (x=0 ; x<vid.conwidth; x++) //sw 32 bit rendering is bgrx
{
dest[x] = (((src[(f>>16)*4]*(1<<redbits))/256)<<redshift) + (((src[(f>>16)*4+1]*(1<<greenbits))/256)<<greenshift) + (((src[(f>>16)*4+2]*(1<<bluebits))/256)<<blueshift);
f += fstep;
}
}
}
}
}
else if (r_pixbytes == 4)
{
if (bgrandupsidedown)
{
unsigned int *dest;
qbyte *src;
int lines=vid.conheight;
int v;
int f, fstep;
dest = (unsigned int *)vid.conbuffer;
for (y=0 ; y<lines ; y++, dest += vid.conrowbytes)
{
v = (lines - y)*inheight/vid.conheight;
src = framedata + v*inwidth*3;
{
f = 0;
fstep = ((inwidth)*0x10000)/vid.conwidth;
for (x=0 ; x<vid.conwidth ; x++) //sw 32 bit rendering is bgrx
{
*(dest+x) = *(int *)(src + (f>>16)*3);
f += fstep;
}
}
}
}
else
{
qbyte *dest, *src;
int lines=vid.conheight;
int v;
int f, fstep;
dest = vid.conbuffer;
for (y=0 ; y<lines ; y++, dest += vid.conrowbytes*4)
{
v = (vid.conheight - lines + y)*inheight/vid.conheight;
src = framedata + v*inwidth*4;
{
f = 0;
fstep = ((inwidth)*0x10000)/vid.conwidth;
for (x=0 ; x<vid.conwidth*4 ; x+=4) //sw 32 bit rendering is bgrx
{
dest[x] = src[(f>>16)*4+2];
dest[x+1] = src[(f>>16)*4+1];
dest[x+2] = src[(f>>16)*4];
f += fstep;
}
}
}
}
}
else
Sys_Error("24 bit rendering?");
D_DisableBackBufferAccess (); // for adapters that can't stay mapped in
}
else
#endif
Sys_Error("Bad renderer in Media_ShowFrame");
SCR_SetUpToDrawConsole();
if (scr_con_current)
SCR_DrawConsole (false);
}
qboolean Media_ShowFilm(void)
{
// sfx_t *s;
static qbyte framedata[1024*1024*4];
static float lastframe=0;
// soundcardinfo_t *sc;
float curtime = Sys_DoubleTime();
switch (media_filmtype)
{
case MFT_ROQ:
if (curtime<lastframe || roq_read_frame(roqfilm)==1) //0 if end, -1 if error, 1 if success
{
//#define LIMIT(x) ((x)<0xFFFF)?(x)>>16:0xFF;
#define LIMIT(x) ((((x) > 0xffffff) ? 0xff0000 : (((x) <= 0xffff) ? 0 : (x) & 0xff0000)) >> 16)
unsigned char *pa=roqfilm->y[0];
unsigned char *pb=roqfilm->u[0];
unsigned char *pc=roqfilm->v[0];
int pixel=0;
int num_columns=(roqfilm->width)>>1;
int y;
int x;
if (!(curtime<lastframe)) //roq file was read properly
{
lastframe += 1/30.0; //add a little bit of extra speed so we cover up a little bit of glitchy sound... :o)
if (lastframe < curtime)
lastframe = curtime;
for(y = 0; y < roqfilm->height; ++y) //roq playing doesn't give nice data. It's still fairly raw.
{ //convert it properly.
for(x = 0; x < num_columns; ++x)
{
int r, g, b, y1, y2, u, v, t;
y1 = *(pa++); y2 = *(pa++);
u = pb[x] - 128;
v = pc[x] - 128;
y1 <<= 16;
y2 <<= 16;
r = 91881 * v;
g = -22554 * u + -46802 * v;
b = 116130 * u;
t=r+y1;
framedata[pixel] =(unsigned char) LIMIT(t);
t=g+y1;
framedata[pixel+1] =(unsigned char) LIMIT(t);
t=b+y1;
framedata[pixel+2] =(unsigned char) LIMIT(t);
t=r+y2;
framedata[pixel+4] =(unsigned char) LIMIT(t);
t=g+y2;
framedata[pixel+5] =(unsigned char) LIMIT(t);
t=b+y2;
framedata[pixel+6] =(unsigned char) LIMIT(t);
pixel+=8;
}
if(y & 0x01) { pb += num_columns; pc += num_columns; }
}
}
else if (vid.numpages == 1) //previous frame is still in page.
{
SCR_SetUpToDrawConsole(); //animate the console at the right speed, but don't bother drawing it.
return true;
}
Media_ShowFrame(framedata, roqfilm->width, roqfilm->height, NULL);
if (roqfilm->audio_channels && sndcardinfo && roqfilm->aud_pos < roqfilm->vid_pos)
if (roq_read_audio(roqfilm)>0)
S_RawAudio(-1, roqfilm->audio, 22050, roqfilm->audio_size/roqfilm->audio_channels/2, roqfilm->audio_channels, 2);
return true;
}
Media_PlayFilm(NULL);
return false;
case MFT_STATIC:
Media_ShowFrame(staticfilmimage, imagewidth, imageheight, NULL);
return true;
#ifdef WINAVI
case MFT_AVI:
{
LPBITMAPINFOHEADER lpbi; // Holds The Bitmap Header Information
currentframe = (curtime - filmstarttime)*filmfps;
if (currentframe>=num_frames)
{
Media_PlayFilm(NULL);
return false;
}
lpbi = (LPBITMAPINFOHEADER)AVIStreamGetFrame(pgf, currentframe); // Grab Data From The AVI Stream
currentframe++;
if (!lpbi)//oops
{
SCR_SetUpToDrawConsole();
#ifdef SWQUAKE
D_EnableBackBufferAccess (); // of all overlay stuff if drawing directly
#endif
Draw_ConsoleBackground(vid.height);
Draw_String(0, 0, "Video stream is corrupt\n");
}
else
{
Media_ShowFrame(staticfilmimage, imagewidth, imageheight, framedata);
}
if (pavisound)
{
LONG lSize;
LPBYTE pBuffer;
AVIStreamRead(pavisound, soundpos, AVISTREAMREAD_CONVENIENT,
NULL, 0, &lSize, NULL);
soundpos+=lSize;
pBuffer = framedata;
AVIStreamRead(pavisound, 0, AVISTREAMREAD_CONVENIENT, pBuffer, lSize, NULL, NULL);
S_RawAudio(-1, pBuffer, pWaveFormat->nSamplesPerSec, lSize, pWaveFormat->nChannels, 2);
}
}
return true;
#endif
case MFT_CIN:
if (CIN_RunCinematic())
{
CIN_DrawCinematic();
return true;
}
break;
#ifdef WINAVI
case MFT_CAPTURE:
return false;
#endif
}
Media_PlayFilm(NULL);
return false;
}
void Media_PlayFilm_f (void)
{
if (Cmd_Argc() < 2)
{
Con_Printf("playfilm <filename>");
}
if (!strcmp(Cmd_Argv(0), "cinematic"))
Media_PlayFilm(va("video/%s", Cmd_Argv(1)));
else
Media_PlayFilm(Cmd_Argv(1));
}
#if defined(RGLQUAKE) && defined(WINAVI)
#define WINAVIRECORDING
PAVIFILE recordavi_file;
#define recordavi_video_stream (recordavi_codec_fourcc?recordavi_compressed_video_stream:recordavi_uncompressed_video_stream)
PAVISTREAM recordavi_uncompressed_video_stream;
PAVISTREAM recordavi_compressed_video_stream;
PAVISTREAM recordavi_uncompressed_audio_stream;
WAVEFORMATEX recordavi_wave_format;
unsigned long recordavi_codec_fourcc;
int recordavi_video_frame_counter;
int recordavi_audio_frame_counter;
float recordavi_frametime;
float recordavi_videotime;
float recordavi_audiotime;
int capturesize;
int capturewidth;
char *capturevideomem;
short *captureaudiomem;
int captureaudiosamples;
cvar_t capturerate = {"capturerate", "15"};
cvar_t capturecodec = {"capturecodec", "divx"};
cvar_t capturesound = {"capturesound", "1"};
cvar_t capturemessage = {"capturemessage", ""};
qboolean recordingdemo;
void Media_RecordFrame (void)
{
HRESULT hr;
char *framebuffer = capturevideomem;
qbyte temp;
int i, c;
if (!recordavi_video_stream)
return;
if (recordingdemo)
if (scr_con_current > 0)
{
scr_con_current=0;
key_dest = key_game;
return;
}
//overlay this on the screen, so it appears in the film
{
int y = vid.height -32-16;
if (y < scr_con_current) y = scr_con_current;
if (y > vid.height-8)
y = vid.height-8;
Draw_String(0, y, capturemessage.string);
}
//time for annother frame?
/*if (recordavi_uncompressed_audio_stream) //sync video to the same frame as audio.
{
if (recordavi_video_frame_counter > recordavi_audio_frame_counter)
goto skipframe;
}
else*/
{
if (recordavi_videotime > realtime)
goto skipframe;
recordavi_videotime += recordavi_frametime;
}
//ask gl for it
glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, framebuffer );
// swap rgb to bgr
c = glwidth*glheight*3;
for (i=0 ; i<c ; i+=3)
{
temp = framebuffer[i];
framebuffer[i] = framebuffer[i+2];
framebuffer[i+2] = temp;
}
//write it
hr = AVIStreamWrite(recordavi_video_stream, recordavi_video_frame_counter++, 1, framebuffer, glwidth*glheight * 3, AVIIF_KEYFRAME%15, NULL, NULL);
if (FAILED(hr)) Con_Printf("Recoring error\n");
//this is drawn to the screen and not the film
skipframe:
{
int y = vid.height -32-16;
if (y < scr_con_current) y = scr_con_current;
if (y > vid.height-8)
y = vid.height-8;
glColor4f(1, 0, 0, sin(realtime*4)/4+0.75);
glEnable(GL_BLEND);
glDisable(GL_ALPHA_TEST);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
Draw_String((strlen(capturemessage.string)+1)*8, y, "RECORDING");
}
}
void Media_RecordAudioFrame (short *sample_buffer, int samples)
{
HRESULT hr;
int samps;
if (!recordavi_uncompressed_audio_stream)
return;
if (recordingdemo)
if (scr_con_current > 0)
{
return;
}
memcpy(captureaudiomem+captureaudiosamples*2, sample_buffer, samples*2);
captureaudiosamples+=samples/2;
samps = captureaudiosamples;//recordavi_wave_format.nSamplesPerSec*recordavi_frametime;
if (samps < recordavi_wave_format.nSamplesPerSec*recordavi_frametime)
return; //not enough - wouldn't make a frame
samps=recordavi_wave_format.nSamplesPerSec*recordavi_frametime;
//time for annother frame?
if (recordavi_audiotime > realtime)
return;
recordavi_audiotime += recordavi_frametime;
captureaudiosamples-=samps;
hr = AVIStreamWrite(recordavi_uncompressed_audio_stream, recordavi_audio_frame_counter++, 1, captureaudiomem, samps*recordavi_wave_format.nBlockAlign, AVIIF_KEYFRAME, NULL, NULL);
if (FAILED(hr)) Con_Printf("Recoring error\n");
//save excess for later.
memmove(captureaudiomem, captureaudiomem+samps*2, captureaudiosamples*4);
}
void Media_StopRecordFilm_f (void)
{
if (recordavi_uncompressed_video_stream) AVIStreamRelease(recordavi_uncompressed_video_stream);
if (recordavi_compressed_video_stream) AVIStreamRelease(recordavi_compressed_video_stream);
if (recordavi_uncompressed_audio_stream) AVIStreamRelease(recordavi_uncompressed_audio_stream);
if (recordavi_file) AVIFileRelease(recordavi_file);
if (capturevideomem) BZ_Free(capturevideomem);
if (captureaudiomem) BZ_Free(captureaudiomem);
recordavi_uncompressed_video_stream=NULL;
recordavi_compressed_video_stream = NULL;
recordavi_uncompressed_audio_stream=NULL;
recordavi_file = NULL;
capturevideomem = NULL;
captureaudiomem=NULL;
recordingdemo=false;
}
void Media_RecordFilm_f (void)
{
char *fourcc = capturecodec.string;
char filename[256];
HRESULT hr;
BITMAPINFOHEADER bitmap_info_header;
AVISTREAMINFO stream_header;
FILE *f;
if (Cmd_Argc() != 2)
{
Con_Printf("capture <filename>\nRecords video output in an avi file.\nUse capturerate and capturecodec to configure.\n");
return;
}
if (!aviinited)
{
aviinited=true;
AVIFileInit();
}
Media_StopRecordFilm_f();
recordavi_video_frame_counter = 0;
recordavi_audio_frame_counter = 0;
if (fourcc && *fourcc)
recordavi_codec_fourcc = mmioFOURCC(*(fourcc+0), *(fourcc+1), *(fourcc+2), *(fourcc+3));
else
recordavi_codec_fourcc = 0;
if (capturerate.value<=0)
{
Con_Printf("Invalid capturerate\n");
capturerate.value = 15;
}
recordavi_frametime = 1/capturerate.value;
_snprintf(filename, 192, "%s%s", com_gamedir, Cmd_Argv(1));
COM_StripExtension(filename, filename);
COM_DefaultExtension (filename, ".avi");
//
f = fopen(filename, "rb");
if (f)
{
fclose(f);
unlink(filename);
}
hr = AVIFileOpen(&recordavi_file, filename, OF_WRITE | OF_CREATE, NULL);
if (FAILED(hr))
{
Con_Printf("Failed to open\n");
return;
}
memset(&bitmap_info_header, 0, sizeof(BITMAPINFOHEADER));
bitmap_info_header.biSize = 40;
bitmap_info_header.biWidth = glwidth;
bitmap_info_header.biHeight = glheight;
bitmap_info_header.biPlanes = 1;
bitmap_info_header.biBitCount = 24;
bitmap_info_header.biCompression = BI_RGB;
bitmap_info_header.biSizeImage = glwidth*glheight * 3;
memset(&stream_header, 0, sizeof(stream_header));
stream_header.fccType = streamtypeVIDEO;
stream_header.fccHandler = recordavi_codec_fourcc;
stream_header.dwScale = 100;
stream_header.dwRate = (unsigned long)(0.5 + 100.0/recordavi_frametime);
SetRect(&stream_header.rcFrame, 0, 0, glwidth, glheight);
hr = AVIFileCreateStream(recordavi_file, &recordavi_uncompressed_video_stream, &stream_header);
if (FAILED(hr))
{
Con_Printf("Couldn't initialise the stream\n");
Media_StopRecordFilm_f();
return;
}
if (recordavi_codec_fourcc)
{
AVICOMPRESSOPTIONS opts;
AVICOMPRESSOPTIONS* aopts[1] = { &opts };
memset(&opts, 0, sizeof(opts));
opts.fccType = stream_header.fccType;
opts.fccHandler = recordavi_codec_fourcc;
// Make the stream according to compression
hr = AVIMakeCompressedStream(&recordavi_compressed_video_stream, recordavi_uncompressed_video_stream, &opts, NULL);
if (FAILED(hr))
{
Con_Printf("Failed to init compressor\n");
Media_StopRecordFilm_f();
return;
}
}
hr = AVIStreamSetFormat(recordavi_video_stream, 0, &bitmap_info_header, sizeof(BITMAPINFOHEADER));
if (FAILED(hr))
{
Con_Printf("Failed to set format\n");
Media_StopRecordFilm_f();
return;
}
if (capturesound.value)
{
memset(&recordavi_wave_format, 0, sizeof(WAVEFORMATEX));
recordavi_wave_format.wFormatTag = WAVE_FORMAT_PCM;
recordavi_wave_format.nChannels = 2; // always stereo in Quake sound engine
recordavi_wave_format.nSamplesPerSec = sndcardinfo->sn.speed;
recordavi_wave_format.wBitsPerSample = 16; // always 16bit in Quake sound engine
recordavi_wave_format.nBlockAlign = recordavi_wave_format.wBitsPerSample/8 * recordavi_wave_format.nChannels;
recordavi_wave_format.nAvgBytesPerSec = recordavi_wave_format.nSamplesPerSec * recordavi_wave_format.nBlockAlign;
recordavi_wave_format.cbSize = 0;
memset(&stream_header, 0, sizeof(stream_header));
stream_header.fccType = streamtypeAUDIO;
stream_header.dwScale = recordavi_wave_format.nBlockAlign;
stream_header.dwRate = stream_header.dwScale * (unsigned long)recordavi_wave_format.nSamplesPerSec;
stream_header.dwSampleSize = recordavi_wave_format.nBlockAlign;
hr = AVIFileCreateStream(recordavi_file, &recordavi_uncompressed_audio_stream, &stream_header);
if (FAILED(hr)) return;
hr = AVIStreamSetFormat(recordavi_uncompressed_audio_stream, 0, &recordavi_wave_format, sizeof(WAVEFORMATEX));
if (FAILED(hr)) return;
}
recordavi_videotime = realtime;
recordavi_audiotime = realtime;
capturevideomem = BZ_Malloc(glwidth*glheight*3);
captureaudiomem = BZ_Malloc(recordavi_wave_format.nSamplesPerSec*2);
}
void Media_CaptureDemoEnd(void)
{
if (recordingdemo)
Media_StopRecordFilm_f();
}
void Media_RecordDemo_f(void)
{
CL_PlayDemo_f();
Media_RecordFilm_f();
scr_con_current=0;
key_dest = key_game;
if (recordavi_video_stream)
recordingdemo = true;
}
#else
void Media_CaptureDemoEnd(void){}
void Media_RecordAudioFrame (short *sample_buffer, int samples){}
void Media_RecordFrame (void) {}
#endif
void Media_Init(void)
{
Cmd_AddCommand("playfilm", Media_PlayFilm_f);
Cmd_AddCommand("cinematic", Media_PlayFilm_f);
Cmd_AddCommand("music_fforward", Media_FForward_f);
Cmd_AddCommand("music_rewind", Media_Rewind_f);
Cmd_AddCommand("music_next", Media_Next_f);
#ifdef WINAVIRECORDING
Cmd_AddCommand("capture", Media_RecordFilm_f);
Cmd_AddCommand("capturedemo", Media_RecordDemo_f);
Cmd_AddCommand("capturestop", Media_StopRecordFilm_f);
Cvar_Register(&capturemessage, "AVI capture controls");
Cvar_Register(&capturesound, "AVI capture controls");
Cvar_Register(&capturerate, "AVI capture controls");
Cvar_Register(&capturecodec, "AVI capture controls");
#endif
#ifdef WINAMP
Cvar_Register(&media_hijackwinamp, "Media player things");
#endif
Cvar_Register(&media_shuffle, "Media player things");
Cvar_Register(&media_repeat, "Media player things");
}
#else
void Media_Init(void){}
void M_Media_Draw (void){}
void M_Media_Key (int key) {}
qboolean Media_ShowFilm(void){return false;}
qboolean Media_PlayFilm(char *name) {return false;}
void Media_RecordFrame (void) {}
void Media_CaptureDemoEnd(void) {}
void Media_RecordDemo_f(void) {}
void Media_RecordAudioFrame (short *sample_buffer, int samples) {}
void Media_StopRecordFilm_f (void) {}
void Media_RecordFilm_f (void){}
void M_Menu_Media_f (void) {}
char *Media_NextTrack(void) {return NULL;}
void Media_ShowFrame(qbyte *framedata, int inwidth, int inheight, qbyte *bgrandupsidedown) {}
void Media_ShowFrame8bit(qbyte *framedata, int inwidth, int inheight, qbyte *palette) {}
int filmtexture;
media_filmtype_t media_filmtype;
#endif