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fteqw/quakec/menusys/menu
Spoike 3a85de45f6 xinput tweaks, under advice from primallove.
fix sv_nqplayerphysics+spectators = spectators able to shoot
fix watervis bug, turned out to potentially be more serious.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5194 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-05 01:45:49 +00:00
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loadsave.qc LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
main.qc d3d11: stripped the reflection stuff from the d3d11 renderer. we'll do that stuff explicitly instead of having to deal with microsoft's api. its just more reliable. 2016-07-26 11:47:59 +00:00
newgame.qc LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
options.qc xinput tweaks, under advice from primallove. 2018-01-05 01:45:49 +00:00
options_audio.qc update triptohell's self-signed cert. 2016-07-17 18:41:01 +00:00
options_basic.qc reworked texture loading. now favours shallower files over preferred extensions. 2017-01-24 20:15:14 +00:00
options_configs.qc fix some compile issues (errors and warnings). sdl, ode, vulkan. 2016-07-15 12:26:24 +00:00
options_effects.qc reworked texture loading. now favours shallower files over preferred extensions. 2017-01-24 20:15:14 +00:00
options_hud.qc fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
options_keys.qc fix some compile issues (errors and warnings). sdl, ode, vulkan. 2016-07-15 12:26:24 +00:00
options_particles.qc curtesy molgrum: allow_download_loc permits locs/*.loc to be downloaded. also fixes an strncmp. oops. 2016-02-10 23:23:43 +00:00
options_video.qc centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
presets.qc adhere to filesystem priorities as specified by fmf files, and obey the order from pak.lst even when file extensions differ. 2016-07-16 13:21:23 +00:00
quit.qc mvd: cl_autotrack_team cvar locks autotrack to a specific team. getting the team name to match can still be problematic when it contains non-ascii chars however. 2016-01-18 05:22:07 +00:00
servers.qc LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00