589b09ae1d
reworked a few q2 particle effects. q2 should feel a bit better now. by no means complete. ssqcless csqc should have time progressing. q3ui+console should be a bit less stupid. stripped old huffman code. copied over from ioquake3. should help avoid bugs in that shit. system mouse cursor should now always be hidden when running windowed. soft-cursor only. added bindlist.lst feature. particle system can now support weighted/randomized sounds. model command now more verbose, and supports renderflags. renamed debugger cvar to pr_debugger, in the hopes that it'll be easier to find. also added to menu a little more visibly in a politically-motivated move. fix q2+viewsize 30 'high' particles now have scrag+hknight impact effects. perhaps I overdid the scrag one. fixed q2 player icons on the scoreboard. added q3bsp_surf_meshcollision_* cvars. dedicated servers now use the same bsp etc loading code as clients. the dedicated-server-only stuff is no longer needed, which is a good thing because it seemed a little buggy last time I tried. split vertex+fragment shader compilation, for systems that secretly thread that. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4651 fc73d0e0-1445-4013-8a0c-d673dee63da5
485 lines
18 KiB
C
485 lines
18 KiB
C
/*
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Copyright (C) 1997-2001 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// m_flash.c
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// this file is included in both the game dll and quake2,
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// the game needs it to source shot locations, the client
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// needs it to position muzzle flashes
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struct {
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const char *name;
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vec3_t offset;
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} monster_flash_offset [] =
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{
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{"MZ2_INVALID", {0.0, 0.0, 0.0}},
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// MZ2_TANK_BLASTER_1
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{"MZ2_TANK_BLASTER", {20.7, -18.5, 28.7}},
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// MZ2_TANK_BLASTER_2
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{"MZ2_TANK_BLASTER", {16.6, -21.5, 30.1}},
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// MZ2_TANK_BLASTER_3 3
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{"MZ2_TANK_BLASTER", {11.8, -23.9, 32.1}},
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// MZ2_TANK_MACHINEGUN_1 4
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{"MZ2_TANK_MACHINEGUN", {22.9, -0.7, 25.3}},
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// MZ2_TANK_MACHINEGUN_2 5
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{"MZ2_TANK_MACHINEGUN", {22.2, 6.2, 22.3}},
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// MZ2_TANK_MACHINEGUN_3 6
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{"MZ2_TANK_MACHINEGUN", {19.4, 13.1, 18.6}},
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// MZ2_TANK_MACHINEGUN_4 7
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{"MZ2_TANK_MACHINEGUN", {19.4, 18.8, 18.6}},
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// MZ2_TANK_MACHINEGUN_5 8
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{"MZ2_TANK_MACHINEGUN", {17.9, 25.0, 18.6}},
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// MZ2_TANK_MACHINEGUN_6 9
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{"MZ2_TANK_MACHINEGUN", {14.1, 30.5, 20.6}},
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// MZ2_TANK_MACHINEGUN_7 10
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{"MZ2_TANK_MACHINEGUN", {9.3, 35.3, 22.1}},
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// MZ2_TANK_MACHINEGUN_8 11
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{"MZ2_TANK_MACHINEGUN", {4.7, 38.4, 22.1}},
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// MZ2_TANK_MACHINEGUN_9 12
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{"MZ2_TANK_MACHINEGUN", {-1.1, 40.4, 24.1}},
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// MZ2_TANK_MACHINEGUN_10 13
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{"MZ2_TANK_MACHINEGUN", {-6.5, 41.2, 24.1}},
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// MZ2_TANK_MACHINEGUN_11 14
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{"MZ2_TANK_MACHINEGUN", {3.2, 40.1, 24.7}},
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// MZ2_TANK_MACHINEGUN_12 15
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{"MZ2_TANK_MACHINEGUN", {11.7, 36.7, 26.0}},
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// MZ2_TANK_MACHINEGUN_13 16
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{"MZ2_TANK_MACHINEGUN", {18.9, 31.3, 26.0}},
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// MZ2_TANK_MACHINEGUN_14 17
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{"MZ2_TANK_MACHINEGUN", {24.4, 24.4, 26.4}},
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// MZ2_TANK_MACHINEGUN_15 18
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{"MZ2_TANK_MACHINEGUN", {27.1, 17.1, 27.2}},
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// MZ2_TANK_MACHINEGUN_16 19
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{"MZ2_TANK_MACHINEGUN", {28.5, 9.1, 28.0}},
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// MZ2_TANK_MACHINEGUN_17 20
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{"MZ2_TANK_MACHINEGUN", {27.1, 2.2, 28.0}},
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// MZ2_TANK_MACHINEGUN_18 21
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{"MZ2_TANK_MACHINEGUN", {24.9, -2.8, 28.0}},
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// MZ2_TANK_MACHINEGUN_19 22
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{"MZ2_TANK_MACHINEGUN", {21.6, -7.0, 26.4}},
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// MZ2_TANK_ROCKET_1 23
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{"MZ2_TANK_ROCKET", {6.2, 29.1, 49.1}},
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// MZ2_TANK_ROCKET_2 24
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{"MZ2_TANK_ROCKET", {6.9, 23.8, 49.1}},
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// MZ2_TANK_ROCKET_3 25
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{"MZ2_TANK_ROCKET", {8.3, 17.8, 49.5}},
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// MZ2_INFANTRY_MACHINEGUN_1 26
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{"MZ2_INFANTRY_MACHINEGUN", {26.6, 7.1, 13.1}},
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// MZ2_INFANTRY_MACHINEGUN_2 27
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{"MZ2_INFANTRY_MACHINEGUN", {18.2, 7.5, 15.4}},
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// MZ2_INFANTRY_MACHINEGUN_3 28
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{"MZ2_INFANTRY_MACHINEGUN", {17.2, 10.3, 17.9}},
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// MZ2_INFANTRY_MACHINEGUN_4 29
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{"MZ2_INFANTRY_MACHINEGUN", {17.0, 12.8, 20.1}},
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// MZ2_INFANTRY_MACHINEGUN_5 30
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{"MZ2_INFANTRY_MACHINEGUN", {15.1, 14.1, 21.8}},
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// MZ2_INFANTRY_MACHINEGUN_6 31
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{"MZ2_INFANTRY_MACHINEGUN", {11.8, 17.2, 23.1}},
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// MZ2_INFANTRY_MACHINEGUN_7 32
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{"MZ2_INFANTRY_MACHINEGUN", {11.4, 20.2, 21.0}},
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// MZ2_INFANTRY_MACHINEGUN_8 33
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{"MZ2_INFANTRY_MACHINEGUN", {9.0, 23.0, 18.9}},
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// MZ2_INFANTRY_MACHINEGUN_9 34
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{"MZ2_INFANTRY_MACHINEGUN", {13.9, 18.6, 17.7}},
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// MZ2_INFANTRY_MACHINEGUN_10 35
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{"MZ2_INFANTRY_MACHINEGUN", {15.4, 15.6, 15.8}},
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// MZ2_INFANTRY_MACHINEGUN_11 36
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{"MZ2_INFANTRY_MACHINEGUN", {10.2, 15.2, 25.1}},
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// MZ2_INFANTRY_MACHINEGUN_12 37
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{"MZ2_INFANTRY_MACHINEGUN", {-1.9, 15.1, 28.2}},
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// MZ2_INFANTRY_MACHINEGUN_13 38
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{"MZ2_INFANTRY_MACHINEGUN", {-12.4, 13.0, 20.2}},
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// MZ2_SOLDIER_BLASTER_1 39
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{"MZ2_SOLDIER_BLASTER", {10.6 * 1.2, 7.7 * 1.2, 7.8 * 1.2}},
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// MZ2_SOLDIER_BLASTER_2 40
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{"MZ2_SOLDIER_BLASTER", {21.1 * 1.2, 3.6 * 1.2, 19.0 * 1.2}},
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// MZ2_SOLDIER_SHOTGUN_1 41
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{"MZ2_SOLDIER_SHOTGUN", {10.6 * 1.2, 7.7 * 1.2, 7.8 * 1.2}},
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// MZ2_SOLDIER_SHOTGUN_2 42
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{"MZ2_SOLDIER_SHOTGUN", {21.1 * 1.2, 3.6 * 1.2, 19.0 * 1.2}},
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// MZ2_SOLDIER_MACHINEGUN_1 43
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{"MZ2_SOLDIER_MACHINEGUN", {10.6 * 1.2, 7.7 * 1.2, 7.8 * 1.2}},
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// MZ2_SOLDIER_MACHINEGUN_2 44
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{"MZ2_SOLDIER_MACHINEGUN", {21.1 * 1.2, 3.6 * 1.2, 19.0 * 1.2}},
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// MZ2_GUNNER_MACHINEGUN_1 45
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{"MZ2_GUNNER_MACHINEGUN", {30.1 * 1.15, 3.9 * 1.15, 19.6 * 1.15}},
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// MZ2_GUNNER_MACHINEGUN_2 46
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{"MZ2_GUNNER_MACHINEGUN", {29.1 * 1.15, 2.5 * 1.15, 20.7 * 1.15}},
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// MZ2_GUNNER_MACHINEGUN_3 47
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{"MZ2_GUNNER_MACHINEGUN", {28.2 * 1.15, 2.5 * 1.15, 22.2 * 1.15}},
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// MZ2_GUNNER_MACHINEGUN_4 48
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{"MZ2_GUNNER_MACHINEGUN", {28.2 * 1.15, 3.6 * 1.15, 22.0 * 1.15}},
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// MZ2_GUNNER_MACHINEGUN_5 49
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{"MZ2_GUNNER_MACHINEGUN", {26.9 * 1.15, 2.0 * 1.15, 23.4 * 1.15}},
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// MZ2_GUNNER_MACHINEGUN_6 50
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{"MZ2_GUNNER_MACHINEGUN", {26.5 * 1.15, 0.6 * 1.15, 20.8 * 1.15}},
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// MZ2_GUNNER_MACHINEGUN_7 51
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{"MZ2_GUNNER_MACHINEGUN", {26.9 * 1.15, 0.5 * 1.15, 21.5 * 1.15}},
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// MZ2_GUNNER_MACHINEGUN_8 52
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{"MZ2_GUNNER_MACHINEGUN", {29.0 * 1.15, 2.4 * 1.15, 19.5 * 1.15}},
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// MZ2_GUNNER_GRENADE_1 53
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{"MZ2_GUNNER_GRENADE", {4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15}},
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// MZ2_GUNNER_GRENADE_2 54
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{"MZ2_GUNNER_GRENADE", {4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15}},
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// MZ2_GUNNER_GRENADE_3 55
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{"MZ2_GUNNER_GRENADE", {4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15}},
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// MZ2_GUNNER_GRENADE_4 56
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{"MZ2_GUNNER_GRENADE", {4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15}},
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// MZ2_CHICK_ROCKET_1 57
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// -24.8, -9.0, 39.0,
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{"MZ2_CHICK_ROCKET", {24.8, -9.0, 39.0}}, // PGM - this was incorrect in Q2
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// MZ2_FLYER_BLASTER_1 58
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{"MZ2_FLYER_BLASTER", {12.1, 13.4, -14.5}},
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// MZ2_FLYER_BLASTER_2 59
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{"MZ2_FLYER_BLASTER", {12.1, -7.4, -14.5}},
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// MZ2_MEDIC_BLASTER_1 60
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{"MZ2_MEDIC_BLASTER", {12.1, 5.4, 16.5}},
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// MZ2_GLADIATOR_RAILGUN_1 61
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{"MZ2_GLADIATOR_RAILGUN", {30.0, 18.0, 28.0}},
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// MZ2_HOVER_BLASTER_1 62
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{"MZ2_HOVER_BLASTER", {32.5, -0.8, 10.0}},
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// MZ2_ACTOR_MACHINEGUN_1 63
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{"MZ2_ACTOR_MACHINEGUN", {18.4, 7.4, 9.6}},
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// MZ2_SUPERTANK_MACHINEGUN_1 64
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{"MZ2_SUPERTANK_MACHINEGUN", {30.0, 30.0, 88.5}},
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// MZ2_SUPERTANK_MACHINEGUN_2 65
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{"MZ2_SUPERTANK_MACHINEGUN", {30.0, 30.0, 88.5}},
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// MZ2_SUPERTANK_MACHINEGUN_3 66
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{"MZ2_SUPERTANK_MACHINEGUN", {30.0, 30.0, 88.5}},
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// MZ2_SUPERTANK_MACHINEGUN_4 67
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{"MZ2_SUPERTANK_MACHINEGUN", {30.0, 30.0, 88.5}},
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// MZ2_SUPERTANK_MACHINEGUN_5 68
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{"MZ2_SUPERTANK_MACHINEGUN", {30.0, 30.0, 88.5}},
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// MZ2_SUPERTANK_MACHINEGUN_6 69
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{"MZ2_SUPERTANK_MACHINEGUN", {30.0, 30.0, 88.5}},
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// MZ2_SUPERTANK_ROCKET_1 70
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{"MZ2_SUPERTANK_ROCKET", {16.0, -22.5, 91.2}},
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// MZ2_SUPERTANK_ROCKET_2 71
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{"MZ2_SUPERTANK_ROCKET", {16.0, -33.4, 86.7}},
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// MZ2_SUPERTANK_ROCKET_3 72
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{"MZ2_SUPERTANK_ROCKET", {16.0, -42.8, 83.3}},
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// --- Start Xian Stuff ---
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// MZ2_BOSS2_MACHINEGUN_L1 73
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{"MZ2_BOSS2_MACHINEGUN_L", {32, -40, 70}},
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// MZ2_BOSS2_MACHINEGUN_L2 74
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{"MZ2_BOSS2_MACHINEGUN_L", {32, -40, 70}},
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// MZ2_BOSS2_MACHINEGUN_L3 75
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{"MZ2_BOSS2_MACHINEGUN_L", {32, -40, 70}},
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// MZ2_BOSS2_MACHINEGUN_L4 76
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{"MZ2_BOSS2_MACHINEGUN_L", {32, -40, 70}},
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// MZ2_BOSS2_MACHINEGUN_L5 77
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{"MZ2_BOSS2_MACHINEGUN_L", {32, -40, 70}},
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// --- End Xian Stuff
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// MZ2_BOSS2_ROCKET_1 78
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{"MZ2_BOSS2_ROCKET", {22.0, 16.0, 10.0}},
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// MZ2_BOSS2_ROCKET_2 79
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{"MZ2_BOSS2_ROCKET", {22.0, 8.0, 10.0}},
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// MZ2_BOSS2_ROCKET_3 80
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{"MZ2_BOSS2_ROCKET", {22.0, -8.0, 10.0}},
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// MZ2_BOSS2_ROCKET_4 81
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{"MZ2_BOSS2_ROCKET", {22.0, -16.0, 10.0}},
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// MZ2_FLOAT_BLASTER_1 82
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{"MZ2_FLOAT_BLASTER", {32.5, -0.8, 10}},
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// MZ2_SOLDIER_BLASTER_3 83
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{"MZ2_SOLDIER_BLASTER", {20.8 * 1.2, 10.1 * 1.2, -2.7 * 1.2}},
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// MZ2_SOLDIER_SHOTGUN_3 84
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{"MZ2_SOLDIER_SHOTGUN", {20.8 * 1.2, 10.1 * 1.2, -2.7 * 1.2}},
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// MZ2_SOLDIER_MACHINEGUN_3 85
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{"MZ2_SOLDIER_MACHINEGUN", {20.8 * 1.2, 10.1 * 1.2, -2.7 * 1.2}},
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// MZ2_SOLDIER_BLASTER_4 86
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{"MZ2_SOLDIER_BLASTER", {7.6 * 1.2, 9.3 * 1.2, 0.8 * 1.2}},
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// MZ2_SOLDIER_SHOTGUN_4 87
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{"MZ2_SOLDIER_SHOTGUN", {7.6 * 1.2, 9.3 * 1.2, 0.8 * 1.2}},
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// MZ2_SOLDIER_MACHINEGUN_4 88
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{"MZ2_SOLDIER_MACHINEGUN", {7.6 * 1.2, 9.3 * 1.2, 0.8 * 1.2}},
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// MZ2_SOLDIER_BLASTER_5 89
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{"MZ2_SOLDIER_BLASTER", {30.5 * 1.2, 9.9 * 1.2, -18.7 * 1.2}},
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// MZ2_SOLDIER_SHOTGUN_5 90
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{"MZ2_SOLDIER_SHOTGUN", {30.5 * 1.2, 9.9 * 1.2, -18.7 * 1.2}},
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// MZ2_SOLDIER_MACHINEGUN 91
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{"MZ2_SOLDIER_MACHINEGUN", {30.5 * 1.2, 9.9 * 1.2, -18.7 * 1.2}},
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// MZ2_SOLDIER_BLASTER_6 92
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{"MZ2_SOLDIER_BLASTER", {27.6 * 1.2, 3.4 * 1.2, -10.4 * 1.2}},
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// MZ2_SOLDIER_SHOTGUN_6 93
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{"MZ2_SOLDIER_SHOTGUN", {27.6 * 1.2, 3.4 * 1.2, -10.4 * 1.2}},
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// MZ2_SOLDIER_MACHINEGUN_6 94
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{"MZ2_SOLDIER_MACHINEGUN", {27.6 * 1.2, 3.4 * 1.2, -10.4 * 1.2}},
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// MZ2_SOLDIER_BLASTER_7 95
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{"MZ2_SOLDIER_BLASTER", {28.9 * 1.2, 4.6 * 1.2, -8.1 * 1.2}},
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// MZ2_SOLDIER_SHOTGUN_7 96
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{"MZ2_SOLDIER_SHOTGUN", {28.9 * 1.2, 4.6 * 1.2, -8.1 * 1.2}},
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// MZ2_SOLDIER_MACHINEGUN_7 97
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{"MZ2_SOLDIER_MACHINEGUN", {28.9 * 1.2, 4.6 * 1.2, -8.1 * 1.2}},
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// MZ2_SOLDIER_BLASTER_8 98
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// 34.5 * 1.2, 9.6 * 1.2, 6.1 * 1.2,
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{"MZ2_SOLDIER_BLASTER", {31.5 * 1.2, 9.6 * 1.2, 10.1 * 1.2}},
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// MZ2_SOLDIER_SHOTGUN_8 99
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{"MZ2_SOLDIER_SHOTGUN", {34.5 * 1.2, 9.6 * 1.2, 6.1 * 1.2}},
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// MZ2_SOLDIER_MACHINEGUN_8 100
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{"MZ2_SOLDIER_MACHINEGUN", {34.5 * 1.2, 9.6 * 1.2, 6.1 * 1.2}},
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// --- Xian shit below ---
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// MZ2_MAKRON_BFG 101
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{"MZ2_MAKRON_BFG", {17, -19.5, 62.9}},
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// MZ2_MAKRON_BLASTER_1 102
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{"MZ2_MAKRON_BLASTER", {-3.6, -24.1, 59.5}},
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// MZ2_MAKRON_BLASTER_2 103
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{"MZ2_MAKRON_BLASTER", {-1.6, -19.3, 59.5}},
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// MZ2_MAKRON_BLASTER_3 104
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{"MZ2_MAKRON_BLASTER", {-0.1, -14.4, 59.5, }},
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// MZ2_MAKRON_BLASTER_4 105
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{"MZ2_MAKRON_BLASTER", {2.0, -7.6, 59.5, }},
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// MZ2_MAKRON_BLASTER_5 106
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{"MZ2_MAKRON_BLASTER", {3.4, 1.3, 59.5}},
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// MZ2_MAKRON_BLASTER_6 107
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{"MZ2_MAKRON_BLASTER", {3.7, 11.1, 59.5, }},
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// MZ2_MAKRON_BLASTER_7 108
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{"MZ2_MAKRON_BLASTER", {-0.3, 22.3, 59.5}},
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// MZ2_MAKRON_BLASTER_8 109
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{"MZ2_MAKRON_BLASTER", {-6, 33, 59.5}},
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// MZ2_MAKRON_BLASTER_9 110
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{"MZ2_MAKRON_BLASTER", {-9.3, 36.4, 59.5}},
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// MZ2_MAKRON_BLASTER_10 111
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{"MZ2_MAKRON_BLASTER", {-7, 35, 59.5}},
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// MZ2_MAKRON_BLASTER_11 112
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{"MZ2_MAKRON_BLASTER", {-2.1, 29, 59.5}},
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// MZ2_MAKRON_BLASTER_12 113
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{"MZ2_MAKRON_BLASTER", {3.9, 17.3, 59.5}},
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// MZ2_MAKRON_BLASTER_13 114
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{"MZ2_MAKRON_BLASTER", {6.1, 5.8, 59.5}},
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|
// MZ2_MAKRON_BLASTER_14 115
|
|
{"MZ2_MAKRON_BLASTER", {5.9, -4.4, 59.5}},
|
|
// MZ2_MAKRON_BLASTER_15 116
|
|
{"MZ2_MAKRON_BLASTER", {4.2, -14.1, 59.5, }},
|
|
// MZ2_MAKRON_BLASTER_16 117
|
|
{"MZ2_MAKRON_BLASTER", {2.4, -18.8, 59.5}},
|
|
// MZ2_MAKRON_BLASTER_17 118
|
|
{"MZ2_MAKRON_BLASTER", {-1.8, -25.5, 59.5}},
|
|
// MZ2_MAKRON_RAILGUN_1 119
|
|
{"MZ2_MAKRON_RAILGUN", {-17.3, 7.8, 72.4}},
|
|
|
|
// MZ2_JORG_MACHINEGUN_L1 120
|
|
{"MZ2_JORG_MACHINEGUN_L", {78.5, -47.1, 96, }},
|
|
// MZ2_JORG_MACHINEGUN_L2 121
|
|
{"MZ2_JORG_MACHINEGUN_L", {78.5, -47.1, 96, }},
|
|
// MZ2_JORG_MACHINEGUN_L3 122
|
|
{"MZ2_JORG_MACHINEGUN_L", {78.5, -47.1, 96, }},
|
|
// MZ2_JORG_MACHINEGUN_L4 123
|
|
{"MZ2_JORG_MACHINEGUN_L", {78.5, -47.1, 96, }},
|
|
// MZ2_JORG_MACHINEGUN_L5 124
|
|
{"MZ2_JORG_MACHINEGUN_L", {78.5, -47.1, 96, }},
|
|
// MZ2_JORG_MACHINEGUN_L6 125
|
|
{"MZ2_JORG_MACHINEGUN_L", {78.5, -47.1, 96, }},
|
|
// MZ2_JORG_MACHINEGUN_R1 126
|
|
{"MZ2_JORG_MACHINEGUN_R", {78.5, 46.7, 96, }},
|
|
// MZ2_JORG_MACHINEGUN_R2 127
|
|
{"MZ2_JORG_MACHINEGUN_R", {78.5, 46.7, 96, }},
|
|
// MZ2_JORG_MACHINEGUN_R3 128
|
|
{"MZ2_JORG_MACHINEGUN_R", {78.5, 46.7, 96, }},
|
|
// MZ2_JORG_MACHINEGUN_R4 129
|
|
{"MZ2_JORG_MACHINEGUN_R", {78.5, 46.7, 96, }},
|
|
// MZ2_JORG_MACHINEGUN_R5 130
|
|
{"MZ2_JORG_MACHINEGUN_R", {78.5, 46.7, 96, }},
|
|
// MZ2_JORG_MACHINEGUN_R6 131
|
|
{"MZ2_JORG_MACHINEGUN_R", {78.5, 46.7, 96, }},
|
|
// MZ2_JORG_BFG_1 132
|
|
{"MZ2_JORG_BFG_1", {6.3, -9, 111.2}},
|
|
|
|
// MZ2_BOSS2_MACHINEGUN_R1 73
|
|
{"MZ2_BOSS2_MACHINEGUN_R", {32, 40, 70}},
|
|
// MZ2_BOSS2_MACHINEGUN_R2 74
|
|
{"MZ2_BOSS2_MACHINEGUN_R", {32, 40, 70}},
|
|
// MZ2_BOSS2_MACHINEGUN_R3 75
|
|
{"MZ2_BOSS2_MACHINEGUN_R", {32, 40, 70}},
|
|
// MZ2_BOSS2_MACHINEGUN_R4 76
|
|
{"MZ2_BOSS2_MACHINEGUN_R", {32, 40, 70}},
|
|
// MZ2_BOSS2_MACHINEGUN_R5 77
|
|
{"MZ2_BOSS2_MACHINEGUN_R", {32, 40, 70}},
|
|
|
|
// --- End Xian Shit ---
|
|
|
|
// ROGUE
|
|
// note that the above really ends at 137
|
|
// carrier machineguns
|
|
// MZ2_CARRIER_MACHINEGUN_L1
|
|
{"MZ2_CARRIER_MACHINEGUN_L", {56, -32, 32}},
|
|
// MZ2_CARRIER_MACHINEGUN_R1
|
|
{"MZ2_CARRIER_MACHINEGUN_R", {56, 32, 32}},
|
|
// MZ2_CARRIER_GRENADE
|
|
{"MZ2_CARRIER_GRENADE", {42, 24, 50}},
|
|
// MZ2_TURRET_MACHINEGUN 141
|
|
{"MZ2_TURRET_MACHINEGUN", {16, 0, 0}},
|
|
// MZ2_TURRET_ROCKET 142
|
|
{"MZ2_TURRET_ROCKET", {16, 0, 0}},
|
|
// MZ2_TURRET_BLASTER 143
|
|
{"MZ2_TURRET_BLASTER", {16, 0, 0}},
|
|
// MZ2_STALKER_BLASTER 144
|
|
{"MZ2_STALKER_BLASTER", {24, 0, 6}},
|
|
// MZ2_DAEDALUS_BLASTER 145
|
|
{"MZ2_DAEDALUS_BLASTER", {32.5, -0.8, 10.0}},
|
|
// MZ2_MEDIC_BLASTER_2 146
|
|
{"MZ2_MEDIC_BLASTER", {12.1, 5.4, 16.5}},
|
|
// MZ2_CARRIER_RAILGUN 147
|
|
{"MZ2_CARRIER_RAILGUN", {32, 0, 6, }},
|
|
// MZ2_WIDOW_DISRUPTOR 148
|
|
{"MZ2_WIDOW_DISRUPTOR", {57.72, 14.50, 88.81}},
|
|
// MZ2_WIDOW_BLASTER 149
|
|
{"MZ2_WIDOW_BLASTER", {56, 32, 32}},
|
|
// MZ2_WIDOW_RAIL 150
|
|
{"MZ2_WIDOW_RAIL", {62, -20, 84, }},
|
|
// MZ2_WIDOW_PLASMABEAM 151 // PMM - not used!
|
|
{"MZ2_WIDOW_PLASMABEAM", {32, 0, 6, }},
|
|
// MZ2_CARRIER_MACHINEGUN_L2 152
|
|
{"MZ2_CARRIER_MACHINEGUN_L", {61, -32, 12}},
|
|
// MZ2_CARRIER_MACHINEGUN_R2 153
|
|
{"MZ2_CARRIER_MACHINEGUN_R", {61, 32, 12}},
|
|
// MZ2_WIDOW_RAIL_LEFT 154
|
|
{"MZ2_WIDOW_RAIL_LEFT", {17, -62, 91, }},
|
|
// MZ2_WIDOW_RAIL_RIGHT 155
|
|
{"MZ2_WIDOW_RAIL_RIGHT", {68, 12, 86, }},
|
|
// MZ2_WIDOW_BLASTER_SWEEP1 156 pmm - the sweeps need to be in sequential order
|
|
{"MZ2_WIDOW_BLASTER_SWEEP", {47.5, 56, 89}},
|
|
// MZ2_WIDOW_BLASTER_SWEEP2 157
|
|
{"MZ2_WIDOW_BLASTER_SWEEP", {54, 52, 91}},
|
|
// MZ2_WIDOW_BLASTER_SWEEP3 158
|
|
{"MZ2_WIDOW_BLASTER_SWEEP", {58, 40, 91}},
|
|
// MZ2_WIDOW_BLASTER_SWEEP4 159
|
|
{"MZ2_WIDOW_BLASTER_SWEEP", {68, 30, 88}},
|
|
// MZ2_WIDOW_BLASTER_SWEEP5 160
|
|
{"MZ2_WIDOW_BLASTER_SWEEP", {74, 20, 88}},
|
|
// MZ2_WIDOW_BLASTER_SWEEP6 161
|
|
{"MZ2_WIDOW_BLASTER_SWEEP", {73, 11, 87}},
|
|
// MZ2_WIDOW_BLASTER_SWEEP7 162
|
|
{"MZ2_WIDOW_BLASTER_SWEEP", {73, 3, 87}},
|
|
// MZ2_WIDOW_BLASTER_SWEEP8 163
|
|
{"MZ2_WIDOW_BLASTER_SWEEP", {70, -12, 87}},
|
|
// MZ2_WIDOW_BLASTER_SWEEP9 164
|
|
{"MZ2_WIDOW_BLASTER_SWEEP", {67, -20, 90}},
|
|
// MZ2_WIDOW_BLASTER_100 165
|
|
{"MZ2_WIDOW_BLASTER", {-20, 76, 90}},
|
|
// MZ2_WIDOW_BLASTER_90 166
|
|
{"MZ2_WIDOW_BLASTER", {-8, 74, 90}},
|
|
// MZ2_WIDOW_BLASTER_80 167
|
|
{"MZ2_WIDOW_BLASTER", {0, 72, 90}},
|
|
// MZ2_WIDOW_BLASTER_70 168 d06
|
|
{"MZ2_WIDOW_BLASTER", {10, 71, 89}},
|
|
// MZ2_WIDOW_BLASTER_60 169 d07
|
|
{"MZ2_WIDOW_BLASTER", {23, 70, 87}},
|
|
// MZ2_WIDOW_BLASTER_50 170 d08
|
|
{"MZ2_WIDOW_BLASTER", {32, 64, 85}},
|
|
// MZ2_WIDOW_BLASTER_40 171
|
|
{"MZ2_WIDOW_BLASTER", {40, 58, 84}},
|
|
// MZ2_WIDOW_BLASTER_30 172 d10
|
|
{"MZ2_WIDOW_BLASTER", {48, 50, 83}},
|
|
// MZ2_WIDOW_BLASTER_20 173
|
|
{"MZ2_WIDOW_BLASTER", {54, 42, 82}},
|
|
// MZ2_WIDOW_BLASTER_10 174 d12
|
|
{"MZ2_WIDOW_BLASTER", {56, 34, 82}},
|
|
// MZ2_WIDOW_BLASTER_0 175
|
|
{"MZ2_WIDOW_BLASTER", {58, 26, 82}},
|
|
// MZ2_WIDOW_BLASTER_10L 176 d14
|
|
{"MZ2_WIDOW_BLASTER", {60, 16, 82}},
|
|
// MZ2_WIDOW_BLASTER_20L 177
|
|
{"MZ2_WIDOW_BLASTER", {59, 6, 81}},
|
|
// MZ2_WIDOW_BLASTER_30L 178 d16
|
|
{"MZ2_WIDOW_BLASTER", {58, -2, 80}},
|
|
// MZ2_WIDOW_BLASTER_40L 179
|
|
{"MZ2_WIDOW_BLASTER", {57, -10, 79}},
|
|
// MZ2_WIDOW_BLASTER_50L 180 d18
|
|
{"MZ2_WIDOW_BLASTER", {54, -18, 78}},
|
|
// MZ2_WIDOW_BLASTER_60L 181
|
|
{"MZ2_WIDOW_BLASTER", {42, -32, 80}},
|
|
// MZ2_WIDOW_BLASTER_70L 182 d20
|
|
{"MZ2_WIDOW_BLASTER", {36, -40, 78}},
|
|
// MZ2_WIDOW_RUN_1 183
|
|
{"MZ2_WIDOW_RUN", {68.4, 10.88, 82.08}},
|
|
// MZ2_WIDOW_RUN_2 184
|
|
{"MZ2_WIDOW_RUN_2", {68.51, 8.64, 85.14}},
|
|
// MZ2_WIDOW_RUN_3 185
|
|
{"MZ2_WIDOW_RUN", {68.66, 6.38, 88.78}},
|
|
// MZ2_WIDOW_RUN_4 186
|
|
{"MZ2_WIDOW_RUN", {68.73, 5.1, 84.47}},
|
|
// MZ2_WIDOW_RUN_5 187
|
|
{"MZ2_WIDOW_RUN", {68.82, 4.79, 80.52}},
|
|
// MZ2_WIDOW_RUN_6 188
|
|
{"MZ2_WIDOW_RUN", {68.77, 6.11, 85.37}},
|
|
// MZ2_WIDOW_RUN_7 189
|
|
{"MZ2_WIDOW_RUN", {68.67, 7.99, 90.24}},
|
|
// MZ2_WIDOW_RUN_8 190
|
|
{"MZ2_WIDOW_RUN", {68.55, 9.54, 87.36}},
|
|
// MZ2_CARRIER_ROCKET_1 191
|
|
{"MZ2_CARRIER_ROCKET", {0, 0, -5}},
|
|
// MZ2_CARRIER_ROCKET_2 192
|
|
{"MZ2_CARRIER_ROCKET", {0, 0, -5}},
|
|
// MZ2_CARRIER_ROCKET_3 193
|
|
{"MZ2_CARRIER_ROCKET", {0, 0, -5}},
|
|
// MZ2_CARRIER_ROCKET_4 194
|
|
{"MZ2_CARRIER_ROCKET", {0, 0, -5}},
|
|
// MZ2_WIDOW2_BEAMER_1 195
|
|
// 72.13, -17.63, 93.77,
|
|
{"MZ2_WIDOW2_BEAMER", {69.00, -17.63, 93.77}},
|
|
// MZ2_WIDOW2_BEAMER_2 196
|
|
// 71.46, -17.08, 89.82,
|
|
{"MZ2_WIDOW2_BEAMER", {69.00, -17.08, 89.82}},
|
|
// MZ2_WIDOW2_BEAMER_3 197
|
|
// 71.47, -18.40, 90.70,
|
|
{"MZ2_WIDOW2_BEAMER", {69.00, -18.40, 90.70}},
|
|
// MZ2_WIDOW2_BEAMER_4 198
|
|
// 71.96, -18.34, 94.32,
|
|
{"MZ2_WIDOW2_BEAMER", {69.00, -18.34, 94.32}},
|
|
// MZ2_WIDOW2_BEAMER_5 199
|
|
// 72.25, -18.30, 97.98,
|
|
{"MZ2_WIDOW2_BEAMER", {69.00, -18.30, 97.98}},
|
|
// MZ2_WIDOW2_BEAM_SWEEP_1 200
|
|
{"MZ2_WIDOW2_BEAM_SWEEP", {45.04, -59.02, 92.24}},
|
|
// MZ2_WIDOW2_BEAM_SWEEP_2 201
|
|
{"MZ2_WIDOW2_BEAM_SWEEP", {50.68, -54.70, 91.96}},
|
|
// MZ2_WIDOW2_BEAM_SWEEP_3 202
|
|
{"MZ2_WIDOW2_BEAM_SWEEP", {56.57, -47.72, 91.65}},
|
|
// MZ2_WIDOW2_BEAM_SWEEP_4 203
|
|
{"MZ2_WIDOW2_BEAM_SWEEP", {61.75, -38.75, 91.38}},
|
|
// MZ2_WIDOW2_BEAM_SWEEP_5 204
|
|
{"MZ2_WIDOW2_BEAM_SWEEP", {65.55, -28.76, 91.24}},
|
|
// MZ2_WIDOW2_BEAM_SWEEP_6 205
|
|
{"MZ2_WIDOW2_BEAM_SWEEP", {67.79, -18.90, 91.22}},
|
|
// MZ2_WIDOW2_BEAM_SWEEP_7 206
|
|
{"MZ2_WIDOW2_BEAM_SWEEP", {68.60, -9.52, 91.23}},
|
|
// MZ2_WIDOW2_BEAM_SWEEP_8 207
|
|
{"MZ2_WIDOW2_BEAM_SWEEP", {68.08, 0.18, 91.32}},
|
|
// MZ2_WIDOW2_BEAM_SWEEP_9 208
|
|
{"MZ2_WIDOW2_BEAM_SWEEP", {66.14, 9.79, 91.44}},
|
|
// MZ2_WIDOW2_BEAM_SWEEP_10 209
|
|
{"MZ2_WIDOW2_BEAM_SWEEP", {62.77, 18.91, 91.65}},
|
|
// MZ2_WIDOW2_BEAM_SWEEP_11 210
|
|
{"MZ2_WIDOW2_BEAM_SWEEP", {58.29, 27.11, 92.00}}
|
|
};
|