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fteqw/engine/server
Spoike 5d9ba4b548 Added console-links support.
Shift click IPs/words/links on the console to enter them as arguments.
Fixed some utf-8 issues.
Fixed issue with csaddon.dat not loading in release builds.
Fixed berkelium inputs, should have a full range of keys now, though there's still no 'back' support.
Bad name rejection made more paranoid.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4124 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-13 00:56:31 +00:00
..
botlib.h
net_preparse.c
pr_cmds.c Added console-links support. 2012-10-13 00:56:31 +00:00
pr_q1qvm.c
progdefs.h
progs.h
q2game.h
q3g_public.h
qwsvdef.h
savegame.c
server.h server now claims to be proquake-compatible, so will use 16bit angles for proquake and its nq clones. 2012-10-01 14:29:44 +00:00
sv_ccmds.c
sv_chat.c
sv_demo.c
sv_ents.c
sv_init.c
sv_main.c Added console-links support. 2012-10-13 00:56:31 +00:00
sv_master.c
sv_move.c
sv_mvd.c
sv_nchan.c
sv_phys.c
sv_rankin.c
sv_send.c server now claims to be proquake-compatible, so will use 16bit angles for proquake and its nq clones. 2012-10-01 14:29:44 +00:00
sv_sql.c
sv_sql.h
sv_sys_unix.c
sv_sys_win.c
sv_user.c server now claims to be proquake-compatible, so will use 16bit angles for proquake and its nq clones. 2012-10-01 14:29:44 +00:00
svhl_game.c
svhl_gcapi.h
svhl_phys.c
svhl_world.c
svmodel.c
svq2_ents.c
svq2_game.c
svq3_game.c audio on android is now configurable, hopefully. 2012-10-08 04:36:10 +00:00
world.c