e8aa715763
GL: r_dynamic -1 is now r_temporalscenecache 1, which makes menu options etc a little friendlier. fixed a serious memory leak. GL: Lightmaps are now uploaded using pbos to reduce cpu stalls (especially with temporalscenecache) and the resulting periodic framerate drops. Requires gl4.4. PM: moved manifest-downloads to the package manager. still needs some proper testing. PM: Fixed bug with downloading updates from every known mirror for that update. PM: Fixed bug with duplicate mirrors... PM: menuqc is now able to query available updates. engine's Draw_TextBox centers the text box more appropriately and easily. SV: added sv_autooffload cvar, when set the map command will automatically create a server in a separate process to reduce the effects of stutter in inefficient ssqc mods. Menu: menu_mods now shares data with getgamedirinfo builtin. MenuQC: Added some extra properties to the getgamedirinfo builtin. MenuQC: Added Menu_RendererRestarted entrypoint. MenuQC: _vid_renderer_opts cvar now has a value that actually reflects the windowing systems in the build, rather than just renderers. CQSC: Added getlocationname builtin. ALSA: device names are now more consistent with other audio drivers. SV: added unsavegame console command, to delete unwanted saved games. SV: hashtable entries are now saved into saved games. SV: reworked player remapping strategy when loading games. Player slots are now directly swapped serverside, not reconnected. SV: resend all csqc entity state when a client signals that it started recording a demo. SV: Added SOLID_BSPTRIGGER as a shapely alternative to the aabb SOLID_TRIGGER. modelindex must still be set for this to work. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5668 fc73d0e0-1445-4013-8a0c-d673dee63da5
1020 lines
27 KiB
C
1020 lines
27 KiB
C
// log.c: handles console logging functions and cvars
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#include "quakedef.h"
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// cvar callbacks
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static void QDECL Log_Dir_Callback (struct cvar_s *var, char *oldvalue);
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static void QDECL Log_Name_Callback (struct cvar_s *var, char *oldvalue);
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// cvars
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#define CONLOGGROUP "Console logging"
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cvar_t log_enable[LOG_TYPES] = { CVARF("log_enable", "0", CVAR_NOTFROMSERVER),
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CVARF("log_enable_players", "0", CVAR_NOTFROMSERVER),
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CVARF("log_enable_rcon", "1", CVAR_NOTFROMSERVER)
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};
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cvar_t log_name[LOG_TYPES] = { CVARFC("log_name", "qconsole", CVAR_NOTFROMSERVER, Log_Name_Callback),
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CVARFC("log_name_players", "players", CVAR_NOTFROMSERVER, Log_Name_Callback),
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CVARFC("log_name_rcon", "rcon", CVAR_NOTFROMSERVER, Log_Name_Callback)};
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cvar_t log_dir_var = CVARAFC("log_dir", "", "sv_logdir", CVAR_NOTFROMSERVER, Log_Dir_Callback);
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cvar_t log_readable = CVARFD("log_readable", "7", CVAR_NOTFROMSERVER, "Bitfield describing what to convert/strip. If 0, exact byte representation will be used.\n&1: Dequakify text.\n&2: Strip special markup.\n&4: Strip ansi control codes.");
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cvar_t log_developer = CVARFD("log_developer", "0", CVAR_NOTFROMSERVER, "Enables logging of console prints when set to 1. Otherwise unimportant messages will not fill up your log files.");
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cvar_t log_rotate_files = CVARF("log_rotate_files", "0", CVAR_NOTFROMSERVER);
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cvar_t log_rotate_size = CVARF("log_rotate_size", "131072", CVAR_NOTFROMSERVER);
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cvar_t log_timestamps = CVARF("log_timestamps", "1", CVAR_NOTFROMSERVER);
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#ifdef _WIN32
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cvar_t log_dosformat = CVARF("log_dosformat", "1", CVAR_NOTFROMSERVER);
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#else
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cvar_t log_dosformat = CVARF("log_dosformat", "0", CVAR_NOTFROMSERVER);
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#endif
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qboolean log_newline[LOG_TYPES];
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#ifdef IPLOG
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cvar_t iplog_autodump = CVARFD("ipautodump", "1", CVAR_NOTFROMSERVER, "Enables dumping the 'iplog.txt' file, which contains a log of usernames seen for a given IP, which is useful for detecting fake-nicks.");
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#endif
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static char log_dir[MAX_OSPATH];
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static enum fs_relative log_root = FS_GAMEONLY;
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// Log_Dir_Callback: called when a log_dir is changed
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static void QDECL Log_Dir_Callback (struct cvar_s *var, char *oldvalue)
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{
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char *t = var->string;
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char *e = t + (*t?strlen(t):0);
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// sanity check for directory. // is equivelent to /../ on some systems, so make sure that can't be used either. : is for drives on windows or amiga, or alternative thingies on windows, so block thoses completely.
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if (strstr(t, "..") || strstr(t, ":") || *t == '/' || *t == '\\' || *e == '/' || *e == '\\' || strstr(t, "//") || strstr(t, "\\\\"))
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{
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Con_Printf(CON_NOTICE "%s forced to default due to invalid characters.\n", var->name);
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// recursion is avoided by assuming the default value is sane
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Cvar_ForceSet(var, var->enginevalue);
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}
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if (!strncmp(var->string, "./", 2)||!strncmp(var->string, ".\\", 2))
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{
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strcpy(log_dir, var->string+2);
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log_root = FS_ROOT;
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}
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else
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{
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strcpy(log_dir, var->string);
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log_root = FS_GAMEONLY;
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}
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}
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// Log_Name_Callback: called when a log_name is changed
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static void QDECL Log_Name_Callback (struct cvar_s *var, char *oldvalue)
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{
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char *t = var->string;
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// sanity check for directory
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if (strstr(t, "..") || strstr(t, ":") || strstr(t, "/") || strstr(t, "\\"))
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{
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Con_Printf(CON_NOTICE "%s forced to default due to invalid characters.\n", var->name);
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// recursion is avoided by assuming the default value is sane
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Cvar_ForceSet(var, var->enginevalue);
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}
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}
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// Con_Log: log string to console log
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void Log_String (logtype_t lognum, const char *s)
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{
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vfsfile_t *fi;
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char *f; // filename
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char *t;
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char utf8[2048];
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int i;
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char fbase[MAX_QPATH];
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char fname[MAX_QPATH];
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conchar_t cline[2048], *c;
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unsigned int u, flags;
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if (!log_enable[lognum].value)
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return;
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if (log_name[lognum].string[0])
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f = log_name[lognum].string;
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else
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f = log_name[lognum].enginevalue;
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if (!f)
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return;
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COM_ParseFunString(CON_WHITEMASK, s, cline, sizeof(cline), !(log_readable.ival & 2));
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t = utf8;
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for (c = cline; *c; )
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{
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c = Font_Decode(c, &flags, &u);
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if ((flags & CON_HIDDEN) && (log_readable.ival & 2))
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continue;
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if (log_readable.ival&1)
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u = COM_DeQuake(u);
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//at the start of a new line, we might want a timestamp (so timestamps are correct for the first char of the line, instead of the preceeding \n)
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if (log_newline[lognum])
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{
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if (log_timestamps.ival)
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{
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time_t unixtime = time(NULL);
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int bufferspace = utf8+sizeof(utf8)-1-t;
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if (bufferspace > 0)
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{
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strftime(t, bufferspace, "%Y-%m-%d %H:%M:%S ", localtime(&unixtime));
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t += strlen(t);
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}
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}
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log_newline[lognum] = false;
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}
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//make sure control codes are stripped. no exploiting xterm bugs please.
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if ((log_readable.ival & 4) && ((u < 32 && u != '\t' && u != '\n') || u == 127 || (u >= 128 && u < 128+32))) //\r is stripped too
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u = '?';
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//if dos format logs, we insert a \r before every \n (also flag next char as the start of a new line)
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if (u == '\n')
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{
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log_newline[lognum] = true;
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if (log_dosformat.ival)
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t += utf8_encode(t, '\r', utf8+sizeof(utf8)-1-t);
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}
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t += utf8_encode(t, u, utf8+sizeof(utf8)-1-t);
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}
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*t = 0;
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if (*log_dir)
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Q_snprintfz(fbase, sizeof(fname)-4, "%s/%s", log_dir, f);
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else
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Q_snprintfz(fbase, sizeof(fname)-4, "%s", f);
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Q_snprintfz(fname, sizeof(fname), "%s.log", fbase);
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// file rotation
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if (log_rotate_size.value >= 4096 && log_rotate_files.value >= 1)
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{
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int x;
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vfsfile_t *fi;
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// check file size, use x as temp
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if ((fi = FS_OpenVFS(fname, "rb", log_root)))
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{
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x = VFS_GETLEN(fi);
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VFS_CLOSE(fi);
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x += strlen(utf8); // add string size to file size to never go over
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}
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else
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x = 0;
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if (x > (int)log_rotate_size.value)
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{
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char newf[MAX_QPATH];
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char oldf[MAX_QPATH];
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i = log_rotate_files.value;
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// unlink file at the top of the chain
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Q_snprintfz(oldf, sizeof(oldf), "%s.%i.log", fbase, i);
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FS_Remove(oldf, log_root);
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// rename files through chain
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for (x = i-1; x > 0; x--)
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{
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strcpy(newf, oldf);
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Q_snprintfz(oldf, sizeof(oldf), "%s.%i.log", fbase, x);
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// check if file exists, otherwise skip
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if ((fi = FS_OpenVFS(oldf, "rb", log_root)))
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VFS_CLOSE(fi);
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else
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continue; // skip nonexistant files
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if (!FS_Rename(oldf, newf, log_root))
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{
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// rename failed, disable log and bug out
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Cvar_ForceSet(&log_enable[lognum], "0");
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Con_Printf("Unable to rotate log files. Logging disabled.\n");
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return;
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}
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}
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// TODO: option to compress file somewhere in here?
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// rename our base file, which had better exist...
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if (!FS_Rename(fname, oldf, log_root))
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{
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// rename failed, disable log and bug out
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Cvar_ForceSet(&log_enable[lognum], "0");
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Con_Printf("Unable to rename base log file. Logging disabled.\n");
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return;
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}
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}
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}
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FS_CreatePath(fname, log_root);
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if ((fi = FS_OpenVFS(fname, "ab", log_root)))
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{
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VFS_WRITE(fi, utf8, strlen(utf8));
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VFS_CLOSE(fi);
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}
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else
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{
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// write failed, bug out
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Cvar_ForceSet(&log_enable[lognum], "0");
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Con_Printf("Unable to write to log file. Logging disabled.\n");
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return;
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}
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}
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void Con_Log (const char *s)
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{
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Log_String(LOG_CONSOLE, s);
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}
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#ifndef CLIENTONLY
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//still to add stuff at:
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//connects
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//disconnects
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//kicked
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void SV_LogPlayer(client_t *cl, char *msg)
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{
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char line[2048];
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char remote_adr[MAX_ADR_SIZE];
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char realip_adr[MAX_ADR_SIZE];
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if (cl->protocol == SCP_BAD)
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return; //don't log botclients
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Q_snprintfz(line, sizeof(line)-1,
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"%s\\%s\\%i\\%s\\%s\\%i\\guid\\%s",
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msg, cl->name, cl->userid,
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NET_BaseAdrToString(remote_adr, sizeof(remote_adr), &cl->netchan.remote_address), (cl->realip_status > 0 ? NET_BaseAdrToString(realip_adr, sizeof(realip_adr), &cl->realip) : "??"),
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cl->netchan.remote_address.port, cl->guid);
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InfoBuf_ToString(&cl->userinfo, line+strlen(line), sizeof(line)-1-strlen(line), NULL, NULL, NULL, NULL, NULL);
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Q_strncatz(line, "\n", sizeof(line));
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Log_String(LOG_PLAYER, line);
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}
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#endif
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#ifdef HAVE_LEGACY
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static struct {
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const char *commandname;
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const char *desc;
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} legacylog[] =
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{
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{"logfile", ""},
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{"logplayers", " players"},
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{"logrcon", " frags"},
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};
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void Log_Logfile_f (void)
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{
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size_t logtype;
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const char *cmd = Cmd_Argv(0);
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for (logtype = 0; logtype < countof(legacylog); logtype++)
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if (!Q_strcasecmp(legacylog[logtype].commandname, cmd))
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break;
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if (log_enable[logtype].value)
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{
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Cvar_SetValue(&log_enable[logtype], 0);
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Con_Printf("Logging%s disabled.\n", legacylog[logtype].desc);
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}
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else
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{
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const char *f;
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char syspath[MAX_OSPATH];
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if (log_name[logtype].string[0])
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f = log_name[logtype].string;
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else
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f = log_name[logtype].enginevalue;
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if (*log_dir)
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f = va("%s/%s.log", log_dir, f);
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else
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f = va("%s.log", f);
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if (FS_NativePath(f, log_root, syspath, sizeof(syspath)))
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Con_Printf("%s", va("Logging%s to %s\n", legacylog[logtype].desc, syspath));
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else
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Con_Printf("%s", va("Logging%s to %s\n", legacylog[logtype].desc, f));
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Cvar_SetValue(&log_enable[logtype], 1);
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}
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}
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/*
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void SV_Fraglogfile_f (void)
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{
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char name[MAX_QPATH];
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int i;
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if (sv_fraglogfile)
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{
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Con_TPrintf ("Frag file logging off.\n");
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VFS_CLOSE (sv_fraglogfile);
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sv_fraglogfile = NULL;
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return;
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}
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// find an unused name
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for (i=0 ; i<1000 ; i++)
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{
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sprintf (name, "frag_%i.log", i);
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sv_fraglogfile = FS_OpenVFS(name, "rb", FS_GAME);
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if (!sv_fraglogfile)
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{ // can't read it, so create this one
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sv_fraglogfile = FS_OpenVFS (name, "wb", FS_GAME);
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if (!sv_fraglogfile)
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i=1000; // give error
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break;
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}
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VFS_CLOSE (sv_fraglogfile);
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}
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if (i==1000)
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{
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Con_TPrintf ("Can't open any logfiles.\n");
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sv_fraglogfile = NULL;
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return;
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}
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Con_TPrintf ("Logging frags to %s.\n", name);
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}
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*/
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#endif
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#ifdef IPLOG
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/*for fuck sake, why can people still not write simple files. proquake is writing binary files as text ones. this function is to try to deal with that fuckup*/
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static size_t IPLog_Read_Fucked(qbyte *file, size_t *offset, size_t totalsize, qbyte *out, size_t outsize)
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{
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size_t read = 0;
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while (outsize-- > 0 && *offset < totalsize)
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{
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if (file[*offset] == '\r' && *offset+1 < totalsize && file[*offset+1] == '\n')
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{
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out[read] = '\n';
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*offset += 2;
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read += 1;
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}
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else
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{
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out[read] = file[*offset];
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*offset += 1;
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read += 1;
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}
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}
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return read;
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}
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/*need to make sure any 13 bytes are followed by 10s so that we don't bug out when read back in *sigh* */
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static size_t IPLog_Write_Fucked(vfsfile_t *file, qbyte *out, size_t outsize)
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{
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qbyte tmp[64];
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size_t write = 0;
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size_t block = 0;
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while (outsize-- > 0)
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{
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if (block >= sizeof(tmp)-4)
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{
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VFS_WRITE(file, tmp, block);
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write += block;
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block = 0;
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}
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if (*out == '\n')
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tmp[block++] = '\r';
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tmp[block++] = *out++;
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}
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if (block)
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{
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VFS_WRITE(file, tmp, block);
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write += block;
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}
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return write;
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}
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qboolean IPLog_Merge_File(const char *fname)
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{
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char ip[MAX_ADR_SIZE];
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char name[256];
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char line[1024];
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vfsfile_t *f;
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if (!*fname)
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fname = "iplog.txt";
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f = FS_OpenVFS(fname, "rb", FS_PUBBASEGAMEONLY);
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if (!f)
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f = FS_OpenVFS(fname, "rb", FS_GAME);
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if (!f)
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return false;
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if (!Q_strcasecmp(COM_FileExtension(fname, name, sizeof(name)), "dat"))
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{ //we don't write this format because of it being limited to ipv4, as well as player name lengths
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size_t l = VFS_GETLEN(f), offset = 0;
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qbyte *ffs = malloc(l+1);
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VFS_READ(f, ffs, l);
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ffs[l] = 0;
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while (IPLog_Read_Fucked(ffs, &offset, l, line, 20) == 20)
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{ //yes, these addresses are weird.
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Q_snprintfz(ip, sizeof(ip), "%i.%i.%i.xxx", (qbyte)line[2], (qbyte)line[1], (qbyte)line[0]);
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memcpy(name, line+4, 20-4);
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name[20-4] = 0;
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IPLog_Add(ip, name);
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}
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free(ffs);
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}
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else
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{
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while (VFS_GETS(f, line, sizeof(line)-1))
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{
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//whether the name contains quotes or what is an awkward one.
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//we always write quotes (including string markup to avoid issues)
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//dp doesn't, and our parser is lazy, so its possible we'll get gibberish that way
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if (COM_ParseOut(COM_ParseOut(line, ip, sizeof(ip)), name, sizeof(name)))
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IPLog_Add(ip, name);
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}
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}
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VFS_CLOSE(f);
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return true;
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}
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struct iplog_entry
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{
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netadr_t adr;
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netadr_t mask;
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char name[1];
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} **iplog_entries;
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size_t iplog_num, iplog_max;
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void IPLog_Add(const char *ipstr, const char *name)
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{
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size_t i;
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netadr_t a, m;
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while (*ipstr == ' ' || *ipstr == '\t')
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ipstr++;
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if (*ipstr != '[' && *ipstr < '0' && *ipstr > '9')
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return;
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if (*ipstr == '[')
|
|
ipstr++;
|
|
//some names are dodgy.
|
|
if (!*name
|
|
//|| !Q_strcasecmp(name, /*nq default*/"player") || !Q_strcasecmp(name, /*qw default*/"unnamed")
|
|
|| !strcmp(name, /*nq fallback*/"unconnected") || !strncmp(name, "BOT:", 4))
|
|
return;
|
|
memset(&a, 0, sizeof(a));
|
|
memset(&m, 0, sizeof(m));
|
|
if (!NET_StringToAdrMasked(ipstr, false, &a, &m))
|
|
return;
|
|
//might be x.y.z.w:port
|
|
//might be x.y.z.FUCKED
|
|
//might be x.y.z.0/24
|
|
//might be [::]:port
|
|
//might be [::]/bits
|
|
//or other ways to express an ip address
|
|
|
|
//FIXME: ignore private addresses?
|
|
|
|
//check for dupes
|
|
for (i = 0; i < iplog_num; i++)
|
|
{
|
|
if (!memcmp(&a, &iplog_entries[i]->adr, sizeof(netadr_t)) && !memcmp(&m, &iplog_entries[i]->mask, sizeof(netadr_t)) && !Q_strcasecmp(name, iplog_entries[i]->name))
|
|
return;
|
|
}
|
|
|
|
//looks like its new...
|
|
if (iplog_num == iplog_max)
|
|
Z_ReallocElements((void**)&iplog_entries, &iplog_max, iplog_max+64, sizeof(*iplog_entries));
|
|
iplog_entries[iplog_num] = BZ_Malloc(sizeof(struct iplog_entry) + strlen(name));
|
|
iplog_entries[iplog_num]->adr = a;
|
|
iplog_entries[iplog_num]->mask = m;
|
|
strcpy(iplog_entries[iplog_num]->name, name);
|
|
iplog_num++;
|
|
}
|
|
static void IPLog_Identify(netadr_t *adr, netadr_t *mask, char *fmt, ...)
|
|
{
|
|
va_list argptr;
|
|
|
|
qboolean found = false;
|
|
char line[256];
|
|
size_t i;
|
|
|
|
va_start(argptr, fmt);
|
|
vsnprintf(line, sizeof(line), fmt, argptr);
|
|
va_end(argptr);
|
|
Con_Printf("%s: ", line);
|
|
|
|
for (i = 0; i < iplog_num; i++)
|
|
{
|
|
if (NET_CompareAdrMasked(adr, &iplog_entries[i]->adr, mask?mask:&iplog_entries[i]->mask))
|
|
{
|
|
if (found)
|
|
Con_Printf(", ");
|
|
found=true;
|
|
Con_Printf("%s", iplog_entries[i]->name);
|
|
}
|
|
}
|
|
if (!found)
|
|
Con_Printf("<no matches>");
|
|
Con_Printf("\n");
|
|
}
|
|
#include "cl_ignore.h"
|
|
static void IPLog_Identify_f(void)
|
|
{
|
|
const char *nameorip = Cmd_Argv(1);
|
|
netadr_t adr, mask;
|
|
char clean[256];
|
|
char *endofnum;
|
|
strtoul(nameorip, &endofnum, 10);
|
|
|
|
if (*endofnum && NET_StringToAdrMasked (nameorip, false, &adr, &mask))
|
|
{ //if not a single number, try to parse as an ip
|
|
//treading carefully here, to avoid dns name lookups weirding everything out.
|
|
IPLog_Identify(&adr, &mask, "Identity of %s", NET_AdrToStringMasked(clean, sizeof(clean), &adr, &mask));
|
|
}
|
|
#ifdef HAVE_SERVER
|
|
else if (sv.active)
|
|
{ //if server is active, walk players to see if there's a name match to get their address and guess an address mask
|
|
client_t *cl;
|
|
int clnum = -1;
|
|
while((cl = SV_GetClientForString(nameorip, &clnum)))
|
|
{
|
|
if (cl->realip_status)
|
|
{
|
|
IPLog_Identify(&cl->realip, NULL, "Identity of %s (real) [%s]", cl->name, NET_AdrToString(clean, sizeof(clean), &cl->realip));
|
|
IPLog_Identify(&cl->netchan.remote_address, NULL, "Identity of %s (proxy) [%s]", cl->name, NET_AdrToString(clean, sizeof(clean), &cl->realip));
|
|
}
|
|
else
|
|
IPLog_Identify(&cl->netchan.remote_address, NULL, "Identity of %s [%s]", cl->name, NET_AdrToString(clean, sizeof(clean), &cl->realip));
|
|
}
|
|
}
|
|
#endif
|
|
#ifdef HAVE_CLIENT
|
|
else if (cls.state >= ca_connected)
|
|
{ //else if client is active, walk players to see if there's a name match, to get their address+mask if known via nq hacks
|
|
int slot;
|
|
netadr_t adr;
|
|
if ((slot = Player_StringtoSlot(nameorip)) < 0)
|
|
Con_Printf("%s: no player with userid %s\n", Cmd_Argv(0), nameorip);
|
|
else if (!*cl.players[slot].ip)
|
|
Con_Printf("%s: ip address of %s is not known\n", Cmd_Argv(0), cl.players[slot].name);
|
|
else
|
|
{
|
|
if (NET_StringToAdrMasked(cl.players[slot].ip, false, &adr, &mask))
|
|
IPLog_Identify(&adr, &mask, "Identity of %s [%s]", cl.players[slot].name, cl.players[slot].ip);
|
|
else
|
|
Con_Printf("ip address of %s not known, cannot identify\n", cl.players[slot].name);
|
|
}
|
|
}
|
|
#endif
|
|
else
|
|
Con_Printf("%s: not connected, nor raw address\n", Cmd_Argv(0));
|
|
}
|
|
static int IPLog_Dump(const char *fname)
|
|
{
|
|
size_t i;
|
|
vfsfile_t *f;
|
|
qbyte line[20];
|
|
if (!*fname)
|
|
fname = "iplog.txt";
|
|
|
|
if (!iplog_num && !COM_FCheckExists(fname))
|
|
return 2; //no entries, nothing to overwrite
|
|
|
|
f = FS_OpenVFS(fname, "wb", FS_PUBBASEGAMEONLY);
|
|
if (!f)
|
|
return false;
|
|
if (!Q_strcasecmp(COM_FileExtension(fname, line, sizeof(line)), "dat"))
|
|
{
|
|
for (i = 0; i < iplog_num; i++)
|
|
{
|
|
//this shitty format supports only ipv4.
|
|
if (iplog_entries[i]->adr.type != NA_IP)
|
|
continue;
|
|
line[0] = iplog_entries[i]->adr.address.ip[2];
|
|
line[1] = iplog_entries[i]->adr.address.ip[1];
|
|
line[2] = iplog_entries[i]->adr.address.ip[0];
|
|
line[3] = 0;
|
|
strncpy(line+4, iplog_entries[i]->name, sizeof(line)-4);
|
|
IPLog_Write_Fucked(f, line, sizeof(line)); //convert \n to \r\n, to avoid fucking up any formatting with binary data (inside the address part, so *.13.10.* won't corrupt the file)
|
|
}
|
|
}
|
|
else
|
|
{
|
|
VFS_PRINTF(f, "//generated by "FULLENGINENAME"\n");
|
|
for (i = 0; i < iplog_num; i++)
|
|
{
|
|
char ip[512];
|
|
char buf[1024];
|
|
char buf2[1024];
|
|
VFS_PRINTF(f, log_dosformat.value?"%s %s\r\n":"%s %s\n", COM_QuotedString(NET_AdrToStringMasked(ip, sizeof(ip), &iplog_entries[i]->adr, &iplog_entries[i]->mask), buf2, sizeof(buf2), false), COM_QuotedString(iplog_entries[i]->name, buf, sizeof(buf), false));
|
|
}
|
|
}
|
|
VFS_CLOSE(f);
|
|
return true;
|
|
}
|
|
static void IPLog_Dump_f(void)
|
|
{
|
|
char native[MAX_OSPATH];
|
|
const char *fname = Cmd_Argv(1);
|
|
if (FS_NativePath(fname, FS_GAMEONLY, native, sizeof(native)))
|
|
Q_strncpyz(native, fname, sizeof(native));
|
|
IPLog_Merge_File(fname); //merge from the existing file, so that we're hopefully more robust if multiple processes are poking the same file.
|
|
switch (IPLog_Dump(fname))
|
|
{
|
|
case 0:
|
|
Con_Printf("unable to write %s\n", fname);
|
|
break;
|
|
default:
|
|
case 1:
|
|
Con_Printf("wrote %s\n", native);
|
|
break;
|
|
case 2:
|
|
Con_Printf("nothing to write\n");
|
|
break;
|
|
}
|
|
}
|
|
static void IPLog_Merge_f(void)
|
|
{
|
|
const char *fname = Cmd_Argv(1);
|
|
if (!IPLog_Merge_File(fname))
|
|
Con_Printf("unable to read iplog \"%s\" for merging\n", fname);
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_CLIENT //requires UI prompts
|
|
struct certlog_s
|
|
{
|
|
link_t l;
|
|
char *hostname;
|
|
size_t certsize;
|
|
qbyte cert[1];
|
|
};
|
|
static link_t certlog;
|
|
static struct certlog_s *CertLog_Find(const char *hostname)
|
|
{
|
|
struct certlog_s *l;
|
|
for (l = (struct certlog_s*)certlog.next ; l != (struct certlog_s*)&certlog ; l = (struct certlog_s*)l->l.next)
|
|
{
|
|
if (!strcmp(l->hostname, hostname))
|
|
return l;
|
|
}
|
|
return NULL;
|
|
}
|
|
static void CertLog_Update(const char *hostname, const void *cert, size_t certsize)
|
|
{
|
|
struct certlog_s *l = CertLog_Find(hostname);
|
|
if (l)
|
|
{
|
|
RemoveLink(&l->l);
|
|
Z_Free(l);
|
|
}
|
|
l = Z_Malloc(sizeof(*l) + certsize + strlen(hostname));
|
|
l->certsize = certsize;
|
|
l->hostname = l->cert + l->certsize;
|
|
memcpy(l->cert, cert, certsize);
|
|
strcpy(l->hostname, hostname);
|
|
InsertLinkAfter(&l->l, &certlog);
|
|
}
|
|
static void CertLog_Write(void)
|
|
{
|
|
struct certlog_s *l;
|
|
vfsfile_t *f = NULL;//FS_OpenVFS("knowncerts.txt", "wb", FS_ROOT);
|
|
if (f)
|
|
{
|
|
VFS_PRINTF(f, "version 1.0\n");
|
|
|
|
for (l=(struct certlog_s*)certlog.next ; l != (struct certlog_s*)&certlog ; l = (struct certlog_s*)l->l.next)
|
|
{
|
|
char certhex[32768];
|
|
size_t i;
|
|
const char *hex = "0123456789abcdef";
|
|
for (i = 0; i < l->certsize; i++)
|
|
{
|
|
certhex[i*2+0] = hex[l->cert[i]>>4];
|
|
certhex[i*2+1] = hex[l->cert[i]&0xf];
|
|
}
|
|
certhex[i*2] = 0;
|
|
VFS_PRINTF(f, "%s \"%s\"\n", l->hostname, certhex);
|
|
}
|
|
}
|
|
}
|
|
static void CertLog_Purge(void)
|
|
{
|
|
while (certlog.next != &certlog)
|
|
{
|
|
struct certlog_s *l = (struct certlog_s*)certlog.next;
|
|
RemoveLink(&l->l);
|
|
Z_Free(l);
|
|
}
|
|
}
|
|
static int hexdecode(char c)
|
|
{
|
|
if (c >= '0' && c <= '9')
|
|
return c - '0';
|
|
else if (c >= 'a' && c <= 'f')
|
|
return c - 'a' + 10;
|
|
else if (c >= 'A' && c <= 'F')
|
|
return c - 'A' + 10;
|
|
return 0;
|
|
}
|
|
static void CertLog_Import(const char *filename)
|
|
{
|
|
char addressstring[512];
|
|
char certhex[32768];
|
|
char certdata[16384];
|
|
char line[65536], *l;
|
|
size_t i, certsize;
|
|
vfsfile_t *f = FS_OpenVFS(filename, "rb", FS_ROOT);
|
|
//CertLog_Purge();
|
|
VFS_GETS(f, line, sizeof(line));
|
|
if (strncmp(line, "version 1.", 10))
|
|
return; //unsupported...
|
|
while (VFS_GETS(f, line, sizeof(line)))
|
|
{
|
|
l = line;
|
|
l = COM_ParseOut(l, addressstring, sizeof(addressstring));
|
|
l = COM_ParseOut(l, certhex, sizeof(certhex));
|
|
|
|
certsize = 0;
|
|
for (i = 0; certsize < sizeof(certdata); i++)
|
|
{
|
|
if (!certhex[(i<<1)+0] || !certhex[(i<<1)+1])
|
|
break;
|
|
certdata[certsize++] = (hexdecode(certhex[(i<<1)+0])<<4)|hexdecode(certhex[(i<<1)+1]);
|
|
}
|
|
CertLog_Update(addressstring, certdata, certsize);
|
|
}
|
|
}
|
|
static void CertLog_UntrustAll_f(void)
|
|
{
|
|
CertLog_Purge();
|
|
}
|
|
static void CertLog_Import_f(void)
|
|
{
|
|
const char *fname = Cmd_Argv(1);
|
|
if (!*fname)
|
|
fname = "knowncerts.txt";
|
|
CertLog_Import(fname);
|
|
}
|
|
struct certprompt_s
|
|
{
|
|
char *hostname;
|
|
|
|
size_t certsize;
|
|
qbyte cert[1];
|
|
};
|
|
static struct certprompt_s *certlog_curprompt;
|
|
static void CertLog_Add_Prompted(void *vctx, promptbutton_t button)
|
|
{
|
|
struct certprompt_s *ctx = vctx;
|
|
if (button == PROMPT_YES) //button_yes / button_left
|
|
{
|
|
CertLog_Update(ctx->hostname, ctx->cert, ctx->certsize);
|
|
CertLog_Write();
|
|
}
|
|
else
|
|
CL_Disconnect("Server certificate rejected");
|
|
|
|
certlog_curprompt = NULL;
|
|
}
|
|
qboolean CertLog_ConnectOkay(const char *hostname, void *cert, size_t certsize)
|
|
{
|
|
struct certlog_s *l = CertLog_Find(hostname);
|
|
|
|
if (certlog_curprompt)
|
|
return false;
|
|
|
|
if (!l || l->certsize != certsize || memcmp(l->cert, cert, certsize))
|
|
{
|
|
if (qrenderer)
|
|
{
|
|
struct certprompt_s *ctx = certlog_curprompt = Z_Malloc(sizeof(*ctx)+certsize + strlen(hostname));
|
|
ctx->hostname = ctx->cert + certsize;
|
|
ctx->certsize = certsize;
|
|
memcpy(ctx->cert, cert, certsize);
|
|
strcpy(ctx->hostname, hostname);
|
|
|
|
//FIXME: display some sort of fingerprint
|
|
if (!l)
|
|
Menu_Prompt(CertLog_Add_Prompted, ctx, va("%s\nServer certificate is\nself-signed", hostname), "Trust", NULL, "Disconnect");
|
|
else
|
|
Menu_Prompt(CertLog_Add_Prompted, ctx, va("%s\n^1Server certificate HAS CHANGED\nZomg\n^bFlee in Terror", hostname), "ReTrust", NULL, "Disconnect");
|
|
}
|
|
return false; //can't connect yet...
|
|
}
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
|
|
|
|
#if defined(HAVE_SERVER) && defined(HAVE_CLIENT)
|
|
static struct maplog_entry
|
|
{
|
|
struct maplog_entry *next;
|
|
float bestkills;
|
|
float bestsecrets;
|
|
float besttime; //updated when besttime<newtime (note: doesn't respond to user changelevels from the console...)
|
|
float fulltime; //updated when bestkills>=newkills
|
|
char name[1];
|
|
} *maplog_enties;
|
|
static void Log_MapsRead(void)
|
|
{
|
|
struct maplog_entry *m, **link = &maplog_enties;
|
|
vfsfile_t *f;
|
|
static qboolean maplog_loaded;
|
|
char line[8192], *s;
|
|
if (maplog_loaded)
|
|
return;
|
|
maplog_loaded = true;
|
|
f = FS_OpenVFS("maptimes.txt", "rb", FS_ROOT);
|
|
if (!f)
|
|
return; //no info yet.
|
|
while (VFS_GETS(f, line, sizeof(line)))
|
|
{
|
|
s = line;
|
|
s = COM_Parse(s);
|
|
m = Z_Malloc(sizeof(*m) + strlen(com_token));
|
|
strcpy(m->name, com_token);
|
|
|
|
s = COM_Parse(s);
|
|
m->besttime = atof(com_token);
|
|
s = COM_Parse(s);
|
|
m->fulltime = atof(com_token);
|
|
s = COM_Parse(s);
|
|
m->bestkills = atof(com_token);
|
|
s = COM_Parse(s);
|
|
m->bestsecrets = atof(com_token);
|
|
|
|
*link = m;
|
|
link = &m->next;
|
|
}
|
|
VFS_CLOSE(f);
|
|
}
|
|
struct maplog_entry *Log_FindMap(const char *purepackage, const char *mapname)
|
|
{
|
|
const char *name = va("%s/%s", purepackage, mapname);
|
|
struct maplog_entry *m;
|
|
Log_MapsRead();
|
|
for (m = maplog_enties; m; m = m->next)
|
|
{
|
|
if (!strcmp(m->name, name))
|
|
break;
|
|
}
|
|
return m;
|
|
}
|
|
static void Log_MapsDump(void)
|
|
{
|
|
if (maplog_enties)
|
|
{
|
|
struct maplog_entry *m;
|
|
vfsfile_t *f = FS_OpenVFS("maptimes.txt", "wbp", FS_ROOT);
|
|
if (f)
|
|
{
|
|
for(m = maplog_enties; m; m = m->next)
|
|
{
|
|
VFS_PRINTF(f, "\"%s\" %.9g %.9g %.9g %.9g\n", m->name, m->besttime, m->fulltime, m->bestkills, m->bestsecrets);
|
|
}
|
|
VFS_CLOSE(f);
|
|
}
|
|
}
|
|
}
|
|
qboolean Log_CheckMapCompletion(const char *packagename, const char *mapname, float *besttime, float *fulltime, float *bestkills, float *bestsecrets)
|
|
{
|
|
struct maplog_entry *m;
|
|
if (!packagename)
|
|
{
|
|
flocation_t loc;
|
|
if (!FS_FLocateFile(mapname, FSLF_DONTREFERENCE|FSLF_IGNORELINKS, &loc))
|
|
return false; //no idea which package, don't guess.
|
|
packagename = FS_GetRootPackagePath(&loc);
|
|
if (!packagename)
|
|
return false;
|
|
}
|
|
m = Log_FindMap(packagename, mapname);
|
|
if (m)
|
|
{
|
|
*besttime = m->besttime;
|
|
*fulltime = m->fulltime;
|
|
*bestkills = m->bestkills;
|
|
*bestsecrets = m->bestsecrets;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
void Log_MapNowCompleted(void)
|
|
{
|
|
struct maplog_entry *m;
|
|
flocation_t loc;
|
|
float kills, secrets, oldprogress, newprogress, maptime;
|
|
const char *packagename;
|
|
|
|
//don't log it if its deathmatch/coop/cheating.
|
|
extern int sv_allow_cheats;
|
|
if (deathmatch.ival || coop.ival || sv_allow_cheats == 1)
|
|
return;
|
|
|
|
if (!FS_FLocateFile(sv.world.worldmodel->name, FSLF_DONTREFERENCE|FSLF_IGNORELINKS, &loc))
|
|
{
|
|
Con_Printf("completion log: unable to determine logical path for map\n");
|
|
return; //don't know
|
|
}
|
|
packagename = FS_GetRootPackagePath(&loc);
|
|
if (!packagename)
|
|
{
|
|
Con_Printf("completion log: unable to determine logical path for map\n");
|
|
return;
|
|
}
|
|
|
|
m = Log_FindMap(packagename, sv.world.worldmodel->name);
|
|
if (!m)
|
|
{
|
|
m = Z_Malloc(sizeof(*m)+strlen(packagename)+strlen(sv.world.worldmodel->name)+2);
|
|
sprintf(m->name, "%s/%s", packagename, sv.world.worldmodel->name);
|
|
|
|
m->fulltime = m->besttime = INFINITY;
|
|
m->bestkills = m->bestsecrets = 0;
|
|
m->next = maplog_enties;
|
|
maplog_enties = m;
|
|
}
|
|
|
|
kills = pr_global_struct->killed_monsters;
|
|
secrets = pr_global_struct->found_secrets;
|
|
maptime = sv.world.physicstime;
|
|
|
|
newprogress = secrets*10+kills;
|
|
oldprogress = m->bestsecrets*10+m->bestkills;
|
|
|
|
//if they got a new time record, update.
|
|
if (maptime<m->besttime)
|
|
m->besttime = maptime;
|
|
//if they got a new kills record, update
|
|
if (newprogress > oldprogress || (newprogress==oldprogress && maptime<m->fulltime))
|
|
{
|
|
m->bestkills = kills;
|
|
m->bestsecrets = secrets;
|
|
m->fulltime = maptime;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void Log_ShutDown(void)
|
|
{
|
|
#if defined(HAVE_SERVER) && defined(HAVE_CLIENT)
|
|
Log_MapsDump();
|
|
#endif
|
|
|
|
#ifdef IPLOG
|
|
if (iplog_autodump.ival)
|
|
IPLog_Dump("iplog.txt");
|
|
// IPLog_Dump("iplog.dat");
|
|
|
|
while(iplog_num > 0)
|
|
{
|
|
iplog_num--;
|
|
BZ_Free(iplog_entries[iplog_num]);
|
|
}
|
|
BZ_Free(iplog_entries);
|
|
iplog_entries = NULL;
|
|
iplog_max = iplog_num = 0;
|
|
#endif
|
|
}
|
|
|
|
void Log_Init(void)
|
|
{
|
|
int i;
|
|
// register cvars
|
|
for (i = 0; i < LOG_TYPES; i++)
|
|
{
|
|
#ifdef CLIENTONLY
|
|
if (i != LOG_CONSOLE)
|
|
continue;
|
|
#endif
|
|
Cvar_Register (&log_enable[i], CONLOGGROUP);
|
|
Cvar_Register (&log_name[i], CONLOGGROUP);
|
|
log_newline[i] = true;
|
|
#ifdef IPLOG
|
|
Cmd_AddCommand(legacylog[i].commandname, IPLog_Merge_f);
|
|
#endif
|
|
}
|
|
Cvar_Register (&log_dir_var, CONLOGGROUP);
|
|
Cvar_Register (&log_readable, CONLOGGROUP);
|
|
Cvar_Register (&log_developer, CONLOGGROUP);
|
|
Cvar_Register (&log_rotate_size, CONLOGGROUP);
|
|
Cvar_Register (&log_rotate_files, CONLOGGROUP);
|
|
Cvar_Register (&log_dosformat, CONLOGGROUP);
|
|
Cvar_Register (&log_timestamps, CONLOGGROUP);
|
|
|
|
#ifdef IPLOG
|
|
Cmd_AddCommandD("identify", IPLog_Identify_f, "Looks up a player's ip to see if they're using a different name");
|
|
Cmd_AddCommand("ipmerge", IPLog_Merge_f);
|
|
Cmd_AddCommand("ipdump", IPLog_Dump_f);
|
|
Cvar_Register (&iplog_autodump, CONLOGGROUP);
|
|
#endif
|
|
|
|
// cmd line options, debug options
|
|
#ifdef CRAZYDEBUGGING
|
|
Cvar_ForceSet(&log_enable[LOG_CONSOLE], "1");
|
|
TRACE(("dbg: Con_Init: log_enable forced\n"));
|
|
#endif
|
|
|
|
if (COM_CheckParm("-condebug"))
|
|
Cvar_ForceSet(&log_enable[LOG_CONSOLE], "1");
|
|
|
|
#ifdef HAVE_CLIENT
|
|
ClearLink(&certlog);
|
|
Cmd_AddCommand("dtls_untrustall", CertLog_UntrustAll_f);
|
|
Cmd_AddCommand("dtls_importtrust", CertLog_Import_f);
|
|
#endif
|
|
}
|