b328df6936
fix a couple of obscure bugs. rework qw/q2 skins. qwskin command now exists in .skin support. add support for mod_external_vis, to load vis patches. made the included http server a little more verbose with peer addresses. preliminary support for using accessors in fteextensions.qc, will wait a while until fteqcc's support is robust before its enabled by default. preliminary webgl drag+drop. still lots of work to do before giving it a pak1.pak is trivial. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4748 fc73d0e0-1445-4013-8a0c-d673dee63da5
1106 lines
27 KiB
C
1106 lines
27 KiB
C
#include "quakedef.h"
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#include "netinc.h"
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#ifdef SUBSERVERS
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#ifdef SQL
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#include "sv_sql.h"
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#endif
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extern cvar_t sv_serverip;
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void VARGS SV_RejectMessage(int protocol, char *format, ...);
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void MSV_UpdatePlayerStats(unsigned int playerid, unsigned int serverid, int numstats, float *stats);
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typedef struct {
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//fixme: hash tables
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unsigned int playerid;
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char name[64];
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char guid[64];
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char address[64];
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link_t allplayers;
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// link_t sameserver;
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pubsubserver_t *server; //should never be null
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} clusterplayer_t;
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static pubsubserver_t *subservers;
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static link_t clusterplayers;
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qboolean isClusterSlave;
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unsigned int nextserverid;
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static clusterplayer_t *MSV_FindPlayerId(unsigned int playerid)
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{
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link_t *l;
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clusterplayer_t *pl;
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FOR_EACH_LINK(l, clusterplayers)
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{
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pl = STRUCT_FROM_LINK(l, clusterplayer_t, allplayers);
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if (pl->playerid == playerid)
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return pl;
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}
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return NULL;
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}
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static clusterplayer_t *MSV_FindPlayerName(char *playername)
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{
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link_t *l;
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clusterplayer_t *pl;
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FOR_EACH_LINK(l, clusterplayers)
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{
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pl = STRUCT_FROM_LINK(l, clusterplayer_t, allplayers);
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if (!strcmp(pl->name, playername))
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return pl;
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}
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return NULL;
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}
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static void MSV_ServerCrashed(pubsubserver_t *server)
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{
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link_t *l, *next;
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clusterplayer_t *pl;
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//forget any players that are meant to be on this server.
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for (l = clusterplayers.next ; l != &clusterplayers ; l = next)
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{
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next = l->next;
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pl = STRUCT_FROM_LINK(l, clusterplayer_t, allplayers);
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if (pl->server == server)
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{
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Con_Printf("%s(%s) crashed out\n", pl->name, server->name);
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RemoveLink(&pl->allplayers);
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Z_Free(pl);
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}
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}
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Z_Free(server);
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}
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pubsubserver_t *MSV_StartSubServer(unsigned int id, const char *mapname)
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{
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sizebuf_t send;
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char send_buf[64];
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pubsubserver_t *s = Sys_ForkServer();
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if (s)
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{
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if (!id)
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id = ++nextserverid;
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s->id = id;
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s->next = subservers;
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subservers = s;
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Q_strncpyz(s->name, mapname, sizeof(s->name));
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memset(&send, 0, sizeof(send));
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send.data = send_buf;
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send.maxsize = sizeof(send_buf);
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send.cursize = 2;
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MSG_WriteByte(&send, ccmd_acceptserver);
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MSG_WriteLong(&send, s->id);
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MSG_WriteString(&send, s->name);
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Sys_InstructSlave(s, &send);
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}
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return s;
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}
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pubsubserver_t *MSV_FindSubServer(unsigned int id)
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{
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pubsubserver_t *s;
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for (s = subservers; s; s = s->next)
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{
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if (id == s->id)
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return s;
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}
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return NULL;
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}
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//"5" finds server 5 only
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//"5:dm4" finds server 5, and will start it if not known (even if a different node is running the same map)
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//"0:dm4" starts a new server running dm4, even if its already running
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//":dm4" finds any server running dm4. starts a new one if needed.
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pubsubserver_t *MSV_FindSubServerName(const char *servername)
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{
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pubsubserver_t *s;
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unsigned int id;
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qboolean forcenew = false;
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char *mapname;
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id = strtoul(servername, &mapname, 0);
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if (*mapname == ':')
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{
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if (!id && servername != mapname)
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forcenew = true;
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mapname++;
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}
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else
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mapname = "";
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if (id)
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{
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s = MSV_FindSubServer(id);
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if (s)
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return s;
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}
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if (*mapname)
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{
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if (!forcenew)
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{
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for (s = subservers; s; s = s->next)
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{
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if (!strcmp(s->name, mapname))
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return s;
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}
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}
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return MSV_StartSubServer(id, mapname);
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}
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return NULL;
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}
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qboolean MSV_AddressForServer(netadr_t *ret, int natype, pubsubserver_t *s)
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{
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if (s)
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{
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if (natype == s->addrv6.type)
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*ret = s->addrv6;
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else
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*ret = s->addrv4;
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return true;
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}
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return false;
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}
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void MSV_InstructSlave(unsigned int id, sizebuf_t *cmd)
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{
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pubsubserver_t *s;
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if (!id)
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{
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for (s = subservers; s; s = s->next)
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Sys_InstructSlave(s, cmd);
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}
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else
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{
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s = MSV_FindSubServer(id);
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if (s)
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Sys_InstructSlave(s, cmd);
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}
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}
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void SV_SetupNetworkBuffers(qboolean bigcoords);
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void MSV_MapCluster_f(void)
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{
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char *sqlparams[] =
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{
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"",
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"",
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"",
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"login",
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};
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//this command will likely be used in configs. don't ever allow subservers to act as entire new clusters
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if (SSV_IsSubServer())
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return;
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#ifndef SERVERONLY
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CL_Disconnect();
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#endif
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if (sv.state)
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SV_UnspawnServer();
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NET_InitServer();
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//child processes return 0 and fall through
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memset(&sv, 0, sizeof(sv));
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if (Cmd_Argc() > 1)
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{
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char *dbname = Cmd_Argv(1);
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char *sqlparams[] =
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{
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"", //host
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"", //username
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"", //password
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dbname, //db
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};
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Con_Printf("Opening database \"%s\"\n", dbname);
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sv.logindatabase = SQL_NewServer("sqlite", sqlparams);
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if (sv.logindatabase == -1)
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{
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SV_UnspawnServer();
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Con_Printf("Unable to open account database\n");
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return;
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}
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}
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else
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{
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sv.logindatabase = -1;
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Con_Printf("Operating in databaseless mode\n");
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}
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sv.state = ss_clustermode;
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ClearLink(&clusterplayers);
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//and for legacy clients, we need some server stuff inited.
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SV_SetupNetworkBuffers(false);
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SV_UpdateMaxPlayers(32);
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}
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void SSV_PrintToMaster(char *s)
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{
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sizebuf_t send;
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char send_buf[8192];
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memset(&send, 0, sizeof(send));
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send.data = send_buf;
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send.maxsize = sizeof(send_buf);
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send.cursize = 2;
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MSG_WriteByte(&send, ccmd_print);
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MSG_WriteString(&send, s);
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SSV_InstructMaster(&send);
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}
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void MSV_Status(void)
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{
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link_t *l;
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char bufmem[1024];
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pubsubserver_t *s;
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clusterplayer_t *pl;
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for (s = subservers; s; s = s->next)
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{
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Con_Printf("%i: %s", s->id, s->name);
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if (s->addrv4.type != NA_INVALID)
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Con_Printf(" %s", NET_AdrToString(bufmem, sizeof(bufmem), &s->addrv4));
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if (s->addrv6.type != NA_INVALID)
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Con_Printf(" %s", NET_AdrToString(bufmem, sizeof(bufmem), &s->addrv6));
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Con_Printf("\n");
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}
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FOR_EACH_LINK(l, clusterplayers)
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{
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pl = STRUCT_FROM_LINK(l, clusterplayer_t, allplayers);
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Con_Printf("%i(%s): (%s) %s (%s)\n", pl->playerid, pl->server->name, pl->guid, pl->name, pl->address);
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}
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}
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void MSV_SubServerCommand_f(void)
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{
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sizebuf_t buf;
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char bufmem[1024];
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pubsubserver_t *s;
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int id;
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char *c;
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if (Cmd_Argc() == 1)
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{
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Con_Printf("Active servers on this cluster:\n");
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for (s = subservers; s; s = s->next)
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{
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Con_Printf("%i: %s", s->id, s->name);
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if (s->addrv4.type != NA_INVALID)
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Con_Printf(" %s", NET_AdrToString(bufmem, sizeof(bufmem), &s->addrv4));
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if (s->addrv6.type != NA_INVALID)
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Con_Printf(" %s", NET_AdrToString(bufmem, sizeof(bufmem), &s->addrv6));
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Con_Printf("\n");
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}
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return;
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}
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if (!strcmp(Cmd_Argv(0), "ssv_all"))
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id = 0;
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else
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{
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id = atoi(Cmd_Argv(1));
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Cmd_ShiftArgs(1, false);
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}
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buf.data = bufmem;
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buf.maxsize = sizeof(bufmem);
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buf.cursize = 2;
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buf.packing = SZ_RAWBYTES;
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c = Cmd_Args();
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MSG_WriteByte(&buf, ccmd_stuffcmd);
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MSG_WriteString(&buf, c);
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buf.data[0] = buf.cursize & 0xff;
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buf.data[1] = (buf.cursize>>8) & 0xff;
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MSV_InstructSlave(id, &buf);
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}
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void MSV_ReadFromSubServer(pubsubserver_t *s)
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{
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sizebuf_t send;
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qbyte send_buf[MAX_QWMSGLEN];
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netadr_t adr;
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char *str;
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int c;
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c = MSG_ReadByte();
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switch(c)
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{
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default:
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case ccmd_bad:
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Sys_Error("Corrupt message (%i) from SubServer %i:%s", c, s->id, s->name);
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break;
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case ccmd_print:
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Con_Printf("^6%i(%s)^7: %s", s->id, s->name, MSG_ReadString());
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break;
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case ccmd_saveplayer:
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{
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clusterplayer_t *pl;
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float stats[NUM_SPAWN_PARMS];
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int i;
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unsigned char reason = MSG_ReadByte();
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unsigned int plid = MSG_ReadLong();
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int numstats = MSG_ReadByte();
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numstats = min(numstats, NUM_SPAWN_PARMS);
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for (i = 0; i < numstats; i++)
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stats[i] = MSG_ReadFloat();
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pl = MSV_FindPlayerId(plid);
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if (!pl)
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{
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Con_Printf("player %u(%s) does not exist!\n", plid, s->name);
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return;
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}
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//player already got taken by a different server, don't save stale data.
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if (reason && pl->server != s)
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return;
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MSV_UpdatePlayerStats(plid, s->id, numstats, stats);
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switch (reason)
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{
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case 0: //server reports that it accepted the player
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if (pl->server && pl->server != s)
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{ //let the previous server know
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sizebuf_t send;
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qbyte send_buf[64];
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memset(&send, 0, sizeof(send));
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send.data = send_buf;
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send.maxsize = sizeof(send_buf);
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send.cursize = 2;
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MSG_WriteByte(&send, ccmd_transferedplayer);
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MSG_WriteLong(&send, s->id);
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MSG_WriteLong(&send, plid);
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Sys_InstructSlave(pl->server, &send);
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}
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pl->server = s;
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break;
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case 2: //drop
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case 3: //transfer abort
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if (pl->server == s)
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{
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Con_Printf("%s(%s) dropped\n", pl->name, s->name);
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RemoveLink(&pl->allplayers);
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Z_Free(pl);
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}
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break;
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}
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}
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break;
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case ccmd_transferplayer:
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{ //server is offering a player to another server
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char guid[64];
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char mapname[64];
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char plnamebuf[64];
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int plid = MSG_ReadLong();
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char *plname = MSG_ReadStringBuffer(plnamebuf, sizeof(plnamebuf));
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char *newmap = MSG_ReadStringBuffer(mapname, sizeof(mapname));
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char *claddr = MSG_ReadString();
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char *clguid = MSG_ReadStringBuffer(guid, sizeof(guid));
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pubsubserver_t *toptr;
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memset(&send, 0, sizeof(send));
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send.data = send_buf;
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send.maxsize = sizeof(send_buf);
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send.cursize = 2;
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if (NULL!=(toptr=MSV_FindSubServerName(newmap)) && s != toptr)
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{
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// Con_Printf("Transfer to %i:%s\n", toptr->id, toptr->name);
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MSG_WriteByte(&send, ccmd_takeplayer);
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MSG_WriteLong(&send, plid);
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MSG_WriteString(&send, plname);
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MSG_WriteLong(&send, s->id);
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MSG_WriteString(&send, claddr);
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MSG_WriteString(&send, clguid);
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c = MSG_ReadByte();
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MSG_WriteByte(&send, c);
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// Con_Printf("Transfer %i stats\n", c);
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while(c--)
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MSG_WriteFloat(&send, MSG_ReadFloat());
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Sys_InstructSlave(toptr, &send);
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}
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else
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{
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//suck up the stats
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c = MSG_ReadByte();
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while(c--)
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MSG_ReadFloat();
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// Con_Printf("Transfer abort\n");
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MSG_WriteByte(&send, ccmd_tookplayer);
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MSG_WriteLong(&send, s->id);
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MSG_WriteLong(&send, plid);
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MSG_WriteString(&send, "");
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Sys_InstructSlave(s, &send);
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}
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}
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break;
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case ccmd_tookplayer:
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{ //server has space, and wants the client.
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int to = MSG_ReadLong();
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int plid = MSG_ReadLong();
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char *claddr = MSG_ReadString();
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char *rmsg;
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netadr_t cladr;
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netadr_t svadr;
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char adrbuf[256];
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// Con_Printf("Took player\n");
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memset(&send, 0, sizeof(send));
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send.data = send_buf;
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send.maxsize = sizeof(send_buf);
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send.cursize = 2;
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NET_StringToAdr(claddr, 0, &cladr);
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MSV_AddressForServer(&svadr, cladr.type, s);
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if (!to)
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{
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if (svadr.type != NA_INVALID)
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{
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rmsg = va("fredir\n%s", NET_AdrToString(adrbuf, sizeof(adrbuf), &svadr));
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Netchan_OutOfBand (NS_SERVER, &cladr, strlen(rmsg), (qbyte *)rmsg);
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}
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}
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else
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{
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MSG_WriteByte(&send, ccmd_tookplayer);
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MSG_WriteLong(&send, s->id);
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MSG_WriteLong(&send, plid);
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MSG_WriteString(&send, NET_AdrToString(adrbuf, sizeof(adrbuf), &svadr));
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MSV_InstructSlave(to, &send);
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}
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}
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break;
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case ccmd_serveraddress:
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s->addrv4.type = NA_INVALID;
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s->addrv6.type = NA_INVALID;
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str = MSG_ReadString();
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Q_strncpyz(s->name, str, sizeof(s->name));
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for (;;)
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{
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str = MSG_ReadString();
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if (!*str)
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break;
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if (NET_StringToAdr(str, 0, &adr))
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{
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if (adr.type == NA_IP && s->addrv4.type == NA_INVALID)
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s->addrv4 = adr;
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if (adr.type == NA_IPV6 && s->addrv6.type == NA_INVALID)
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s->addrv6 = adr;
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}
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}
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Con_Printf("%i:%s: restarted\n", s->id, s->name);
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break;
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case ccmd_stringcmd:
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{
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char dest[1024];
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char from[1024];
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char cmd[1024];
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char info[1024];
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MSG_ReadStringBuffer(dest, sizeof(dest));
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MSG_ReadStringBuffer(from, sizeof(from));
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MSG_ReadStringBuffer(cmd, sizeof(cmd));
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MSG_ReadStringBuffer(info, sizeof(info));
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memset(&send, 0, sizeof(send));
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send.data = send_buf;
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send.maxsize = sizeof(send_buf);
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send.cursize = 2;
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MSG_WriteByte(&send, ccmd_stringcmd);
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MSG_WriteString(&send, dest);
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MSG_WriteString(&send, from);
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MSG_WriteString(&send, cmd);
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MSG_WriteString(&send, info);
|
|
|
|
if (!*dest) //broadcast if no dest
|
|
{
|
|
for (s = subservers; s; s = s->next)
|
|
Sys_InstructSlave(s, &send);
|
|
}
|
|
else if (*dest == '\\')
|
|
{
|
|
//send to a specific server (backslashes should not be valid in infostrings, and thus not in names.
|
|
//FIXME: broadcasting for now.
|
|
for (s = subservers; s; s = s->next)
|
|
Sys_InstructSlave(s, &send);
|
|
}
|
|
else
|
|
{
|
|
//send it to the server that the player is currently on.
|
|
clusterplayer_t *pl = MSV_FindPlayerName(dest);
|
|
if (pl)
|
|
Sys_InstructSlave(pl->server, &send);
|
|
else if (!pl && strncmp(cmd, "error:", 6))
|
|
{
|
|
//player not found. send it back to the sender, but add an error prefix.
|
|
send.cursize = 2;
|
|
MSG_WriteByte(&send, ccmd_stringcmd);
|
|
MSG_WriteString(&send, from);
|
|
MSG_WriteString(&send, dest);
|
|
SZ_Write(&send, "error:", 6);
|
|
MSG_WriteString(&send, cmd);
|
|
MSG_WriteString(&send, info);
|
|
Sys_InstructSlave(s, &send);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
if (msg_readcount != net_message.cursize || msg_badread)
|
|
Sys_Error("Master: Readcount isn't right (%i)\n", net_message.data[0]);
|
|
}
|
|
|
|
void MSV_PollSlaves(void)
|
|
{
|
|
pubsubserver_t **link, *s;
|
|
for (link = &subservers; (s=*link); )
|
|
{
|
|
switch(Sys_SubServerRead(s))
|
|
{
|
|
case -1:
|
|
//error - server is dead and needs to be freed.
|
|
*link = s->next;
|
|
MSV_ServerCrashed(s);
|
|
break;
|
|
case 0:
|
|
//no messages
|
|
link = &s->next;
|
|
break;
|
|
case 1:
|
|
//got a message. read it and see if there's more.
|
|
MSV_ReadFromSubServer(s);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SSV_ReadFromControlServer(void)
|
|
{
|
|
int c;
|
|
char *s;
|
|
|
|
c = MSG_ReadByte();
|
|
switch(c)
|
|
{
|
|
case ccmd_bad:
|
|
default:
|
|
SV_Error("Invalid message from cluster (%i)\n", c);
|
|
break;
|
|
case ccmd_stuffcmd:
|
|
s = MSG_ReadString();
|
|
SV_BeginRedirect(RD_MASTER, 0);
|
|
Cmd_ExecuteString(s, RESTRICT_LOCAL);
|
|
SV_EndRedirect();
|
|
break;
|
|
|
|
case ccmd_acceptserver:
|
|
svs.clusterserverid = MSG_ReadLong();
|
|
s = MSG_ReadString();
|
|
if (*s && !strchr(s, ';') && !strchr(s, '\n') && !strchr(s, '\"')) //sanity check the argument
|
|
Cmd_ExecuteString(va("map \"%s\"", s), RESTRICT_LOCAL);
|
|
if (svprogfuncs && pr_global_ptrs->serverid)
|
|
*pr_global_ptrs->serverid = svs.clusterserverid;
|
|
break;
|
|
|
|
case ccmd_tookplayer:
|
|
{
|
|
client_t *cl = NULL;
|
|
int to = MSG_ReadLong();
|
|
int plid = MSG_ReadLong();
|
|
char *addr = MSG_ReadString();
|
|
int i;
|
|
|
|
Con_Printf("%s: got tookplayer\n", sv.name);
|
|
|
|
for (i = 0; i < svs.allocated_client_slots; i++)
|
|
{
|
|
if (svs.clients[i].state && svs.clients[i].userid == plid)
|
|
{
|
|
cl = &svs.clients[i];
|
|
break;
|
|
}
|
|
}
|
|
if (cl)
|
|
{
|
|
if (!*addr)
|
|
{
|
|
Con_Printf("%s: tookplayer: failed\n", sv.name);
|
|
Info_SetValueForStarKey(cl->userinfo, "*transfer", "", sizeof(cl->userinfo));
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("%s: tookplayer: do transfer\n", sv.name);
|
|
// SV_StuffcmdToClient(cl, va("connect \"%s\"\n", addr));
|
|
SV_StuffcmdToClient(cl, va("cl_transfer \"%s\"\n", addr));
|
|
cl->redirect = 2;
|
|
}
|
|
}
|
|
else
|
|
Con_Printf("%s: tookplayer: invalid player.\n", sv.name);
|
|
}
|
|
break;
|
|
|
|
case ccmd_transferedplayer:
|
|
{
|
|
client_t *cl;
|
|
char *to;
|
|
int toserver = MSG_ReadLong();
|
|
int playerid = MSG_ReadLong();
|
|
int i;
|
|
|
|
for (i = 0; i < svs.allocated_client_slots; i++)
|
|
{
|
|
if (svs.clients[i].userid == playerid && svs.clients[i].state >= cs_loadzombie)
|
|
{
|
|
cl = &svs.clients[i];
|
|
cl->drop = true;
|
|
to = Info_ValueForKey(cl->userinfo, "*transfer");
|
|
Con_Printf("%s transfered to %s\n", cl->name, to);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case ccmd_takeplayer:
|
|
{
|
|
client_t *cl = NULL;
|
|
int i, j;
|
|
float stat;
|
|
char guid[64], name[64];
|
|
int plid = MSG_ReadLong();
|
|
char *plname = MSG_ReadStringBuffer(name, sizeof(name));
|
|
int fromsv = MSG_ReadLong();
|
|
char *claddr = MSG_ReadString();
|
|
char *clguid = MSG_ReadStringBuffer(guid, sizeof(guid));
|
|
|
|
if (sv.state >= ss_active)
|
|
{
|
|
for (i = 0; i < svs.allocated_client_slots; i++)
|
|
{
|
|
if (!svs.clients[i].state || (svs.clients[i].userid == plid && svs.clients[i].state >= cs_loadzombie))
|
|
{
|
|
cl = &svs.clients[i];
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Con_Printf("%s: takeplayer\n", sv.name);
|
|
if (cl)
|
|
{
|
|
cl->userid = plid;
|
|
if (cl->state == cs_loadzombie && cl->istobeloaded)
|
|
cl->connection_started = realtime+20; //renew the slot
|
|
else if (!cl->state)
|
|
{ //allocate a new pending player.
|
|
cl->state = cs_loadzombie;
|
|
cl->connection_started = realtime+20;
|
|
Q_strncpyz(cl->guid, clguid, sizeof(cl->guid));
|
|
Q_strncpyz(cl->namebuf, plname, sizeof(cl->namebuf));
|
|
cl->name = cl->namebuf;
|
|
sv.spawned_client_slots++;
|
|
memset(&cl->netchan, 0, sizeof(cl->netchan));
|
|
SV_GetNewSpawnParms(cl);
|
|
}
|
|
//else: already on the server somehow. laggy/dupe request? must be.
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("%s: server full!\n", sv.name);
|
|
}
|
|
|
|
j = MSG_ReadByte();
|
|
// Con_Printf("%s: %i stats\n", sv.name, j);
|
|
for (i = 0; i < j; i++)
|
|
{
|
|
stat = MSG_ReadFloat();
|
|
if (cl && cl->state == cs_loadzombie && i < NUM_SPAWN_PARMS)
|
|
cl->spawn_parms[i] = stat;
|
|
}
|
|
|
|
{
|
|
sizebuf_t send;
|
|
qbyte send_buf[MAX_QWMSGLEN];
|
|
|
|
memset(&send, 0, sizeof(send));
|
|
send.data = send_buf;
|
|
send.maxsize = sizeof(send_buf);
|
|
send.cursize = 2;
|
|
|
|
if (cl)
|
|
{
|
|
MSG_WriteByte(&send, ccmd_tookplayer);
|
|
MSG_WriteLong(&send, fromsv);
|
|
MSG_WriteLong(&send, plid);
|
|
MSG_WriteString(&send, claddr);
|
|
SSV_InstructMaster(&send);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case ccmd_stringcmd:
|
|
{
|
|
char dest[1024];
|
|
char from[1024];
|
|
char cmd[1024];
|
|
char info[1024];
|
|
int i;
|
|
client_t *cl;
|
|
MSG_ReadStringBuffer(dest, sizeof(dest));
|
|
MSG_ReadStringBuffer(from, sizeof(from));
|
|
MSG_ReadStringBuffer(cmd, sizeof(cmd));
|
|
MSG_ReadStringBuffer(info, sizeof(info));
|
|
|
|
if (!PR_ParseClusterEvent(dest, from, cmd, info))
|
|
{
|
|
//meh, lets make some lame fallback thing
|
|
for (i = 0; i < sv.allocated_client_slots; i++)
|
|
{
|
|
cl = &svs.clients[i];
|
|
if (!*dest || !strcmp(dest, cl->name))
|
|
{
|
|
SV_PrintToClient(cl, PRINT_HIGH, va("%s from [%s]: %s\n", cmd, from, info));
|
|
if (*dest)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (msg_readcount != net_message.cursize || msg_badread)
|
|
Sys_Error("Subserver: Readcount isn't right (%i)\n", net_message.data[0]);
|
|
}
|
|
|
|
void SSV_UpdateAddresses(void)
|
|
{
|
|
char buf[256];
|
|
netadr_t addr[64];
|
|
struct ftenet_generic_connection_s *con[sizeof(addr)/sizeof(addr[0])];
|
|
int flags[sizeof(addr)/sizeof(addr[0])];
|
|
int count;
|
|
sizebuf_t send;
|
|
qbyte send_buf[MAX_QWMSGLEN];
|
|
int i;
|
|
|
|
if (!SSV_IsSubServer())
|
|
return;
|
|
|
|
count = NET_EnumerateAddresses(svs.sockets, con, flags, addr, sizeof(addr)/sizeof(addr[0]));
|
|
|
|
if (*sv_serverip.string)
|
|
{
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
if (addr[i].type == NA_IP)
|
|
{
|
|
NET_StringToAdr(sv_serverip.string, BigShort(addr[i].port), &addr[0]);
|
|
count = 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
memset(&send, 0, sizeof(send));
|
|
send.data = send_buf;
|
|
send.maxsize = sizeof(send_buf);
|
|
send.cursize = 2;
|
|
MSG_WriteByte(&send, ccmd_serveraddress);
|
|
|
|
MSG_WriteString(&send, sv.name);
|
|
for (i = 0; i < count; i++)
|
|
MSG_WriteString(&send, NET_AdrToString(buf, sizeof(buf), &addr[i]));
|
|
MSG_WriteByte(&send, 0);
|
|
SSV_InstructMaster(&send);
|
|
}
|
|
|
|
void SSV_SavePlayerStats(client_t *cl, int reason)
|
|
{
|
|
//called when the *transfer userinfo gets set to the new map
|
|
sizebuf_t send;
|
|
qbyte send_buf[MAX_QWMSGLEN];
|
|
int i;
|
|
if (!SSV_IsSubServer())
|
|
return;
|
|
|
|
if ((reason == 1 || reason == 2) && cl->edict)
|
|
SV_SaveSpawnparmsClient(cl, NULL);
|
|
|
|
memset(&send, 0, sizeof(send));
|
|
send.data = send_buf;
|
|
send.maxsize = sizeof(send_buf);
|
|
send.cursize = 2;
|
|
|
|
MSG_WriteByte(&send, ccmd_saveplayer);
|
|
MSG_WriteByte(&send, reason);
|
|
MSG_WriteLong(&send, cl->userid);
|
|
MSG_WriteByte(&send, NUM_SPAWN_PARMS);
|
|
for (i = 0; i < NUM_SPAWN_PARMS; i++)
|
|
{
|
|
MSG_WriteFloat(&send, cl->spawn_parms[i]);
|
|
}
|
|
|
|
SSV_InstructMaster(&send);
|
|
}
|
|
void SSV_Send(const char *dest, const char *src, const char *cmd, const char *msg)
|
|
{
|
|
//called when the *transfer userinfo gets set to the new map
|
|
sizebuf_t send;
|
|
qbyte send_buf[MAX_QWMSGLEN];
|
|
if (!SSV_IsSubServer())
|
|
return;
|
|
|
|
memset(&send, 0, sizeof(send));
|
|
send.data = send_buf;
|
|
send.maxsize = sizeof(send_buf);
|
|
send.cursize = 2;
|
|
|
|
MSG_WriteByte(&send, ccmd_stringcmd);
|
|
MSG_WriteString(&send, dest?dest:"");
|
|
MSG_WriteString(&send, src?src:"");
|
|
MSG_WriteString(&send, cmd?cmd:"");
|
|
MSG_WriteString(&send, msg?msg:"");
|
|
|
|
SSV_InstructMaster(&send);
|
|
}
|
|
void SSV_InitiatePlayerTransfer(client_t *cl, const char *newserver)
|
|
{
|
|
//called when the *transfer userinfo gets set to the new map
|
|
sizebuf_t send;
|
|
qbyte send_buf[MAX_QWMSGLEN];
|
|
int i;
|
|
char tmpbuf[256];
|
|
float parms[NUM_SPAWN_PARMS];
|
|
|
|
SV_SaveSpawnparmsClient(cl, parms);
|
|
|
|
memset(&send, 0, sizeof(send));
|
|
send.data = send_buf;
|
|
send.maxsize = sizeof(send_buf);
|
|
send.cursize = 2;
|
|
MSG_WriteByte(&send, ccmd_transferplayer);
|
|
MSG_WriteLong(&send, cl->userid);
|
|
MSG_WriteString(&send, cl->name);
|
|
MSG_WriteString(&send, newserver);
|
|
MSG_WriteString(&send, NET_AdrToString(tmpbuf, sizeof(tmpbuf), &cl->netchan.remote_address));
|
|
MSG_WriteString(&send, cl->guid);
|
|
|
|
//stats
|
|
MSG_WriteByte(&send, NUM_SPAWN_PARMS);
|
|
for (i = 0; i < NUM_SPAWN_PARMS; i++)
|
|
{
|
|
MSG_WriteFloat(&send, parms[i]);
|
|
}
|
|
|
|
SSV_InstructMaster(&send);
|
|
}
|
|
|
|
#ifdef SQL
|
|
#include "sv_sql.h"
|
|
int pendinglookups = 0;
|
|
struct logininfo_s
|
|
{
|
|
netadr_t clientaddr;
|
|
char guid[64];
|
|
char name[64];
|
|
};
|
|
#endif
|
|
qboolean SV_IgnoreSQLResult(queryrequest_t *req, int firstrow, int numrows, int numcols, qboolean eof)
|
|
{
|
|
return false;
|
|
}
|
|
void MSV_UpdatePlayerStats(unsigned int playerid, unsigned int serverid, int numstats, float *stats)
|
|
{
|
|
queryrequest_t *req;
|
|
sqlserver_t *srv;
|
|
static char hex[16] = "0123456789abcdef";
|
|
char sql[2048], *sqle;
|
|
union{float *f;qbyte *b;} blob;
|
|
if (sv.logindatabase != -1)
|
|
{
|
|
Q_snprintfz(sql, sizeof(sql), "UPDATE accounts SET stats=x'");
|
|
sqle = sql+strlen(sql);
|
|
for (blob.f = stats, numstats*=4; numstats--; blob.b++)
|
|
{
|
|
*sqle++ = hex[*blob.b>>4];
|
|
*sqle++ = hex[*blob.b&15];
|
|
}
|
|
Q_snprintfz(sqle, sizeof(sql)-(sqle-sql), "', serverid=%u WHERE playerid = %u;", serverid, playerid);
|
|
|
|
srv = SQL_GetServer(sv.logindatabase, false);
|
|
if (srv)
|
|
SQL_NewQuery(srv, SV_IgnoreSQLResult, sql, &req);
|
|
}
|
|
}
|
|
|
|
qboolean MSV_ClusterLoginReply(netadr_t *legacyclientredirect, unsigned int serverid, unsigned int playerid, char *playername, char *clientguid, netadr_t *clientaddr, void *statsblob, size_t statsblobsize)
|
|
{
|
|
char tmpbuf[256];
|
|
netadr_t serveraddr;
|
|
pubsubserver_t *s = NULL;
|
|
|
|
if (!s)
|
|
s = MSV_FindSubServerName(":start");
|
|
|
|
if (!s || !MSV_AddressForServer(&serveraddr, clientaddr->type, s))
|
|
SV_RejectMessage(SCP_QUAKEWORLD, "Unable to find lobby.\n");
|
|
else
|
|
{
|
|
sizebuf_t send;
|
|
qbyte send_buf[MAX_QWMSGLEN];
|
|
clusterplayer_t *pl;
|
|
memset(&send, 0, sizeof(send));
|
|
send.data = send_buf;
|
|
send.maxsize = sizeof(send_buf);
|
|
send.cursize = 2;
|
|
|
|
pl = Z_Malloc(sizeof(*pl));
|
|
Q_strncpyz(pl->name, playername, sizeof(pl->name));
|
|
Q_strncpyz(pl->guid, clientguid, sizeof(pl->guid));
|
|
NET_AdrToString(pl->address, sizeof(pl->address), clientaddr);
|
|
pl->playerid = playerid;
|
|
InsertLinkBefore(&pl->allplayers, &clusterplayers);
|
|
pl->server = s;
|
|
|
|
MSG_WriteByte(&send, ccmd_takeplayer);
|
|
MSG_WriteLong(&send, playerid);
|
|
MSG_WriteString(&send, pl->name);
|
|
MSG_WriteLong(&send, 0); //from server
|
|
MSG_WriteString(&send, NET_AdrToString(tmpbuf, sizeof(tmpbuf), &net_from));
|
|
MSG_WriteString(&send, clientguid);
|
|
|
|
MSG_WriteByte(&send, statsblobsize/4);
|
|
SZ_Write(&send, statsblob, statsblobsize&~3);
|
|
Sys_InstructSlave(s, &send);
|
|
|
|
if (serveraddr.type == NA_INVALID)
|
|
{
|
|
if (net_from.type != NA_LOOPBACK)
|
|
SV_RejectMessage(SCP_QUAKEWORLD, "Starting instance.\n");
|
|
}
|
|
else if (legacyclientredirect)
|
|
{
|
|
*legacyclientredirect = serveraddr;
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
char *s = va("fredir\n%s", NET_AdrToString(tmpbuf, sizeof(tmpbuf), &serveraddr));
|
|
Netchan_OutOfBand (NS_SERVER, clientaddr, strlen(s), (qbyte *)s);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
qboolean MSV_ClusterLoginSQLResult(queryrequest_t *req, int firstrow, int numrows, int numcols, qboolean eof)
|
|
{
|
|
sqlserver_t *sql = SQL_GetServer(req->srvid, true);
|
|
queryresult_t *res = SQL_GetQueryResult(sql, req->num, 0);
|
|
struct logininfo_s *info = req->user.thread;
|
|
char *s;
|
|
int playerid, serverid;
|
|
char *statsblob;
|
|
size_t blobsize;
|
|
|
|
res = SQL_GetQueryResult(sql, req->num, 0);
|
|
if (!res)
|
|
{
|
|
playerid = 0;
|
|
statsblob = NULL;
|
|
blobsize = 0;
|
|
serverid = 0;
|
|
}
|
|
else
|
|
{
|
|
s = SQL_ReadField(sql, res, 0, 0, true, NULL);
|
|
playerid = atoi(s);
|
|
|
|
statsblob = SQL_ReadField(sql, res, 0, 2, true, &blobsize);
|
|
|
|
s = SQL_ReadField(sql, res, 0, 1, true, NULL);
|
|
serverid = s?atoi(s):0;
|
|
}
|
|
|
|
net_from = info->clientaddr; //okay, that's a bit stupid, rewrite rejectmessage to accept an arg?
|
|
if (!playerid)
|
|
SV_RejectMessage(SCP_QUAKEWORLD, "Bad username or password.\n");
|
|
else
|
|
MSV_ClusterLoginReply(NULL, serverid, playerid, info->name, info->guid, &info->clientaddr, statsblob, blobsize);
|
|
Z_Free(info);
|
|
pendinglookups--;
|
|
return false;
|
|
}
|
|
|
|
//returns true to block entry to this server.
|
|
extern int nextuserid;
|
|
qboolean MSV_ClusterLogin(char *guid, char *userinfo, size_t userinfosize)
|
|
{
|
|
char escname[64], escpasswd[64];
|
|
sqlserver_t *sql;
|
|
queryrequest_t *req;
|
|
struct logininfo_s *info;
|
|
|
|
if (sv.state != ss_clustermode)
|
|
return false;
|
|
|
|
/*if (!*guid)
|
|
{
|
|
SV_RejectMessage(SCP_QUAKEWORLD, "No guid info, please set cl_sendguid to 1.\n");
|
|
return false;
|
|
}*/
|
|
|
|
if (sv.logindatabase != -1)
|
|
{
|
|
if (pendinglookups > 10)
|
|
return true;
|
|
sql = SQL_GetServer(sv.logindatabase, false);
|
|
if (!sql)
|
|
return true;
|
|
SQL_Escape(sql, Info_ValueForKey(userinfo, "name"), escname, sizeof(escname));
|
|
SQL_Escape(sql, Info_ValueForKey(userinfo, "password"), escpasswd, sizeof(escpasswd));
|
|
if (SQL_NewQuery(sql, MSV_ClusterLoginSQLResult, va("SELECT playerid,serverid,stats FROM accounts WHERE name='%s' AND password='%s';", escname, escpasswd), &req) != -1)
|
|
{
|
|
pendinglookups++;
|
|
req->user.thread = info = Z_Malloc(sizeof(*info));
|
|
Q_strncpyz(info->guid, guid, sizeof(info->guid));
|
|
info->clientaddr = net_from;
|
|
}
|
|
}
|
|
/* else if (0)
|
|
{
|
|
char tmpbuf[256];
|
|
netadr_t redir;
|
|
if (MSV_ClusterLoginReply(&redir, 0, nextuserid++, guid, &net_from, NULL, 0))
|
|
{
|
|
Info_SetValueForStarKey(userinfo, "*redirect", NET_AdrToString(tmpbuf, sizeof(tmpbuf), &redir), userinfosize);
|
|
return false;
|
|
}
|
|
return true;
|
|
}*/
|
|
else
|
|
MSV_ClusterLoginReply(NULL, 0, ++nextuserid, Info_ValueForKey(userinfo, "name"), guid, &net_from, NULL, 0);
|
|
return true;
|
|
}
|
|
#endif
|