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fteqw/engine/client/in_win.c
Spoike 5118de8bdd committing for fixes for OMC
some minor changes. Mostly bug fixes and internal reorganisation.
Added code to provide an activex control as part of the npfte.dll plugin. If the dll is registered the regsvr32 way, the plugin can be used with IE as well.
fisheye/panoramic view enable is now controlled by rulesets instead of serverinfo.
server will list all pak files it has loaded. client will probably do the wrong thing and still needs fixing properly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3909 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-10-27 15:46:36 +00:00

2423 lines
56 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// in_win.c -- windows 95 mouse and joystick code
// 02/21/97 JCB Added extended DirectInput code to support external controllers.
#include "quakedef.h"
#include "winquake.h"
//#include "dosisms.h"
#define USINGRAWINPUT
#ifdef USINGRAWINPUT
#include "in_raw.h"
#endif
#ifdef AVAIL_DINPUT
#ifndef _MSC_VER
#define DIRECTINPUT_VERSION 0x0500
#endif
#include <dinput.h>
#define DINPUT_BUFFERSIZE 16
#define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion,
LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
#endif
#define DINPUT_VERSION_DX3 0x0300
#define DINPUT_VERSION_DX7 0x0700
// mouse variables
cvar_t m_filter = SCVAR("m_filter","0");
cvar_t m_accel = SCVAR("m_accel", "0");
cvar_t m_forcewheel = SCVAR("m_forcewheel", "1");
cvar_t m_forcewheel_threshold = SCVAR("m_forcewheel_threshold", "32");
cvar_t in_dinput = SCVARF("in_dinput","0", CVAR_ARCHIVE);
cvar_t in_builtinkeymap = SCVARF("in_builtinkeymap", "1", CVAR_ARCHIVE);
cvar_t m_accel_noforce = SCVAR("m_accel_noforce", "0");
cvar_t m_threshold_noforce = SCVAR("m_threshold_noforce", "0");
cvar_t cl_keypad = SCVAR("cl_keypad", "0");
extern cvar_t cl_forcesplitclient;
typedef struct {
union {
HANDLE rawinputhandle;
} handles;
int playerid;
} keyboard_t;
typedef struct {
union {
HANDLE rawinputhandle; // raw input
} handles;
int numbuttons;
int playerid;
volatile int buttons;
volatile int oldbuttons;
volatile int wheeldelta;
volatile int delta[2];
int old_delta[2];
int accum[2];
int pos[2];
} mouse_t;
mouse_t sysmouse;
static qboolean restore_spi;
static int originalmouseparms[3], newmouseparms[3] = {0, 0, 0};
qboolean mouseinitialized;
static qboolean mouseparmsvalid, mouseactivatetoggle;
static qboolean mouseshowtoggle = 1;
static qboolean dinput_acquired;
unsigned int uiWheelMessage;
qboolean mouseactive;
// joystick defines and variables
// where should defines be moved?
#define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
#define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball
#define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
#define JOY_AXIS_X 0
#define JOY_AXIS_Y 1
#define JOY_AXIS_Z 2
#define JOY_AXIS_R 3
#define JOY_AXIS_U 4
#define JOY_AXIS_V 5
enum _ControlList
{
AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
};
DWORD dwAxisFlags[JOY_MAX_AXES] =
{
JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
};
DWORD dwAxisMap[JOY_MAX_AXES];
DWORD dwControlMap[JOY_MAX_AXES];
PDWORD pdwRawValue[JOY_MAX_AXES];
// none of these cvars are saved over a session
// this means that advanced controller configuration needs to be executed
// each time. this avoids any problems with getting back to a default usage
// or when changing from one controller to another. this way at least something
// works.
cvar_t in_joystick = SCVARF("joystick","0", CVAR_ARCHIVE);
cvar_t joy_name = SCVAR("joyname", "joystick");
cvar_t joy_advanced = SCVAR("joyadvanced", "0");
cvar_t joy_advaxisx = SCVAR("joyadvaxisx", "0");
cvar_t joy_advaxisy = SCVAR("joyadvaxisy", "0");
cvar_t joy_advaxisz = SCVAR("joyadvaxisz", "0");
cvar_t joy_advaxisr = SCVAR("joyadvaxisr", "0");
cvar_t joy_advaxisu = SCVAR("joyadvaxisu", "0");
cvar_t joy_advaxisv = SCVAR("joyadvaxisv", "0");
cvar_t joy_forwardthreshold = SCVAR("joyforwardthreshold", "0.15");
cvar_t joy_sidethreshold = SCVAR("joysidethreshold", "0.15");
cvar_t joy_pitchthreshold = SCVAR("joypitchthreshold", "0.15");
cvar_t joy_yawthreshold = SCVAR("joyyawthreshold", "0.15");
cvar_t joy_forwardsensitivity = SCVAR("joyforwardsensitivity", "-1.0");
cvar_t joy_sidesensitivity = SCVAR("joysidesensitivity", "-1.0");
cvar_t joy_pitchsensitivity = SCVAR("joypitchsensitivity", "1.0");
cvar_t joy_yawsensitivity = SCVAR("joyyawsensitivity", "-1.0");
cvar_t joy_wwhack1 = SCVAR("joywwhack1", "0.0");
cvar_t joy_wwhack2 = SCVAR("joywwhack2", "0.0");
qboolean joy_avail, joy_advancedinit, joy_haspov;
DWORD joy_oldbuttonstate, joy_oldpovstate;
int joy_id;
DWORD joy_flags;
DWORD joy_numbuttons;
#ifdef AVAIL_DINPUT
static const GUID fGUID_XAxis = {0xA36D02E0, 0xC9F3, 0x11CF, {0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
static const GUID fGUID_YAxis = {0xA36D02E1, 0xC9F3, 0x11CF, {0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
static const GUID fGUID_ZAxis = {0xA36D02E2, 0xC9F3, 0x11CF, {0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
static const GUID fGUID_SysMouse = {0x6F1D2B60, 0xD5A0, 0x11CF, {0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
static const GUID fIID_IDirectInputDevice7A = {0x57d7c6bc, 0x2356, 0x11d3, {0x8e, 0x9d, 0x00, 0xC0, 0x4f, 0x68, 0x44, 0xae}};
static const GUID fIID_IDirectInput7A = {0x9a4cb684, 0x236d, 0x11d3, {0x8e, 0x9d, 0x00, 0xc0, 0x4f, 0x68, 0x44, 0xae}};
// devices
LPDIRECTINPUT g_pdi;
LPDIRECTINPUTDEVICE g_pMouse;
static HINSTANCE hInstDI;
// current DirectInput version in use, 0 means using no DirectInput
static int dinput;
typedef struct MYDATA {
LONG lX; // X axis goes here
LONG lY; // Y axis goes here
LONG lZ; // Z axis goes here
BYTE bButtonA; // One button goes here
BYTE bButtonB; // Another button goes here
BYTE bButtonC; // Another button goes here
BYTE bButtonD; // Another button goes here
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
BYTE bButtonE; // DX7 buttons
BYTE bButtonF;
BYTE bButtonG;
BYTE bButtonH;
#endif
} MYDATA;
static DIOBJECTDATAFORMAT rgodf[] = {
{ &fGUID_XAxis, FIELD_OFFSET(MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
{ &fGUID_YAxis, FIELD_OFFSET(MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
{ &fGUID_ZAxis, FIELD_OFFSET(MYDATA, lZ), 0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
{ 0, FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{ 0, FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{ 0, FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{ 0, FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
{ 0, FIELD_OFFSET(MYDATA, bButtonE), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{ 0, FIELD_OFFSET(MYDATA, bButtonF), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{ 0, FIELD_OFFSET(MYDATA, bButtonG), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{ 0, FIELD_OFFSET(MYDATA, bButtonH), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
#endif
};
#define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
static DIDATAFORMAT df = {
sizeof(DIDATAFORMAT), // this structure
sizeof(DIOBJECTDATAFORMAT), // size of object data format
DIDF_RELAXIS, // absolute axis coordinates
sizeof(MYDATA), // device data size
NUM_OBJECTS, // number of objects
rgodf, // and here they are
};
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
// DX7 devices
LPDIRECTINPUT7 g_pdi7;
LPDIRECTINPUTDEVICE7 g_pMouse7;
// DX7 specific calls
#define iDirectInputCreateEx(a,b,c,d,e) pDirectInputCreateEx(a,b,c,d,e)
static HRESULT (WINAPI *pDirectInputCreateEx)(HINSTANCE hinst,
DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter);
#endif
#else
#define dinput 0
#endif
static JOYINFOEX ji;
// raw input specific defines
#ifdef USINGRAWINPUT
// defines
#define MAX_RI_DEVICE_SIZE 128
#define INIT_RIBUFFER_SIZE (sizeof(RAWINPUTHEADER)+sizeof(RAWMOUSE))
#define RI_RAWBUTTON_MASK 0x000003E0
#define RI_INVALID_POS 0x80000000
// raw input dynamic functions
typedef INT (WINAPI *pGetRawInputDeviceList)(OUT PRAWINPUTDEVICELIST pRawInputDeviceList, IN OUT PINT puiNumDevices, IN UINT cbSize);
typedef INT(WINAPI *pGetRawInputData)(IN HRAWINPUT hRawInput, IN UINT uiCommand, OUT LPVOID pData, IN OUT PINT pcbSize, IN UINT cbSizeHeader);
typedef INT(WINAPI *pGetRawInputDeviceInfoA)(IN HANDLE hDevice, IN UINT uiCommand, OUT LPVOID pData, IN OUT PINT pcbSize);
typedef BOOL (WINAPI *pRegisterRawInputDevices)(IN PCRAWINPUTDEVICE pRawInputDevices, IN UINT uiNumDevices, IN UINT cbSize);
pGetRawInputDeviceList _GRIDL;
pGetRawInputData _GRID;
pGetRawInputDeviceInfoA _GRIDIA;
pRegisterRawInputDevices _RRID;
keyboard_t *rawkbd;
mouse_t *rawmice;
int rawmicecount;
int rawkbdcount;
RAWINPUT *raw;
int ribuffersize;
cvar_t in_rawinput = SCVAR("in_rawinput", "0");
cvar_t in_rawinput_keyboard = SCVAR("in_rawinput_keyboard", "0");
cvar_t in_rawinput_rdp = SCVAR("in_rawinput_rdp", "0");
void IN_RawInput_MouseDeRegister(void);
int IN_RawInput_MouseRegister(void);
void IN_RawInput_KeyboardDeRegister(void);
int IN_RawInput_KeyboardRegister(void);
void IN_RawInput_DeInit(void);
#endif
// forward-referenced functions
void IN_StartupJoystick (void);
void Joy_AdvancedUpdate_f (void);
void IN_JoyMove (float *movements, int pnum);
/*
===========
Force_CenterView_f
===========
*/
void Force_CenterView_f (void)
{
cl.viewangles[0][PITCH] = 0;
}
/*
===========
IN_UpdateClipCursor
===========
*/
void IN_UpdateClipCursor (void)
{
if (mouseinitialized && mouseactive && !dinput)
{
ClipCursor (&window_rect);
}
}
/*
===========
IN_ShowMouse
===========
*/
static void IN_ShowMouse (void)
{
if (!mouseshowtoggle)
{
ShowCursor (TRUE);
mouseshowtoggle = 1;
}
}
/*
===========
IN_HideMouse
===========
*/
static void IN_HideMouse (void)
{
if (mouseshowtoggle)
{
ShowCursor (FALSE);
mouseshowtoggle = 0;
}
}
/*
===========
IN_ActivateMouse
===========
*/
static void IN_ActivateMouse (void)
{
mouseactivatetoggle = true;
if (mouseinitialized && !mouseactive)
{
#ifdef AVAIL_DINPUT
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
if (dinput >= DINPUT_VERSION_DX7)
{
if (g_pMouse7)
{
if (!dinput_acquired)
{
IDirectInputDevice7_Acquire(g_pMouse7);
dinput_acquired = true;
}
}
else
{
return;
}
}
else
#endif
if (dinput)
{
if (g_pMouse)
{
if (!dinput_acquired)
{
IDirectInputDevice_Acquire(g_pMouse);
dinput_acquired = true;
}
}
else
{
return;
}
}
else
#endif
{
#ifdef USINGRAWINPUT
if (rawmicecount > 0)
{
if (IN_RawInput_MouseRegister())
{
Con_SafePrintf("Raw input: unable to register raw input for mice, deinitializing\n");
IN_RawInput_MouseDeRegister();
}
}
if (rawkbdcount > 0)
{
if (IN_RawInput_KeyboardRegister())
{
Con_SafePrintf("Raw input: unable to register raw input for keyboard, deinitializing\n");
IN_RawInput_KeyboardDeRegister();
}
}
#endif
if (mouseparmsvalid)
restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
SetCursorPos (window_center_x, window_center_y);
SetCapture (mainwindow);
ClipCursor (&window_rect);
}
mouseactive = true;
}
}
/*
===========
IN_DeactivateMouse
===========
*/
static void IN_DeactivateMouse (void)
{
mouseactivatetoggle = false;
if (mouseinitialized && mouseactive)
{
#ifdef AVAIL_DINPUT
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
if (dinput >= DINPUT_VERSION_DX7)
{
if (g_pMouse7)
{
if (dinput_acquired)
{
IDirectInputDevice_Unacquire(g_pMouse7);
dinput_acquired = false;
}
}
else
{
return;
}
}
else
#endif
if (dinput)
{
if (g_pMouse)
{
if (dinput_acquired)
{
IDirectInputDevice_Unacquire(g_pMouse);
dinput_acquired = false;
}
}
}
else
#endif
{
#ifdef USINGRAWINPUT
if (rawmicecount > 0)
IN_RawInput_MouseDeRegister();
#endif
if (restore_spi)
SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
ClipCursor (NULL);
ReleaseCapture ();
}
mouseactive = false;
}
}
/*
===========
IN_SetQuakeMouseState
===========
*/
void IN_SetQuakeMouseState (void)
{
if (mouseactivatetoggle)
IN_ActivateMouse ();
else
IN_DeactivateMouse();
}
/*
===========
IN_RestoreOriginalMouseState
===========
*/
void IN_RestoreOriginalMouseState (void)
{
if (mouseactivatetoggle)
{
IN_DeactivateMouse ();
mouseactivatetoggle = true;
}
// try to redraw the cursor so it gets reinitialized, because sometimes it
// has garbage after the mode switch
ShowCursor (TRUE);
ShowCursor (FALSE);
}
void IN_UpdateGrabs(int fullscreen, int activeapp)
{
int grabmouse;
if (!activeapp)
grabmouse = false;
else if (fullscreen)
grabmouse = true;
else if (_windowed_mouse.value)
{
if (!Key_MouseShouldBeFree())
grabmouse = true;
else
grabmouse = false;
}
else
grabmouse = false;
//visiblity
if (grabmouse)
IN_HideMouse();
else
IN_ShowMouse();
#ifdef HLCLIENT
//halflife gamecode does its own mouse control... yes this is vile.
if (grabmouse)
{
if (CLHL_GamecodeDoesMouse())
grabmouse = 2;
}
if (grabmouse == 2)
{
IN_DeactivateMouse();
CLHL_SetMouseActive(true);
return;
}
CLHL_SetMouseActive(false);
#endif
if (grabmouse)
IN_ActivateMouse();
else
IN_DeactivateMouse();
}
#ifdef AVAIL_DINPUT
BOOL CALLBACK IN_EnumerateDevices(LPCDIDEVICEINSTANCE inst, LPVOID parm)
{
Con_DPrintf("EnumerateDevices found: %s\n", inst->tszProductName);
return DIENUM_CONTINUE;
}
/*
===========
IN_InitDInput
===========
*/
int IN_InitDInput (void)
{
HRESULT hr;
DIPROPDWORD dipdw = {
{
sizeof(DIPROPDWORD), // diph.dwSize
sizeof(DIPROPHEADER), // diph.dwHeaderSize
0, // diph.dwObj
DIPH_DEVICE, // diph.dwHow
},
DINPUT_BUFFERSIZE, // dwData
};
if (!hInstDI)
{
hInstDI = LoadLibrary("dinput.dll");
if (hInstDI == NULL)
{
Con_SafePrintf ("Couldn't load dinput.dll\n");
return 0;
}
}
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
if (!pDirectInputCreateEx)
pDirectInputCreateEx = (void *)GetProcAddress(hInstDI,"DirectInputCreateEx");
if (pDirectInputCreateEx) // use DirectInput 7
{
// register with DirectInput and get an IDirectInput to play with.
hr = iDirectInputCreateEx(global_hInstance, DINPUT_VERSION_DX7, &fIID_IDirectInput7A, &g_pdi7, NULL);
if (FAILED(hr))
return 0;
IDirectInput7_EnumDevices(g_pdi7, 0, &IN_EnumerateDevices, NULL, DIEDFL_ATTACHEDONLY);
// obtain an interface to the system mouse device.
hr = IDirectInput7_CreateDeviceEx(g_pdi7, &fGUID_SysMouse, &fIID_IDirectInputDevice7A, &g_pMouse7, NULL);
if (FAILED(hr)) {
Con_SafePrintf ("Couldn't open DI7 mouse device\n");
return 0;
}
// set the data format to "mouse format".
hr = IDirectInputDevice7_SetDataFormat(g_pMouse7, &df);
if (FAILED(hr)) {
Con_SafePrintf ("Couldn't set DI7 mouse format\n");
return 0;
}
// set the cooperativity level.
hr = IDirectInputDevice7_SetCooperativeLevel(g_pMouse7, mainwindow,
DISCL_EXCLUSIVE | DISCL_FOREGROUND);
if (FAILED(hr)) {
Con_SafePrintf ("Couldn't set DI7 coop level\n");
return 0;
}
// set the buffer size to DINPUT_BUFFERSIZE elements.
// the buffer size is a DWORD property associated with the device
hr = IDirectInputDevice7_SetProperty(g_pMouse7, DIPROP_BUFFERSIZE, &dipdw.diph);
if (FAILED(hr)) {
Con_SafePrintf ("Couldn't set DI7 buffersize\n");
return 0;
}
return DINPUT_VERSION_DX7;
}
#endif
if (!pDirectInputCreate)
{
pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA");
if (!pDirectInputCreate)
{
Con_SafePrintf ("Couldn't get DI3 proc addr\n");
return 0;
}
}
// register with DirectInput and get an IDirectInput to play with.
hr = iDirectInputCreate(global_hInstance, DINPUT_VERSION_DX3, &g_pdi, NULL);
if (FAILED(hr))
{
return 0;
}
IDirectInput_EnumDevices(g_pdi, 0, &IN_EnumerateDevices, NULL, DIEDFL_ATTACHEDONLY);
// obtain an interface to the system mouse device.
hr = IDirectInput_CreateDevice(g_pdi, &fGUID_SysMouse, &g_pMouse, NULL);
if (FAILED(hr))
{
Con_SafePrintf ("Couldn't open DI3 mouse device\n");
return 0;
}
// set the data format to "mouse format".
hr = IDirectInputDevice_SetDataFormat(g_pMouse, &df);
if (FAILED(hr))
{
Con_SafePrintf ("Couldn't set DI3 mouse format\n");
return 0;
}
// set the cooperativity level.
hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
DISCL_EXCLUSIVE | DISCL_FOREGROUND);
if (FAILED(hr))
{
Con_SafePrintf ("Couldn't set DI3 coop level\n");
return 0;
}
// set the buffer size to DINPUT_BUFFERSIZE elements.
// the buffer size is a DWORD property associated with the device
hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph);
if (FAILED(hr))
{
Con_SafePrintf ("Couldn't set DI3 buffersize\n");
return 0;
}
return DINPUT_VERSION_DX3;
}
void IN_CloseDInput (void)
{
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
if (g_pMouse7)
{
IDirectInputDevice7_Release(g_pMouse7);
g_pMouse7 = NULL;
}
if (g_pdi7)
{
IDirectInput7_Release(g_pdi7);
g_pdi7 = NULL;
}
#endif
if (g_pMouse)
{
IDirectInputDevice_Release(g_pMouse);
g_pMouse = NULL;
}
if (g_pdi)
{
IDirectInput_Release(g_pdi);
g_pdi = NULL;
}
if (hInstDI)
{
FreeLibrary(hInstDI);
hInstDI = NULL;
pDirectInputCreate = NULL;
}
}
#endif
#ifdef USINGRAWINPUT
void IN_RawInput_MouseDeRegister(void)
{
RAWINPUTDEVICE Rid;
// deregister raw input
Rid.usUsagePage = 0x01;
Rid.usUsage = 0x02;
Rid.dwFlags = RIDEV_REMOVE;
Rid.hwndTarget = NULL;
(*_RRID)(&Rid, 1, sizeof(Rid));
}
void IN_RawInput_KeyboardDeRegister(void)
{
RAWINPUTDEVICE Rid;
// deregister raw input
Rid.usUsagePage = 0x01;
Rid.usUsage = 0x02;
Rid.dwFlags = RIDEV_REMOVE;
Rid.hwndTarget = NULL;
(*_RRID)(&Rid, 1, sizeof(Rid));
}
void IN_RawInput_DeInit(void)
{
if (rawmicecount > 0)
{
IN_RawInput_MouseDeRegister();
Z_Free(rawmice);
rawmicecount = 0;
}
if (rawkbdcount > 0)
{
IN_RawInput_KeyboardDeRegister();
Z_Free(rawkbd);
rawkbdcount = 0;
}
}
#endif
#ifdef USINGRAWINPUT
// raw input registration functions
int IN_RawInput_MouseRegister(void)
{
// This function registers to receive the WM_INPUT messages
RAWINPUTDEVICE Rid; // Register only for mouse messages from wm_input.
//register to get wm_input messages
Rid.usUsagePage = 0x01;
Rid.usUsage = 0x02;
Rid.dwFlags = RIDEV_NOLEGACY; // adds HID mouse and also ignores legacy mouse messages
Rid.hwndTarget = NULL;
// Register to receive the WM_INPUT message for any change in mouse (buttons, wheel, and movement will all generate the same message)
if (!(*_RRID)(&Rid, 1, sizeof(Rid)))
return 1;
return 0;
}
int IN_RawInput_KeyboardRegister(void)
{
RAWINPUTDEVICE Rid;
Rid.usUsagePage = 0x01;
Rid.usUsage = 0x06;
Rid.dwFlags = RIDEV_NOLEGACY | RIDEV_APPKEYS | RIDEV_NOHOTKEYS; // fetch everything, disable hotkey behavior (should cvar?)
Rid.hwndTarget = NULL;
if (!(*_RRID)(&Rid, 1, sizeof(Rid)))
return 1;
return 0;
}
int IN_RawInput_Register(void)
{
if (IN_RawInput_MouseRegister())
return !in_rawinput_keyboard.ival || IN_RawInput_KeyboardRegister();
return 0;
}
int IN_RawInput_IsRDPDevice(char *cDeviceString)
{
// mouse is \\?\Root#RDP_MOU#, keyboard is \\?\Root#RDP_KBD#"
char cRDPString[] = "\\\\?\\Root#RDP_";
int i;
if (strlen(cDeviceString) < strlen(cRDPString)) {
return 0;
}
for (i = strlen(cRDPString) - 1; i >= 0; i--)
{
if (cDeviceString[i] != cRDPString[i])
return 0;
}
return 1;
}
void IN_RawInput_Init(void)
{
// "0" to exclude, "1" to include
PRAWINPUTDEVICELIST pRawInputDeviceList;
int inputdevices, i, j, mtemp, ktemp;
char dname[MAX_RI_DEVICE_SIZE];
// Return 0 if rawinput is not available
HMODULE user32 = LoadLibrary("user32.dll");
if (!user32)
{
Con_SafePrintf("Raw input: unable to load user32.dll\n");
return;
}
_RRID = (pRegisterRawInputDevices)GetProcAddress(user32,"RegisterRawInputDevices");
if (!_RRID)
{
Con_SafePrintf("Raw input: function RegisterRawInputDevices could not be registered\n");
return;
}
_GRIDL = (pGetRawInputDeviceList)GetProcAddress(user32,"GetRawInputDeviceList");
if (!_GRIDL)
{
Con_SafePrintf("Raw input: function GetRawInputDeviceList could not be registered\n");
return;
}
_GRIDIA = (pGetRawInputDeviceInfoA)GetProcAddress(user32,"GetRawInputDeviceInfoA");
if (!_GRIDIA)
{
Con_SafePrintf("Raw input: function GetRawInputDeviceInfoA could not be registered\n");
return;
}
_GRID = (pGetRawInputData)GetProcAddress(user32,"GetRawInputData");
if (!_GRID)
{
Con_SafePrintf("Raw input: function GetRawInputData could not be registered\n");
return;
}
rawmicecount = 0;
rawmice = NULL;
raw = NULL;
ribuffersize = 0;
// 1st call to GetRawInputDeviceList: Pass NULL to get the number of devices.
if ((*_GRIDL)(NULL, &inputdevices, sizeof(RAWINPUTDEVICELIST)) != 0)
{
Con_SafePrintf("Raw input: unable to count raw input devices\n");
return;
}
// Allocate the array to hold the DeviceList
pRawInputDeviceList = Z_Malloc(sizeof(RAWINPUTDEVICELIST) * inputdevices);
// 2nd call to GetRawInputDeviceList: Pass the pointer to our DeviceList and GetRawInputDeviceList() will fill the array
if ((*_GRIDL)(pRawInputDeviceList, &inputdevices, sizeof(RAWINPUTDEVICELIST)) == -1)
{
Con_SafePrintf("Raw input: unable to get raw input device list\n");
return;
}
// Loop through all devices and count the mice
for (i = 0, mtemp = 0, ktemp = 0; i < inputdevices; i++)
{
j = MAX_RI_DEVICE_SIZE;
// Get the device name and use it to determine if it's the RDP Terminal Services virtual device.
if ((*_GRIDIA)(pRawInputDeviceList[i].hDevice, RIDI_DEVICENAME, dname, &j) < 0)
dname[0] = 0;
if (!(in_rawinput_rdp.value) && IN_RawInput_IsRDPDevice(dname)) // use rdp (cvar)
continue;
switch (pRawInputDeviceList[i].dwType)
{
case RIM_TYPEMOUSE:
mtemp++;
break;
case RIM_TYPEKEYBOARD:
if (!in_rawinput_keyboard.ival)
continue;
ktemp++;
break;
default: // (RIM_TYPEHID) support joysticks?
break;
}
}
// exit out if no devices found
if (!mtemp && !ktemp)
{
Con_SafePrintf("Raw input: no usable device found\n");
return;
}
// Loop again and bind devices
rawmice = (mouse_t *)Z_Malloc(sizeof(mouse_t) * mtemp);
rawkbd = (keyboard_t *)Z_Malloc(sizeof(keyboard_t) * ktemp);
for (i = 0; i < inputdevices; i++)
{
j = MAX_RI_DEVICE_SIZE;
// Get the device name and use it to determine if it's the RDP Terminal Services virtual device.
if ((*_GRIDIA)(pRawInputDeviceList[i].hDevice, RIDI_DEVICENAME, dname, &j) < 0)
dname[0] = 0;
if (!(in_rawinput_rdp.value) && IN_RawInput_IsRDPDevice(dname)) // use rdp (cvar)
continue;
switch (pRawInputDeviceList[i].dwType)
{
case RIM_TYPEMOUSE:
// set handle
rawmice[rawmicecount].handles.rawinputhandle = pRawInputDeviceList[i].hDevice;
rawmice[rawmicecount].numbuttons = 10;
rawmice[rawmicecount].pos[0] = RI_INVALID_POS;
rawmice[rawmicecount].playerid = rawmicecount;
rawmicecount++;
break;
case RIM_TYPEKEYBOARD:
if (!in_rawinput_keyboard.ival)
continue;
rawkbd[rawkbdcount].handles.rawinputhandle = pRawInputDeviceList[i].hDevice;
rawkbd[rawkbdcount].playerid = rawmicecount;
rawkbdcount++;
break;
default:
continue;
}
// print pretty message about device
dname[MAX_RI_DEVICE_SIZE - 1] = 0;
for (mtemp = strlen(dname); mtemp >= 0; mtemp--)
{
if (dname[mtemp] == '#')
{
dname[mtemp + 1] = 0;
break;
}
}
Con_SafePrintf("Raw input type %i: [%i] %s\n", (int)pRawInputDeviceList[i].dwType, i, dname);
}
// free the RAWINPUTDEVICELIST
Z_Free(pRawInputDeviceList);
// alloc raw input buffer
raw = BZ_Malloc(INIT_RIBUFFER_SIZE);
ribuffersize = INIT_RIBUFFER_SIZE;
Con_SafePrintf("Raw input: initialized with %i mice and %i keyboards\n", rawmicecount, rawkbdcount);
return; // success
}
#endif
/*
===========
IN_StartupMouse
===========
*/
void IN_StartupMouse (void)
{
if ( COM_CheckParm ("-nomouse") )
return;
mouseinitialized = true;
//make sure it can't get stuck
IN_DeactivateMouse ();
#ifdef AVAIL_DINPUT
if (in_dinput.value)
{
dinput = IN_InitDInput ();
if (dinput)
{
Con_SafePrintf ("DirectInput initialized, version %i\n", (dinput >> 8 & 0xFF));
}
else
{
Con_SafePrintf ("DirectInput not initialized\n");
}
}
else
dinput = 0;
if (!dinput)
#endif
{
if (!mouseparmsvalid)
mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0);
if (mouseparmsvalid)
{
if ( m_accel_noforce.value )
newmouseparms[2] = originalmouseparms[2];
if ( m_threshold_noforce.value )
{
newmouseparms[0] = originalmouseparms[0];
newmouseparms[1] = originalmouseparms[1];
}
}
}
sysmouse.numbuttons = 10;
// if a fullscreen video mode was set before the mouse was initialized,
// set the mouse state appropriately
if (mouseactivatetoggle)
IN_ActivateMouse ();
}
/*
===========
IN_Init
===========
*/
void IN_ReInit (void)
{
#ifdef USINGRAWINPUT
if (in_rawinput.value)
{
IN_RawInput_Init();
}
#endif
IN_StartupMouse ();
IN_StartupJoystick ();
// IN_ActivateMouse();
}
void IN_Init (void)
{
//keyboard variables
Cvar_Register (&cl_keypad, "Input Controls");
// mouse variables
Cvar_Register (&m_filter, "Input Controls");
Cvar_Register (&m_accel, "Input Controls");
Cvar_Register (&m_forcewheel, "Input Controls");
Cvar_Register (&m_forcewheel_threshold, "Input Controls");
Cvar_Register (&in_dinput, "Input Controls");
Cvar_Register (&in_builtinkeymap, "Input Controls");
Cvar_Register (&m_accel_noforce, "Input Controls");
Cvar_Register (&m_threshold_noforce, "Input Controls");
// this looks strange but quake cmdline definitions
// and MS documentation don't agree with each other
if (COM_CheckParm ("-noforcemspd"))
Cvar_Set(&m_accel_noforce, "1");
if (COM_CheckParm ("-noforcemaccel"))
Cvar_Set(&m_threshold_noforce, "1");
if (COM_CheckParm ("-noforcemparms"))
{
Cvar_Set(&m_accel_noforce, "1");
Cvar_Set(&m_threshold_noforce, "1");
}
if (COM_CheckParm ("-dinput"))
Cvar_Set(&in_dinput, "1");
// joystick variables
Cvar_Register (&in_joystick, "Joystick variables");
Cvar_Register (&joy_name, "Joystick variables");
Cvar_Register (&joy_advanced, "Joystick variables");
Cvar_Register (&joy_advaxisx, "Joystick variables");
Cvar_Register (&joy_advaxisy, "Joystick variables");
Cvar_Register (&joy_advaxisz, "Joystick variables");
Cvar_Register (&joy_advaxisr, "Joystick variables");
Cvar_Register (&joy_advaxisu, "Joystick variables");
Cvar_Register (&joy_advaxisv, "Joystick variables");
Cvar_Register (&joy_forwardthreshold, "Joystick variables");
Cvar_Register (&joy_sidethreshold, "Joystick variables");
Cvar_Register (&joy_pitchthreshold, "Joystick variables");
Cvar_Register (&joy_yawthreshold, "Joystick variables");
Cvar_Register (&joy_forwardsensitivity, "Joystick variables");
Cvar_Register (&joy_sidesensitivity, "Joystick variables");
Cvar_Register (&joy_pitchsensitivity, "Joystick variables");
Cvar_Register (&joy_yawsensitivity, "Joystick variables");
Cvar_Register (&joy_wwhack1, "Joystick variables");
Cvar_Register (&joy_wwhack2, "Joystick variables");
Cmd_AddCommand ("force_centerview", Force_CenterView_f);
Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f);
uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
#ifdef USINGRAWINPUT
Cvar_Register (&in_rawinput, "Input Controls");
Cvar_Register (&in_rawinput_keyboard, "Input Controls");
Cvar_Register (&in_rawinput_rdp, "Input Controls");
#endif
}
/*
===========
IN_Shutdown
===========
*/
void IN_Shutdown (void)
{
mouseinitialized = false;
IN_DeactivateMouse ();
IN_ShowMouse ();
mouseparmsvalid = false;
#ifdef AVAIL_DINPUT
IN_CloseDInput();
#endif
#ifdef USINGRAWINPUT
IN_RawInput_DeInit();
#endif
}
/*
===========
IN_MouseEvent
===========
*/
void IN_MouseEvent (int mstate)
{
int i;
if (dinput && mouseactive)
return;
#ifdef HLCLIENT
if (CLHL_MouseEvent(mstate))
return;
#endif
if (1)//mouseactive || (key_dest != key_game))
{
// perform button actions
for (i=0 ; i<sysmouse.numbuttons ; i++)
{
if ( (mstate & (1<<i)) &&
!(sysmouse.oldbuttons & (1<<i)) )
{
Key_Event (0, K_MOUSE1 + i, 0, true);
}
if ( !(mstate & (1<<i)) &&
(sysmouse.oldbuttons & (1<<i)) )
{
Key_Event (0, K_MOUSE1 + i, 0, false);
}
}
sysmouse.oldbuttons = mstate;
}
}
static void ProcessMouse(mouse_t *mouse, float *movements, int pnum)
{
extern int mousecursor_x, mousecursor_y;
extern int mousemove_x, mousemove_y;
int mx, my;
double mouse_x, mouse_y, mouse_deltadist;
int mfwt;
int i;
int wpnum;
wpnum = cl.splitclients;
if (wpnum < 1)
wpnum = 1;
if (cl_forcesplitclient.ival)
wpnum = (cl_forcesplitclient.ival-1) % wpnum;
else
wpnum = mouse->playerid % wpnum;
if (wpnum != pnum)
return;
// perform button actions
for (i=0 ; i<mouse->numbuttons ; i++)
{
if ( (mouse->buttons & (1<<i)) &&
!(mouse->oldbuttons & (1<<i)) )
{
Key_Event (pnum, K_MOUSE1 + i, 0, true);
}
if ( !(mouse->buttons & (1<<i)) &&
(mouse->oldbuttons & (1<<i)) )
{
Key_Event (pnum, K_MOUSE1 + i, 0, false);
}
}
mouse->oldbuttons = mouse->buttons;
if (m_forcewheel.value)
{
mfwt = (int)m_forcewheel_threshold.value;
if (mfwt)
{
while(mouse->wheeldelta <= -mfwt)
{
Key_Event (pnum, K_MWHEELUP, 0, true);
Key_Event (pnum, K_MWHEELUP, 0, false);
mouse->wheeldelta += mfwt;
}
while(mouse->wheeldelta >= mfwt)
{
Key_Event (pnum, K_MWHEELDOWN, 0, true);
Key_Event (pnum, K_MWHEELDOWN, 0, false);
mouse->wheeldelta -= mfwt;
}
}
if (m_forcewheel.value < 2)
mouse->wheeldelta = 0;
}
mx = mouse->delta[0];
mouse->delta[0]=0;
my = mouse->delta[1];
mouse->delta[1]=0;
if(in_xflip.value) mx *= -1;
mousemove_x += mx;
mousemove_y += my;
if (Key_MouseShouldBeFree())
{
mousecursor_x += mx;
mousecursor_y += my;
if (mousecursor_y<0)
mousecursor_y=0;
if (mousecursor_x<0)
mousecursor_x=0;
if (mousecursor_x >= vid.width)
mousecursor_x = vid.width - 1;
if (mousecursor_y >= vid.height)
mousecursor_y = vid.height - 1;
mx=my=0;
#ifdef PEXT_CSQC
CSQC_MousePosition(mousecursor_x, mousecursor_y);
#endif
}
else
{
#ifdef VM_UI
if (UI_MousePosition(mx, my))
{
mx = 0;
my = 0;
}
#endif
}
#ifdef PEXT_CSQC
if (mx || my)
if (CSQC_MouseMove(mx, my))
{
mx = 0;
my = 0;
}
#endif
if (m_filter.value)
{
double fraction = bound(0, m_filter.value, 2) * 0.5;
mouse_x = (mx*(1-fraction) + mouse->old_delta[0]*fraction);
mouse_y = (my*(1-fraction) + mouse->old_delta[1]*fraction);
}
else
{
mouse_x = mx;
mouse_y = my;
}
mouse->old_delta[0] = mx;
mouse->old_delta[1] = my;
if (m_accel.value) {
mouse_deltadist = sqrt(mx*mx + my*my);
mouse_x *= (mouse_deltadist*m_accel.value + sensitivity.value*in_sensitivityscale);
mouse_y *= (mouse_deltadist*m_accel.value + sensitivity.value*in_sensitivityscale);
} else {
mouse_x *= sensitivity.value*in_sensitivityscale;
mouse_y *= sensitivity.value*in_sensitivityscale;
}
if (cl.stats[pnum][STAT_VIEWZOOM])
{
mouse_x *= cl.stats[pnum][STAT_VIEWZOOM]/255.0f;
mouse_y *= cl.stats[pnum][STAT_VIEWZOOM]/255.0f;
}
if (!movements)
{
return;
}
// if (cl.paused)
// return;
// add mouse X/Y movement to cmd
if ( (in_strafe.state[pnum] & 1) || (lookstrafe.value && (in_mlook.state[pnum] & 1) ))
movements[1] += m_side.value * mouse_x;
else
{
// if ((int)((cl.viewangles[pnum][PITCH]+89.99)/180) & 1)
// mouse_x *= -1;
cl.viewangles[pnum][YAW] -= m_yaw.value * mouse_x;
}
if (in_mlook.state[pnum] & 1)
V_StopPitchDrift (pnum);
if ( (in_mlook.state[pnum] & 1) && !(in_strafe.state[pnum] & 1))
{
cl.viewangles[pnum][PITCH] += m_pitch.value * mouse_y;
CL_ClampPitch(pnum);
}
else
{
if ((in_strafe.state[pnum] & 1) && noclip_anglehack)
movements[2] -= m_forward.value * mouse_y;
else
movements[0] -= m_forward.value * mouse_y;
}
}
/*
===========
IN_MouseMove
===========
*/
void IN_MouseMove (float *movements, int pnum)
{
POINT current_pos;
extern int mousecursor_x, mousecursor_y;
extern int window_x, window_y;
if (!mouseactive)
{
GetCursorPos (&current_pos);
mousecursor_x = current_pos.x-window_x;
mousecursor_y = current_pos.y-window_y;
mousecursor_x *= vid.width/(float)vid.pixelwidth;
mousecursor_y *= vid.height/(float)vid.pixelheight;
#ifdef VM_UI
if (!Key_MouseShouldBeFree())
UI_MousePosition(mousecursor_x, mousecursor_y);
#endif
return;
}
#ifdef AVAIL_DINPUT
if (dinput)
{
DIDEVICEOBJECTDATA od;
DWORD dwElements;
HRESULT hr;
for (;;)
{
dwElements = 1;
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
if (dinput >= DINPUT_VERSION_DX7)
{
hr = IDirectInputDevice7_GetDeviceData(g_pMouse7,
sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
{
dinput_acquired = true;
IDirectInputDevice7_Acquire(g_pMouse7);
break;
}
}
else
#endif
{
hr = IDirectInputDevice_GetDeviceData(g_pMouse,
sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
{
dinput_acquired = true;
IDirectInputDevice_Acquire(g_pMouse);
break;
}
}
/* Unable to read data or no data available */
if (FAILED(hr) || dwElements == 0)
{
break;
}
/* Look at the element to see what happened */
switch (od.dwOfs)
{
case DIMOFS_X:
sysmouse.delta[0] += od.dwData;
break;
case DIMOFS_Y:
sysmouse.delta[1] += od.dwData;
break;
case DIMOFS_Z:
if (m_forcewheel.value >= 2)
sysmouse.wheeldelta -= (signed int)od.dwData;
else if (m_forcewheel.value)
{
int mfwt = (int)m_forcewheel_threshold.value;
if ((signed int)od.dwData > mfwt)
sysmouse.wheeldelta -= mfwt;
else if ((signed int)od.dwData < -mfwt)
sysmouse.wheeldelta += mfwt;
}
break;
case DIMOFS_BUTTON0:
if (od.dwData & 0x80)
sysmouse.buttons |= 1;
else
sysmouse.buttons &= ~1;
break;
case DIMOFS_BUTTON1:
if (od.dwData & 0x80)
sysmouse.buttons |= (1 << 1);
else
sysmouse.buttons &= ~(1 << 1);
break;
case DIMOFS_BUTTON2:
if (od.dwData & 0x80)
sysmouse.buttons |= (1 << 2);
else
sysmouse.buttons &= ~(1 << 2);
break;
case DIMOFS_BUTTON3:
if (od.dwData & 0x80)
sysmouse.buttons |= (1 << 3);
else
sysmouse.buttons &= ~(1 << 3);
break;
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
case DIMOFS_BUTTON4:
if (od.dwData & 0x80)
sysmouse.buttons |= (1 << 4);
else
sysmouse.buttons &= ~(1 << 4);
break;
case DIMOFS_BUTTON5:
if (od.dwData & 0x80)
sysmouse.buttons |= (1 << 5);
else
sysmouse.buttons &= ~(1 << 5);
break;
case DIMOFS_BUTTON6:
if (od.dwData & 0x80)
sysmouse.buttons |= (1 << 6);
else
sysmouse.buttons &= ~(1 << 6);
break;
case DIMOFS_BUTTON7:
if (od.dwData & 0x80)
sysmouse.buttons |= (1 << 7);
else
sysmouse.buttons &= ~(1 << 7);
break;
#endif
}
}
}
else
#endif
{
IN_Accumulate();
sysmouse.buttons = sysmouse.oldbuttons; //don't do it!!! Our buttons are event driven. We don't want to merge em and forget do we now?
}
#ifdef USINGRAWINPUT
if (rawmicecount)
{
int x;
for (x = 0; x < rawmicecount; x++)
{
ProcessMouse(rawmice + x, movements, pnum);
}
}
#endif
ProcessMouse(&sysmouse, movements, pnum);
}
/*
===========
IN_Move
===========
*/
void IN_Move (float *movements, int pnum)
{
if (ActiveApp && !Minimized)
{
IN_MouseMove (movements, pnum);
if (pnum == 1 || cl.splitclients<2)
IN_JoyMove (movements, pnum);
}
}
/*
===========
IN_Accumulate
===========
*/
void IN_Accumulate (void)
{
if (mouseactive && !dinput)
{
#ifdef USINGRAWINPUT
if (rawmicecount)
{
}
else
#endif
{
POINT current_pos;
GetCursorPos (&current_pos);
sysmouse.delta[0] += current_pos.x - window_center_x;
sysmouse.delta[1] += current_pos.y - window_center_y;
}
// force the mouse to the center, so there's room to move
SetCursorPos (window_center_x, window_center_y);
}
}
#ifdef USINGRAWINPUT
void IN_RawInput_MouseRead(void)
{
int pnum;
int i, tbuttons, j;
// find mouse in our mouse list
for (i = 0; i < rawmicecount; i++)
{
if (rawmice[i].handles.rawinputhandle == raw->header.hDevice)
break;
}
if (i == rawmicecount) // we're not tracking this device
return;
pnum = cl.splitclients;
if (pnum < 1)
pnum = 1;
if (cl_forcesplitclient.ival)
pnum = (cl_forcesplitclient.ival-1) % pnum;
else
pnum = rawmice[i].playerid % pnum;
// movement
if (raw->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE)
{
if (rawmice[i].pos[0] != RI_INVALID_POS)
{
rawmice[i].delta[0] += raw->data.mouse.lLastX - rawmice[i].pos[0];
rawmice[i].delta[1] += raw->data.mouse.lLastY - rawmice[i].pos[1];
}
rawmice[i].pos[0] = raw->data.mouse.lLastX;
rawmice[i].pos[1] = raw->data.mouse.lLastY;
}
else // RELATIVE
{
rawmice[i].delta[0] += raw->data.mouse.lLastX;
rawmice[i].delta[1] += raw->data.mouse.lLastY;
rawmice[i].pos[0] = RI_INVALID_POS;
}
// buttons
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_1_DOWN)
Key_Event(pnum, K_MOUSE1, 0, true);
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_1_UP)
Key_Event(pnum, K_MOUSE1, 0, false);
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_2_DOWN)
Key_Event(pnum, K_MOUSE2, 0, true);
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_2_UP)
Key_Event(pnum, K_MOUSE2, 0, false);
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_3_DOWN)
Key_Event(pnum, K_MOUSE3, 0, true);
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_3_UP)
Key_Event(pnum, K_MOUSE3, 0, false);
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_4_DOWN)
Key_Event(pnum, K_MOUSE4, 0, true);
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_4_UP)
Key_Event(pnum, K_MOUSE4, 0, false);
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_5_DOWN)
Key_Event(pnum, K_MOUSE5, 0, true);
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_5_UP)
Key_Event(pnum, K_MOUSE5, 0, false);
// mouse wheel
if (raw->data.mouse.usButtonFlags & RI_MOUSE_WHEEL)
{ // If the current message has a mouse_wheel message
if ((SHORT)raw->data.mouse.usButtonData > 0)
{
Key_Event(pnum, K_MWHEELUP, 0, true);
Key_Event(pnum, K_MWHEELUP, 0, false);
}
if ((SHORT)raw->data.mouse.usButtonData < 0)
{
Key_Event(pnum, K_MWHEELDOWN, 0, true);
Key_Event(pnum, K_MWHEELDOWN, 0, false);
}
}
// extra buttons
tbuttons = raw->data.mouse.ulRawButtons & RI_RAWBUTTON_MASK;
for (j=6 ; j<rawmice[i].numbuttons ; j++)
{
if ( (tbuttons & (1<<j)) && !(rawmice[i].buttons & (1<<j)) )
{
Key_Event (pnum, K_MOUSE1 + j, 0, true);
}
if ( !(tbuttons & (1<<j)) && (rawmice[i].buttons & (1<<j)) )
{
Key_Event (pnum, K_MOUSE1 + j, 0, false);
}
}
rawmice[i].buttons &= ~RI_RAWBUTTON_MASK;
rawmice[i].buttons |= tbuttons;
}
void IN_RawInput_KeyboardRead(void)
{
int i;
int pnum;
qboolean down;
WPARAM wParam;
LPARAM lParam;
for (i = 0; i < rawkbdcount; i++)
{
if (rawkbd[i].handles.rawinputhandle == raw->header.hDevice)
break;
}
if (i == rawkbdcount) // not tracking this device
return;
down = !(raw->data.keyboard.Flags & RI_KEY_BREAK);
wParam = (-down) & 0xC0000000;
lParam = MapVirtualKey(raw->data.keyboard.VKey, 0)<<16;
pnum = cl.splitclients;
if (pnum < 1)
pnum = 1;
if (cl_forcesplitclient.ival)
pnum = (cl_forcesplitclient.ival-1) % pnum;
else
pnum = rawkbd[i].playerid % pnum;
IN_TranslateKeyEvent(wParam, lParam, down, pnum);
}
void IN_RawInput_Read(HANDLE in_device_handle)
{
int dwSize;
// get raw input
if ((*_GRID)((HRAWINPUT)in_device_handle, RID_INPUT, NULL, &dwSize, sizeof(RAWINPUTHEADER)) == -1)
{
Con_Printf("Raw input: unable to add to get size of raw input header.\n");
return;
}
if (dwSize > ribuffersize)
{
ribuffersize = dwSize;
raw = (RAWINPUT *)BZ_Realloc(raw, dwSize);
}
if ((*_GRID)((HRAWINPUT)in_device_handle, RID_INPUT, raw, &dwSize, sizeof(RAWINPUTHEADER)) != dwSize ) {
Con_Printf("Raw input: unable to add to get raw input header.\n");
return;
}
IN_RawInput_MouseRead();
IN_RawInput_KeyboardRead();
}
#else
void IN_RawInput_Read(HANDLE in_device_handle)
{
}
#endif
/*
===================
IN_ClearStates
===================
*/
void IN_ClearStates (void)
{
if (mouseactive)
{
memset(&sysmouse, 0, sizeof(sysmouse));
sysmouse.numbuttons = 10;
}
}
/*
===============
IN_StartupJoystick
===============
*/
void IN_StartupJoystick (void)
{
int numdevs;
JOYCAPS jc;
MMRESULT mmr;
// assume no joystick
joy_avail = false;
// abort startup if user requests no joystick
if ( COM_CheckParm ("-nojoy") )
return;
// verify joystick driver is present
if ((numdevs = joyGetNumDevs ()) == 0)
{
Con_Printf ("joystick not found -- driver not present\n");
return;
}
mmr = JOYERR_UNPLUGGED;
// cycle through the joystick ids for the first valid one
for (joy_id=0 ; joy_id<numdevs ; joy_id++)
{
memset (&ji, 0, sizeof(ji));
ji.dwSize = sizeof(ji);
ji.dwFlags = JOY_RETURNCENTERED;
if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
break;
}
// abort startup if we didn't find a valid joystick
if (mmr != JOYERR_NOERROR)
{
// Con_Printf ("joystick not found -- no valid joysticks (%x)\n", mmr);
return;
}
// get the capabilities of the selected joystick
// abort startup if command fails
memset (&jc, 0, sizeof(jc));
if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof(jc))) != JOYERR_NOERROR)
{
Con_Printf ("joystick not found -- invalid joystick capabilities (%x)\n", mmr);
return;
}
// save the joystick's number of buttons and POV status
joy_numbuttons = jc.wNumButtons;
joy_haspov = jc.wCaps & JOYCAPS_HASPOV;
// old button and POV states default to no buttons pressed
joy_oldbuttonstate = joy_oldpovstate = 0;
// mark the joystick as available and advanced initialization not completed
// this is needed as cvars are not available during initialization
joy_avail = true;
joy_advancedinit = false;
Con_Printf ("joystick detected\n");
}
/*
===========
RawValuePointer
===========
*/
PDWORD RawValuePointer (int axis)
{
switch (axis)
{
case JOY_AXIS_X:
return &ji.dwXpos;
case JOY_AXIS_Y:
return &ji.dwYpos;
case JOY_AXIS_Z:
return &ji.dwZpos;
case JOY_AXIS_R:
return &ji.dwRpos;
case JOY_AXIS_U:
return &ji.dwUpos;
case JOY_AXIS_V:
return &ji.dwVpos;
}
return 0; //compiler shut up.
}
/*
===========
Joy_AdvancedUpdate_f
===========
*/
void Joy_AdvancedUpdate_f (void)
{
// called once by IN_ReadJoystick and by user whenever an update is needed
// cvars are now available
int i;
DWORD dwTemp;
// initialize all the maps
for (i = 0; i < JOY_MAX_AXES; i++)
{
dwAxisMap[i] = AxisNada;
dwControlMap[i] = JOY_ABSOLUTE_AXIS;
pdwRawValue[i] = RawValuePointer(i);
}
if( joy_advanced.value == 0.0)
{
// default joystick initialization
// 2 axes only with joystick control
dwAxisMap[JOY_AXIS_X] = AxisTurn;
// dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
dwAxisMap[JOY_AXIS_Y] = AxisForward;
// dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
}
else
{
if (Q_strcmp (joy_name.string, "joystick") != 0)
{
// notify user of advanced controller
Con_Printf ("\n%s configured\n\n", joy_name.string);
}
// advanced initialization here
// data supplied by user via joy_axisn cvars
dwTemp = (DWORD) joy_advaxisx.value;
dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
dwTemp = (DWORD) joy_advaxisy.value;
dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
dwTemp = (DWORD) joy_advaxisz.value;
dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
dwTemp = (DWORD) joy_advaxisr.value;
dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
dwTemp = (DWORD) joy_advaxisu.value;
dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
dwTemp = (DWORD) joy_advaxisv.value;
dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
}
// compute the axes to collect from DirectInput
joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
for (i = 0; i < JOY_MAX_AXES; i++)
{
if (dwAxisMap[i] != AxisNada)
{
joy_flags |= dwAxisFlags[i];
}
}
}
/*
===========
IN_Commands
===========
*/
void IN_Commands (void)
{
int i, key_index;
DWORD buttonstate, povstate;
if (!joy_avail)
{
return;
}
// loop through the joystick buttons
// key a joystick event or auxillary event for higher number buttons for each state change
buttonstate = ji.dwButtons;
for (i=0 ; i < joy_numbuttons ; i++)
{
if ( (buttonstate & (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
{
key_index = (i < 4) ? K_JOY1 : K_AUX1;
Key_Event (0, key_index + i, 0, true);
}
if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
{
key_index = (i < 4) ? K_JOY1 : K_AUX1;
Key_Event (0, key_index + i, 0, false);
}
}
joy_oldbuttonstate = buttonstate;
if (joy_haspov)
{
// convert POV information into 4 bits of state information
// this avoids any potential problems related to moving from one
// direction to another without going through the center position
povstate = 0;
if(ji.dwPOV != JOY_POVCENTERED)
{
if (ji.dwPOV == JOY_POVFORWARD)
povstate |= 0x01;
if (ji.dwPOV == JOY_POVRIGHT)
povstate |= 0x02;
if (ji.dwPOV == JOY_POVBACKWARD)
povstate |= 0x04;
if (ji.dwPOV == JOY_POVLEFT)
povstate |= 0x08;
}
// determine which bits have changed and key an auxillary event for each change
for (i=0 ; i < 4 ; i++)
{
if ( (povstate & (1<<i)) && !(joy_oldpovstate & (1<<i)) )
{
Key_Event (0, K_AUX29 + i, 0, true);
}
if ( !(povstate & (1<<i)) && (joy_oldpovstate & (1<<i)) )
{
Key_Event (0, K_AUX29 + i, 0, false);
}
}
joy_oldpovstate = povstate;
}
}
/*
===============
IN_ReadJoystick
===============
*/
qboolean IN_ReadJoystick (void)
{
memset (&ji, 0, sizeof(ji));
ji.dwSize = sizeof(ji);
ji.dwFlags = joy_flags;
if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR)
{
// this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
// rather than having 32768 be the zero point, they have the zero point at 32668
// go figure -- anyway, now we get the full resolution out of the device
if (joy_wwhack1.value != 0.0)
{
ji.dwUpos += 100;
}
return true;
}
else
{
// read error occurred
// turning off the joystick seems too harsh for 1 read error,
// but what should be done?
// Con_Printf ("IN_ReadJoystick: no response\n");
// joy_avail = false;
return false;
}
}
/*
===========
IN_JoyMove
===========
*/
void IN_JoyMove (float *movements, int pnum)
{
float speed, aspeed;
float fAxisValue, fTemp;
int i;
// complete initialization if first time in
// this is needed as cvars are not available at initialization time
if( joy_advancedinit != true )
{
Joy_AdvancedUpdate_f();
joy_advancedinit = true;
}
// verify joystick is available and that the user wants to use it
if (!joy_avail || !in_joystick.value)
{
return;
}
// collect the joystick data, if possible
if (IN_ReadJoystick () != true)
{
return;
}
if (in_speed.state[pnum] & 1)
speed = cl_movespeedkey.value;
else
speed = 1;
aspeed = speed * host_frametime;
// loop through the axes
for (i = 0; i < JOY_MAX_AXES; i++)
{
// get the floating point zero-centered, potentially-inverted data for the current axis
fAxisValue = (float) *pdwRawValue[i];
// move centerpoint to zero
fAxisValue -= 32768.0;
if (joy_wwhack2.value != 0.0)
{
if (dwAxisMap[i] == AxisTurn)
{
// this is a special formula for the Logitech WingMan Warrior
// y=ax^b; where a = 300 and b = 1.3
// also x values are in increments of 800 (so this is factored out)
// then bounds check result to level out excessively high spin rates
fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
if (fTemp > 14000.0)
fTemp = 14000.0;
// restore direction information
fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
}
}
// convert range from -32768..32767 to -1..1
fAxisValue /= 32768.0;
switch (dwAxisMap[i])
{
case AxisForward:
if ((joy_advanced.value == 0.0) && (in_mlook.state[pnum] & 1))
{
// user wants forward control to become look control
if (fabs(fAxisValue) > joy_pitchthreshold.value)
{
// if mouse invert is on, invert the joystick pitch value
// only absolute control support here (joy_advanced is false)
if (m_pitch.value < 0.0)
{
cl.viewangles[pnum][PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
}
else
{
cl.viewangles[pnum][PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
}
V_StopPitchDrift(pnum);
}
else
{
// no pitch movement
// disable pitch return-to-center unless requested by user
// *** this code can be removed when the lookspring bug is fixed
// *** the bug always has the lookspring feature on
if(lookspring.value == 0.0)
V_StopPitchDrift(pnum);
}
}
else
{
// user wants forward control to be forward control
if (fabs(fAxisValue) > joy_forwardthreshold.value)
{
movements[0] += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
}
}
break;
case AxisSide:
if (fabs(fAxisValue) > joy_sidethreshold.value)
{
movements[1] += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
}
break;
case AxisTurn:
if ((in_strafe.state[pnum] & 1) || (lookstrafe.value && (in_mlook.state[pnum] & 1)))
{
// user wants turn control to become side control
if (fabs(fAxisValue) > joy_sidethreshold.value)
{
movements[2] -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
}
}
else
{
// user wants turn control to be turn control
if (fabs(fAxisValue) > joy_yawthreshold.value)
{
if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
{
cl.viewangles[pnum][YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
}
else
{
cl.viewangles[pnum][YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
}
}
}
break;
case AxisLook:
if (in_mlook.state[pnum] & 1)
{
if (fabs(fAxisValue) > joy_pitchthreshold.value)
{
// pitch movement detected and pitch movement desired by user
if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
{
cl.viewangles[pnum][PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
}
else
{
cl.viewangles[pnum][PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
}
V_StopPitchDrift(pnum);
}
else
{
// no pitch movement
// disable pitch return-to-center unless requested by user
// *** this code can be removed when the lookspring bug is fixed
// *** the bug always has the lookspring feature on
if(lookspring.value == 0.0)
V_StopPitchDrift(pnum);
}
}
break;
default:
break;
}
}
CL_ClampPitch(pnum);
}
static qbyte scantokey[128] =
{
// 0 1 2 3 4 5 6 7
// 8 9 A B C D E F
0 , 27, '1', '2', '3', '4', '5', '6',
'7', '8', '9', '0', '-', '=', K_BACKSPACE, 9, // 0
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
'o', 'p', '[', ']', 13 , K_CTRL, 'a', 's', // 1
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
'\'', '`', K_SHIFT, '\\', 'z', 'x', 'c', 'v', // 2
'b', 'n', 'm', ',', '.', '/', K_SHIFT, '*',
K_ALT, ' ', K_CAPSLOCK, K_F1, K_F2, K_F3, K_F4, K_F5, // 3
K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, K_SCRLCK, K_HOME,
K_UPARROW, K_PGUP, '-', K_LEFTARROW,'5', K_RIGHTARROW,'+', K_END, // 4
K_DOWNARROW,K_PGDN, K_INS, K_DEL, 0, 0, 0, K_F11,
K_F12, 0, 0, 0, 0, 0, 0, 0, // 5
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, // 6
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0 // 7
};
/*
static qbyte shiftscantokey[128] =
{
// 0 1 2 3 4 5 6 7
// 8 9 A B C D E F
0 , 27, '!', '@', '#', '$', '%', '^',
'&', '*', '(', ')', '_', '+', K_BACKSPACE, 9, // 0
'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
'O', 'P', '{', '}', 13 , K_CTRL,'A', 'S', // 1
'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
'"' , '~', K_SHIFT,'|', 'Z', 'X', 'C', 'V', // 2
'B', 'N', 'M', '<', '>', '?', K_SHIFT,'*',
K_ALT,' ', K_CAPSLOCK , K_F1, K_F2, K_F3, K_F4, K_F5, // 3
K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE , K_SCRLCK , K_HOME,
K_UPARROW,K_PGUP,'_',K_LEFTARROW,'%',K_RIGHTARROW,'+',K_END, //4
K_DOWNARROW,K_PGDN,K_INS,K_DEL,0,0, 0, K_F11,
K_F12, 0 , 0 , 0 , 0 , 0 , 0 , 0, // 5
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0, // 6
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 // 7
};
*/
/*
=======
MapKey
Map from windows to quake keynums
=======
*/
static int MapKey (int vkey)
{
int key;
key = (vkey>>16)&255;
if (cl_keypad.value)
{
switch (key)
{
case 0x1c:
if ((vkey>>24)&1) //not compleatly seperate
return K_KP_ENTER;
break;
case 0x47:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_HOME;
break;
case 0x48:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_UPARROW;
break;
case 0x49:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_PGUP;
break;
case 0x4b:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_LEFTARROW;
break;
case 0x4c:
return K_KP_5;
case 0x4d:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_RIGHTARROW;
break;
case 0x4f:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_END;
break;
case 0x50:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_DOWNARROW;
break;
case 0x51:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_PGDN;
break;
case 0x52:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_INS;
break;
case 0x53:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_DEL;
break;
case 0x35:
if ((vkey>>24)&1) //not compleatly seperate
return K_KP_SLASH;
break;
case 0x4a:
return K_KP_MINUS;
case 0x4e:
return K_KP_PLUS;
case 0x45:
if ((vkey>>24)&1) //not compleatly seperate
return K_KP_NUMLOCK;
break;
case 0x37:
return K_KP_STAR;
// case 0x
// return K_KP_EQUALS;
}
}
if (key > 127)
return 0;
if (scantokey[key] == 0)
Con_DPrintf("key 0x%02x has no translation\n", key);
return scantokey[key];
}
void IN_TranslateKeyEvent(WPARAM wParam, LPARAM lParam, qboolean down, int pnum)
{
extern cvar_t in_builtinkeymap;
int qcode;
int unicode;
qcode = MapKey(lParam);
unicode = (qcode < 128)?qcode:0;
if (WinNT && !in_builtinkeymap.value)
{
BYTE keystate[256];
WCHAR wchars[2];
GetKeyboardState(keystate);
if (ToUnicode(wParam, HIWORD(lParam), keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) > 0)
{
//ignore if more, its probably a compose and > 65535 anyway. we can't represent that.
// if (!wchars[1])
unicode = wchars[0];
}
}
Key_Event (pnum, qcode, unicode, down);
}