b0759ce32f
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2557 fc73d0e0-1445-4013-8a0c-d673dee63da5
1737 lines
43 KiB
C
1737 lines
43 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the included (GNU.txt) GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "qtv.h"
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#define ParseError(m) (m)->cursize = (m)->cursize+1 //
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void SendBufferToViewer(viewer_t *v, const char *buffer, int length, qboolean reliable)
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{
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if (reliable)
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{
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//try and put it in the normal reliable
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if (!v->backbuffered && v->netchan.message.cursize+length < v->netchan.message.maxsize)
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WriteData(&v->netchan.message, buffer, length);
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else if (v->backbuffered>0 && v->backbuf[v->backbuffered-1].cursize+length < v->backbuf[v->backbuffered-1].maxsize) //try and put it in the current backbuffer
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WriteData(&v->backbuf[v->backbuffered-1], buffer, length);
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else if (v->backbuffered == MAX_BACK_BUFFERS)
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{
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v->netchan.message.cursize = 0;
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WriteByte(&v->netchan.message, svc_print);
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if (!v->netchan.isnqprotocol)
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WriteByte(&v->netchan.message, PRINT_HIGH);
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WriteString(&v->netchan.message, "backbuffer overflow\n");
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if (!v->drop)
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Sys_Printf(NULL, "%s backbuffers overflowed\n", v->name); //FIXME
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v->drop = true; //we would need too many backbuffers.
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}
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else
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{
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//create a new backbuffer
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if (!v->backbuf[v->backbuffered].data)
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{
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InitNetMsg(&v->backbuf[v->backbuffered], (unsigned char *)malloc(MAX_BACKBUF_SIZE), MAX_BACKBUF_SIZE);
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}
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v->backbuf[v->backbuffered].cursize = 0; //make sure it's empty
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WriteData(&v->backbuf[v->backbuffered], buffer, length);
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v->backbuffered++;
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}
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}
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}
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void Multicast(sv_t *tv, void *buffer, int length, int to, unsigned int playermask, int suitablefor)
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{
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viewer_t *v;
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switch(to)
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{
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case dem_multiple:
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case dem_single:
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case dem_stats:
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//check and send to them only if they're tracking this player(s).
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for (v = tv->cluster->viewers; v; v = v->next)
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{
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if (v->thinksitsconnected||suitablefor&CONNECTING)
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if (v->server == tv)
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if (v->trackplayer>=0)
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if ((1<<v->trackplayer)&playermask)
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{
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if (suitablefor&(v->netchan.isnqprotocol?NQ:QW))
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SendBufferToViewer(v, buffer, length, true); //FIXME: change the reliable depending on message type
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}
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}
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break;
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default:
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//send to all
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for (v = tv->cluster->viewers; v; v = v->next)
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{
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if (v->thinksitsconnected||suitablefor&CONNECTING)
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if (v->server == tv)
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if (suitablefor&(v->netchan.isnqprotocol?NQ:QW))
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SendBufferToViewer(v, buffer, length, true); //FIXME: change the reliable depending on message type
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}
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break;
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}
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}
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void Broadcast(cluster_t *cluster, void *buffer, int length, int suitablefor)
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{
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viewer_t *v;
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for (v = cluster->viewers; v; v = v->next)
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{
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if (suitablefor&(v->netchan.isnqprotocol?NQ:QW))
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SendBufferToViewer(v, buffer, length, true);
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}
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}
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void ConnectionData(sv_t *tv, void *buffer, int length, int to, unsigned int playermask, int suitablefor)
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{
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if (!tv->parsingconnectiondata)
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Multicast(tv, buffer, length, to, playermask, suitablefor);
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}
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static void ParseServerData(sv_t *tv, netmsg_t *m, int to, unsigned int playermask)
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{
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int i;
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int protocol;
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viewer_t *v;
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protocol = ReadLong(m);
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if (protocol != PROTOCOL_VERSION)
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{
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ParseError(m);
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return;
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}
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tv->parsingconnectiondata = true;
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tv->clservercount = ReadLong(m); //we don't care about server's servercount, it's all reliable data anyway.
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tv->trackplayer = -1;
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ReadString(m, tv->gamedir, sizeof(tv->gamedir));
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if (tv->usequakeworldprotocols)
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tv->thisplayer = ReadByte(m)&~128;
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else
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{
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tv->thisplayer = MAX_CLIENTS-1;
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/*tv->servertime =*/ ReadFloat(m);
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}
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ReadString(m, tv->mapname, sizeof(tv->mapname));
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QTV_Printf(tv, "Gamedir: %s\n", tv->gamedir);
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QTV_Printf(tv, "---------------------\n");
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Sys_Printf(tv->cluster, "Stream %i: %s\n", tv->streamid, tv->mapname);
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QTV_Printf(tv, "---------------------\n");
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// get the movevars
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tv->movevars.gravity = ReadFloat(m);
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tv->movevars.stopspeed = ReadFloat(m);
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tv->movevars.maxspeed = ReadFloat(m);
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tv->movevars.spectatormaxspeed = ReadFloat(m);
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tv->movevars.accelerate = ReadFloat(m);
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tv->movevars.airaccelerate = ReadFloat(m);
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tv->movevars.wateraccelerate = ReadFloat(m);
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tv->movevars.friction = ReadFloat(m);
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tv->movevars.waterfriction = ReadFloat(m);
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tv->movevars.entgrav = ReadFloat(m);
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for (v = tv->cluster->viewers; v; v = v->next)
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{
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if (v->server == tv)
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v->thinksitsconnected = false;
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}
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// tv->maxents = 0; //clear these
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tv->spawnstatic_count = 0;
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memset(tv->modellist, 0, sizeof(tv->modellist));
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memset(tv->soundlist, 0, sizeof(tv->soundlist));
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memset(tv->lightstyle, 0, sizeof(tv->lightstyle));
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tv->staticsound_count = 0;
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memset(tv->staticsound, 0, sizeof(tv->staticsound));
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memset(tv->players, 0, sizeof(tv->players));
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for (i = 0; i < MAX_ENTITY_FRAMES; i++)
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{
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tv->frame[i].numents = 0;
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}
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if (tv->usequakeworldprotocols)
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{
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tv->netchan.message.cursize = 0; //mvdsv sucks
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SendClientCommand(tv, "soundlist %i 0\n", tv->clservercount);
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}
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strcpy(tv->status, "Receiving soundlist\n");
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}
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static void ParseCDTrack(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
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{
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char nqversion[3];
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tv->cdtrack = ReadByte(m);
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ConnectionData(tv, (void*)((char*)m->data+m->startpos), m->readpos - m->startpos, to, mask, QW);
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nqversion[0] = svc_cdtrack;
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nqversion[1] = tv->cdtrack;
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nqversion[2] = tv->cdtrack;
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ConnectionData(tv, nqversion, 3, to, mask, NQ);
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}
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static void ParseStufftext(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
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{
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viewer_t *v;
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char text[1024];
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char value[256];
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qboolean fromproxy;
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ReadString(m, text, sizeof(text));
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// Sys_Printf(tv->cluster, "stuffcmd: %s", text);
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if (!strcmp(text, "say proxy:menu\n"))
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{ //qizmo's 'previous proxy' message
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tv->proxyisselected = true;
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if (tv->controller)
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QW_SetMenu(tv->controller, MENU_MAIN);
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tv->serverisproxy = true; //FIXME: Detect this properly on qizmo
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}
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else if (!strncmp(text, "//set prox_inmenu ", 18))
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{
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if (tv->controller)
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QW_SetMenu(tv->controller, atoi(text+18)?MENU_FORWARDING:MENU_NONE);
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}
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else if (strstr(text, "screenshot"))
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{
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if (tv->controller)
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{ //let it through to the controller
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SendBufferToViewer(tv->controller, m->data+m->startpos, m->readpos - m->startpos, true);
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}
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return; //this was generating far too many screenshots when watching demos
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}
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else if (!strcmp(text, "skins\n"))
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{
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const char newcmd[10] = {svc_stufftext, 'c', 'm', 'd', ' ', 'n','e','w','\n','\0'};
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tv->parsingconnectiondata = false;
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strcpy(tv->status, "On server\n");
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for (v = tv->cluster->viewers; v; v = v->next)
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{
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if (v->server == tv)
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{
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v->servercount++;
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SendBufferToViewer(v, newcmd, sizeof(newcmd), true);
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}
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}
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if (tv->usequakeworldprotocols)
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SendClientCommand(tv, "begin %i\n", tv->clservercount);
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return;
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}
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else if (!strncmp(text, "fullserverinfo ", 15))
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{
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text[strlen(text)-1] = '\0';
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text[strlen(text)-1] = '\0';
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//copy over the server's serverinfo
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strncpy(tv->serverinfo, text+16, sizeof(tv->serverinfo)-1);
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Info_ValueForKey(tv->serverinfo, "*QTV", value, sizeof(value));
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if (*value)
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fromproxy = true;
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else
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fromproxy = false;
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tv->serverisproxy = fromproxy;
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//add on our extra infos
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Info_SetValueForStarKey(tv->serverinfo, "*qtv", VERSION, sizeof(tv->serverinfo));
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Info_SetValueForStarKey(tv->serverinfo, "*z_ext", Z_EXT_STRING, sizeof(tv->serverinfo));
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Info_ValueForKey(tv->serverinfo, "hostname", tv->hostname, sizeof(tv->hostname));
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//change the hostname (the qtv's hostname with the server's hostname in brackets)
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Info_ValueForKey(tv->serverinfo, "hostname", value, sizeof(value));
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if (fromproxy && strchr(value, '(') && value[strlen(value)-1] == ')') //already has brackets
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{ //the fromproxy check is because it's fairly common to find a qw server with brackets after it's name.
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char *s;
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s = strchr(value, '('); //so strip the parent proxy's hostname, and put our hostname first, leaving the origional server's hostname within the brackets
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snprintf(text, sizeof(text), "%s %s", tv->cluster->hostname, s);
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}
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else
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{
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if (tv->sourcefile)
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snprintf(text, sizeof(text), "%s (recorded from: %s)", tv->cluster->hostname, value);
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else
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snprintf(text, sizeof(text), "%s (live: %s)", tv->cluster->hostname, value);
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}
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Info_SetValueForStarKey(tv->serverinfo, "hostname", text, sizeof(tv->serverinfo));
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return;
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}
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else if (!strncmp(text, "cmd ", 4))
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{
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if (tv->usequakeworldprotocols)
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SendClientCommand(tv, "%s", text+4);
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return; //commands the game server asked for are pointless.
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}
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else if (!strncmp(text, "reconnect", 9))
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{
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if (tv->usequakeworldprotocols)
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SendClientCommand(tv, "new\n");
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return;
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}
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else if (!strncmp(text, "packet ", 7))
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{
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if (tv->controller)
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{ //if we're acting as a proxy, forward the realip packets, and ONLY to the controller
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SendBufferToViewer(tv->controller, m->data+m->startpos, m->readpos - m->startpos, true);
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return;
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}
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if(tv->usequakeworldprotocols)
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{//eeeevil hack for proxy-spectating
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char *ptr;
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char arg[3][ARG_LEN];
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netadr_t adr;
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ptr = text;
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ptr = COM_ParseToken(ptr, arg[0], ARG_LEN, "");
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ptr = COM_ParseToken(ptr, arg[1], ARG_LEN, "");
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ptr = COM_ParseToken(ptr, arg[2], ARG_LEN, "");
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NET_StringToAddr(arg[1], &adr, PROX_DEFAULTSERVERPORT);
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Netchan_OutOfBand(tv->cluster, tv->sourcesock, adr, strlen(arg[2]), arg[2]);
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//this is an evil hack
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SendClientCommand(tv, "new\n");
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return;
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}
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tv->drop = true; //this shouldn't ever happen
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return;
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}
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else if (tv->usequakeworldprotocols && !strncmp(text, "setinfo ", 8))
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{
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Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask, Q1);
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SendClientCommand(tv, text);
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}
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else
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{
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Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask, Q1);
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return;
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}
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}
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static void ParseSetInfo(sv_t *tv, netmsg_t *m)
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{
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int pnum;
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char key[64];
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char value[256];
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pnum = ReadByte(m);
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ReadString(m, key, sizeof(key));
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ReadString(m, value, sizeof(value));
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if (pnum < MAX_CLIENTS)
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Info_SetValueForStarKey(tv->players[pnum].userinfo, key, value, sizeof(tv->players[pnum].userinfo));
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ConnectionData(tv, m->data+m->startpos, m->readpos - m->startpos, dem_all, (unsigned)-1, QW);
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}
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static void ParseServerinfo(sv_t *tv, netmsg_t *m)
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{
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char key[64];
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char value[256];
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ReadString(m, key, sizeof(key));
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ReadString(m, value, sizeof(value));
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if (strcmp(key, "hostname")) //don't allow the hostname to change, but allow the server to change other serverinfos.
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Info_SetValueForStarKey(tv->serverinfo, key, value, sizeof(tv->serverinfo));
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ConnectionData(tv, m->data+m->startpos, m->readpos - m->startpos, dem_all, (unsigned)-1, QW);
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}
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static void ParsePrint(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
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{
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char text[1024];
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char buffer[1024];
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int level;
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level = ReadByte(m);
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ReadString(m, text, sizeof(text)-2);
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if (level == 3)
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{
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strcpy(buffer+2, text);
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buffer[1] = 1;
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}
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else
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{
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strcpy(buffer+1, text);
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}
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buffer[0] = svc_print;
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if ((to&dem_mask) == dem_all || to == dem_read)
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{
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if (level > 1)
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{
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QTV_Printf(tv, "%s", text);
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}
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}
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Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask, QW|CONNECTING);
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// Multicast(tv, buffer, strlen(buffer), to, mask, NQ);
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}
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static void ParseCenterprint(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
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{
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viewer_t *v;
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char text[1024];
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ReadString(m, text, sizeof(text));
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switch(to)
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{
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case dem_multiple:
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case dem_single:
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case dem_stats:
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//check and send to them only if they're tracking this player(s).
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for (v = tv->cluster->viewers; v; v = v->next)
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{
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if (!v->menunum || v->menunum == MENU_FORWARDING)
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if (v->thinksitsconnected)
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if (v->server == tv)
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if (v->trackplayer>=0)
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if ((1<<v->trackplayer)&mask)
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{
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SendBufferToViewer(v, m->data+m->startpos, m->readpos - m->startpos, true); //FIXME: change the reliable depending on message type
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}
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}
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break;
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default:
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//send to all
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for (v = tv->cluster->viewers; v; v = v->next)
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{
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if (!v->menunum || v->menunum == MENU_FORWARDING)
|
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if (v->thinksitsconnected)
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if (v->server == tv)
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SendBufferToViewer(v, m->data+m->startpos, m->readpos - m->startpos, true); //FIXME: change the reliable depending on message type
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}
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break;
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}
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}
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static int ParseList(sv_t *tv, netmsg_t *m, filename_t *list, int to, unsigned int mask)
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{
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int first;
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first = ReadByte(m)+1;
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for (; first < MAX_LIST; first++)
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{
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ReadString(m, list[first].name, sizeof(list[first].name));
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// printf("read %i: %s\n", first, list[first].name);
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if (!*list[first].name)
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break;
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// printf("%i: %s\n", first, list[first].name);
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}
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return ReadByte(m);
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}
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static void ParseEntityState(entity_state_t *es, netmsg_t *m) //for baselines/static entities
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{
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int i;
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es->modelindex = ReadByte(m);
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es->frame = ReadByte(m);
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es->colormap = ReadByte(m);
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es->skinnum = ReadByte(m);
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for (i = 0; i < 3; i++)
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{
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es->origin[i] = ReadShort(m);
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es->angles[i] = ReadByte(m);
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}
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}
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static void ParseBaseline(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
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{
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unsigned int entnum;
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entnum = ReadShort(m);
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if (entnum >= MAX_ENTITIES)
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{
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ParseError(m);
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return;
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}
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ParseEntityState(&tv->entity[entnum].baseline, m);
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}
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static void ParseStaticSound(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
if (tv->staticsound_count == MAX_STATICSOUNDS)
|
|
{
|
|
tv->staticsound_count--; // don't be fatal.
|
|
Sys_Printf(tv->cluster, "Too many static sounds\n");
|
|
}
|
|
|
|
tv->staticsound[tv->staticsound_count].origin[0] = ReadShort(m);
|
|
tv->staticsound[tv->staticsound_count].origin[1] = ReadShort(m);
|
|
tv->staticsound[tv->staticsound_count].origin[2] = ReadShort(m);
|
|
tv->staticsound[tv->staticsound_count].soundindex = ReadByte(m);
|
|
tv->staticsound[tv->staticsound_count].volume = ReadByte(m);
|
|
tv->staticsound[tv->staticsound_count].attenuation = ReadByte(m);
|
|
|
|
tv->staticsound_count++;
|
|
|
|
ConnectionData(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask, Q1);
|
|
}
|
|
|
|
static void ParseIntermission(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
ReadShort(m);
|
|
ReadShort(m);
|
|
ReadShort(m);
|
|
ReadByte(m);
|
|
ReadByte(m);
|
|
ReadByte(m);
|
|
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask, QW);
|
|
}
|
|
|
|
void ParseSpawnStatic(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
if (tv->spawnstatic_count == MAX_STATICENTITIES)
|
|
{
|
|
tv->spawnstatic_count--; // don't be fatal.
|
|
Sys_Printf(tv->cluster, "Too many static entities\n");
|
|
}
|
|
|
|
ParseEntityState(&tv->spawnstatic[tv->spawnstatic_count], m);
|
|
|
|
tv->spawnstatic_count++;
|
|
|
|
ConnectionData(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask, Q1);
|
|
}
|
|
|
|
extern const usercmd_t nullcmd;
|
|
static void ParsePlayerInfo(sv_t *tv, netmsg_t *m, qboolean clearoldplayers)
|
|
{
|
|
usercmd_t nonnullcmd;
|
|
int flags;
|
|
int num;
|
|
int i;
|
|
|
|
if (clearoldplayers)
|
|
{
|
|
for (i = 0; i < MAX_CLIENTS; i++)
|
|
{ //hide players
|
|
//they'll be sent after this packet.
|
|
tv->players[i].active = false;
|
|
}
|
|
}
|
|
|
|
num = ReadByte(m);
|
|
if (num >= MAX_CLIENTS)
|
|
{
|
|
num = 0; // don't be fatal.
|
|
Sys_Printf(tv->cluster, "Too many svc_playerinfos, wrapping\n");
|
|
}
|
|
tv->players[num].old = tv->players[num].current;
|
|
|
|
if (tv->usequakeworldprotocols)
|
|
{
|
|
tv->players[num].old = tv->players[num].current;
|
|
flags = (unsigned short)ReadShort (m);
|
|
|
|
tv->players[num].current.origin[0] = ReadShort (m);
|
|
tv->players[num].current.origin[1] = ReadShort (m);
|
|
tv->players[num].current.origin[2] = ReadShort (m);
|
|
|
|
tv->players[num].current.frame = ReadByte(m);
|
|
|
|
if (flags & PF_MSEC)
|
|
ReadByte (m);
|
|
|
|
if (flags & PF_COMMAND)
|
|
{
|
|
ReadDeltaUsercmd(m, &nullcmd, &nonnullcmd);
|
|
tv->players[num].current.angles[0] = nonnullcmd.angles[0];
|
|
tv->players[num].current.angles[1] = nonnullcmd.angles[1];
|
|
tv->players[num].current.angles[2] = nonnullcmd.angles[2];
|
|
}
|
|
else
|
|
{ //the only reason we'd not get a command is if it's us.
|
|
if (tv->controller)
|
|
{
|
|
tv->players[num].current.angles[0] = tv->controller->ucmds[2].angles[0];
|
|
tv->players[num].current.angles[1] = tv->controller->ucmds[2].angles[1];
|
|
tv->players[num].current.angles[2] = tv->controller->ucmds[2].angles[2];
|
|
}
|
|
else
|
|
{
|
|
tv->players[num].current.angles[0] = tv->proxyplayerangles[0]/360*65535;
|
|
tv->players[num].current.angles[1] = tv->proxyplayerangles[1]/360*65535;
|
|
tv->players[num].current.angles[2] = tv->proxyplayerangles[2]/360*65535;
|
|
}
|
|
}
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
if (flags & (PF_VELOCITY1<<i) )
|
|
tv->players[num].current.velocity[i] = ReadShort(m);
|
|
else
|
|
tv->players[num].current.velocity[i] = 0;
|
|
}
|
|
|
|
if (flags & PF_MODEL)
|
|
tv->players[num].current.modelindex = ReadByte (m);
|
|
else
|
|
tv->players[num].current.modelindex = tv->modelindex_player;
|
|
|
|
if (flags & PF_SKINNUM)
|
|
tv->players[num].current.skinnum = ReadByte (m);
|
|
else
|
|
tv->players[num].current.skinnum = 0;
|
|
|
|
if (flags & PF_EFFECTS)
|
|
tv->players[num].current.effects = ReadByte (m);
|
|
else
|
|
tv->players[num].current.effects = 0;
|
|
|
|
if (flags & PF_WEAPONFRAME)
|
|
tv->players[num].current.weaponframe = ReadByte (m);
|
|
else
|
|
tv->players[num].current.weaponframe = 0;
|
|
|
|
tv->players[num].active = true;
|
|
}
|
|
else
|
|
{
|
|
flags = ReadShort(m);
|
|
tv->players[num].gibbed = !!(flags & DF_GIB);
|
|
tv->players[num].dead = !!(flags & DF_DEAD);
|
|
tv->players[num].current.frame = ReadByte(m);
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
if (flags & (DF_ORIGIN << i))
|
|
tv->players[num].current.origin[i] = ReadShort (m);
|
|
}
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
if (flags & (DF_ANGLES << i))
|
|
{
|
|
tv->players[num].current.angles[i] = ReadShort(m);
|
|
}
|
|
}
|
|
|
|
if (flags & DF_MODEL)
|
|
tv->players[num].current.modelindex = ReadByte (m);
|
|
|
|
if (flags & DF_SKINNUM)
|
|
tv->players[num].current.skinnum = ReadByte (m);
|
|
|
|
if (flags & DF_EFFECTS)
|
|
tv->players[num].current.effects = ReadByte (m);
|
|
|
|
if (flags & DF_WEAPONFRAME)
|
|
tv->players[num].current.weaponframe = ReadByte (m);
|
|
|
|
tv->players[num].active = true;
|
|
|
|
}
|
|
|
|
tv->players[num].leafcount = BSP_SphereLeafNums(tv->bsp, MAX_ENTITY_LEAFS, tv->players[num].leafs,
|
|
tv->players[num].current.origin[0]/8.0f,
|
|
tv->players[num].current.origin[1]/8.0f,
|
|
tv->players[num].current.origin[2]/8.0f, 32);
|
|
}
|
|
|
|
static int readentitynum(netmsg_t *m, unsigned int *retflags)
|
|
{
|
|
int entnum;
|
|
unsigned int flags;
|
|
flags = ReadShort(m);
|
|
if (!flags)
|
|
{
|
|
*retflags = 0;
|
|
return 0;
|
|
}
|
|
|
|
entnum = flags&511;
|
|
flags &= ~511;
|
|
|
|
if (flags & U_MOREBITS)
|
|
{
|
|
flags |= ReadByte(m);
|
|
|
|
/* if (flags & U_EVENMORE)
|
|
flags |= ReadByte(m)<<16;
|
|
if (flags & U_YETMORE)
|
|
flags |= ReadByte(m)<<24;
|
|
*/ }
|
|
|
|
/* if (flags & U_ENTITYDBL)
|
|
entnum += 512;
|
|
if (flags & U_ENTITYDBL2)
|
|
entnum += 1024;
|
|
*/
|
|
*retflags = flags;
|
|
|
|
return entnum;
|
|
}
|
|
|
|
static void ParseEntityDelta(sv_t *tv, netmsg_t *m, entity_state_t *old, entity_state_t *new, unsigned int flags, entity_t *ent, qboolean forcerelink)
|
|
{
|
|
memcpy(new, old, sizeof(entity_state_t));
|
|
|
|
if (flags & U_MODEL)
|
|
new->modelindex = ReadByte(m);
|
|
if (flags & U_FRAME)
|
|
new->frame = ReadByte(m);
|
|
if (flags & U_COLORMAP)
|
|
new->colormap = ReadByte(m);
|
|
if (flags & U_SKIN)
|
|
new->skinnum = ReadByte(m);
|
|
if (flags & U_EFFECTS)
|
|
new->effects = ReadByte(m);
|
|
|
|
if (flags & U_ORIGIN1)
|
|
new->origin[0] = ReadShort(m);
|
|
if (flags & U_ANGLE1)
|
|
new->angles[0] = ReadByte(m);
|
|
if (flags & U_ORIGIN2)
|
|
new->origin[1] = ReadShort(m);
|
|
if (flags & U_ANGLE2)
|
|
new->angles[1] = ReadByte(m);
|
|
if (flags & U_ORIGIN3)
|
|
new->origin[2] = ReadShort(m);
|
|
if (flags & U_ANGLE3)
|
|
new->angles[2] = ReadByte(m);
|
|
|
|
|
|
if (forcerelink || (flags & (U_ORIGIN1|U_ORIGIN2|U_ORIGIN3|U_MODEL)))
|
|
{
|
|
ent->leafcount =
|
|
BSP_SphereLeafNums(tv->bsp, MAX_ENTITY_LEAFS, ent->leafs,
|
|
new->origin[0]/8.0f,
|
|
new->origin[1]/8.0f,
|
|
new->origin[2]/8.0f, 32);
|
|
}
|
|
}
|
|
|
|
static int ExpandFrame(unsigned int newmax, frame_t *frame)
|
|
{
|
|
entity_state_t *newents;
|
|
unsigned short *newnums;
|
|
|
|
if (newmax < frame->maxents)
|
|
return true;
|
|
|
|
newmax += 16;
|
|
|
|
newents = malloc(sizeof(*newents) * newmax);
|
|
if (!newents)
|
|
return false;
|
|
newnums = malloc(sizeof(*newnums) * newmax);
|
|
if (!newnums)
|
|
{
|
|
free(newents);
|
|
return false;
|
|
}
|
|
|
|
memcpy(newents, frame->ents, sizeof(*newents) * frame->maxents);
|
|
memcpy(newnums, frame->entnums, sizeof(*newnums) * frame->maxents);
|
|
|
|
if (frame->ents)
|
|
free(frame->ents);
|
|
if (frame->entnums)
|
|
free(frame->entnums);
|
|
|
|
frame->ents = newents;
|
|
frame->entnums = newnums;
|
|
frame->maxents = newmax;
|
|
return true;
|
|
}
|
|
|
|
static void ParsePacketEntities(sv_t *tv, netmsg_t *m, int deltaframe)
|
|
{
|
|
frame_t *newframe;
|
|
frame_t *oldframe;
|
|
int oldcount;
|
|
int newnum, oldnum;
|
|
int newindex, oldindex;
|
|
unsigned int flags;
|
|
|
|
viewer_t *v;
|
|
|
|
tv->nailcount = 0;
|
|
|
|
tv->physicstime = tv->parsetime;
|
|
|
|
if (tv->cluster->chokeonnotupdated)
|
|
for (v = tv->cluster->viewers; v; v = v->next)
|
|
{
|
|
if (v->server == tv)
|
|
v->chokeme = false;
|
|
}
|
|
for (v = tv->cluster->viewers; v; v = v->next)
|
|
{
|
|
if (v->server == tv && v->netchan.isnqprotocol)
|
|
v->maysend = true;
|
|
}
|
|
|
|
|
|
if (deltaframe != -1)
|
|
deltaframe &= (ENTITY_FRAMES-1);
|
|
|
|
if (tv->usequakeworldprotocols)
|
|
{
|
|
newframe = &tv->frame[tv->netchan.incoming_sequence & (ENTITY_FRAMES-1)];
|
|
|
|
if (tv->netchan.outgoing_sequence - tv->netchan.incoming_sequence >= ENTITY_FRAMES - 1)
|
|
{
|
|
//should drop it
|
|
Sys_Printf(tv->cluster, "Outdated frames\n");
|
|
}
|
|
else if (deltaframe != -1 && newframe->oldframe != deltaframe)
|
|
Sys_Printf(tv->cluster, "Mismatching delta frames\n");
|
|
}
|
|
else
|
|
{
|
|
deltaframe = tv->netchan.incoming_sequence & (ENTITY_FRAMES-1);
|
|
tv->netchan.incoming_sequence++;
|
|
newframe = &tv->frame[tv->netchan.incoming_sequence & (ENTITY_FRAMES-1)];
|
|
}
|
|
if (deltaframe != -1)
|
|
{
|
|
oldframe = &tv->frame[deltaframe];
|
|
oldcount = oldframe->numents;
|
|
}
|
|
else
|
|
{
|
|
oldframe = NULL;
|
|
oldcount = 0;
|
|
}
|
|
|
|
oldindex = 0;
|
|
newindex = 0;
|
|
|
|
//printf("frame\n");
|
|
|
|
for(;;)
|
|
{
|
|
newnum = readentitynum(m, &flags);
|
|
if (!newnum)
|
|
{
|
|
//end of packet
|
|
//any remaining old ents need to be copied to the new frame
|
|
while (oldindex < oldcount)
|
|
{
|
|
//printf("Propogate (spare)\n");
|
|
if (!ExpandFrame(newindex, newframe))
|
|
break;
|
|
|
|
memcpy(&newframe->ents[newindex], &oldframe->ents[oldindex], sizeof(entity_state_t));
|
|
newframe->entnums[newindex] = oldframe->entnums[oldindex];
|
|
newindex++;
|
|
oldindex++;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (oldindex >= oldcount)
|
|
oldnum = 0xffff;
|
|
else
|
|
oldnum = oldframe->entnums[oldindex];
|
|
while(newnum > oldnum)
|
|
{
|
|
//printf("Propogate (unchanged)\n");
|
|
if (!ExpandFrame(newindex, newframe))
|
|
break;
|
|
|
|
memcpy(&newframe->ents[newindex], &oldframe->ents[oldindex], sizeof(entity_state_t));
|
|
newframe->entnums[newindex] = oldframe->entnums[oldindex];
|
|
newindex++;
|
|
oldindex++;
|
|
|
|
if (oldindex >= oldcount)
|
|
oldnum = 0xffff;
|
|
else
|
|
oldnum = oldframe->entnums[oldindex];
|
|
}
|
|
|
|
if (newnum < oldnum)
|
|
{ //this ent wasn't in the last packet
|
|
//printf("add\n");
|
|
if (flags & U_REMOVE)
|
|
{ //remove this ent... just don't copy it across.
|
|
//printf("add\n");
|
|
continue;
|
|
}
|
|
|
|
if (!ExpandFrame(newindex, newframe))
|
|
break;
|
|
ParseEntityDelta(tv, m, &tv->entity[newnum].baseline, &newframe->ents[newindex], flags, &tv->entity[newnum], true);
|
|
newframe->entnums[newindex] = newnum;
|
|
newindex++;
|
|
}
|
|
else if (newnum == oldnum)
|
|
{
|
|
if (flags & U_REMOVE)
|
|
{ //remove this ent... just don't copy it across.
|
|
//printf("add\n");
|
|
oldindex++;
|
|
continue;
|
|
}
|
|
//printf("Propogate (changed)\n");
|
|
if (!ExpandFrame(newindex, newframe))
|
|
break;
|
|
ParseEntityDelta(tv, m, &oldframe->ents[oldindex], &newframe->ents[newindex], flags, &tv->entity[newnum], false);
|
|
newframe->entnums[newindex] = newnum;
|
|
newindex++;
|
|
oldindex++;
|
|
}
|
|
|
|
}
|
|
|
|
newframe->numents = newindex;
|
|
return;
|
|
|
|
/*
|
|
|
|
//luckilly, only updated entities are here, so that keeps cpu time down a bit.
|
|
for (;;)
|
|
{
|
|
flags = ReadShort(m);
|
|
if (!flags)
|
|
break;
|
|
|
|
entnum = flags & 511;
|
|
if (tv->maxents < entnum)
|
|
tv->maxents = entnum;
|
|
flags &= ~511;
|
|
memcpy(&tv->entity[entnum].old, &tv->entity[entnum].current, sizeof(entity_state_t)); //ow.
|
|
if (flags & U_REMOVE)
|
|
{
|
|
tv->entity[entnum].current.modelindex = 0;
|
|
continue;
|
|
}
|
|
if (!tv->entity[entnum].current.modelindex) //lerp from baseline
|
|
{
|
|
memcpy(&tv->entity[entnum].current, &tv->entity[entnum].baseline, sizeof(entity_state_t));
|
|
forcerelink = true;
|
|
}
|
|
else
|
|
forcerelink = false;
|
|
|
|
if (flags & U_MOREBITS)
|
|
flags |= ReadByte(m);
|
|
if (flags & U_MODEL)
|
|
tv->entity[entnum].current.modelindex = ReadByte(m);
|
|
if (flags & U_FRAME)
|
|
tv->entity[entnum].current.frame = ReadByte(m);
|
|
if (flags & U_COLORMAP)
|
|
tv->entity[entnum].current.colormap = ReadByte(m);
|
|
if (flags & U_SKIN)
|
|
tv->entity[entnum].current.skinnum = ReadByte(m);
|
|
if (flags & U_EFFECTS)
|
|
tv->entity[entnum].current.effects = ReadByte(m);
|
|
|
|
if (flags & U_ORIGIN1)
|
|
tv->entity[entnum].current.origin[0] = ReadShort(m);
|
|
if (flags & U_ANGLE1)
|
|
tv->entity[entnum].current.angles[0] = ReadByte(m);
|
|
if (flags & U_ORIGIN2)
|
|
tv->entity[entnum].current.origin[1] = ReadShort(m);
|
|
if (flags & U_ANGLE2)
|
|
tv->entity[entnum].current.angles[1] = ReadByte(m);
|
|
if (flags & U_ORIGIN3)
|
|
tv->entity[entnum].current.origin[2] = ReadShort(m);
|
|
if (flags & U_ANGLE3)
|
|
tv->entity[entnum].current.angles[2] = ReadByte(m);
|
|
|
|
tv->entity[entnum].updatetime = tv->curtime;
|
|
if (!tv->entity[entnum].old.modelindex) //no old state
|
|
memcpy(&tv->entity[entnum].old, &tv->entity[entnum].current, sizeof(entity_state_t)); //copy the new to the old, so we don't end up with interpolation glitches
|
|
|
|
|
|
if ((flags & (U_ORIGIN1 | U_ORIGIN2 | U_ORIGIN3)) || forcerelink)
|
|
tv->entity[entnum].leafcount = BSP_SphereLeafNums(tv->bsp, MAX_ENTITY_LEAFS, tv->entity[entnum].leafs,
|
|
tv->entity[entnum].current.origin[0]/8.0f,
|
|
tv->entity[entnum].current.origin[1]/8.0f,
|
|
tv->entity[entnum].current.origin[2]/8.0f, 32);
|
|
}
|
|
*/
|
|
}
|
|
|
|
static void ParseUpdatePing(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
int pnum;
|
|
int ping;
|
|
pnum = ReadByte(m);
|
|
ping = ReadShort(m);
|
|
|
|
if (pnum < MAX_CLIENTS)
|
|
tv->players[pnum].ping = ping;
|
|
else
|
|
Sys_Printf(tv->cluster, "svc_updateping: invalid player number\n");
|
|
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask, QW);
|
|
}
|
|
|
|
static void ParseUpdateFrags(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
int pnum;
|
|
int frags;
|
|
pnum = ReadByte(m);
|
|
frags = (signed short)ReadShort(m);
|
|
|
|
if (pnum < MAX_CLIENTS)
|
|
tv->players[pnum].frags = frags;
|
|
else
|
|
Sys_Printf(tv->cluster, "svc_updatefrags: invalid player number\n");
|
|
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask, (pnum < 16)?Q1:QW);
|
|
}
|
|
|
|
static void ParseUpdateStat(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
unsigned int pnum;
|
|
int value;
|
|
int statnum;
|
|
|
|
statnum = ReadByte(m);
|
|
value = ReadByte(m);
|
|
|
|
if (statnum < MAX_STATS)
|
|
{
|
|
for (pnum = 0; pnum < MAX_CLIENTS; pnum++)
|
|
{
|
|
if (mask & (1<<pnum))
|
|
tv->players[pnum].stats[statnum] = value;
|
|
}
|
|
}
|
|
else
|
|
Sys_Printf(tv->cluster, "svc_updatestat: invalid stat number\n");
|
|
|
|
// Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask, QW);
|
|
}
|
|
static void ParseUpdateStatLong(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
unsigned int pnum;
|
|
int value;
|
|
int statnum;
|
|
|
|
statnum = ReadByte(m);
|
|
value = ReadLong(m);
|
|
|
|
if (statnum < MAX_STATS)
|
|
{
|
|
for (pnum = 0; pnum < MAX_CLIENTS; pnum++)
|
|
{
|
|
if (mask & (1<<pnum))
|
|
tv->players[pnum].stats[statnum] = value;
|
|
}
|
|
}
|
|
else
|
|
Sys_Printf(tv->cluster, "svc_updatestatlong: invalid stat number\n");
|
|
|
|
// Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask, QW);
|
|
}
|
|
|
|
static void ParseUpdateUserinfo(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
int pnum;
|
|
pnum = ReadByte(m);
|
|
ReadLong(m);
|
|
if (pnum < MAX_CLIENTS)
|
|
ReadString(m, tv->players[pnum].userinfo, sizeof(tv->players[pnum].userinfo));
|
|
else
|
|
{
|
|
Sys_Printf(tv->cluster, "svc_updateuserinfo: invalid player number\n");
|
|
while (ReadByte(m)) //suck out the message.
|
|
{
|
|
}
|
|
}
|
|
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask, QW);
|
|
}
|
|
|
|
static void ParsePacketloss(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
unsigned int pnum;
|
|
int value;
|
|
|
|
pnum = ReadByte(m)%MAX_CLIENTS;
|
|
value = ReadByte(m);
|
|
|
|
if (pnum < MAX_CLIENTS)
|
|
tv->players[pnum].packetloss = value;
|
|
else
|
|
Sys_Printf(tv->cluster, "svc_updatepl: invalid player number\n");
|
|
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask, QW);
|
|
}
|
|
|
|
static void ParseUpdateEnterTime(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
unsigned int pnum;
|
|
float value;
|
|
|
|
pnum = ReadByte(m)%MAX_CLIENTS;
|
|
value = ReadFloat(m);
|
|
|
|
if (pnum < MAX_CLIENTS)
|
|
tv->players[pnum].entertime = value;
|
|
else
|
|
Sys_Printf(tv->cluster, "svc_updateentertime: invalid player number\n");
|
|
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask, QW);
|
|
}
|
|
|
|
static void ParseSound(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
#define SND_VOLUME (1<<15) // a qbyte
|
|
#define SND_ATTENUATION (1<<14) // a qbyte
|
|
|
|
#define DEFAULT_SOUND_PACKET_VOLUME 255
|
|
#define DEFAULT_SOUND_PACKET_ATTENUATION 1.0
|
|
int i;
|
|
int channel;
|
|
unsigned char vol;
|
|
unsigned char atten;
|
|
unsigned char sound_num;
|
|
short org[3];
|
|
int ent;
|
|
|
|
|
|
unsigned char nqversion[64];
|
|
int nqlen = 0;
|
|
|
|
channel = (unsigned short)ReadShort(m);
|
|
|
|
|
|
if (channel & SND_VOLUME)
|
|
vol = ReadByte (m);
|
|
else
|
|
vol = DEFAULT_SOUND_PACKET_VOLUME;
|
|
|
|
if (channel & SND_ATTENUATION)
|
|
atten = ReadByte (m) / 64.0;
|
|
else
|
|
atten = DEFAULT_SOUND_PACKET_ATTENUATION;
|
|
|
|
sound_num = ReadByte (m);
|
|
|
|
ent = (channel>>3)&1023;
|
|
channel &= 7;
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
org[i] = ReadShort (m);
|
|
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask, QW);
|
|
|
|
nqversion[0] = svc_sound;
|
|
nqversion[1] = 0;
|
|
if (vol != DEFAULT_SOUND_PACKET_VOLUME)
|
|
nqversion[1] |= 1;
|
|
if (atten != DEFAULT_SOUND_PACKET_ATTENUATION)
|
|
nqversion[1] |= 2;
|
|
nqlen=2;
|
|
|
|
if (nqversion[1] & 1)
|
|
nqversion[nqlen++] = vol;
|
|
if (nqversion[1] & 2)
|
|
nqversion[nqlen++] = atten*64;
|
|
|
|
channel = (ent<<3) | channel;
|
|
|
|
nqversion[nqlen++] = (channel&0x00ff)>>0;
|
|
nqversion[nqlen++] = (channel&0xff00)>>8;
|
|
nqversion[nqlen++] = sound_num;
|
|
|
|
nqversion[nqlen++] = 0;
|
|
nqversion[nqlen++] = 0;
|
|
|
|
nqversion[nqlen++] = 0;
|
|
nqversion[nqlen++] = 0;
|
|
|
|
nqversion[nqlen++] = 0;
|
|
nqversion[nqlen++] = 0;
|
|
|
|
Multicast(tv, nqversion, nqlen, to, mask, NQ);
|
|
}
|
|
|
|
static void ParseDamage(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
ReadByte (m);
|
|
ReadByte (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask, QW);
|
|
}
|
|
|
|
enum {
|
|
TE_SPIKE = 0,
|
|
TE_SUPERSPIKE = 1,
|
|
TE_GUNSHOT = 2,
|
|
TE_EXPLOSION = 3,
|
|
TE_TAREXPLOSION = 4,
|
|
TE_LIGHTNING1 = 5,
|
|
TE_LIGHTNING2 = 6,
|
|
TE_WIZSPIKE = 7,
|
|
TE_KNIGHTSPIKE = 8,
|
|
TE_LIGHTNING3 = 9,
|
|
TE_LAVASPLASH = 10,
|
|
TE_TELEPORT = 11,
|
|
|
|
TE_BLOOD = 12,
|
|
TE_LIGHTNINGBLOOD = 13,
|
|
};
|
|
static void ParseTempEntity(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
int i;
|
|
int dest = QW;
|
|
char nqversion[64];
|
|
int nqversionlength=0;
|
|
|
|
i = ReadByte (m);
|
|
switch(i)
|
|
{
|
|
case TE_SPIKE:
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
dest |= NQ;
|
|
break;
|
|
case TE_SUPERSPIKE:
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
dest |= NQ;
|
|
break;
|
|
case TE_GUNSHOT:
|
|
ReadByte (m);
|
|
|
|
nqversion[0] = svc_temp_entity;
|
|
nqversion[1] = TE_GUNSHOT;
|
|
nqversion[2] = ReadByte (m);nqversion[3] = ReadByte (m);
|
|
nqversion[4] = ReadByte (m);nqversion[5] = ReadByte (m);
|
|
nqversion[6] = ReadByte (m);nqversion[7] = ReadByte (m);
|
|
nqversionlength = 8;
|
|
break;
|
|
case TE_EXPLOSION:
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
dest |= NQ;
|
|
break;
|
|
case TE_TAREXPLOSION:
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
dest |= NQ;
|
|
break;
|
|
case TE_LIGHTNING1:
|
|
case TE_LIGHTNING2:
|
|
case TE_LIGHTNING3:
|
|
ReadShort (m);
|
|
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
dest |= NQ;
|
|
break;
|
|
case TE_WIZSPIKE:
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
dest |= NQ;
|
|
break;
|
|
case TE_KNIGHTSPIKE:
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
dest |= NQ;
|
|
break;
|
|
case TE_LAVASPLASH:
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
dest |= NQ;
|
|
break;
|
|
case TE_TELEPORT:
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
dest |= NQ;
|
|
break;
|
|
case TE_BLOOD:
|
|
ReadByte (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
break;
|
|
case TE_LIGHTNINGBLOOD:
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
break;
|
|
default:
|
|
Sys_Printf(tv->cluster, "temp entity %i not recognised\n", i);
|
|
return;
|
|
}
|
|
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask, dest);
|
|
|
|
if (nqversionlength)
|
|
Multicast(tv, nqversion, nqversionlength, to, mask, NQ);
|
|
}
|
|
|
|
void ParseLightstyle(sv_t *tv, netmsg_t *m)
|
|
{
|
|
int style;
|
|
style = ReadByte(m);
|
|
if (style < MAX_LIGHTSTYLES)
|
|
ReadString(m, tv->lightstyle[style].name, sizeof(tv->lightstyle[style].name));
|
|
else
|
|
{
|
|
Sys_Printf(tv->cluster, "svc_lightstyle: invalid lightstyle index (%i)\n", style);
|
|
while (ReadByte(m)) //suck out the message.
|
|
{
|
|
}
|
|
}
|
|
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, dem_read, (unsigned)-1, Q1);
|
|
}
|
|
|
|
void ParseNails(sv_t *tv, netmsg_t *m, qboolean nails2)
|
|
{
|
|
int count;
|
|
int i;
|
|
count = (unsigned char)ReadByte(m);
|
|
while(count > sizeof(tv->nails) / sizeof(tv->nails[0]))
|
|
{//they sent too many, suck it out.
|
|
count--;
|
|
if (nails2)
|
|
ReadByte(m);
|
|
for (i = 0; i < 6; i++)
|
|
ReadByte(m);
|
|
}
|
|
|
|
tv->nailcount = count;
|
|
while(count-- > 0)
|
|
{
|
|
if (nails2)
|
|
tv->nails[count].number = ReadByte(m);
|
|
else
|
|
tv->nails[count].number = count;
|
|
for (i = 0; i < 6; i++)
|
|
tv->nails[count].bits[i] = ReadByte(m);
|
|
}
|
|
}
|
|
|
|
void ParseDownload(sv_t *tv, netmsg_t *m)
|
|
{
|
|
int size, b;
|
|
unsigned int percent;
|
|
char buffer[2048];
|
|
|
|
size = (signed short)ReadShort(m);
|
|
percent = ReadByte(m);
|
|
|
|
if (size < 0)
|
|
{
|
|
Sys_Printf(tv->cluster, "Downloading failed\n");
|
|
if (tv->downloadfile)
|
|
fclose(tv->downloadfile);
|
|
tv->downloadfile = NULL;
|
|
tv->drop = true;
|
|
QW_StreamPrint(tv->cluster, tv, NULL, "Map download failed\n");
|
|
return;
|
|
}
|
|
|
|
for (b = 0; b < size; b++)
|
|
buffer[b] = ReadByte(m);
|
|
|
|
if (!tv->downloadfile)
|
|
{
|
|
Sys_Printf(tv->cluster, "Not downloading anything\n");
|
|
tv->drop = true;
|
|
return;
|
|
}
|
|
fwrite(buffer, 1, size, tv->downloadfile);
|
|
|
|
if (percent == 100)
|
|
{
|
|
fclose(tv->downloadfile);
|
|
tv->downloadfile = NULL;
|
|
|
|
snprintf(buffer, sizeof(buffer), "%s/%s", (tv->gamedir&&*tv->gamedir)?tv->gamedir:"id1", tv->modellist[1].name);
|
|
rename(tv->downloadname, buffer);
|
|
|
|
Sys_Printf(tv->cluster, "Download complete\n");
|
|
|
|
tv->bsp = BSP_LoadModel(tv->cluster, tv->gamedir, tv->modellist[1].name);
|
|
if (!tv->bsp)
|
|
{
|
|
Sys_Printf(tv->cluster, "Failed to read BSP\n");
|
|
tv->drop = true;
|
|
}
|
|
else
|
|
{
|
|
SendClientCommand(tv, "prespawn %i 0 %i\n", tv->clservercount, LittleLong(BSP_Checksum(tv->bsp)));
|
|
strcpy(tv->status, "Prespawning\n");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
snprintf(tv->status, sizeof(tv->status), "Downloading map, %i%%\n", percent);
|
|
SendClientCommand(tv, "nextdl\n");
|
|
}
|
|
}
|
|
|
|
void ParseMessage(sv_t *tv, void *buffer, int length, int to, int mask)
|
|
{
|
|
int i;
|
|
netmsg_t buf;
|
|
qboolean clearoldplayers = true;
|
|
buf.cursize = length;
|
|
buf.maxsize = length;
|
|
buf.readpos = 0;
|
|
buf.data = buffer;
|
|
buf.startpos = 0;
|
|
while(buf.readpos < buf.cursize)
|
|
{
|
|
if (buf.readpos > buf.cursize)
|
|
{
|
|
Sys_Printf(tv->cluster, "Read past end of parse buffer\n");
|
|
return;
|
|
}
|
|
// printf("%i\n", buf.buffer[0]);
|
|
buf.startpos = buf.readpos;
|
|
switch (ReadByte(&buf))
|
|
{
|
|
case svc_bad:
|
|
ParseError(&buf);
|
|
Sys_Printf(tv->cluster, "ParseMessage: svc_bad\n");
|
|
return;
|
|
case svc_nop: //quakeworld isn't meant to send these.
|
|
QTV_Printf(tv, "nop\n");
|
|
break;
|
|
|
|
case svc_disconnect:
|
|
//mvdsv safely terminates it's mvds with an svc_disconnect.
|
|
//the client is meant to read that and disconnect without reading the intentionally corrupt packet following it.
|
|
//however, our demo playback is chained and looping and buffered.
|
|
//so we've already found the end of the source file and restarted parsing.
|
|
|
|
//in fte at least, the server does give the packet the correct length
|
|
//I hope mvdsv is the same
|
|
if (tv->sourcetype != SRC_DEMO)
|
|
tv->drop = true;
|
|
else
|
|
{
|
|
while(ReadByte(&buf))
|
|
;
|
|
}
|
|
return;
|
|
|
|
case svc_updatestat:
|
|
ParseUpdateStat(tv, &buf, to, mask);
|
|
break;
|
|
|
|
//#define svc_version 4 // [long] server version
|
|
case svc_nqsetview:
|
|
ReadShort(&buf);
|
|
//no actual handling is done!
|
|
break;
|
|
case svc_sound:
|
|
ParseSound(tv, &buf, to, mask);
|
|
break;
|
|
case svc_nqtime:
|
|
ReadFloat(&buf);
|
|
//no actual handling is done!
|
|
break;
|
|
|
|
case svc_print:
|
|
ParsePrint(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_stufftext:
|
|
ParseStufftext(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_setangle:
|
|
if (!tv->usequakeworldprotocols)
|
|
ReadByte(&buf);
|
|
tv->proxyplayerangles[0] = ReadByte(&buf)*360.0/255;
|
|
tv->proxyplayerangles[1] = ReadByte(&buf)*360.0/255;
|
|
tv->proxyplayerangles[2] = ReadByte(&buf)*360.0/255;
|
|
|
|
if (tv->usequakeworldprotocols && tv->controller)
|
|
SendBufferToViewer(tv->controller, buf.data+buf.startpos, buf.readpos - buf.startpos, true);
|
|
|
|
{
|
|
char nq[4];
|
|
nq[0] = svc_setangle;
|
|
nq[1] = tv->proxyplayerangles[0];
|
|
nq[2] = tv->proxyplayerangles[1];
|
|
nq[3] = tv->proxyplayerangles[2];
|
|
// Multicast(tv, nq, 4, to, mask, Q1);
|
|
}
|
|
break;
|
|
|
|
case svc_serverdata:
|
|
ParseServerData(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_lightstyle:
|
|
ParseLightstyle(tv, &buf);
|
|
break;
|
|
|
|
//#define svc_updatename 13 // [qbyte] [string]
|
|
|
|
case svc_updatefrags:
|
|
ParseUpdateFrags(tv, &buf, to, mask);
|
|
break;
|
|
|
|
//#define svc_clientdata 15 // <shortbits + data>
|
|
//#define svc_stopsound 16 // <see code>
|
|
//#define svc_updatecolors 17 // [qbyte] [qbyte] [qbyte]
|
|
|
|
case svc_particle:
|
|
ReadShort(&buf);
|
|
ReadShort(&buf);
|
|
ReadShort(&buf);
|
|
ReadByte(&buf);
|
|
ReadByte(&buf);
|
|
ReadByte(&buf);
|
|
ReadByte(&buf);
|
|
ReadByte(&buf);
|
|
Multicast(tv, buf.data+buf.startpos, buf.readpos - buf.startpos, dem_read, (unsigned)-1, Q1);
|
|
break;
|
|
|
|
case svc_damage:
|
|
ParseDamage(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_spawnstatic:
|
|
ParseSpawnStatic(tv, &buf, to, mask);
|
|
break;
|
|
|
|
//#define svc_spawnstatic2 21
|
|
case svc_spawnbaseline:
|
|
ParseBaseline(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_temp_entity:
|
|
ParseTempEntity(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_setpause: // [qbyte] on / off
|
|
tv->ispaused = ReadByte(&buf);
|
|
Multicast(tv, buf.data+buf.startpos, buf.readpos - buf.startpos, dem_read, (unsigned)-1, Q1);
|
|
break;
|
|
|
|
//#define svc_signonnum 25 // [qbyte] used for the signon sequence
|
|
|
|
case svc_centerprint:
|
|
ParseCenterprint(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_spawnstaticsound:
|
|
ParseStaticSound(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_intermission:
|
|
ParseIntermission(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_finale:
|
|
while(ReadByte(&buf))
|
|
;
|
|
Multicast(tv, buf.data+buf.startpos, buf.readpos - buf.startpos, dem_read, (unsigned)-1, Q1);
|
|
break;
|
|
|
|
case svc_cdtrack:
|
|
ParseCDTrack(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_sellscreen:
|
|
Multicast(tv, buf.data+buf.startpos, buf.readpos - buf.startpos, dem_read, (unsigned)-1, Q1);
|
|
break;
|
|
|
|
//#define svc_cutscene 34 //hmm... nq only... added after qw tree splitt?
|
|
|
|
case svc_smallkick:
|
|
case svc_bigkick:
|
|
Multicast(tv, buf.data+buf.startpos, buf.readpos - buf.startpos, to, mask, QW);
|
|
break;
|
|
|
|
case svc_updateping:
|
|
ParseUpdatePing(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_updateentertime:
|
|
ParseUpdateEnterTime(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_updatestatlong:
|
|
ParseUpdateStatLong(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_muzzleflash:
|
|
ReadShort(&buf);
|
|
Multicast(tv, buf.data+buf.startpos, buf.readpos - buf.startpos, to, mask, QW);
|
|
break;
|
|
|
|
case svc_updateuserinfo:
|
|
ParseUpdateUserinfo(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_download: // [short] size [size bytes]
|
|
ParseDownload(tv, &buf);
|
|
break;
|
|
|
|
case svc_playerinfo:
|
|
ParsePlayerInfo(tv, &buf, clearoldplayers);
|
|
clearoldplayers = false;
|
|
break;
|
|
|
|
case svc_nails:
|
|
ParseNails(tv, &buf, false);
|
|
break;
|
|
case svc_chokecount:
|
|
ReadByte(&buf);
|
|
break;
|
|
|
|
case svc_modellist:
|
|
i = ParseList(tv, &buf, tv->modellist, to, mask);
|
|
if (!i)
|
|
{
|
|
int j;
|
|
if (tv->bsp)
|
|
BSP_Free(tv->bsp);
|
|
|
|
if (tv->cluster->nobsp)// || !tv->usequkeworldprotocols)
|
|
tv->bsp = NULL;
|
|
else
|
|
tv->bsp = BSP_LoadModel(tv->cluster, tv->gamedir, tv->modellist[1].name);
|
|
|
|
tv->numinlines = 0;
|
|
for (j = 2; j < 256; j++)
|
|
{
|
|
if (*tv->modellist[j].name != '*')
|
|
break;
|
|
tv->numinlines = j;
|
|
}
|
|
strcpy(tv->status, "Prespawning\n");
|
|
}
|
|
if (tv->usequakeworldprotocols)
|
|
{
|
|
if (i)
|
|
SendClientCommand(tv, "modellist %i %i\n", tv->clservercount, i);
|
|
else if (!tv->bsp && !tv->cluster->nobsp)
|
|
{
|
|
if (tv->downloadfile)
|
|
{
|
|
fclose(tv->downloadfile);
|
|
unlink(tv->downloadname);
|
|
Sys_Printf(tv->cluster, "Was already downloading %s\nOld download canceled\n", tv->downloadname);
|
|
tv->downloadfile = NULL;
|
|
}
|
|
snprintf(tv->downloadname, sizeof(tv->downloadname), "%s/%s.tmp", (tv->gamedir&&*tv->gamedir)?tv->gamedir:"id1", tv->modellist[1].name);
|
|
tv->downloadfile = fopen(tv->downloadname, "wb");
|
|
if (!tv->downloadfile)
|
|
{
|
|
Sys_Printf(tv->cluster, "Couldn't open temporary file %s\n", tv->downloadname);
|
|
}
|
|
else
|
|
{
|
|
strcpy(tv->status, "Downloading map\n");
|
|
Sys_Printf(tv->cluster, "Attempting download of %s\n", tv->downloadname);
|
|
SendClientCommand(tv, "download %s\n", tv->modellist[1].name);
|
|
|
|
QW_StreamPrint(tv->cluster, tv, NULL, "[QTV] Attempting map download\n");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SendClientCommand(tv, "prespawn %i 0 %i\n", tv->clservercount, LittleLong(BSP_Checksum(tv->bsp)));
|
|
}
|
|
}
|
|
break;
|
|
case svc_soundlist:
|
|
i = ParseList(tv, &buf, tv->soundlist, to, mask);
|
|
if (!i)
|
|
strcpy(tv->status, "Receiving modellist\n");
|
|
if (tv->usequakeworldprotocols)
|
|
{
|
|
if (i)
|
|
SendClientCommand(tv, "soundlist %i %i\n", tv->clservercount, i);
|
|
else
|
|
SendClientCommand(tv, "modellist %i 0\n", tv->clservercount);
|
|
}
|
|
break;
|
|
|
|
case svc_packetentities:
|
|
// FlushPacketEntities(tv);
|
|
ParsePacketEntities(tv, &buf, -1);
|
|
break;
|
|
case svc_deltapacketentities:
|
|
ParsePacketEntities(tv, &buf, ReadByte(&buf));
|
|
break;
|
|
|
|
case svc_entgravity: // gravity change, for prediction
|
|
ReadFloat(&buf);
|
|
Multicast(tv, buf.data+buf.startpos, buf.readpos - buf.startpos, to, mask, QW);
|
|
break;
|
|
case svc_maxspeed: // maxspeed change, for prediction
|
|
ReadFloat(&buf);
|
|
Multicast(tv, buf.data+buf.startpos, buf.readpos - buf.startpos, to, mask, QW);
|
|
break;
|
|
case svc_setinfo:
|
|
ParseSetInfo(tv, &buf);
|
|
break;
|
|
case svc_serverinfo:
|
|
ParseServerinfo(tv, &buf);
|
|
break;
|
|
case svc_updatepl:
|
|
ParsePacketloss(tv, &buf, to, mask);
|
|
break;
|
|
case svc_nails2:
|
|
ParseNails(tv, &buf, true);
|
|
break;
|
|
|
|
case svc_killedmonster:
|
|
Multicast(tv, buf.data+buf.startpos, buf.readpos - buf.startpos, to, mask, Q1);
|
|
break;
|
|
case svc_foundsecret:
|
|
Multicast(tv, buf.data+buf.startpos, buf.readpos - buf.startpos, to, mask, Q1);
|
|
break;
|
|
|
|
default:
|
|
buf.readpos = buf.startpos;
|
|
Sys_Printf(tv->cluster, "Can't handle svc %i\n", (unsigned int)ReadByte(&buf));
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|