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fteqw/quakec/menusys/menu/main.qc

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5.9 KiB
C++

/*
The main / root menu.
Just a load of text with console commands attached.
Choice of buttons available is somewhat dynamic.
There's also some generic kludge crap in here, like menu background tints
*/
enum
{
E_FTE,
E_QSS,
} engine; //For use ONLY with known possible cvar values.
void() FingerprintEngine =
{ //this is evil.
//different engines have different values/meanings for different cvars.
//basically we end up having no choice but to guess which engine we're running in, otherwise we can't tailor all the options properly.
string e = cvar_string("pr_engine");
if (strstrofs(e, "QSS")>=0)
engine = E_QSS;
else if (strstrofs(e, "FTE")>=0)
engine = E_FTE;
else
engine = E_FTE; //don't really know.
};
/*
Adds a background tint to a (typically) exmenu parent.
In FTE, we use built-in stuff to give a sepia effect.
In DP, we just tint it black.
*/
nonstatic void(mitem_frame m) addmenuback =
{
if (iscachedpic("menutint")) //fte internal hacks! meh, admit it. its cool.
m.add(spawn (mitem_pic, item_text:"menutint", item_alpha:0.5),
RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_PARENT_MAX, [0, 0], [0, 0]);
else
m.add(spawn (mitem_fill, item_rgb:'0 0 0.01', item_alpha:0.5),
RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_PARENT_MAX, [0, 0], [0, 0]);
};
/*
helper functions to avoid blowing up in older clients.
*/
#define cv2(dpc,qwc) (cvar_type(dpc)?dpc:qwc)
#define cv3(dpc,qs,qwc) (cvar_type(dpc)?dpc:(cvar_type(qs)?qs:qwc))
#ifdef CSQC
#define ISMENUQC FALSE
#else
#define ISMENUQC TRUE
#endif
float(string cmd, float assumption) checkcommand2 =
{
__using checkcommand;
if (!checkextension("FTE_QC_CHECKCOMMAND"))
return assumption;
return checkcommand(cmd);
};
float(__variant cmd, float assumption) checkbuiltin2 =
{
if (!checkbuiltin(checkbuiltin)) //teehee. if the #0 stuff isn't working (DP) then it ends up calling an OP_DONE(0) instruction giving a return false.
return assumption;
return checkbuiltin(cmd);
};
#define checkbuiltin2(c,a) ((a)?checkbuiltin2(c,a):checkbuiltin(c))
#ifdef CSQC
float() clientstate =
{
if (serverkey("constate") != "disconnected")
return 2;
return 1;
};
#endif
nonstatic void(mitem_desktop desktop) M_Main =
{
local float y;
local mitem_exmenu m;
//no dupes please.
m = (mitem_exmenu)desktop.findchildtext(_("Main Menu"));
if (m)
{
m.totop();
return;
}
//create a fullscreen frame
m = spawn(mitem_exmenu, item_text:_("Main Menu"), item_flags:IF_SELECTABLE);
desktop.add(m, RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_PARENT_MAX, '0 0', '0 0');
desktop.item_focuschange(m, IF_KFOCUSED);
m.totop();
// m.item_flags |= IF_NOKILL;
// m.adda(menuitempic_spawn ("gfx/qplaque.lmp", '32 144'), '16 4');
y = 7*-16/2;
//draw title art above the options
mitem_pic banner = spawn(mitem_pic, item_text:"gfx/ttl_main.lmp", item_size_y:24, item_flags:IF_CENTERALIGN);
m.add(banner, RS_X_MIN_PARENT_MID|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MID|RS_Y_MAX_PARENT_MID, [(160-banner.item_size_x)*0.5, y-32], [(160+banner.item_size_x)*0.5, y-8]);
//a macro, in a desperate attempt at readability
#define menuitemtext_cladd16(m,t,c,y) m.addm(spawn(mitem_text, item_text:t, item_command:c, item_scale:16, item_flags:IF_CENTERALIGN), [0, y], [160, y+16])
if (clientstate() == 2) {menuitemtext_cladd16(m, _("Return To Game"), "m_pop", y); y += 16;}
if (clientstate() == 2) {menuitemtext_cladd16(m, isserver?_("End Game"):_("Disconnect"),"m_pop;disconnect", y); y += 16;}
if (isserver() != 1 && checkbuiltin2(gethostcacheindexforkey,ISMENUQC)) {menuitemtext_cladd16(m, _("Join Server"), "m_pop;m_servers", y); y += 16;}
if (checkcommand2("map", TRUE)) {menuitemtext_cladd16(m, _("New Game"), "m_pop;m_newgame", y); y += 16;}
if (checkcommand2("menu_demo", FALSE)) {menuitemtext_cladd16(m, _("Demos"), "m_pop;menu_demo", y); y += 16;}
if (checkcommand2("save", TRUE) && (isserver()||dp_workarounds)) {menuitemtext_cladd16(m, _("Save"), "m_pop;m_save", y); y += 16;}
if (checkcommand2("load", TRUE)) {menuitemtext_cladd16(m, _("Load"), "m_pop;m_load", y); y += 16;}
if (checkcommand2("cef", FALSE)) {menuitemtext_cladd16(m, _("Browser"), "m_pop;cef google.com", y); y += 16;}
if (checkcommand2("xmpp", FALSE)) {menuitemtext_cladd16(m, _("Social"), "m_pop;xmpp", y); y += 16;}
if (checkcommand2("irc", FALSE)) {menuitemtext_cladd16(m, _("IRC"), "m_pop;irc /info", y); y += 16;}
/*if (checkbuiltin2(getpackagemanagerinfo,FALSE)) {menuitemtext_cladd16(m, _("Updates+Packages"), "m_pop;m_updates", y); y += 16;}
else*/ if (checkcommand2("menu_download", FALSE)) {menuitemtext_cladd16(m, _("Updates+Packages"), "m_pop;menu_download", y); y += 16;}
if (checkcommand2("qi", FALSE)) {menuitemtext_cladd16(m, _("Quake Injector"), "m_pop;qi", y); y += 16;}
if (checkbuiltin2(getgamedirinfo,TRUE)) {menuitemtext_cladd16(m, _("Mods"), "m_pop;m_mods", y); y += 16;}
{menuitemtext_cladd16(m, _("Options"), "m_pop;m_options", y); y += 16;}
{menuitemtext_cladd16(m, _("Quit"), "m_pop;m_quit", y); y += 16;}
//spinny quad/pent, for the luls
local string it = (random()<0.9)?"progs/quaddama.mdl":"progs/invulner.mdl";
m.add(spawn (mitem_spinnymodel, item_text: it), RS_X_MIN_PARENT_MID|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MID|RS_Y_MAX_PARENT_MID, [-160, 12*-16/2], [0, 12*16/2]);
#ifdef CSQC
m.add(spawn(mitem_text, item_text:strcat("CSQC: ", cvar_string("pr_engine")), item_scale:8), RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MAX|RS_X_MAX_PARENT_MAX|RS_Y_MAX_PARENT_MAX,[0,-8],[0,0]);
#else
m.add(spawn(mitem_text, item_text:strcat("MQC: ", cvar_string("pr_engine")), item_scale:8), RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MAX|RS_X_MAX_PARENT_MAX|RS_Y_MAX_PARENT_MAX,[0,-8],[0,0]);
#endif
addmenuback(m);
};