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fteqw/engine/client/sys_win.c
Spoike 76f6ad0345 CSQC_DAT and MENU_DAT can now be enabled in CLIENTONLY/MINIMAL builds (so long as both are enabled).
Tweeked a statement that was causing crashes with msvc2008.
Dedicated servers should build again.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3139 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 05:05:54 +00:00

1704 lines
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33 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// sys_win.h
#include "quakedef.h"
#include "winquake.h"
#include "resource.h"
#include "errno.h"
#include "fcntl.h"
#include <limits.h>
#include <conio.h>
#include <io.h>
#include <direct.h>
#ifndef AVAIL_DDRAW
#define DDActive 0
#endif
#ifdef MULTITHREAD
#include <process.h>
#endif
void Sys_CloseLibrary(dllhandle_t *lib)
{
FreeLibrary((HMODULE)lib);
}
dllhandle_t *Sys_LoadLibrary(char *name, dllfunction_t *funcs)
{
int i;
HMODULE lib;
lib = LoadLibrary(name);
if (!lib)
return NULL;
for (i = 0; funcs[i].name; i++)
{
*funcs[i].funcptr = GetProcAddress(lib, funcs[i].name);
if (!*funcs[i].funcptr)
break;
}
if (funcs[i].name)
{
Sys_CloseLibrary((dllhandle_t*)lib);
lib = NULL;
}
return (dllhandle_t*)lib;
}
void *Sys_GetAddressForName(dllhandle_t *module, char *exportname)
{
if (!module)
return NULL;
return GetProcAddress((HINSTANCE)module, exportname);
}
#ifdef HLSERVER
char *Sys_GetNameForAddress(dllhandle_t *module, void *address)
{
//windows doesn't provide a function to do this, so we have to do it ourselves.
//this isn't the fastest way...
//halflife needs this function.
char *base = (char *)module;
IMAGE_DATA_DIRECTORY *datadir;
IMAGE_EXPORT_DIRECTORY *block;
IMAGE_NT_HEADERS *ntheader;
IMAGE_DOS_HEADER *dosheader = (void*)base;
int i, j;
DWORD *funclist;
DWORD *namelist;
SHORT *ordilist;
if (!dosheader || dosheader->e_magic != IMAGE_DOS_SIGNATURE)
return NULL; //yeah, that wasn't an exe
ntheader = (void*)(base + dosheader->e_lfanew);
if (!dosheader->e_lfanew || ntheader->Signature != IMAGE_NT_SIGNATURE)
return NULL; //urm, wait, a 16bit dos exe?
datadir = &ntheader->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT];
block = (IMAGE_EXPORT_DIRECTORY *)(base + datadir->VirtualAddress);
funclist = (DWORD*)(base+block->AddressOfFunctions);
namelist = (DWORD*)(base+block->AddressOfNames);
ordilist = (SHORT*)(base+block->AddressOfNameOrdinals);
for (i = 0; i < block->NumberOfFunctions; i++)
{
if (base+funclist[i] == address)
{
for (j = 0; j < block->NumberOfNames; j++)
{
if (ordilist[j] == i)
{
return base+namelist[i];
}
}
//it has no name. huh?
return NULL;
}
}
return NULL;
}
#endif
#ifdef Q2SERVER
static HINSTANCE game_library;
/*
=================
Sys_UnloadGame
=================
*/
void Sys_UnloadGame (void)
{
if (!FreeLibrary (game_library))
Sys_Error ("FreeLibrary failed for game library");
game_library = NULL;
}
/*
=================
Sys_GetGameAPI
Loads the game dll
=================
*/
void *Sys_GetGameAPI (void *parms)
{
void *(VARGS *GetGameAPI) (void *);
char name[MAX_OSPATH];
char *path;
char cwd[MAX_OSPATH];
#if defined _M_IX86
const char *gamename = "gamex86.dll";
#ifdef NDEBUG
const char *debugdir = "release";
#else
const char *debugdir = "debug";
#endif
#elif defined(__amd64__) || defined(__AMD64__) || defined(_AMD64_)
const char *gamename = "gameamd.dll";
#ifdef NDEBUG
const char *debugdir = "release";
#else
const char *debugdir = "debug";
#endif
#elif defined _M_ALPHA
const char *gamename = "gameaxp.dll";
#ifdef NDEBUG
const char *debugdir = "releaseaxp";
#else
const char *debugdir = "debugaxp";
#endif
#endif
if (game_library)
Sys_Error ("Sys_GetGameAPI without Sys_UnloadingGame");
// check the current debug directory first for development purposes
#ifdef _WIN32
GetCurrentDirectory(sizeof(cwd), cwd);
#else
_getcwd (cwd, sizeof(cwd));
#endif
snprintf (name, sizeof(name), "%s/%s/%s", cwd, debugdir, gamename);
game_library = LoadLibrary ( name );
if (game_library)
{
Con_DPrintf ("LoadLibrary (%s)\n", name);
}
else
{
#ifdef DEBUG
// check the current directory for other development purposes
_snprintf (name, sizeof(name), "%s/%s", cwd, gamename);
game_library = LoadLibrary ( name );
if (game_library)
{
Con_DPrintf ("LoadLibrary (%s)\n", name);
}
else
#endif
{
// now run through the search paths
path = NULL;
while (1)
{
path = COM_NextPath (path);
if (!path)
return NULL; // couldn't find one anywhere
snprintf (name, sizeof(name), "%s/%s", path, gamename);
game_library = LoadLibrary (name);
if (game_library)
{
Con_DPrintf ("LoadLibrary (%s)\n",name);
break;
}
}
}
}
GetGameAPI = (void *)GetProcAddress (game_library, "GetGameAPI");
if (!GetGameAPI)
{
Sys_UnloadGame ();
return NULL;
}
return GetGameAPI (parms);
}
#endif
#define MINIMUM_WIN_MEMORY 0x0800000
#define MAXIMUM_WIN_MEMORY 0x4000000
#define PAUSE_SLEEP 50 // sleep time on pause or minimization
#define NOT_FOCUS_SLEEP 20 // sleep time when not focus
int starttime;
qboolean ActiveApp, Minimized;
qboolean WinNT;
HWND hwnd_dialog; // startup dialog box
static HANDLE hinput, houtput;
HANDLE qwclsemaphore;
static HANDLE tevent;
void Sys_InitFloatTime (void);
void VARGS MaskExceptions (void);
void Sys_PopFPCW (void);
void Sys_PushFPCW_SetHigh (void);
int VARGS Sys_DebugLog(char *file, char *fmt, ...)
{
FILE *fd;
va_list argptr;
static char data[1024];
va_start(argptr, fmt);
vsnprintf(data, sizeof(data)-1, fmt, argptr);
va_end(argptr);
#if defined(CRAZYDEBUGGING) && CRAZYDEBUGGING > 1
{
static int sock;
if (!sock)
{
struct sockaddr_in sa;
netadr_t na;
int _true = true;
int listip;
listip = COM_CheckParm("-debugip");
NET_StringToAdr(listip?com_argv[listip+1]:"127.0.0.1", &na);
NetadrToSockadr(&na, (struct sockaddr_qstorage*)&sa);
sa.sin_port = htons(10000);
sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (-1==connect(sock, (struct sockaddr*)&sa, sizeof(sa)))
Sys_Error("Couldn't send debug log lines\n");
setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, (char*)&_true, sizeof(_true));
}
send(sock, data, strlen(data), 0);
}
#endif
fd = fopen(file, "ab");
if (fd)
{
fprintf(fd, "%s", data);
fclose(fd);
return 0;
}
return 1;
};
int *debug;
#ifndef SERVERONLY
#if (_WIN32_WINNT < 0x0400)
#define LLKHF_ALTDOWN 0x00000020
#define LLKHF_UP 0x00000080
#define WH_KEYBOARD_LL 13
typedef struct {
DWORD vkCode;
DWORD scanCode;
DWORD flags;
DWORD time;
DWORD dwExtraInfo;
} KBDLLHOOKSTRUCT;
#elif defined(MINGW)
#define LLKHF_UP 0x00000080
#endif
HHOOK llkeyboardhook;
cvar_t sys_disableWinKeys = SCVAR("sys_disableWinKeys", "0");
cvar_t sys_disableTaskSwitch = SCVARF("sys_disableTaskSwitch", "0", CVAR_NOTFROMSERVER); // please don't encourage people to use this...
LRESULT CALLBACK LowLevelKeyboardProc (INT nCode, WPARAM wParam, LPARAM lParam)
{
KBDLLHOOKSTRUCT *pkbhs = (KBDLLHOOKSTRUCT *) lParam;
if (ActiveApp)
switch (nCode)
{
case HC_ACTION:
{
//Trap the Left Windowskey
if (pkbhs->vkCode == VK_LWIN)
{
Key_Event (K_LWIN, !(pkbhs->flags & LLKHF_UP));
return 1;
}
//Trap the Right Windowskey
if (pkbhs->vkCode == VK_RWIN)
{
Key_Event (K_RWIN, !(pkbhs->flags & LLKHF_UP));
return 1;
}
//Trap the Application Key (what a pointless key)
if (pkbhs->vkCode == VK_APPS)
{
Key_Event (K_APP, !(pkbhs->flags & LLKHF_UP));
return 1;
}
// Disable CTRL+ESC
//this works, but we've got to give some way to tab out...
if (sys_disableTaskSwitch.value)
{
if (pkbhs->vkCode == VK_ESCAPE && GetAsyncKeyState (VK_CONTROL) >> ((sizeof(SHORT) * 8) - 1))
return 1;
// Disable ATL+TAB
if (pkbhs->vkCode == VK_TAB && pkbhs->flags & LLKHF_ALTDOWN)
return 1;
// Disable ALT+ESC
if (pkbhs->vkCode == VK_ESCAPE && pkbhs->flags & LLKHF_ALTDOWN)
return 1;
}
break;
}
default:
break;
}
return CallNextHookEx (llkeyboardhook, nCode, wParam, lParam);
}
void SetHookState(qboolean state)
{
if (!state == !llkeyboardhook) //not so types are comparable
return;
if (llkeyboardhook)
{
UnhookWindowsHookEx(llkeyboardhook);
llkeyboardhook = NULL;
}
if (state)
llkeyboardhook = SetWindowsHookEx(WH_KEYBOARD_LL, LowLevelKeyboardProc, GetModuleHandle(NULL), 0);
}
#endif
/*
===============================================================================
FILE IO
===============================================================================
*/
/*
================
Sys_filelength
================
*/
int Sys_filelength (FILE *f)
{
int pos;
int end;
pos = ftell (f);
fseek (f, 0, SEEK_END);
end = ftell (f);
fseek (f, pos, SEEK_SET);
return end;
}
int Sys_FileTime (char *path)
{
FILE *f;
int t=0, retval;
#ifndef SERVERONLY
if (qrenderer)
t = VID_ForceUnlockedAndReturnState ();
#endif
f = fopen(path, "rb");
if (f)
{
fclose(f);
retval = 1;
}
else
{
retval = -1;
}
#ifndef SERVERONLY
if (qrenderer)
VID_ForceLockState (t);
#endif
return retval;
}
void Sys_mkdir (char *path)
{
_mkdir (path);
}
qboolean Sys_remove (char *path)
{
remove (path);
return true;
}
int Sys_EnumerateFiles (char *gpath, char *match, int (*func)(char *, int, void *), void *parm)
{
HANDLE r;
WIN32_FIND_DATA fd;
char apath[MAX_OSPATH];
char apath2[MAX_OSPATH];
char file[MAX_OSPATH];
char *s;
int go;
if (!gpath)
return 0;
// strcpy(apath, match);
Q_snprintfz(apath, sizeof(apath), "%s/%s", gpath, match);
for (s = apath+strlen(apath)-1; s> apath; s--)
{
if (*s == '/')
break;
}
*s = '\0';
//this is what we ask windows for.
Q_snprintfz(file, sizeof(file), "%s/*.*", apath);
//we need to make apath contain the path in match but not gpath
Q_strncpyz(apath2, match, sizeof(apath));
match = s+1;
for (s = apath2+strlen(apath2)-1; s> apath2; s--)
{
if (*s == '/')
break;
}
*s = '\0';
if (s != apath2)
strcat(apath2, "/");
r = FindFirstFile(file, &fd);
if (r==(HANDLE)-1)
return 1;
go = true;
do
{
if (*fd.cFileName == '.'); //don't ever find files with a name starting with '.'
else if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) //is a directory
{
if (wildcmp(match, fd.cFileName))
{
Q_snprintfz(file, sizeof(file), "%s%s/", apath2, fd.cFileName);
go = func(file, fd.nFileSizeLow, parm);
}
}
else
{
if (wildcmp(match, fd.cFileName))
{
Q_snprintfz(file, sizeof(file), "%s%s", apath2, fd.cFileName);
go = func(file, fd.nFileSizeLow, parm);
}
}
}
while(FindNextFile(r, &fd) && go);
FindClose(r);
return go;
}
/*
===============================================================================
SYSTEM IO
===============================================================================
*/
/*
================
Sys_MakeCodeWriteable
================
*/
void Sys_MakeCodeWriteable (unsigned long startaddr, unsigned long length)
{
DWORD flOldProtect;
//@@@ copy on write or just read-write?
if (!VirtualProtect((LPVOID)startaddr, length, PAGE_EXECUTE_READWRITE, &flOldProtect))
{
char str[1024];
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM,
NULL,
GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
str,
sizeof(str),
NULL);
Sys_Error("Protection change failed!\nError %d: %s\n", GetLastError(), str);
}
}
/*
================
Sys_Init
================
*/
void Sys_Init (void)
{
// LARGE_INTEGER PerformanceFreq;
// unsigned int lowpart, highpart;
OSVERSIONINFO vinfo;
#ifndef SERVERONLY
Cvar_Register(&sys_disableWinKeys, "System vars");
Cvar_Register(&sys_disableTaskSwitch, "System vars");
#ifndef CLIENTONLY
if (!isDedicated && !COM_CheckParm("-nomutex"))
#else
if (!COM_CheckParm("-nomutex")) //we need to create a mutex to allow gamespy to realise that we're running, but it might not be desired as it prevents other clients from running too.
#endif
{
// allocate a named semaphore on the client so the
// front end can tell if it is alive
// mutex will fail if semephore already exists
qwclsemaphore = CreateMutex(
NULL, // Security attributes
0, // owner
"qwcl"); // Semaphore name
// if (!qwclsemaphore)
// Sys_Error ("QWCL is already running on this system");
CloseHandle (qwclsemaphore);
qwclsemaphore = CreateSemaphore(
NULL, // Security attributes
0, // Initial count
1, // Maximum count
"qwcl"); // Semaphore name
}
#endif
#ifndef SERVERONLY
MaskExceptions ();
Sys_SetFPCW ();
#endif
#if 0
if (!QueryPerformanceFrequency (&PerformanceFreq))
Sys_Error ("No hardware timer available");
// get 32 out of the 64 time bits such that we have around
// 1 microsecond resolution
lowpart = (unsigned int)PerformanceFreq.LowPart;
highpart = (unsigned int)PerformanceFreq.HighPart;
lowshift = 0;
while (highpart || (lowpart > 2000000.0))
{
lowshift++;
lowpart >>= 1;
lowpart |= (highpart & 1) << 31;
highpart >>= 1;
}
pfreq = 1.0 / (double)lowpart;
Sys_InitFloatTime ();
#endif
// make sure the timer is high precision, otherwise
// NT gets 18ms resolution
timeBeginPeriod( 1 );
vinfo.dwOSVersionInfoSize = sizeof(vinfo);
if (!GetVersionEx (&vinfo))
Sys_Error ("Couldn't get OS info");
if ((vinfo.dwMajorVersion < 4) ||
(vinfo.dwPlatformId == VER_PLATFORM_WIN32s))
{
Sys_Error ("QuakeWorld requires at least Win95 or NT 4.0");
}
if (vinfo.dwPlatformId == VER_PLATFORM_WIN32_NT)
WinNT = true;
else
WinNT = false;
}
void VARGS Sys_Error (const char *error, ...)
{
va_list argptr;
char text[1024];
//, text2[1024];
// DWORD dummy;
va_start (argptr, error);
vsnprintf (text, sizeof(text), error, argptr);
va_end (argptr);
#ifndef SERVERONLY
SetHookState(false);
Host_Shutdown ();
#else
SV_Shutdown();
#endif
MessageBox(NULL, text, "Error", 0);
#ifndef SERVERONLY
CloseHandle (qwclsemaphore);
SetHookState(false);
#endif
exit (1);
}
void VARGS Sys_Printf (char *fmt, ...)
{
va_list argptr;
char text[1024];
DWORD dummy;
if (!houtput)
return;
va_start (argptr,fmt);
vsnprintf (text, sizeof(text), fmt, argptr);
va_end (argptr);
WriteFile (houtput, text, strlen(text), &dummy, NULL);
}
void Sys_Quit (void)
{
#ifndef SERVERONLY
if (VID_ForceUnlockedAndReturnState)
VID_ForceUnlockedAndReturnState ();
SetHookState(false);
Host_Shutdown ();
if (tevent)
CloseHandle (tevent);
if (qwclsemaphore)
CloseHandle (qwclsemaphore);
SetHookState(false);
#else
SV_Shutdown();
#endif
exit (0);
}
#if 0
/*
================
Sys_DoubleTime
================
*/
double Sys_DoubleTime (void)
{
static int sametimecount;
static unsigned int oldtime;
static int first = 1;
LARGE_INTEGER PerformanceCount;
unsigned int temp, t2;
double time;
Sys_PushFPCW_SetHigh ();
QueryPerformanceCounter (&PerformanceCount);
temp = ((unsigned int)PerformanceCount.LowPart >> lowshift) |
((unsigned int)PerformanceCount.HighPart << (32 - lowshift));
if (first)
{
oldtime = temp;
first = 0;
}
else
{
// check for turnover or backward time
if ((temp <= oldtime) && ((oldtime - temp) < 0x10000000))
{
oldtime = temp; // so we can't get stuck
}
else
{
t2 = temp - oldtime;
time = (double)t2 * pfreq;
oldtime = temp;
curtime += time;
if (curtime == lastcurtime)
{
sametimecount++;
if (sametimecount > 100000)
{
curtime += 1.0;
sametimecount = 0;
}
}
else
{
sametimecount = 0;
}
lastcurtime = curtime;
}
}
Sys_PopFPCW ();
return curtime;
}
/*
================
Sys_InitFloatTime
================
*/
void Sys_InitFloatTime (void)
{
int j;
Sys_DoubleTime ();
j = COM_CheckParm("-starttime");
if (j)
{
curtime = (double) (Q_atof(com_argv[j+1]));
}
else
{
curtime = 0.0;
}
lastcurtime = curtime;
}
#endif
unsigned int Sys_Milliseconds (void)
{
static DWORD starttime;
static qboolean first = true;
DWORD now;
// double t;
now = timeGetTime();
if (first) {
first = false;
starttime = now;
return 0.0;
}
/*
if (now < starttime) // wrapped?
{
double r;
r = (now) + (LONG_MAX - starttime);
starttime = now;
return r;
}
if (now - starttime == 0)
return 0.0;
*/
return (now - starttime);
}
double Sys_DoubleTime (void)
{
return Sys_Milliseconds()/1000.f;
}
/////////////////////////////////////////////////////////////
//clipboard
HANDLE clipboardhandle;
char *Sys_GetClipboard(void)
{
char *clipText;
if (OpenClipboard(NULL))
{
clipboardhandle = GetClipboardData(CF_TEXT);
if (clipboardhandle)
{
clipText = GlobalLock(clipboardhandle);
if (clipText)
return clipText;
//failed at the last hurdle
GlobalUnlock(clipboardhandle);
}
CloseClipboard();
}
clipboardhandle = NULL;
return NULL;
}
void Sys_CloseClipboard(char *bf)
{
if (clipboardhandle)
{
GlobalUnlock(clipboardhandle);
CloseClipboard();
clipboardhandle = NULL;
}
}
void Sys_SaveClipboard(char *text)
{
HANDLE glob;
char *temp;
if (!OpenClipboard(NULL))
return;
EmptyClipboard();
glob = GlobalAlloc(GMEM_MOVEABLE, strlen(text) + 1);
if (glob == NULL)
{
CloseClipboard();
return;
}
temp = GlobalLock(glob);
if (temp != NULL)
{
strcpy(temp, text);
GlobalUnlock(glob);
SetClipboardData(CF_TEXT, glob);
}
else
GlobalFree(glob);
CloseClipboard();
}
//end of clipboard
/////////////////////////////////////////////////////////////
/////////////////////////////////////////
//the system console stuff
char *Sys_ConsoleInput (void)
{
static char text[256];
static int len;
INPUT_RECORD recs[1024];
// int count;
int i;
int ch;
DWORD numevents, numread, dummy=0;
HANDLE th;
char *clipText, *textCopied;
if (!hinput)
return NULL;
for ( ;; )
{
if (!GetNumberOfConsoleInputEvents (hinput, &numevents))
Sys_Error ("Error getting # of console events");
if (numevents <= 0)
break;
if (!ReadConsoleInput(hinput, recs, 1, &numread))
Sys_Error ("Error reading console input");
if (numread != 1)
Sys_Error ("Couldn't read console input");
if (recs[0].EventType == KEY_EVENT)
{
if (recs[0].Event.KeyEvent.bKeyDown)
{
ch = recs[0].Event.KeyEvent.uChar.AsciiChar;
switch (ch)
{
case '\r':
WriteFile(houtput, "\r\n", 2, &dummy, NULL);
if (len)
{
text[len] = 0;
len = 0;
return text;
}
break;
case '\b':
if (len)
{
len--;
WriteFile(houtput, "\b \b", 3, &dummy, NULL);
}
break;
default:
if (((ch=='V' || ch=='v') && (recs[0].Event.KeyEvent.dwControlKeyState &
(LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))) || ((recs[0].Event.KeyEvent.dwControlKeyState
& SHIFT_PRESSED) && (recs[0].Event.KeyEvent.wVirtualKeyCode
==VK_INSERT))) {
if (OpenClipboard(NULL)) {
th = GetClipboardData(CF_TEXT);
if (th) {
clipText = GlobalLock(th);
if (clipText) {
textCopied = BZ_Malloc(GlobalSize(th)+1);
strcpy(textCopied, clipText);
/* Substitutes a NULL for every token */strtok(textCopied, "\n\r\b");
i = strlen(textCopied);
if (i+len>=256)
i=256-len;
if (i>0) {
textCopied[i]=0;
text[len]=0;
strcat(text, textCopied);
len+=dummy;
WriteFile(houtput, textCopied, i, &dummy, NULL);
}
BZ_Free(textCopied);
}
GlobalUnlock(th);
}
CloseClipboard();
}
} else if (ch >= ' ')
{
WriteFile(houtput, &ch, 1, &dummy, NULL);
text[len] = ch;
len = (len + 1) & 0xff;
}
break;
}
}
}
}
return NULL;
}
BOOL WINAPI HandlerRoutine (DWORD dwCtrlType)
{
switch (dwCtrlType)
{
case CTRL_C_EVENT:
case CTRL_BREAK_EVENT:
case CTRL_CLOSE_EVENT:
case CTRL_LOGOFF_EVENT:
case CTRL_SHUTDOWN_EVENT:
Cbuf_AddText ("quit\n", RESTRICT_LOCAL);
return true;
}
return false;
}
qboolean Sys_InitTerminal (void)
{
if (!AllocConsole())
return false;
//if we still have the splash screen, kill it
if (hwnd_dialog)
DestroyWindow(hwnd_dialog);
hwnd_dialog = NULL;
SetConsoleCtrlHandler (HandlerRoutine, TRUE);
SetConsoleTitle (FULLENGINENAME " dedicated server");
hinput = GetStdHandle (STD_INPUT_HANDLE);
houtput = GetStdHandle (STD_OUTPUT_HANDLE);
return true;
}
void Sys_CloseTerminal (void)
{
FreeConsole();
hinput = NULL;
houtput = NULL;
}
//
////////////////////////////
void Sys_Sleep (void)
{
}
void Sys_SendKeyEvents (void)
{
MSG msg;
if (isDedicated)
{
#ifndef CLIENTONLY
SV_GetConsoleCommands ();
#endif
return;
}
while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE))
{
// we always update if there are any event, even if we're paused
scr_skipupdate = 0;
if (!GetMessage (&msg, NULL, 0, 0))
break;
// Sys_Quit ();
TranslateMessage (&msg);
DispatchMessage (&msg);
}
}
void Sys_ServerActivity(void)
{
#ifndef SERVERONLY
FlashWindow(mainwindow, true);
#endif
}
/*
==============================================================================
WINDOWS CRAP
==============================================================================
*/
/*
==================
WinMain
==================
*/
void SleepUntilInput (int time)
{
MsgWaitForMultipleObjects(1, &tevent, FALSE, time, QS_ALLINPUT);
}
/*
==================
WinMain
==================
*/
HINSTANCE global_hInstance;
int global_nCmdShow;
char *argv[MAX_NUM_ARGVS];
static char exename[256];
HWND hwnd_dialog;
#if !defined(CLIENTONLY) && !defined(SERVERONLY)
qboolean isDedicated = false;
#endif
/*
#ifdef _MSC_VER
#include <signal.h>
void VARGS Signal_Error_Handler(int i)
{
int *basepointer;
__asm {mov basepointer,ebp};
Sys_Error("Received signal, offset was 0x%8x", basepointer[73]);
}
#endif
*/
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
// MSG msg;
quakeparms_t parms;
double time, oldtime, newtime;
MEMORYSTATUS lpBuffer;
char cwd[1024];
int t;
RECT rect;
char *qtvfile = NULL;
/* previous instances do not exist in Win32 */
if (hPrevInstance)
return 0;
/*
#ifndef _DEBUG
#ifdef _MSC_VER
signal (SIGFPE, Signal_Error_Handler);
signal (SIGILL, Signal_Error_Handler);
signal (SIGSEGV, Signal_Error_Handler);
#endif
#endif
*/
global_hInstance = hInstance;
global_nCmdShow = nCmdShow;
lpBuffer.dwLength = sizeof(MEMORYSTATUS);
GlobalMemoryStatus (&lpBuffer);
parms.argc = 1;
argv[0] = exename;
while (*lpCmdLine && (parms.argc < MAX_NUM_ARGVS))
{
while (*lpCmdLine && ((*lpCmdLine <= 32) || (*lpCmdLine > 126)))
lpCmdLine++;
if (*lpCmdLine)
{
if (*lpCmdLine == '\"')
{
lpCmdLine++;
argv[parms.argc] = lpCmdLine;
parms.argc++;
while (*lpCmdLine && *lpCmdLine != '\"')
lpCmdLine++;
}
else
{
argv[parms.argc] = lpCmdLine;
parms.argc++;
while (*lpCmdLine && ((*lpCmdLine > 32) && (*lpCmdLine <= 126)))
lpCmdLine++;
}
if (*lpCmdLine)
{
*lpCmdLine = 0;
lpCmdLine++;
}
}
}
GetModuleFileName(NULL, cwd, sizeof(cwd)-1);
strcpy(exename, COM_SkipPath(cwd));
parms.argv = argv;
COM_InitArgv (parms.argc, parms.argv);
if (COM_CheckParm("--version") || COM_CheckParm("-v"))
{
printf("version " DISTRIBUTION " " __TIME__ __DATE__ "\n");
return true;
}
if (!GetCurrentDirectory (sizeof(cwd), cwd))
Sys_Error ("Couldn't determine current directory");
if (parms.argc >= 2)
{
if (*parms.argv[1] != '-' && *parms.argv[1] != '+')
{
char *e;
qtvfile = parms.argv[1];
GetModuleFileName(NULL, cwd, sizeof(cwd)-1);
for (e = cwd+strlen(cwd)-1; e >= cwd; e--)
{
if (*e == '/' || *e == '\\')
{
*e = 0;
break;
}
}
}
}
TL_InitLanguages();
//tprints are now allowed
parms.basedir = cwd;
parms.argc = com_argc;
parms.argv = com_argv;
#if !defined(CLIENTONLY) && !defined(SERVERONLY)
if (COM_CheckParm ("-dedicated"))
isDedicated = true;
#endif
if (isDedicated)
{
#if !defined(CLIENTONLY)
hwnd_dialog=NULL;
if (!Sys_InitTerminal())
Sys_Error ("Couldn't allocate dedicated server console");
#endif
}
else
hwnd_dialog = CreateDialog(hInstance, MAKEINTRESOURCE(IDD_DIALOG1), NULL, NULL);
if (hwnd_dialog)
{
if (GetWindowRect (hwnd_dialog, &rect))
{
if (rect.left > (rect.top * 2))
{
SetWindowPos (hwnd_dialog, 0,
(rect.left / 2) - ((rect.right - rect.left) / 2),
rect.top, 0, 0,
SWP_NOZORDER | SWP_NOSIZE);
}
}
ShowWindow (hwnd_dialog, SW_SHOWDEFAULT);
UpdateWindow (hwnd_dialog);
SetForegroundWindow (hwnd_dialog);
}
// take the greater of all the available memory or half the total memory,
// but at least 8 Mb and no more than 16 Mb, unless they explicitly
// request otherwise
parms.memsize = lpBuffer.dwAvailPhys;
if (parms.memsize < MINIMUM_WIN_MEMORY)
parms.memsize = MINIMUM_WIN_MEMORY;
if (parms.memsize < (lpBuffer.dwTotalPhys >> 1))
parms.memsize = lpBuffer.dwTotalPhys >> 1;
if (parms.memsize > MAXIMUM_WIN_MEMORY)
parms.memsize = MAXIMUM_WIN_MEMORY;
if (COM_CheckParm ("-heapsize"))
{
t = COM_CheckParm("-heapsize") + 1;
if (t < com_argc)
parms.memsize = Q_atoi (com_argv[t]) * 1024;
}
else if (COM_CheckParm ("-mem"))
{
t = COM_CheckParm("-mem") + 1;
if (t < com_argc)
parms.memsize = Q_atoi (com_argv[t]) * 1024*1024;
}
parms.membase = VirtualAlloc (NULL, parms.memsize, MEM_RESERVE, PAGE_NOACCESS);
// parms.membase = malloc (parms.memsize);
if (!parms.membase)
Sys_Error ("Not enough memory free; check disk space\n");
#ifndef CLIENTONLY
if (isDedicated) //compleate denial to switch to anything else - many of the client structures are not initialized.
{
SV_Init (&parms);
SV_Frame ();
while (1)
{
if (!isDedicated)
Sys_Error("Dedicated was cleared");
NET_Sleep(100, false);
SV_Frame ();
}
return TRUE;
}
#endif
tevent = CreateEvent(NULL, FALSE, FALSE, NULL);
if (!tevent)
Sys_Error ("Couldn't create event");
#ifdef SERVERONLY
Sys_Printf ("SV_Init\n");
SV_Init(&parms);
#else
Sys_Printf ("Host_Init\n");
Host_Init (&parms);
#endif
oldtime = Sys_DoubleTime ();
if (qtvfile)
Cbuf_AddText(va("qtvplay \"#%s\"\n", qtvfile), RESTRICT_LOCAL);
//client console should now be initialized.
/* main window message loop */
while (1)
{
if (isDedicated)
{
#ifndef CLIENTONLY
NET_Sleep(50, false);
// find time passed since last cycle
newtime = Sys_DoubleTime ();
time = newtime - oldtime;
oldtime = newtime;
SV_Frame ();
#else
Sys_Error("wut?");
#endif
}
else
{
#ifndef SERVERONLY
// yield the CPU for a little while when paused, minimized, or not the focus
if (((cl.paused && (!ActiveApp && !DDActive)) || Minimized || block_drawing) && !Media_PlayingFullScreen())
{
SleepUntilInput (PAUSE_SLEEP);
scr_skipupdate = 1; // no point in bothering to draw
}
else if (!ActiveApp && !DDActive && !Media_PlayingFullScreen())
{
SleepUntilInput (NOT_FOCUS_SLEEP);
}
newtime = Sys_DoubleTime ();
time = newtime - oldtime;
Host_Frame (time);
oldtime = newtime;
SetHookState(sys_disableWinKeys.value);
// Sleep(0);
#else
Sys_Error("wut?");
#endif
}
}
/* return success of application */
return TRUE;
}
int __cdecl main(void)
{
FreeConsole();
return WinMain(GetModuleHandle(NULL), NULL, GetCommandLine(), SW_NORMAL);
}
qboolean Sys_GetDesktopParameters(int *width, int *height, int *bpp, int *refreshrate)
{
HDC hdc;
int rate;
hdc = GetDC(NULL);
*width = GetDeviceCaps(hdc, HORZRES);
*height = GetDeviceCaps(hdc, VERTRES);
*bpp = GetDeviceCaps(hdc, BITSPIXEL);
rate = GetDeviceCaps(hdc, VREFRESH);
if (rate == 1)
rate = 0;
*refreshrate = rate;
ReleaseDC(NULL, hdc);
return true;
}
#if !id386 //these couldn't be found... (it is a masm thing, right?)
void Sys_HighFPPrecision (void)
{
}
void Sys_LowFPPrecision (void)
{
}
void Sys_SetFPCW (void)
{
}
void MaskExceptions (void)
{
}
#endif
#ifdef MULTITHREAD
/* Thread creation calls */
typedef struct threadwrap_s
{
void (*func)(void *);
void *args;
} threadwrap_t;
// the thread call is wrapped so we don't need WINAPI everywhere
DWORD WINAPI threadwrapper(void *args)
{
threadwrap_t tw;
tw.func = ((threadwrap_t *)args)->func;
tw.args = ((threadwrap_t *)args)->args;
free(args);
tw.func(tw.args);
#ifndef WIN32CRTDLL
_endthreadex(0);
#endif
return 0;
}
void *Sys_CreateThread(int (*func)(void *), void *args, int stacksize)
{
threadwrap_t *tw = (threadwrap_t *)malloc(sizeof(threadwrap_t));
HANDLE handle;
if (!tw)
return NULL;
stacksize += 128; // wrapper overhead, also prevent default stack size
tw->func = func;
tw->args = args;
#ifdef WIN32CRTDLL
handle = (HANDLE)CreateThread(NULL, stacksize, &threadwrapper, (void *)tw, 0, NULL);
#else
handle = (HANDLE)_beginthreadex(NULL, stacksize, &threadwrapper, (void *)tw, 0, NULL);
#endif
if (!handle)
{
free(tw);
return NULL;
}
return (void *)handle;
}
void Sys_WaitOnThread(void *thread)
{
WaitForSingleObject((HANDLE)thread, INFINITE);
CloseHandle((HANDLE)thread);
}
/* Mutex calls */
void *Sys_CreateMutex(void)
{
return (void *)CreateMutex(NULL, 0, NULL);
}
qboolean Sys_TryLockMutex(void *mutex)
{
return WaitForSingleObject(mutex, 0) == WAIT_OBJECT_0;
}
qboolean Sys_LockMutex(void *mutex)
{
return WaitForSingleObject(mutex, INFINITE) == WAIT_OBJECT_0;
}
qboolean Sys_UnlockMutex(void *mutex)
{
return !!ReleaseMutex(mutex);
}
void Sys_DestroyMutex(void *mutex)
{
CloseHandle(mutex);
}
/* Conditional wait calls */
/*
TODO: Windows Vista has condition variables as documented here:
http://msdn.microsoft.com/en-us/library/ms682052(VS.85).aspx
Note this uses Slim Reader/Writer locks (Vista+ exclusive)
or critical sections.
The condition variable implementation is based on the libSDL implementation.
This code could probably be made more efficient with the use of events or
different mechanisms but for now the main concern is a correct and
complete solution.
*/
typedef struct condvar_s
{
int waiting;
int signals;
CRITICAL_SECTION countlock;
CRITICAL_SECTION mainlock;
HANDLE wait_sem;
HANDLE wait_done;
} condvar_t;
void *Sys_CreateConditional(void)
{
condvar_t *cv;
cv = (condvar_t *)malloc(sizeof(condvar_t));
if (!cv)
return NULL;
cv->waiting = 0;
cv->signals = 0;
InitializeCriticalSection (&cv->mainlock);
InitializeCriticalSection (&cv->countlock);
cv->wait_sem = CreateSemaphore (NULL, 0, 0x7fffffff, NULL);
cv->wait_done = CreateSemaphore (NULL, 0, 0x7fffffff, NULL);
if (cv->wait_sem && cv->wait_done)
return (void *)cv;
// something failed so deallocate everything
if (cv->wait_done)
CloseHandle(cv->wait_done);
if (cv->wait_sem)
CloseHandle(cv->wait_sem);
DeleteCriticalSection(&cv->countlock);
DeleteCriticalSection(&cv->mainlock);
free(cv);
return NULL;
}
qboolean Sys_LockConditional(void *condv)
{
EnterCriticalSection(&((condvar_t *)condv)->mainlock);
return true;
}
qboolean Sys_UnlockConditional(void *condv)
{
LeaveCriticalSection(&((condvar_t *)condv)->mainlock);
return true;
}
qboolean Sys_ConditionWait(void *condv)
{
condvar_t *cv = (condvar_t *)condv;
qboolean success;
// increase count for non-signaled waiting threads
EnterCriticalSection(&cv->countlock);
cv->waiting++;
LeaveCriticalSection(&cv->countlock);
LeaveCriticalSection(&cv->mainlock); // unlock as per condition variable definition
// wait on a signal
success = (WaitForSingleObject(cv->wait_sem, INFINITE) != WAIT_FAILED);
// update waiting count and alert signaling thread that we're done to avoid the deadlock condition
EnterCriticalSection(&cv->countlock);
if (cv->signals > 0)
{
ReleaseSemaphore(cv->wait_done, cv->signals, NULL);
cv->signals = 0;
}
cv->waiting--;
LeaveCriticalSection(&cv->countlock);
EnterCriticalSection(&cv->mainlock); // lock as per condition variable definition
return success;
}
qboolean Sys_ConditionSignal(void *condv)
{
condvar_t *cv = (condvar_t *)condv;
// if there are non-signaled waiting threads, we signal one and wait on the response
EnterCriticalSection(&cv->countlock);
if (cv->waiting > cv->signals)
{
cv->signals++;
ReleaseSemaphore(cv->wait_sem, 1, NULL);
LeaveCriticalSection(&cv->countlock);
WaitForSingleObject(cv->wait_done, INFINITE);
}
else
LeaveCriticalSection(&cv->countlock);
return true;
}
qboolean Sys_ConditionBroadcast(void *condv)
{
condvar_t *cv = (condvar_t *)condv;
// if there are non-signaled waiting threads, we signal all of them and wait on all the responses back
EnterCriticalSection(&cv->countlock);
if (cv->waiting > cv->signals)
{
int i, num_waiting;
num_waiting = (cv->waiting - cv->signals);
cv->signals = cv->waiting;
ReleaseSemaphore(cv->wait_sem, num_waiting, NULL);
LeaveCriticalSection(&cv->countlock);
// there's no call to wait for the same object multiple times so we need to loop through
// and burn up the semaphore count
for (i = 0; i < num_waiting; i++)
WaitForSingleObject(cv->wait_done, INFINITE);
}
else
LeaveCriticalSection(&cv->countlock);
return true;
}
void Sys_DestroyConditional(void *condv)
{
condvar_t *cv = (condvar_t *)condv;
CloseHandle(cv->wait_done);
CloseHandle(cv->wait_sem);
DeleteCriticalSection(&cv->countlock);
DeleteCriticalSection(&cv->mainlock);
free(cv);
}
#endif