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fteqw/engine/dotnet2005
Spoike 02f7e7e9f2 ------------------------------------------------------------------------
r4183 | acceptthis | 2013-01-28 01:13:22 +0000 (Mon, 28 Jan 2013) | 8 lines

visedicts limit tuned to be more aggressive/pre-emptive.
binds now triggers the quit option's cfg_save prompt.
quit console command now shows cfg_save prompt if a preset was applied.
fix fatal menu-related crash at startup.
add r_noframegrouplerp cvar to uglify flame/torch model animations.
fix gl_texturemode(2d) affecting skins and lightmaps and stuff. Its all more explicit now.
extend saved game string limits.
extend default pr_maxedicts value.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4181 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:40:16 +00:00
..
botlib.vcproj ------------------------------------------------------------------------ 2013-03-12 22:29:40 +00:00
droid.vcproj d3d11 fixes. mipmapping implemented, vertex streaming more performant. Still behind the d3d9 renderer. 2012-12-04 19:37:57 +00:00
ftequake.sln ------------------------------------------------------------------------ 2013-03-12 22:35:33 +00:00
ftequake.vcproj ------------------------------------------------------------------------ 2013-03-12 22:40:16 +00:00
ftequake_SDL.vcproj Unified input subsystems. Should now all act the same. 2012-10-14 09:00:49 +00:00
gas2masm.vcproj Undo my mistake in #3513 2010-02-07 09:07:09 +00:00
npfte.vcproj added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
npqtv.vcproj What could possibly go wrong?... 2010-03-14 14:35:56 +00:00
resource.h Work In Progress branch. 2009-11-04 21:16:50 +00:00