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fteqw/engine/web/prejs.js
Spoike 258a4163ae random hacks to get rtshadows working in the gles/webgl port, no longer depend upon GL_ARB_shadow.
gles renderer can use fbos now.
webgl now saves configs+savedgames persistently using localstorage.
misc startup/manifest refinements.
make nacl compile again.
webgl port can now use #stuff to select different manifest files.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4733 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-27 08:41:31 +00:00

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JavaScript

Module['preRun'] = function()
{
};
{
Module['arguments'] = ['-nohome'];
var man = window.location.protocol+'//'+window.location.host+window.location.pathname + '.fmf';
if (window.location.hash != "")
man = window.location.hash.substring(1);
Module['arguments'] = Module['arguments'].concat(['-manifest', man]);
// use query string in URL as command line
if (!document.referrer) {
qstring = decodeURIComponent(window.location.search.substring(1)).split(" ");
Module['arguments'] = Module['arguments'].concat(qstring);
}
}