.. |
gltod3d
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removed Draw_PicFromWad so we only use the "safe" version
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2005-12-21 07:00:33 +00:00 |
gl_alias.c
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Meh, I'm just going to commit everything.
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2006-01-02 23:01:54 +00:00 |
gl_backend.c
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Meh, I'm just going to commit everything.
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2006-01-02 23:01:54 +00:00 |
gl_draw.c
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Meh, I'm just going to commit everything.
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2006-01-02 23:01:54 +00:00 |
gl_draw.h
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THIS COMMIT MOST LIKELY BREAKS THINGS.
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2006-01-01 09:01:15 +00:00 |
gl_heightmap.c
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Fixes the seams, allows the mapper to specify a skybox.
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2005-10-15 20:06:34 +00:00 |
gl_hlmdl.c
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q3 fixes and misilaneous minor changes.
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2005-09-08 22:52:46 +00:00 |
gl_model.c
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Meh, I'm just going to commit everything.
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2006-01-02 23:01:54 +00:00 |
gl_model.h
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pe_defaulttrail junk for Q1/H2
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2005-11-26 23:11:19 +00:00 |
gl_ngraph.c
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changed gl -> qgl
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2005-01-07 02:59:56 +00:00 |
gl_ppl.c
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Meh, I'm just going to commit everything.
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2006-01-02 23:01:54 +00:00 |
gl_rlight.c
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Fixed an assumption where all lit q1bsp models are cl.worldmodel - we use currentmodel instead.
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2005-10-16 04:03:13 +00:00 |
gl_rmain.c
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Meh, I'm just going to commit everything.
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2006-01-02 23:01:54 +00:00 |
gl_rmisc.c
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Now compiles and works fine in linux.
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2005-09-09 23:40:55 +00:00 |
gl_rsurf.c
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added partial r_stains
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2005-12-17 21:51:42 +00:00 |
gl_screen.c
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I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
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2005-11-30 01:20:53 +00:00 |
gl_shader.c
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Fixes the fog shader on q3dm4 and similar shaders (they do occur elsewhere in std q3).
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2005-12-27 16:54:28 +00:00 |
gl_vidcommon.c
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Anisotropic Filtering
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2005-12-01 11:22:20 +00:00 |
gl_vidlinuxglx.c
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Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
gl_vidnt.c
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Fixes taskswitch bugs.
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2005-12-06 02:19:22 +00:00 |
gl_vidsdl.c
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So that sdl compiles
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2005-06-15 04:36:06 +00:00 |
gl_warp.c
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I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
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2005-11-30 01:20:53 +00:00 |
gl_warp_sin.h
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
glmod_doom.c
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kill some unnecessary Sys_Errors
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2005-12-21 08:34:34 +00:00 |
glquake.h
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palette remap per entity for sw
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2005-12-22 20:35:04 +00:00 |
glsupp.h
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Anisotropic Texture Filtering
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2005-12-01 11:20:19 +00:00 |
ltface.c
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q3 fixes and misilaneous minor changes.
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2005-09-08 22:52:46 +00:00 |
model_hl.h
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don't redefine vec4_t
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2005-05-14 23:10:38 +00:00 |
shader.h
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Just fixing some warnings.
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2005-10-07 02:13:15 +00:00 |