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fteqw/iqm/iqm.h
Spoike fc7664a69f tweaked the iqm exporter code to output some custom iqm extensions.
importing tweaked to support importing from multiple mesh files.
bone remapping is supported for animations that have extra/missing bones.
complex commandline deprecated, now supports a proper import script thing, so the fte-specific iqm extension info can be specified.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5039 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-01-13 00:42:51 +00:00

151 lines
2.5 KiB
C

#ifndef __IQM_H__
#define __IQM_H__
#define IQM_MAGIC "INTERQUAKEMODEL"
#define IQM_VERSION 2
struct iqmheader
{
char magic[16];
unsigned int version;
unsigned int filesize;
unsigned int flags;
unsigned int num_text, ofs_text;
unsigned int num_meshes, ofs_meshes;
unsigned int num_vertexarrays, num_vertexes, ofs_vertexarrays;
unsigned int num_triangles, ofs_triangles, ofs_adjacency;
unsigned int num_joints, ofs_joints;
unsigned int num_poses, ofs_poses;
unsigned int num_anims, ofs_anims;
unsigned int num_frames, num_framechannels, ofs_frames, ofs_bounds;
unsigned int num_comment, ofs_comment;
unsigned int num_extensions, ofs_extensions;
};
struct iqmmesh
{
unsigned int name;
unsigned int material;
unsigned int first_vertex, num_vertexes;
unsigned int first_triangle, num_triangles;
};
enum
{
IQM_POSITION = 0,
IQM_TEXCOORD = 1,
IQM_NORMAL = 2,
IQM_TANGENT = 3,
IQM_BLENDINDEXES = 4,
IQM_BLENDWEIGHTS = 5,
IQM_COLOR = 6,
IQM_CUSTOM = 0x10
};
enum
{
IQM_BYTE = 0,
IQM_UBYTE = 1,
IQM_SHORT = 2,
IQM_USHORT = 3,
IQM_INT = 4,
IQM_UINT = 5,
IQM_HALF = 6,
IQM_FLOAT = 7,
IQM_DOUBLE = 8
};
struct iqmtriangle
{
unsigned int vertex[3];
};
struct iqmadjacency
{
unsigned int triangle[3];
};
struct iqmjointv1
{
unsigned int name;
int parent;
float translate[3], rotate[3], scale[3];
};
struct iqmjoint
{
unsigned int name;
int parent;
float translate[3], rotate[4], scale[3];
};
struct iqmposev1
{
int parent;
unsigned int mask;
float channeloffset[9];
float channelscale[9];
};
struct iqmpose
{
int parent;
unsigned int mask;
float channeloffset[10];
float channelscale[10];
};
struct iqmanim
{
unsigned int name;
unsigned int first_frame, num_frames;
float framerate;
unsigned int flags;
};
enum
{
IQM_LOOP = 1<<0
};
struct iqmvertexarray
{
unsigned int type;
unsigned int flags;
unsigned int format;
unsigned int size;
unsigned int offset;
};
struct iqmbounds
{
float bbmin[3], bbmax[3];
float xyradius, radius;
};
struct iqmextension
{
unsigned int name;
unsigned int num_data, ofs_data;
unsigned int ofs_extensions; // pointer to next extension
};
struct iqmext_fte_mesh
{
unsigned int contents; //default CONTENTS_BODY
unsigned int surfaceflags; //propagates to trace_surfaceflags
unsigned int body; //the part of the body that this mesh is meant to be from
unsigned int geomset;
unsigned int geomid;
float mindist;
float maxdist;
};
struct iqmext_fte_events
{
unsigned int anim;
float timestamp;
unsigned int evcode;
unsigned int evdata_str;
};
#endif