..
adivtab.h
Initial checkin of software rendering bits and bobs.
2004-08-23 03:03:41 +00:00
asm_draw.h
fixed software skybox rendering
2006-05-20 04:14:18 +00:00
block16.h
Initial checkin of software rendering bits and bobs.
2004-08-23 03:03:41 +00:00
d_draw.s
Qux removed to a plugin.
2005-03-01 15:36:23 +00:00
d_draw16.s
Qux removed to a plugin.
2005-03-01 15:36:23 +00:00
d_edge.c
r_fastskycolour accepts rgb format
2008-01-13 05:05:30 +00:00
d_fill.c
Initial checkin of software rendering bits and bobs.
2004-08-23 03:03:41 +00:00
d_iface.h
Why do I still have commit access?
2008-11-30 05:31:16 +00:00
d_ifacea.h
Minor update...
2008-11-09 22:29:28 +00:00
d_init.c
add cl_gunx/cl_guny/cl_gunz, remove r_viewmodelsize until I implement it correctly, misc cleanup
2006-05-17 23:01:06 +00:00
d_local.h
r_drawflat/r_floorcolour/r_wallcolour for software, use alpha blending instead of stippling for alpha surfaces in software, misc cleanups
2006-05-14 20:52:13 +00:00
d_modech.c
*** empty log message ***
2005-03-12 23:40:42 +00:00
d_part.c
Spike is ordering me to break things again.
2009-02-08 14:31:11 +00:00
d_parta.s
Why do I still have commit access?
2008-11-30 05:31:16 +00:00
d_polysa.s
palette remap per entity for sw
2005-12-22 20:35:04 +00:00
d_polyse.c
cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes
2006-06-02 17:42:36 +00:00
d_scan.c
Okay, it does have a purpose. Skyboxes.
2006-02-11 03:26:58 +00:00
d_scana.s
Qux removed to a plugin.
2005-03-01 15:36:23 +00:00
d_sky.c
Initial checkin of software rendering bits and bobs.
2004-08-23 03:03:41 +00:00
d_spr8.s
Qux removed to a plugin.
2005-03-01 15:36:23 +00:00
d_sprite.c
Big fat-off commit.
2009-04-01 22:03:56 +00:00
d_surf.c
cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes
2006-06-02 17:42:36 +00:00
d_trans.c
d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now).
2008-12-23 02:55:20 +00:00
d_vars.c
You realise of course that the only reason this compiled is because the precompiler stuff was in the wrong order...
2005-02-17 03:36:57 +00:00
d_varsa.s
scr_conalpha added
2006-02-25 21:03:56 +00:00
d_zpoint.c
Initial checkin of software rendering bits and bobs.
2004-08-23 03:03:41 +00:00
nonintel.c
Initial checkin of software rendering bits and bobs.
2004-08-23 03:03:41 +00:00
r_aclip.c
warning cleanup
2006-04-16 03:55:55 +00:00
r_aclipa.s
Qux removed to a plugin.
2005-03-01 15:36:23 +00:00
r_alias.c
d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now).
2008-12-23 02:55:20 +00:00
r_aliasa.s
Qux removed to a plugin.
2005-03-01 15:36:23 +00:00
r_bsp.c
add r_drawflat_nonworldmodel, defaults to 0
2006-06-04 16:02:03 +00:00
r_draw.c
d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now).
2008-12-23 02:55:20 +00:00
r_drawa.s
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
r_edge.c
use better mixing for 8-bit sounds, some cleanup
2006-05-08 21:02:39 +00:00
r_edgea.s
Qux removed to a plugin.
2005-03-01 15:36:23 +00:00
r_light.c
Just fixing my errors before TimeServ moans some more.
2006-09-17 02:42:18 +00:00
r_local.h
Spike is ordering me to break things again.
2009-02-08 14:31:11 +00:00
r_main.c
Spike is ordering me to break things again.
2009-02-08 14:31:11 +00:00
r_misc.c
r_wateralpha for software rendering
2006-05-14 21:43:35 +00:00
r_shared.h
Initial checkin of software rendering bits and bobs.
2004-08-23 03:03:41 +00:00
r_sky.c
Lots of stuff.
2004-12-24 08:45:56 +00:00
r_sprite.c
Big fat-off commit.
2009-04-01 22:03:56 +00:00
r_surf.c
d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now).
2008-12-23 02:55:20 +00:00
r_vars.c
Initial checkin of software rendering bits and bobs.
2004-08-23 03:03:41 +00:00
r_varsa.s
Initial checkin of software rendering bits and bobs.
2004-08-23 03:03:41 +00:00
surf8.s
Qux removed to a plugin.
2005-03-01 15:36:23 +00:00
surf16.s
Qux removed to a plugin.
2005-03-01 15:36:23 +00:00
sw_draw.c
Multiple minor cleanups. Chunks of dead code removed.
2009-06-21 17:45:33 +00:00
sw_draw.h
possible sw linux build fix, add tooltip code (but no tooltip text associated with anything yet)
2009-04-19 10:50:31 +00:00
sw_model.c
Stuff should compile a little better with GCC now.
2009-04-02 22:25:54 +00:00
sw_screen.c
fix sw screen render to act a bit more like gl
2009-04-18 23:29:03 +00:00
vid_ddraw.c
The different aspects of directx are now activated independently from each other, allowing greater custom build control.
2009-03-07 04:37:24 +00:00
vid_dib.c
windowed sw fix
2004-10-05 16:17:40 +00:00
vid_fodquake.c
Now builds and works again.
2009-05-30 21:14:31 +00:00
vid_morphos.c
No more HandlePause crap.
2007-09-23 15:20:46 +00:00
vid_null.c
Added csqc->ssqc requests.
2009-05-24 10:11:17 +00:00
vid_sdl.c
Crosscompile all Win32 SDL binaries from Linux with FTE_TARGET=win32_SDL, binaries have been tested alittle and still have bugs
2009-04-08 08:12:29 +00:00
vid_win2.c
Big fat-off commit.
2009-04-01 22:03:56 +00:00
vid_x.c
Fixed linux sw building.
2009-05-24 10:51:01 +00:00