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fteqw/engine/d3d
2011-03-03 13:32:27 +00:00
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d3d_backend.c hack in overbright into d3d path, isolate d3 map support into MAP_PROC define so hopefully minimal can build again 2011-03-03 13:32:27 +00:00
d3d_image.c Fix for recent timing issues, hopefully. 2011-01-04 02:56:16 +00:00
vid_d3d.c hack in overbright into d3d path, isolate d3 map support into MAP_PROC define so hopefully minimal can build again 2011-03-03 13:32:27 +00:00