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fteqw/engine/shaders
Spoike 3ee3230f96 Try to fix up FTE's android port.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5445 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-04-15 18:43:42 +00:00
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glsl Try to fix up FTE's android port. 2019-04-15 18:43:42 +00:00
hlsl9 Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
hlsl11 fix r_wateralpha in the d3d9+d3d11 renderers too. 2018-01-06 17:38:31 +00:00
vulkan fix TW patch/uncrouch bug. 2019-04-01 10:16:36 +00:00
generatebuiltinsl.c Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords). 2018-09-29 17:31:58 +00:00
Makefile Fix potentially serious vulkan performance issue. 2018-06-18 16:44:29 +00:00
makevulkanblob.c Fix a couple of splitscreen bugs. 2019-02-01 08:29:14 +00:00