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fteqw/engine/gl
Spoike c1a80e5ba8 ------------------------------------------------------------------------
r4256 | acceptthis | 2013-03-12 21:07:07 +0000 (Tue, 12 Mar 2013) | 5 lines

Don't mess up/crash when the snap command is used (in multiple ways).
Misc NQ+csqc compat tweaks/hacks/fixes.
Added pointsound.
Don't rely upon fragmentation support with downloads. its a bad idea.
Fixed up the text editor to be able to debug properly again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:24:15 +00:00
..
gl_alias.c
gl_backend.c ------------------------------------------------------------------------ 2013-03-12 23:24:15 +00:00
gl_bloom.c
gl_draw.c
gl_draw.h
gl_font.c
gl_heightmap.c ------------------------------------------------------------------------ 2013-03-12 23:24:15 +00:00
gl_hlmdl.c
gl_model.c ------------------------------------------------------------------------ 2013-03-12 23:24:15 +00:00
gl_model.h
gl_ngraph.c
gl_rlight.c
gl_rmain.c
gl_rmisc.c ------------------------------------------------------------------------ 2013-03-12 23:24:15 +00:00
gl_rsurf.c
gl_screen.c
gl_shader.c ------------------------------------------------------------------------ 2013-03-12 23:24:15 +00:00
gl_shadow.c
gl_vidcocoa.m
gl_vidcommon.c
gl_viddroid.c
gl_videgl.c
gl_videgl.h
gl_vidlinuxglx.c
gl_vidmacos.c
gl_vidmorphos.c
gl_vidnt.c
gl_vidnull.c
gl_vidsdl.c
gl_vidtinyglstubs.c
gl_warp.c
gl_warp_sin.h
glmod_doom.c
glquake.h
glsupp.h
ltface.c
model_hl.h
r_bishaders.h
shader.h